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- Uruchamianie 1.0.0 na platformę Windows (Najnowsza)
- Thrive jest uruchamiane. Dane wyjściowe logu (ze względu na obciążenia prawdopodobnie NIE w czasie rzeczywistym):
- Godot Engine v4.5.stable.mono.official.876b29033 - https://godotengine.org
- Note: error lines may not match up when they happened in relation to normal output due to buffering.
- Error lines are any lines received from the game's stderr output stream.
- ERROR: WARNING: Unable to initialize Windows common controls. Native dialogs may not work properly.
- ERROR: at: DisplayServerWindows (platform/windows/display_server_windows.cpp:6940)
- Vulkan 1.3.260 - Forward+ - Using Device #0: AMD - AMD Radeon(TM) Graphics
- This is Thrive version: 1.0.0.0 (see below for more build info)
- Thrive is starting at: czwartek, 22 stycznia 2026 22:42:34 (log file name may say something else but this is the correct time)
- Startup C# locale is: pl-PL Godot locale is: pl_PL
- user:// directory is: C:/Users/yanch/AppData/Roaming/Thrive
- Game logs are written to: C:/Users/yanch/AppData/Roaming/Thrive\logs latest log is 'log.txt'
- Checked that required CPU features are present
- Loaded native Thrive library version 20
- Doing delayed apply for some settings
- Set audio output device to: Default
- Set C# locale to: pl-PL Godot locale is: pl
- Switching window mode from Windowed to ExclusiveFullscreen
- Starting load of Thrive GDExtension
- Thrive GDExtension initialized successfully
- Thrive extension load succeeded, version: 7
- No SteamClient class found, not initializing Steam
- TaskExecutor started with parallel job count: 6
- No existing achievements progress data
- Mods reported enabled to UnhandledExceptionLogger
- Loading mod: PhosphateFixating
- Loading mod .pck file: user://mods\PhosphateFixating\PhosphateFixating.pck
- Mod loading finished
- ERROR: System.Collections.Generic.KeyNotFoundException: The given key 'hydrogenosome_fermentation' was not present in the dictionary.
- ERROR: at System.Collections.Generic.Dictionary`2.get_Item(TKey key)
- ERROR: at SimulationParameters.GetBioProcess(String name) in /home/hhyyrylainen/Projects/Thrive/simulation_parameters/SimulationParameters.cs:line 303
- ERROR: at OrganelleDefinition.Resolve(SimulationParameters parameters) in /home/hhyyrylainen/Projects/Thrive/src/microbe_stage/OrganelleDefinition.cs:line 696
- ERROR: at SimulationParameters.ResolveValueRelationships() in /home/hhyyrylainen/Projects/Thrive/simulation_parameters/SimulationParameters.cs:line 830
- ERROR: at SimulationParameters._Ready() in /home/hhyyrylainen/Projects/Thrive/simulation_parameters/SimulationParameters.cs:line 237
- ERROR: at Godot.Node.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret)
- ERROR: at SimulationParameters.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret) in /home/hhyyrylainen/Projects/Thrive/.godot/mono/temp/obj/ExportRelease/win-x64/Godot.SourceGenerators/Godot.SourceGenerators.ScriptMethodsGenerator/SimulationParameters_ScriptMethods.generated.cs:line 178
- ERROR: at Godot.Bridge.CSharpInstanceBridge.Call(IntPtr godotObjectGCHandle, godot_string_name* method, godot_variant** args, Int32 argCount, godot_variant_call_error* refCallError, godot_variant* ret)
- ERROR: at: void Godot.NativeInterop.ExceptionUtils.LogException(System.Exception) (:0)
- ERROR: C# backtrace (most recent call first):
- ERROR: [0] void Godot.GD.PushError(string)
- ERROR: [1] void Godot.NativeInterop.ExceptionUtils.LogException(System.Exception)
- ERROR: [2] Godot.NativeInterop.godot_bool Godot.Bridge.CSharpInstanceBridge.Call(nint, Godot.NativeInterop.godot_string_name*, Godot.NativeInterop.godot_variant**, int, Godot.NativeInterop.godot_variant_call_error*, Godot.NativeInterop.godot_variant*)
- This version of Thrive was built at Wednesday, 17 December 2025 07:45:29 from commit 8db4bb23ccea673e0b53c9260cda812005804ad2 on branch master
- Beginning Thrive news feed fetch
- ERROR: System.ArgumentNullException: Value cannot be null. (Parameter 'source')
- ERROR: at System.Linq.ThrowHelper.ThrowArgumentNullException(ExceptionArgument argument)
- ERROR: at System.Linq.Enumerable.Any[TSource](IEnumerable`1 source, Func`2 predicate)
- ERROR: at AutoEvo.AddOrganelleAnywhere.<>c__DisplayClass7_0.<ThatCreateCompound>b__0(OrganelleDefinition organelle) in /home/hhyyrylainen/Projects/Thrive/src/auto-evo/mutation_strategy/AddOrganelleAnywhere.cs:line 48
- ERROR: at System.Linq.Utilities.<>c__DisplayClass1_0`1.<CombinePredicates>b__0(TSource x)
- ERROR: at System.Linq.Enumerable.IEnumerableWhereIterator`1.ToArray()
- ERROR: at AutoEvo.AddOrganelleAnywhere..ctor(Func`2 criteria, Direction direction) in /home/hhyyrylainen/Projects/Thrive/src/auto-evo/mutation_strategy/AddOrganelleAnywhere.cs:line 18
- ERROR: at AutoEvo.AddOrganelleAnywhere.ThatCreateCompound(CompoundDefinition compound, Direction direction) in /home/hhyyrylainen/Projects/Thrive/src/auto-evo/mutation_strategy/AddOrganelleAnywhere.cs:line 47
- ERROR: at AutoEvo.AddOrganelleAnywhere.ThatCreateCompound(Compound compound, Direction direction) in /home/hhyyrylainen/Projects/Thrive/src/auto-evo/mutation_strategy/AddOrganelleAnywhere.cs:line 55
- ERROR: at AutoEvo.MetabolicStabilityPressure..ctor(Single weight) in /home/hhyyrylainen/Projects/Thrive/src/auto-evo/selection_pressure/MetabolicStabilityPressure.cs:line 15
- ERROR: at AutoEvo.AutoEvoGlobalCache..ctor(WorldGenerationSettings worldSettings) in /home/hhyyrylainen/Projects/Thrive/src/auto-evo/AutoEvoGlobalCache.cs:line 49
- ERROR: at GameWorld..ctor(WorldGenerationSettings worldSettings) in /home/hhyyrylainen/Projects/Thrive/src/general/GameWorld.cs:line 195
- ERROR: at GameWorld..ctor(WorldGenerationSettings settings, Species startingSpecies) in /home/hhyyrylainen/Projects/Thrive/src/general/GameWorld.cs:line 66
- ERROR: at GameProperties..ctor(WorldGenerationSettings settings, Species startingSpecies) in /home/hhyyrylainen/Projects/Thrive/src/general/GameProperties.cs:line 20
- ERROR: at GameProperties.StartNewMicrobeGame(WorldGenerationSettings settings, Boolean freebuild, Species startingSpecies) in /home/hhyyrylainen/Projects/Thrive/src/general/GameProperties.cs:line 86
- ERROR: at NewGameSettings.OnPlanetSettingsChanged() in /home/hhyyrylainen/Projects/Thrive/src/general/NewGameSettings.cs:line 967
- ERROR: at NewGameSettings.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret) in /home/hhyyrylainen/Projects/Thrive/.godot/mono/temp/obj/ExportRelease/win-x64/Godot.SourceGenerators/Godot.SourceGenerators.ScriptMethodsGenerator/NewGameSettings_ScriptMethods.generated.cs:line 504
- ERROR: at Godot.Bridge.CSharpInstanceBridge.Call(IntPtr godotObjectGCHandle, godot_string_name* method, godot_variant** args, Int32 argCount, godot_variant_call_error* refCallError, godot_variant* ret)
- ERROR: at: void Godot.NativeInterop.ExceptionUtils.LogException(System.Exception) (:0)
- ERROR: C# backtrace (most recent call first):
- ERROR: [0] void Godot.GD.PushError(string)
- ERROR: [1] void Godot.NativeInterop.ExceptionUtils.LogException(System.Exception)
- ERROR: [2] Godot.NativeInterop.godot_bool Godot.Bridge.CSharpInstanceBridge.Call(nint, Godot.NativeInterop.godot_string_name*, Godot.NativeInterop.godot_variant**, int, Godot.NativeInterop.godot_variant_call_error*, Godot.NativeInterop.godot_variant*)
- ERROR: [3] int Godot.NativeCalls.godot_icall_2_873(nint, nint, Godot.NativeInterop.godot_string_name, System.ReadOnlySpan`1[Godot.Variant], Godot.NativeInterop.godot_string_name)
- ERROR: [4] Godot.Error Godot.GodotObject.EmitSignal(Godot.StringName, Godot.Variant[])
- ERROR: [5] void PlanetSettings.SetSeed(string) (/home/hhyyrylainen/Projects/Thrive/src/gui_common/menus/PlanetSettings.cs:214)
- ERROR: [6] void PlanetSettings.GenerateAndSetRandomSeed() (/home/hhyyrylainen/Projects/Thrive/src/gui_common/menus/PlanetSettings.cs:196)
- ERROR: [7] void NewGameSettings._Ready() (/home/hhyyrylainen/Projects/Thrive/src/general/NewGameSettings.cs:260)
- ERROR: [8] bool Godot.Node.InvokeGodotClassMethod(Godot.NativeInterop.godot_string_name&, Godot.NativeInterop.NativeVariantPtrArgs, Godot.NativeInterop.godot_variant&)
- ERROR: [9] bool Godot.CanvasItem.InvokeGodotClassMethod(Godot.NativeInterop.godot_string_name&, Godot.NativeInterop.NativeVariantPtrArgs, Godot.NativeInterop.godot_variant&)
- ERROR: [10] bool Godot.Control.InvokeGodotClassMethod(Godot.NativeInterop.godot_string_name&, Godot.NativeInterop.NativeVariantPtrArgs, Godot.NativeInterop.godot_variant&)
- ERROR: [11] bool ControlWithInput.InvokeGodotClassMethod(Godot.NativeInterop.godot_string_name&, Godot.NativeInterop.NativeVariantPtrArgs, Godot.NativeInterop.godot_variant&) (/home/hhyyrylainen/Projects/Thrive/.godot/mono/temp/obj/ExportRelease/win-x64/Godot.SourceGenerators/Godot.SourceGenerators.ScriptMethodsGenerator/ControlWithInput_ScriptMethods.generated.cs:48)
- ERROR: [12] bool NewGameSettings.InvokeGodotClassMethod(Godot.NativeInterop.godot_string_name&, Godot.NativeInterop.NativeVariantPtrArgs, Godot.NativeInterop.godot_variant&) (/home/hhyyrylainen/Projects/Thrive/.godot/mono/temp/obj/ExportRelease/win-x64/Godot.SourceGenerators/Godot.SourceGenerators.ScriptMethodsGenerator/NewGameSettings_ScriptMethods.generated.cs:508)
- ERROR: [13] Godot.NativeInterop.godot_bool Godot.Bridge.CSharpInstanceBridge.Call(nint, Godot.NativeInterop.godot_string_name*, Godot.NativeInterop.godot_variant**, int, Godot.NativeInterop.godot_variant_call_error*, Godot.NativeInterop.godot_variant*)
- ERROR: System.ArgumentNullException: Value cannot be null. (Parameter 'source')
- ERROR: at System.Linq.ThrowHelper.ThrowArgumentNullException(ExceptionArgument argument)
- ERROR: at System.Linq.Enumerable.Any[TSource](IEnumerable`1 source, Func`2 predicate)
- ERROR: at AutoEvo.AddOrganelleAnywhere.<>c__DisplayClass7_0.<ThatCreateCompound>b__0(OrganelleDefinition organelle) in /home/hhyyrylainen/Projects/Thrive/src/auto-evo/mutation_strategy/AddOrganelleAnywhere.cs:line 48
- ERROR: at System.Linq.Utilities.<>c__DisplayClass1_0`1.<CombinePredicates>b__0(TSource x)
- ERROR: at System.Linq.Enumerable.IEnumerableWhereIterator`1.ToArray()
- ERROR: at AutoEvo.AddOrganelleAnywhere..ctor(Func`2 criteria, Direction direction) in /home/hhyyrylainen/Projects/Thrive/src/auto-evo/mutation_strategy/AddOrganelleAnywhere.cs:line 18
- ERROR: at AutoEvo.AddOrganelleAnywhere.ThatCreateCompound(CompoundDefinition compound, Direction direction) in /home/hhyyrylainen/Projects/Thrive/src/auto-evo/mutation_strategy/AddOrganelleAnywhere.cs:line 47
- ERROR: at AutoEvo.AddOrganelleAnywhere.ThatCreateCompound(Compound compound, Direction direction) in /home/hhyyrylainen/Projects/Thrive/src/auto-evo/mutation_strategy/AddOrganelleAnywhere.cs:line 55
- ERROR: at AutoEvo.MetabolicStabilityPressure..ctor(Single weight) in /home/hhyyrylainen/Projects/Thrive/src/auto-evo/selection_pressure/MetabolicStabilityPressure.cs:line 15
- ERROR: at AutoEvo.AutoEvoGlobalCache..ctor(WorldGenerationSettings worldSettings) in /home/hhyyrylainen/Projects/Thrive/src/auto-evo/AutoEvoGlobalCache.cs:line 49
- ERROR: at GameWorld..ctor(WorldGenerationSettings worldSettings) in /home/hhyyrylainen/Projects/Thrive/src/general/GameWorld.cs:line 195
- ERROR: at GameWorld..ctor(WorldGenerationSettings settings, Species startingSpecies) in /home/hhyyrylainen/Projects/Thrive/src/general/GameWorld.cs:line 66
- ERROR: at GameProperties..ctor(WorldGenerationSettings settings, Species startingSpecies) in /home/hhyyrylainen/Projects/Thrive/src/general/GameProperties.cs:line 20
- ERROR: at GameProperties.StartNewMicrobeGame(WorldGenerationSettings settings, Boolean freebuild, Species startingSpecies) in /home/hhyyrylainen/Projects/Thrive/src/general/GameProperties.cs:line 86
- ERROR: at NewGameSettings.OnPlanetSettingsChanged() in /home/hhyyrylainen/Projects/Thrive/src/general/NewGameSettings.cs:line 967
- ERROR: at NewGameSettings._Ready() in /home/hhyyrylainen/Projects/Thrive/src/general/NewGameSettings.cs:line 275
- ERROR: at Godot.Node.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret)
- ERROR: at Godot.CanvasItem.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret)
- ERROR: at Godot.Control.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret)
- ERROR: at ControlWithInput.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret) in /home/hhyyrylainen/Projects/Thrive/.godot/mono/temp/obj/ExportRelease/win-x64/Godot.SourceGenerators/Godot.SourceGenerators.ScriptMethodsGenerator/ControlWithInput_ScriptMethods.generated.cs:line 48
- ERROR: at NewGameSettings.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret) in /home/hhyyrylainen/Projects/Thrive/.godot/mono/temp/obj/ExportRelease/win-x64/Godot.SourceGenerators/Godot.SourceGenerators.ScriptMethodsGenerator/NewGameSettings_ScriptMethods.generated.cs:line 508
- ERROR: at Godot.Bridge.CSharpInstanceBridge.Call(IntPtr godotObjectGCHandle, godot_string_name* method, godot_variant** args, Int32 argCount, godot_variant_call_error* refCallError, godot_variant* ret)
- ERROR: at: void Godot.NativeInterop.ExceptionUtils.LogException(System.Exception) (:0)
- ERROR: C# backtrace (most recent call first):
- ERROR: [0] void Godot.GD.PushError(string)
- ERROR: [1] void Godot.NativeInterop.ExceptionUtils.LogException(System.Exception)
- ERROR: [2] Godot.NativeInterop.godot_bool Godot.Bridge.CSharpInstanceBridge.Call(nint, Godot.NativeInterop.godot_string_name*, Godot.NativeInterop.godot_variant**, int, Godot.NativeInterop.godot_variant_call_error*, Godot.NativeInterop.godot_variant*)
- We were opened through the Thrive Launcher
- Thrive Launcher started us, launcher hidden: False
- We are playing a new version of Thrive for the first time, showing patch notes
- ERROR: Skipping clearing an UI input action: ui_accessibility_drag_and_drop
- Disk cache loaded, total size: 2,0 MiB
- Achievements data loaded
- ERROR: ------------ Begin of Unhandled Exception Log ------------
- ERROR: The following exception (potentially from a mod) prevented the game from running:
- ERROR:
- ERROR: System.Collections.Generic.KeyNotFoundException: The given key 'hydrogenosome_fermentation' was not present in the dictionary.
- ERROR: at System.Collections.Generic.Dictionary`2.get_Item(TKey key)
- ERROR: at SimulationParameters.GetBioProcess(String name) in /home/hhyyrylainen/Projects/Thrive/simulation_parameters/SimulationParameters.cs:line 303
- ERROR: at OrganelleDefinition.Resolve(SimulationParameters parameters) in /home/hhyyrylainen/Projects/Thrive/src/microbe_stage/OrganelleDefinition.cs:line 696
- ERROR: at SimulationParameters.ResolveValueRelationships() in /home/hhyyrylainen/Projects/Thrive/simulation_parameters/SimulationParameters.cs:line 830
- ERROR: at SimulationParameters._Ready() in /home/hhyyrylainen/Projects/Thrive/simulation_parameters/SimulationParameters.cs:line 237
- ERROR: at Godot.Node.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret)
- ERROR: at SimulationParameters.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret) in /home/hhyyrylainen/Projects/Thrive/.godot/mono/temp/obj/ExportRelease/win-x64/Godot.SourceGenerators/Godot.SourceGenerators.ScriptMethodsGenerator/SimulationParameters_ScriptMethods.generated.cs:line 178
- ERROR: at Godot.Bridge.CSharpInstanceBridge.Call(IntPtr godotObjectGCHandle, godot_string_name* method, godot_variant** args, Int32 argCount, godot_variant_call_error* refCallError, godot_variant* ret)
- ERROR:
- ERROR: Please provide us with this log after making sure that a loaded mod didn't cause this, thank you.
- ERROR: If this problem was caused by a mod, please send your report instead to the mod author.
- ERROR: ------------ End of Unhandled Exception Log ------------
- Jukebox now playing from: Menu
- Jukebox: starting track: res://assets/sounds/main-menu-theme-1.ogg position: 0
- Startup successful, removing startup info file
- ERROR: The following is not an error, but is printed as an error to ensure launcher always sees it without buffering:
- ERROR: ------------ Thrive Startup Succeeded ------------
- Detected launch ID from parameters: 48f5929a-9740-4535-8ce7-0b24facd8eaa
- Jukebox: starting track: res://assets/sounds/main-menu-theme-2.ogg position: 0
- Jukebox: starting track: res://assets/sounds/main-menu-theme-1.ogg position: 0
- ERROR: Pause lock that was not created was removed: ErrorDialog_ErrorDialog
- User requested program exit, Thrive will close shortly
- Final achievements data save complete
- Shutting down native library
- Shutdown actions complete
- ERROR: 4 RID allocations of type 'N10RendererRD14TextureStorage7TextureE' were leaked at exit.
- ERROR: Parameter "RenderingServer::get_singleton()" is null.
- ERROR: at: ~CompressedTexture2D (scene/resources/compressed_texture.cpp:460)
- ERROR: Parameter "RenderingServer::get_singleton()" is null.
- ERROR: at: ~CompressedTexture2D (scene/resources/compressed_texture.cpp:460)
- ERROR: Parameter "RenderingServer::get_singleton()" is null.
- ERROR: at: ~CompressedTexture2D (scene/resources/compressed_texture.cpp:460)
- ERROR: Parameter "RenderingServer::get_singleton()" is null.
- ERROR: at: ~CompressedTexture2D (scene/resources/compressed_texture.cpp:460)
- ERROR: WARNING: 8 RIDs of type "Texture" were leaked.
- ERROR: at: finalize (servers/rendering/rendering_device.cpp:7191)
- Child process exited with code 0
- Thrive exited abnormally with an error
- ERROR: Thrive has encountered an unhandled exception, please report this to us. In the future there will be support for automatically reporting these crashes.
- Pliki zrzutu crash zostały wykryte, lecz mogą one pochodzić z poprzedniej sesji Thrive (prosimy sprawdzić przed raportowaniem). Żeby przestać być notyfikowanym na temat plików zrzutu crash, otwórz raporter i wyczyść pliki zrzutu crash.
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