SONIC3D

Substance Designer 2017.1 Release Notes on Steam

Jun 30th, 2017
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  1. Substance Designer 2017.1
  2. 29 JUNE - JERC
  3.  
  4. For Substance Designer’s first number-less release, the bakers are undergoing a deep revamp and this is only the first step into making the baking process faster and more enjoyable in subsequent releases. Other updates include improvements to the graph, the HBAO filter and the Autolevel node.
  5.  
  6. More information in our blogpost(http://steamcommunity.com/games/449380/announcements/detail/1333478689246385248)[www.allegorithmic.com].
  7.  
  8. New Features
  9.  
  10. [Bakers] New UI
  11.  
  12. [Bakers] Keep a high def mesh cache until the baker window is closed
  13.  
  14. [Bakers] Add an option to correct skew deformation using a grayscale mask
  15.  
  16. [Bakers] Support use-high-poly-as-low-poly in from-mesh bakers
  17.  
  18. [Bakers] Make the Bakers window non modal
  19.  
  20. [Bakers] Store state to .sbs file in human readable format
  21.  
  22. [Parameters] Copy/Paste parameters from one graph to another
  23.  
  24. [Parameters] Add an option to copy a single Input Parameter (and paste it afterward)
  25.  
  26. [Parameters] Remove the function button on "Color Mode" parameter
  27.  
  28. [Parameters] Edit/Save/Display embedded parameter presets
  29.  
  30. [Parameters] Allow the user to copy parameters attributes when a package is locked
  31.  
  32. [3D View] No longer store last session 3d view settings in the registry
  33.  
  34. [3D View] Create new 3d resource from current scene
  35.  
  36. [3D View] No longer store the 3D view state from one session to another in the registry
  37.  
  38. [3D View] Merge the "Scene" and "Geometry" menus
  39.  
  40. [3D View] Seperate sRGB conversion from the fragment shader (you will need to update your custom shaders!)
  41.  
  42. [3D View] Add an option to create a new 3d resource from the current state
  43.  
  44. [3D View] Improve error message generated when #include fail into a shader code
  45.  
  46. [3D View][Explorer] Create 3D scene from primitives
  47.  
  48. [3D View] Display correct line number when GLSL shader compilation failed and code contains #include directives
  49.  
  50. [Graph] Be able to resize a frame from all corners/borders
  51.  
  52. [Graph] Store the Parent Size information on the graph resource instead of local registry
  53.  
  54. [Graph] optimize Node thumbnails generation speed
  55.  
  56. [Graph] Expose the memory cache budget in the Preferences
  57.  
  58. [Graph] Add a "Reset and View in 3D View" option on nodes
  59.  
  60. [Content] PBR Converter: Add new Arnold 4/5, Corona 1.6 and Renderman Presets
  61.  
  62. [Content] Optimize AutoLevel node and support HDR input
  63.  
  64. [Content] Optimize HBAO filter when GPU Optimization is off, add 16 samples version
  65.  
  66. [Cooker] output SVG unsupported feature to the log
  67.  
  68. [Cooker] Don't discard all the SVG resource if only one feature is not supported
  69.  
  70. [UI] Increase Description block size
  71.  
  72. [UI] Add file path information on graph instances
  73.  
  74. [Functions] Add "Open Reference" on function instances
  75.  
  76. [Functions] Display function graphs list when drag anddroping .sbs into a function graph
  77.  
  78. [Explorer] Create new 3d resource from primitive
  79.  
  80. [Engine] Add $tiling variable
  81.  
  82. [Curve] Add options to flip horizontally/vertically the curve
  83.  
  84. [Color Management] Read ICC profile on bitmaps
  85.  
  86. [Export] Add "Label", "Group" and "User Data" in the Pattern macro list
  87.  
  88. [Preferences] add the possibility to change the path for temp files
  89.  
  90. [Doc] Add MDL Graph format to the SBS format documentation
  91.  
  92. Bug Fixes
  93.  
  94. [Graph] Cache issue: view outputs in 3D View no longer works
  95.  
  96. [Graph] Clear cache issue
  97.  
  98. [Graph] Node thumbnails generation requests are not canceled when graph is invalidated
  99.  
  100. [Graph] Resolution issues after using F5
  101.  
  102. [Graph] graph view missing at launch
  103.  
  104. [Graph] Modifying a parameter generates multiple render call
  105.  
  106. [Graph] crash when using custom template which contains baked maps
  107.  
  108. [Graph] Crash when linked nodes in a graph function
  109.  
  110. [3D View] Parallel loading mess up with ProgressManager
  111.  
  112. [3D View] Rendering with iray at custom resolution image not full frame
  113.  
  114. [3D View][Iray] Material Definition is not kept
  115.  
  116. [2D View] Histogram is empty on LDR images
  117.  
  118. [2D View] Display issue when tiling mode is enabled
  119.  
  120. [MDL] parameters not exposed
  121.  
  122. [MDL] crash when moving a MDL from a package to another while rendering
  123.  
  124. [MDL] Don't ask where to assign the MDL when double clicking on graph
  125.  
  126. [Bakers] Crash when baking specific .obj file
  127.  
  128. [Bakers] Transferred texture from mesh / normal gives a wrong result
  129.  
  130. [Transformation 2D] Can't use arrow keys to change offset in 2D transform node
  131.  
  132. [Transformation 2D] artefact issue with low resolution
  133.  
  134. [Updater] Update report doesn't appear using when Ctrl+o/open
  135.  
  136. [Properties][Format] Some characters are escaped twice in UserTags
  137.  
  138. [Bitmap node] Ctrl Z doesn't work on 2D View
  139.  
  140. [Preference] Useless empty space in the Aliases tab
  141.  
  142. [Installer] Installing a previous version doesn't work the first time
  143.  
  144. [Parameters] drop down list: putting some spaces to the last value label freezes SD indefinitely
  145.  
  146. [UI][MAC] "about Substance" displays Iray info
  147.  
  148. [SVG] crash when importing a specific SVG
  149.  
  150. [Content] HBAO filter: Radius parameter behaves differently in function of the resolution (a new hbao_2.sbs has been added, old hbao.sbs is now deprecated)
  151.  
  152. Known Issue
  153.  
  154. [Bakers] Curvature from Mesh baker has been deactivated temporarily
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