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- [b] SpeedTree Modeler Cinema Edition v8.3.0 (x64) Include License | Size 357 MB [/b]
- [b]Release Date[/b] : 2019
- [b]Languages[/b] : English
- [b]Operating System[/b] : Windows 7 / Windows 8 / Windows 8.1 / Windows 10
- [b]System Type [/b] : 64-bit
- SpeedTree Cinema is the award-winning 3D-modeling suite that allows you to model, texture, and animate, both stylized and photoreal vegetation for VFX, arch/viz, or matte paintings.
- CREATE
- Model and shape any type of vegetation using a combination of procedural and fine-tuned art controls.
- Animate
- Preview and tune new advanced wind effects and create fine-tuned animated growth sequences.
- Texture
- Apply textures to your entire model with a few clicks, with export scripts for most popular DCCs and renderers.
- FULL PBR Material WORKFLOW
- PBR rendering in the Modeler window and a full non-destructive material workflow allows for accurate previews of your models without needing to switch applications.
- Feature
- ------------
- PBR Materials and Workflow- Full PBR rendering in the SpeedTree Modeler as well as new editing tools for materials allow artists to fine tune their models before exporting into your DCC.
- Branch Extensions- Use child branches to extend their parents, providing greater control and smoother transitions to twigs.
- Phyllotaxy Generation Algorithm- New generation algorithm based on how leaves naturally grow on branches.
- Mesh Cutout System- Easily cut meshes to the shape of your leaf or cluster using our new mesh editor.
- Spine Noise- New property applies late or early noise along the length of the branch or trunk.
- Bifurcation Generation Algorithm- New generation algorithm automatically adds new child branches to create natural organic branch structures incredibly quickly.
- Leaf Collision- New background running, polygon-accurate tool to automatically remove intersecting leaves or clusters.
- Knot Generator- Completely reimagined approach for creating more interesting geometry for knots allows for more interesting gashes, knots, and scars.
- Material Sets- Materials can be grouped into sets to allow edits across multiple leaf types or bark textures.
- Discrete Season Approach- One .SPM model now uses a season curve to create unique trees at any point in the year.
- Faster AO Computation- New algorithm computes per-vertex AO on complex models in a fraction of the time.
- Interval Generation Algorithm– New algorithm that places branches in a set interval.
- Aspect Ratio Correct Mapping– Use a new UV mapping style to automatically tile textures based on their aspect ratio and that of the underlying geometry.
- Knockout and Pruning– Procedural tools for eliminating clutter, especially interior portions of the model.
- New Split feature– Split trunks and/or branches and extend them with new generators for fine control and seamless UV mapping.
- Shape Control– Automatically fill in meshes or procedurally placed spheres with branch structures to achieve complex shapes.
- Pruning- Automatically and intelligently reduce the number of branches across the tree.
- Decoration Generators- New “Fin” generator allows the addition of more shelf fungus and more.
- Material variance– Randomly adjust material colors to create subtle map variations.
- Built-in Spine Forces– Commonly used forces like gravity are built in to the new branch generator.
- Shell Geometry- Create more interesting trunks or stumps with the new Shell Geometry generator.
- Art Director Tool- Allows intuitive shaping of the tree, whether shaping entire branch levels or a single twig.
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- https://rapidgator.net/file/7078d578239ff8bfa833727f26d3201d/SpeedTree.Modeler.8.3.0.Cinema.Edition.x64.rar.html
- OR
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