G4U55

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Mar 26th, 2017
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  1. update v1.42:
  2. Update #7 (1.42) FINAL Rubber banding fixes, crash fixes and misc fixes
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  5. Changelog:
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  7. - Fixed bug where pet tooltips do not update when players recieve +skill effects
  8. - Fixed pets changing team to enemy in MP games
  9. - Improved responsiveness of controls in dungeon areas
  10. - Fixed crash when opening inventory that could happen on specific systems
  11. - Fixed bug where number of processor cores could be detected incorrectly
  12. - Fixed possible game crash related to save games system
  13. - Fixed bug where savegame containing discovered map areas could get corrupted
  14. - Fixed several areas where a "rubber banding" could happen.
  15. - Fixed excessive fog in undeground levels
  16. - Common monster items now show their affixes in their names and no longer have a special color
  17. - Shrines now give their bonuses to everyone next to them when activated
  18. - Distortion Wave now has a 10 second cooldown, decreasing by 3 seconds with each Modifier
  19. - Susceptibility now also decreases Poison Resistance
  20. - Defensive Reaction now also increases Bleeding Damage
  21. - Unearthly Power now also increases Bleeding Damage
  22. - Core Dweller's Wildfire now decreases Offensive Ability of enemies standing in the flames
  23. - Core Dweller's Metamorphosis now gives 100-1000 Life instead of 10%-100%
  24. - Wisp's Thunderclap now hits enemies reliably
  25. - Slightly lowered Liche King's Wraith Shell absorption
  26. - Numerous improvements to scripted scenes and NPC actors
  27. - Fixed missing immunities on Minotaur, Mummy, Ratman and Reptilian heroes
  28. - Increased damage of Gargantuan Yeti punches and Boar Snatcher bites
  29. - Lowered damage scaling with difficulty on Sand Wraiths
  30. - Increased size and health of Krog the Toothless
  31. - Made a certain boss slightly less immune to Poison and Bleeding
  32. - Added an unusual hero spawn
  33. - Improved loot in Shadowmaw's chest
  34. - Ichtian Tidal Orbs now do Cold damage instead of Elemental
  35. - Adjusted skill progression with difficulty on some Ichtians
  36. - Cyclops Elders shout less frequently
  37. - Dragonian mages do not cast Storm Orbs quite as often
  38. - Tweaked Dragonian mages' use of Reflection
  39. - Updated Dissemination effect on enemy heal skills
  40. - Fixed Poison Damage progression on Jacinto (Zombie hero)
  41. - Fixed Stinging Nettle on Nesis Fleshmender (Satyr Hero)
  42. - Fixed low health of some egyptian Zombie Captains
  43. - Leimon and Jacinto (special Zombie heroes) give greater rewards
  44. - Melinoe Blood Witches are more likely to wear equipment
  45. - Centaurs are more likely to wear headgear
  46. - The Bloated One is more likely to drop Albino Spider Webs
  47. - Wraiths now have a chance to drop Spectral Matter
  48. - Fixed some Diseased Plumages being compatible with weapons
  49. - Increased Diseased Plumage Poison bonus by 5%.
  50. - Prometheus' Gift now grants a custom variation of Earth Enchantment
  51. - Crystal Tear (Artefact) now also increases Frostburn and Electric Burn damages
  52. - Pets now prefer attacking enemies to smashing carts
  53. - Improved display of enemy debuffs in the status bar
  54. - Fixed pressed button icon on Concussive Damage skill
  55. - Improved enemy texture variation system
  56. - Improved Abyssal Liche death effects
  57. - Improved Wraith and Liche animations
  58. - Improved spider and Boar Snatcher web effects
  59. - Added drop sound to the Cuneiform Tablet
  60. - Fixed map trigger area being visible in front of Megara
  61. - Fixed Chang'an gates not opening in spite of correct quest status
  62. - Fixed Gorgon gate not opening in spite of correct quest status
  63. - Fixed possible crash at Typhon release scene
  64. - Fixed possible problem with Paseron rescue mission
  65. - Various improvements to Russian and German texts
  66. - Added Ukrainian text files
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