nonam35

lotto

Aug 23rd, 2025
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  1. {
  2. Tools = ordered() {
  3. Text1_1_1_1_1 = TextPlus {
  4. Inputs = {
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  6. Width = Input { Value = 1920, },
  7. Height = Input { Value = 1080, },
  8. UseFrameFormatSettings = Input { Value = 1, },
  9. ["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2" }, },
  10. Wrap = Input { Value = 1, },
  11. Center = Input { Value = { 0.343377688965591, 0.5 }, },
  12. LayoutRotation = Input { Value = 1, },
  13. WordOffset = Input { Value = { -0.2, 0 }, },
  14. CharacterSpacing = Input { Expression = "tool", },
  15. CharacterOffset = Input { Value = { 0.064, -0.57 }, },
  16. CharacterOffsetZ = Input { Value = 0.365, },
  17. TransformRotation = Input { Value = 1, },
  18. WordAngleZ = Input { Value = 90, },
  19. AdaptWordWidthToAngle = Input { Value = 1, },
  20. TransformSize = Input { Value = 1, },
  21. WordSizeX = Input { Value = 1.22, },
  22. WordSizeY = Input { Value = 1.417, },
  23. Red1 = Input { Value = 0.0274509803921569, },
  24. Green1 = Input { Value = 0.219607843137255, },
  25. Blue1 = Input { Value = 0.2, },
  26. Softness1 = Input { Value = 1, },
  27. Size1 = Input { Value = 1, },
  28. StyledText = Input { Value = "Lotto", },
  29. Font = Input { Value = "Open Sans", },
  30. Style = Input { Value = "Bold", },
  31. Size = Input { Value = 0.4016, },
  32. VerticalJustificationNew = Input { Value = 3, },
  33. HorizontalJustificationNew = Input { Value = 3, },
  34. AdvancedFontControls = Input { Value = 1, }
  35. },
  36. ViewInfo = OperatorInfo { Pos = { 292.824, -523.795 } },
  37. UserControls = ordered() { tool = { INP_MaxAllowed = 4, INP_Integer = false, INPID_InputControl = "SliderControl", INP_MaxScale = 4, INP_Default = 1, INP_MinScale = 0, INP_MinAllowed = 0, LINKID_DataType = "Number", ICS_ControlPage = "Shading", INP_SplineType = "Default", LINKS_Name = "tool" } }
  38. },
  39. Duplicate2_1_1_1 = Fuse.Duplicate {
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  42. Polyline = Input {
  43. Value = Polyline {
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  45. },
  46. Background = Input {
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  48. Source = "Output",
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  50. },
  51. ViewInfo = OperatorInfo { Pos = { 294.158, -478.674 } },
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  53. Background5 = Background {
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  57. Source = "Mask",
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  60. Width = Input { Value = 1920, },
  61. Height = Input { Value = 1080, },
  62. UseFrameFormatSettings = Input { Value = 1, },
  63. ["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2" }, },
  64. TopLeftRed = Input { Value = 1, },
  65. TopLeftGreen = Input { Value = 1, },
  66. TopLeftBlue = Input { Value = 1, }
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  68. ViewInfo = OperatorInfo { Pos = { 631.493, -514.25 } },
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  70. Ellipse2 = EllipseMask {
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  74. MaskHeight = Input { Value = 1080, },
  75. PixelAspect = Input { Value = { 1, 1 }, },
  76. UseFrameFormatSettings = Input { Value = 1, },
  77. ClippingMode = Input { Value = FuID { "None" }, },
  78. Width = Input { Value = 0.07, },
  79. Height = Input { Value = 0.07, }
  80. },
  81. ViewInfo = OperatorInfo { Pos = { 632.826, -560.037 } },
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  83. Instance_Ellipse2 = EllipseMask {
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  85. Inputs = {
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  88. LayersNest = Input {
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  90. CommentsNest = Input {
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  92. FrameRenderScriptNest = Input {
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  94. StartRenderScripts = Input {
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  96. EndRenderScripts = Input {
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  98. EffectMask = Input {
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  108. Source = "Output",
  109. }
  110. },
  111. ViewInfo = OperatorInfo { Pos = { 751.493, -581.85 } },
  112. },
  113. Merge3 = Merge {
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  117. Source = "Output",
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  119. Foreground = Input {
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  121. Source = "Output",
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  123. PerformDepthMerge = Input { Value = 0, }
  124. },
  125. ViewInfo = OperatorInfo { Pos = { 751.493, -511.82 } },
  126. },
  127. Text1_2 = TextPlus {
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  130. Width = Input { Value = 1920, },
  131. Height = Input { Value = 1080, },
  132. UseFrameFormatSettings = Input { Value = 1, },
  133. ["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2" }, },
  134. Wrap = Input { Value = 1, },
  135. LayoutRotation = Input { Value = 1, },
  136. TransformRotation = Input { Value = 1, },
  137. CharacterAngleX = Input { Value = 347, },
  138. Red1 = Input { Value = 0, },
  139. Green1 = Input { Value = 0, },
  140. Blue1 = Input { Value = 0, },
  141. Softness1 = Input { Value = 1, },
  142. StyledText = Input { Value = "1", },
  143. Font = Input { Value = "Open Sans", },
  144. Style = Input { Value = "Bold", },
  145. Size = Input { Value = 0.1132, },
  146. VerticalJustificationNew = Input { Value = 3, },
  147. HorizontalJustificationNew = Input { Value = 3, }
  148. },
  149. ViewInfo = OperatorInfo { Pos = { 751.493, -614.85 } },
  150. },
  151. Instance_Background5 = Background {
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  160. LayersNest = Input {
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  162. ImageNest = Input {
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  164. ["Gamut.ColorSpaceNest"] = Input {
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  166. ["Gamut.GammaSpaceNest"] = Input {
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  168. BackgroundNest = Input {
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  170. CommentsNest = Input {
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  172. FrameRenderScriptNest = Input {
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  174. StartRenderScripts = Input {
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  176. EndRenderScripts = Input {
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  178. },
  179. ViewInfo = OperatorInfo { Pos = { 679.493, -654.851 } },
  180. },
  181. pMerge1 = pMerge {
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  183. Inputs = {
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  186. Source = "Output",
  187. },
  188. Particles2 = Input {
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  190. Source = "Output",
  191. }
  192. },
  193. ViewInfo = OperatorInfo { Pos = { 845.493, -446.37 } },
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  195. pEmitter1 = pEmitter {
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  197. Inputs = {
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  199. SourceOp = "pEmitter1Number",
  200. Source = "Value",
  201. },
  202. Lifespan = Input { Value = 1000, },
  203. Style = Input { Value = FuID { "ParticleStyleBitmap" }, },
  204. ["ParticleStyleBitmap.DropToolsHere"] = Input {
  205. SourceOp = "Merge3",
  206. Source = "Output",
  207. },
  208. ["ParticleStyle.SizeControls"] = Input { Value = 1, },
  209. ["ParticleStyle.Size"] = Input { Value = 3.9771, },
  210. ["ParticleStyle.SizeOverLife"] = Input {
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  212. Source = "Value",
  213. },
  214. ["ParticleStyle.BlurOverLife"] = Input {
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  216. Source = "Value",
  217. }
  218. },
  219. ViewInfo = OperatorInfo { Pos = { 711.493, -443.946 } },
  220. },
  221. pEmitter1Number = BezierSpline {
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  225. [0] = { 1, LH = { -0.333333333333333, 0.666666666666667 }, RH = { 0.333333333333333, 0.666666666666667 }, Flags = { Linear = true } },
  226. [1] = { 0, LH = { 0.666666666666667, 0.333333333333333 }, Flags = { Linear = true } }
  227. }
  228. },
  229. pEmitter1SizeOverLife = LUTBezier {
  230. KeyColorSplines = {
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  232. [0] = { 0.5, RH = { 0.333333333333333, 0.5 }, Flags = { Linear = true } },
  233. [1] = { 0.5, LH = { 0.666666666666667, 0.5 }, Flags = { Linear = true } }
  234. }
  235. },
  236. SplineColor = { Red = 192, Green = 128, Blue = 64 },
  237. },
  238. pEmitter1BlurOverLife2D = LUTBezier {
  239. KeyColorSplines = {
  240. [0] = {
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  242. [1] = { 0.5, LH = { 0.666666666666667, 0.5 }, Flags = { Linear = true } }
  243. }
  244. },
  245. SplineColor = { Red = 0, Green = 0, Blue = 0 },
  246. CtrlWZoom = false,
  247. },
  248. Transform2_1_2_1 = Transform {
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  252. Source = "Value",
  253. },
  254. Edges = Input { Value = 1, },
  255. Input = Input {
  256. SourceOp = "Duplicate2_1_1_1",
  257. Source = "Output",
  258. }
  259. },
  260. ViewInfo = OperatorInfo { Pos = { 283.493, -430.461 } },
  261. },
  262. XYPath1_1_2_1 = XYPath {
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  264. DrawMode = "ModifyOnly",
  265. CtrlWZoom = false,
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  268. SourceOp = "AnimCurves1_1_2_1",
  269. Source = "Value",
  270. },
  271. Y = Input { Value = 0.5, }
  272. },
  273. },
  274. AnimCurves1_1_2_1 = LUTLookup {
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  276. Inputs = {
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  279. Source = "Value",
  280. },
  281. Scale = Input { Value = -2, }
  282. },
  283. },
  284. AnimCurves1Lookup_1_2_1 = LUTBezier {
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  288. [1] = { 1, LH = { 0.666666666666667, 0.666666666666667 }, Flags = { Linear = true } }
  289. }
  290. },
  291. SplineColor = { Red = 0, Green = 0, Blue = 0 },
  292. CtrlWZoom = false,
  293. },
  294. Instance_pEmitter1 = pEmitter {
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  296. SourceOp = "pEmitter1",
  297. Inputs = {
  298. LayersNest = Input {
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  300. ["ParticleStyleBitmap.DropToolsHere_LayerSelect"] = Input {
  301. },
  302. Randomize = Input {
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  304. EmitterNest = Input {
  305. },
  306. VelocityControls = Input {
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  308. RotationControls = Input {
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  310. SpinControls = Input {
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  312. SetsNest = Input {
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  314. StyleNest = Input {
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  316. ["ParticleStyleBitmap.DropToolsHere"] = Input {
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  318. Source = "Output",
  319. },
  320. RegionNest = Input {
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  322. ["SphereRgn.Translation"] = Input {
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  324. ["SphereRgn.Rotation"] = Input {
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  326. ["SphereRgn.PivotNest"] = Input {
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  328. CommentsNest = Input {
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  330. FrameRenderScriptNest = Input {
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  332. StartRenderScripts = Input {
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  334. EndRenderScripts = Input {
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  336. ["ParticleStyle.ColorControls"] = Input {
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  338. ["ParticleStyle.ColorVariance"] = Input {
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  340. ["ParticleStyle.ColorOverLifeControls"] = Input {
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  342. ["ParticleStyle.SizeControls"] = Input {
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  345. ["ParticleStyle.FadeControls"] = Input {
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  347. ["ParticleStyle.MergeControls"] = Input {
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  349. ["ParticleStyle.BlurControls"] = Input {
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  351. },
  352. ViewInfo = OperatorInfo { Pos = { 874.16, -586.971 } },
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  354. Instance_Merge3 = Merge {
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  356. Inputs = {
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  359. LayersNest = Input {
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  361. Background = Input {
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  363. Source = "Output",
  364. },
  365. Foreground = Input {
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  367. Source = "Output",
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  369. Merge = Input {
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  371. Channels = Input {
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  373. ReferenceSize = Input {
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  375. CommentsNest = Input {
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  377. FrameRenderScriptNest = Input {
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  379. StartRenderScripts = Input {
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  381. EndRenderScripts = Input {
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  383. EffectMask = Input {
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  385. },
  386. ViewInfo = OperatorInfo { Pos = { 878.159, -630.603 } },
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  388. Instance_Text1_2 = TextPlus {
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  390. SourceOp = "Text1_2",
  391. Inputs = {
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  394. LayersNest = Input {
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  398. ["Gamut.ColorSpaceNest"] = Input {
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  400. ["Gamut.GammaSpaceNest"] = Input {
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  402. Layout = Input {
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  407. Background = Input {
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  409. TransformTransform = Input {
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  411. TransformRotation = Input {
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  414. TransformPivot = Input {
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  416. TransformShear = Input {
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  418. TransformSize = Input {
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  420. Properties1 = Input {
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  422. Softness1 = Input {
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  425. Position1 = Input {
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  427. Rotation1 = Input {
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  429. PivotNest1 = Input {
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  431. Shear1 = Input {
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  433. Size1 = Input {
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  435. TextText = Input {
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  437. StyledText = Input {
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  440. TabSpacing = Input {
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  442. AdvancedFontControls = Input {
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  444. ClearSelectedKerning = Input {
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  446. ClearAllKerning = Input {
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  448. ClearSelectedPlacement = Input {
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  450. ClearAllPlacement = Input {
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  452. Internal = Input {
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  458. StartRenderScripts = Input {
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  460. EndRenderScripts = Input {
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  462. EffectMask = Input {
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  465. ViewInfo = OperatorInfo { Pos = { 864.826, -680.3 } },
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  472. Source = "Output",
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  474. Particles2 = Input {
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  476. Source = "Output",
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  478. },
  479. ViewInfo = OperatorInfo { Pos = { 958.16, -445.153 } },
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  481. Instance_Instance_Background5 = Background {
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  484. EffectMask = Input {
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  486. Source = "Mask",
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  488. SettingsNest = Input {
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  490. LayersNest = Input {
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  494. ["Gamut.ColorSpaceNest"] = Input {
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  496. ["Gamut.GammaSpaceNest"] = Input {
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  498. BackgroundNest = Input {
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  500. CommentsNest = Input {
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  502. FrameRenderScriptNest = Input {
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  504. StartRenderScripts = Input {
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  506. EndRenderScripts = Input {
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  508. },
  509. ViewInfo = OperatorInfo { Pos = { 956.826, -674.245 } },
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  513. Inputs = {
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  516. SettingsNest = Input {
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  518. LayersNest = Input {
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  520. CommentsNest = Input {
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  522. FrameRenderScriptNest = Input {
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  524. StartRenderScripts = Input {
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  526. EndRenderScripts = Input {
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  528. },
  529. ViewInfo = OperatorInfo { Pos = { 958.159, -720.032 } },
  530. },
  531. Shape3D2_1_1_1_1 = Shape3D {
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  537. },
  538. ["Transform3DOp.ScaleLock"] = Input { Value = 0, },
  539. Shape = Input { Value = FuID { "SurfaceCylinderInputs" }, },
  540. ["MtlStdInputs.Diffuse.Opacity"] = Input { Value = 0, },
  541. ["MtlStdInputs.MaterialID"] = Input { Value = 1, },
  542. ["SurfaceCylinderInputs.SubdivisionLevelBase"] = Input { Value = 100, },
  543. ["SurfaceCylinderInputs.SubdivisionLevelHeight"] = Input { Value = 100, },
  544. ["SurfaceCylinderInputs.BottomCap"] = Input { Value = 1, },
  545. ["SurfaceCylinderInputs.TopCap"] = Input { Value = 1, },
  546. ["SurfaceCylinderInputs.BlendMode.Nest"] = Input { Value = 1, },
  547. ["SurfaceCylinderInputs.ObjectID.ObjectID"] = Input { Value = 2, }
  548. },
  549. ViewInfo = OperatorInfo { Pos = { 942.159, -395.462 } },
  550. },
  551. Override3D3_2_1_1 = Override3D {
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  555. Source = "Output",
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  558. ["Visibility.DoCullFrontFace"] = Input { Value = 1, },
  559. ["Visibility.CullFrontFace"] = Input { Value = 1, },
  560. ["Visibility.CullBackFace"] = Input { Value = 1, }
  561. },
  562. ViewInfo = OperatorInfo { Pos = { 399.491, -402.31 } },
  563. },
  564. pDirectionalForce1 = pDirectionalForce {
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  566. Inputs = {
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  568. Input = Input {
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  570. Source = "Output",
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  572. },
  573. ViewInfo = OperatorInfo { Pos = { 1044.16, -418.492 } },
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  580. MediaSource = Input { Value = FuID { "MediaPool" }, },
  581. MediaID = Input { Value = "4666c9ed-6af1-4b08-939d-246ca3e81408", },
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  584. ClipTimeEnd = Input { Value = 0, },
  585. Loop = Input { Value = 1, },
  586. ["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2" }, },
  587. DeepOutputMode = Input {
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  589. Disabled = true,
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  591. LeftAudio = Input {
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  593. Source = "Data",
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  595. RightAudio = Input {
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  597. Source = "Data",
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  599. },
  600. ViewInfo = OperatorInfo { Pos = { 792.826, -374.857 } },
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  603. Left_1_1 = AudioDisplay {
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  605. },
  606. Right_1_1 = AudioDisplay {
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  609. Instance_Instance_pEmitter1 = pEmitter {
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  611. SourceOp = "Instance_pEmitter1",
  612. Inputs = {
  613. LayersNest = Input {
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  615. Randomize = Input {
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  617. EmitterNest = Input {
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  619. VelocityControls = Input {
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  621. RotationControls = Input {
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  623. SpinControls = Input {
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  625. SetsNest = Input {
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  627. StyleNest = Input {
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  629. ["ParticleStyleBitmap.DropToolsHere"] = Input {
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  631. Source = "Output",
  632. },
  633. RegionNest = Input {
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  635. ["SphereRgn.Translation"] = Input {
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  637. ["SphereRgn.Rotation"] = Input {
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  639. ["SphereRgn.PivotNest"] = Input {
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  641. CommentsNest = Input {
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  643. FrameRenderScriptNest = Input {
  644. },
  645. StartRenderScripts = Input {
  646. },
  647. EndRenderScripts = Input {
  648. },
  649. ["ParticleStyle.ColorControls"] = Input {
  650. },
  651. ["ParticleStyle.ColorVariance"] = Input {
  652. },
  653. ["ParticleStyle.ColorOverLifeControls"] = Input {
  654. },
  655. ["ParticleStyle.SizeControls"] = Input {
  656. Value = 1,
  657. },
  658. ["ParticleStyle.FadeControls"] = Input {
  659. },
  660. ["ParticleStyle.MergeControls"] = Input {
  661. },
  662. ["ParticleStyle.BlurControls"] = Input {
  663. }
  664. },
  665. ViewInfo = OperatorInfo { Pos = { 1087.49, -608.789 } },
  666. },
  667. Instance_Instance_Merge3 = Merge {
  668. SourceOp = "Instance_Merge3",
  669. Inputs = {
  670. EffectMask = Input {
  671. },
  672. SettingsNest = Input {
  673. },
  674. LayersNest = Input {
  675. },
  676. Background = Input {
  677. SourceOp = "Instance_Instance_Background5",
  678. Source = "Output",
  679. },
  680. Foreground = Input {
  681. SourceOp = "Instance_Instance_Text1_2",
  682. Source = "Output",
  683. },
  684. Merge = Input {
  685. },
  686. Channels = Input {
  687. },
  688. ReferenceSize = Input {
  689. },
  690. CommentsNest = Input {
  691. },
  692. FrameRenderScriptNest = Input {
  693. },
  694. StartRenderScripts = Input {
  695. },
  696. EndRenderScripts = Input {
  697. }
  698. },
  699. ViewInfo = OperatorInfo { Pos = { 1076.83, -671.815 } },
  700. },
  701. Instance_Instance_Text1_2 = TextPlus {
  702. SourceOp = "Instance_Text1_2",
  703. Inputs = {
  704. EffectMask = Input {
  705. },
  706. SettingsNest = Input {
  707. },
  708. LayersNest = Input {
  709. },
  710. ImageNest = Input {
  711. },
  712. ["Gamut.ColorSpaceNest"] = Input {
  713. },
  714. ["Gamut.GammaSpaceNest"] = Input {
  715. },
  716. Layout = Input {
  717. },
  718. LayoutRotation = Input {
  719. Value = 1,
  720. },
  721. Background = Input {
  722. },
  723. TransformTransform = Input {
  724. },
  725. TransformRotation = Input {
  726. Value = 1,
  727. },
  728. TransformPivot = Input {
  729. },
  730. TransformShear = Input {
  731. },
  732. TransformSize = Input {
  733. },
  734. Properties1 = Input {
  735. },
  736. Softness1 = Input {
  737. Value = 1,
  738. },
  739. Position1 = Input {
  740. },
  741. Rotation1 = Input {
  742. },
  743. PivotNest1 = Input {
  744. },
  745. Shear1 = Input {
  746. },
  747. Size1 = Input {
  748. },
  749. TextText = Input {
  750. },
  751. StyledText = Input {
  752. Value = "3",
  753. },
  754. TabSpacing = Input {
  755. },
  756. AdvancedFontControls = Input {
  757. },
  758. ClearSelectedKerning = Input {
  759. },
  760. ClearAllKerning = Input {
  761. },
  762. ClearSelectedPlacement = Input {
  763. },
  764. ClearAllPlacement = Input {
  765. },
  766. Internal = Input {
  767. },
  768. CommentsNest = Input {
  769. },
  770. FrameRenderScriptNest = Input {
  771. },
  772. StartRenderScripts = Input {
  773. },
  774. EndRenderScripts = Input {
  775. }
  776. },
  777. ViewInfo = OperatorInfo { Pos = { 1078.16, -702.118 } },
  778. },
  779. Background3_1_1_1 = Background {
  780. Inputs = {
  781. EffectMask = Input {
  782. SourceOp = "Transform2_1_2_1",
  783. Source = "Output",
  784. },
  785. GlobalOut = Input { Value = 119, },
  786. Width = Input { Value = 1920, },
  787. Height = Input { Value = 1080, },
  788. UseFrameFormatSettings = Input { Value = 1, },
  789. ["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2" }, }
  790. },
  791. ViewInfo = OperatorInfo { Pos = { 352.16, -349.249 } },
  792. },
  793. pTurbulence1 = pTurbulence {
  794. ID = 364,
  795. Inputs = {
  796. XStrength = Input { Value = 5, },
  797. YStrength = Input { Value = 5, },
  798. ZStrength = Input { Value = 5, },
  799. StrengthOverLifeLUT = Input {
  800. SourceOp = "pTurbulence1StrengthOverLifeLUT",
  801. Source = "Value",
  802. },
  803. Density = Input { Value = 63, },
  804. Input = Input {
  805. SourceOp = "pDirectionalForce1",
  806. Source = "Output",
  807. }
  808. },
  809. ViewInfo = OperatorInfo { Pos = { 1154.16, -419.704 } },
  810. },
  811. pTurbulence1StrengthOverLifeLUT = LUTBezier {
  812. KeyColorSplines = {
  813. [0] = {
  814. [0] = { 0.5, RH = { 0.333333333333333, 0.5 }, Flags = { Linear = true } },
  815. [1] = { 0.5, LH = { 0.666666666666667, 0.5 }, Flags = { Linear = true } }
  816. }
  817. },
  818. SplineColor = { Red = 0, Green = 0, Blue = 0 },
  819. CtrlWZoom = false,
  820. },
  821. ReplaceMaterial3D2_1_2_1 = ReplaceMaterial3D {
  822. Inputs = {
  823. SceneInput = Input {
  824. SourceOp = "Override3D3_2_1_1",
  825. Source = "Output",
  826. },
  827. MaterialInput = Input {
  828. SourceOp = "Background3_1_1_1",
  829. Source = "Output",
  830. },
  831. ["MtlStdInputs.MaterialIDNest"] = Input { Value = 1, },
  832. ["MtlStdInputs.MaterialID"] = Input { Value = 6, }
  833. },
  834. ViewInfo = OperatorInfo { Pos = { 516.826, -362.582 } },
  835. },
  836. Shape3D2_1_2_1 = Shape3D {
  837. Inputs = {
  838. ["SurfacePlaneInputs.ObjectID.ObjectID"] = Input {
  839. Value = Number {
  840. Value = 1
  841. },
  842. },
  843. ["Transform3DOp.ScaleLock"] = Input { Value = 0, },
  844. Shape = Input { Value = FuID { "SurfaceCylinderInputs" }, },
  845. MaterialInput = Input {
  846. SourceOp = "Transform2_1_2_1",
  847. Source = "Output",
  848. },
  849. ["MtlStdInputs.MaterialID"] = Input { Value = 1, },
  850. ["SurfaceCylinderInputs.SubdivisionLevelBase"] = Input { Value = 100, },
  851. ["SurfaceCylinderInputs.SubdivisionLevelHeight"] = Input { Value = 100, },
  852. ["SurfaceCylinderInputs.ObjectID.ObjectID"] = Input { Value = 2, }
  853. },
  854. ViewInfo = OperatorInfo { Pos = { 184.158, -345.339 } },
  855. },
  856. Transform3D2_1_2_1_1 = Transform3D {
  857. Inputs = {
  858. SceneInput = Input {
  859. SourceOp = "Transform3D2_1_2_1",
  860. Source = "Output",
  861. },
  862. ["Transform3DOp.Scale.X"] = Input { Value = 0.893, }
  863. },
  864. ViewInfo = OperatorInfo { Pos = { 1186.16, -333.643 } },
  865. },
  866. ReplaceMaterial3D3_1_1 = ReplaceMaterial3D {
  867. Inputs = {
  868. SceneInput = Input {
  869. SourceOp = "Transform3D2_1_1_1_1",
  870. Source = "Output",
  871. },
  872. ["ReplaceMode.Nest"] = Input { Value = 1, },
  873. ["ReplaceMode.AlphaMode"] = Input { Value = 2, },
  874. MaterialInput = Input {
  875. SourceOp = "MediaIn1_1_1",
  876. Source = "Output",
  877. },
  878. ["MtlStdInputs.Diffuse.Opacity"] = Input { Value = 0.457, },
  879. ["MtlStdInputs.Specular.Nest"] = Input { Value = 1, },
  880. ["MtlStdInputs.Specular.Color.Red"] = Input { Value = 0.266666666666667, },
  881. ["MtlStdInputs.Specular.Color.Green"] = Input { Value = 0.266666666666667, },
  882. ["MtlStdInputs.Specular.Color.Blue"] = Input { Value = 0.266666666666667, },
  883. ["MtlStdInputs.MaterialID"] = Input { Value = 7, }
  884. },
  885. ViewInfo = OperatorInfo { Pos = { 793.493, -333.644 } },
  886. },
  887. Transform3D2_1_1_1_1 = Transform3D {
  888. Inputs = {
  889. SceneInput = Input {
  890. SourceOp = "Shape3D2_1_1_1_1",
  891. Source = "Output",
  892. },
  893. ["Transform3DOp.Rotate.Y"] = Input {
  894. SourceOp = "Transform3D2_1_1_1_1YRotation",
  895. Source = "Value",
  896. },
  897. ["Transform3DOp.ScaleLock"] = Input { Value = 0, },
  898. ["Transform3DOp.Scale.X"] = Input { Value = 0.981, },
  899. ["Transform3DOp.Scale.Y"] = Input { Value = 1.074, },
  900. ["Transform3DOp.Scale.Z"] = Input { Value = 0.986, },
  901. ["Transform3DOp.UseTarget"] = Input { Value = 1, }
  902. },
  903. ViewInfo = OperatorInfo { Pos = { 915.492, -333.643 } },
  904. UserControls = ordered() { ["Transform3DOp.Rotate.Y"] = { INP_MaxAllowed = 361, INP_Integer = false, INPID_InputControl = "RangeControl", INP_MaxScale = 361, INP_Default = 0, INP_MinScale = 0, INP_MinAllowed = 0, LINKID_DataType = "Number", IC_ControlID = 0, IC_ControlGroup = 1, INP_SplineType = "Default", LINKS_Name = "Y Rotation", } }
  905. },
  906. Transform3D2_1_1_1_1YRotation = BezierSpline {
  907. SplineColor = { Red = 128, Green = 255, Blue = 128 },
  908. CtrlWZoom = false,
  909. KeyFrames = {
  910. [0] = { 0, RH = { 39.6666666666667, 120 }, Flags = { Linear = true } },
  911. [119] = { 360, LH = { 79.3333333333333, 240 }, Flags = { Linear = true } }
  912. }
  913. },
  914. pRender1 = pRender {
  915. Inputs = {
  916. _MotionBlurWarning = Input { Disabled = true, },
  917. GlobalOut = Input { Value = 119, },
  918. Width = Input { Value = 1920, },
  919. Height = Input { Value = 1080, },
  920. UseFrameFormatSettings = Input { Value = 1, },
  921. ["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2" }, },
  922. OutputMode = Input { Disabled = true, },
  923. ["MaterialID.MaterialID"] = Input { Value = 8, },
  924. ["ObjectID.ObjectID"] = Input { Value = 1, },
  925. Input = Input {
  926. SourceOp = "pBounce1",
  927. Source = "Output",
  928. }
  929. },
  930. ViewInfo = OperatorInfo { Pos = { 1202.16, -473.037 } },
  931. },
  932. pBounce1 = pBounce {
  933. ID = 363,
  934. Inputs = {
  935. Input = Input {
  936. SourceOp = "pTurbulence1",
  937. Source = "Output",
  938. },
  939. Spin = Input { Value = 0.7, },
  940. Region = Input { Value = FuID { "MeshRegion" }, },
  941. ["MeshRegion.LimitByObjectID"] = Input { Value = 1, },
  942. ["MeshRegion.MeshInput"] = Input {
  943. SourceOp = "Transform3D2_1_2_1_1",
  944. Source = "Output",
  945. }
  946. },
  947. ViewInfo = OperatorInfo { Pos = { 1230.83, -407.582 } },
  948. },
  949. Merge3D2_1_2_1 = Merge3D {
  950. Inputs = {
  951. SceneInput1 = Input {
  952. SourceOp = "Override3D3_1_1_1_1",
  953. Source = "Output",
  954. },
  955. SceneInput2 = Input {
  956. SourceOp = "ReplaceMaterial3D3_1_1",
  957. Source = "Output",
  958. },
  959. SceneInput3 = Input {
  960. SourceOp = "ReplaceMaterial3D2_1_2_1",
  961. Source = "Output",
  962. }
  963. },
  964. ViewInfo = OperatorInfo { Pos = { 600, -316.25 } },
  965. },
  966. Background4_1_1_1 = Background {
  967. Inputs = {
  968. GlobalOut = Input { Value = 119, },
  969. Width = Input { Value = 1920, },
  970. Height = Input { Value = 1080, },
  971. UseFrameFormatSettings = Input { Value = 1, },
  972. ["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2" }, },
  973. TopLeftRed = Input { Value = 0.356862745098039, },
  974. TopLeftGreen = Input { Value = 0.709803921568627, },
  975. TopLeftBlue = Input { Value = 0.819607843137255, }
  976. },
  977. ViewInfo = OperatorInfo { Pos = { 1086.16, -288.644 } },
  978. },
  979. Override3D3_1_1_1_1 = Override3D {
  980. Inputs = {
  981. SceneInput = Input {
  982. SourceOp = "Shape3D2_1_2_1",
  983. Source = "Output",
  984. },
  985. ["Visibility.IsUnseenByCameras"] = Input { Value = 1, },
  986. ["Visibility.CullFrontFace"] = Input { Value = 1, },
  987. ["Visibility.DoCullBackFace"] = Input { Value = 1, },
  988. ["Visibility.CullBackFace"] = Input { Value = 1, }
  989. },
  990. ViewInfo = OperatorInfo { Pos = { 380.824, -258.34 } },
  991. },
  992. Renderer3D2_1_1_1 = Renderer3D {
  993. CustomData = { ToolVersion = 2, },
  994. Inputs = {
  995. GlobalOut = Input { Value = 119, },
  996. Width = Input { Value = 1920, },
  997. Height = Input { Value = 1080, },
  998. UseFrameFormatSettings = Input { Value = 1, },
  999. ["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2" }, },
  1000. SceneInput = Input {
  1001. SourceOp = "Merge3D3_1_1_1",
  1002. Source = "Output",
  1003. },
  1004. OutputType = Input { Disabled = true, }
  1005. },
  1006. ViewInfo = OperatorInfo { Pos = { 872.001, -232.612 } },
  1007. },
  1008. Merge2_1_1_1 = Merge {
  1009. Inputs = {
  1010. Background = Input {
  1011. SourceOp = "Background4_1_1_1",
  1012. Source = "Output",
  1013. },
  1014. Foreground = Input {
  1015. SourceOp = "Renderer3D2_1_1_1",
  1016. Source = "Output",
  1017. },
  1018. PerformDepthMerge = Input { Value = 0, }
  1019. },
  1020. ViewInfo = OperatorInfo { Pos = { 1016.16, -230.189 } },
  1021. },
  1022. Merge3D3_1_1_1 = Merge3D {
  1023. Inputs = {
  1024. SceneInput1 = Input {
  1025. SourceOp = "Transform3D2_1_2_1",
  1026. Source = "Output",
  1027. },
  1028. SceneInput2 = Input {
  1029. SourceOp = "Camera3D2_1_1_1",
  1030. Source = "Output",
  1031. },
  1032. SceneInput3 = Input {
  1033. SourceOp = "pRender1",
  1034. Source = "Output",
  1035. }
  1036. },
  1037. ViewInfo = OperatorInfo { Pos = { 615.999, -225.363 } },
  1038. },
  1039. Transform3D2_1_2_1 = Transform3D {
  1040. Inputs = {
  1041. SceneInput = Input {
  1042. SourceOp = "Merge3D2_1_2_1",
  1043. Source = "Output",
  1044. },
  1045. ["Transform3DOp.Rotate.X"] = Input { Value = -33.9, },
  1046. ["Transform3DOp.Rotate.Z"] = Input { Value = -90, },
  1047. ["Transform3DOp.ScaleLock"] = Input { Value = 0, },
  1048. ["Transform3DOp.Scale.Y"] = Input { Value = 1.457, }
  1049. },
  1050. ViewInfo = OperatorInfo { Pos = { 474, -224.151 } },
  1051. },
  1052. Camera3D2_1_1_1 = Camera3D {
  1053. Inputs = {
  1054. ["Transform3DOp.Translate.Z"] = Input { Value = 10.89, },
  1055. ["Transform3DOp.UseTarget"] = Input { Value = 1, },
  1056. AoV = Input { Value = 19.2642683071402, },
  1057. ["Stereo.Mode"] = Input { Value = FuID { "OffAxis" }, },
  1058. FilmGate = Input { Value = FuID { "BMD_URSA_4K_16x9" }, },
  1059. ApertureW = Input { Value = 0.831496062992126, },
  1060. ApertureH = Input { Value = 0.467716535433071, },
  1061. ["SurfacePlaneInputs.ObjectID.ObjectID"] = Input { Value = 5, },
  1062. ["MtlStdInputs.MaterialID"] = Input { Value = 5, }
  1063. },
  1064. ViewInfo = OperatorInfo { Pos = { 665.491, -171.734 } },
  1065. }
  1066. },
  1067. ActiveTool = "Instance_Text1_2"
  1068. }
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