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- local TexturePreRelease = "rbxassetid://97554353941264"
- local CurrentTexture = "rbxassetid://103193099486270"
- function MainBasePre_Release(player)
- script.Parent.MainTexture.Texture = TexturePreRelease
- end
- function Current_MainBase(player)
- script.Parent.MainTexture.Texture = CurrentTexture
- end
- game.Players.PlayerAdded:Connect(function(player)
- if player:WaitForChild("UnusedContent").Value == "On" then
- print("Pre-Release Texture")
- MainBasePre_Release(player)
- else
- print("Current Texture")
- CurrentTexture(player)
- end
- end)
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