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Starmourn - Fury Abilities

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  1. ------------------------------< Abilities in Battleflow >------------------------------
  2. Ability Info Lessons
  3. ---------------------------------------------------------------------------------------
  4. -- COMBO (Battleflow) ---------------------------------------------------------
  5. You can prepare a rage attack along with your blade one, then execute it reflexively as soon as you enter the correct stance.
  6. -------------------------------------------------------------------------------
  7. Skill: Battleflow
  8. Command: COMBO <BLADE ATTACK> <RAGE ATTACK> <TARGET>
  9. Known: No
  10. Lessons: 5 Lessons
  11. Ability type: Noncombat utility
  12. -------------------------------------------------------------------------------
  13.  
  14. -- STANCES (Battleflow) -------------------------------------------------------
  15. Build your rage as you and your kithblade flow through the stances of battle, trailing blood and death in your wake. Mastery of the kithblade must first be preceded by mastery of the stances: initiating each maneuver requires a specific stance, seamlessly shifting you into the next a short while after its completion, simultaneously growing your rage and allowing it to be consumed in a potent follow-up attack.
  16. -------------------------------------------------------------------------------
  17. Skill: Battleflow
  18. Known: No
  19. Lessons: 5 Lessons
  20. Ability type: Noncombat utility
  21. -------------------------------------------------------------------------------
  22.  
  23. -- ASSAULT (Battleflow) -------------------------------------------------------
  24. Your most basic attack with your kithblade, this slash will cause damage to your enemy. The simplicity of the assault requires no stance change, and so it works from any stance, but cannot be used in conjunction with your Rage attacks.
  25. -------------------------------------------------------------------------------
  26. Skill: Battleflow
  27. Command: BLADE ASSAULT <TARGET>
  28. Known: No
  29. Lessons: 15 Lessons
  30. Ability type: Melee
  31. Can target: Others
  32. Base balance time: 3.50 seconds
  33. Required stance:
  34. Target stance: Symmetry
  35. -------------------------------------------------------------------------------
  36. Symmetry
  37. -- GUTREND (Battleflow) -------------------------------------------------------
  38. This potent strike slashes at the torso of your target, damaging it. Should the unfortunate victim be winded, afflicted with hypertension, or be suffering from existing internal damage, your gutrend's power will be magnified, dealing significantly more harm.
  39. -------------------------------------------------------------------------------
  40. Skill: Battleflow
  41. Group: Symmetry
  42. Command: BLADE GUTREND <TARGET>
  43. Known: No
  44. Lessons: 30 Lessons
  45. Ability type: Melee
  46. Can target: Others
  47. Base balance time: 3.50 seconds
  48. Required stance: Symmetry
  49. Target stance: Ember
  50. -------------------------------------------------------------------------------
  51.  
  52. -- SWIFTCUT (Battleflow) ------------------------------------------------------
  53. Level a swift strike at the arm of your opponent, causing it to be damaged. The swiftcut exacerbates existing muscular damage or weakened arms, striking significantly harder against opponents with either condition.
  54. -------------------------------------------------------------------------------
  55. Skill: Battleflow
  56. Group: Symmetry
  57. Command: BLADE SWIFTCUT <TARGET>
  58. Known: No
  59. Lessons: 60 Lessons
  60. Ability type: Melee
  61. Can target: Others
  62. Base balance time: 3.50 seconds
  63. Required stance: Symmetry
  64. Target stance: Flare
  65. -------------------------------------------------------------------------------
  66. Ember
  67. -- LEGSPIKE (Battleflow) ------------------------------------------------------
  68. This maneuver with the blade allows you to damage one of your opponent's legs. Levelling the legspike at a target with extant muscular damage or weakened legs will enhance the effect, causing significantly more damage.
  69. -------------------------------------------------------------------------------
  70. Skill: Battleflow
  71. Group: Ember
  72. Command: BLADE LEGSPIKE <TARGET>
  73. Known: No
  74. Lessons: 45 Lessons
  75. Ability type: Melee
  76. Can target: Others
  77. Base balance time: 3.50 seconds
  78. Required stance: Ember
  79. Target stance: Symmetry
  80. -------------------------------------------------------------------------------
  81.  
  82. -- SWEEP (Battleflow) ---------------------------------------------------------
  83. A less focused maneuver than the legspike, sweeping your blade will cause you to lash out at the opponent's legs, damaging one at random.
  84. -------------------------------------------------------------------------------
  85. Skill: Battleflow
  86. Group: Ember
  87. Command: BLADE SWEEP <TARGET>
  88. Known: No
  89. Lessons: 157 Lessons
  90. Ability type: Melee
  91. Can target: Others
  92. Base balance time: 3.50 seconds
  93. Required stance: Ember
  94. Target stance: Spark
  95. -------------------------------------------------------------------------------
  96.  
  97. -- DRIVE (Battleflow) ---------------------------------------------------------
  98. By driving your blade ruthlessly at your opponent, they will become instantly winded.
  99. -------------------------------------------------------------------------------
  100. Skill: Battleflow
  101. Group: Ember
  102. Command: BLADE DRIVE <TARGET>
  103. Known: No
  104. Lessons: 261 Lessons
  105. Ability type: Melee
  106. Can target: Others
  107. Base balance time: 3.50 seconds
  108. Required stance: Ember
  109. Target stance: Inferno
  110. -------------------------------------------------------------------------------
  111. Flare
  112. -- SEAR (Battleflow) ----------------------------------------------------------
  113. By maneuvering your blade just so, you may lash out at your opponent with a searing strike, growing more and more potent based on the unlucky victim's internal damage and any bleeding wounds they possess.
  114. -------------------------------------------------------------------------------
  115. Skill: Battleflow
  116. Group: Flare
  117. Command: BLADE SEAR <TARGET>
  118. Known: No
  119. Lessons: 75 Lessons
  120. Ability type: Melee
  121. Can target: Others
  122. Base balance time: 3.50 seconds
  123. Required stance: Flare
  124. Target stance: Symmetry
  125. -------------------------------------------------------------------------------
  126.  
  127. -- WOUND (Battleflow) ---------------------------------------------------------
  128. Lunge at your target with an inelegant strike, opening a vicious wound from which blood shall begin to pour.
  129. -------------------------------------------------------------------------------
  130. Skill: Battleflow
  131. Group: Flare
  132. Command: BLADE WOUND <TARGET>
  133. Known: No
  134. Lessons: 95 Lessons
  135. Ability type: Melee
  136. Can target: Others
  137. Base balance time: 3.50 seconds
  138. Required stance: Flare
  139. Target stance: Eruption
  140. -------------------------------------------------------------------------------
  141.  
  142. -- ASSAIL (Battleflow) --------------------------------------------------------
  143. With this strike that requires minimal precision, assail your foe's arms, causing damage to one at random.
  144. -------------------------------------------------------------------------------
  145. Skill: Battleflow
  146. Group: Flare
  147. Command: BLADE ASSAIL <TARGET>
  148. Known: No
  149. Lessons: 384 Lessons
  150. Ability type: Melee
  151. Can target: Others
  152. Base balance time: 3.50 seconds
  153. Required stance: Flare
  154. Target stance: Blaze
  155. -------------------------------------------------------------------------------
  156. Inferno
  157. -- CONCUSS (Battleflow) -------------------------------------------------------
  158. Deliver a savage strike to the head of your opponent, causing untold pain. The brain is a sensitive organ, and the agony of your concussive strike will be amplified by the presence of any sensory afflictions plaguing the victim's mind.
  159. -------------------------------------------------------------------------------
  160. Skill: Battleflow
  161. Group: Inferno
  162. Command: BLADE CONCUSS <TARGET>
  163. Known: No
  164. Lessons: 310 Lessons
  165. Ability type: Melee
  166. Can target: Others
  167. Base balance time: 3.50 seconds
  168. Required stance: Inferno
  169. Target stance: Symmetry
  170. -------------------------------------------------------------------------------
  171.  
  172. -- PUMMEL (Battleflow) --------------------------------------------------------
  173. Your speed with the blade is unparalleled, allowing you to deliver a pummeling blow to your opponent, leaving them disoriented in the wake of your profound agility.
  174. -------------------------------------------------------------------------------
  175. Skill: Battleflow
  176. Group: Inferno
  177. Command: BLADE PUMMEL <TARGET>
  178. Known: No
  179. Lessons: 345 Lessons
  180. Ability type: Melee
  181. Can target: Others
  182. Base balance time: 3.50 seconds
  183. Required stance: Inferno
  184. Target stance: Flare
  185. -------------------------------------------------------------------------------
  186.  
  187. -- CLEAVE (Battleflow) --------------------------------------------------------
  188. A seemingly simple maneuver, this strike will cut at your opponent, causing them damage. Where the cleave truly reaches its potential is versus a disoriented opponent, allowing a true master of the blade to capitalize on that confusion, delivering a cleave that reaches almost twice the devastating power.
  189. -------------------------------------------------------------------------------
  190. Skill: Battleflow
  191. Group: Inferno
  192. Command: BLADE CLEAVE <TARGET>
  193. Known: No
  194. Lessons: 661 Lessons
  195. Ability type: Melee
  196. Can target: Others
  197. Base balance time: 3.50 seconds
  198. Required stance: Inferno
  199. Target stance: Symmetry
  200. -------------------------------------------------------------------------------
  201.  
  202. -- REND (Battleflow) ----------------------------------------------------------
  203. Level a thundering strike toward your opponent, prolonging the effects of hypertension should they suffer from it.
  204. -------------------------------------------------------------------------------
  205. Skill: Battleflow
  206. Group: Inferno
  207. Command: BLADE REND <TARGET>
  208. Known: No
  209. Lessons: 1018 Lessons
  210. Ability type: Melee
  211. Can target: Others
  212. Base balance time: 3.50 seconds
  213. Required stance: Inferno
  214. Target stance: Flare
  215. -------------------------------------------------------------------------------
  216.  
  217. -- SUNDER (Battleflow) --------------------------------------------------------
  218. By lashing out indiscriminately, your blade will spin with infernal speed. And all shall feel its pain.
  219. -------------------------------------------------------------------------------
  220. Skill: Battleflow
  221. Group: Inferno
  222. Command: BLADE SUNDER
  223. Known: No
  224. Lessons: 1570 Lessons
  225. Ability type: Room attack
  226. Can target: Others
  227. Base balance time: 3.50 seconds
  228. Required stance: Inferno
  229. Target stance: Symmetry
  230. -------------------------------------------------------------------------------
  231.  
  232. Spark
  233.  
  234. -- HEW (Battleflow) -----------------------------------------------------------
  235. Topple your enemy from their standing position and drive them prone before you. Attempting to topple an already-prone opponent will incite an even greater act of violence as your blade slams viciously into them with double the force.
  236. -------------------------------------------------------------------------------
  237. Skill: Battleflow
  238. Group: Spark
  239. Command: BLADE HEW <TARGET>
  240. Known: No
  241. Lessons: 186 Lessons
  242. Ability type: Melee
  243. Can target: Others
  244. Base balance time: 3.50 seconds
  245. Required stance: Spark
  246. Target stance: Symmetry
  247. -------------------------------------------------------------------------------
  248.  
  249. -- CRIPPLE (Battleflow) -------------------------------------------------------
  250. Mercy is a foreign concept to you, and with this crippling strike, you may prolong the effects of weakened legs.
  251. -------------------------------------------------------------------------------
  252. Skill: Battleflow
  253. Group: Spark
  254. Command: BLADE CRIPPLE <TARGET>
  255. Known: No
  256. Lessons: 428 Lessons
  257. Ability type: Melee
  258. Can target: Others
  259. Base balance time: 3.50 seconds
  260. Required stance: Spark
  261. Target stance: Symmetry
  262. -------------------------------------------------------------------------------
  263.  
  264. -- FLAMEBOUND (Battleflow) ----------------------------------------------------
  265. Strike ruthlessly at the arms of your opponent, causing damage that grows more excruciating if the victim's arms are already damaged or weakened.
  266. -------------------------------------------------------------------------------
  267. Skill: Battleflow
  268. Group: Spark
  269. Command: BLADE FLAMEBOUND <TARGET>
  270. Known: No
  271. Lessons: 532 Lessons
  272. Ability type: Melee
  273. Can target: Others
  274. Base balance time: 3.50 seconds
  275. Required stance: Spark
  276. Target stance: Symmetry
  277. -------------------------------------------------------------------------------
  278.  
  279. -- STING (Battleflow) ---------------------------------------------------------
  280. By focusing on the upper body of your opponent, you may unleash a rapid strike at their arms, causing them to become severely weakened.
  281. -------------------------------------------------------------------------------
  282. Skill: Battleflow
  283. Group: Spark
  284. Command: BLADE STING <TARGET>
  285. Known: No
  286. Lessons: 820 Lessons
  287. Ability type: Melee
  288. Can target: Others
  289. Base balance time: 3.50 seconds
  290. Required stance: Spark
  291. Target stance: Flare
  292. -------------------------------------------------------------------------------
  293.  
  294. -- BLITZ (Battleflow) ---------------------------------------------------------
  295. Slam your Blade against a random arm of the target. If the arms are weakened, the slam will hit nearly twice as hard.
  296. -------------------------------------------------------------------------------
  297. Skill: Battleflow
  298. Group: Spark
  299. Command: BLADE BLITZ <TARGET>
  300. Known: No
  301. Lessons: 1265 Lessons
  302. Ability type: Melee
  303. Can target: Others
  304. Base balance time: 3.50 seconds
  305. Required stance: Spark
  306. Target stance: Flare
  307. -------------------------------------------------------------------------------
  308.  
  309. Eruption
  310. -- ASYMMETRY (Battleflow) -----------------------------------------------------
  311. Channel your grace and prowess with the blade into an asymmetric strike, throwing your hapless opponent off balance. The duration of this effect is extended should the strike be delivered against an enemy suffering from internal or muscular afflictions.
  312. -------------------------------------------------------------------------------
  313. Skill: Battleflow
  314. Group: Eruption
  315. Command: BLADE ASYMMETRY <TARGET>
  316. Known: No
  317. Lessons: 112 Lessons
  318. Ability type: Melee
  319. Can target: Others
  320. Base balance time: 3.50 seconds
  321. Required stance: Eruption
  322. Target stance: Symmetry
  323. -------------------------------------------------------------------------------
  324.  
  325. -- RUPTURE (Battleflow) -------------------------------------------------------
  326. Slashing at your enemy with this maneuver will open a long wound upon their flesh. As one versed in violence, you know well the inevitability of bleeding, and each six wounds the target suffers will cause the rupturing strike to open yet another.
  327. -------------------------------------------------------------------------------
  328. Skill: Battleflow
  329. Group: Eruption
  330. Command: BLADE RUPTURE <TARGET>
  331. Known: No
  332. Lessons: 133 Lessons
  333. Ability type: Melee
  334. Can target: Others
  335. Base balance time: 3.50 seconds
  336. Required stance: Eruption
  337. Target stance: Symmetry
  338. -------------------------------------------------------------------------------
  339.  
  340. -- HYPERTENSION (Battleflow) --------------------------------------------------
  341. With this maneuver, you may heighten the blood pressure of your opponent, striking them down with hypertension.
  342. -------------------------------------------------------------------------------
  343. Skill: Battleflow
  344. Group: Eruption
  345. Command: BLADE HYPERTENSION <TARGET>
  346. Known: No
  347. Lessons: 593 Lessons
  348. Ability type: Melee
  349. Can target: Others
  350. Base balance time: 3.50 seconds
  351. Required stance: Eruption
  352. Target stance: Ember
  353. -------------------------------------------------------------------------------
  354.  
  355. -- BLOODSINGE (Battleflow) ----------------------------------------------------
  356. Slash violently at your opponent, causing them severe pain that grows with each bleeding wound. Attacking a target suffering from hypertension will further heighten the power of the bloodsinge, reaping their flesh even more viciously.
  357. -------------------------------------------------------------------------------
  358. Skill: Battleflow
  359. Group: Eruption
  360. Command: BLADE BLOODSINGE <TARGET>
  361. Known: No
  362. Lessons: 914 Lessons
  363. Ability type: Melee
  364. Can target: Others
  365. Base balance time: 3.50 seconds
  366. Required stance: Eruption
  367. Target stance: Symmetry
  368. -------------------------------------------------------------------------------
  369.  
  370. -- BLOODBURN (Battleflow) -----------------------------------------------------
  371. Similar in concept to the bloodsinge, this strike inflicts severe damage to your opponent, the pain amplified by any hypertension they may be experiencing.
  372. -------------------------------------------------------------------------------
  373. Skill: Battleflow
  374. Group: Eruption
  375. Command: BLADE BLOODBURN <TARGET>
  376. Known: No
  377. Lessons: 1409 Lessons
  378. Ability type: Melee
  379. Can target: Others
  380. Base balance time: 3.50 seconds
  381. Required stance: Eruption
  382. Target stance: Ember
  383. -------------------------------------------------------------------------------
  384.  
  385. Blaze
  386. -- BOMBARD (Battleflow) -------------------------------------------------------
  387. Strike ruthlessly at the legs of your opponent, causing damage that grows more excruciating if the victim's legs are already damaged or weakened.
  388. -------------------------------------------------------------------------------
  389. Skill: Battleflow
  390. Group: Blaze
  391. Command: BLADE BOMBARD <TARGET>
  392. Known: No
  393. Lessons: 221 Lessons
  394. Ability type: Melee
  395. Can target: Others
  396. Base balance time: 3.50 seconds
  397. Required stance: Blaze
  398. Target stance: Symmetry
  399. -------------------------------------------------------------------------------
  400.  
  401. -- SALVO (Battleflow) ---------------------------------------------------------
  402. Capitalize on an opponent's weakened arms by delivering an aggressive salvo, prolonging their weakness further.
  403. -------------------------------------------------------------------------------
  404. Skill: Battleflow
  405. Group: Blaze
  406. Command: BLADE SALVO <TARGET>
  407. Known: No
  408. Lessons: 477 Lessons
  409. Ability type: Melee
  410. Can target: Others
  411. Base balance time: 3.50 seconds
  412. Required stance: Blaze
  413. Target stance: Symmetry
  414. -------------------------------------------------------------------------------
  415.  
  416. -- BARRAGE (Battleflow) -------------------------------------------------------
  417. Aiming your blade at the lower body, you may deliver a barrage of strikes to weaken their legs.
  418. -------------------------------------------------------------------------------
  419. Skill: Battleflow
  420. Group: Blaze
  421. Command: BLADE BARRAGE <TARGET>
  422. Known: No
  423. Lessons: 736 Lessons
  424. Ability type: Melee
  425. Can target: Others
  426. Base balance time: 3.50 seconds
  427. Required stance: Blaze
  428. Target stance: Ember
  429. -------------------------------------------------------------------------------
  430.  
  431. -- RAINDOWN (Battleflow) ------------------------------------------------------
  432. Slam your Blade against a random leg of the target. If the legs are weakened, the slam will hit much harder.
  433. -------------------------------------------------------------------------------
  434. Skill: Battleflow
  435. Group: Blaze
  436. Command: BLADE RAINDOWN <TARGET>
  437. Known: No
  438. Lessons: 1135 Lessons
  439. Ability type: Melee
  440. Can target: Others
  441. Base balance time: 3.50 seconds
  442. Required stance: Blaze
  443. Target stance: Ember
  444. -------------------------------------------------------------------------------
  445.  
  446. -- HEARTREND (Battleflow) -----------------------------------------------------
  447. As a true and undeniable master of the blade, you may unleash the heartrend, the ultimate Battleflow maneuver. This strike requires an opponent whose muscular and internal systems have sustained at least 60% damage. This threshold is reduced by 10% for each muscular or internal malady plaguing the target, to a minimum of 20% internal and muscular damage. When such a foe presents itself, delivering this manuever will send your blade through their heart, causing instant and agonising death.
  448. -------------------------------------------------------------------------------
  449. Skill: Battleflow
  450. Group: Blaze
  451. Command: BLADE HEARTREND <TARGET>
  452. Known: No
  453. Lessons: 1750 Lessons
  454. Ability type: Melee
  455. Can target: Others
  456. Base balance time: 3.50 seconds
  457. Required stance: Blaze
  458. Target stance: Symmetry
  459. -------------------------------------------------------------------------------
  460. ---------------------------------------------------------------------------------------
  461.  
  462. ---------------------------------< Abilities in Rage >---------------------------------
  463. Ability Info Lessons
  464. ---------------------------------------------------------------------------------------
  465. -- RAGE (Rage) ----------------------------------------------------------------
  466. Build your Rage with your terrifying kithblade and let yourself become one with the stances of the Battleflow. Then, provided you recover your wits swiftly enough, unleash a Rage attack. Be swift, master of the blade, the opportunity will not wait for you.
  467. -------------------------------------------------------------------------------
  468. Skill: Rage
  469. Command: RAGE SHOW
  470. Known: No
  471. Lessons: 5 Lessons
  472. Ability type: Noncombat utility
  473. -------------------------------------------------------------------------------
  474. Symmetry
  475. -- STRIKE (Rage) --------------------------------------------------------------
  476. Inflict extra damage upon your enemy with this follow-up strike.
  477. -------------------------------------------------------------------------------
  478. Skill: Rage
  479. Group: Symmetry
  480. Command: RAGE STRIKE <TARGET>
  481. Known: No
  482. Lessons: 15 Lessons
  483. Ability type: Melee
  484. Can target: Others
  485. Resources required: 5.00% rage
  486. -------------------------------------------------------------------------------
  487.  
  488. -- DEFLECT (Rage) -------------------------------------------------------------
  489. Harness the momentum from your Battleflow to deflect all attacks aimed at you. You can only sustain this for a short while.
  490. -------------------------------------------------------------------------------
  491. Skill: Rage
  492. Group: Symmetry
  493. Command: RAGE DEFLECT
  494. Known: No
  495. Lessons: 186 Lessons
  496. Ability type: Noncombat utility
  497. Resources required: 5.00% rage
  498. -------------------------------------------------------------------------------
  499.  
  500. -- UNSTOPPABLE (Rage) ---------------------------------------------------------
  501. Consume your accumulated Rage to fuel this juggernaut stance and unlock a number of powerful abilities.
  502. -------------------------------------------------------------------------------
  503. Skill: Rage
  504. Group: Symmetry
  505. Command: RAGE UNSTOPPABLE
  506. Known: No
  507. Lessons: 261 Lessons
  508. Ability type: Combat utility
  509. Can target: Others
  510. Resources required: 80.00% rage (uses 20.00%)
  511. -------------------------------------------------------------------------------
  512.  
  513. Ember
  514. -- RESISTANT (Rage) -----------------------------------------------------------
  515. Harness the momentum from your Battleflow stance changes to increase your resistance to damage.
  516. -------------------------------------------------------------------------------
  517. Skill: Rage
  518. Group: Ember
  519. Command: RAGE RESISTANT
  520. Known: No
  521. Lessons: 30 Lessons
  522. Ability type: Noncombat utility
  523. Resources required: 10.00% rage
  524. -------------------------------------------------------------------------------
  525.  
  526. -- UPPERLASH (Rage) -----------------------------------------------------------
  527. Strike out swiftly at your enemy with your kithblade for an extra damaging strike.
  528. -------------------------------------------------------------------------------
  529. Skill: Rage
  530. Group: Ember
  531. Command: RAGE UPPERLASH <TARGET>
  532. Known: No
  533. Lessons: 45 Lessons
  534. Ability type: Melee
  535. Can target: Others
  536. Resources required: 5.00% rage
  537. -------------------------------------------------------------------------------
  538.  
  539. -- STUN (Rage) ----------------------------------------------------------------
  540. This special maneuver with your kithblade is sure to disrupt the concentration of even the most seasoned warrior, preventing them from completing whatever action they were attempting.
  541. -------------------------------------------------------------------------------
  542. Skill: Rage
  543. Group: Ember
  544. Command: RAGE STUN <TARGET>
  545. Known: No
  546. Lessons: 133 Lessons
  547. Ability type: Melee
  548. Can target: Others
  549. Resources required: 8.00% rage
  550. -------------------------------------------------------------------------------
  551.  
  552. Flare
  553. -- REEL (Rage) ----------------------------------------------------------------
  554. Lash out with your Rage and fling your enemy off balance and to the ground.
  555. -------------------------------------------------------------------------------
  556. Skill: Rage
  557. Group: Flare
  558. Command: RAGE REEL <TARGET>
  559. Known: No
  560. Lessons: 75 Lessons
  561. Ability type: Melee
  562. Can target: Others
  563. Resources required: 5.00% rage
  564. -------------------------------------------------------------------------------
  565.  
  566. -- FLYINGLASH (Rage) ----------------------------------------------------------
  567. Spy your foe below you and lash out with a swift strike of your kithblade to inflict damage upon the unsuspecting groundwalker.
  568. -------------------------------------------------------------------------------
  569. Skill: Rage
  570. Group: Flare
  571. Command: RAGE FLYINGLASH <TARGET>
  572. Known: No
  573. Lessons: 95 Lessons
  574. Ability type: Melee
  575. Can target: Others
  576. Resources required: 5.00% rage
  577. -------------------------------------------------------------------------------
  578.  
  579. -- BERSERK (Rage) -------------------------------------------------------------
  580. Embrace your true, berserk nature. Seeing red in such a manner increases your kithblade's damage by 20%.
  581. -------------------------------------------------------------------------------
  582. Skill: Rage
  583. Group: Flare
  584. Command: RAGE BERSERK
  585. Known: No
  586. Lessons: 477 Lessons
  587. Ability type: Combat utility
  588. Can target: Others
  589. Resources required: 15.00% rage
  590. -------------------------------------------------------------------------------
  591.  
  592. Inferno
  593. -- DAZE (Rage) ----------------------------------------------------------------
  594. Channel your Rage to daze your enemy's senses.
  595. -------------------------------------------------------------------------------
  596. Skill: Rage
  597. Group: Inferno
  598. Command: RAGE DAZE <TARGET>
  599. Known: No
  600. Lessons: 60 Lessons
  601. Ability type: Melee
  602. Can target: Others
  603. Resources required: 5.00% rage
  604. -------------------------------------------------------------------------------
  605.  
  606. -- AFTERSHOCK (Rage) ----------------------------------------------------------
  607. Shock your foe with an echo of the past. The application of aftershock will manifest the affliction that your target most recently cured.
  608. -------------------------------------------------------------------------------
  609. Skill: Rage
  610. Group: Inferno
  611. Command: RAGE AFTERSHOCK <TARGET>
  612. Known: No
  613. Lessons: 384 Lessons
  614. Ability type: Melee
  615. Can target: Others
  616. Resources required: 8.00% rage
  617. -------------------------------------------------------------------------------
  618.  
  619. -- PROPTOSS (Rage) ------------------------------------------------------------
  620. Control your Rage to throw a prop into an adjacent location.
  621. -------------------------------------------------------------------------------
  622. Skill: Rage
  623. Group: Inferno
  624. Command: RAGE PROPTOSS <TARGET> <DIR>
  625. Known: No
  626. Lessons: 593 Lessons
  627. Ability type: Melee
  628. Can target: Others and Props
  629. Resources required: 10.00% rage
  630. -------------------------------------------------------------------------------
  631.  
  632. Spark
  633. -- GRAPPLE (Rage) -------------------------------------------------------------
  634. With the force of your momentum, grapple your enemy. Channeling your Rage in this aggressive hold will periodically damage your foe. Any further action on your part will break your grip.
  635. -------------------------------------------------------------------------------
  636. Skill: Rage
  637. Group: Spark
  638. Command: RAGE GRAPPLE <TARGET>
  639. Known: No
  640. Lessons: 112 Lessons
  641. Ability type: Melee
  642. Can target: Others
  643. Resources required: 12.00% rage
  644. -------------------------------------------------------------------------------
  645.  
  646. -- TOPPLE (Rage) --------------------------------------------------------------
  647. Knock your foe off balance and to the ground. This only works if your target has at least three muscular or internal afflictions.
  648. -------------------------------------------------------------------------------
  649. Skill: Rage
  650. Group: Spark
  651. Command: RAGE TOPPLE <TARGET>
  652. Known: No
  653. Lessons: 428 Lessons
  654. Ability type: Melee
  655. Can target: Others
  656. Resources required: 5.00% rage
  657. -------------------------------------------------------------------------------
  658.  
  659. -- SANDBLAST (Rage) -----------------------------------------------------------
  660. Pit your Rage-imbued strength against the pull of the sucking sands with the flesh of your trapped foe inbetween. The abrasive grip of quicksand (AB FULMINATION QUICKSAND) will cause substantial damage.
  661. -------------------------------------------------------------------------------
  662. Skill: Rage
  663. Group: Spark
  664. Command: RAGE SANDBLAST <TARGET>
  665. Known: No
  666. Lessons: 1409 Lessons
  667. Ability type: Melee
  668. Can target: Others
  669. Resources required: 8.00% rage
  670. -------------------------------------------------------------------------------
  671.  
  672. Eruption
  673. -- REND (Rage) ----------------------------------------------------------------
  674. Apply your strength to the muscular subsystem of your foe, rending and damaging their enhanced fibers.
  675. -------------------------------------------------------------------------------
  676. Skill: Rage
  677. Group: Eruption
  678. Command: RAGE REND <TARGET>
  679. Known: No
  680. Lessons: 157 Lessons
  681. Ability type: Melee
  682. Can target: Others
  683. Resources required: 5.00% rage
  684. -------------------------------------------------------------------------------
  685.  
  686. -- FLYINGCUT (Rage) -----------------------------------------------------------
  687. Lash out from the air with a devastating cut to a prop in your location.
  688. -------------------------------------------------------------------------------
  689. Skill: Rage
  690. Group: Eruption
  691. Command: RAGE FLYINGCUT <TARGET>
  692. Known: No
  693. Lessons: 221 Lessons
  694. Ability type: Melee
  695. Can target: Others
  696. Resources required: 5.00% rage
  697. -------------------------------------------------------------------------------
  698.  
  699. -- AIRLEAP (Rage) -------------------------------------------------------------
  700. Draw upon your Rage to rapidly switch your stance to Inferno.
  701. -------------------------------------------------------------------------------
  702. Skill: Rage
  703. Group: Eruption
  704. Command: RAGE AIRLEAP
  705. Known: No
  706. Lessons: 345 Lessons
  707. Ability type: Combat utility
  708. Can target: Others
  709. Resources required: 10.00% rage
  710. -------------------------------------------------------------------------------
  711.  
  712. Blaze
  713. -- AIRFLIP (Rage) -------------------------------------------------------------
  714. Draw upon your Rage to rapidly switch your stance to Eruption.
  715. -------------------------------------------------------------------------------
  716. Skill: Rage
  717. Group: Blaze
  718. Command: RAGE AIRFLIP
  719. Known: No
  720. Lessons: 661 Lessons
  721. Ability type: Combat utility
  722. Can target: Others
  723. Resources required: 10.00% rage
  724. -------------------------------------------------------------------------------
  725.  
  726. -- DEEPSTRIKE (Rage) ----------------------------------------------------------
  727. Direct your Rage with precision as you strike deep at the heart of your target to damage their internal subsystems.
  728. -------------------------------------------------------------------------------
  729. Skill: Rage
  730. Group: Blaze
  731. Command: RAGE DEEPSTRIKE <TARGET>
  732. Known: No
  733. Lessons: 914 Lessons
  734. Ability type: Melee
  735. Can target: Others
  736. Resources required: 5.00% rage
  737. -------------------------------------------------------------------------------
  738.  
  739. -- EXPOSE (Rage) --------------------------------------------------------------
  740. None shall hide from your wrath! This maneuver will pull your target out from whatever cover they cower behind.
  741. -------------------------------------------------------------------------------
  742. Skill: Rage
  743. Group: Blaze
  744. Command: RAGE EXPOSE <TARGET>
  745. Known: No
  746. Lessons: 1018 Lessons
  747. Ability type: Melee
  748. Can target: Others
  749. Resources required: 10.00% rage
  750. -------------------------------------------------------------------------------
  751.  
  752. Unstoppable
  753. -- SLICE (Rage) ---------------------------------------------------------------
  754. While you are UNSTOPPABLE, attack your target with a devastating slice that inflicts substantial damage.
  755. -------------------------------------------------------------------------------
  756. Skill: Rage
  757. Group: Unstoppable
  758. Command: RAGE SLICE <TARGET>
  759. Known: No
  760. Lessons: 310 Lessons
  761. Ability type: Melee
  762. Can target: Others
  763. Resources required: 10.00% rage
  764. -------------------------------------------------------------------------------
  765.  
  766. -- QUAKE (Rage) ---------------------------------------------------------------
  767. While you are UNSTOPPABLE, demand that all pay attention to you by unleashing a massive quake with your kithblade that interrupts all channeling attempts.
  768. -------------------------------------------------------------------------------
  769. Skill: Rage
  770. Group: Unstoppable
  771. Command: RAGE QUAKE
  772. Known: No
  773. Lessons: 532 Lessons
  774. Ability type: Room attack
  775. Can target: Others
  776. Resources required: 10.00% rage
  777. -------------------------------------------------------------------------------
  778.  
  779. -- JUDGEMENT (Rage) -----------------------------------------------------------
  780. By focusing on the precise effect of your attacks, the next three times you inflict muscular or internal damage, you will also learn the status of your target. It can only be used while the Unstoppable effect is active.
  781. -------------------------------------------------------------------------------
  782. Skill: Rage
  783. Group: Unstoppable
  784. Command: RAGE JUDGEMENT
  785. Known: No
  786. Lessons: 540 Lessons
  787. Ability type: Combat utility
  788. Can target: Others
  789. Resources required: 10.00% rage
  790. -------------------------------------------------------------------------------
  791.  
  792. -- SHATTER (Rage) -------------------------------------------------------------
  793. Your rage is such that you can cut through a prop at the location, damaging it along with everyone who is hiding behind it. It can only be used while the Unstoppable effect is active.
  794. -------------------------------------------------------------------------------
  795. Skill: Rage
  796. Group: Unstoppable
  797. Command: RAGE SHATTER <TARGET>
  798. Known: No
  799. Lessons: 736 Lessons
  800. Ability type: In-room ranged
  801. Can target: Others and Props
  802. Resources required: 10.00% rage
  803. -------------------------------------------------------------------------------
  804.  
  805. -- OVERWHELM (Rage) -----------------------------------------------------------
  806. Your UNSTOPPABLE nature offers you the chance to overwhelm your foe with two random afflictions: weak knees, broken ribs, weakened arms, weakened legs, winded, bleeding, slowness, staggering, or hypertension. Be ware, your rage-fuelled state lends itself to inaccuracy and you may duplicate existing afflictions.
  807. -------------------------------------------------------------------------------
  808. Skill: Rage
  809. Group: Unstoppable
  810. Command: RAGE OVERWHELM <TARGET>
  811. Known: No
  812. Lessons: 820 Lessons
  813. Ability type: Melee
  814. Can target: Others
  815. Resources required: 10.00% rage
  816. -------------------------------------------------------------------------------
  817.  
  818. -- TWIST (Rage) ---------------------------------------------------------------
  819. The UNSTOPPABLE can not only attack their target, but with their kithblade buried deep they can then twist it to cause further harm. This will substantially damage both the muscular and internal subsystems of your target.
  820. -------------------------------------------------------------------------------
  821. Skill: Rage
  822. Group: Unstoppable
  823. Command: RAGE TWIST <TARGET>
  824. Known: No
  825. Lessons: 1135 Lessons
  826. Ability type: Melee
  827. Can target: Others
  828. Resources required: 10.00% rage
  829. -------------------------------------------------------------------------------
  830.  
  831. -- POSITION (Rage) ------------------------------------------------------------
  832. This powerful ability lets you swap into any of the known stances. It can only be used while the Unstoppable effect is active.
  833. -------------------------------------------------------------------------------
  834. Skill: Rage
  835. Group: Unstoppable
  836. Command: RAGE POSITION <STANCE>
  837. Known: No
  838. Lessons: 1265 Lessons
  839. Ability type: Combat utility
  840. Can target: Others
  841. Resources required: 10.00% rage
  842. -------------------------------------------------------------------------------
  843.  
  844. -- THROW (Rage) ---------------------------------------------------------------
  845. Channel your UNSTOPPABLE rage and bodily throw your weakened foe in any available direction. If their health is below 30% the force of their impact will slay them instantly.
  846. -------------------------------------------------------------------------------
  847. Skill: Rage
  848. Group: Unstoppable
  849. Command: RAGE THROW <TARGET> <DIR>
  850. Known: No
  851. Lessons: 1570 Lessons
  852. Ability type: Melee
  853. Can target: Others
  854. Resources required: 10.00% rage
  855. -------------------------------------------------------------------------------
  856.  
  857. -- OVERPOWER (Rage) -----------------------------------------------------------
  858. The UNSTOPPABLE can focus their grip in doing so the rage will further imbue the next three kithblade attacks with 30% more damage.
  859. -------------------------------------------------------------------------------
  860. Skill: Rage
  861. Group: Unstoppable
  862. Command: RAGE OVERPOWER
  863. Known: No
  864. Lessons: 1750 Lessons
  865. Ability type: Combat utility
  866. Can target: Others
  867. Resources required: 10.00% rage
  868. -------------------------------------------------------------------------------
  869.  
  870. ---------------------------------------------------------------------------------------
  871.  
  872. -----------------------------< Abilities in Fulmination >------------------------------
  873. Ability Info Lessons
  874. ---------------------------------------------------------------------------------------
  875. -- FLAMESHAPE (Fulmination) ---------------------------------------------------
  876. By focusing your kith, you can reshape your blade to inflict 10% more subsystem damage, at the cost of reducing its regular damage by 15%. The blade can only hold one shape, and will revert to its original shape in 10 minutes.
  877. -------------------------------------------------------------------------------
  878. Skill: Fulmination
  879. Command: KITH FLAMESHAPE [BLADE]
  880. Known: No
  881. Lessons: 30 Lessons
  882. Ability type: Noncombat utility
  883. Base balance time: 3.00 seconds
  884. -------------------------------------------------------------------------------
  885.  
  886. -- WINDSHAPE (Fulmination) ----------------------------------------------------
  887. By focusing your kith, you can reshape your blade to inflict 10% more damage, at the cost of reducing its subsystem damage by 15%. The blade can only hold one shape, and will revert to its original shape in 10 minutes.
  888. -------------------------------------------------------------------------------
  889. Skill: Fulmination
  890. Command: KITH WINDSHAPE [BLADE]
  891. Known: No
  892. Lessons: 75 Lessons
  893. Ability type: Noncombat utility
  894. Base balance time: 3.00 seconds
  895. -------------------------------------------------------------------------------
  896.  
  897. -- LIGHTNINGSHAPE (Fulmination) -----------------------------------------------
  898. By focusing your kith, you can reshape your blade to inflict EM damage. The blade can only hold one shape, and will revert to its original shape in 10 minutes.
  899. -------------------------------------------------------------------------------
  900. Skill: Fulmination
  901. Command: KITH LIGHTNINGSHAPE [BLADE]
  902. Known: No
  903. Lessons: 354 Lessons
  904. Ability type: Noncombat utility
  905. Base balance time: 3.00 seconds
  906. -------------------------------------------------------------------------------
  907.  
  908. -- FIREBLADE (Fulmination) ----------------------------------------------------
  909. By focusing your kith, you can reshape your blade to inflict fire-based damage. The blade can only hold one shape, and will revert to its original shape in 10 minutes.
  910. -------------------------------------------------------------------------------
  911. Skill: Fulmination
  912. Command: KITH FIREBLADE [BLADE]
  913. Known: No
  914. Lessons: 603 Lessons
  915. Ability type: Noncombat utility
  916. Base balance time: 3.00 seconds
  917. -------------------------------------------------------------------------------
  918.  
  919. Offense
  920. -- BURN (Fulmination) ---------------------------------------------------------
  921. Channel the kith energy through your blade, inflicting thermal damage to your target.
  922. -------------------------------------------------------------------------------
  923. Skill: Fulmination
  924. Group: Offense
  925. Command: KITH BURN <TARGET>
  926. Known: No
  927. Lessons: 5 Lessons
  928. Ability type: In-room ranged
  929. Can target: Others
  930. Base balance time: 3.00 seconds
  931. -------------------------------------------------------------------------------
  932.  
  933. -- IGNITE (Fulmination) -------------------------------------------------------
  934. Scorch the flesh of your target, rendering them more vulnerable to plasma attacks.
  935. -------------------------------------------------------------------------------
  936. Skill: Fulmination
  937. Group: Offense
  938. Command: KITH IGNITE <TARGET>
  939. Known: No
  940. Lessons: 15 Lessons
  941. Ability type: In-room ranged
  942. Can target: Others
  943. Base balance time: 3.00 seconds
  944. -------------------------------------------------------------------------------
  945.  
  946. -- PROPBURN (Fulmination) -----------------------------------------------------
  947. Set fire to a prop, causing it to take damage over time.
  948. -------------------------------------------------------------------------------
  949. Skill: Fulmination
  950. Group: Offense
  951. Command: KITH PROPBURN <TARGET>
  952. Known: No
  953. Lessons: 133 Lessons
  954. Ability type: In-room ranged
  955. Can target: Others and Props
  956. Base balance time: 3.00 seconds
  957. -------------------------------------------------------------------------------
  958.  
  959. -- FEVER (Fulmination) --------------------------------------------------------
  960. Afflict your target with terrible hallucinations, causing them to suffer periodic effects including damage, a loss of balance, or a fall to the ground. This attack also interrupts any ongoing attacks.
  961. -------------------------------------------------------------------------------
  962. Skill: Fulmination
  963. Group: Offense
  964. Command: KITH FEVER <TARGET>
  965. Known: No
  966. Lessons: 221 Lessons
  967. Ability type: In-room ranged
  968. Can target: Others
  969. Base balance time: 3.00 seconds
  970. -------------------------------------------------------------------------------
  971.  
  972. -- FIREWREATHE (Fulmination) --------------------------------------------------
  973. Draw upon your kith energy to wreathe yourself in flames. While the effect persists, melee attacks against you will burn the attacker, causing them to suffer 10% of the damage they dealt to you in retaliation.
  974. -------------------------------------------------------------------------------
  975. Skill: Fulmination
  976. Group: Offense
  977. Command: KITH FIREWREATHE
  978. Known: No
  979. Lessons: 310 Lessons
  980. Ability type: Combat utility
  981. Can target: Others
  982. Base balance time: 3.00 seconds
  983. -------------------------------------------------------------------------------
  984.  
  985. -- BLADEPUSH (Fulmination) ----------------------------------------------------
  986. By rotating and then pushing your blade with kith energy, you may send it flying at a target in an adjacent location. Upon striking, the blade will deal thermal damage before returning to your hand.
  987. -------------------------------------------------------------------------------
  988. Skill: Fulmination
  989. Group: Offense
  990. Command: KITH BLADEPUSH <TARGET>
  991. Known: No
  992. Lessons: 528 Lessons
  993. Ability type: Adjacent room ranged
  994. Can target: Others
  995. Base balance time: 3.00 seconds
  996. -------------------------------------------------------------------------------
  997.  
  998. -- HEATWAVE (Fulmination) -----------------------------------------------------
  999. Lash out with kith energy, inflicting thermal damage indiscriminately at your location. All who lack cover will burn.
  1000. -------------------------------------------------------------------------------
  1001. Skill: Fulmination
  1002. Group: Offense
  1003. Command: KITH HEATWAVE
  1004. Known: No
  1005. Lessons: 787 Lessons
  1006. Ability type: Room attack
  1007. Can target: Others
  1008. Base balance time: 3.00 seconds
  1009. -------------------------------------------------------------------------------
  1010.  
  1011. -- NEGATE (Fulmination) -------------------------------------------------------
  1012. The star kith can negate many draining aspects of the void kith. With this ability, you can destroy any point zero or vacuum globe at your location, as well as melt frozen ground.
  1013. -------------------------------------------------------------------------------
  1014. Skill: Fulmination
  1015. Group: Offense
  1016. Command: KITH NEGATE
  1017. Known: No
  1018. Lessons: 1027 Lessons
  1019. Ability type: Combat utility
  1020. Can target: Others
  1021. Base balance time: 3.00 seconds
  1022. -------------------------------------------------------------------------------
  1023.  
  1024. -- QUICKSAND (Fulmination) ----------------------------------------------------
  1025. After a short period of preparation during which you may take no actions, your target shall be trapped in unstable quicksand, preventing them escaping. Your powers are not limitless, however, and the quicksand will evaporate after some time has passed.
  1026. -------------------------------------------------------------------------------
  1027. Skill: Fulmination
  1028. Group: Offense
  1029. Command: KITH QUICKSAND <TARGET>
  1030. Known: No
  1031. Lessons: 1340 Lessons
  1032. Ability type: In-room ranged
  1033. Can target: Others
  1034. Base balance time: 3.00 seconds
  1035. -------------------------------------------------------------------------------
  1036.  
  1037. -- INFERNO (Fulmination) ------------------------------------------------------
  1038. By focusing intently for a short time, you may bring about an inferno of flames, unleashing it at all present who are unprotected by any cover. The inferno requires total concentration to evoke, and any distractions will cause it to fail.
  1039. -------------------------------------------------------------------------------
  1040. Skill: Fulmination
  1041. Group: Offense
  1042. Command: KITH INFERNO
  1043. Known: No
  1044. Lessons: 1750 Lessons
  1045. Ability type: Room attack
  1046. Can target: Others
  1047. Base balance time: 3.00 seconds
  1048. -------------------------------------------------------------------------------
  1049.  
  1050. Defense
  1051. -- SUFFUSE (Fulmination) ------------------------------------------------------
  1052. Suffuse yourself with kith energy, healing your wounds.
  1053. -------------------------------------------------------------------------------
  1054. Skill: Fulmination
  1055. Group: Defense
  1056. Command: KITH SUFFUSE
  1057. Known: No
  1058. Lessons: 45 Lessons
  1059. Ability type: Combat utility
  1060. Can target: Others
  1061. Base balance time: 2.00 seconds
  1062. Cooldown time: 10.00 seconds
  1063. -------------------------------------------------------------------------------
  1064.  
  1065. -- CURE (Fulmination) ---------------------------------------------------------
  1066. Channel your kith energy to cure yourself, healing one internal affliction.
  1067. -------------------------------------------------------------------------------
  1068. Skill: Fulmination
  1069. Group: Defense
  1070. Command: KITH CURE
  1071. Known: No
  1072. Lessons: 95 Lessons
  1073. Ability type: Noncombat utility
  1074. Base balance time: 3.00 seconds
  1075. -------------------------------------------------------------------------------
  1076.  
  1077. -- HARDEN (Fulmination) -------------------------------------------------------
  1078. By hardening your muscles with your kith, you can reduce all incoming muscular damage by 10%.
  1079. -------------------------------------------------------------------------------
  1080. Skill: Fulmination
  1081. Group: Defense
  1082. Command: KITH HARDEN
  1083. Known: No
  1084. Lessons: 112 Lessons
  1085. Ability type: Noncombat utility
  1086. Base balance time: 3.00 seconds
  1087. -------------------------------------------------------------------------------
  1088.  
  1089. -- WARMTH (Fulmination) -------------------------------------------------------
  1090. The energy of the kith will protect you against the next attempt to freeze your body.
  1091. -------------------------------------------------------------------------------
  1092. Skill: Fulmination
  1093. Group: Defense
  1094. Command: KITH WARMTH
  1095. Known: No
  1096. Lessons: 157 Lessons
  1097. Ability type: Noncombat utility
  1098. Base balance time: 2.00 seconds
  1099. -------------------------------------------------------------------------------
  1100.  
  1101. -- BALANCING (Fulmination) ----------------------------------------------------
  1102. Augmented with the power of kith energy, you can avoid many nasty falls.
  1103. -------------------------------------------------------------------------------
  1104. Skill: Fulmination
  1105. Group: Defense
  1106. Command: KITH BALANCING
  1107. Known: No
  1108. Lessons: 186 Lessons
  1109. Ability type: Noncombat utility
  1110. Base balance time: 3.00 seconds
  1111. -------------------------------------------------------------------------------
  1112.  
  1113. Utility
  1114. -- FLIGHT (Fulmination) -------------------------------------------------------
  1115. Take off into the skies with the power of kith energy.
  1116. -------------------------------------------------------------------------------
  1117. Skill: Fulmination
  1118. Group: Utility
  1119. Command: KITH FLIGHT
  1120. Known: No
  1121. Lessons: 60 Lessons
  1122. Ability type: Noncombat utility
  1123. Base balance time: 3.00 seconds
  1124. -------------------------------------------------------------------------------
  1125.  
  1126. -- FIREWALK (Fulmination) -----------------------------------------------------
  1127. After a preparation time during which you may do nothing, you will form a pathway of fire and use it to walk to your target. Your target must be in the same general area as you are.
  1128. -------------------------------------------------------------------------------
  1129. Skill: Fulmination
  1130. Group: Utility
  1131. Command: KITH FIREWALK <TARGET>
  1132. Known: No
  1133. Lessons: 261 Lessons
  1134. Ability type: Area or ship-wide
  1135. Can target: Others
  1136. Base balance time: 3.00 seconds
  1137. -------------------------------------------------------------------------------
  1138.  
  1139. -- REVEAL (Fulmination) -------------------------------------------------------
  1140. Kith energy melts away all deception. By using this ability, you will strip all concealment effects from everyone present, and also remove mirage and fatamorgana effects from the location.
  1141. -------------------------------------------------------------------------------
  1142. Skill: Fulmination
  1143. Group: Utility
  1144. Command: KITH REVEAL
  1145. Known: No
  1146. Lessons: 404 Lessons
  1147. Ability type: Noncombat utility
  1148. Base balance time: 3.00 seconds
  1149. -------------------------------------------------------------------------------
  1150.  
  1151. Special
  1152. -- MIRAGE (Fulmination) -------------------------------------------------------
  1153. Enshroud your current location in a mirage, causing all who would glance from afar to see an empty location.
  1154. -------------------------------------------------------------------------------
  1155. Skill: Fulmination
  1156. Group: Special
  1157. Command: KITH MIRAGE
  1158. Known: No
  1159. Lessons: 462 Lessons
  1160. Ability type: Combat utility
  1161. Can target: Others
  1162. Base balance time: 3.00 seconds
  1163. -------------------------------------------------------------------------------
  1164.  
  1165. -- UPTURN (Fulmination) -------------------------------------------------------
  1166. Projecting kith energy outwards will allow you to animate all nearby props, moving and turning them such that all present shall lose any protective cover they had sought.
  1167. -------------------------------------------------------------------------------
  1168. Skill: Fulmination
  1169. Group: Special
  1170. Command: KITH UPTURN
  1171. Known: No
  1172. Lessons: 689 Lessons
  1173. Ability type: Room attack
  1174. Can target: Others
  1175. Base balance time: 3.00 seconds
  1176. -------------------------------------------------------------------------------
  1177.  
  1178. -- GLIMMER (Fulmination) ------------------------------------------------------
  1179. Heat up the air at your location, preventing anyone from taking off into the skies.
  1180. -------------------------------------------------------------------------------
  1181. Skill: Fulmination
  1182. Group: Special
  1183. Command: KITH GLIMMER
  1184. Known: No
  1185. Lessons: 899 Lessons
  1186. Ability type: Combat utility
  1187. Can target: Others
  1188. Base balance time: 3.00 seconds
  1189. -------------------------------------------------------------------------------
  1190.  
  1191. -- FATAMORGANA (Fulmination) --------------------------------------------------
  1192. An improved version of the mirage, this ability forms a fata morgana that conceals anyone at the location - including from each other. Forming a fata morgana requires absolute focus while it is prepared, and any distracting actions will immediately break your concentration.
  1193. -------------------------------------------------------------------------------
  1194. Skill: Fulmination
  1195. Group: Special
  1196. Command: KITH FATAMORGANA
  1197. Known: No
  1198. Lessons: 1173 Lessons
  1199. Ability type: Combat utility
  1200. Can target: Others
  1201. Base balance time: 3.00 seconds
  1202. -------------------------------------------------------------------------------
  1203.  
  1204. -- OUTBURST (Fulmination) -----------------------------------------------------
  1205. In a violent outburst of kith, send all present flying to a random adjacent location. As with many of the most potent kith techniques, the outburst requires utter concentration while it is prepared.
  1206. -------------------------------------------------------------------------------
  1207. Skill: Fulmination
  1208. Group: Special
  1209. Command: KITH OUTBURST
  1210. Known: No
  1211. Lessons: 1531 Lessons
  1212. Ability type: Room attack
  1213. Can target: Others
  1214. Base balance time: 3.00 seconds
  1215. -------------------------------------------------------------------------------
  1216. ---------------------------------------------------------------------------------------
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