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Jan 3rd, 2018
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  1. // Quadbike sold seperately
  2.  
  3. // this (zeus object double clicked)
  4.  
  5. _charge1 = "ModuleExplosive_DemoCharge_F" createVehicle position this;
  6. _charge1 attachTo [this, [-0.3, 0.63, -0.53]];
  7. _charge2 = "ModuleExplosive_DemoCharge_F" createVehicle position this;
  8. _charge2 attachTo [this, [-0.3, 0.74, -0.53]];
  9. _charge3 = "ModuleExplosive_DemoCharge_F" createVehicle position this;
  10. _charge3 attachTo [this, [-0.3, 0.85, -0.53]];
  11. _charge4 = "ModuleExplosive_DemoCharge_F" createVehicle position this;
  12. _charge4 attachTo [this, [0.3, 0.63, -0.53]]; _charge4 setDir 180;
  13. _charge5 = "ModuleExplosive_DemoCharge_F" createVehicle position this;
  14. _charge5 attachTo [this, [0.3, 0.74, -0.53]]; _charge5 setDir 180;
  15. _charge6 = "ModuleExplosive_DemoCharge_F" createVehicle position this;
  16. _charge6 attachTo [this, [0.3, 0.85, -0.53]]; _charge6 setDir 180;
  17. _charge7 = "ModuleExplosive_SatchelCharge_F" createVehicle position this; _charge7 attachTo [this, [-0.35, -0.85, -0.45]];
  18. _charge8 = "ModuleExplosive_SatchelCharge_F" createVehicle position this; _charge8 attachTo [this, [0.38, -0.84, -0.45]];
  19.  
  20. detonation = this addAction ["<t color='#B40404'>Detonate Quadbike</t>",
  21. "{_x setDamage 1;} forEach nearestObjects [this, ['all'], 20];"];
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