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Oct 18th, 2017
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  1. ; OK everything that is posted after ; Is a comment it does not effect the macro and i will use it to explain.
  2. #IfWinActive, Darkfall Online ;Ok this basically means it effects the darkfall window.
  3.  
  4. End::Pause ;ignore this
  5. Home::Suspend ;This is the button to turn the macro on and off so you can type normally etc so press Home on your keyboard to activate it or not.
  6.  
  7. `:: ;Ok the following is my sword and shield macro basicall sword is bound to / on the numpad and shield is bound to * the character placed before the :: is the button to activate it so for my script i use `, feel free to change it to your own prefered button.
  8. Send, {NUMPADDIV}
  9. Sleep, 530
  10. Send, {NUMPADMULT}
  11. return
  12.  
  13. q:: ;Ok this is my q, for this i have it so when i press q it presses the following keys as you can see below, for me it sends lean mount left, magma storm and all my whirlwinds.
  14. Send, q
  15. Send, {[}
  16. Send, {]}
  17. Send, {\}
  18. Send, {,}
  19. return
  20.  
  21. ;Ok the next script is my ray/disabling blow macro, each time i press e it will choose the next ray or if i have a melee weapon out or bow it will select disabling blow.
  22. Ray = 0
  23.  
  24. e::
  25. if Ray = 0
  26. {
  27. Send, {e}
  28. Send, {y}
  29. Send, {;}
  30. Send, {'}
  31. Send, {Numpad1}
  32. Ray = 1
  33. }
  34. else if Ray = 1
  35. {
  36. Send, {e}
  37. Send, {y}
  38. Send, {;}
  39. Send, {'}
  40. Send, {Numpad2}
  41. Ray = 2
  42. }
  43. else if Ray = 2
  44. {
  45. Send, {e}
  46. Send, {y}
  47. Send, {;}
  48. Send, {'}
  49. Send, {Numpad3}
  50. Ray = 3
  51. }
  52. else if Ray = 3
  53. {
  54. Send, {e}
  55. Send, {y}
  56. Send, {;}
  57. Send, {'}
  58. Send, {backspace}
  59. Ray = 4
  60. }
  61. else
  62. {
  63. Send, {e}
  64. Send, {y}
  65. Send, {;}
  66. Send, {'}
  67. Send, {k}
  68. Ray = 0
  69. }
  70. return
  71.  
  72. ;This is just a basic rotation script on my mousewheel up i use it to rotate between begone and shrapnel
  73. Escape = 0
  74.  
  75. wheelup::
  76. if Escape = 0
  77. {
  78. Send, {Numpad8}
  79. Escape = 1
  80. }
  81. else
  82. {
  83. Send, {Numpad7}
  84. Escape = 0
  85. }
  86. return
  87.  
  88. ;As you cannot rebind mousewheel ingame i use this script to make mousewheel scroll down come hither :)
  89. wheeldown::
  90. Send, n
  91. return
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