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- _G.Enabled = true --Change to false to stop--
- while _G.Enabled == true do
- wait(0.01)
- for i,v in pairs(game.Workspace.Hoops:GetChildren()) do
- if v.Name == "Hoop" then
- wait()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = v.CFrame
- wait()
- game.Players.LocalPlayer.Character.Humanoid:ChangeState(11)
- end
- end
- end
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