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  1. [ 786719] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hei_cs1_11b_19.ybn.
  2. [ 786735] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  3. [ 786735] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65516, when there are only 569 vertices.
  4. [ 786735] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hei_cs1_11b_19.ybn.
  5. [ 786750] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  6. [ 786750] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65119, when there are only 2855 vertices.
  7. [ 786766] [ GTAProcess] MainThrd/ Loaded hei_cs1_11b_19.ybn (id 11630)
  8. [ 786766] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hei_cs6_04_1.ybn.
  9. [ 786782] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  10. [ 786782] [ GTAProcess] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 65522, when there are only 134 vertices.
  11. [ 786782] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hei_cs6_04_1.ybn.
  12. [ 786797] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  13. [ 786797] [ GTAProcess] ResourcePlacementThr/ Details: Poly 184 edge reference is invalid. It leads to vertex 64071, when there are only 6531 vertices.
  14. [ 786813] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hei_cs6_04_1.ybn.
  15. [ 786828] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  16. [ 786828] [ GTAProcess] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65413, when there are only 570 vertices.
  17. [ 786828] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hei_cs6_04_1.ybn.
  18. [ 786844] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  19. [ 786844] [ GTAProcess] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 64346, when there are only 4003 vertices.
  20. [ 786860] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hei_cs6_04_1.ybn.
  21. [ 786860] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  22. [ 786860] [ GTAProcess] ResourcePlacementThr/ Details: Poly 28 edge reference is invalid. It leads to vertex 65439, when there are only 86 vertices.
  23. [ 786875] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hei_cs6_04_1.ybn.
  24. [ 786875] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  25. [ 786891] [ GTAProcess] ResourcePlacementThr/ Details: Poly 16 edge reference is invalid. It leads to vertex 276, when there are only 172 vertices.
  26. [ 786891] [ GTAProcess] MainThrd/ Loaded hei_cs6_04_1.ybn (id 12694)
  27. [ 786891] [ GTAProcess] MainThrd/ Loaded hei_dlc_casino_door_1.ybn (id 12695)
  28. [ 786907] [ GTAProcess] MainThrd/ Loaded hei_dlc_casino_door_2.ybn (id 12696)
  29. [ 786907] [ GTAProcess] MainThrd/ Loaded hei_dlc_casino_door_broken_1.ybn (id 12697)
  30. [ 786907] [ GTAProcess] MainThrd/ Loaded hei_dlc_vw_roofdoors_locked_1.ybn (id 12698)
  31. [ 786922] [ GTAProcess] MainThrd/ Loaded hei_dlc_vw_roofdoors_locked_2.ybn (id 12699)
  32. [ 786922] [ GTAProcess] MainThrd/ Loaded hei_dlc_windows_casino_1.ybn (id 12700)
  33. [ 786938] [ GTAProcess] MainThrd/ Loaded hei_dlc_windows_casino_2.ybn (id 12701)
  34. [ 786938] [ GTAProcess] MainThrd/ Loaded hei_dt1_19_0.ybn (id 9565)
  35. [ 786953] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hei_heist_police_dlc.ybn.
  36. [ 786953] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  37. [ 786953] [ GTAProcess] ResourcePlacementThr/ Details: Poly 115 edge reference is invalid. It leads to vertex 65224, when there are only 502 vertices.
  38. [ 786969] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hei_heist_police_dlc.ybn.
  39. [ 786969] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  40. [ 786985] [ GTAProcess] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 59086, when there are only 16148 vertices.
  41. [ 786985] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hei_heist_police_dlc.ybn.
  42. [ 786985] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  43. [ 787000] [ GTAProcess] ResourcePlacementThr/ Details: Poly 586 edge reference is invalid. It leads to vertex 3145, when there are only 2527 vertices.
  44. [ 787000] [ GTAProcess] MainThrd/ Loaded hei_heist_police_dlc.ybn (id 9521)
  45. [ 787016] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hei_sm_16_0.ybn.
  46. [ 787016] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  47. [ 787032] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65524, when there are only 817 vertices.
  48. [ 787032] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hei_sm_16_0.ybn.
  49. [ 787047] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  50. [ 787063] [ GTAProcess] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 64318, when there are only 3110 vertices.
  51. [ 787078] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hei_sm_16_0.ybn.
  52. [ 787078] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  53. [ 787094] [ GTAProcess] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 24, when there are only 24 vertices.
  54. [ 787094] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hei_sm_16_0.ybn.
  55. [ 787094] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  56. [ 787110] [ GTAProcess] ResourcePlacementThr/ Details: Poly 9 edge reference is invalid. It leads to vertex 61, when there are only 38 vertices.
  57. [ 787110] [ GTAProcess] MainThrd/ Loaded hei_sm_16_0.ybn (id 10162)
  58. [ 787110] [ GTAProcess] MainThrd/ Loaded hei_vb_34_2.ybn (id 10210)
  59. [ 787125] [ GTAProcess] MainThrd/ Loaded hei_vw_dlc_casino_door_replay_1.ybn (id 12702)
  60. [ 787125] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@ballas_gang.ybn.
  61. [ 787141] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  62. [ 787141] [ GTAProcess] ResourcePlacementThr/ Details: Poly 392 edge reference is invalid. It leads to vertex 3328, when there are only 3304 vertices.
  63. [ 787157] [ GTAProcess] MainThrd/ Loaded hi@ballas_gang.ybn (id 12703)
  64. [ 787157] [ GTAProcess] MainThrd/ Loaded hi@brown_gunshop_col.ybn (id 12704)
  65. [ 787157] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@bt1_04_0.ybn.
  66. [ 787172] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  67. [ 787188] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65063, when there are only 2727 vertices.
  68. [ 787188] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@bt1_04_0.ybn.
  69. [ 787203] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  70. [ 787203] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 4199, when there are only 4125 vertices.
  71. [ 787219] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@bt1_04_0.ybn.
  72. [ 787219] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  73. [ 787219] [ GTAProcess] ResourcePlacementThr/ Details: Poly 3156 edge reference is invalid. It leads to vertex 65534, when there are only 13228 vertices.
  74. [ 787235] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@bt1_04_0.ybn.
  75. [ 787235] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  76. [ 787250] [ GTAProcess] ResourcePlacementThr/ Details: Poly 134 edge reference is invalid. It leads to vertex 65098, when there are only 6158 vertices.
  77. [ 787250] [ GTAProcess] MainThrd/ Loaded hi@bt1_04_0.ybn (id 943)
  78. [ 787250] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@ch1_04_1.ybn.
  79. [ 787266] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  80. [ 787266] [ GTAProcess] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 65269, when there are only 2769 vertices.
  81. [ 787282] [ GTAProcess] MainThrd/ Loaded hi@ch1_04_1.ybn (id 6208)
  82. [ 787282] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@ch2_03c_0.ybn.
  83. [ 787297] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  84. [ 787297] [ GTAProcess] ResourcePlacementThr/ Details: Poly 315 edge reference is invalid. It leads to vertex 63931, when there are only 6084 vertices.
  85. [ 787297] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@ch2_03c_0.ybn.
  86. [ 787313] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  87. [ 787313] [ GTAProcess] ResourcePlacementThr/ Details: Poly 2079 edge reference is invalid. It leads to vertex 64503, when there are only 8878 vertices.
  88. [ 787328] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@ch2_03c_0.ybn.
  89. [ 787328] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  90. [ 787344] [ GTAProcess] ResourcePlacementThr/ Details: Poly 112 edge reference is invalid. It leads to vertex 62247, when there are only 3078 vertices.
  91. [ 787360] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@ch2_03c_0.ybn.
  92. [ 787375] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  93. [ 787375] [ GTAProcess] ResourcePlacementThr/ Details: Poly 201 edge reference is invalid. It leads to vertex 64849, when there are only 1085 vertices.
  94. [ 787391] [ GTAProcess] MainThrd/ Loaded hi@ch2_03c_0.ybn (id 6881)
  95. [ 787391] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset [email protected].
  96. [ 787422] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  97. [ 787422] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65522, when there are only 108 vertices.
  98. [ 787422] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset [email protected].
  99. [ 787438] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  100. [ 787438] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65261, when there are only 512 vertices.
  101. [ 787453] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset [email protected].
  102. [ 787453] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  103. [ 787453] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65053, when there are only 448 vertices.
  104. [ 787469] [ GTAProcess] MainThrd/ Loaded [email protected] (id 12705)
  105. [ 787469] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@cs1_01_5.ybn.
  106. [ 787469] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  107. [ 787485] [ GTAProcess] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 65238, when there are only 6858 vertices.
  108. [ 787485] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@cs1_01_5.ybn.
  109. [ 787500] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  110. [ 787500] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 62939, when there are only 1885 vertices.
  111. [ 787500] [ GTAProcess] MainThrd/ Loaded hi@cs1_01_5.ybn (id 2254)
  112. [ 787516] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@cs1_05_0.ybn.
  113. [ 787516] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  114. [ 787532] [ GTAProcess] ResourcePlacementThr/ Details: Poly 63 edge reference is invalid. It leads to vertex 65088, when there are only 7861 vertices.
  115. [ 787532] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@cs1_05_0.ybn.
  116. [ 787547] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  117. [ 787547] [ GTAProcess] ResourcePlacementThr/ Details: Poly 457 edge reference is invalid. It leads to vertex 3986, when there are only 3643 vertices.
  118. [ 787563] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@cs1_05_0.ybn.
  119. [ 787563] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  120. [ 787563] [ GTAProcess] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 1351, when there are only 1350 vertices.
  121. [ 787578] [ GTAProcess] MainThrd/ Loaded hi@cs1_05_0.ybn (id 2290)
  122. [ 787578] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@cs1_05_1.ybn.
  123. [ 787594] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  124. [ 787594] [ GTAProcess] ResourcePlacementThr/ Details: Poly 529 edge reference is invalid. It leads to vertex 64833, when there are only 7607 vertices.
  125. [ 787594] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@cs1_05_1.ybn.
  126. [ 787610] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  127. [ 787610] [ GTAProcess] ResourcePlacementThr/ Details: Poly 10 edge reference is invalid. It leads to vertex 1334, when there are only 1333 vertices.
  128. [ 787625] [ GTAProcess] MainThrd/ Loaded hi@cs1_05_1.ybn (id 2291)
  129. [ 787625] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@cs1_16_4.ybn.
  130. [ 787641] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  131. [ 787641] [ GTAProcess] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 64243, when there are only 7399 vertices.
  132. [ 787641] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@cs1_16_4.ybn.
  133. [ 787657] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  134. [ 787657] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 63287, when there are only 1675 vertices.
  135. [ 787672] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@cs1_16_4.ybn.
  136. [ 787672] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  137. [ 787688] [ GTAProcess] ResourcePlacementThr/ Details: Poly 13 edge reference is invalid. It leads to vertex 65524, when there are only 611 vertices.
  138. [ 787688] [ GTAProcess] MainThrd/ Loaded hi@cs1_16_4.ybn (id 3600)
  139. [ 787703] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@cs4_05_0.ybn.
  140. [ 787703] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  141. [ 787703] [ GTAProcess] ResourcePlacementThr/ Details: Poly 23 edge reference is invalid. It leads to vertex 64741, when there are only 7463 vertices.
  142. [ 787719] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@cs4_05_0.ybn.
  143. [ 787735] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  144. [ 787735] [ GTAProcess] ResourcePlacementThr/ Details: Poly 409 edge reference is invalid. It leads to vertex 65369, when there are only 1564 vertices.
  145. [ 787750] [ GTAProcess] MainThrd/ Loaded hi@cs4_05_0.ybn (id 5437)
  146. [ 787766] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@dt1_06_0.ybn.
  147. [ 787766] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  148. [ 787782] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 58920, when there are only 5206 vertices.
  149. [ 787782] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@dt1_06_0.ybn.
  150. [ 787782] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  151. [ 787797] [ GTAProcess] ResourcePlacementThr/ Details: Poly 23 edge reference is invalid. It leads to vertex 65453, when there are only 2924 vertices.
  152. [ 787797] [ GTAProcess] MainThrd/ Loaded hi@dt1_06_0.ybn (id 426)
  153. [ 787844] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@dt1_16_0.ybn.
  154. [ 787844] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  155. [ 787860] [ GTAProcess] ResourcePlacementThr/ Details: Poly 52 edge reference is invalid. It leads to vertex 4045, when there are only 3739 vertices.
  156. [ 787860] [ GTAProcess] MainThrd/ Loaded hi@dt1_16_0.ybn (id 460)
  157. [ 787875] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@hei_bh1_20_0.ybn.
  158. [ 787875] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  159. [ 787891] [ GTAProcess] ResourcePlacementThr/ Details: Poly 26 edge reference is invalid. It leads to vertex 64547, when there are only 9372 vertices.
  160. [ 787891] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@hei_bh1_20_0.ybn.
  161. [ 787907] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  162. [ 787907] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 59576, when there are only 3911 vertices.
  163. [ 787907] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@hei_bh1_20_0.ybn.
  164. [ 787922] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  165. [ 787922] [ GTAProcess] ResourcePlacementThr/ Details: Poly 59 edge reference is invalid. It leads to vertex 65068, when there are only 2257 vertices.
  166. [ 787938] [ GTAProcess] MainThrd/ Loaded hi@hei_bh1_20_0.ybn (id 10109)
  167. [ 787938] [ GTAProcess] MainThrd/ Loaded hi@hei_ch3_12_0.ybn (id 12706)
  168. [ 787953] [ GTAProcess] MainThrd/ Loaded hi@hei_ch3_12_1.ybn (id 12707)
  169. [ 787953] [ GTAProcess] MainThrd/ Loaded hi@hei_ch3_12_10.ybn (id 12708)
  170. [ 787953] [ GTAProcess] MainThrd/ Loaded hi@hei_ch3_12_11.ybn (id 12709)
  171. [ 787969] [ GTAProcess] MainThrd/ Loaded hi@hei_ch3_12_12.ybn (id 12710)
  172. [ 787969] [ GTAProcess] MainThrd/ Loaded hi@hei_ch3_12_13.ybn (id 12711)
  173. [ 787985] [ GTAProcess] MainThrd/ Loaded hi@hei_ch3_12_14.ybn (id 12712)
  174. [ 787985] [ GTAProcess] MainThrd/ Loaded hi@hei_ch3_12_15.ybn (id 12713)
  175. [ 788000] [ GTAProcess] MainThrd/ Loaded hi@hei_ch3_12_16.ybn (id 12714)
  176. [ 788000] [ GTAProcess] MainThrd/ Loaded hi@hei_ch3_12_2.ybn (id 12715)
  177. [ 788016] [ GTAProcess] MainThrd/ Loaded hi@hei_ch3_12_3.ybn (id 12716)
  178. [ 788032] [ GTAProcess] MainThrd/ Loaded hi@hei_ch3_12_4.ybn (id 12717)
  179. [ 788032] [ GTAProcess] MainThrd/ Loaded hi@hei_ch3_12_5.ybn (id 12718)
  180. [ 788032] [ GTAProcess] MainThrd/ Loaded hi@hei_ch3_12_6.ybn (id 12719)
  181. [ 788047] [ GTAProcess] MainThrd/ Loaded hi@hei_ch3_12_7.ybn (id 12720)
  182. [ 788047] [ GTAProcess] MainThrd/ Loaded hi@hei_ch3_12_8.ybn (id 12721)
  183. [ 788063] [ GTAProcess] MainThrd/ Loaded hi@hei_ch3_12_9.ybn (id 12722)
  184. [ 788063] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@hei_dt1_19_0.ybn.
  185. [ 788078] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  186. [ 788078] [ GTAProcess] ResourcePlacementThr/ Details: Poly 38 edge reference is invalid. It leads to vertex 64943, when there are only 5482 vertices.
  187. [ 788094] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@hei_dt1_19_0.ybn.
  188. [ 788094] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  189. [ 788094] [ GTAProcess] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 65095, when there are only 378 vertices.
  190. [ 788110] [ GTAProcess] MainThrd/ Loaded hi@hei_dt1_19_0.ybn (id 9566)
  191. [ 788110] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@hei_heist_police_dlc.ybn.
  192. [ 788125] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  193. [ 788125] [ GTAProcess] ResourcePlacementThr/ Details: Poly 441 edge reference is invalid. It leads to vertex 7623, when there are only 4208 vertices.
  194. [ 788141] [ GTAProcess] MainThrd/ Loaded hi@hei_heist_police_dlc.ybn (id 9522)
  195. [ 788141] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@hei_sm_16_0.ybn.
  196. [ 788157] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  197. [ 788157] [ GTAProcess] ResourcePlacementThr/ Details: Poly 913 edge reference is invalid. It leads to vertex 65438, when there are only 9977 vertices.
  198. [ 788172] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@hei_sm_16_0.ybn.
  199. [ 788172] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  200. [ 788188] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 63976, when there are only 4326 vertices.
  201. [ 788188] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@hei_sm_16_0.ybn.
  202. [ 788188] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  203. [ 788203] [ GTAProcess] ResourcePlacementThr/ Details: Poly 85 edge reference is invalid. It leads to vertex 4346, when there are only 3695 vertices.
  204. [ 788219] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@hei_sm_16_0.ybn.
  205. [ 788219] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  206. [ 788235] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65007, when there are only 724 vertices.
  207. [ 788282] [ GTAProcess] MainThrd/ Loaded hi@hei_sm_16_0.ybn (id 10163)
  208. [ 788282] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@hw1_12_0.ybn.
  209. [ 788297] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  210. [ 788297] [ GTAProcess] ResourcePlacementThr/ Details: Poly 23 edge reference is invalid. It leads to vertex 65398, when there are only 3991 vertices.
  211. [ 788313] [ GTAProcess] MainThrd/ Loaded hi@hw1_12_0.ybn (id 549)
  212. [ 788313] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@id2_15_0.ybn.
  213. [ 788313] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  214. [ 788328] [ GTAProcess] ResourcePlacementThr/ Details: Poly 175 edge reference is invalid. It leads to vertex 63665, when there are only 8127 vertices.
  215. [ 788344] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@id2_15_0.ybn.
  216. [ 788344] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  217. [ 788360] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 64694, when there are only 1605 vertices.
  218. [ 788360] [ GTAProcess] MainThrd/ Loaded hi@id2_15_0.ybn (id 819)
  219. [ 788360] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@lr_cs4_10_0.ybn.
  220. [ 788375] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  221. [ 788375] [ GTAProcess] ResourcePlacementThr/ Details: Poly 979 edge reference is invalid. It leads to vertex 65380, when there are only 11590 vertices.
  222. [ 788391] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@lr_cs4_10_0.ybn.
  223. [ 788391] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  224. [ 788407] [ GTAProcess] ResourcePlacementThr/ Details: Poly 75 edge reference is invalid. It leads to vertex 64971, when there are only 3822 vertices.
  225. [ 788422] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@lr_cs4_10_0.ybn.
  226. [ 788422] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  227. [ 788438] [ GTAProcess] ResourcePlacementThr/ Details: Poly 65 edge reference is invalid. It leads to vertex 3581, when there are only 3431 vertices.
  228. [ 788438] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@lr_cs4_10_0.ybn.
  229. [ 788438] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  230. [ 788453] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65374, when there are only 2349 vertices.
  231. [ 788453] [ GTAProcess] MainThrd/ Loaded hi@lr_cs4_10_0.ybn (id 12110)
  232. [ 788469] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@lr_sc1_02_0.ybn.
  233. [ 788469] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  234. [ 788485] [ GTAProcess] ResourcePlacementThr/ Details: Poly 178 edge reference is invalid. It leads to vertex 64892, when there are only 11887 vertices.
  235. [ 788485] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@lr_sc1_02_0.ybn.
  236. [ 788500] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  237. [ 788500] [ GTAProcess] ResourcePlacementThr/ Details: Poly 344 edge reference is invalid. It leads to vertex 65183, when there are only 3728 vertices.
  238. [ 788516] [ GTAProcess] MainThrd/ Loaded hi@lr_sc1_02_0.ybn (id 9964)
  239. [ 788516] [ GTAProcess] MainThrd/ Loaded hi@lr_supermod_int.ybn (id 9979)
  240. [ 788516] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@sc1_19_0.ybn.
  241. [ 788532] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  242. [ 788532] [ GTAProcess] ResourcePlacementThr/ Details: Poly 256 edge reference is invalid. It leads to vertex 65059, when there are only 8125 vertices.
  243. [ 788547] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@sc1_19_0.ybn.
  244. [ 788547] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  245. [ 788578] [ GTAProcess] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 64287, when there are only 2829 vertices.
  246. [ 788578] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@sc1_19_0.ybn.
  247. [ 788594] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  248. [ 788594] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 64749, when there are only 1091 vertices.
  249. [ 788594] [ GTAProcess] MainThrd/ Loaded hi@sc1_19_0.ybn (id 231)
  250. [ 788610] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@sc1_19_4.ybn.
  251. [ 788610] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  252. [ 788625] [ GTAProcess] ResourcePlacementThr/ Details: Poly 16 edge reference is invalid. It leads to vertex 65095, when there are only 3866 vertices.
  253. [ 788625] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@sc1_19_4.ybn.
  254. [ 788641] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  255. [ 788641] [ GTAProcess] ResourcePlacementThr/ Details: Poly 17 edge reference is invalid. It leads to vertex 3738, when there are only 2759 vertices.
  256. [ 788641] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@sc1_19_4.ybn.
  257. [ 788657] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  258. [ 788657] [ GTAProcess] ResourcePlacementThr/ Details: Poly 10 edge reference is invalid. It leads to vertex 873, when there are only 865 vertices.
  259. [ 788672] [ GTAProcess] MainThrd/ Loaded hi@sc1_19_4.ybn (id 235)
  260. [ 788672] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@sc1_27_0.ybn.
  261. [ 788688] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  262. [ 788688] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 62004, when there are only 3484 vertices.
  263. [ 788703] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@sc1_27_0.ybn.
  264. [ 788703] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  265. [ 788703] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 206, when there are only 133 vertices.
  266. [ 788719] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@sc1_27_0.ybn.
  267. [ 788735] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  268. [ 788735] [ GTAProcess] ResourcePlacementThr/ Details: Poly 2298 edge reference is invalid. It leads to vertex 65148, when there are only 11853 vertices.
  269. [ 788750] [ GTAProcess] MainThrd/ Loaded hi@sc1_27_0.ybn (id 260)
  270. [ 788750] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@sc1_33_0.ybn.
  271. [ 788766] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  272. [ 788766] [ GTAProcess] ResourcePlacementThr/ Details: Poly 1599 edge reference is invalid. It leads to vertex 65507, when there are only 12364 vertices.
  273. [ 788782] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@sc1_33_0.ybn.
  274. [ 788782] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  275. [ 788782] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65433, when there are only 282 vertices.
  276. [ 788797] [ GTAProcess] MainThrd/ Loaded hi@sc1_33_0.ybn (id 280)
  277. [ 788797] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@sm_16_0.ybn.
  278. [ 788813] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  279. [ 788813] [ GTAProcess] ResourcePlacementThr/ Details: Poly 913 edge reference is invalid. It leads to vertex 65438, when there are only 9977 vertices.
  280. [ 788828] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@sm_16_0.ybn.
  281. [ 788828] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  282. [ 788844] [ GTAProcess] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 4636, when there are only 4200 vertices.
  283. [ 788844] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@sm_16_0.ybn.
  284. [ 788860] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  285. [ 788860] [ GTAProcess] ResourcePlacementThr/ Details: Poly 85 edge reference is invalid. It leads to vertex 4346, when there are only 3695 vertices.
  286. [ 788875] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@sm_16_0.ybn.
  287. [ 788907] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  288. [ 788922] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65007, when there are only 724 vertices.
  289. [ 788922] [ GTAProcess] MainThrd/ Loaded hi@sm_16_0.ybn (id 1753)
  290. [ 788938] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@vagos_gang.ybn.
  291. [ 788938] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  292. [ 788938] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 18327, when there are only 7683 vertices.
  293. [ 788953] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@vagos_gang.ybn.
  294. [ 788953] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  295. [ 788969] [ GTAProcess] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65460, when there are only 46 vertices.
  296. [ 788969] [ GTAProcess] MainThrd/ Loaded hi@vagos_gang.ybn (id 12723)
  297. [ 788985] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hw1_12_0.ybn.
  298. [ 788985] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  299. [ 789000] [ GTAProcess] ResourcePlacementThr/ Details: Poly 1725 edge reference is invalid. It leads to vertex 65222, when there are only 1259 vertices.
  300. [ 789000] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hw1_12_0.ybn.
  301. [ 789000] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  302. [ 789016] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65534, when there are only 963 vertices.
  303. [ 789016] [ GTAProcess] MainThrd/ Loaded hw1_12_0.ybn (id 550)
  304. [ 789032] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset id2_15_0.ybn.
  305. [ 789032] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  306. [ 789047] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 8312, when there are only 3028 vertices.
  307. [ 789063] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset id2_15_0.ybn.
  308. [ 789063] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  309. [ 789063] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 108, when there are only 73 vertices.
  310. [ 789078] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset id2_15_0.ybn.
  311. [ 789078] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  312. [ 789094] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 64477, when there are only 1412 vertices.
  313. [ 789094] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset id2_15_0.ybn.
  314. [ 789110] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  315. [ 789110] [ GTAProcess] ResourcePlacementThr/ Details: Poly 16 edge reference is invalid. It leads to vertex 112, when there are only 76 vertices.
  316. [ 789125] [ GTAProcess] MainThrd/ Loaded id2_15_0.ybn (id 820)
  317. [ 789125] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset int_hospb.ybn.
  318. [ 789141] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  319. [ 789141] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 62996, when there are only 2648 vertices.
  320. [ 789141] [ GTAProcess] MainThrd/ Loaded int_hospb.ybn (id 12724)
  321. [ 789157] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset int_sheriff.ybn.
  322. [ 789157] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  323. [ 789172] [ GTAProcess] ResourcePlacementThr/ Details: Poly 133 edge reference is invalid. It leads to vertex 64015, when there are only 12850 vertices.
  324. [ 789172] [ GTAProcess] MainThrd/ Loaded int_sheriff.ybn (id 12725)
  325. [ 789172] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset int_taxi.ybn.
  326. [ 789188] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  327. [ 789188] [ GTAProcess] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 44, when there are only 28 vertices.
  328. [ 789203] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset int_taxi.ybn.
  329. [ 789219] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  330. [ 789235] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 62643, when there are only 3543 vertices.
  331. [ 789235] [ GTAProcess] MainThrd/ Loaded int_taxi.ybn (id 12726)
  332. [ 789250] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset lr_cs4_10_1.ybn.
  333. [ 789250] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  334. [ 789266] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 64599, when there are only 2544 vertices.
  335. [ 789266] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset lr_cs4_10_1.ybn.
  336. [ 789266] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  337. [ 789282] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 4180, when there are only 2400 vertices.
  338. [ 789282] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset lr_cs4_10_1.ybn.
  339. [ 789297] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  340. [ 789297] [ GTAProcess] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65530, when there are only 39 vertices.
  341. [ 789313] [ GTAProcess] MainThrd/ Loaded lr_cs4_10_1.ybn (id 12112)
  342. [ 789313] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset lr_cs6_04_1.ybn.
  343. [ 789313] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  344. [ 789328] [ GTAProcess] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 65522, when there are only 134 vertices.
  345. [ 789328] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset lr_cs6_04_1.ybn.
  346. [ 789344] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  347. [ 789344] [ GTAProcess] ResourcePlacementThr/ Details: Poly 184 edge reference is invalid. It leads to vertex 64071, when there are only 6531 vertices.
  348. [ 789360] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset lr_cs6_04_1.ybn.
  349. [ 789375] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  350. [ 789375] [ GTAProcess] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65413, when there are only 570 vertices.
  351. [ 789375] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset lr_cs6_04_1.ybn.
  352. [ 789391] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  353. [ 789391] [ GTAProcess] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 64346, when there are only 4003 vertices.
  354. [ 789407] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset lr_cs6_04_1.ybn.
  355. [ 789407] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  356. [ 789407] [ GTAProcess] ResourcePlacementThr/ Details: Poly 28 edge reference is invalid. It leads to vertex 65439, when there are only 86 vertices.
  357. [ 789422] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset lr_cs6_04_1.ybn.
  358. [ 789422] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  359. [ 789438] [ GTAProcess] ResourcePlacementThr/ Details: Poly 16 edge reference is invalid. It leads to vertex 276, when there are only 172 vertices.
  360. [ 789438] [ GTAProcess] MainThrd/ Loaded lr_cs6_04_1.ybn (id 12180)
  361. [ 789453] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset lr_sc1_02_0.ybn.
  362. [ 789453] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  363. [ 789453] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 69, when there are only 54 vertices.
  364. [ 789469] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset lr_sc1_02_0.ybn.
  365. [ 789469] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  366. [ 789485] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 64527, when there are only 1401 vertices.
  367. [ 789485] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset lr_sc1_02_0.ybn.
  368. [ 789500] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  369. [ 789500] [ GTAProcess] ResourcePlacementThr/ Details: Poly 18 edge reference is invalid. It leads to vertex 63009, when there are only 1952 vertices.
  370. [ 789516] [ GTAProcess] MainThrd/ Loaded lr_sc1_02_0.ybn (id 9965)
  371. [ 789516] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset lr_supermod_int.ybn.
  372. [ 789563] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  373. [ 789563] [ GTAProcess] ResourcePlacementThr/ Details: Poly 9 edge reference is invalid. It leads to vertex 65427, when there are only 974 vertices.
  374. [ 789578] [ GTAProcess] MainThrd/ Loaded lr_supermod_int.ybn (id 9980)
  375. [ 789578] [ GTAProcess] MainThrd/ Loaded ma@hei_ch3_12_0.ybn (id 12727)
  376. [ 789594] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset po1_02_0.ybn.
  377. [ 789594] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  378. [ 789610] [ GTAProcess] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 63, when there are only 32 vertices.
  379. [ 789610] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset po1_02_0.ybn.
  380. [ 789625] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  381. [ 789625] [ GTAProcess] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 3946, when there are only 3818 vertices.
  382. [ 789625] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset po1_02_0.ybn.
  383. [ 789641] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  384. [ 789641] [ GTAProcess] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65526, when there are only 2076 vertices.
  385. [ 789657] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset po1_02_0.ybn.
  386. [ 789657] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  387. [ 789672] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65492, when there are only 55 vertices.
  388. [ 789672] [ GTAProcess] MainThrd/ Loaded po1_02_0.ybn (id 1172)
  389. [ 789688] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset sc1_19_0.ybn.
  390. [ 789688] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  391. [ 789703] [ GTAProcess] ResourcePlacementThr/ Details: Poly 381 edge reference is invalid. It leads to vertex 65358, when there are only 6379 vertices.
  392. [ 789703] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset sc1_19_0.ybn.
  393. [ 789719] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  394. [ 789719] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65066, when there are only 1955 vertices.
  395. [ 789719] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset sc1_19_0.ybn.
  396. [ 789735] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  397. [ 789735] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 64451, when there are only 2066 vertices.
  398. [ 789750] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset sc1_19_0.ybn.
  399. [ 789750] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  400. [ 789766] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65179, when there are only 258 vertices.
  401. [ 789766] [ GTAProcess] MainThrd/ Loaded sc1_19_0.ybn (id 238)
  402. [ 789782] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset sc1_21_0.ybn.
  403. [ 789782] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  404. [ 789797] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 243, when there are only 173 vertices.
  405. [ 789797] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset sc1_21_0.ybn.
  406. [ 789797] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  407. [ 789813] [ GTAProcess] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 63566, when there are only 2755 vertices.
  408. [ 789813] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset sc1_21_0.ybn.
  409. [ 789828] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  410. [ 789828] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 3227, when there are only 1827 vertices.
  411. [ 789844] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset sc1_21_0.ybn.
  412. [ 789860] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  413. [ 789875] [ GTAProcess] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 2279, when there are only 2021 vertices.
  414. [ 789875] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset sc1_21_0.ybn.
  415. [ 789875] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  416. [ 789891] [ GTAProcess] ResourcePlacementThr/ Details: Poly 9 edge reference is invalid. It leads to vertex 44, when there are only 44 vertices.
  417. [ 789891] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset sc1_21_0.ybn.
  418. [ 789907] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  419. [ 789907] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65415, when there are only 106 vertices.
  420. [ 789922] [ GTAProcess] MainThrd/ Loaded sc1_21_0.ybn (id 247)
  421. [ 789922] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset sc1_27_0.ybn.
  422. [ 789938] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  423. [ 789938] [ GTAProcess] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 2851, when there are only 2443 vertices.
  424. [ 789953] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset sc1_27_0.ybn.
  425. [ 789953] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  426. [ 789953] [ GTAProcess] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65381, when there are only 1905 vertices.
  427. [ 789969] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset sc1_27_0.ybn.
  428. [ 789969] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  429. [ 789985] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65162, when there are only 1327 vertices.
  430. [ 789985] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset sc1_27_0.ybn.
  431. [ 790000] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  432. [ 790016] [ GTAProcess] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65237, when there are only 348 vertices.
  433. [ 790016] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset sc1_27_0.ybn.
  434. [ 790032] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  435. [ 790032] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 62004, when there are only 3484 vertices.
  436. [ 790047] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset sc1_27_0.ybn.
  437. [ 790047] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  438. [ 790063] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 206, when there are only 133 vertices.
  439. [ 790063] [ GTAProcess] MainThrd/ Loaded sc1_27_0.ybn (id 262)
  440. [ 790063] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset sc1_33_0.ybn.
  441. [ 790078] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  442. [ 790078] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65121, when there are only 5269 vertices.
  443. [ 790094] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset sc1_33_0.ybn.
  444. [ 790094] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  445. [ 790110] [ GTAProcess] ResourcePlacementThr/ Details: Poly 433 edge reference is invalid. It leads to vertex 1698, when there are only 1457 vertices.
  446. [ 790110] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset sc1_33_0.ybn.
  447. [ 790125] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  448. [ 790125] [ GTAProcess] ResourcePlacementThr/ Details: Poly 104 edge reference is invalid. It leads to vertex 1599, when there are only 1460 vertices.
  449. [ 790125] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset sc1_33_0.ybn.
  450. [ 790141] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  451. [ 790141] [ GTAProcess] ResourcePlacementThr/ Details: Poly 621 edge reference is invalid. It leads to vertex 65535, when there are only 1823 vertices.
  452. [ 790157] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset sc1_33_0.ybn.
  453. [ 790157] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  454. [ 790172] [ GTAProcess] ResourcePlacementThr/ Details: Poly 2438 edge reference is invalid. It leads to vertex 65401, when there are only 2008 vertices.
  455. [ 790172] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset sc1_33_0.ybn.
  456. [ 790188] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  457. [ 790188] [ GTAProcess] ResourcePlacementThr/ Details: Poly 373 edge reference is invalid. It leads to vertex 65534, when there are only 1723 vertices.
  458. [ 790188] [ GTAProcess] MainThrd/ Loaded sc1_33_0.ybn (id 282)
  459. [ 790203] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset slb2k11_court_libary.ybn.
  460. [ 790219] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  461. [ 790219] [ GTAProcess] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65056, when there are only 845 vertices.
  462. [ 790235] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset slb2k11_court_libary.ybn.
  463. [ 790282] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  464. [ 790282] [ GTAProcess] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65471, when there are only 280 vertices.
  465. [ 790297] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset slb2k11_court_libary.ybn.
  466. [ 790297] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  467. [ 790313] [ GTAProcess] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65517, when there are only 96 vertices.
  468. [ 790313] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset slb2k11_court_libary.ybn.
  469. [ 790328] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  470. [ 790328] [ GTAProcess] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 390, when there are only 311 vertices.
  471. [ 790328] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset slb2k11_court_libary.ybn.
  472. [ 790344] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  473. [ 790344] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65526, when there are only 16 vertices.
  474. [ 790360] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset slb2k11_court_libary.ybn.
  475. [ 790360] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  476. [ 790360] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 2613, when there are only 1421 vertices.
  477. [ 790375] [ GTAProcess] MainThrd/ Loaded slb2k11_court_libary.ybn (id 12728)
  478. [ 790375] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset slb2k11_sandymedical_col.ybn.
  479. [ 790391] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  480. [ 790391] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 63753, when there are only 962 vertices.
  481. [ 790407] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset slb2k11_sandymedical_col.ybn.
  482. [ 790422] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  483. [ 790422] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 64877, when there are only 800 vertices.
  484. [ 790438] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset slb2k11_sandymedical_col.ybn.
  485. [ 790438] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  486. [ 790438] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 2334, when there are only 1133 vertices.
  487. [ 790453] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset slb2k11_sandymedical_col.ybn.
  488. [ 790453] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  489. [ 790469] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65178, when there are only 440 vertices.
  490. [ 790469] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset slb2k11_sandymedical_col.ybn.
  491. [ 790485] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  492. [ 790485] [ GTAProcess] ResourcePlacementThr/ Details: Poly 25 edge reference is invalid. It leads to vertex 3226, when there are only 3200 vertices.
  493. [ 790500] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset slb2k11_sandymedical_col.ybn.
  494. [ 790500] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  495. [ 790500] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65507, when there are only 32 vertices.
  496. [ 790516] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset slb2k11_sandymedical_col.ybn.
  497. [ 790516] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  498. [ 790532] [ GTAProcess] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 923, when there are only 604 vertices.
  499. [ 790532] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset slb2k11_sandymedical_col.ybn.
  500. [ 790532] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  501. [ 790547] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 289, when there are only 166 vertices.
  502. [ 790547] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset slb2k11_sandymedical_col.ybn.
  503. [ 790578] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  504. [ 790578] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 289, when there are only 166 vertices.
  505. [ 790594] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset slb2k11_sandymedical_col.ybn.
  506. [ 790594] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  507. [ 790610] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 215, when there are only 166 vertices.
  508. [ 790610] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset slb2k11_sandymedical_col.ybn.
  509. [ 790610] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  510. [ 790625] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65346, when there are only 608 vertices.
  511. [ 790625] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset slb2k11_sandymedical_col.ybn.
  512. [ 790641] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  513. [ 790641] [ GTAProcess] ResourcePlacementThr/ Details: Poly 10 edge reference is invalid. It leads to vertex 65532, when there are only 208 vertices.
  514. [ 790641] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset slb2k11_sandymedical_col.ybn.
  515. [ 790657] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  516. [ 790657] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 22677, when there are only 12976 vertices.
  517. [ 790672] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset slb2k11_sandymedical_col.ybn.
  518. [ 790672] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  519. [ 790672] [ GTAProcess] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 923, when there are only 604 vertices.
  520. [ 790688] [ GTAProcess] MainThrd/ Loaded slb2k11_sandymedical_col.ybn (id 12729)
  521. [ 790688] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset slb2k11_sheiff_col.ybn.
  522. [ 790703] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  523. [ 790703] [ GTAProcess] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65461, when there are only 210 vertices.
  524. [ 790719] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset slb2k11_sheiff_col.ybn.
  525. [ 790719] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  526. [ 790735] [ GTAProcess] ResourcePlacementThr/ Details: Poly 79 edge reference is invalid. It leads to vertex 624, when there are only 449 vertices.
  527. [ 790750] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset slb2k11_sheiff_col.ybn.
  528. [ 790750] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  529. [ 790750] [ GTAProcess] ResourcePlacementThr/ Details: Poly 6 edge reference is invalid. It leads to vertex 6371, when there are only 4413 vertices.
  530. [ 790766] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset slb2k11_sheiff_col.ybn.
  531. [ 790766] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  532. [ 790782] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65453, when there are only 149 vertices.
  533. [ 790782] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset slb2k11_sheiff_col.ybn.
  534. [ 790797] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  535. [ 790797] [ GTAProcess] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 62, when there are only 61 vertices.
  536. [ 790797] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset slb2k11_sheiff_col.ybn.
  537. [ 790813] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  538. [ 790813] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65526, when there are only 348 vertices.
  539. [ 790828] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset slb2k11_sheiff_col.ybn.
  540. [ 790828] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  541. [ 790844] [ GTAProcess] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 15819, when there are only 6769 vertices.
  542. [ 790844] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset slb2k11_sheiff_col.ybn.
  543. [ 790860] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  544. [ 790860] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 3245, when there are only 1358 vertices.
  545. [ 790875] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset slb2k11_sheiff_col.ybn.
  546. [ 790907] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  547. [ 790938] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 431, when there are only 413 vertices.
  548. [ 790938] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset slb2k11_sheiff_col.ybn.
  549. [ 790953] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  550. [ 790953] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 46, when there are only 24 vertices.
  551. [ 790969] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset slb2k11_sheiff_col.ybn.
  552. [ 790969] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  553. [ 790969] [ GTAProcess] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 101, when there are only 69 vertices.
  554. [ 790985] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset slb2k11_sheiff_col.ybn.
  555. [ 791000] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  556. [ 791000] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65495, when there are only 63 vertices.
  557. [ 791016] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset slb2k11_sheiff_col.ybn.
  558. [ 791016] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  559. [ 791032] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65414, when there are only 360 vertices.
  560. [ 791032] [ GTAProcess] MainThrd/ Loaded slb2k11_sheiff_col.ybn (id 12730)
  561. [ 791063] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset sm_16_0.ybn.
  562. [ 791063] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  563. [ 791078] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65524, when there are only 817 vertices.
  564. [ 791078] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset sm_16_0.ybn.
  565. [ 791094] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  566. [ 791094] [ GTAProcess] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 64318, when there are only 3110 vertices.
  567. [ 791110] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset sm_16_0.ybn.
  568. [ 791110] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  569. [ 791125] [ GTAProcess] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 24, when there are only 24 vertices.
  570. [ 791141] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset sm_16_0.ybn.
  571. [ 791141] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  572. [ 791157] [ GTAProcess] ResourcePlacementThr/ Details: Poly 9 edge reference is invalid. It leads to vertex 61, when there are only 38 vertices.
  573. [ 791157] [ GTAProcess] MainThrd/ Loaded sm_16_0.ybn (id 1755)
  574. [ 791172] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_gabz_pillbox.ybn.
  575. [ 791172] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  576. [ 791188] [ GTAProcess] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65511, when there are only 188 vertices.
  577. [ 791188] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_gabz_pillbox.ybn.
  578. [ 791203] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  579. [ 791219] [ GTAProcess] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 65524, when there are only 160 vertices.
  580. [ 791235] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_gabz_pillbox.ybn.
  581. [ 791250] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  582. [ 791250] [ GTAProcess] ResourcePlacementThr/ Details: Poly 15 edge reference is invalid. It leads to vertex 65494, when there are only 156 vertices.
  583. [ 791266] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_gabz_pillbox.ybn.
  584. [ 791266] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  585. [ 791282] [ GTAProcess] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65527, when there are only 132 vertices.
  586. [ 791282] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_gabz_pillbox.ybn.
  587. [ 791297] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  588. [ 791297] [ GTAProcess] ResourcePlacementThr/ Details: Poly 10 edge reference is invalid. It leads to vertex 65510, when there are only 90 vertices.
  589. [ 791313] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_gabz_pillbox.ybn.
  590. [ 791313] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  591. [ 791328] [ GTAProcess] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 94, when there are only 78 vertices.
  592. [ 791328] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_gabz_pillbox.ybn.
  593. [ 791328] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  594. [ 791344] [ GTAProcess] ResourcePlacementThr/ Details: Poly 9 edge reference is invalid. It leads to vertex 65485, when there are only 214 vertices.
  595. [ 791344] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_gabz_pillbox.ybn.
  596. [ 791360] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  597. [ 791375] [ GTAProcess] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65528, when there are only 90 vertices.
  598. [ 791375] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_gabz_pillbox.ybn.
  599. [ 791391] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  600. [ 791391] [ GTAProcess] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 52 vertices.
  601. [ 791391] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_gabz_pillbox.ybn.
  602. [ 791407] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  603. [ 791407] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65503, when there are only 80 vertices.
  604. [ 791422] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_gabz_pillbox.ybn.
  605. [ 791422] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  606. [ 791422] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65502, when there are only 80 vertices.
  607. [ 791438] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_gabz_pillbox.ybn.
  608. [ 791438] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  609. [ 791453] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65493, when there are only 80 vertices.
  610. [ 791453] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_gabz_pillbox.ybn.
  611. [ 791469] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  612. [ 791469] [ GTAProcess] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 131, when there are only 80 vertices.
  613. [ 791469] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_gabz_pillbox.ybn.
  614. [ 791485] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  615. [ 791485] [ GTAProcess] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 65515, when there are only 362 vertices.
  616. [ 791500] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_gabz_pillbox.ybn.
  617. [ 791500] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  618. [ 791516] [ GTAProcess] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65530, when there are only 80 vertices.
  619. [ 791516] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_gabz_pillbox.ybn.
  620. [ 791563] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  621. [ 791578] [ GTAProcess] ResourcePlacementThr/ Details: Poly 8 edge reference is invalid. It leads to vertex 65533, when there are only 68 vertices.
  622. [ 791578] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_gabz_pillbox.ybn.
  623. [ 791594] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  624. [ 791594] [ GTAProcess] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 157, when there are only 122 vertices.
  625. [ 791610] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_gabz_pillbox.ybn.
  626. [ 791625] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  627. [ 791625] [ GTAProcess] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 107, when there are only 88 vertices.
  628. [ 791641] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_gabz_pillbox.ybn.
  629. [ 791641] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  630. [ 791657] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65513, when there are only 122 vertices.
  631. [ 791657] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_gabz_pillbox.ybn.
  632. [ 791672] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  633. [ 791688] [ GTAProcess] ResourcePlacementThr/ Details: Poly 6 edge reference is invalid. It leads to vertex 110, when there are only 80 vertices.
  634. [ 791703] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_gabz_pillbox.ybn.
  635. [ 791703] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  636. [ 791719] [ GTAProcess] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 76, when there are only 66 vertices.
  637. [ 791719] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_gabz_pillbox.ybn.
  638. [ 791735] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  639. [ 791735] [ GTAProcess] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 86, when there are only 80 vertices.
  640. [ 791750] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_gabz_pillbox.ybn.
  641. [ 791766] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  642. [ 791766] [ GTAProcess] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 103, when there are only 80 vertices.
  643. [ 791782] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_gabz_pillbox.ybn.
  644. [ 791797] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  645. [ 791813] [ GTAProcess] ResourcePlacementThr/ Details: Poly 30 edge reference is invalid. It leads to vertex 475, when there are only 408 vertices.
  646. [ 791813] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_gabz_pillbox.ybn.
  647. [ 791828] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  648. [ 791828] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65506, when there are only 66 vertices.
  649. [ 791828] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_gabz_pillbox.ybn.
  650. [ 791844] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  651. [ 791844] [ GTAProcess] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65494, when there are only 66 vertices.
  652. [ 791860] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_gabz_pillbox.ybn.
  653. [ 791860] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  654. [ 791875] [ GTAProcess] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 179, when there are only 110 vertices.
  655. [ 791891] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_gabz_pillbox.ybn.
  656. [ 791891] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  657. [ 791907] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65530, when there are only 66 vertices.
  658. [ 791907] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_gabz_pillbox.ybn.
  659. [ 791907] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  660. [ 791922] [ GTAProcess] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 80, when there are only 66 vertices.
  661. [ 791938] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_gabz_pillbox.ybn.
  662. [ 791953] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  663. [ 791953] [ GTAProcess] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 135, when there are only 110 vertices.
  664. [ 791953] [ GTAProcess] MainThrd/ Loaded v_gabz_pillbox.ybn (id 12731)
  665. [ 791969] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_ranch.ybn.
  666. [ 791969] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  667. [ 791985] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 517, when there are only 433 vertices.
  668. [ 792000] [ GTAProcess] MainThrd/ Loaded v_ranch.ybn (id 8579)
  669. [ 792000] [ GTAProcess] MainThrd/ Loaded v_sheriff.ybn (id 8562)
  670. [ 792000] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_sheriff2.ybn.
  671. [ 792016] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  672. [ 792016] [ GTAProcess] ResourcePlacementThr/ Details: Poly 26 edge reference is invalid. It leads to vertex 616, when there are only 616 vertices.
  673. [ 792032] [ GTAProcess] MainThrd/ Loaded v_sheriff2.ybn (id 8563)
  674. [ 792047] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_sheriff_hp.ybn.
  675. [ 792047] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  676. [ 792063] [ GTAProcess] ResourcePlacementThr/ Details: Poly 16 edge reference is invalid. It leads to vertex 65329, when there are only 4196 vertices.
  677. [ 792063] [ GTAProcess] MainThrd/ Loaded v_sheriff_hp.ybn (id 12732)
  678. [ 792094] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset vagos_gang.ybn.
  679. [ 792125] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  680. [ 792141] [ GTAProcess] ResourcePlacementThr/ Details: Poly 11 edge reference is invalid. It leads to vertex 65452, when there are only 2715 vertices.
  681. [ 792141] [ GTAProcess] MainThrd/ Loaded vagos_gang.ybn (id 12733)
  682. [ 792141] [ GTAProcess] MainThrd/ Skipped vb_34_2.ybn - it's cached! (id 1935)
  683. [ 792157] [ GTAProcess] MainThrd/ Loaded vw_casino_billboard_1.ybn (id 12734)
  684. [ 792157] [ GTAProcess] MainThrd/ Loaded vw_casino_billboard_2.ybn (id 12735)
  685. [ 792172] [ GTAProcess] MainThrd/ Loaded vw_casino_billboard_3.ybn (id 12736)
  686. [ 792172] [ GTAProcess] MainThrd/ Loaded vw_casino_billboard_4.ybn (id 12737)
  687. [ 792188] [ GTAProcess] MainThrd/ Loaded vw_casino_billboard_5.ybn (id 12738)
  688. [ 792188] [ GTAProcess] MainThrd/ Loaded vw_ch3_additions_0.ybn (id 12739)
  689. [ 792203] [ GTAProcess] MainThrd/ Loaded vw_ch3_additions_1.ybn (id 12740)
  690. [ 792203] [ GTAProcess] MainThrd/ Loaded vw_ch3_additions_2.ybn (id 12741)
  691. [ 792203] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset warehouse_one_ballas_gang.ybn.
  692. [ 792219] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  693. [ 792219] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65520, when there are only 88 vertices.
  694. [ 792235] [ GTAProcess] MainThrd/ Loaded warehouse_one_ballas_gang.ybn (id 12742)
  695. [ 792250] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset warehouse_two_ballas_gang.ybn.
  696. [ 792266] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  697. [ 792266] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 124, when there are only 116 vertices.
  698. [ 792282] [ GTAProcess] MainThrd/ Loaded warehouse_two_ballas_gang.ybn (id 12743)
  699. [ 796625] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Done running INIT_SESSION init functions!
  700. [ 796828] [ GTAProcess] MainThrd/ Triggering OnGameFinalizeLoad
  701. [ 796844] [ GTAProcess] MainThrd/ CommerceManagerStub::m_39
  702. [ 796844] [ GTAProcess] MainThrd/ TaskManagerStub::CreateTask
  703. [ 796891] [ GTAProcess] MainThrd/ dlc mounts: 132
  704. [ 796891] [ GTAProcess] MainThrd/ HostState transitioning from HS_HOSTED to HS_LOADED
  705. [ 796907] [ GTAProcess] MainThrd/ HostState transitioning from HS_LOADED to HS_START_HOSTING
  706. [ 797000] [ GTAProcess] MainThrd/ HostState transitioning from HS_START_HOSTING to HS_HOSTING
  707. [ 797000] [ GTAProcess] MainThrd/ wrap session key
  708. [ 797016] [ GTAProcess] MainThrd/ HostState transitioning from HS_HOSTING to HS_HOSTING_NET_GAME
  709. [ 797141] [ GTAProcess] MainThrd/ Assigning physical player index for the local player.
  710. [ 797141] [ GTAProcess] RageNetTcpWorker/ EndpointMapper::HandleRequest: POST /gta5/11/gameservices/SaveMigration.asmx/GetSourcePlatforms
  711. [ 797188] [ GTAProcess] RageNetTcpWorker/ EndpointMapper::HandleRequest: POST /gta5/11/gameservices/Telemetry.asmx/SubmitCompressed
  712. [ 797203] [ GTAProcess] RageNetTcpWorker/ EndpointMapper::HandleRequest: GET /cloud/11/cloudservices/titles/gta5/pcros/legal/version/version_num.xml
  713. [ 797219] [ GTAProcess] RageNetTcpWorker/ EndpointMapper::HandleRequest: POST /gta5/11/gameservices/entitlements.asmx/GetEntitlements
  714. [ 797235] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset lr_supermod_int.ybn.
  715. [ 797250] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  716. [ 797250] [ GTAProcess] ResourcePlacementThr/ Details: Poly 9 edge reference is invalid. It leads to vertex 65427, when there are only 974 vertices.
  717. [ 797250] [ GTAProcess] RageNetTcpWorker/ EndpointMapper::HandleRequest: GET /cloud/11/cloudservices/members/sc/1272461619/secure/gta5/0x1a098062.xml
  718. [ 797266] [ GTAProcess] RageNetTcpWorker/ EndpointMapper::HandleRequest: GET /cloud/11/cloudservices/members/sc/1272461619/secure/gta5/bgscripts/bg_ng.rpf
  719. [ 797516] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hei_heist_police_dlc.ybn.
  720. [ 797532] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  721. [ 797547] [ GTAProcess] ResourcePlacementThr/ Details: Poly 115 edge reference is invalid. It leads to vertex 65224, when there are only 502 vertices.
  722. [ 797547] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hei_heist_police_dlc.ybn.
  723. [ 797547] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  724. [ 797563] [ GTAProcess] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 59086, when there are only 16148 vertices.
  725. [ 797578] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hei_heist_police_dlc.ybn.
  726. [ 797594] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  727. [ 797594] [ GTAProcess] ResourcePlacementThr/ Details: Poly 586 edge reference is invalid. It leads to vertex 3145, when there are only 2527 vertices.
  728. [ 797641] [ GTAProcess] RageNetTcpWorker/ EndpointMapper::HandleRequest: GET /cloud/11/cloudservices/titles/gta5/pcros/0x1a098062.json
  729. [ 797641] [ GTAProcess] RageNetTcpWorker/ EndpointMapper::HandleRequest: GET /cloud/11/cloudservices/titles/gta5/pcros/bgscripts/bg_ng_1604_0.rpf
  730. [ 797844] [ GTAProcess] MainThrd/ HostState transitioning from HS_HOSTING_NET_GAME to HS_HOSTED
  731. [ 797907] [ GTAProcess] MainThrd/ Creating script environments for pixel_logs
  732. [ 797922] [ GTAProcess] RageNetTcpWorker/ EndpointMapper::HandleRequest: GET /cloud/11/cloudservices/titles/gta5/pcros/0x1a098062.json
  733. [ 797938] [ GTAProcess] MainThrd/ Still executing script initialization routines...
  734. [ 797953] [ GTAProcess] MainThrd/ Creating script environments for paradise_animations
  735. [ 797969] [ GTAProcess] RageNetTcpWorker/ EndpointMapper::HandleRequest: GET /cloud/11/cloudservices/titles/gta5/pcros/bgscripts/bg_ng_1604_0.rpf
  736. [ 797985] [ GTAProcess] MainThrd/ Still executing script initialization routines...
  737. [ 798016] [ GTAProcess] MainThrd/ Creating script environments for mythic_notify
  738. [ 798032] [ GTAProcess] RageNetTcpWorker/ EndpointMapper::HandleRequest: POST /gta5/11/gameservices/matchmaking.asmx/Advertise
  739. [ 798047] [ GTAProcess] MainThrd/ Still executing script initialization routines...
  740. [ 798094] [ GTAProcess] MainThrd/ Creating script environments for rgz_menu
  741. [ 798125] [ GTAProcess] MainThrd/ Still executing script initialization routines...
  742. [ 798157] [ GTAProcess] MainThrd/ Creating script environments for essentialmode
  743. [ 798188] [ GTAProcess] MainThrd/ Still executing script initialization routines...
  744. [ 798219] [ GTAProcess] MainThrd/ Creating script environments for async
  745. [ 798250] [ GTAProcess] MainThrd/ Still executing script initialization routines...
  746. [ 798266] [ GTAProcess] MainThrd/ Creating script environments for es_extended
  747. [ 798282] [ GTAProcess] RageNetTcpWorker/ advertise: ticket=YWFhYWFhYWFhYWFhYWFhYWFhYWFhYWFhYWFhYWFhYWFhYWFhYWFhYWFhYWFhYWFhYWFhYWFhYWFhYWFhYWFhYWFhYWFhYWFhYWFhYWFhYWFhYWFhYWFhYWFhYWFhYWFhYWFhYWFhYWFhYWFhYWFhYWFhYWFhYWFhYWFhYWFhYWFhYWFhYWFhYWFhYWFhYWFhYWFh&numSlots=32&availableSlots=31&attrsJson=%7b%22GAME_MODE%22%3a0%2c%22MMATTR_DISCRIMINATOR%22%3a-1211185822%2c%22MMATTR_MM_GROUP_1%22%3a0%2c%22MMATTR_MM_GROUP_2%22%3a0%2c%22MMATTR_AIM_TYPE%22%3a6%2c%22MMATTR_REGION%22%3a0%2c%22MMATTR_ACTIVITY_TYPE%22%3a0%2c%22MMATTR_ACTIVITY_ID%22%3a0%2c%22MMATTR_ACTIVITY_PLAYERS%22%3a0%2c%22Data%22%3a%22wKj%2bChoQwKj%2bChoQwKj%2bChoQAAAAAAAAAAAE10%2fL4AAAAAIAAAAAKVArTAAAAAA%3d%22%7d
  748. [ 798313] [ GTAProcess] MainThrd/ Still executing script initialization routines...
  749. [ 798375] [ GTAProcess] MainThrd/ Creating script environments for esx_menu_dialog
  750. [ 798391] [ GTAProcess] MainThrd/ Still executing script initialization routines...
  751. [ 798438] [ GTAProcess] MainThrd/ Creating script environments for VisualSettings
  752. [ 798469] [ GTAProcess] MainThrd/ Still executing script initialization routines...
  753. [ 798485] [ GTAProcess] MainThrd/ Creating script environments for paradise_narration
  754. [ 798485] [ GTAProcess] RageNetTcpWorker/ EndpointMapper::HandleRequest: GET /cloud/11/cloudservices/titles/gta5/pcros/0x1a098062.json
  755. [ 798500] [ GTAProcess] MainThrd/ Still executing script initialization routines...
  756. [ 798532] [ GTAProcess] MainThrd/ Creating script environments for mythic_progbar
  757. [ 798532] [ GTAProcess] RageNetTcpWorker/ EndpointMapper::HandleRequest: GET /cloud/11/cloudservices/titles/gta5/pcros/bgscripts/bg_ng_1604_0.rpf
  758. [ 798563] [ GTAProcess] MainThrd/ Still executing script initialization routines...
  759. [ 798578] [ GTAProcess] MainThrd/ Creating script environments for paradise_doj
  760. [ 798610] [ GTAProcess] MainThrd/ Still executing script initialization routines...
  761. [ 798625] [ GTAProcess] MainThrd/ Creating script environments for esx_policejob
  762. [ 798657] [ GTAProcess] MainThrd/ Still executing script initialization routines...
  763. [ 798688] [ GTAProcess] MainThrd/ Creating script environments for paradise_lockpick
  764. [ 798719] [ GTAProcess] MainThrd/ Still executing script initialization routines...
  765. [ 798766] [ GTAProcess] MainThrd/ Creating script environments for instance
  766. [ 798782] [ GTAProcess] MainThrd/ Still executing script initialization routines...
  767. [ 798797] [ GTAProcess] MainThrd/ Creating script environments for esx_property
  768. [ 798813] [ GTAProcess] MainThrd/ Still executing script initialization routines...
  769. [ 798844] [ GTAProcess] MainThrd/ Creating script environments for paradise_loadingscreen
  770. [ 798875] [ GTAProcess] MainThrd/ Still executing script initialization routines...
  771. [ 798891] [ GTAProcess] MainThrd/ Creating script environments for 911
  772. [ 798922] [ GTAProcess] MainThrd/ Still executing script initialization routines...
  773. [ 798938] [ GTAProcess] RageNetTcpWorker/ EndpointMapper::HandleRequest: GET /cloud/11/cloudservices/titles/gta5/pcros/0x1a098062.json
  774. [ 798953] [ GTAProcess] MainThrd/ Creating script environments for paradise_scoreboard
  775. [ 798969] [ GTAProcess] MainThrd/ Still executing script initialization routines...
  776. [ 799000] [ GTAProcess] RageNetTcpWorker/ EndpointMapper::HandleRequest: GET /cloud/11/cloudservices/titles/gta5/pcros/bgscripts/bg_ng_1604_0.rpf
  777. [ 799016] [ GTAProcess] MainThrd/ Creating script environments for paradise_weaponcomponents
  778. [ 799032] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset ba_dlc_int_01_ba.ybn.
  779. [ 799032] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  780. [ 799063] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 64161, when there are only 3018 vertices.
  781. [ 799063] [ GTAProcess] MainThrd/ Still executing script initialization routines...
  782. [ 799078] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset ba_dlc_int_01_ba.ybn.
  783. [ 799078] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  784. [ 799094] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 64599, when there are only 1036 vertices.
  785. [ 799094] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset ba_dlc_int_01_ba.ybn.
  786. [ 799110] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  787. [ 799110] [ GTAProcess] ResourcePlacementThr/ Details: Poly 8 edge reference is invalid. It leads to vertex 64820, when there are only 2873 vertices.
  788. [ 799125] [ GTAProcess] MainThrd/ Creating script environments for vSync
  789. [ 799141] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset ba_dlc_int_01_ba.ybn.
  790. [ 799141] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  791. [ 799157] [ GTAProcess] ResourcePlacementThr/ Details: Poly 7 edge reference is invalid. It leads to vertex 65534, when there are only 307 vertices.
  792. [ 799172] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset ba_dlc_int_01_ba.ybn.
  793. [ 799172] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  794. [ 799188] [ GTAProcess] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65531, when there are only 32 vertices.
  795. [ 799188] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset bt1_04_0.ybn.
  796. [ 799203] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  797. [ 799203] [ GTAProcess] ResourcePlacementThr/ Details: Poly 41 edge reference is invalid. It leads to vertex 62257, when there are only 5506 vertices.
  798. [ 799219] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset bt1_04_0.ybn.
  799. [ 799235] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  800. [ 799235] [ GTAProcess] ResourcePlacementThr/ Details: Poly 12 edge reference is invalid. It leads to vertex 1331, when there are only 1257 vertices.
  801. [ 799250] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset bt1_04_0.ybn.
  802. [ 799266] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  803. [ 799297] [ GTAProcess] ResourcePlacementThr/ Details: Poly 1624 edge reference is invalid. It leads to vertex 65530, when there are only 8611 vertices.
  804. [ 799313] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset bt1_04_0.ybn.
  805. [ 799313] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  806. [ 799328] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 252, when there are only 112 vertices.
  807. [ 799328] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset bt1_04_0.ybn.
  808. [ 799344] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  809. [ 799360] [ GTAProcess] ResourcePlacementThr/ Details: Poly 15 edge reference is invalid. It leads to vertex 22, when there are only 18 vertices.
  810. [ 799360] [ GTAProcess] MainThrd/ Still executing script initialization routines...
  811. [ 799375] [ GTAProcess] MainThrd/ Creating script environments for paradise_items
  812. [ 799391] [ GTAProcess] MainThrd/ Still executing script initialization routines...
  813. [ 799407] [ GTAProcess] MainThrd/ Creating script environments for es_carwash
  814. [ 799438] [ GTAProcess] MainThrd/ Still executing script initialization routines...
  815. [ 799438] [ GTAProcess] MainThrd/ Creating script environments for lkrp_notepad
  816. [ 799453] [ GTAProcess] MainThrd/ Still executing script initialization routines...
  817. [ 799453] [ GTAProcess] MainThrd/ Creating script environments for esx_skin
  818. [ 799485] [ GTAProcess] MainThrd/ Still executing script initialization routines...
  819. [ 799485] [ GTAProcess] MainThrd/ Creating script environments for paradise_snowblower
  820. [ 799500] [ GTAProcess] MainThrd/ Still executing script initialization routines...
  821. [ 799500] [ GTAProcess] MainThrd/ Creating script environments for stasiek_duty
  822. [ 799532] [ GTAProcess] MainThrd/ Still executing script initialization routines...
  823. [ 799532] [ GTAProcess] MainThrd/ Creating script environments for interiors
  824. [ 799547] [ GTAProcess] MainThrd/ Still executing script initialization routines...
  825. [ 799563] [ GTAProcess] MainThrd/ Creating script environments for pixel_metamfetamina
  826. [ 799563] [ GTAProcess] MainThrd/ Still executing script initialization routines...
  827. [ 799578] [ GTAProcess] MainThrd/ Creating script environments for vehcontrols
  828. [ 799578] [ GTAProcess] MainThrd/ Still executing script initialization routines...
  829. [ 799594] [ GTAProcess] MainThrd/ Creating script environments for paradise_showidentity
  830. [ 799625] [ GTAProcess] MainThrd/ Still executing script initialization routines...
  831. [ 799641] [ GTAProcess] MainThrd/ Creating script environments for paradise_mdt
  832. [ 799672] [ GTAProcess] MainThrd/ Still executing script initialization routines...
  833. [ 799688] [ GTAProcess] MainThrd/ Creating script environments for RealisticVehicleFailure
  834. [ 799719] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@bt1_04_0.ybn.
  835. [ 799750] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  836. [ 799766] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65063, when there are only 2727 vertices.
  837. [ 799766] [ GTAProcess] MainThrd/ Still executing script initialization routines...
  838. [ 799782] [ GTAProcess] MainThrd/ Creating script environments for paradise_policenotify
  839. [ 799782] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@bt1_04_0.ybn.
  840. [ 799797] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  841. [ 799797] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 4199, when there are only 4125 vertices.
  842. [ 799813] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@bt1_04_0.ybn.
  843. [ 799828] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  844. [ 799844] [ GTAProcess] ResourcePlacementThr/ Details: Poly 3156 edge reference is invalid. It leads to vertex 65534, when there are only 13228 vertices.
  845. [ 799860] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@bt1_04_0.ybn.
  846. [ 799860] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  847. [ 799875] [ GTAProcess] ResourcePlacementThr/ Details: Poly 134 edge reference is invalid. It leads to vertex 65098, when there are only 6158 vertices.
  848. [ 799875] [ GTAProcess] MainThrd/ Still executing script initialization routines...
  849. [ 799891] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@hei_heist_police_dlc.ybn.
  850. [ 799891] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  851. [ 799907] [ GTAProcess] ResourcePlacementThr/ Details: Poly 441 edge reference is invalid. It leads to vertex 7623, when there are only 4208 vertices.
  852. [ 799922] [ GTAProcess] MainThrd/ Creating script environments for paradise_winemaker
  853. [ 799922] [ GTAProcess] MainThrd/ Still executing script initialization routines...
  854. [ 799938] [ GTAProcess] MainThrd/ Creating script environments for paradise_farmerjob
  855. [ 799938] [ GTAProcess] MainThrd/ Still executing script initialization routines...
  856. [ 799953] [ GTAProcess] MainThrd/ Creating script environments for esx_mechanicjob
  857. [ 799985] [ GTAProcess] MainThrd/ Still executing script initialization routines...
  858. [ 800000] [ GTAProcess] MainThrd/ Creating script environments for esx_kashacters
  859. [ 800016] [ GTAProcess] MainThrd/ Still executing script initialization routines...
  860. [ 800032] [ GTAProcess] CrBrowserMain/ nui://paradise_mdt/client/html/js/chunk-vendors.js:23, Uncaught (in promise) #<Object>
  861. [ 800063] [ GTAProcess] MainThrd/ Creating script environments for esx_lscustom
  862. [ 800078] [ GTAProcess] MainThrd/ Still executing script initialization routines...
  863. [ 800094] [ GTAProcess] MainThrd/ Creating script environments for spawnmanager
  864. [ 800125] [ GTAProcess] MainThrd/ Still executing script initialization routines...
  865. [ 800141] [ GTAProcess] MainThrd/ Creating script environments for paradise_garbagejob
  866. [ 800172] [ GTAProcess] MainThrd/ Still executing script initialization routines...
  867. [ 800188] [ GTAProcess] MainThrd/ Creating script environments for stasiek_laweta
  868. [ 800219] [ GTAProcess] MainThrd/ Still executing script initialization routines...
  869. [ 800235] [ GTAProcess] MainThrd/ Creating script environments for speedometer
  870. [ 800266] [ GTAProcess] MainThrd/ Still executing script initialization routines...
  871. [ 800282] [ GTAProcess] MainThrd/ Creating script environments for esx_society
  872. [ 800313] [ GTAProcess] MainThrd/ Still executing script initialization routines...
  873. [ 800328] [ GTAProcess] MainThrd/ Creating script environments for skinchanger
  874. [ 800360] [ GTAProcess] MainThrd/ Still executing script initialization routines...
  875. [ 800391] [ GTAProcess] MainThrd/ Creating script environments for esx_tattooshop
  876. [ 800422] [ GTAProcess] MainThrd/ Still executing script initialization routines...
  877. [ 800438] [ GTAProcess] MainThrd/ Creating script environments for paradise_bron
  878. [ 800469] [ GTAProcess] MainThrd/ Still executing script initialization routines...
  879. [ 800485] [ GTAProcess] MainThrd/ Creating script environments for bob74_ipl
  880. [ 800516] [ GTAProcess] MainThrd/ Still executing script initialization routines...
  881. [ 800547] [ GTAProcess] MainThrd/ Creating script environments for esx_new_banking
  882. [ 800578] [ GTAProcess] MainThrd/ Still executing script initialization routines...
  883. [ 800594] [ GTAProcess] MainThrd/ Creating script environments for EasyAdmin
  884. [ 800641] [ GTAProcess] MainThrd/ Still executing script initialization routines...
  885. [ 800657] [ GTAProcess] MainThrd/ Creating script environments for chat
  886. [ 800672] [ GTAProcess] MainThrd/ Still executing script initialization routines...
  887. [ 800703] [ GTAProcess] MainThrd/ Creating script environments for streetLabel
  888. [ 800735] [ GTAProcess] MainThrd/ Still executing script initialization routines...
  889. [ 800813] [ GTAProcess] MainThrd/ Creating script environments for esx_doorlock
  890. [ 800844] [ GTAProcess] MainThrd/ Still executing script initialization routines...
  891. [ 800844] [ GTAProcess] MainThrd/ Creating script environments for esx_joblisting
  892. [ 800875] [ GTAProcess] MainThrd/ Still executing script initialization routines...
  893. [ 800891] [ GTAProcess] MainThrd/ Creating script environments for stasiek_holdup_bank
  894. [ 800922] [ GTAProcess] MainThrd/ Still executing script initialization routines...
  895. [ 800938] [ GTAProcess] MainThrd/ Creating script environments for stasiek_gps
  896. [ 800969] [ GTAProcess] MainThrd/ Still executing script initialization routines...
  897. [ 801000] [ GTAProcess] MainThrd/ Creating script environments for paradise_identity
  898. [ 801032] [ GTAProcess] MainThrd/ Still executing script initialization routines...
  899. [ 801047] [ GTAProcess] MainThrd/ Creating script environments for cinema
  900. [ 801078] [ GTAProcess] MainThrd/ Still executing script initialization routines...
  901. [ 801110] [ GTAProcess] MainThrd/ Creating script environments for fivem
  902. [ 801157] [ GTAProcess] MainThrd/ Still executing script initialization routines...
  903. [ 801172] [ GTAProcess] MainThrd/ Creating script environments for tokovoip_script
  904. [ 801235] [ GTAProcess] MainThrd/ Still executing script initialization routines...
  905. [ 801282] [ GTAProcess] MainThrd/ Creating script environments for mythic_hospital
  906. [ 801313] [ GTAProcess] MainThrd/ Still executing script initialization routines...
  907. [ 801344] [ GTAProcess] MainThrd/ Creating script environments for esx_clotheshop
  908. [ 801375] [ GTAProcess] MainThrd/ Still executing script initialization routines...
  909. [ 801422] [ GTAProcess] MainThrd/ Creating script environments for esx_locksystem
  910. [ 801453] [ GTAProcess] MainThrd/ Still executing script initialization routines...
  911. [ 801485] [ GTAProcess] MainThrd/ Creating script environments for esx_makeweapons
  912. [ 801516] [ GTAProcess] MainThrd/ Still executing script initialization routines...
  913. [ 801532] [ GTAProcess] MainThrd/ Creating script environments for esx_vehicleshop
  914. [ 801547] [ GTAProcess] MainThrd/ Still executing script initialization routines...
  915. [ 801578] [ GTAProcess] MainThrd/ Creating script environments for esx_ambulancejob
  916. [ 801610] [ GTAProcess] MainThrd/ Still executing script initialization routines...
  917. [ 801641] [ GTAProcess] MainThrd/ Creating script environments for sessionmanager
  918. [ 801672] [ GTAProcess] MainThrd/ Still executing script initialization routines...
  919. [ 801688] [ GTAProcess] MainThrd/ Creating script environments for esx_status
  920. [ 801719] [ GTAProcess] MainThrd/ Still executing script initialization routines...
  921. [ 801735] [ GTAProcess] MainThrd/ Creating script environments for screenshot-basic
  922. [ 801766] [ GTAProcess] MainThrd/ Still executing script initialization routines...
  923. [ 801813] [ GTAProcess] MainThrd/ Creating script environments for esx_menu_default
  924. [ 801844] [ GTAProcess] MainThrd/ Still executing script initialization routines...
  925. [ 801860] [ GTAProcess] CrBrowserMain/ nui://screenshot-basic/dist/ui.html:15, THREE.WebGLRenderer
  926. [ 801875] [ GTAProcess] MainThrd/ Creating script environments for esx_shops
  927. [ 801891] [ GTAProcess] MainThrd/ Still executing script initialization routines...
  928. [ 801938] [ GTAProcess] MainThrd/ Creating script environments for esx_weaponshop
  929. [ 801985] [ GTAProcess] MainThrd/ Still executing script initialization routines...
  930. [ 802000] [ GTAProcess] CrBrowserMain/ nui://screenshot-basic/dist/ui.html:15, f?
  931. [ 802032] [ GTAProcess] MainThrd/ Creating script environments for esx_animations
  932. [ 802047] [ GTAProcess] MainThrd/ Still executing script initialization routines...
  933. [ 802078] [ GTAProcess] MainThrd/ Creating script environments for esx_charselect
  934. [ 802110] [ GTAProcess] MainThrd/ Still executing script initialization routines...
  935. [ 802125] [ GTAProcess] MainThrd/ Creating script environments for esx_basicneeds
  936. [ 802157] [ GTAProcess] MainThrd/ Still executing script initialization routines...
  937. [ 802188] [ GTAProcess] MainThrd/ Creating script environments for esx_vehiclepush
  938. [ 802203] [ GTAProcess] MainThrd/ Still executing script initialization routines...
  939. [ 802235] [ GTAProcess] MainThrd/ Creating script environments for paradise_jail
  940. [ 802266] [ GTAProcess] MainThrd/ Still executing script initialization routines...
  941. [ 802282] [ GTAProcess] MainThrd/ Creating script environments for LegacyFuel
  942. [ 802313] [ GTAProcess] MainThrd/ Still executing script initialization routines...
  943. [ 802344] [ GTAProcess] MainThrd/ Creating script environments for stasiek_trunk_hide
  944. [ 802375] [ GTAProcess] MainThrd/ Still executing script initialization routines...
  945. [ 802391] [ GTAProcess] MainThrd/ Creating script environments for esx_barbershop
  946. [ 802422] [ GTAProcess] MainThrd/ Still executing script initialization routines...
  947. [ 802438] [ GTAProcess] MainThrd/ Creating script environments for paradise_garage
  948. [ 802469] [ GTAProcess] MainThrd/ Still executing script initialization routines...
  949. [ 802485] [ GTAProcess] MainThrd/ Creating script environments for chairbedsystem
  950. [ 802516] [ GTAProcess] MainThrd/ Still executing script initialization routines...
  951. [ 802532] [ GTAProcess] MainThrd/ Creating script environments for paradise_radio
  952. [ 802563] [ GTAProcess] MainThrd/ Still executing script initialization routines...
  953. [ 802578] [ GTAProcess] MainThrd/ Creating script environments for mapmanager
  954. [ 802610] [ GTAProcess] MainThrd/ Still executing script initialization routines...
  955. [ 802625] [ GTAProcess] MainThrd/ Creating script environments for esx_menu_list
  956. [ 802657] [ GTAProcess] MainThrd/ Still executing script initialization routines...
  957. [ 802672] [ GTAProcess] MainThrd/ Creating script environments for paradise_robnpc
  958. [ 802703] [ GTAProcess] MainThrd/ Still executing script initialization routines...
  959. [ 802719] [ GTAProcess] CrBrowserMain/ nui://paradise_radio/html/ui.html:24, The specified value "channel" is not a valid number. The value must match to the following regular expression: -?(\d+|\d+\.\d+|\.\d+)([eE][-+]?\d+)?
  960. [ 802735] [ GTAProcess] MainThrd/ Creating script environments for gcphone
  961. [ 802766] [ GTAProcess] MainThrd/ Still executing script initialization routines...
  962. [ 802782] [ GTAProcess] MainThrd/ Creating script environments for paradise_animacje
  963. [ 802813] [ GTAProcess] MainThrd/ registering drag/drop failed. hr: 80040101
  964. [ 802860] [ GTAProcess] MainThrd/ Still executing script initialization routines...
  965. [ 802875] [ GTAProcess] MainThrd/ Creating script environments for zdrapki
  966. [ 802907] [ GTAProcess] MainThrd/ Still executing script initialization routines...
  967. [ 802922] [ GTAProcess] MainThrd/ Creating script environments for napadsklep
  968. [ 802953] [ GTAProcess] MainThrd/ Still executing script initialization routines...
  969. [ 802969] [ GTAProcess] MainThrd/ Creating script environments for paradise_queue
  970. [ 803000] [ GTAProcess] MainThrd/ Still executing script initialization routines...
  971. [ 803891] [ GTAProcess] MainThrd/ TokoVoip: Initialized script (1.3.4)
  972. [ 803969] [ GTAProcess] CrBrowserMain/ nui://tokovoip_script/nui/script.js:39, TokoVOIP: attempt new connection
  973. [ 803985] [ GTAProcess] CrBrowserMain/ nui://tokovoip_script/nui/script.js:43, TokoVOIP: connection opened
  974. [ 804047] [ GTAProcess] MainThrd/ Dropping duplicate player for slotID 104.
  975. [ 804047] [ GTAProcess] MainThrd/ Creating physical player 127 (Turb0)
  976. [ 804047] [ GTAProcess] MainThrd/ Creating physical player 115 (POLISHKILLER)
  977. [ 804063] [ GTAProcess] MainThrd/ Creating physical player 106 (Alba)
  978. [ 804063] [ GTAProcess] MainThrd/ Creating physical player 109 (twtich.tv/SH3VER)
  979. [ 804078] [ GTAProcess] MainThrd/ Creating physical player 119 (blazej)
  980. [ 804078] [ GTAProcess] MainThrd/ Creating physical player 120 (ManiaK)
  981. [ 804094] [ GTAProcess] MainThrd/ Creating physical player 124 (Zjarany)
  982. [ 804110] [ GTAProcess] MainThrd/ Creating physical player 114 (âś  Peggi âś )
  983. [ 804110] [ GTAProcess] MainThrd/ Creating physical player 125 (0.7 morelkowej soplicy)
  984. [ 804141] [ GTAProcess] MainThrd/ Creating physical player 128 (-jdA)
  985. [ 804157] [ GTAProcess] MainThrd/ Creating physical player 113 (BIG BLUNT)
  986. [ 804172] [ GTAProcess] MainThrd/ Creating physical player 105 (**Sylwarekkk**)
  987. [ 804172] [ GTAProcess] MainThrd/ Creating physical player 108 (Elkorsario)
  988. [ 804188] [ GTAProcess] MainThrd/ Dropping duplicate player for slotID 104.
  989. [ 804188] [ GTAProcess] MainThrd/ Creating physical player 123 (ignoroid)
  990. [ 804188] [ GTAProcess] MainThrd/ Creating physical player 122 (moumo)
  991. [ 804203] [ GTAProcess] MainThrd/ Creating physical player 121 (regik)
  992. [ 804203] [ GTAProcess] MainThrd/ Creating physical player 111 (Jeff)
  993. [ 804219] [ GTAProcess] MainThrd/ Creating physical player 126 (HiTU)
  994. [ 804219] [ GTAProcess] MainThrd/ Creating physical player 116 (8Esdeath8)
  995. [ 804235] [ GTAProcess] MainThrd/ Creating physical player 112 (PRazybylski)
  996. [ 804235] [ GTAProcess] MainThrd/ Creating physical player 107 (sugar_matt™)
  997. [ 804235] [ GTAProcess] MainThrd/ Creating physical player 118 (Kwaczek)
  998. [ 804250] [ GTAProcess] MainThrd/ Creating physical player 117 (Mr.Killer)
  999. [ 804250] [ GTAProcess] MainThrd/ Creating physical player 110 (Wojtek Suchodloski)
  1000. [ 804266] [ GTAProcess] CrBrowserMain/ nui://gcphone/html/static/js/app.js:1, Uncaught TypeError: Cannot read property 'toLowerCase' of undefined
  1001. [ 804594] [ GTAProcess] 6620/ resources::ResourceCacheDeviceV2::DoFetch downloading cloudhat_cloudy_b.ydr (hash f8d9bc96064a1e715debc10c5032e06c52c17ca2) from http://145.239.133.20:30120/files/VisualSettings/cloudhat_cloudy_b.ydr
  1002. [ 804641] [ GTAProcess] 6620/ ResourceCache::AddEntry: Saved cache:v1:f8d9bc96064a1e715debc10c5032e06c52c17ca2 to the index cache.
  1003. [ 804657] [ GTAProcess] 6620/ ResourceCacheDevice: downloaded cloudhat_cloudy_b.ydr in 45 msec (size 3637)
  1004. [ 808328] [ GTAProcess] 4916/ EndpointMapper::HandleRequest: POST /gta5/11/gameservices/Presence.asmx/SetAttributes
  1005. [ 809172] [ ChromeBrowser] MainThrd/ Initialized system mapping!
  1006. [ 809313] [ GTAProcess] MainThrd/ passing object 0000000024468150 (252) control from 104 to 105
  1007. [ 809313] [ GTAProcess] MainThrd/ passing object 0000000024468aa0 (761) control from 104 to 105
  1008. [ 809328] [ GTAProcess] MainThrd/ passing object 00000000244693f0 (842) control from 104 to 105
  1009. [ 809344] [ GTAProcess] MainThrd/ passing object 0000000024469d40 (1105) control from 104 to 105
  1010. [ 809344] [ GTAProcess] MainThrd/ passing object 000000002446a690 (1109) control from 104 to 105
  1011. [ 809360] [ GTAProcess] MainThrd/ passing object 000000002446afe0 (1111) control from 104 to 105
  1012. [ 809360] [ GTAProcess] MainThrd/ passing object 000000002446b930 (1112) control from 104 to 105
  1013. [ 809375] [ GTAProcess] MainThrd/ passing object 000000002446c280 (1113) control from 104 to 105
  1014. [ 809375] [ GTAProcess] MainThrd/ passing object 000000002446cbd0 (1115) control from 104 to 105
  1015. [ 809391] [ GTAProcess] MainThrd/ passing object 000000002446d520 (1116) control from 104 to 105
  1016. [ 809391] [ GTAProcess] MainThrd/ passing object 000000002446de70 (1117) control from 104 to 105
  1017. [ 809422] [ GTAProcess] MainThrd/ passing object 000000002449b4d0 (1118) control from 104 to 105
  1018. [ 809438] [ GTAProcess] MainThrd/ passing object 000000002449be20 (1119) control from 104 to 105
  1019. [ 809438] [ GTAProcess] MainThrd/ passing object 00000000244acc30 (1121) control from 104 to 105
  1020. [ 809563] [ ChromeBrowser] MainThrd/ CitizenFX Steam child starting - command line: "C:\Users\Błażej\AppData\Local\FiveM\FiveM.app\cache\subprocess\FiveM_ChromeBrowser" --type=renderer --no-sandbox --autoplay-policy=no-user-gesture-required --enable-experimental-web-platform-features --force-gpu-rasterization --log-file="C:\Users\Błażej\AppData\Local\FiveM\FiveM.app\cef.log" --register-pepper-plugins="C:\Users\Błażej\AppData\Local\FiveM\FiveM.app\bin\d3d_rendering.dll;application/x-cfx-game-view" --use-fake-ui-for-media-stream --field-trial-handle=3052,17485835710580901272,17814789253407982777,131072 --disable-features=VizDisplayCompositor --service-pipe-token=15692289600886057285 --lang=en-US --locales-dir-path="C:\Users\Błażej\AppData\Local\FiveM\FiveM.app\bin/cef/" --log-file="C:\Users\Błażej\AppData\Local\FiveM\FiveM.app\cef.log" --resources-dir-path="C:\Users\Błażej\AppData\Local\FiveM\FiveM.app\bin/cef/" --enable-speech-input --device-scale-factor=1 --num-raster-threads=2 --enable-main-frame-before-activation --service-request-channel-token=15692289600886057285 --renderer-client-id=7 --mojo-platform-channel-handle=12508 /prefetch:1
  1021. [ 811610] [ DumpServer] 6864/ Process crash captured. Crash dialog content:
  1022. [ 811610] [ DumpServer] 6864/ GTA5+159528F
  1023. [ 811610] [ DumpServer] 6864/ An error at GTA5+159528F caused FiveM to stop working. A crash report is being uploaded to the FiveM developers. If you require immediate support, please visit <A HREF="https://forum.fivem.net/">FiveM.net</A> and mention the details below.
  1024. [ 811828] [ DumpServer] 6864/
  1025. [ 811844] [ DumpServer] 6864/ Legacy crash hash: golf-west-michigan
  1026. [ 829375] [ DumpServer] 6864/ Crash report service returned si-e96fe2012bba4b4eb9278b04e6efa320
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