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- 2
- vvvvvvvvvvvvvvvvvvvv
- You are now Mediator level 6!
- ^^^^^^^^^^^^^^^^^^^^
- You attack Castle Guard 3 times and hit for 799 damage.
- <1802/1876hp 180/695mp 255394g 247578tnl 0/1250[+2000]ap>
- [Castle Guard: 40%] [Praise]
- Your pet wild boar tramples Castle Guard in a fit of boarish rage!
- You attack Castle Guard with Wild Boar for 967 damage.
- Castle Guard is DEAD!
- You receive 1500 XP, 8 AP, and 231 gold.
- You concentrate your power through your weapon and level it at your foes. Faster than the
- eye can see, the crack of a sonic shockwave smashes through the room!
- You attack Castle Guard with Sonic Boom for 907 damage.
- <1802/1876hp 180/695mp 255625g 246078tnl 8/1250[+2008]ap>
- [Castle Guard: 20%] [Praise]
- 2
- What's the rush?
- <1802/1876hp 180/695mp 255625g 246078tnl 8/1250[+2008]ap>
- [Castle Guard: 20%] [Praise] 2
- Whoa! Where's the fire?
- <1802/1876hp 180/695mp 255625g 246078tnl 8/1250[+2008]ap>
- [Castle Guard: 20%] [Praise]
- You attack Castle Guard 2 times and hit for 471 damage.
- <1802/1876hp 180/695mp 255625g 246078tnl 9/1250[+2009]ap>
- [Castle Guard: 0%] [Praise]
- Your animals return, their task complete.
- No more animals!
- jobreqs
- Player Jobs:
- Alchemist (Chemist:6), (Level:30), (Oracle:6)
- Animist Geomancer:6, Redmage:5,
- (Level:30)
- Archer (Squire:2)
- Assassin Archer:10, Level:60,
- Ninja:12, Redmage:8
- Bard (Caller:4), (Mediator:4)
- Berserker Monk:6, Squire:6,
- (Level:30)
- Blue Mage Priest:3, Wizard:3,
- (Chemist:4)
- Caller (Timemage:3)
- Chemist None
- Cleric Level:60, Mission:Mt. Ordeals
- (Holy)
- Dancer (Dragoon:4), (Geomancer:4)
- Dark Knight Level:60, Mission:Mt. Ordeals
- (Dark)
- Dragoon (Thief:3)
- Engineer (Chemist:6), (Level:30), (Thief:6)
- Geomancer (Monk:3)
- Holy Knight Level:60, Mission:Mt. Ordeals
- (Holy)
- Knight (Squire:2)
- Magitek Knight Level:95, Mission:Magitek
- Marksman Archer:12, Chemist:9,
- Level:50, Mediator:9
- Mediator (Oracle:3)
- Monk (Knight:2)
- Mystic Knight Bluemage:6, Knight:6,
- Redmage:8
- Ninja (Archer:3), (Geomancer:2), (Thief:4)
- Oracle (Priest:2)
- Priest (Chemist:2)
- Red Mage Knight:4, Priest:4,
- Wizard:4, (Oracle:3), (Timemage:3)
- Samurai (Dragoon:2), (Knight:3), (Monk:4)
- Soldier Level:50, Mission:SOLDIER
- Sorcerer Level:60, Mission:Mt. Ordeals
- (Dark)
- Squire None
- Swordsman Mission:Swordsman, (Level:30)
- Temple Knight Knight:12, Level:60,
- Oracle:12
- Thief (Archer:2)
- Time Mage (Wizard:2)
- vvvvvvvvvvvvvvvv
- Trainer (Archer:6), (Mediator:6)
- ^^^^^^^^^^^^^^^
- Wizard (Chemist:2)
- <1802/1876hp 180/695mp 255625g 246078tnl 9/1250[+2009]ap>
- [Castle Guard: 0%] [Praise]
- You attack Castle Guard 2 times and hit for 587 damage.
- Castle Guard is DEAD!
- You receive 1500 XP, 7 AP, and 218 gold.
- jobs
- Job Name Command ID Level APTNL AP Usable
- ----------------------------------------------------------------
- Alchemist mix 2 169 31
- Archer charge 8 501 1499
- Bard song 3 142 158
- Caller summon 4 499 701
- Chemist item 6 858 2
- Dancer dance 6 515 1385
- Dragoon dragoon 4 499 151
- Engineer tool 9 3494 3306
- Geomancer geomancy 4 500 400
- Knight battleskill 3 400 400
- Mediator talkskill 6 1234 2016
- Monk punchart 4 500 450
- Ninja ninjutsu 7 1240 10
- Oracle yinyangmagic 6 1249 31
- Priest whitemagic 2 4 46
- Samurai drawout 8 2446 1954
- Squire basicskill 2 90 30
- Thief theft 10 2359 4521
- Timemage timemagic 4 449 851
- Trainer control 1 44 156
- Wizard blackmagic 2 195 205
- <1802/1876hp 180/695mp 255843g 244578tnl 16/1250[+2016]ap>
- [Praise]
- job change trainer
- Removing all equipment...
- You unwield a Cluster.
- You remove your Ninja Gear.
- You remove your Balaclava.
- You remove your Wolf's Band.
- You remove your Tycoon's Comb.
- You remove your Tycoon's Comb.
- <1802/1964hp 180/504mp 255843g 244578tnl 156/200[+156]ap>
- [Praise]
- vvvvvvvvvvvvvvvvvvvvvvv
- You are now a Trainer!
- ^^^^^^^^^^^^^^^^^^^^^^^
- cscore
- *------------------------------------------------------------*
- | Serity | Evade | Two Hands |
- |-----------------] 44 TNL : 244578 (66%) [--------------|
- | Trainer 1 | control | AP TNL: 44 |
- | + Archer 8 | charge | Usable: 156 |
- |-------] HP: 1802/ 1964 [--------] MP: 180/ 504 [-------|
- | Held G: 255843 | Fur Pts: 13276 | Dungeon: 0 |
- | Banked G: 0 | BattleP: 0 | Fame: 501 |
- |---------------------*------------------*-------------------|
- | Strength: 56( 56)| None & None
- | Agility: 91( 91)| Head: None
- | Vitality: 45( 45)| Body: None
- | Wisdom: 34( 34)| Wrist: None
- | Will: 38( 38)| None & None
- |---------------------*--------------------------------------|
- | Support: Two Hands |
- | Status: Praise |
- |------------------------------------------------------------|
- <1802/1964hp 180/504mp 255843g 244578tnl 156/200[+156]ap>
- [Praise]
- <1802/1964hp 180/504mp 255843g 244578tnl 156/200[+156]ap>
- [Praise]
- view
- Job: Trainer
- Required classes:
- Mediator: 6 Archer: 6
- Action Abilities:
- (Bat) 200 (Behemoth) 200
- Bestiary 100 Decoy 400
- (Dryad) 0 (Eagle Eye) 800
- (Gnome) 0 Imprism 100
- (Jinn) 0 (Lavos Spawn) 200
- (Lumina) 0 (Luna) 0
- (Pumpkin Bomb) 200 Rabite 200
- (Salamando) 0 (Shade) 0
- vvvvvvvvvvvvvvvvvvv
- Slime 200 Tame 100
- ^^^^^^^^^^^^^^^^^^^
- (Tonberry) 200 (Undine) 0
- Unleash 500 (Whelk) 200
- Inherent Abilities:
- (Auto-Permanence) 1000 Equip Bow 500
- Passive Abilities:
- (Feral Link) 1000 Mana Spirits 1600
- Tenacity 500
- Job Equipment:
- axe, bow, dagger, hammer, pole, rod, whip, clothes, hat, bracelet, 2x accessory
- <1802/1964hp 180/504mp 255843g 244578tnl 156/200[+156]ap>
- [Praise] wear all
- You wear a Speed Belt.
- You wear a Speed Belt.
- You wear a Balaclava.
- You discover you lack the skill to wear it.
- You discover you lack the skill to wear it.
- You discover you lack the skill to wear it.
- You wear a Wolf's Band.
- You remove your Speed Belt.
- You wear a Pretty Orb.
- You wear a Ninja Gear.
- You remove your Pretty Orb.
- You wear a Tycoon's Comb.
- You remove your Speed Belt.
- You wear a Tycoon's Comb.
- <1803/1964hp 180/504mp 255843g 244578tnl 156/200[+156]ap>
- [Praise]
- wield cluster
- You wield a Cluster.
- <1803/1964hp 180/504mp 255843g 244578tnl 156/200[+156]ap>
- [Praise]
- help twohands
- job help drawout twohands
- Ability Two Hands
- Job: Samurai
- Base AP cost: 400
- Reqs: None
- Usage: job set inherent samurai Two Hands
- Two Hands allows you to hold a weapon with two hands, thus allowing you to do more
- damage, but keeping you from equipping shields. Since guns, boomerangs, and crossbows
- don't use physical strength, they can't be equipped while you're using Two Hands. Weapons
- that take up both hands anyway (like bows and materiablades) cannot be used with this
- ability.
- Note that Two Hands is ineffective while unarmed or wielding a claw, and has no effect
- on the physical-magical hybrid damage done by geomancers and magitek knight since they
- ignore your weapon power.
- <1803/1964hp 180/504mp 255843g 244578tnl 156/200[+156]ap>
- [Praise] skills
- Action Ability Level Cost Action Ability Level Cost
- --------------------------------- ---------------------------------
- Bestiary 0 100 Decoy 0 400
- vvvvvvvvvvvv
- Imprism 0 100 Rabite 0 200
- Slime 0 200 Tame 0 100
- ^^^^^^^^^^^^
- Unleash 0 500
- Inherent Ability Level Cost
- ---------------------------------
- Equip Bow 0 500
- Passive Ability Level Cost Passive Ability Level Cost
- --------------------------------- ---------------------------------
- Mana Spirits 0 1600 Tenacity 0 500
- AP Usable: 156
- <1803/1964hp 180/504mp 255843g 244578tnl 156/200[+156]ap>
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