Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- ERROR: General f:28156 at KahluaThread.flushErrorMessage > dumping Lua stack trace
- -----------------------------------------
- STACK TRACE
- -----------------------------------------
- Lua((MOD:Week One AI NPC Overhaul)).parseError(AIJson.lua:95)
- Lua((MOD:Week One AI NPC Overhaul)).parseValue(AIJson.lua:204)
- Lua((MOD:Week One AI NPC Overhaul)).parseObject(AIJson.lua:180)
- Lua((MOD:Week One AI NPC Overhaul)).pcall(AIJson.lua:212)
- Lua((MOD:Week One AI NPC Overhaul)).decode(AIJson.lua:210)
- Lua((MOD:Week One AI NPC Overhaul)).validate(AIProtocol.lua:635)
- Lua((MOD:Week One AI NPC Overhaul)).label(AIRequestQueue.lua:179)
- Lua((MOD:Week One AI NPC Overhaul)).protect(AILogger.lua:59)
- Lua((MOD:Week One AI NPC Overhaul)).finish(AIBridge.lua:246)
- Lua((MOD:Week One AI NPC Overhaul)).poll(AIBridge.lua:263)
- Lua((MOD:Week One AI NPC Overhaul)).protect(AILogger.lua:59)
- Lua((MOD:Week One AI NPC Overhaul)).Add(AIBridge.lua:350)
- LOG : Lua f:28156> : [AINPC][WARN] invalid model output for Gabriel Mendoza: unparseable JSON (JSON parse error at 96: unexpected character 'H')
- LOG : Lua f:28171> : Tiered zombie updates disabled, bandit count: 20 / 50, zombie count: 0 / 50
- LOG : Lua f:28238> : Tiered zombie updates disabled, bandit count: 20 / 50, zombie count: 0 / 50
- LOG : Lua f:28305> : Tiered zombie updates disabled, bandit count: 20 / 50, zombie count: 0 / 50
- LOG : Lua f:28312> : [AINPC] request queued (Gabriel Mendoza) model= id=1787181436_19
- LOG : Lua f:28369> : Tiered zombie updates disabled, bandit count: 20 / 50, zombie count: 0 / 50
- LOG : Lua f:28373> : [AINPC] model response received in 3300ms (Gabriel Mendoza)
- ERROR: General f:28373> Lua((MOD:Week One AI NPC Overhaul)).parseError> Exception thrown
- se.krka.kahlua.vm.KahluaException: JSON parse error at 74: unexpected character 'H' at BaseLib.error(BaseLib.java:307).
- Stack trace:
- se.krka.kahlua.stdlib.BaseLib.error(BaseLib.java:307)
- se.krka.kahlua.stdlib.BaseLib.call(BaseLib.java:127)
- se.krka.kahlua.vm.KahluaThread.callJava(KahluaThread.java:178)
- Lua((MOD:Week One AI NPC Overhaul)).parseError(AIJson.lua:95)
- Lua((MOD:Week One AI NPC Overhaul)).parseValue(AIJson.lua:204)
- Lua((MOD:Week One AI NPC Overhaul)).parseObject(AIJson.lua:180)
- Lua((MOD:Week One AI NPC Overhaul)).pcall(AIJson.lua:212)
- Lua((MOD:Week One AI NPC Overhaul)).decode(AIJson.lua:210)
- Lua((MOD:Week One AI NPC Overhaul)).validate(AIProtocol.lua:635)
- Lua((MOD:Week One AI NPC Overhaul)).label(AIRequestQueue.lua:179)
- Lua((MOD:Week One AI NPC Overhaul)).protect(AILogger.lua:59)
- Lua((MOD:Week One AI NPC Overhaul)).finish(AIBridge.lua:246)
- Lua((MOD:Week One AI NPC Overhaul)).poll(AIBridge.lua:263)
- Lua((MOD:Week One AI NPC Overhaul)).protect(AILogger.lua:59)
- Lua((MOD:Week One AI NPC Overhaul)).Add(AIBridge.lua:350)
- se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:795)
- se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:162)
- se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1740)
- se.krka.kahlua.stdlib.BaseLib.pcall(BaseLib.java:313)
- se.krka.kahlua.stdlib.BaseLib.call(BaseLib.java:111)
- se.krka.kahlua.vm.KahluaThread.callJava(KahluaThread.java:178)
- se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:795)
- se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:162)
- se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1740)
- se.krka.kahlua.stdlib.BaseLib.pcall(BaseLib.java:313)
- se.krka.kahlua.stdlib.BaseLib.call(BaseLib.java:111)
- se.krka.kahlua.vm.KahluaThread.callJava(KahluaThread.java:178)
- se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:795)
- se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:162)
- se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1740)
- se.krka.kahlua.stdlib.BaseLib.pcall(BaseLib.java:313)
- se.krka.kahlua.stdlib.BaseLib.call(BaseLib.java:111)
- se.krka.kahlua.vm.KahluaThread.callJava(KahluaThread.java:178)
- se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:795)
- se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:162)
- se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1740)
- se.krka.kahlua.vm.KahluaThread.pcallvoid(KahluaThread.java:1572)
- se.krka.kahlua.integration.LuaCaller.pcallvoid(LuaCaller.java:60)
- se.krka.kahlua.integration.LuaCaller.protectedCallVoid(LuaCaller.java:131)
- zombie.Lua.Event.trigger(Event.java:55)
- zombie.Lua.LuaEventManager.triggerEvent(LuaEventManager.java:279)
- zombie.gameStates.IngameState.onTick(IngameState.java:1615)
- zombie.gameStates.IngameState.updateInternal(IngameState.java:1531)
- zombie.gameStates.IngameState.update(IngameState.java:1328)
- zombie.gameStates.GameStateMachine.update(GameStateMachine.java:65)
- zombie.GameWindow.logic(GameWindow.java:390)
- zombie.GameWindow.frameStep(GameWindow.java:790)
- zombie.GameWindow.mainThreadStep(GameWindow.java:567)
- zombie.MainThread.mainLoop(MainThread.java:69)
- java.base/java.lang.Thread.run(Unknown Source)
- ERROR: General f:28373 at KahluaThread.flushErrorMessage > dumping Lua stack trace
- -----------------------------------------
- STACK TRACE
- -----------------------------------------
- Lua((MOD:Week One AI NPC Overhaul)).parseError(AIJson.lua:95)
- Lua((MOD:Week One AI NPC Overhaul)).parseValue(AIJson.lua:204)
- Lua((MOD:Week One AI NPC Overhaul)).parseObject(AIJson.lua:180)
- Lua((MOD:Week One AI NPC Overhaul)).pcall(AIJson.lua:212)
- Lua((MOD:Week One AI NPC Overhaul)).decode(AIJson.lua:210)
- Lua((MOD:Week One AI NPC Overhaul)).validate(AIProtocol.lua:635)
- Lua((MOD:Week One AI NPC Overhaul)).label(AIRequestQueue.lua:179)
- Lua((MOD:Week One AI NPC Overhaul)).protect(AILogger.lua:59)
- Lua((MOD:Week One AI NPC Overhaul)).finish(AIBridge.lua:246)
- Lua((MOD:Week One AI NPC Overhaul)).poll(AIBridge.lua:263)
- Lua((MOD:Week One AI NPC Overhaul)).protect(AILogger.lua:59)
- Lua((MOD:Week One AI NPC Overhaul)).Add(AIBridge.lua:350)
- LOG : Lua f:28373> : [AINPC][WARN] invalid model output for Gabriel Mendoza: unparseable JSON (JSON parse error at 74: unexpected character 'H')
- LOG : Lua f:28435> : Tiered zombie updates disabled, bandit count: 20 / 50, zombie count: 0 / 50
Advertisement
Add Comment
Please, Sign In to add comment