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- backend = "glx";
- shadow = false;
- inactive-opacity = 1;
- active-opacity = 1;
- frame-opacity = 1;
- inactive-opacity-override = true;
- fading = true;
- fade-in-step = 0.03;
- fade-out-step = 0.03;
- fade-delta = 4;
- no-fading-destroyed-argb = true;
- corner-radius = 18;
- round-borders = 1;
- rounded-corners-exclude = [
- "class_g = 'Rofi'",
- ];
- vsync = true;
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