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- // SET_TIMECYCLE_MODIFIER
- INT_nowaterREF - remove water
- CH3_06_water - water alpha at distance
- INT_mall - world light alpha
- INT_streetlighting - narkoman
- LODmult_LOD_reduce - textures low
- NO_coronas - light blur
- // graphics color
- NeutralColorCode
- NeutralColorCodeBasic
- NeutralColorCodeBright
- NeutralColorCodeLight
- New_sewers - world out
- NoPedLight - ped blur
- SALTONSEA - world in smoke
- SAWMILL - better lod distance
- SP1_03_drawDistance - texture loading distance
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