Sonicshadowsilver2

KH1-J -> KH1 (Original) Differences

Apr 26th, 2015 (edited)
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  1. General
  2. - Normal Mode is the only difficulty in KH1-J
  3. - Install option on Main Menu in KH1-J
  4. - Get Item icons are white in KH1-J
  5. - Kurt Zisa, Ice Titan, and Sephiroth are not in KH1-J
  6.  
  7. Abilities
  8. - Fire: 0.5 MP -> 1 MP (Fire is also weaker in KH1-J as well)
  9. - Stop doesn't last as long in KH1-J
  10. - Strike Raid: 3 MP -> 2 MP
  11. - Ars Arcanum: 2 MP -> 3 MP
  12.  
  13. Combat
  14. - Sora doesn't have a voice clip when he dies in KH1-J
  15.  
  16. Summons
  17. - Simba's Proud Roar LV1 - LV3 is weaker in KH1-J
  18.  
  19. Bosses/Enemies
  20. - Shadow
  21. - Before Rescue
  22. - Halloween Town
  23. - EXP: 6
  24. - After Rescue
  25. - EXP: 60
  26. - Soldier
  27. - After Rescue
  28. - HP: 150 -> 120
  29. - EXP: 120 -> 90
  30. - Large Body
  31. - After Rescue
  32. - HP: 475? -> 300
  33. - EXP: 300 -> 240
  34. - Red Nocturne
  35. - After Rescue
  36. - HP: 90 -> 60
  37. - EXP: 90 -> 60
  38. - Blue Rhapsody
  39. - After Rescue
  40. - HP: 90 -> 60
  41. - EXP: 90 -> 60
  42. - Yellow Opera
  43. - After Rescue
  44. - EXP: 90 -> 60
  45. - Green Requiem
  46. - After Rescue
  47. - HP: 75? -> 45
  48. - EXP: 120 -> 90
  49. - Powerwild
  50. - After Rescue
  51. - HP: 150 -> 120
  52. - EXP: 120 -> 90
  53. - Air Soldier
  54. - After Rescue
  55. - EXP: 120 -> 90
  56. - Bandit
  57. - Before Rescue
  58. - Agrabah
  59. - EXP: 8 -> 7
  60. - After Rescue
  61. - HP: 150 -> 120
  62. - EXP: 120 -> 90
  63. - Fat Bandit
  64. - After Rescue
  65. - HP: 475? -> 300
  66. - EXP: 300 -> 240
  67. - Pot Spider
  68. - After Rescue
  69. - EXP: 60 -> 30
  70. - Barrel Spider
  71. - After Rescue
  72. - EXP: 60 -> 30
  73. - Search Ghost
  74. - Before Rescue
  75. - Halloween Town
  76. - EXP: 12 -> 10
  77. - After Rescue
  78. - HP: 150 -> 120
  79. - EXP: 150 -> 120
  80. - Sea Neon
  81. - After Rescue
  82. - EXP: 75 -> 60
  83. - Sheltering Zone
  84. - After Rescue
  85. - HP: 300 -> 240
  86. - EXP: 180 -> 150
  87. - Screwdiver
  88. - After Rescue
  89. - HP: 150 -> 120
  90. - EXP: 120 -> 90
  91. - Aquatank
  92. - After Rescue
  93. - HP: 500 -> 300
  94. - EXP: 300 -> 240
  95. - Wight Knight
  96. - Before Rescue
  97. - EXP: 20 -> 16
  98. - After Rescue
  99. - HP: 150 -> 120
  100. - EXP: 120 -> 90
  101. - Gargoyle
  102. - Before Rescue
  103. - EXP: 26 -> 20
  104. - After Rescue
  105. - HP: 175? -> 135
  106. - EXP: 150 -> 120
  107. - Pirate
  108. - Before Rescue
  109. - EXP: 36 -> 28
  110. - After Rescue
  111. - HP: 150 -> 120
  112. - EXP: 120 -> 90
  113. - Air Pirate
  114. - Before Rescue
  115. - EXP: 45 -> 40
  116. - After Rescue
  117. - HP: 175? -> 135
  118. - EXP: 150 -> 120
  119. - Battleship
  120. - Before Rescue
  121. - HP: 200 -> 300
  122. - EXP: 150 -> 100
  123. - After Rescue
  124. - HP: 600 -> 450
  125. - EXP: 300 -> 240
  126. - Darkball
  127. - Before Rescue
  128. - EXP: 45 -> 32
  129. - After Rescue
  130. - HP: 100 -> 90
  131. - EXP: 90 -> 60
  132. - Defender
  133. - Before Rescue
  134. - EXP: 180 -> 120
  135. - After Rescue
  136. - HP: 600 -> 300
  137. - EXP: 300 -> 240
  138. - Wyvern
  139. - Before Rescue
  140. - EXP: 80 -> 65
  141. - After Rescue
  142. - HP: 200? -> 150
  143. - EXP: 150 -> 120
  144. - Wizard
  145. - Before Rescue
  146. - EXP: 110 -> 90
  147. - After Rescue
  148. - HP: 120 -> 90
  149. - EXP: 180 -> 150
  150. - Invisible
  151. - HP: 600 -> 300
  152. - EXP: 150 -> 120
  153. - Angel Star
  154. - HP: 450 -> 220
  155. - EXP: 180 -> 150
  156. - Leon (Hades Cup)
  157. - HP: 900 -> 750
  158. - Guard Armor
  159. - Legs
  160. - Olympus Coliseum
  161. - After Rescue
  162. - HP: 140? -> 450
  163. - EXP: 375 -> 500
  164. - Crank Tower
  165. - Ends the fight pretty much instantly once destroyed -> Ends the fight once the Munny counter is gone
  166. - Cloud
  167. - Preliminaries
  168. - After Rescue
  169. - EXP: 2,000 -> 800
  170. - Hades Cup
  171. - HP: 900 -> 600
  172. - Cerberus
  173. - Story
  174. - After Rescue
  175. - EXP: 3,000 -> 2,000
  176. - Hades Cup
  177. - HP: 2,700? -> 1,200
  178.  
  179. - Yuffie (Hades Cup)
  180. - HP: 750 -> 450
  181. - Stealth Sneak (Hades Cup)
  182. - HP: 900 -> 600
  183. - Keeps its original color in Olympus Coliseum instead of being recolored black
  184. - Motion is a bit weird after defeating it?
  185. - Hades
  186. - HP: About 3,600 -> 1,800
  187. - Rock Titan
  188. - HP: 4,500 -> 2,100
  189. - Opposite Armor (Hades Cup)
  190. - Main Body
  191. - HP: 1,200 -> 900
  192. - Arms
  193. - HP: 320? -> 270
  194. - Legs
  195. - HP: 175? -> 135
  196. - Cave of Wonders Guardian
  197. - Shoots lasers from his eyes longer, making this fight free
  198. - Jafar
  199. - Camera is facing you at the beginning of the fight instead of facing Jafar
  200. - Jafar spams lasers at you as you're hitting him in KH1-J, making 1-Cycle mostly free
  201. - Genie Jafar
  202. - He spams his hand swipe attack if you're close to him
  203. - If his hand swipe attack gets deflected, he will probably spam his eye lasers attack
  204. - Parasite Cage I
  205. - Before Rescue
  206. - HP: 600 -> 450
  207. - After Rescue
  208. - HP: 900 -> 750
  209. - EXP: 3,000 -> 800
  210. - Parasite Cage II
  211. - Before Rescue
  212. - HP: 1,000 -> 900
  213. - After Rescue
  214. - EXP: 6,000 -> 2,000
  215. - Shark
  216. - After Rescue
  217. - EXP: 750 -> 500
  218. - Ursula I
  219. - After Rescue
  220. - EXP: 7,000 -> 1,500
  221. - Ursula II
  222. - After Rescue
  223. - EXP: 9,000 -> 2,000
  224. - Fight instantly starts where cutscene is supposed to fade out
  225. - Cannot attack the back of the head
  226. - Lock
  227. - After Rescue
  228. - EXP: 2,000 -> 600 (1)
  229. (1) - Becomes 1/10 if defeated before Shock or Barrel
  230. - Shock
  231. - After Rescue
  232. - EXP: 1,500 -> 400 (1)
  233. (1) - Becomes 1/10 if defeated before Lock or Barrel
  234. - Barrel
  235. - After Rescue
  236. - EXP: 2,500 -> 800 (1)
  237. (1) - Becomes 1/10 if defeated before Lock or Shock
  238. - Oogie Boogie
  239. - After Rescue
  240. - HP: 900 -> 800
  241. - EXP: 7,500 -> 2,500
  242. - Oogie's Manor
  243. - Before Rescue
  244. - Shadow Globs' HP: 60 -> 90
  245. - After Rescue
  246. - Shadow Globs' HP: 120 -> 150
  247. - EXP: 8,500 -> 2,500
  248. - Maleficent
  249. - HP: 1,200 -> 900
  250. - Maleficent's Platform
  251. - HP: 130? -> 120
  252. - Dragon Maleficent
  253. - HP: 1,500 -> 1,200
  254. - Riku/Ansem
  255. - Counters with Dark Firaga in 2nd Phase
  256. - Fairy Harp cannot deflect normal attacks
  257. - Behemoth
  258. - Hollow Bastion
  259. - HP: 1,500 -> 1,350
  260. - Olympus Coliseum
  261. - HP: 2,100 -> 1,500
  262. - End of the World
  263. - HP: 1,200 -> 1,050
  264. - Chernabog
  265. - HP: 2,400 -> 1,500
  266. - Music: Squirming Evil -> A Night on the Bare Mountain
  267. - Cannot attack the back of the head
  268. - 2nd Phase starts at around 1,500 HP
  269. - 3rd Phase starts at 1,050 HP
  270. - Ansem I
  271. - HP: 2,100 -> 1,200
  272. - EXP: 18,000 -> 10,000
  273. - Darkside III
  274. - HP: 1,200 -> 900
  275. - EXP: 19,000 -> 8,000
  276. - Ansem II
  277. - HP: 2,100 -> 1,500
  278. - DM HP Trigger: Under 1,050 HP -> Under 600 HP
  279. - Ansem III
  280. - HP: 2,400 -> 1,500
  281. - Camera angle is weird when close to Ansem
  282. - World of Chaos
  283. - Shadow
  284. - EXP: 100 -> 30
  285. - Artillery (Small)
  286. - EXP: 100 -> 90
  287. - Artillery (Big)
  288. - EXP: 300 -> 240
  289. - Darkball
  290. - HP: 110? -> 90
  291. - EXP: 200 -> 60
  292. - Face
  293. - HP: 1,800 -> 1,200
  294. - Invisible
  295. - EXP: 300 -> 120
  296. - Main Core
  297. - HP: 90 -> 300
  298. - Final Ansem
  299. - HP: 2,400 -> 1,500
  300.  
  301. Journal
  302. - Categories are in a different order than KH1 (Original)
  303. - Order: Characters, Chronicles, 101 Dalmatians, Trinity List, Mini Games, and Ansem's Report
  304.  
  305. Cutscenes
  306. - Right after defeating Cerberus, it takes about 10 seconds to load the next cutscene for some reason
  307. - Right before fighting Cave of Wonders Guardian, you can see Donald sliding to the right in the background
  308. - Ursula doesn't laugh in the cutscene that's in her lair after leaving Ariel's Grotto
  309. - Cutscene in Triton's Palace after Ursula II is different
  310. - It takes longer for the cutscene where Sally gives you the Forget-Me-Not to load
  311. - Shortly after giving Dr. Finkelstein "Jack-in-the-Box", you can see Donald and Goofy in the background in the Square
  312. - The cutscene right after defeating Oogie's Manor loads faster
  313. - The cutscene with Kairi's Grandma is faster in KH1-J?
  314. - Sora gets up faster to help Beast in the cutscene at the beginning of Hollow Bastion (1st Visit) in KH1-J?
  315. - You can kinda see through Riku right when the cutscene starts after defeating him for the first time
  316. - 2nd Half of the 1st Cutscene in Traverse Town (4th Visit) is a textbox scene in KH1-J
  317.  
  318. Misc.
  319. - Damage Output is slightly better
  320. - Some textboxes are slower since it has to scroll through text
  321. - Sora takes half a second longer to climb up ledges in KH1-J
  322. - In Dalmatians' House when you get some stuff from them, you can mash through it?
  323. - Gummi Ship gauges remain on the screen when you Warp Drive to a world
  324. - In the beginning of Olympus Coliseum, you can move when the textbox is displayed when pushing the block
  325. - In Olympus Coliseum when Hades gives you the Hero Pass, you are able to move for a bit before the textbox shows up
  326. - Room Name text isn't displayed in Deep Jungle when going to Vines 1 and 2
  327. - On of the ledges at the bottom left corner in Deep Jungle: Waterfall Cavern can't be grabbed
  328. - In Traverse Town 2, Cid asks you if you want to buy Gummi Pieces after getting Comet-G instead of having to talk to him again
  329. - Waterfalls in Agrabah: Cave of Wonders has different animation in KH1-J
  330. - Random boxes in Monstro: Mouth
  331. - Camera angles are different in Monstro
  332. - In the beginning of Atlantica, Flounder has a extra swimming animation right before cutscene
  333. - In 100 Acre Wood, there's no normal lock-on for area entries
  334. - After Tigger's Giant Pot and Pooh's Muddy Path, the Torn Pages doesn't turn into anything
  335. - No Party Menu when Beast first joins the party
  336. - Bubbles in Hollow Bastion has different animation in KH1-J
  337. - The gates' moving animation in Hollow Bastion: Waterway is different in KH1-J
  338. - The bubble places you closer to the switch to Castle Gates when you leave from Waterway in Hollow Bastion
  339. - The switch that leads to Great Crest is activated right after defeating Riku, allowing you to skip opening the Emblem Door
  340. - If you go to Castle Chapel early, the cutscene with Riku & Ansem will play, then put you back in Entrance Hall
  341. - The HUD doesn't disappear after finishing fights in End of the World: Final Dimension
  342. - Atlantica World Terminus clears almost instantly after the last enemy is dead
  343. - When entering Volcanic Crater, you start on ground instead of flying
  344. - When entering Final Rest, you spawn right on the Save Point
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