Eliwan

Health

Jul 9th, 2013
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  1. Main Page: http://pastebin.com/Hf6CGtjA
  2.  
  3. Hunter's Hatchet [265]
  4. +95 Health
  5. [HUNT 1] You deal True Damage to non-Heroic units equal to 20% of Physical Damage dealt (after mitigation).
  6. "Billie Bob certainly enjoys a good game of Zergling Roundup."
  7.  
  8. Duran's Machette [750]
  9. Fusion Blade (175) x3
  10. +18 Agility, +100 Health, +8% Weapon Speed
  11. [Unique] Your attacks heal you for 14 Health.
  12.  
  13. Duran's Pendant [675]
  14. Temporal Plating (150) x3
  15. +18 Intelligence, +100 Health, +0.8 Energy Regen
  16. [Unique] Your attacks leech 12 Energy from the target.
  17.  
  18. Eye of Narud [1565]
  19. Hunter's Hatchet (265) + Culling Saber (700)
  20. +165 Health, +20% Critical Chance
  21. [HUNT 2] You deal True Damage to non-Heroic units equal to 25% of Physical Damage dealt [after mitigation].
  22. [CULL 2] +150% Critical Damage versus non Heroic units. Has no effect on Bosses.
  23. [ACTIVE] Warps in a Narud's Observer for 60 seconds, which is cloaked while it is not moving. 30 second cooldown.
  24.  
  25. Emerald Mox [475]
  26. +200 Health
  27.  
  28. Miner's Goggles [750]
  29. Emerald Mox (475)
  30. +225 Health, +7% Cooldown Reduction
  31. [UNIQUE] +5 Minerals every 10 seconds.
  32.  
  33. Contamination Shard [3400]
  34. Emerald Mox (475) + Hyperion Incinerator (2025)
  35. +250 Health, +65 Weapon Damage
  36. [Unique] Your attacks deal True Damage equal to 10% of your Weapon Damage. This effect increases by 5% each time you attack the same target, up to 30%.
  37.  
  38. Shinobi Style [4800]
  39. Phase Cloak (1675) + Emerald Mox (475) + Hyperion Incinerator (2025)
  40. +35 Agility, +250 Health, +80 Weapon Damage
  41. [Unique] While cloaked, you gain +20% Movement Speed.
  42. [ACTIVE: VANISH] Cloak for 14 seconds. Attacking will dispel the effect and deal 100 [+50% Weapon Damage] Spell Damage to the target. 20 second cooldown.
  43.  
  44. Power Stone [1200]
  45. Emerald Mox (475) + Sapphire Mox (400)
  46. +275 Health, +225 Energy
  47. [ACTIVE: RECHARGE] You gain +30 health Regen and +40 Energy Regen for 5 seconds. 60 second cooldown.
  48. (150 Health and 200 Energy over 5 seconds)
  49.  
  50. Ihan Crystal [2950]
  51. Power Stone (1200) + Storm Pauldrons (925)
  52. +30 Intelligence, +300 Health, +250 Energy
  53. [UNIQUE] You gain +10 Intelligence and +60 health every 120 seconds, stacking up to 5 times.
  54. [ACTIVE: RECHARGE] You regenerate 150 Health and 200 Energy over 5 seconds, plus an additional 30 Health and 40 Energy for every stack on Ihan Crystal. 60 second cooldown.
  55.  
  56. Chilling Artifact [2900]
  57. Miner's Goggles (750) + Neosteel Vestments (650) x2
  58. +275 Health, +15% Cooldown Reduction, +9 Armor
  59. [UNIQUE] Enemies in a 10-unit radius lose 35% Weapon Speed.
  60. [UNIQUE] Non-Heroic enemies in a 10-unit radius lose 70% Movement Speed.
  61.  
  62. Spell Buffer [3700]
  63. Miner's Goggles (750) + Vibranium Shield (2100)
  64. +300 Health, +10% Cooldown Reduction, +30 Weapon Damage, +15% Spell Resist
  65. [UNIQUE] Allies in a 10-unit radius gain +10% Spell Resistance
  66. [ACTIVE: GUARDIAN] You gain +500 Shields for 5 seconds and allied heroes in a 10-unit radius gain +250 shields for 5 seconds. 60 second cooldown.
  67.  
  68. Kassia Crystal [2200]
  69. Miner's Goggles (750) + Lost Treasure (850)
  70. +300 Health, +5.5 Health Regen, +3 Energy Regen, +15% Cooldown Reduction
  71. [UNIQUE] Improves Healing effects on all allies within a 10-unit radius by 25%. Does not affect Regeneration.
  72.  
  73. Coat of Arms [3600]
  74. Miner's Goggles (750) + Khala Stone (850) + Dominion Standard (1550)
  75. +24 Strength, +12 Intelligence, +300 Health, +15% Cooldown Reduction, +25% Weapon Speed
  76. [SUBSIST 2] For every 10% of Energy missing, you gain +0.8 Health Regen and +0.4 Energy Regen.
  77. [RALLY 2] Allies in a 10-unit radius gain +15% Weapon Speed and +15% Weapon Damage. While your health is below 30%, the effect is doubled.
  78.  
  79. Korhal Vanguard [3000]
  80. Miner's Goggles (750) + Nullifier (700) + Sustainer (1100)
  81. +325 Health, +4 Health Regen, +10% Cooldown Reduction, +5 Armor, +12% Spell Resistance
  82. [CONQUEST 3] Allies in a 10-unit radius gain +3 Health Regen, +6 Armor, and +8% Spell Resistance. Effect is increased by 300% on non-Heroic units.
  83.  
  84. Emerald Lotus [1100]
  85. +450 Health
  86.  
  87. Superheated Mantle [2500]
  88. Emerald Lotus (1100) + Neosteel Vestments (650)
  89. +450 Health, +5 Armor
  90. [Unique] Deals 40 Spell Damage each second to enemies in a 5-unit radius.
  91.  
  92. Lifetech Nanosuit [2900]
  93. Emerald Lotus (1100) + Nullifier (700)
  94. +450 Health, +15% Spell Resistance
  95. [UNIQUE] If your health falls below 35%, you regenerate 30% of your maximum Health over 10 seconds. 30 second cooldown.
  96.  
  97. Force of Entropy [3425]
  98. Pulse Hammer (1525) + Emerald Lotus (1100)
  99. +12 Strength, +480 Health, +32 Weapon Damage
  100. [SHOCKWAVE 2] Your attacks Slow the target by 25% for 2 seconds.
  101.  
  102. Blue Gene [4450] (Doesn't do anything)
  103. Power Stone (1200) + Stabilizer (1850)
  104. +22 Strength, +22 Agility, +22 Intelligence, +450 Health, +350 Energy
  105. [Unique] +30 to primary attribute.
  106. [Unique] Blue Gene powers up your Ultimate with additional effects.
  107. [Active - Recharge] Instantly recover 250 Health and 250 Energy. 20 second cooldown.
  108.  
  109. Nitrogen Retrofit [4000]
  110. Emerald Lotus (1100) + Higgs-Boson Capacitor (2000)
  111. +70 Intelligence, +550 Health
  112. [UNIQUE] Your spell damage reduces enemy movement speeds by 25% for 2 seconds.
  113.  
  114. Organic Carapace [4000]
  115. Flesh Hammer (2000) + Emerald Lotus (1100)
  116. +45 Strength, +550 Health
  117. [UNIQUE] Regenerate 1% Health every second.
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