fourstrifes

Pathrunner Information

Jan 2nd, 2014
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  1. Pathrunner
  2. Looking for 5-6 Players
  3. "You're an elite group of mercenaries that are hired in secret by guilds to sabotage rival guilds and undertake unsavory jobs that require a unique blend of skills and flexible morals."
  4. Thursdays, 5PM PST
  5. Level 2, 25 Point Buy, 3 Traits, 2nd level WPL starting gold, full hit die every level.
  6. First party Pathfinder only. All races/classes/archetypes allowed.
  7. Expect social interaction, stealth opportunities, traps, puzzles, intrigue, and direct combat. Majority urban/dungeon setting (70%?). Lawful alignment discouraged. Expect challenging encounters.
  8. To be played over Roll20. Please be able to hear voice.
  9.  
  10. DM Contact:
  11. IRC: kittyloaf
  12. IRC Server: irc.thisisnotatrueending.com
  13. IRC Channel: #dndooc (for now until I register one)
  14. Skype: fourstrifes
  15. Email a Mythweavers sheet link to [email protected]
  16.  
  17. I intended the city to be on a major trade route between essentially the River Kingdoms and Tian Xia, situated outside a dwarven mine/post that is pretty much a third road leading to the city from underground. But my knowledge of Golarion is very loose and it is only my best guess that such a city could exist hypothetically.
  18. [1/8/2014 5:35:56 PM] Ada Han: This is a new trade route that is only possible because of an opened pass through a mountain range. You are basically off the edge of the map.
  19. [1/8/2014 5:38:02 PM] Ada Han: Several years in, Alderwood has quickly become a large city at the center of a variety of cultures and terrains.
  20. [1/8/2014 5:38:30 PM] Ada Han: Plains to the west, forest to the south, and mountain along the rest of the borders.
  21. [1/8/2014 5:38:50 PM] Ada Han: I don't know exactly the geography of the rest of Golarion.
  22. [1/8/2014 5:39:29 PM] Ada Han: Assume this land is mostly unregulated by any nation and the city is the largest form of government.
  23. [1/8/2014 5:39:55 PM] Ada Han: Since it is far away from existing nations but has enough population to require self-government.
  24. [1/8/2014 5:41:34 PM] Ada Han: According to the map Donut gave me, I guess it would be on the eastern edge of Casmaron.
  25. [1/8/2014 5:41:41 PM] Ada Han: It wouldn't be a big deal to make it a port city.
  26. [1/8/2014 5:44:04 PM] Mr. Mister-Sama: Wait, you said that the city you made would be on Casmaron?
  27. [1/8/2014 5:46:03 PM] Ada Han: Yeah but I'm thinking it's basically a port city on the very eastern edge where the majority of Tian ships arrive.
  28. [1/8/2014 5:46:25 PM] Ada Han: http://fc06.deviantart.net/fs71/f/2012/329/3/d/fan_made_golarion_map_by_crunkrogers-d5l4hkt.jpg
  29. [1/8/2014 5:46:45 PM] Ada Han: I have no idea what the canon is for Dumagrod but we're gonna ignore it.
  30. [1/8/2014 5:47:14 PM] Ada Han: There's an inlet that meets forest and plains that is at the base of mountains just west of the isle of dahaka.
  31. [1/8/2014 5:47:26 PM] Ada Han: ie the isle of moar dakka
  32. [1/8/2014 5:47:52 PM] Donut Shop Hungry: Canon its sparsely inhabited, so a new-ish port city doesn't ruffle any feathers.
  33. [1/8/2014 5:47:59 PM] Ada Han: We'll say it's there. Whatever discrepancies from the canon setting will be attributed to the passage of time.
  34. [1/8/2014 5:48:04 PM] Ada Han: Well, there you go.
  35. [1/8/2014 5:48:29 PM] Ada Han: The dwarves were diggin but they couldn't dig any further east so they stopped.
  36. [1/8/2014 5:48:32 PM] Donut Shop Hungry: Its ideal for a trading outpost and there'd be a ton of mercenary work for keeping the monsters in the wilderness from encroaching.
  37. [1/8/2014 5:49:09 PM] Ada Han: And where they popped up happened to be a perfect spot for a shipping town.
  38. [1/8/2014 5:49:52 PM] Ada Han: A shipping town with an extensive network of underground tunnels.
  39. [1/8/2014 5:50:14 PM] Ada Han: (>mfw this is basically seattle already)
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