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Konfiguracja DOSBOX DANIEL L

Nov 16th, 2019
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  1. # This is the configuration file for DOSBox 0.74-3. (Please use the latest version of DOSBox)
  2. # Lines starting with a # are comment lines and are ignored by DOSBox.
  3. # They are used to (briefly) document the effect of each option.
  4.  
  5. [sdl]
  6. # fullscreen: Start dosbox directly in fullscreen. (Press ALT-Enter to go back)
  7. # fulldouble: Use double buffering in fullscreen. It can reduce screen flickering, but it can also result in a slow DOSBox.
  8. # fullresolution: What resolution to use for fullscreen: original, desktop or fixed size (e.g. 1024x768).
  9. # Using your monitor's native resolution (desktop) with aspect=true might give the best results.
  10. # If you end up with small window on a large screen, try an output different from surface.
  11. # On Windows 10 with display scaling (Scale and layout) set to a value above 100%, it is recommended
  12. # to use a lower full/windowresolution, in order to avoid window size problems.
  13. # windowresolution: Scale the window to this size IF the output device supports hardware scaling.
  14. # (output=surface does not!)
  15. # output: What video system to use for output.
  16. # Possible values: surface, overlay, opengl, openglnb, ddraw.
  17. # autolock: Mouse will automatically lock, if you click on the screen. (Press CTRL-F10 to unlock)
  18. # sensitivity: Mouse sensitivity.
  19. # waitonerror: Wait before closing the console if dosbox has an error.
  20. # priority: Priority levels for dosbox. Second entry behind the comma is for when dosbox is not focused/minimized.
  21. # pause is only valid for the second entry.
  22. # Possible values: lowest, lower, normal, higher, highest, pause.
  23. # mapperfile: File used to load/save the key/event mappings from. Resetmapper only works with the defaul value.
  24. # usescancodes: Avoid usage of symkeys, might not work on all operating systems.
  25.  
  26. fullscreen=false
  27. fulldouble=false
  28. fullresolution=1920x1080
  29. windowresolution=900x900
  30. output=overlay
  31. autolock=true
  32. sensitivity=100
  33. waitonerror=true
  34. priority=higher,normal
  35. mapperfile=mapper-0.74-3.map
  36. usescancodes=true
  37.  
  38. [dosbox]
  39. # language: Select another language file.
  40. # machine: The type of machine DOSBox tries to emulate.
  41. # Possible values: hercules, cga, tandy, pcjr, ega, vgaonly, svga_s3, svga_et3000, svga_et4000, svga_paradise, vesa_nolfb, vesa_oldvbe.
  42. # captures: Directory where things like wave, midi, screenshot get captured.
  43. # memsize: Amount of memory DOSBox has in megabytes.
  44. # This value is best left at its default to avoid problems with some games,
  45. # though few games might require a higher value.
  46. # There is generally no speed advantage when raising this value.
  47.  
  48. language=
  49. machine=svga_s3
  50. captures=capture
  51. memsize=16
  52.  
  53. [render]
  54. # frameskip: How many frames DOSBox skips before drawing one.
  55. # aspect: Do aspect correction, if your output method doesn't support scaling this can slow things down!
  56. # scaler: Scaler used to enlarge/enhance low resolution modes. If 'forced' is appended,
  57. # then the scaler will be used even if the result might not be desired.
  58. # To fit a scaler in the resolution used at full screen may require a border or side bars,
  59. # to fill the screen entirely, depending on your hardware, a different scaler/fullresolution might work.
  60. # Possible values: none, normal2x, normal3x, advmame2x, advmame3x, advinterp2x, advinterp3x, hq2x, hq3x, 2xsai, super2xsai, supereagle, tv2x, tv3x, rgb2x, rgb3x, scan2x, scan3x.
  61.  
  62. frameskip=0
  63. aspect=true
  64. scaler=normal2x
  65.  
  66. [cpu]
  67. # core: CPU Core used in emulation. auto will switch to dynamic if available and
  68. # appropriate.
  69. # Possible values: auto, dynamic, normal, simple.
  70. # cputype: CPU Type used in emulation. auto is the fastest choice.
  71. # Possible values: auto, 386, 386_slow, 486_slow, pentium_slow, 386_prefetch.
  72. # cycles: Amount of instructions DOSBox tries to emulate each millisecond.
  73. # Setting this value too high results in sound dropouts and lags.
  74. # Cycles can be set in 3 ways:
  75. # 'auto' tries to guess what a game needs.
  76. # It usually works, but can fail for certain games.
  77. # 'fixed #number' will set a fixed amount of cycles. This is what you usually
  78. # need if 'auto' fails. (Example: fixed 4000).
  79. # 'max' will allocate as much cycles as your computer is able to
  80. # handle.
  81. # Possible values: auto, fixed, max.
  82. # cycleup: Amount of cycles to decrease/increase with keycombos.(CTRL-F11/CTRL-F12)
  83. # cycledown: Setting it lower than 100 will be a percentage.
  84.  
  85. core=auto
  86. cputype=auto
  87. cycles=auto
  88. cycleup=10
  89. cycledown=20
  90.  
  91. [mixer]
  92. # nosound: Enable silent mode, sound is still emulated though.
  93. # rate: Mixer sample rate, setting any device's rate higher than this will probably lower their sound quality.
  94. # Possible values: 44100, 48000, 32000, 22050, 16000, 11025, 8000, 49716.
  95. # blocksize: Mixer block size, larger blocks might help sound stuttering but sound will also be more lagged.
  96. # Possible values: 1024, 2048, 4096, 8192, 512, 256.
  97. # prebuffer: How many milliseconds of data to keep on top of the blocksize.
  98.  
  99. nosound=false
  100. rate=44100
  101. blocksize=1024
  102. prebuffer=25
  103.  
  104. [midi]
  105. # mpu401: Type of MPU-401 to emulate.
  106. # Possible values: intelligent, uart, none.
  107. # mididevice: Device that will receive the MIDI data from MPU-401.
  108. # Possible values: default, win32, alsa, oss, coreaudio, coremidi, none.
  109. # midiconfig: Special configuration options for the device driver. This is usually the id of the device you want to use
  110. # (find the id with mixer/listmidi).
  111. # Or in the case of coreaudio, you can specify a soundfont here.
  112. # See the README/Manual for more details.
  113.  
  114. mpu401=intelligent
  115. mididevice=default
  116. midiconfig=
  117.  
  118. [sblaster]
  119. # sbtype: Type of Soundblaster to emulate. gb is Gameblaster.
  120. # Possible values: sb1, sb2, sbpro1, sbpro2, sb16, gb, none.
  121. # sbbase: The IO address of the soundblaster.
  122. # Possible values: 220, 240, 260, 280, 2a0, 2c0, 2e0, 300.
  123. # irq: The IRQ number of the soundblaster.
  124. # Possible values: 7, 5, 3, 9, 10, 11, 12.
  125. # dma: The DMA number of the soundblaster.
  126. # Possible values: 1, 5, 0, 3, 6, 7.
  127. # hdma: The High DMA number of the soundblaster.
  128. # Possible values: 1, 5, 0, 3, 6, 7.
  129. # sbmixer: Allow the soundblaster mixer to modify the DOSBox mixer.
  130. # oplmode: Type of OPL emulation. On 'auto' the mode is determined by sblaster type. All OPL modes are Adlib-compatible, except for 'cms'.
  131. # Possible values: auto, cms, opl2, dualopl2, opl3, none.
  132. # oplemu: Provider for the OPL emulation. compat might provide better quality (see oplrate as well).
  133. # Possible values: default, compat, fast.
  134. # oplrate: Sample rate of OPL music emulation. Use 49716 for highest quality (set the mixer rate accordingly).
  135. # Possible values: 44100, 49716, 48000, 32000, 22050, 16000, 11025, 8000.
  136.  
  137. sbtype=sb16
  138. sbbase=220
  139. irq=7
  140. dma=1
  141. hdma=5
  142. sbmixer=true
  143. oplmode=auto
  144. oplemu=default
  145. oplrate=44100
  146.  
  147. [gus]
  148. # gus: Enable the Gravis Ultrasound emulation.
  149. # gusrate: Sample rate of Ultrasound emulation.
  150. # Possible values: 44100, 48000, 32000, 22050, 16000, 11025, 8000, 49716.
  151. # gusbase: The IO base address of the Gravis Ultrasound.
  152. # Possible values: 240, 220, 260, 280, 2a0, 2c0, 2e0, 300.
  153. # gusirq: The IRQ number of the Gravis Ultrasound.
  154. # Possible values: 5, 3, 7, 9, 10, 11, 12.
  155. # gusdma: The DMA channel of the Gravis Ultrasound.
  156. # Possible values: 3, 0, 1, 5, 6, 7.
  157. # ultradir: Path to Ultrasound directory. In this directory
  158. # there should be a MIDI directory that contains
  159. # the patch files for GUS playback. Patch sets used
  160. # with Timidity should work fine.
  161.  
  162. gus=false
  163. gusrate=44100
  164. gusbase=240
  165. gusirq=5
  166. gusdma=3
  167. ultradir=C:\ULTRASND
  168.  
  169. [speaker]
  170. # pcspeaker: Enable PC-Speaker emulation.
  171. # pcrate: Sample rate of the PC-Speaker sound generation.
  172. # Possible values: 44100, 48000, 32000, 22050, 16000, 11025, 8000, 49716.
  173. # tandy: Enable Tandy Sound System emulation. For 'auto', emulation is present only if machine is set to 'tandy'.
  174. # Possible values: auto, on, off.
  175. # tandyrate: Sample rate of the Tandy 3-Voice generation.
  176. # Possible values: 44100, 48000, 32000, 22050, 16000, 11025, 8000, 49716.
  177. # disney: Enable Disney Sound Source emulation. (Covox Voice Master and Speech Thing compatible).
  178.  
  179. pcspeaker=true
  180. pcrate=44100
  181. tandy=auto
  182. tandyrate=44100
  183. disney=true
  184.  
  185. [joystick]
  186. # joysticktype: Type of joystick to emulate: auto (default), none,
  187. # 2axis (supports two joysticks),
  188. # 4axis (supports one joystick, first joystick used),
  189. # 4axis_2 (supports one joystick, second joystick used),
  190. # fcs (Thrustmaster), ch (CH Flightstick).
  191. # none disables joystick emulation.
  192. # auto chooses emulation depending on real joystick(s).
  193. # (Remember to reset dosbox's mapperfile if you saved it earlier)
  194. # Possible values: auto, 2axis, 4axis, 4axis_2, fcs, ch, none.
  195. # timed: enable timed intervals for axis. Experiment with this option, if your joystick drifts (away).
  196. # autofire: continuously fires as long as you keep the button pressed.
  197. # swap34: swap the 3rd and the 4th axis. Can be useful for certain joysticks.
  198. # buttonwrap: enable button wrapping at the number of emulated buttons.
  199.  
  200. joysticktype=auto
  201. timed=true
  202. autofire=false
  203. swap34=false
  204. buttonwrap=false
  205.  
  206. [serial]
  207. # serial1: set type of device connected to com port.
  208. # Can be disabled, dummy, modem, nullmodem, directserial.
  209. # Additional parameters must be in the same line in the form of
  210. # parameter:value. Parameter for all types is irq (optional).
  211. # for directserial: realport (required), rxdelay (optional).
  212. # (realport:COM1 realport:ttyS0).
  213. # for modem: listenport (optional).
  214. # for nullmodem: server, rxdelay, txdelay, telnet, usedtr,
  215. # transparent, port, inhsocket (all optional).
  216. # Example: serial1=modem listenport:5000
  217. # Possible values: dummy, disabled, modem, nullmodem, directserial.
  218. # serial2: see serial1
  219. # Possible values: dummy, disabled, modem, nullmodem, directserial.
  220. # serial3: see serial1
  221. # Possible values: dummy, disabled, modem, nullmodem, directserial.
  222. # serial4: see serial1
  223. # Possible values: dummy, disabled, modem, nullmodem, directserial.
  224.  
  225. serial1=dummy
  226. serial2=dummy
  227. serial3=disabled
  228. serial4=disabled
  229.  
  230. [dos]
  231. # xms: Enable XMS support.
  232. # ems: Enable EMS support.
  233. # umb: Enable UMB support.
  234. # keyboardlayout: Language code of the keyboard layout (or none).
  235.  
  236. xms=true
  237. ems=true
  238. umb=true
  239. keyboardlayout=auto
  240.  
  241. [ipx]
  242. # ipx: Enable ipx over UDP/IP emulation.
  243.  
  244. ipx=false
  245.  
  246. [autoexec]
  247. # Lines in this section will be run at startup.
  248. # You can put your MOUNT lines here.
  249. mount c c:\luc208
  250. c:
  251. new
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