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- echo ==============
- echo MEDIC EXECUTED
- echo ==============
- exec __binds.cfg
- // ----------------------------------------------------------------------------
- // Class Specific Binds
- // ----------------------------------------------------------------------------
- bind "s" "+moveleft"
- bind "d" "+back"
- bind "e" "+forward"
- bind "f" "+moveright"
- bind "f1" "forwardspawn_toggle"
- bind "MOUSE1" "+attack" // Primary Fire
- bind "MOUSE2" "+jump" // Jump
- bind "" "+attack2" // Start Ubercharge
- bind "HOME" "_mel" // Use Melee
- bind "SPACE" "_sec" // Select Medigun
- bind "PGUP" "+showscores" //
- bind "PGDN" "" //
- bind "END" "comm_fakeuber" // Lie to the other team about your Uber status.
- bind "MWHEELUP" "" //
- bind "MWHEELDOWN" "" //
- bind "t" "comm_ubercoming" //
- bind "u" "use_action_slot_item" //
- bind "x" "comm_callforcall" //
- bind "5" "comm_help" // Help
- bind "6" "comm_fakeuber" // Lie to the other team about your Uber status.
- alias slot1bind "slot1;autocall_temp"
- alias slot2bind "slot2;autocall_initial"
- bind c "fakeuber"
- bind f1 "forwardspawn_toggle"
- bind r "+autocall_temp_hit"
- bind mouse1 "+heal"
- bind mouse2 "+jump"
- bind mouse5 "+needles"
- bind space "+charge"
- bind mouse3 "+saw"
- bind "F5" "load_itempreset 0"
- bind "F6" "load_itempreset 1"
- bind "F7" "load_itempreset 2"
- bind "F8" "load_itempreset 3"
- bind "ctrl" "prec_mark"
- // ----------------------------------------------------------------------------
- // Weapon aliases
- // ----------------------------------------------------------------------------
- alias +heal "slot2;+attack;autocall_initial; r_drawviewmodel 1; ch_rdot; fov_desired 90"
- alias -heal "-attack"
- alias +needles "slot1;+attack;autocall_temp; r_drawviewmodel 1; ch_rdot; fov_desired 90"
- alias -needles "-attack"
- alias +saw "slot3;+attack;autocall_temp; r_drawviewmodel 1; ch_rdot; fov_desired 90"
- alias -saw "-attack"
- // ----------------------------------------------------------------------------
- // Ubercharge
- // ----------------------------------------------------------------------------
- alias +charge "+attack2;slot2;dropitem;say_team "";voicemenu 0 0;autocall_initial"
- alias -charge "-attack2"
- // ----------------------------------------------------------------------------
- // Autocall changer
- // ----------------------------------------------------------------------------
- // An autocall changer is useful to get a 'radar' like effect to visualise the
- // location of players around you.
- // ----------------------------------------------------------------------------
- alias autocall_initial "hud_medicautocallersthreshold 50"
- alias autocall_temp "hud_medicautocallersthreshold 150"
- alias +autocall_temp_hit "autocall_temp"
- alias -autocall_temp_hit "autocall_initial"
- // ----------------------------------------------------------------------------
- // Spawn move
- // ----------------------------------------------------------------------------
- alias forwardspawn_random "join_class "random";alias "forwardspawn_toggle" "forwardspawn_medic""
- alias forwardspawn_medic "join_class "medic";alias "forwardspawn_toggle" "forwardspawn_random";say_team "*** MOVED SPAWN ***""
- alias forwardspawn_toggle "forwardspawn_random"
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