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- throw
- rpc
- createprintchannel
- setprintchannel
- print
- println
- iprintln
- iprintlnbold
- print3d
- line
- linelist
- box
- circle
- debugstar
- sphere
- getenterbutton
- array
- arrayremovevalue
- arrayremoveindex
- arrayinsert
- arraycombine
- arraycopy
- isinarray
- arraysort
- getent
- getentarray
- tablelookup
- tablelookupistring
- tablelookuprownum
- tablelookupcolumnforrow
- tablelookupfindcoreasset
- getnode
- drawnode
- getnodearray
- getnodearraysorted
- getanynodearray
- getcovernodearray
- getallnodes
- getnodesinradius
- getnodesinradiussorted
- getnearestnode
- getvisiblenode
- nodesvisible
- nodescanpath
- canclaimnode
- getvisiblenodes
- setenablenode
- linknodes
- unlinknodes
- nodesarelinked
- dropnodetofloor
- spawnpathnode
- deletepathnode
- setturretnode
- unsetturretnode
- setnodepriority
- isnodeoccupied
- getnodeowner
- findpath
- getreflectionlocs
- getreflectionorigin
- logstring
- bbprint
- bbpostdemostreamstatsforround
- precachevehicle
- getvehiclenode
- setvehiclenodeenabled
- getvehiclenodearray
- getallvehiclenodes
- gettimefromvehiclenodetonode
- reconnectvehiclenodes
- createtrack
- getnumvehicles
- setheliheightpatchenabled
- getvehicletreadfxarray
- getweaponfusetime
- getweaponprojexplosionsound
- doesweaponreplacespawnweapon
- debugbreak
- assert
- assertmsg
- adddebugcommand
- ismp
- isstring
- isint
- isfloat
- isvec
- isarray
- isalive
- isspawner
- isplayer
- isai
- issentient
- isgodmode
- makedvarserverinfo
- setdvar
- setdvarint
- gettime
- sendaiscriptkeys
- shouldmonitorai
- is_ps3
- is_xenon
- is_pc
- is_wiiu
- randomint
- randomfloat
- randomintrange
- randomfloatrange
- log
- sin
- cos
- tan
- asin
- acos
- atan
- int
- float
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- min
- max
- floor
- ceil
- sqrt
- pow
- lerpfloat
- lerpvector
- difftrack
- difftrackangle
- getminbitcountfornum
- vectorfromlinetopoint
- pointonsegmentnearesttopoint
- distance
- distance2d
- distance2dsquared
- distancesquared
- length
- lengthsquared
- closer
- vectordot
- vectorcross
- vectornormalize
- vectorlerp
- combineangles
- absangleclamp180
- absangleclamp360
- anglelerp
- rotatepoint
- sessionmodeisonlinegame
- sessionmodeisprivateonlinegame
- sessionmodeisprivate
- sessionmodeissystemlink
- sessionmodeiszombiesgame
- gamemodeismode
- gamemodeisusingxp
- gamemodeisusingstats
- getgametypesetting
- setgametypesetting
- issubstr
- getsubstr
- tolower
- toupper
- strtok
- soundfade
- playsoundatposition
- setlocalprofilevar
- setlocalprofilearrayvar
- getlocalprofileint
- getlocalprofilearrayint
- getlocalprofilefloat
- getlocalprofilestring
- openfile
- closefile
- fprintln
- fprintfields
- freadln
- fgetarg
- execdevgui
- getarraykeys
- getfirstarraykey
- getnextarraykey
- getlastarraykey
- getprevarraykey
- uploadstats
- registerxp
- getclassindexfromname
- getaiarray
- getaispeciesarray
- getfreeactorcount
- getspawnerarray
- getscriptmoverarray
- getzbarrierarray
- getitemarray
- getcorpsearray
- getspawnerteamarray
- getvehiclespawnerarray
- getvehiclearray
- getarraykeys
- getfirstarraykey
- getnextarraykey
- luinotifyevent
- profilelog_begintiming
- profilelog_endtiming
- getstartorigin
- getstartangles
- disablegrenadesuicide
- enablegrenadesuicide
- activateclientexploder
- deactivateclientexploder
- getmissileowner
- precacheleaderboards
- addargus
- removeargus
- deployriotshield
- getnumexpectedplayers
- getnumconnectedplayers
- forceyellowdot
- disableyellowdot
- allowcamerarotation
- reloadonnunchuk
- reloadonwiiumote
- giveweapon
- updateweaponoptions
- setblockweaponpickup
- calcweaponoptions
- calcplayeroptions
- setplayerrenderoptions
- nextplayerrenderoption
- bbclasschoice
- sethighlighted
- takeweapon
- isthrowinggrenade
- forcegrenadethrow
- isfiring
- ismeleeing
- isswitchingweapons
- isreloading
- takeallweapons
- isinmovemode
- getcurrentweapon
- getcurrentweaponspinlerp
- setcurrentweaponspinlerp
- getcurrentweaponaltweapon
- isweaponoverheating
- setweaponoverheating
- getcurrentoffhand
- isusingoffhand
- forceoffhandend
- hasweapon
- switchtoweapon
- switchtoweaponimmediate
- switchtooffhand
- weaponplayejectbrass
- getlockonradius
- getlockonspeed
- givestartammo
- givemaxammo
- getfractionstartammo
- getfractionmaxammo
- setweaponheatpercent
- setorigin
- setvelocity
- setplayerangles
- getplayerangles
- getgunangles
- getplayercamerapos
- cameraactivate
- camerasetposition
- camerasetlookat
- gamepadusedlast
- usebuttonpressed
- changeseatbuttonpressed
- attackbuttonpressed
- actionslotonebuttonpressed
- actionslottwobuttonpressed
- actionslotthreebuttonpressed
- actionslotfourbuttonpressed
- adsbuttonpressed
- throwbuttonpressed
- meleebuttonpressed
- jumpbuttonpressed
- stancebuttonpressed
- fragbuttonpressed
- secondaryoffhandbuttonpressed
- inventorybuttonpressed
- sprintbuttonpressed
- sprintuprequired
- playerads
- pingplayer
- setviewmodel
- getviewmodel
- setoffhandsecondaryclass
- getoffhandsecondaryclass
- setoffhandprimaryclass
- beginlocationselection
- beginlocationairstrikeselection
- beginlocationmortarselection
- beginlocationartilleryselection
- beginlocationcomlinkselection
- beginlocationnapalmselection
- endlocationselection
- clientsyssetstate
- weaponlockstart
- weaponlockfinalize
- weaponlockfree
- weaponlocktargettooclose
- weaponlocknoclearance
- buttonpressed
- giveweaponnextattachment
- givenextbaseweapon
- getnormalizedmovement
- getnormalizedcameramovement
- sayall
- sayteam
- setspawnweapon
- initialweaponraise
- seteverhadweaponall
- dropitem
- dropscavengeritem
- hasagrenadepulledback
- finishplayerdamage
- finishmeleehit
- reviveplayer
- undolaststand
- suicide
- turnedhuman
- isinvehicle
- isremotecontrolling
- isweaponviewonlylinked
- allowstand
- allowcrouch
- allowprone
- allowlean
- getvehicleoccupied
- getfriendlies
- getenemies
- openmenu
- openmenunomouse
- closemenu
- closeingamemenu
- freezecontrols
- freezecontrolsallowlook
- arecontrolsfrozen
- disableusability
- enableusability
- disableweapons
- enableweapons
- disabledeathstreak
- enabledeathstreak
- deathstreakactive
- disableoffhandweapons
- enableoffhandweapons
- disableweaponcycling
- enableweaponcycling
- revive
- setlaststandprevweap
- setreverb
- deactivatereverb
- setchannelvolumes
- deactivatechannelvolumes
- setweaponammoclip
- setweaponammostock
- getweaponammoclip
- getweaponammostock
- anyammoforweaponmodes
- iprintln
- iprintlnbold
- spawn
- setentertime
- cloneplayer
- setclientfov
- setclientthirdperson
- setclientthirdpersonangle
- setclientcompass
- setclientscriptmainmenu
- setclientcgobjectivetext
- setclientplayersprinttime
- setclientnumlives
- setclientdrawtalk
- setclientammocounterhide
- setclientminiscoreboardhide
- setclienthudhardcore
- setclientplayerpushamount
- setclientaimlockonpitchstrength
- setclientuivisibilityflag
- setclientprofilevar
- playclientairstrike
- playclientnapalm
- setcurrentspectatorclient
- relinktoturret
- carryturret
- stopcarryturret
- iscarryingturret
- canplayerplaceturret
- setplacementhint
- linkguidedmissilecamera
- unlinkguidedmissilecamera
- gpsjammeractive
- gpsjammerinactive
- spawnprotectionactive
- spawnprotectioninactive
- dualgrenadesactive
- dualgrenadesinactive
- linktomissile
- unlinkfrommissile
- canplaceriotshield
- setheldweaponmodel
- setriotshieldfailhint
- canplayerplacevehicle
- remotecontrolturret
- remotecontrolturretoff
- recordkillstreakevent
- recordkillstreakendevent
- recordgameevent
- recordkillmodifier
- recordmedal
- recordloadoutandperks
- recordloadoutperksandkillstreaks
- recordmultikill
- incrementlifestat
- incrementplayerstat
- recordplayerdeathzombies
- recordplayerdownzombies
- recordplayerrevivezombies
- recordzombiezone
- islookingat
- playlocalsound
- stoplocalsound
- istalking
- allowspectateteam
- getguid
- getxuid
- ishost
- islocaltohost
- allowads
- allowjump
- allowsprint
- allowmelee
- forceslick
- setsprintduration
- setsprintcooldown
- setspreadoverride
- resetspreadoverride
- setactionslot
- getinventoryweapon
- setinventoryweapon
- getweaponslist
- getweaponslistprimaries
- startrevive
- stoprevive
- applyknockback
- setperk
- hasperk
- getperks
- clearperks
- unsetperk
- setrank
- enableinvulnerability
- disableinvulnerability
- enableafterlife
- disableafterlife
- addgoal
- cancelgoal
- atgoal
- hasgoal
- getgoal
- pressusebutton
- pressattackbutton
- pressdtpbutton
- throwgrenade
- getlookaheaddist
- getlookaheaddir
- lookat
- clearlookat
- allowattack
- pressads
- pressmelee
- getthreats
- predictposition
- botsighttracepassed
- botsetfailsafenode
- botsetdefaultclass
- botclassadditem
- botclasssetweaponoption
- botclassaddattachment
- botleavegame
- issplitscreen
- isplayeronsamemachine
- playerknockback
- getplayerviewheight
- ishostforbots
- murderline
- setoffhandvisible
- fakedamagefrom
- getsnapshotackindex
- getleagueteamid
- attach
- detach
- detachall
- getattachsize
- getattachmodelname
- getattachtagname
- getattachignorecollision
- hidepart
- runscriptonent
- sendaiscriptvals
- showpart
- showallparts
- playsoundtoplayer
- getlightcolor
- setlightcolor
- getlightintensity
- setlightintensity
- getlightradius
- setlightradius
- getlightfovinner
- getlightfovouter
- setlightfovrange
- getlightexponent
- setlightexponent
- areallmissionsatscore
- isstartingclassdefault
- isstartingclasseraappropriate
- getnumchallengescomplete
- hascompletedallgamechallenges
- hasallintel
- getdstat
- getdstatarraycount
- setdstat
- adddstat
- addweaponstat
- addbonuscardstat
- getsessstat
- getsessstatarraycount
- setsessstat
- addsessstat
- addplayerstat
- addplayerstatwithgametype
- addgametypestat
- trackweaponfirenative
- updatestatratio
- addrankxp
- addrankxpvalue
- hasseasonpass
- setempjammed
- isempjammed
- setspawnerteam
- luinotifyevent
- launch
- setmovingplatformenabled
- ismovingplatform
- setviewmodelrenderflag
- setdrawinfrared
- setgpr
- gamehistorystartmatch
- gamehistoryfinishmatch
- unlink
- linkto
- linktoblendtotag
- enablelinkto
- linktoupdateoffset
- playerlinkto
- playerlinktoblend
- playerlinktodelta
- playerlinkweaponviewtodelta
- playerlinktoabsolute
- playercamlinkto
- playercamunlink
- lerpviewangleclamp
- setviewangleresistance
- playerlinkedoffsetenable
- playerlinkedoffsetdisable
- playerlinkedsetusebaseangleforviewclamp
- dontinterpolate
- magicgrenadetype
- startfadingblur
- localtoworldcoords
- worldtolocalcoords
- setturretspinning
- attachshieldmodel
- detachshieldmodel
- setscriptmoverflag
- refreshshieldattachment
- setcharacterindex
- useplayerfootsteptable
- setvisionsetforplayer
- useservervisionset
- setinfraredvision
- getcontrollertype
- setactorweapon
- resetfov
- moveto
- movex
- movey
- movez
- movegravity
- moveslide
- stopmoveslide
- rotateto
- rotatepitch
- rotateyaw
- rotateroll
- devaddpitch
- devaddyaw
- devaddroll
- vibrate
- rotatevelocity
- solid
- notsolid
- setcandamage
- physicslaunch
- setcheapflag
- ignorecheapentityflag
- startcoverarrival
- starttraversearrival
- melee
- reacquirestep
- findreacquirenode
- getreacquirenode
- usereacquirenode
- findreacquiredirectpath
- trimpathtoattack
- reacquiremove
- findreacquireproximatepath
- flagenemyunattackable
- clearpitchorient
- setpitchorient
- setlookatanimnodes
- setlookat
- setlookatyawlimits
- stoplookat
- cansee
- seerecently
- lastknowntime
- lastknownpos
- maymovetopoint
- maymovefrompointtopoint
- teleport
- withinapproxpathdist
- ispathdirect
- allowedstances
- isstanceallowed
- traversemode
- animmode
- orientmode
- getorientmode
- getmotionangle
- shouldfacemotion
- clearmovehistory
- getmovehistoryaverage
- getanglestolikelyenemypath
- lerpposition
- predictoriginandangles
- predictanim
- gethitenttype
- gethityaw
- getgroundenttype
- isdeflected
- animcustom
- canattackenemynode
- getpathlength
- calcpathlength
- getnegotiationstartnode
- getnegotiationendnode
- canseepathgoal
- checkprone
- pushplayer
- setgoalnode
- setgoalpos
- setgoalentity
- setgoalvolume
- setgoalvolumeauto
- getgoalvolume
- cleargoalvolume
- setfixednodesafevolume
- getfixednodesafevolume
- clearfixednodesafevolume
- isingoal
- setruntopos
- clearruntopos
- nearnode
- nearclaimnode
- nearclaimnodeandangle
- atdangerousnode
- getenemyinfo
- clearenemy
- setentitytarget
- clearentitytarget
- setpotentialthreat
- clearpotentialthreat
- getperfectinfo
- setflashbangimmunity
- setflashbanged
- getflashbangedstrength
- isknownenemyinradius
- isknownenemyinvolume
- settalktospecies
- allowpitchangle
- knockback
- getdeltaturnyaw
- finishactordamage
- calclookaheadpos
- setengagementmindist
- setengagementmaxdist
- isinscriptedstate
- meleewithoffset
- forceteleport
- setentityowner
- clearentityowner
- setanimstate
- setaimanimweights
- startscriptedanim
- popaistate
- setanimstatefromasd
- hasanimstatefromasd
- getanimstatefromasd
- getanimsubstatefromasd
- getanimsubstatecountfromasd
- getanimfromasd
- getanimlengthfromasd
- getanimhasnotetrackfromasd
- setfreecameralockonallowed
- setstowedweapon
- getstowedweapon
- clearstowedweapon
- getammocount
- setvisibletoplayer
- setinvisibletoplayer
- setvisibletoall
- setinvisibletoall
- setvisibletoteam
- setvisibletoallexceptteam
- setforcenocull
- removeforcenocull
- islinkedto
- allowtacticalinsertion
- allowbottargetting
- getlinkedent
- getorigin
- getangles
- getmins
- getmaxs
- getabsmins
- getabsmaxs
- getpointinbounds
- geteye
- geteyeapprox
- useby
- setstablemissile
- istouching
- istouchingswept
- istouchingvolume
- playsound
- playsoundwithnotify
- playsoundontag
- playsoundasmaster
- playsoundtoteam
- playbattlechattertoteam
- playsoundtoplayer
- playloopsound
- stoploopsound
- stopsounds
- playrumbleonentity
- playrumblelooponentity
- stoprumble
- delete
- setmodel
- setzombieshrink
- setenemymodel
- dodamage
- getnormalhealth
- setnormalhealth
- setmaxhealth
- show
- hide
- ghost
- ghostindemo
- showindemo
- laseron
- laseroff
- showtoplayer
- setcontents
- startfiring
- stopfiring
- shootturret
- stopshootturret
- setmode
- getturretowner
- settargetentity
- getturretarclimits
- setplayerspread
- setaispread
- setconvergencetime
- setsuppressiontime
- cleartargetentity
- setturretteam
- maketurretusable
- maketurretunusable
- setturretaccuracy
- setturretignoregoals
- getturrettarget
- disconnectpaths
- connectpaths
- getstance
- setstance
- setcursorhint
- setrevivehintstring
- sethintstringforperk
- sethintstring
- setfovforkillcam
- sethintlowpriority
- usetriggerrequirelookat
- triggerignoreteam
- shellshock
- getweaponforwarddir
- getweaponmuzzlepoint
- gettagorigin
- gettagangles
- getentnum
- stopshellshock
- setdepthoffield
- setburn
- setelectrified
- spawnnapalmgroundflame
- needsrevive
- isinsecondchance
- depthinwater
- shootup
- depthofplayerinwater
- useweaponhidetags
- useweaponmodel
- starttanning
- stopburning
- setwaterdrops
- restoredefaultdroppitch
- isfiringturret
- isturretlockedon
- setviewmodeldepthoffield
- viewkick
- localtoworldcoords
- setrightarc
- setleftarc
- settoparc
- setbottomarc
- radiusdamage
- detonate
- damageconetrace
- sightconetrace
- heliturretsighttrace
- heliturretdogtrace
- playersighttrace
- visionsetlerpratio
- docowardswayanims
- startpoisoning
- stoppoisoning
- startbinocs
- stopbinocs
- isflared
- ispoisoned
- setcameraspikeactive
- isinsideheightlock
- ismissileinsideheightlock
- isonground
- getgroundent
- getmoverent
- issprinting
- setanim
- useanimtree
- animscripted
- animscriptedskiprestart
- animrelative
- stopanimscripted
- clearanim
- setentityanimrate
- getentityanimrate
- getcentroid
- ismartyrdomgrenade
- getentitynumber
- getentitytype
- enablegrenadetouchdamage
- disablegrenadetouchdamage
- enableaimassist
- disableaimassist
- placespawnpoint
- setspawnclientflag
- directionalhitindicator
- sendkillstreakdamageevent
- setplayergravity
- clearplayergravity
- sendfaceevent
- setteamfortrigger
- setexcludeteamfortrigger
- setperkfortrigger
- setignoreentfortrigger
- clientclaimtrigger
- clientreleasetrigger
- releaseclaimedtrigger
- isitemlocked
- isitempurchased
- uploadleaderboards
- setnemesisxuid
- getloadoutitem
- isbonuscardactive
- getloadoutitemref
- getloadoutweapon
- getloadoutperks
- getloadoutallocation
- setmovespeedscale
- getmovespeedscale
- logstring
- missile_settarget
- missile_dronesetvisible
- isonladder
- ismantling
- isonslide
- startdoorbreach
- stopdoorbreach
- startragdoll
- isragdoll
- launchragdoll
- launchvehicle
- setblur
- resetmissiledetonationtime
- giveachievement
- setzombiename
- setentgravitytrajectory
- setvehicleteam
- setteam
- getteam
- setowner
- setmissileowner
- setentityweapon
- setturretowner
- setturrettype
- getcorpseanim
- itemweaponsetammo
- setturretcarried
- setturretminimapvisible
- setmissilecoasting
- setweapon
- gib
- setphysparams
- setplayercollision
- reportuser
- setplayercurrentobjective
- setplayercurrentstreak
- getvelocity
- spawnactor
- getshootatpos
- predictspawnpoint
- setdefaultdroppitch
- setscanningpitch
- launchbomb
- magicgrenade
- makegrenadedud
- setclientflag
- getclientflag
- clearclientflag
- setscriptmoverflag
- setmovingplatformenabled
- fakefire
- makeusable
- makeunusable
- predictgrenade
- setdangerous
- isdangerous
- getindexforactivecontract
- getactivecontractprogress
- incrementactivecontractprogress
- incrementactivecontracttime
- isactivecontractcomplete
- hasactivecontractexpired
- getactivecontracttimepassed
- resetactivecontractprogress
- getpregameclass
- getpregameteam
- setpregameclass
- setpregameteam
- recordleaguepreloser
- luinotifyeventtospectators
- istestclient
- setworldfogactivebank
- iszbarrier
- getnumzbarrierpieces
- getzbarrierpiecestate
- setzbarrierpiecestate
- iszbarrieropen
- iszbarrierclosed
- hidezbarrierpiece
- showzbarrierpiece
- zbarrierpieceusedefaultmodel
- zbarrierpieceusealternatemodel
- zbarrierpieceuseupgradedmodel
- zbarrierpieceuseboxriselogic
- getupgradedpiecenumlives
- getzbarrierpieceindicesinstate
- getzbarrierpieceanimlengthforstate
- getzbarrierpieceanimstate
- getzbarrierpieceanimsubstate
- zbarriersupportszombietaunts
- zbarriersupportszombiereachthroughattacks
- getzbarriertauntanimstate
- getzbarrierreachthroughattackanimstate
- getzbarriernumattackslots
- getzbarrierattackslothorzoffset
- setzbarriercolmodel
- getweaponoptic
- settext
- clearalltextafterhudelem
- setshader
- settargetent
- cleartargetent
- settimer
- settimerup
- settenthstimer
- settenthstimerup
- setclock
- setclockup
- setvalue
- setwaypoint
- fadeovertime
- scaleovertime
- moveovertime
- reset
- destroy
- setpulsefx
- setcod7decodefx
- setredactfx
- settypewriterfx
- gettextwidth
- setperks
- setplayernamestring
- setmapnamestring
- setgametypestring
- setwargamedata
- changefontscaleovertime
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