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Nov 19th, 2017
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  1. --[[
  2. Objects Skipped: 30
  3. Script: 30
  4. --]]
  5.  
  6. local model = Instance.new("Model", workspace)
  7. local spawnlocation = Instance.new("SpawnLocation")
  8. local decal = Instance.new("Decal")
  9. local model_2 = Instance.new("Model", model)
  10. local model_3 = Instance.new("Model", model_2)
  11. local model_4 = Instance.new("Model", model_3)
  12. local frame = Instance.new("Part")
  13. local mesh = Instance.new("BlockMesh", frame)
  14. local fire = Instance.new("Fire")
  15. local part = Instance.new("Part")
  16. local fire_2 = Instance.new("Fire")
  17. local part_2 = Instance.new("Part")
  18. local fire_3 = Instance.new("Fire")
  19. local part_3 = Instance.new("Part")
  20. local fire_4 = Instance.new("Fire")
  21. local part_4 = Instance.new("Part")
  22. local fire_5 = Instance.new("Fire")
  23. local part_5 = Instance.new("Part")
  24. local fire_6 = Instance.new("Fire")
  25. local part_6 = Instance.new("Part")
  26. local fire_7 = Instance.new("Fire")
  27. local frame_2 = Instance.new("Part")
  28. local mesh_2 = Instance.new("BlockMesh", frame_2)
  29. local fire_8 = Instance.new("Fire")
  30. local part_7 = Instance.new("Part")
  31. local fire_9 = Instance.new("Fire")
  32. local part_8 = Instance.new("Part")
  33. local fire_10 = Instance.new("Fire")
  34. local model_5 = Instance.new("Model", model_4)
  35. local frame_3 = Instance.new("Model")
  36. local frame_4 = Instance.new("Part")
  37. local mesh_3 = Instance.new("BlockMesh", frame_4)
  38. local fire_11 = Instance.new("Fire")
  39. local frame_5 = Instance.new("Part")
  40. local mesh_4 = Instance.new("BlockMesh", frame_5)
  41. local fire_12 = Instance.new("Fire")
  42. local frame_6 = Instance.new("Part")
  43. local mesh_5 = Instance.new("BlockMesh", frame_6)
  44. local fire_13 = Instance.new("Fire")
  45. local button = Instance.new("Model")
  46. local button_2 = Instance.new("Part")
  47. local mesh_6 = Instance.new("CylinderMesh")
  48. local fire_14 = Instance.new("Fire")
  49. local buttonholder = Instance.new("Part")
  50. local mesh_7 = Instance.new("SpecialMesh")
  51. local fire_15 = Instance.new("Fire")
  52. local buttonbackboard = Instance.new("Part")
  53. local fire_16 = Instance.new("Fire")
  54. local parts = Instance.new("Model")
  55. local d = Instance.new("Part")
  56. local mesh_8 = Instance.new("BlockMesh")
  57. local fire_17 = Instance.new("Fire")
  58. local r = Instance.new("Part")
  59. local mesh_9 = Instance.new("BlockMesh")
  60. local fire_18 = Instance.new("Fire")
  61. local d_2 = Instance.new("Part")
  62. local mesh_10 = Instance.new("BlockMesh")
  63. local fire_19 = Instance.new("Fire")
  64. local l = Instance.new("Part")
  65. local mesh_11 = Instance.new("BlockMesh")
  66. local fire_20 = Instance.new("Fire")
  67. local u = Instance.new("Part")
  68. local mesh_12 = Instance.new("BlockMesh")
  69. local fire_21 = Instance.new("Fire")
  70. local r_2 = Instance.new("Part")
  71. local mesh_13 = Instance.new("BlockMesh")
  72. local fire_22 = Instance.new("Fire")
  73. local u_2 = Instance.new("Part")
  74. local mesh_14 = Instance.new("BlockMesh")
  75. local fire_23 = Instance.new("Fire")
  76. local l_2 = Instance.new("Part")
  77. local mesh_15 = Instance.new("BlockMesh")
  78. local fire_24 = Instance.new("Fire")
  79. local part_9 = Instance.new("Part")
  80. local fire_25 = Instance.new("Fire")
  81. local part_10 = Instance.new("Part")
  82. local fire_26 = Instance.new("Fire")
  83. local frame_7 = Instance.new("Part")
  84. local mesh_16 = Instance.new("BlockMesh", frame_7)
  85. local fire_27 = Instance.new("Fire")
  86. local part_11 = Instance.new("Part")
  87. local fire_28 = Instance.new("Fire")
  88. local part_12 = Instance.new("Part")
  89. local fire_29 = Instance.new("Fire")
  90.  
  91. spawnlocation.Anchored = true
  92. spawnlocation.Size = Vector3.new(6, 1, 6)
  93. spawnlocation.TopSurface = Enum.SurfaceType.Smooth
  94. spawnlocation.Parent = model
  95. spawnlocation.CFrame = CFrame.new(-42.66, 1.7, 23.11)
  96. decal.Texture = "rbxasset://textures/SpawnLocation.png"
  97. decal.Face = Enum.NormalId.Top
  98. decal.Parent = spawnlocation
  99. frame.Anchored = true
  100. frame.Size = Vector3.new(15, 1, 1)
  101. frame.BottomSurface = Enum.SurfaceType.Smooth
  102. frame.Orientation = Vector3.new(0, -90, 0)
  103. frame.Color = Color3.new(0.105882, 0.164706, 0.207843)
  104. frame.Name = "Frame"
  105. frame.TopSurface = Enum.SurfaceType.Weld
  106. frame.BrickColor = BrickColor.new("Black")
  107. frame.Parent = model_4
  108. frame.CFrame = CFrame.new(-52.07, 9.7, 23.7) * CFrame.Angles(0, -1.571, 0)
  109. fire.Enabled = false
  110. fire.SecondaryColor = Color3.new(1, 0, 0)
  111. fire.Color = Color3.new(1, 0.678431, 0)
  112. fire.Heat = 25
  113. fire.Size = 30
  114. fire.Parent = frame
  115. part.Anchored = true
  116. part.Size = Vector3.new(16, 7.2, 1)
  117. part.BrickColor = BrickColor.new("Pastel light blue")
  118. part.Transparency = 0.2
  119. part.Orientation = Vector3.new(0, -90, 0)
  120. part.Color = Color3.new(0.686275, 0.866667, 1)
  121. part.Parent = model_4
  122. part.CFrame = CFrame.new(-52.07, 4.8, 23.2) * CFrame.Angles(0, -1.571, 0)
  123. fire_2.Enabled = false
  124. fire_2.SecondaryColor = Color3.new(1, 0, 0)
  125. fire_2.Color = Color3.new(1, 0.678431, 0)
  126. fire_2.Heat = 25
  127. fire_2.Size = 30
  128. fire_2.Parent = part
  129. part_2.Anchored = true
  130. part_2.Size = Vector3.new(1, 0.8, 15)
  131. part_2.Orientation = Vector3.new(0, -180, 0)
  132. part_2.Color = Color3.new(0.686275, 0.866667, 1)
  133. part_2.BrickColor = BrickColor.new("Pastel light blue")
  134. part_2.Parent = model_4
  135. part_2.CFrame = CFrame.new(-52.07, 8.8, 23.7) * CFrame.Angles(3.142, 0, -3.142)
  136. fire_3.Enabled = false
  137. fire_3.SecondaryColor = Color3.new(1, 0, 0)
  138. fire_3.Color = Color3.new(1, 0.678431, 0)
  139. fire_3.Heat = 25
  140. fire_3.Size = 30
  141. fire_3.Parent = part_2
  142. part_3.Anchored = true
  143. part_3.Size = Vector3.new(5, 7.2, 1)
  144. part_3.BrickColor = BrickColor.new("Pastel light blue")
  145. part_3.Transparency = 0.2
  146. part_3.Orientation = Vector3.new(0, -180, 0)
  147. part_3.Color = Color3.new(0.686275, 0.866667, 1)
  148. part_3.Parent = model_4
  149. part_3.CFrame = CFrame.new(-50.07, 4.8, 31.7) * CFrame.Angles(3.142, 0, -3.142)
  150. fire_4.Enabled = false
  151. fire_4.SecondaryColor = Color3.new(1, 0, 0)
  152. fire_4.Color = Color3.new(1, 0.678431, 0)
  153. fire_4.Heat = 25
  154. fire_4.Size = 30
  155. fire_4.Parent = part_3
  156. part_4.Anchored = true
  157. part_4.Size = Vector3.new(17, 7.2, 1)
  158. part_4.BrickColor = BrickColor.new("Pastel light blue")
  159. part_4.Transparency = 0.2
  160. part_4.Orientation = Vector3.new(0, -180, 0)
  161. part_4.Color = Color3.new(0.686275, 0.866667, 1)
  162. part_4.Parent = model_4
  163. part_4.CFrame = CFrame.new(-43.07, 4.8, 15.7) * CFrame.Angles(3.142, 0, -3.142)
  164. fire_5.Enabled = false
  165. fire_5.SecondaryColor = Color3.new(1, 0, 0)
  166. fire_5.Color = Color3.new(1, 0.678431, 0)
  167. fire_5.Heat = 25
  168. fire_5.Size = 30
  169. fire_5.Parent = part_4
  170. part_5.Size = Vector3.new(18, 0.8, 1)
  171. part_5.Orientation = Vector3.new(0, -180, 0)
  172. part_5.BrickColor = BrickColor.new("Pastel light blue")
  173. part_5.Color = Color3.new(0.686275, 0.866667, 1)
  174. part_5.Parent = model_4
  175. part_5.CFrame = CFrame.new(-43.57, 8.8, 15.7) * CFrame.Angles(3.142, 0, -3.142)
  176. fire_6.Enabled = false
  177. fire_6.SecondaryColor = Color3.new(1, 0, 0)
  178. fire_6.Color = Color3.new(1, 0.678431, 0)
  179. fire_6.Heat = 25
  180. fire_6.Size = 30
  181. fire_6.Parent = part_5
  182. part_6.Anchored = true
  183. part_6.Size = Vector3.new(5, 0.8, 1)
  184. part_6.BrickColor = BrickColor.new("Pastel light blue")
  185. part_6.Transparency = 0.2
  186. part_6.Orientation = Vector3.new(0, -180, 0)
  187. part_6.Color = Color3.new(0.686275, 0.866667, 1)
  188. part_6.Parent = model_4
  189. part_6.CFrame = CFrame.new(-50.07, 8.8, 31.7) * CFrame.Angles(3.142, 0, -3.142)
  190. fire_7.Enabled = false
  191. fire_7.SecondaryColor = Color3.new(1, 0, 0)
  192. fire_7.Color = Color3.new(1, 0.678431, 0)
  193. fire_7.Heat = 25
  194. fire_7.Size = 30
  195. fire_7.Parent = part_6
  196. frame_2.Anchored = true
  197. frame_2.Size = Vector3.new(19, 1, 1)
  198. frame_2.BottomSurface = Enum.SurfaceType.Smooth
  199. frame_2.Orientation = Vector3.new(0, -180, 0)
  200. frame_2.Color = Color3.new(0.105882, 0.164706, 0.207843)
  201. frame_2.Name = "Frame"
  202. frame_2.TopSurface = Enum.SurfaceType.Weld
  203. frame_2.BrickColor = BrickColor.new("Black")
  204. frame_2.Parent = model_4
  205. frame_2.CFrame = CFrame.new(-43.07, 9.7, 15.7) * CFrame.Angles(3.142, 0, -3.142)
  206. fire_8.Enabled = false
  207. fire_8.SecondaryColor = Color3.new(1, 0, 0)
  208. fire_8.Color = Color3.new(1, 0.678431, 0)
  209. fire_8.Heat = 25
  210. fire_8.Size = 30
  211. fire_8.Parent = frame_2
  212. part_7.Anchored = true
  213. part_7.Size = Vector3.new(19, 0.4, 17)
  214. part_7.Orientation = Vector3.new(0, -180, 0)
  215. part_7.Color = Color3.new(0.105882, 0.164706, 0.207843)
  216. part_7.BrickColor = BrickColor.new("Black")
  217. part_7.Parent = model_4
  218. part_7.CFrame = CFrame.new(-43.07, 10.4, 23.7) * CFrame.Angles(3.142, 0, -3.142)
  219. fire_9.Enabled = false
  220. fire_9.SecondaryColor = Color3.new(1, 0, 0)
  221. fire_9.Color = Color3.new(1, 0.678431, 0)
  222. fire_9.Heat = 25
  223. fire_9.Size = 30
  224. fire_9.Parent = part_7
  225. part_8.Anchored = true
  226. part_8.Size = Vector3.new(19, 1.2, 17)
  227. part_8.Orientation = Vector3.new(0, -180, 0)
  228. part_8.Color = Color3.new(0.105882, 0.164706, 0.207843)
  229. part_8.TopSurface = Enum.SurfaceType.Weld
  230. part_8.BrickColor = BrickColor.new("Black")
  231. part_8.Parent = model_4
  232. part_8.CFrame = CFrame.new(-43.07, 0.6, 23.7) * CFrame.Angles(3.142, 0, -3.142)
  233. fire_10.Enabled = false
  234. fire_10.SecondaryColor = Color3.new(1, 0, 0)
  235. fire_10.Color = Color3.new(1, 0.678431, 0)
  236. fire_10.Heat = 25
  237. fire_10.Size = 30
  238. fire_10.Parent = part_8
  239. frame_3.Name = "Frame"
  240. frame_3.Parent = model_5
  241. frame_4.Anchored = true
  242. frame_4.Size = Vector3.new(1, 8, 1)
  243. frame_4.BottomSurface = Enum.SurfaceType.Smooth
  244. frame_4.Orientation = Vector3.new(0, -180, 0)
  245. frame_4.Color = Color3.new(0.105882, 0.164706, 0.207843)
  246. frame_4.Name = "Frame"
  247. frame_4.TopSurface = Enum.SurfaceType.Smooth
  248. frame_4.BrickColor = BrickColor.new("Black")
  249. frame_4.Parent = frame_3
  250. frame_4.CFrame = CFrame.new(-38.07, 5.2, 31.7) * CFrame.Angles(3.142, 0, -3.142)
  251. fire_11.Enabled = false
  252. fire_11.SecondaryColor = Color3.new(1, 0, 0)
  253. fire_11.Color = Color3.new(1, 0.678431, 0)
  254. fire_11.Heat = 25
  255. fire_11.Size = 30
  256. fire_11.Parent = frame_4
  257. frame_5.Anchored = true
  258. frame_5.Size = Vector3.new(19, 1, 1)
  259. frame_5.BottomSurface = Enum.SurfaceType.Smooth
  260. frame_5.Orientation = Vector3.new(0, -180, 0)
  261. frame_5.Color = Color3.new(0.105882, 0.164706, 0.207843)
  262. frame_5.Name = "Frame"
  263. frame_5.TopSurface = Enum.SurfaceType.Weld
  264. frame_5.BrickColor = BrickColor.new("Black")
  265. frame_5.Parent = frame_3
  266. frame_5.CFrame = CFrame.new(-43.07, 9.7, 31.7) * CFrame.Angles(3.142, 0, -3.142)
  267. fire_12.Enabled = false
  268. fire_12.SecondaryColor = Color3.new(1, 0, 0)
  269. fire_12.Color = Color3.new(1, 0.678431, 0)
  270. fire_12.Heat = 25
  271. fire_12.Size = 30
  272. fire_12.Parent = frame_5
  273. frame_6.Anchored = true
  274. frame_6.Size = Vector3.new(1, 8, 1)
  275. frame_6.BottomSurface = Enum.SurfaceType.Smooth
  276. frame_6.Orientation = Vector3.new(0, -180, 0)
  277. frame_6.Color = Color3.new(0.105882, 0.164706, 0.207843)
  278. frame_6.Name = "Frame"
  279. frame_6.TopSurface = Enum.SurfaceType.Smooth
  280. frame_6.BrickColor = BrickColor.new("Black")
  281. frame_6.Parent = frame_3
  282. frame_6.CFrame = CFrame.new(-47.07, 5.2, 31.7) * CFrame.Angles(3.142, 0, -3.142)
  283. fire_13.Enabled = false
  284. fire_13.SecondaryColor = Color3.new(1, 0, 0)
  285. fire_13.Color = Color3.new(1, 0.678431, 0)
  286. fire_13.Heat = 25
  287. fire_13.Size = 30
  288. fire_13.Parent = frame_6
  289. button.Name = "Button"
  290. button.Parent = model_5
  291. button_2.Anchored = true
  292. button_2.Size = Vector3.new(1, 0.2, 2)
  293. button_2.BottomSurface = Enum.SurfaceType.Smooth
  294. button_2.Orientation = Vector3.new(-90, -180, 0)
  295. button_2.Color = Color3.new(0, 1, 0)
  296. button_2.Name = "Button"
  297. button_2.TopSurface = Enum.SurfaceType.Smooth
  298. button_2.BrickColor = BrickColor.new("Lime green")
  299. button_2.Parent = button
  300. button_2.CFrame = CFrame.new(-38.07, 5.201, 32.45) * CFrame.Angles(-1.571, 0, -3.142)
  301. mesh_6.Scale = Vector3.new(0.55, 1, 0.55)
  302. mesh_6.Parent = button_2
  303. fire_14.Enabled = false
  304. fire_14.SecondaryColor = Color3.new(1, 0, 0)
  305. fire_14.Color = Color3.new(1, 0.678431, 0)
  306. fire_14.Heat = 25
  307. fire_14.Size = 30
  308. fire_14.Parent = button_2
  309. buttonholder.Anchored = true
  310. buttonholder.Size = Vector3.new(2, 1, 1)
  311. buttonholder.BottomSurface = Enum.SurfaceType.Smooth
  312. buttonholder.Orientation = Vector3.new(0, 0, 90)
  313. buttonholder.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  314. buttonholder.Name = "ButtonHolder"
  315. buttonholder.CustomPhysicalProperties = PhysicalProperties.new(0.7, 0, 1, 1, 1)
  316. buttonholder.BrickColor = BrickColor.new("Really black")
  317. buttonholder.TopSurface = Enum.SurfaceType.Smooth
  318. buttonholder.Parent = button
  319. buttonholder.CFrame = CFrame.new(-38.07, 5.201, 32.5) * CFrame.Angles(0, 0, 1.571)
  320. mesh_7.Scale = Vector3.new(0.6, 0.6, 1)
  321. mesh_7.MeshType = Enum.MeshType.FileMesh
  322. mesh_7.MeshId = "http://www.roblox.com/asset/?id=3270017"
  323. mesh_7.Parent = buttonholder
  324. fire_15.Enabled = false
  325. fire_15.SecondaryColor = Color3.new(1, 0, 0)
  326. fire_15.Color = Color3.new(1, 0.678431, 0)
  327. fire_15.Heat = 25
  328. fire_15.Size = 30
  329. fire_15.Parent = buttonholder
  330. buttonbackboard.Anchored = true
  331. buttonbackboard.Size = Vector3.new(1, 2, 0.4)
  332. buttonbackboard.Orientation = Vector3.new(0, -180, 0)
  333. buttonbackboard.Name = "ButtonBackboard"
  334. buttonbackboard.BottomSurface = Enum.SurfaceType.Smooth
  335. buttonbackboard.TopSurface = Enum.SurfaceType.Smooth
  336. buttonbackboard.Parent = button
  337. buttonbackboard.CFrame = CFrame.new(-38.07, 5.201, 32.3) * CFrame.Angles(3.142, 0, -3.142)
  338. fire_16.Enabled = false
  339. fire_16.SecondaryColor = Color3.new(1, 0, 0)
  340. fire_16.Color = Color3.new(1, 0.678431, 0)
  341. fire_16.Heat = 25
  342. fire_16.Size = 30
  343. fire_16.Parent = buttonbackboard
  344. parts.Name = "Parts"
  345. parts.Parent = model_5
  346. d.Anchored = true
  347. d.Size = Vector3.new(8, 4, 1)
  348. d.BottomSurface = Enum.SurfaceType.Smooth
  349. d.Orientation = Vector3.new(0, 180, 0)
  350. d.Color = Color3.new(0.686275, 0.866667, 1)
  351. d.Name = "D"
  352. d.BrickColor = BrickColor.new("Pastel light blue")
  353. d.Transparency = 0.5
  354. d.TopSurface = Enum.SurfaceType.Smooth
  355. d.Parent = parts
  356. d.CFrame = CFrame.new(-42.57, 3.2, 31.7) * CFrame.Angles(-3.142, 0, -3.142)
  357. mesh_8.Scale = Vector3.new(1, 1, 0)
  358. mesh_8.Parent = d
  359. fire_17.Enabled = false
  360. fire_17.SecondaryColor = Color3.new(1, 0, 0)
  361. fire_17.Color = Color3.new(1, 0.678431, 0)
  362. fire_17.Heat = 25
  363. fire_17.Size = 30
  364. fire_17.Parent = d
  365. r.Anchored = true
  366. r.Size = Vector3.new(1, 8, 1)
  367. r.BottomSurface = Enum.SurfaceType.Smooth
  368. r.Orientation = Vector3.new(0, -180, 0)
  369. r.Color = Color3.new(0.105882, 0.164706, 0.207843)
  370. r.Name = "R"
  371. r.TopSurface = Enum.SurfaceType.Smooth
  372. r.BrickColor = BrickColor.new("Black")
  373. r.Parent = parts
  374. r.CFrame = CFrame.new(-42.57, 5.201, 31.7) * CFrame.Angles(3.142, 0, -3.142)
  375. mesh_9.Scale = Vector3.new(0.1, 1, 0.1)
  376. mesh_9.Parent = r
  377. fire_18.Enabled = false
  378. fire_18.SecondaryColor = Color3.new(1, 0, 0)
  379. fire_18.Color = Color3.new(1, 0.678431, 0)
  380. fire_18.Heat = 25
  381. fire_18.Size = 30
  382. fire_18.Parent = r
  383. d_2.Anchored = true
  384. d_2.Size = Vector3.new(8, 1, 1)
  385. d_2.BottomSurface = Enum.SurfaceType.Smooth
  386. d_2.Orientation = Vector3.new(0, 180, 0)
  387. d_2.Color = Color3.new(0.105882, 0.164706, 0.207843)
  388. d_2.Name = "D"
  389. d_2.TopSurface = Enum.SurfaceType.Smooth
  390. d_2.BrickColor = BrickColor.new("Black")
  391. d_2.Parent = parts
  392. d_2.CFrame = CFrame.new(-42.57, 5.2, 31.7) * CFrame.Angles(-3.142, 0, -3.142)
  393. mesh_10.Scale = Vector3.new(1, 0.1, 0.1)
  394. mesh_10.Parent = d_2
  395. fire_19.Enabled = false
  396. fire_19.SecondaryColor = Color3.new(1, 0, 0)
  397. fire_19.Color = Color3.new(1, 0.678431, 0)
  398. fire_19.Heat = 25
  399. fire_19.Size = 30
  400. fire_19.Parent = d_2
  401. l.Anchored = true
  402. l.Size = Vector3.new(1, 8, 1)
  403. l.BottomSurface = Enum.SurfaceType.Smooth
  404. l.Orientation = Vector3.new(0, -180, 0)
  405. l.Color = Color3.new(0.105882, 0.164706, 0.207843)
  406. l.Name = "L"
  407. l.TopSurface = Enum.SurfaceType.Smooth
  408. l.BrickColor = BrickColor.new("Black")
  409. l.Parent = parts
  410. l.CFrame = CFrame.new(-42.57, 5.201, 31.7) * CFrame.Angles(3.142, 0, -3.142)
  411. mesh_11.Scale = Vector3.new(0.1, 1, 0.1)
  412. mesh_11.Parent = l
  413. fire_20.Enabled = false
  414. fire_20.SecondaryColor = Color3.new(1, 0, 0)
  415. fire_20.Color = Color3.new(1, 0.678431, 0)
  416. fire_20.Heat = 25
  417. fire_20.Size = 30
  418. fire_20.Parent = l
  419. u.Anchored = true
  420. u.Size = Vector3.new(8, 1, 1)
  421. u.BottomSurface = Enum.SurfaceType.Smooth
  422. u.Orientation = Vector3.new(0, 180, 0)
  423. u.Color = Color3.new(0.105882, 0.164706, 0.207843)
  424. u.Name = "U"
  425. u.TopSurface = Enum.SurfaceType.Smooth
  426. u.BrickColor = BrickColor.new("Black")
  427. u.Parent = parts
  428. u.CFrame = CFrame.new(-42.57, 5.2, 31.7) * CFrame.Angles(-3.142, 0, -3.142)
  429. mesh_12.Scale = Vector3.new(1, 0.1, 0.1)
  430. mesh_12.Parent = u
  431. fire_21.Enabled = false
  432. fire_21.SecondaryColor = Color3.new(1, 0, 0)
  433. fire_21.Color = Color3.new(1, 0.678431, 0)
  434. fire_21.Heat = 25
  435. fire_21.Size = 30
  436. fire_21.Parent = u
  437. r_2.Anchored = true
  438. r_2.Size = Vector3.new(4, 8, 1)
  439. r_2.BottomSurface = Enum.SurfaceType.Smooth
  440. r_2.Orientation = Vector3.new(0, 180, 0)
  441. r_2.Color = Color3.new(0.686275, 0.866667, 1)
  442. r_2.Name = "R"
  443. r_2.BrickColor = BrickColor.new("Pastel light blue")
  444. r_2.Transparency = 0.5
  445. r_2.TopSurface = Enum.SurfaceType.Smooth
  446. r_2.Parent = parts
  447. r_2.CFrame = CFrame.new(-40.57, 5.2, 31.7) * CFrame.Angles(-3.142, 0, -3.142)
  448. mesh_13.Scale = Vector3.new(1, 1, 0)
  449. mesh_13.Parent = r_2
  450. fire_22.Enabled = false
  451. fire_22.SecondaryColor = Color3.new(1, 0, 0)
  452. fire_22.Color = Color3.new(1, 0.678431, 0)
  453. fire_22.Heat = 25
  454. fire_22.Size = 30
  455. fire_22.Parent = r_2
  456. u_2.Anchored = true
  457. u_2.Size = Vector3.new(8, 4, 1)
  458. u_2.BottomSurface = Enum.SurfaceType.Smooth
  459. u_2.Orientation = Vector3.new(0, 180, 0)
  460. u_2.Color = Color3.new(0.686275, 0.866667, 1)
  461. u_2.Name = "U"
  462. u_2.BrickColor = BrickColor.new("Pastel light blue")
  463. u_2.Transparency = 0.5
  464. u_2.TopSurface = Enum.SurfaceType.Smooth
  465. u_2.Parent = parts
  466. u_2.CFrame = CFrame.new(-42.57, 7.2, 31.7) * CFrame.Angles(-3.142, 0, -3.142)
  467. mesh_14.Scale = Vector3.new(1, 1, 0)
  468. mesh_14.Parent = u_2
  469. fire_23.Enabled = false
  470. fire_23.SecondaryColor = Color3.new(1, 0, 0)
  471. fire_23.Color = Color3.new(1, 0.678431, 0)
  472. fire_23.Heat = 25
  473. fire_23.Size = 30
  474. fire_23.Parent = u_2
  475. l_2.Anchored = true
  476. l_2.Size = Vector3.new(4, 8, 1)
  477. l_2.BottomSurface = Enum.SurfaceType.Smooth
  478. l_2.Orientation = Vector3.new(0, 180, 0)
  479. l_2.Color = Color3.new(0.686275, 0.866667, 1)
  480. l_2.Name = "L"
  481. l_2.BrickColor = BrickColor.new("Pastel light blue")
  482. l_2.Transparency = 0.5
  483. l_2.TopSurface = Enum.SurfaceType.Smooth
  484. l_2.Parent = parts
  485. l_2.CFrame = CFrame.new(-44.57, 5.2, 31.7) * CFrame.Angles(-3.142, 0, -3.142)
  486. mesh_15.Scale = Vector3.new(1, 1, 0)
  487. mesh_15.Parent = l_2
  488. fire_24.Enabled = false
  489. fire_24.SecondaryColor = Color3.new(1, 0, 0)
  490. fire_24.Color = Color3.new(1, 0.678431, 0)
  491. fire_24.Heat = 25
  492. fire_24.Size = 30
  493. fire_24.Parent = l_2
  494. part_9.Anchored = true
  495. part_9.Size = Vector3.new(16, 7.2, 1)
  496. part_9.BrickColor = BrickColor.new("Pastel light blue")
  497. part_9.Transparency = 0.2
  498. part_9.Orientation = Vector3.new(0, -90, 0)
  499. part_9.Color = Color3.new(0.686275, 0.866667, 1)
  500. part_9.Parent = model_4
  501. part_9.CFrame = CFrame.new(-34.07, 4.8, 23.2) * CFrame.Angles(0, -1.571, 0)
  502. fire_25.Enabled = false
  503. fire_25.SecondaryColor = Color3.new(1, 0, 0)
  504. fire_25.Color = Color3.new(1, 0.678431, 0)
  505. fire_25.Heat = 25
  506. fire_25.Size = 30
  507. fire_25.Parent = part_9
  508. part_10.Anchored = true
  509. part_10.Size = Vector3.new(1, 0.8, 16)
  510. part_10.Orientation = Vector3.new(0, -180, 0)
  511. part_10.Color = Color3.new(0.686275, 0.866667, 1)
  512. part_10.BrickColor = BrickColor.new("Pastel light blue")
  513. part_10.Parent = model_4
  514. part_10.CFrame = CFrame.new(-34.07, 8.8, 23.2) * CFrame.Angles(3.142, 0, -3.142)
  515. fire_26.Enabled = false
  516. fire_26.SecondaryColor = Color3.new(1, 0, 0)
  517. fire_26.Color = Color3.new(1, 0.678431, 0)
  518. fire_26.Heat = 25
  519. fire_26.Size = 30
  520. fire_26.Parent = part_10
  521. frame_7.Anchored = true
  522. frame_7.Size = Vector3.new(15, 1, 1)
  523. frame_7.BottomSurface = Enum.SurfaceType.Smooth
  524. frame_7.Orientation = Vector3.new(0, -90, 0)
  525. frame_7.Color = Color3.new(0.105882, 0.164706, 0.207843)
  526. frame_7.Name = "Frame"
  527. frame_7.TopSurface = Enum.SurfaceType.Weld
  528. frame_7.BrickColor = BrickColor.new("Black")
  529. frame_7.Parent = model_4
  530. frame_7.CFrame = CFrame.new(-34.07, 9.7, 23.7) * CFrame.Angles(0, -1.571, 0)
  531. fire_27.Enabled = false
  532. fire_27.SecondaryColor = Color3.new(1, 0, 0)
  533. fire_27.Color = Color3.new(1, 0.678431, 0)
  534. fire_27.Heat = 25
  535. fire_27.Size = 30
  536. fire_27.Parent = frame_7
  537. part_11.Anchored = true
  538. part_11.Size = Vector3.new(4, 7.2, 1)
  539. part_11.BrickColor = BrickColor.new("Pastel light blue")
  540. part_11.Transparency = 0.2
  541. part_11.Orientation = Vector3.new(0, -180, 0)
  542. part_11.Color = Color3.new(0.686275, 0.866667, 1)
  543. part_11.Parent = model_4
  544. part_11.CFrame = CFrame.new(-35.57, 4.8, 31.7) * CFrame.Angles(3.142, 0, -3.142)
  545. fire_28.Enabled = false
  546. fire_28.SecondaryColor = Color3.new(1, 0, 0)
  547. fire_28.Color = Color3.new(1, 0.678431, 0)
  548. fire_28.Heat = 25
  549. fire_28.Size = 30
  550. fire_28.Parent = part_11
  551. part_12.Anchored = true
  552. part_12.Size = Vector3.new(4, 0.8, 1)
  553. part_12.BrickColor = BrickColor.new("Pastel light blue")
  554. part_12.Transparency = 0.2
  555. part_12.Orientation = Vector3.new(0, -180, 0)
  556. part_12.Color = Color3.new(0.686275, 0.866667, 1)
  557. part_12.Parent = model_4
  558. part_12.CFrame = CFrame.new(-35.57, 8.8, 31.7) * CFrame.Angles(3.142, 0, -3.142)
  559. fire_29.Enabled = false
  560. fire_29.SecondaryColor = Color3.new(1, 0, 0)
  561. fire_29.Color = Color3.new(1, 0.678431, 0)
  562. fire_29.Heat = 25
  563. fire_29.Size = 30
  564. fire_29.Parent = part_12
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