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May 26th, 2018
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  1. echo ==============
  2. echo MEDIC EXECUTED
  3. echo ==============
  4.  
  5. exec __binds.cfg
  6.  
  7. // ----------------------------------------------------------------------------
  8. // Class Specific Binds
  9. // ----------------------------------------------------------------------------
  10. bind "s" "+moveleft"
  11. bind "d" "+back"
  12. bind "e" "+forward"
  13. bind "f" "+moveright"
  14. bind "f1" "forwardspawn_toggle"
  15. bind "MOUSE1" "+attack" // Primary Fire
  16. bind "MOUSE2" "+jump" // Jump
  17. bind "" "+attack2" // Start Ubercharge
  18. bind "HOME" "_mel" // Use Melee
  19. bind "SPACE" "_sec" // Select Medigun
  20. bind "PGUP" "+showscores" //
  21. bind "PGDN" "" //
  22. bind "END" "comm_fakeuber" // Lie to the other team about your Uber status.
  23. bind "MWHEELUP" "" //
  24. bind "MWHEELDOWN" "" //
  25. bind "t" "comm_ubercoming" //
  26. bind "u" "use_action_slot_item" //
  27. bind "x" "comm_callforcall" //
  28. bind "5" "comm_help" // Help
  29. bind "6" "comm_fakeuber" // Lie to the other team about your Uber status.
  30. alias slot1bind "slot1;autocall_temp"
  31. alias slot2bind "slot2;autocall_initial"
  32. bind c "fakeuber"
  33. bind f1 "forwardspawn_toggle"
  34. bind r "+autocall_temp_hit"
  35. bind mouse1 "+heal"
  36. bind mouse2 "+jump"
  37. bind mouse5 "+needles"
  38. bind space "+charge"
  39. bind mouse3 "+saw"
  40. bind "F5" "load_itempreset 0"
  41. bind "F6" "load_itempreset 1"
  42. bind "F7" "load_itempreset 2"
  43. bind "F8" "load_itempreset 3"
  44. bind "ctrl" "prec_mark"
  45.  
  46. // ----------------------------------------------------------------------------
  47. // Weapon aliases
  48. // ----------------------------------------------------------------------------
  49. alias +heal "slot2;+attack;autocall_initial; r_drawviewmodel 1; ch_rdot; fov_desired 90"
  50. alias -heal "-attack"
  51. alias +needles "slot1;+attack;autocall_temp; r_drawviewmodel 1; ch_rdot; fov_desired 90"
  52. alias -needles "-attack"
  53. alias +saw "slot3;+attack;autocall_temp; r_drawviewmodel 1; ch_rdot; fov_desired 90"
  54. alias -saw "-attack"
  55.  
  56. // ----------------------------------------------------------------------------
  57. // Ubercharge
  58. // ----------------------------------------------------------------------------
  59. alias +charge "+attack2;slot2;dropitem;say_team "";voicemenu 0 0;autocall_initial"
  60. alias -charge "-attack2"
  61.  
  62. // ----------------------------------------------------------------------------
  63. // Autocall changer
  64. // ----------------------------------------------------------------------------
  65. // An autocall changer is useful to get a 'radar' like effect to visualise the
  66. // location of players around you.
  67. // ----------------------------------------------------------------------------
  68. alias autocall_initial "hud_medicautocallersthreshold 50"
  69. alias autocall_temp "hud_medicautocallersthreshold 150"
  70. alias +autocall_temp_hit "autocall_temp"
  71. alias -autocall_temp_hit "autocall_initial"
  72.  
  73. // ----------------------------------------------------------------------------
  74. // Spawn move
  75. // ----------------------------------------------------------------------------
  76. alias forwardspawn_random "join_class "random";alias "forwardspawn_toggle" "forwardspawn_medic""
  77. alias forwardspawn_medic "join_class "medic";alias "forwardspawn_toggle" "forwardspawn_random";say_team "*** MOVED SPAWN ***""
  78. alias forwardspawn_toggle "forwardspawn_random"
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