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- # https://elanthipedia.play.net/Moon_mage#Circle_Requirements
- # 4 Magics: Augmentation, Attunement, Arcana, Targeted Magic/Debilitation (Does not include Lunar Magic or Astrology)
- # 4 Survivals: Perception, Athletics, Evasion, Skinning (Does not include Thievery)
- # 3 Lores: Appraisal, Tactics, Mechanical Lore (Does not include Scholarship)
- # 2 Additional: Astrology, Scholarship
- # It is recommended to get a target or debilitation spell for your second circle. (e.g. Dinazen Olkar or Calm)
- # Please see the 'offensive_spells:' setting below for a commented (unused) example. Uncomment to begin usage (remove #'s).
- # Eventually you will need to train 3 more Magics to circle (for a total of 7)
- # Eventually you will need to train 1 more Survival to circle (for a total of 5)
- # Hunting settings
- training_manager_hunting_priority: true
- training_manager_priority_skills:
- - Large Edged
- - Heavy Thrown
- - Light Thrown
- - Targeted Magic
- combat_training_abilities_target: 15
- combat_trainer_target_increment: 7
- combat_trainer_action_count: 15
- use_weak_attacks: true
- repair_every: 3
- hunting_info:
- - :zone: origami
- :duration: 30
- stop_on:
- - Staves
- - Small Edged
- - Light Thrown
- - Heavy Thrown
- - Polearms
- - Large Edged
- - Twohanded Edged
- # Gear settings
- gear:
- # - :adjective: example
- # :name: gear
- # :is_leather: true
- # :hinders_lockpicking: false
- # :is_worn: true
- - :adjective:
- :name: hauberk
- :is_leather: true
- :hinders_lockpicking: true
- :is_worn: true
- - :adjective: ring
- :name: helm
- :is_leather: false
- :hinders_lockpicking: true
- :is_worn: true
- - :adjective: plate
- :name: mask
- :is_leather: false
- :hinders_lockpicking: true
- :is_worn: true
- - :adjective: scale
- :name: gloves
- :is_leather: false
- :hinders_lockpicking: true
- :is_worn: true
- - :adjective: round
- :name: sipar
- :is_leather: false
- :hinders_lockpicking: true
- :is_worn: true
- - :adjective: parry
- :name: stick
- :is_leather: false
- :hinders_lockpicking: false
- :is_worn: true
- - :adjective:
- :name: bola
- :is_leather: false
- :hinders_lockpicking: false
- :is_worn: false
- - :adjective:
- :name: stonebow
- :is_leather: true
- :hinders_lockpicking: false
- :is_worn: false
- :swappable: false
- - :adjective:
- :name: sling
- :is_leather: true
- :hinders_lockpicking: false
- :is_worn: false
- :swappable: false
- - :adjective: Nisha
- :name: shortbow
- :is_leather: true
- :hinders_lockpicking: false
- :is_worn: false
- :swappable: false
- - :adjective: spiked
- :name: knuckles
- :is_leather: false
- :hinders_lockpicking: true
- :is_worn: true
- - :adjective: elbow
- :name: spikes
- :is_leather: false
- :hinders_lockpicking: false
- :is_worn: true
- - :adjective:
- :name: scimitar
- :is_leather: false
- :hinders_lockpicking: false
- :is_worn: false
- :swappable: false
- gear_sets:
- standard:
- - hauberk
- - ring helm
- - plate mask
- - scale gloves
- - round sipar
- - parry stick
- - spiked knuckles
- - elbow spikes
- # Combat settings
- # Uncomment (remove #'s) to train Targeted Magic/Debilitation with the listed spells (or change to use different spells).
- offensive_spells:
- - skill: Targeted Magic
- name: Fire Shards
- abbrev: fs
- cast_only_to_train: true
- use_auto_mana: true
- - skill: Debilitation
- name: Mark of Arhat
- abbrev: moa
- use_auto_mana: true
- buff_spells:
- Manifest Force:
- abbrev: maf
- recast: 1
- use_auto_mana: true
- Substratum:
- abbrev: substratum
- recast: 1
- use_auto_mana: true
- buff_nonspells:
- pathway focus damage: 300
- dance_skill: Staves
- training_abilities:
- Stealth: 60
- Tactics: 30
- Perc: 240
- Hunt: 80
- weapon_training:
- Brawling: ''
- Crossbow: stonebow
- Slings: sling
- Bow: Nisha shortbow
- Large Edged: broadsword
- Heavy Thrown: javelin
- Polearms: lance
- Twohanded Edged: blade
- Staves: quarterstaff
- Small Blunt: mallet
- Light Thrown: bola
- Large Blunt: hara
- Small Edged: scimitar
- Twohanded Blunt: maul
- Offhand Weapon: scimitar
- summoned_weapons:
- - name: Twohanded Edged
- - name: Large Edged
- - name: Large Blunt
- - name: Heavy Thrown
- - name: Polearms
- - name: Small Edged
- - name: Small Blunt
- - name: Light Thrown
- - name: Twohanded Blunt
- - name: Staves
- skinning:
- skin: true
- arrange_all: false
- arrange_count: 5
- tie_bundle: true
- # Non-combat settings
- crossing_training:
- - Summoning
- - Sorcery
- - Augmentation
- - Scholarship
- - Attunement
- - Appraisal
- #- Athletics
- #- Perception
- #- Mechanical Lore
- #- Outdoorsmanship
- #- Performance
- #- Locksmithing
- #- Utility
- - Warding
- safe_room: 793
- training_spells:
- Augmentation:
- abbrev: substratum
- Warding:
- abbrev: es
- cambrinth: cambrinth armband
- cambrinth_cap: 32
- favor_god: Meraud
- favor_goal: 10
- picking_box_source: duffel bag
- harvest_traps: false
- stop_pick_on_mindlock: false
- crafting_container: rucksack
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