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- package games.coob.skywars.model;
- import org.bukkit.Bukkit;
- import org.bukkit.World;
- import org.bukkit.WorldCreator;
- import java.io.File;
- import java.io.IOException;
- public class LocalGameMap implements GameMap {
- private final File sourceWorldFolder;
- public LocalGameMap(final File worldFolder, final String worldName, final boolean loadOnInit) throws IOException {
- this.sourceWorldFolder = new File(worldFolder, worldName);
- }
- @Override
- public void load() throws IOException {
- final File worldFolder = new File(sourceWorldFolder.getName());
- try {
- FileUtil.copy(sourceWorldFolder, worldFolder);
- } catch (final IOException e) {
- Bukkit.getLogger().severe("Failed to load GameMap from source folder");
- e.printStackTrace();
- return false;
- }
- Bukkit.createWorld(new WorldCreator(sourceWorldFolder.getName()));
- Bukkit.getWorld(sourceWorldFolder.getName()).setAutoSave(false);
- }
- @Override
- public void unload() {
- final World world = Bukkit.getWorld(sourceWorldFolder.getName());
- Bukkit.unloadWorld(world, false);
- FileUtil.delete(world.getWorldFolder());
- }
- @Override
- public void restoreFromSource() throws IOException {
- unload();
- load();
- }
- }
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