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- update v1.42:
- Update #7 (1.42) FINAL Rubber banding fixes, crash fixes and misc fixes
- Changelog:
- - Fixed bug where pet tooltips do not update when players recieve +skill effects
- - Fixed pets changing team to enemy in MP games
- - Improved responsiveness of controls in dungeon areas
- - Fixed crash when opening inventory that could happen on specific systems
- - Fixed bug where number of processor cores could be detected incorrectly
- - Fixed possible game crash related to save games system
- - Fixed bug where savegame containing discovered map areas could get corrupted
- - Fixed several areas where a "rubber banding" could happen.
- - Fixed excessive fog in undeground levels
- - Common monster items now show their affixes in their names and no longer have a special color
- - Shrines now give their bonuses to everyone next to them when activated
- - Distortion Wave now has a 10 second cooldown, decreasing by 3 seconds with each Modifier
- - Susceptibility now also decreases Poison Resistance
- - Defensive Reaction now also increases Bleeding Damage
- - Unearthly Power now also increases Bleeding Damage
- - Core Dweller's Wildfire now decreases Offensive Ability of enemies standing in the flames
- - Core Dweller's Metamorphosis now gives 100-1000 Life instead of 10%-100%
- - Wisp's Thunderclap now hits enemies reliably
- - Slightly lowered Liche King's Wraith Shell absorption
- - Numerous improvements to scripted scenes and NPC actors
- - Fixed missing immunities on Minotaur, Mummy, Ratman and Reptilian heroes
- - Increased damage of Gargantuan Yeti punches and Boar Snatcher bites
- - Lowered damage scaling with difficulty on Sand Wraiths
- - Increased size and health of Krog the Toothless
- - Made a certain boss slightly less immune to Poison and Bleeding
- - Added an unusual hero spawn
- - Improved loot in Shadowmaw's chest
- - Ichtian Tidal Orbs now do Cold damage instead of Elemental
- - Adjusted skill progression with difficulty on some Ichtians
- - Cyclops Elders shout less frequently
- - Dragonian mages do not cast Storm Orbs quite as often
- - Tweaked Dragonian mages' use of Reflection
- - Updated Dissemination effect on enemy heal skills
- - Fixed Poison Damage progression on Jacinto (Zombie hero)
- - Fixed Stinging Nettle on Nesis Fleshmender (Satyr Hero)
- - Fixed low health of some egyptian Zombie Captains
- - Leimon and Jacinto (special Zombie heroes) give greater rewards
- - Melinoe Blood Witches are more likely to wear equipment
- - Centaurs are more likely to wear headgear
- - The Bloated One is more likely to drop Albino Spider Webs
- - Wraiths now have a chance to drop Spectral Matter
- - Fixed some Diseased Plumages being compatible with weapons
- - Increased Diseased Plumage Poison bonus by 5%.
- - Prometheus' Gift now grants a custom variation of Earth Enchantment
- - Crystal Tear (Artefact) now also increases Frostburn and Electric Burn damages
- - Pets now prefer attacking enemies to smashing carts
- - Improved display of enemy debuffs in the status bar
- - Fixed pressed button icon on Concussive Damage skill
- - Improved enemy texture variation system
- - Improved Abyssal Liche death effects
- - Improved Wraith and Liche animations
- - Improved spider and Boar Snatcher web effects
- - Added drop sound to the Cuneiform Tablet
- - Fixed map trigger area being visible in front of Megara
- - Fixed Chang'an gates not opening in spite of correct quest status
- - Fixed Gorgon gate not opening in spite of correct quest status
- - Fixed possible crash at Typhon release scene
- - Fixed possible problem with Paseron rescue mission
- - Various improvements to Russian and German texts
- - Added Ukrainian text files
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