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- this.mass = 0;
- if(this.game.variables.goalsScored == null) {
- this.say(['Please Help! One of my players need help in practice!']);
- }
- else if(this.game.variables.goalsScored == true) {
- this.say(['Thanks for helping them! I can send you to the next level now !!']);
- }
- else {
- this.say(['Oooff, Looks like they still need more help!']);
- }
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