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  1. DebugMessage: Version 1.40 last updated on: 10-30-2013 19:45
  2. DebugMessage: Entering WinMain
  3. Debug Message: Command Line:
  4. DebugMessage: *********DXDiag info follows.*********
  5. System Info
  6. Time: 11/3/2013, 22:36:10
  7. DirectX Version: DirectX 11
  8. Machine Name: HOME
  9. Operating System: Windows 8.1 Pro 64-bit (6.2, Build 9200) (9600.winblue_gdr.130913-2141)
  10. Languages: English (Regional Setting: English)
  11. System Manufacturer: Gigabyte Technology Co., Ltd.
  12. System Model: To be filled by O.E.M.
  13. BIOS: BIOS Date: 05/31/12 10:04:23 Ver: 04.06.05
  14. Processor: Intel(R) Core(TM) i5-3570K CPU @ 3.40GHz (4 CPUs), ~3.8GHz
  15. Physical Memory: 16384MB RAM
  16. Page File: 1817MB used, 16960MB available
  17. Windows Dir: C:\Windows
  18.  
  19.  
  20. Display Info
  21. Display device 1:
  22. Device Name: \\.\DISPLAY1
  23. Card Name: NVIDIA GeForce GTX 680
  24. Manufacturer: NVIDIA
  25. Chip Type: GeForce GTX 680
  26. DAC Type: Integrated RAMDAC
  27. Key Device: Enum\PCI\VEN_10DE&DEV_1180&SUBSYS_28211462&REV_A1
  28. Display Memory: 4033 MB
  29. Current Display Mode: 1920 x 1080 (32 bit) (59Hz)
  30. Monitor Name: Generic PnP Monitor
  31. Monitor Max Resolution:
  32. Driver Name: nvd3dumx.dll,nvwgf2umx.dll,nvwgf2umx.dll,nvd3dum,nvwgf2um,nvwgf2um
  33. Driver Version: 9.18.0013.3165
  34. Driver Date: 10/23/2013 10:30:23
  35. DirectX Acceleration Enabled: Yes
  36.  
  37.  
  38.  
  39. Sound info
  40. Sound device 1:
  41. Description: Speakers (Sound Blaster Recon3Di)
  42. Default Sound Playback: Yes
  43. Default Voice Playback: Yes
  44. Hardware ID: HDAUDIO\FUNC_01&VEN_1102&DEV_0011&SUBSYS_1458A016&REV_1009
  45. Manufacturer ID: 1
  46. Product ID: 100
  47. Driver Name: cthda.sys
  48. Provider: CREATIVE
  49. Driver Version: 6.00.0101.1013
  50. Driver Date: 4/22/2013 08:32:06
  51. Type: WDM
  52. Other Drivers:
  53. Acceleration Level: 1
  54. Cap Flags: 0
  55. Min/Max Sample Rate: 0, 0
  56.  
  57. Sound device 1:
  58. Description: SPDIF-Out (Sound Blaster Recon3Di)
  59. Default Sound Playback: No
  60. Default Voice Playback: No
  61. Hardware ID: HDAUDIO\FUNC_01&VEN_1102&DEV_0011&SUBSYS_1458A016&REV_1009
  62. Manufacturer ID: 1
  63. Product ID: 100
  64. Driver Name: cthda.sys
  65. Provider: CREATIVE
  66. Driver Version: 6.00.0101.1013
  67. Driver Date: 4/22/2013 08:32:06
  68. Type: WDM
  69. Other Drivers:
  70. Acceleration Level: 1
  71. Cap Flags: 0
  72. Min/Max Sample Rate: 0, 0
  73.  
  74.  
  75.  
  76. DebugMessage: *********END dxdiag info.*********
  77. DebugMessage: Using 8 samples for multisampling.
  78. DebugMessage: Game Resolution: 1920 x 1080 (windowed mode)
  79. DebugMessage: HAL (hardware vertex processing)NVIDIA GeForce GTX 680
  80. DebugMessage: Presentation Interval: Immediate.
  81. DebugMessage: Back Buffer Bit Depth: X8R8G8B8.
  82. DebugMessage: 32-bit z-buffer using 24-bits for the depth channel and 8-bits for the stencil channel.
  83. DebugMessage: ** Checking Direct3D 9 Device Capabilities ************************************
  84. DebugMessage: A full-color cursor is supported in hardware at high resolution modes.
  85. DebugMessage: Bump mapping is supported.
  86. Debug Message: Device is now ready
  87. Debug Message: GFX-THREAD: DISABLED
  88. DebugMessage: Border size reported as 6 by 29
  89. DebugMessage: Shell initialization complete
  90. DebugMessage: Elemental: Legendary Heroes is activated.
  91. DebugMessage: ***** Initializing Game *****
  92. DebugMessage: Loaded font Arial-13
  93. DebugMessage: Loaded font Trajan Pro_lu-16
  94. DebugMessage: Loaded font Trajan Pro_lu-13
  95. DebugMessage: Timer Frequency is 0 32b6c6
  96. DebugMessage: Initializing sound card.
  97. DebugMessage: initailizing bink
  98. DebugMessage: No files found matching mask C:\Users\Mark\Documents\My Games\LegendaryHeroes\Mods\Screens\*.dxpack
  99. DebugMessage: No files found matching mask C:\Program Files (x86)\Steam\steamapps\common\FE Legendary Heroes\Data\English\\Scenarios\*.bik
  100. DebugMessage: No files found matching mask C:\Program Files (x86)\Steam\steamapps\common\FE Legendary Heroes\Data\English\\Scenarios\FEScenario\Maps\*.bik
  101. DebugMessage: No files found matching mask C:\Program Files (x86)\Steam\steamapps\common\FE Legendary Heroes\Data\English\\Scenarios\LHScenario\*.bik
  102. DebugMessage: No files found matching mask C:\Program Files (x86)\Steam\steamapps\common\FE Legendary Heroes\Data\English\\Scenarios\LHScenario\Maps\*.bik
  103. DebugMessage: No files found matching mask C:\Program Files (x86)\Steam\steamapps\common\FE Legendary Heroes\Data\English\\Scenarios\LHScenario\Shadows\*.bik
  104. DebugMessage: No files found matching mask C:\Program Files (x86)\Steam\steamapps\common\FE Legendary Heroes\Data\English\\Scenarios\LHTutorial\*.bik
  105. DebugMessage: No files found matching mask C:\Program Files (x86)\Steam\steamapps\common\FE Legendary Heroes\Data\English\\Scenarios\LHTutorial\Maps\*.bik
  106. DebugMessage: Create anchor mwin
  107. DebugMessage: Load texture atlas.
  108. DebugMessage: InitializeWorld
  109. DebugMessage: Loaded font Tahoma-13Bold
  110. DebugMessage: Loaded font Trajan Pro-17Bold
  111. DebugMessage: Loaded font Trajan Pro-21Bold
  112. DebugMessage: Loaded font Trajan Pro-37Bold
  113. DebugMessage: Loaded font Tahoma-32Bold
  114. Debug Message: Attempting to allocate memory of size: 53477376 bytes
  115. Debug Message: Allocation successful
  116. DebugMessage: Create popup manager.
  117. DebugMessage: InitializeMWinStripEngine
  118. DebugMessage: InitializeMWinDeferredTextRenderer
  119. DebugMessage: Initialize effect system.
  120. DebugMessage: InitializeSpellRepository
  121. DebugMessage: InitializeTriggerManager
  122. DebugMessage: InitializeMusicLayerGroupManager
  123. DebugMessage: Loaded font Tahoma-16Bold
  124. DebugMessage: Loaded font Trajan Pro-19Bold
  125. DebugMessage: Loaded font Trajan Pro-16Bold
  126. Debug Message: Total objects deleted: 1
  127. Debug Message: Attempting to allocate memory of size: 53477376 bytes
  128. Debug Message: Allocation successful
  129. Debug Message: UnzipHelper attempting to read file with uncompressed size of 46692183
  130. Debug Message: Total objects deleted: 0
  131. DebugMessage: Begin LoadCoreXMLData3
  132. DebugMessage: No files found matching mask C:\Users\Mark\Documents\My Games\LegendaryHeroes\Items\*.xml
  133. DebugMessage: No files found matching mask C:\Users\Mark\Documents\My Games\LegendaryHeroes\Stamps\*.xml
  134. DebugMessage: No files found matching mask C:\Users\Mark\Documents\My Games\LegendaryHeroes\Tiles\*.xml
  135. DebugMessage: No files found matching mask C:\Users\Mark\Documents\My Games\LegendaryHeroes\Tiles\Shadows\*.xml
  136. DebugMessage: No files found matching mask C:\Users\Mark\Documents\My Games\LegendaryHeroes\RaceTypes\*.xml
  137. DebugMessage: No files found matching mask C:\Users\Mark\Documents\My Games\LegendaryHeroes\Effects\*.xml
  138. DebugMessage: No files found matching mask C:\Users\Mark\Documents\My Games\LegendaryHeroes\Quests\*.xml
  139. DebugMessage: LoadCoreXMLData finished 3
  140. Debug Message: MapManager registered 11 files on disk
  141. Debug Message: MapManager registered 80 files on disk
  142. DebugMessage: No files found matching mask Data\Maps\Campaigns\*.xml
  143. Debug Message: MapManager registered 0 files on disk
  144. DebugMessage: No files found matching mask C:\Users\Mark\Documents\My Games\LegendaryHeroes\Maps\*.xml
  145. Debug Message: MapManager registered 0 files on disk
  146. DebugMessage: No files found matching mask C:\Users\Mark\Documents\My Games\LegendaryHeroes\Maps\TacticalMaps\*.xml
  147. Debug Message: MapManager registered 0 files on disk
  148. DebugMessage: No files found matching mask C:\Users\Mark\Documents\My Games\LegendaryHeroes\Mods\Data\Maps\*.xml
  149. Debug Message: MapManager registered 0 files on disk
  150. DebugMessage: No files found matching mask C:\Users\Mark\Documents\My Games\LegendaryHeroes\Mods\Data\Maps\Tactical\*.xml
  151. Debug Message: MapManager registered 0 files on disk
  152. DebugMessage: LoadCoreXMLData finished
  153. DebugMessage: Create setup screens.
  154. DebugMessage: Loaded font Segoe UI Semibold-13Bold
  155. DebugMessage: Loaded font Trajan Pro-32Bold
  156. DebugMessage: Loaded font Trajan Pro-24Bold
  157. DebugMessage: Loaded font Tahoma-11Bold
  158. DebugMessage: Loaded font Arial-11
  159. DebugMessage: Loaded font Tahoma-19Bold
  160. DebugMessage: Loaded font Segoe UI Semibold-17Bold
  161. DebugMessage: Loaded font Segoe UI Semibold-16Bold
  162. DebugMessage: Loaded font Segoe UI Semibold-11Bold
  163. DebugMessage: Loaded font Tahoma-15Bold
  164. DebugMessage: Loaded font BankGothic Md BT-12
  165. DebugMessage: No string tables in C:\Program Files (x86)\Steam\steamapps\common\FE Legendary Heroes\Data\English\*.tips
  166. DebugMessage: Set mouse.
  167. DebugMessage: Set update timer.
  168. Debug Message: UnzipHelper attempting to read file with uncompressed size of 191
  169. Debug Message: UnzipHelper attempting to read file with uncompressed size of 12
  170. Debug Message: UnzipHelper attempting to read file with uncompressed size of 4
  171. Debug Message: UnzipHelper attempting to read file with uncompressed size of 191
  172. Debug Message: UnzipHelper attempting to read file with uncompressed size of 12
  173. Debug Message: UnzipHelper attempting to read file with uncompressed size of 4
  174. Debug Message: UnzipHelper attempting to read file with uncompressed size of 191
  175. Debug Message: UnzipHelper attempting to read file with uncompressed size of 12
  176. Debug Message: UnzipHelper attempting to read file with uncompressed size of 4
  177. Debug Message: UnzipHelper attempting to read file with uncompressed size of 191
  178. Debug Message: UnzipHelper attempting to read file with uncompressed size of 12
  179. Debug Message: UnzipHelper attempting to read file with uncompressed size of 4
  180. Debug Message: UnzipHelper attempting to read file with uncompressed size of 191
  181. Debug Message: UnzipHelper attempting to read file with uncompressed size of 12
  182. Debug Message: UnzipHelper attempting to read file with uncompressed size of 4
  183. Debug Message: UnzipHelper attempting to read file with uncompressed size of 191
  184. Debug Message: UnzipHelper attempting to read file with uncompressed size of 12
  185. Debug Message: UnzipHelper attempting to read file with uncompressed size of 4
  186. DebugMessage: No files found matching mask C:\Users\Mark\Documents\My Games\LegendaryHeroes\Saves\Campaign\*.*
  187. Debug Message: LOADING GAME: C:\Users\Mark\Documents\My Games\LegendaryHeroes\Saves\m3.EleSav
  188. Debug Message: UnzipHelper attempting to read file with uncompressed size of 54500594
  189. Debug Message: Attempting to allocate memory of size: 63963136 bytes
  190. Debug Message: Allocation successful
  191. Debug Message: StopAllXMLDataThreads Called
  192. Debug Message: Stopped CoreXMLDataThread1
  193. Debug Message: Stopped CoreXMLDataThread2
  194. Debug Message: Stopped CoreXMLDataThread3
  195. Debug Message: Stopped CoreXMLDataThread4
  196. Debug Message: Stopped Load Game XML Thread
  197. Debug Message: Stopped Load Game XML Thread #2
  198. Debug Message: LOAD GAME: Loading XML Data (start)
  199. Debug Message: Total objects deleted: 168729
  200. Debug Message: LOAD GAME: Loading XML Data (end)
  201. Debug Message: Loaded saved game with map file:
  202. DebugMessage: LOAD GAME: Loading Quick Data - Complete
  203. DebugMessage: Loaded font Tahoma-14Bold
  204. DebugMessage: Loaded font Tahoma-12Bold
  205. DebugMessage: Loaded font Trajan Pro-11Bold
  206. DebugMessage: Loaded font Verdana-13
  207. DebugMessage: Loaded font Trajan Pro-15Bold
  208. DebugMessage: Loaded font Tahoma-9
  209. DebugMessage: Loaded font Tahoma-11
  210. Debug Message: InitializeWorld: Map File:
  211. Debug Message: Stamp Quantity: 9
  212. Debug Message: Land Mass Size: 0
  213. Debug Message: Land Mass Min Spawns: 0
  214. Debug Message: Land Mass Max Spawns: 0
  215. Debug Message: Forest Quantity: 2
  216. Debug Message: Mountain Generation Option: 1
  217. Debug Message: Map Random Seed: 1383460967
  218. Debug Message: Map Generation Complete
  219. Debug Message: LOAD GAME: Game Save Version: 13
  220. Debug Message: LOAD GAME: Game Version (at time of save): 1.40
  221. Debug Message: WARNING: Player 0 is founding a city at 32, 54 without any tile yields
  222. Debug Message: WARNING: Player 0 is founding a city at 16, 55 without any tile yields
  223. Debug Message: WARNING: Player 0 is founding a city at 22, 50 without any tile yields
  224. Debug Message: WARNING: Player 0 is founding a city at 54, 61 without any tile yields
  225. Debug Message: WARNING: Player 0 is founding a city at 67, 66 without any tile yields
  226. Debug Message: Player faction Kingdom of Pariden is set to difficulty Ridiculous
  227. Debug Message: WARNING: Player 1 is founding a city at 42, 24 without any tile yields
  228. Debug Message: WARNING: Player 1 is founding a city at 30, 35 without any tile yields
  229. Debug Message: WARNING: Player 1 is founding a city at 60, 10 without any tile yields
  230. Debug Message: WARNING: Player 1 is founding a city at 24, 18 without any tile yields
  231. Debug Message: Player faction Empire of Resoln is set to difficulty Ridiculous
  232. Debug Message: WARNING: Player 2 is founding a city at 72, 45 without any tile yields
  233. Debug Message: Player faction Empire of Kraxis is set to difficulty Ridiculous
  234. Debug Message: WARNING: Player 3 is founding a city at 52, 36 without any tile yields
  235. Debug Message: Player faction Monsters and Ruffians is set to difficulty Hard
  236. Debug Message: Player faction Denizens of the Wildlands is set to difficulty Hard
  237. Debug Message: Player faction Kingdom NPC Player is set to difficulty Hard
  238. Debug Message: Player faction Empire NPC Player is set to difficulty Hard
  239. DebugMessage: LOAD GAME: Loading World - Complete
  240. DebugMessage: Loaded font Verdana-13Bold
  241. DebugMessage: Error. String Not Found. Table: EmpireTreeCategoryHeaderEntryWnd String Name: Category1
  242. Debug Message: Generating portrait: Portrait_Maric_857273649-436_1117443788
  243. Debug Message: Generating portrait: Portrait_Guardian No M_-1686781773-18503_327731805
  244. Debug Message: Generating portrait: Portrait_Unit_Peasant_Altarian_794475281
  245. Debug Message: Generating portrait: Portrait_Champion_Bannon_937843566
  246. Debug Message: Generating portrait: Portrait_Unit_Defender_Altarian_465435037
  247. Debug Message: Generating portrait: Portrait_Quest_Spearman_-2055262692
  248. Debug Message: Generating portrait: Portrait_Unit_Defender_Altarian_2142154925
  249. Debug Message: Generating portrait: Portrait_Champion_Arissa_153698283
  250. Debug Message: CMapViewWindow failed to set DXSAS UI parameter: Threshhold in effect: edgedetect becuase the DXSAS engine was not initialized
  251. DebugMessage: Player_List setting size 181 x 0
  252. Debug Message: InitMapGfx Started...
  253. Debug Message: InitMapGfx finished.
  254. DebugMessage: Loaded font Trajan Pro-13Bold
  255. DebugMessage: Loaded font Tahoma-13
  256. DebugMessage: Loaded font Trajan Pro-13
  257. DebugMessage: Loaded font Tahoma-19
  258. DebugMessage: Loaded font Times New Roman-21Bold
  259. Debug Message: Generating portrait: Portrait_Unit_Light_Altarian_-1735920326
  260. Debug Message: Generating portrait: Portrait_Unit_Heavy_Altarian_900734649
  261. Debug Message: Generating portrait: Portrait_Unit_Henchman_Bard_-754189369
  262. Debug Message: Generating portrait: Portrait_Unit_Henchman_Shieldman_1395384968
  263. Debug Message: Generating portrait: Portrait_Unit_Henchman_TorchBearer_1032540035
  264. Debug Message: Generating portrait: Portrait_Unit_Magic_Medium_Altarian_-2073418745
  265. Debug Message: Generating portrait: Portrait_Unit_Magic_Heavy_Altarian_-1623990044
  266. Debug Message: WARNING: CBackgroundNode::Set did not find texture: Gfx/Backdrops/DynastyBackground.png
  267. DebugMessage: Loaded font Segoe UI Semibold-12Bold
  268. Debug Message: Creating terrain gfx...
  269. Debug Message: FinishInitMapGfx started.
  270. Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_hdr_shadow.fxo
  271. Debug Message: CResourceManager::GetEffect found source file for effect: C:\Program Files (x86)\Steam\steamapps\common\FE Legendary Heroes\Gfx\fx\post_hdr_shadow.fx (This will be compiled at run-time and used)
  272. Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_camerashake.fxo
  273. Debug Message: CResourceManager::GetEffect found source file for effect: C:\Program Files (x86)\Steam\steamapps\common\FE Legendary Heroes\Gfx\fx\post_cameraShake.fx (This will be compiled at run-time and used)
  274. Debug Message: CDXSASEngine ERROR: EnableEffect failed to find effect edgedetect
  275. Debug Message: FinishInitMapGfx finished.
  276. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_06. Only the first 100 will be displayed.
  277. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_06. Only the first 100 will be displayed.
  278. Debug Message: WARNING: File does not include mesh data
  279. Debug Message: WARNING: FindAnimationIndexByAnimationTypeAndTypeIndex FAILED to find animation of type 0 with type index -1 in list of 0 animations. HKB file: . Check file name spelling in animation XML data
  280. Debug Message: WARNING: FindAnimationIndexByAnimationTypeAndTypeIndex FAILED to find animation of type Idle with type index -1
  281. Debug Message: ActivateAnimation could not find animation with type 0 and index 0
  282. DebugMessage: Loaded font Trajan Pro72Bold
  283. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_07. Only the first 100 will be displayed.
  284. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_06. Only the first 100 will be displayed.
  285. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_02. Only the first 100 will be displayed.
  286. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_09. Only the first 100 will be displayed.
  287. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: K_Conclave_02. Only the first 100 will be displayed.
  288. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_05. Only the first 100 will be displayed.
  289. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: F_Forest_Full_01. Only the first 100 will be displayed.
  290. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_02. Only the first 100 will be displayed.
  291. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_10. Only the first 100 will be displayed.
  292. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_06. Only the first 100 will be displayed.
  293. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_07. Only the first 100 will be displayed.
  294. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_02. Only the first 100 will be displayed.
  295. Debug Message: WARNING: File does not include mesh data
  296. Debug Message: WARNING: FindAnimationIndexByAnimationTypeAndTypeIndex FAILED to find animation of type 0 with type index -1 in list of 0 animations. HKB file: . Check file name spelling in animation XML data
  297. Debug Message: WARNING: FindAnimationIndexByAnimationTypeAndTypeIndex FAILED to find animation of type Idle with type index -1
  298. Debug Message: ActivateAnimation could not find animation with type 0 and index 0
  299. Debug Message: WARNING: File does not include mesh data
  300. Debug Message: WARNING: FindAnimationIndexByAnimationTypeAndTypeIndex FAILED to find animation of type 0 with type index -1 in list of 0 animations. HKB file: . Check file name spelling in animation XML data
  301. Debug Message: WARNING: FindAnimationIndexByAnimationTypeAndTypeIndex FAILED to find animation of type Idle with type index -1
  302. Debug Message: ActivateAnimation could not find animation with type 0 and index 0
  303. Debug Message: WARNING: File does not include mesh data
  304. Debug Message: WARNING: File does not include mesh data
  305. Debug Message: WARNING: FindAnimationIndexByAnimationTypeAndTypeIndex FAILED to find animation of type 0 with type index -1 in list of 0 animations. HKB file: . Check file name spelling in animation XML data
  306. Debug Message: WARNING: FindAnimationIndexByAnimationTypeAndTypeIndex FAILED to find animation of type Idle with type index -1
  307. Debug Message: ActivateAnimation could not find animation with type 0 and index 0
  308. Debug Message: WARNING: File does not include mesh data
  309. Debug Message: WARNING: FindAnimationIndexByAnimationTypeAndTypeIndex FAILED to find animation of type 0 with type index -1 in list of 0 animations. HKB file: . Check file name spelling in animation XML data
  310. Debug Message: WARNING: FindAnimationIndexByAnimationTypeAndTypeIndex FAILED to find animation of type Idle with type index -1
  311. Debug Message: ActivateAnimation could not find animation with type 0 and index 0
  312. Debug Message: WARNING: File does not include mesh data
  313. Debug Message: WARNING: FindAnimationIndexByAnimationTypeAndTypeIndex FAILED to find animation of type 0 with type index -1 in list of 0 animations. HKB file: . Check file name spelling in animation XML data
  314. Debug Message: WARNING: FindAnimationIndexByAnimationTypeAndTypeIndex FAILED to find animation of type Idle with type index -1
  315. Debug Message: ActivateAnimation could not find animation with type 0 and index 0
  316. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: K_Conclave_02. Only the first 100 will be displayed.
  317. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: K_Conclave_02. Only the first 100 will be displayed.
  318. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_07. Only the first 100 will be displayed.
  319. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_02. Only the first 100 will be displayed.
  320. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_01. Only the first 100 will be displayed.
  321. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_07. Only the first 100 will be displayed.
  322. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_10. Only the first 100 will be displayed.
  323. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_01. Only the first 100 will be displayed.
  324. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_06. Only the first 100 will be displayed.
  325. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_06. Only the first 100 will be displayed.
  326. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_01. Only the first 100 will be displayed.
  327. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_01. Only the first 100 will be displayed.
  328. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_10. Only the first 100 will be displayed.
  329. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_09. Only the first 100 will be displayed.
  330. Debug Message: WARNING: File does not include mesh data
  331. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: K_Apiary_01. Only the first 100 will be displayed.
  332. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_07. Only the first 100 will be displayed.
  333. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_01. Only the first 100 will be displayed.
  334. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_05. Only the first 100 will be displayed.
  335. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_01. Only the first 100 will be displayed.
  336. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_05. Only the first 100 will be displayed.
  337. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: K_Iron_Smelter_01. Only the first 100 will be displayed.
  338. Debug Message: WARNING: Could not find animation pack: WolfWalkingProp_AnimationPack
  339. Debug Message: WARNING: FindAnimationIndexByAnimationTypeAndTypeIndex FAILED to find animation of type 0 with type index -1 in list of 0 animations. HKB file: Gfx\HKB\Monsters\M_Wolf_Dog_Mesh_01.hkb. Check file name spelling in animation XML data
  340. Debug Message: WARNING: FindAnimationIndexByAnimationTypeAndTypeIndex FAILED to find animation of type Idle with type index -1
  341. Debug Message: ActivateAnimation could not find animation with type 0 and index 0
  342. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: F_Fortress_04. Only the first 100 will be displayed.
  343. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_05. Only the first 100 will be displayed.
  344. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_01. Only the first 100 will be displayed.
  345. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_01. Only the first 100 will be displayed.
  346. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_01. Only the first 100 will be displayed.
  347. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_01. Only the first 100 will be displayed.
  348. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: F_Forest_Full_01. Only the first 100 will be displayed.
  349. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: K_Fortress_04. Only the first 100 will be displayed.
  350. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: K_Great_Mill_01. Only the first 100 will be displayed.
  351. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: K_Fortress_03. Only the first 100 will be displayed.
  352. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_07. Only the first 100 will be displayed.
  353. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_07. Only the first 100 will be displayed.
  354. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_10. Only the first 100 will be displayed.
  355. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_07. Only the first 100 will be displayed.
  356. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_05. Only the first 100 will be displayed.
  357. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_10. Only the first 100 will be displayed.
  358. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_09. Only the first 100 will be displayed.
  359. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_09. Only the first 100 will be displayed.
  360. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_09. Only the first 100 will be displayed.
  361. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_07. Only the first 100 will be displayed.
  362. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_02. Only the first 100 will be displayed.
  363. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: K_Iron_Smelter_01. Only the first 100 will be displayed.
  364. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_05. Only the first 100 will be displayed.
  365. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_02. Only the first 100 will be displayed.
  366. Debug Message: WARNING: File does not include mesh data
  367. Debug Message: -------------------------
  368. Debug Message: - Ending Turn 207 -
  369. Debug Message: Current Memory Usage: 883676 KB
  370. Debug Message: Cities in World: 28
  371. Debug Message: Units in World: 364
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