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- function OnDeath()
- Audio.StopAll()
- currentdialogue = {"[speed:0.55]Well...", "[speed:0.55]I can't say I didn't try...", "[speed:0.55]...", "[speed:0.55]Hah... I'm pathetic,\naren't I?", "[speed:0.55]Couldn't even reclaim my\nown soul...", "[speed:0.55]I'm sorry, Azzy...[func:Kill]"}
- end
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