Zeether

FS2 error fuckery

Jan 21st, 2014
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  1. ==========================================================================
  2. DEBUG SPEW: No debug_filter.cfg found, so only general, error, and warning
  3. categories can be shown and no debug_filter.cfg info will be saved.
  4. ==========================================================================
  5. FreeSpace 2 Open version: 3.7.0.9755
  6. Passed cmdline options:
  7. -mod fsport-mediavps,fsport,mediavps_3612
  8. Building file index...
  9. Found root pack 'C:\Games\Freespace 2\fsport-mediavps\mv_fsport.vp' with a checksum of 0xeb1fe49a
  10. Found root pack 'C:\Games\Freespace 2\fsport\fsport-missions.vp' with a checksum of 0x0e155670
  11. Found root pack 'C:\Games\Freespace 2\fsport\fsport3_4.vp' with a checksum of 0x27404416
  12. Found root pack 'C:\Games\Freespace 2\fsport\odeon_fs1.vp' with a checksum of 0x9db5a4ac
  13. Found root pack 'C:\Games\Freespace 2\fsport\sparky_hi_fs1.vp' with a checksum of 0x9548edb1
  14. Found root pack 'C:\Games\Freespace 2\fsport\stu_fs1.vp' with a checksum of 0x033f612f
  15. Found root pack 'C:\Games\Freespace 2\fsport\tango_fs1.vp' with a checksum of 0x69946372
  16. Found root pack 'C:\Games\Freespace 2\fsport\warble_fs1.vp' with a checksum of 0x0b608285
  17. Found root pack 'C:\Games\Freespace 2\Root_fs2.vp' with a checksum of 0xce10d76c
  18. Found root pack 'C:\Games\Freespace 2\smarty_fs2.vp' with a checksum of 0xddeb3b1e
  19. Found root pack 'C:\Games\Freespace 2\sparky_fs2.vp' with a checksum of 0x164fe65a
  20. Found root pack 'C:\Games\Freespace 2\sparky_hi_fs2.vp' with a checksum of 0xa11d56f1
  21. Found root pack 'C:\Games\Freespace 2\stu_fs2.vp' with a checksum of 0xd77da83a
  22. Found root pack 'C:\Games\Freespace 2\tango1_fs2.vp' with a checksum of 0x4c25221e
  23. Found root pack 'C:\Games\Freespace 2\tango2_fs2.vp' with a checksum of 0x86920b82
  24. Found root pack 'C:\Games\Freespace 2\tango3_fs2.vp' with a checksum of 0x705e8d71
  25. Found root pack 'C:\Games\Freespace 2\warble_fs2.vp' with a checksum of 0xd85c305d
  26. Searching root 'C:\Games\Freespace 2\fsport-mediavps\' ... 5 files
  27. Searching root pack 'C:\Games\Freespace 2\fsport-mediavps\mv_fsport.vp' ... 544 files
  28. Searching root 'C:\Games\Freespace 2\fsport\' ... 0 files
  29. Searching root pack 'C:\Games\Freespace 2\fsport\fsport-missions.vp' ... 219 files
  30. Searching root pack 'C:\Games\Freespace 2\fsport\fsport3_4.vp' ... 967 files
  31. Searching root pack 'C:\Games\Freespace 2\fsport\odeon_fs1.vp' ... 10 files
  32. Searching root pack 'C:\Games\Freespace 2\fsport\sparky_hi_fs1.vp' ... 1219 files
  33. Searching root pack 'C:\Games\Freespace 2\fsport\stu_fs1.vp' ... 1553 files
  34. Searching root pack 'C:\Games\Freespace 2\fsport\tango_fs1.vp' ... 92 files
  35. Searching root pack 'C:\Games\Freespace 2\fsport\warble_fs1.vp' ... 111 files
  36. Searching root 'C:\Games\Freespace 2\mediavps_3612\' ... 0 files
  37. Searching root 'C:\Games\Freespace 2\' ... 15 files
  38. Searching root pack 'C:\Games\Freespace 2\Root_fs2.vp' ... 157 files
  39. Searching root pack 'C:\Games\Freespace 2\smarty_fs2.vp' ... 10 files
  40. Searching root pack 'C:\Games\Freespace 2\sparky_fs2.vp' ... 3027 files
  41. Searching root pack 'C:\Games\Freespace 2\sparky_hi_fs2.vp' ... 1337 files
  42. Searching root pack 'C:\Games\Freespace 2\stu_fs2.vp' ... 2355 files
  43. Searching root pack 'C:\Games\Freespace 2\tango1_fs2.vp' ... 32 files
  44. Searching root pack 'C:\Games\Freespace 2\tango2_fs2.vp' ... 15 files
  45. Searching root pack 'C:\Games\Freespace 2\tango3_fs2.vp' ... 10 files
  46. Searching root pack 'C:\Games\Freespace 2\warble_fs2.vp' ... 52 files
  47. Found 21 roots and 11730 files.
  48. Setting language to English
  49. Initializing OpenAL...
  50. OpenAL Vendor : Creative Labs Inc.
  51. OpenAL Renderer : Software
  52. OpenAL Version : 1.1
  53.  
  54. Found extension "ALC_EXT_EFX".
  55.  
  56. Sample rate: 44100 (44100)
  57. EFX version: 1.0
  58. Max auxiliary sends: 1
  59. Playback device: Generic Software on Speakers (Realtek High Definition Audio)
  60. Capture device: Stereo Mix (Realtek High Defini
  61. ... OpenAL successfully initialized!
  62. Initializing OpenGL graphics device at 1366x768 with 32-bit color...
  63. Initializing WGL...
  64. Requested WGL Video values = R: 8, G: 8, B: 8, depth: 24, stencil: 8, double-buffer: 1
  65. Actual WGL Video values = R: 8, G: 8, B: 8, depth: 24, stencil: 8, double-buffer: 1
  66. OpenGL Vendor : Intel
  67. OpenGL Renderer : Intel(R) HD Graphics Family
  68. OpenGL Version : 3.0.0 - Build 8.15.10.2342
  69.  
  70. Using extension "GL_EXT_fog_coord".
  71. Using extension "GL_ARB_multitexture".
  72. Using extension "GL_ARB_texture_env_add".
  73. Using extension "GL_ARB_texture_compression".
  74. Using extension "GL_EXT_texture_compression_s3tc".
  75. Using extension "GL_EXT_texture_filter_anisotropic".
  76. Using extension "GL_ARB_texture_env_combine".
  77. Using extension "GL_EXT_compiled_vertex_array".
  78. Using extension "GL_EXT_draw_range_elements".
  79. Unable to find extension "GL_ARB_texture_mirrored_repeat".
  80. Using extension "GL_ARB_texture_non_power_of_two".
  81. Using extension "GL_ARB_vertex_buffer_object".
  82. Using extension "GL_ARB_pixel_buffer_object".
  83. Using extension "GL_SGIS_generate_mipmap".
  84. Using extension "GL_EXT_framebuffer_object".
  85. Using extension "GL_ARB_texture_rectangle".
  86. Using extension "GL_EXT_bgra".
  87. Using extension "GL_ARB_texture_cube_map".
  88. Using extension "GL_EXT_texture_lod_bias".
  89. Using extension "GL_ARB_point_sprite".
  90. Using extension "GL_ARB_shading_language_100".
  91. Using extension "GL_ARB_shader_objects".
  92. Using extension "GL_ARB_vertex_shader".
  93. Using extension "GL_ARB_fragment_shader".
  94. Unable to find extension "GL_ATI_shader_texture_lod".
  95. Using extension "GL_ARB_texture_float".
  96. Unable to find extension "GL_ARB_draw_elements_base_vertex".
  97. Found special extension function "wglSwapIntervalEXT".
  98.  
  99. Compiling new shader:
  100. Loading built-in default shader for: soft-v.sdr
  101. Loading built-in default shader for: soft-f.sdr
  102. Shader features:
  103. Depth-blended Particles
  104. Compiling new shader:
  105. Loading built-in default shader for: soft-v.sdr
  106. Loading built-in default shader for: soft-f.sdr
  107. Shader features:
  108. Distorted Particles
  109.  
  110. Max texture units: 8 (16)
  111. Max elements vertices: 1024
  112. Max elements indices: 1024
  113. Max texture size: 4096x4096
  114. Max render buffer size: 4096x4096
  115. Can use compressed textures: YES
  116. Texture compression available: YES
  117. Post-processing enabled: NO
  118. Using trilinear texture filter.
  119. OpenGL Shader Version: 1.30 - Intel Build 8.15.10.2342
  120. ... OpenGL init is complete!
  121. Size of bitmap info = 742 KB
  122. Size of bitmap extra info = 48 bytes
  123. ANI cursorweb with size 24x24 (25.0% wasted)
  124. GRAPHICS: Initializing default colors...
  125. Game Settings Table: Using Standard Loops For SEXP Arguments
  126. Game Settings Table: Using standard event chaining behavior
  127. Game Settings Table: External shaders are DISABLED
  128. SCRIPTING: Beginning initialization sequence...
  129. SCRIPTING: Beginning Lua initialization...
  130. LUA: Opening LUA state...
  131. LUA: Initializing base Lua libraries...
  132. LUA: Beginning ADE initialization
  133. ADE: Initializing enumeration constants...
  134. ADE: Assigning Lua session...
  135. SCRIPTING: Beginning main hook parse sequence....
  136. Wokka! Error opening file (scripting.tbl)!
  137. TABLES: Unable to parse 'scripting.tbl'! Error code = 5.
  138. SCRIPTING: Inititialization complete.
  139. SCRIPTING: Splash screen overrides checked
  140. SCRIPTING: Splash hook has been run
  141. SCRIPTING: Splash screen conditional hook has been run
  142. Using high memory settings...
  143. Wokka! Error opening file (interface.tbl)!
  144. WMCGUI: Unable to parse 'interface.tbl'! Error code = 5.
  145. Dutifully ignoring the extra sound values for retail sound 36, 'l_hit.wav'...
  146. Dutifully ignoring the extra sound values for retail sound 37, 'm_hit.wav'...
  147. Windows reported 16 joysticks, we found 0
  148. Current soundtrack set to -1 in event_music_reset_choices
  149. TABLES => Unable to find 'colors.tbl'. Initialising colors with default values.
  150. TBM => Starting parse of 'fs1_effects-mfl.tbm' ...
  151. Wokka! Error opening file (armor.tbl)!
  152. TABLES: Unable to parse 'armor.tbl'! Error code = 5.
  153. TBM => Starting parse of 'fsport-aip.tbm' ...
  154. TBM => Starting parse of 'fs1_effects-wxp.tbm' ...
  155. ANI Avenger_Impact with size 80x80 (37.5% wasted)
  156. ANI Leech_Impact with size 80x80 (37.5% wasted)
  157. TBM => Starting parse of 'railguncycle-wep.tbm' ...
  158. TBM => Starting parse of 'fs1_missiles-wep.tbm' ...
  159. TBM => Starting parse of 'fs1_tech-wep.tbm' ...
  160. TBM => Starting parse of 'fs1_primaries-wep.tbm' ...
  161. TBM => Starting parse of 'fs1_shockwave-wep.tbm' ...
  162. TBM => Starting parse of 'fs1_effects-wep.tbm' ...
  163. WARNING: "Weapon explosion 'Shivan_Impact01' does not have an LOD0 anim!" at weapons.cpp:181
  164. Freeing all existing models...
  165. eton_Impact' does not have an LOD0 anim!" at weapons.cpp:181
  166. WARNING: "Weapon explosion 'Prometheus_Impact' does not have an LOD0 anim!" at weapons.cpp:181
  167. Freeing all existing models...
  168. TBM => Starting parse of 'fsport-turretangles-shp.tbm' ...
  169. TBM => Starting parse of 'fsport-abtrails-shp.tbm' ...
  170. TBM => Starting parse of 'fs1_models-shp.tbm' ...
  171. TBM => Starting parse of 'HTLHades-shp.tbm' ...
  172. TBM => Starting parse of 'fs1_loadout-shp.tbm' ...
  173. TBM => Starting parse of 'fs1_shockwave-shp.tbm' ...
  174. TBM => Starting parse of 'fs1_trails-shp.tbm' ...
  175. WARNING: "Invalid armor name LightArmor specified for hull in ship class GTF Apollo" at ship.cpp:2532
  176. WARNING: "Invalid armor name LightArmor specified for hull in ship class GTF Valkyrie" at ship.cpp:2532
  177. WARNING: "Invalid armor name LightArmor specified for hull in ship class GTF Loki#stealth" at ship.cpp:2532
  178. WARNING: "Invalid armor name LightArmor specified for hull in ship class GTF Angel" at ship.cpp:2532
  179. WARNING: "Invalid armor name LightArmor specified for hull in ship class GTB Athena" at ship.cpp:2532
  180. WARNING: "Invalid armor name MediumArmor specified for hull in ship class GTS Centaur" at ship.cpp:2532
  181. WARNING: "Invalid armor name MediumArmor specified for hull in ship class GTT Hunter" at ship.cpp:2532
  182. WARNING: "Invalid armor name MediumArmor specified for hull in ship class GTFr Chronos" at ship.cpp:2532
  183. WARNING: "Invalid armor name MediumArmor specified for hull in ship class Terran Probe" at ship.cpp:2532
  184. WARNING: "Invalid armor name HeavyArmor specified for hull in ship class GTD Orion#Amadeus" at ship.cpp:2532
  185. WARNING: "Invalid armor name HeavyArmor specified for hull in ship class GTD Orion#Bastion" at ship.cpp:2532
  186. WARNING: "Invalid armor name HeavyArmor specified for hull in ship class GTD Orion#Eisenhower" at ship.cpp:2532
  187. WARNING: "Invalid armor name HeavyArmor specified for hull in ship class GTD Orion#Galatea" at ship.cpp:2532
  188. WARNING: "Invalid armor name HeavyArmor specified for hull in ship class GTD Orion#Goliath" at ship.cpp:2532
  189. WARNING: "Invalid armor name HeavyArmor specified for hull in ship class GTD Orion#Intrepid" at ship.cpp:2532
  190. WARNING: "Invalid armor name HeavyArmor specified for hull in ship class GTD Orion#Krios" at ship.cpp:2532
  191. Freeing all existing models...
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