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jeck95

MHXX SA MVs

Jul 21st, 2018
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  1. MHXX Switch Axe Motion Values
  2.  
  3. Phial Effects:
  4. - Power Phial = 1.20 attack modifier
  5. - Element Phial = 1.25 element modifier
  6. - Exhaust Phial = sword mode has a chance to deal exhaust damage with every hit
  7. - Poison Phial = sword mode has a chance to deal poison status with every hit
  8. - Para Phial = sword mode has a chance to deal para status with every hit
  9. - Dragon Phial = sword mode deals dragon elemental damage with every hit
  10.  
  11. Guild:
  12.  
  13. Axe mode:
  14. Draw attack/Side Slash = 23
  15. Overhead Slash (X1) = 48 (50 unofficially)
  16. Forward Thrust (Forward X) = 19
  17. Up Swing (X+A) = 32
  18. Hack `n` Slash (A, A, A... after X+A) = 22 per hit
  19. Hack `n` Slash finisher (R during H`n`S) = 25+30+40
  20. Sword to Axe morph Side Slash (A, R) = 19
  21. Jump Attack = 40
  22. Sword to Axe morph Jump attack = 40
  23.  
  24. Sword Mode:
  25. Down Slash (X1) = 32 (costs 4 Phial gauge)
  26. Up Slash (X2) = 25 (costs 4 Phial gauge)
  27. Side Slash (A1) = 28 (costs 4 Phial gauge)
  28. Dual Slash (A2) = 28+36 (costs 4 Phial gauge)
  29. Elemental Discharge thrust (X+A) = 28 (costs 11 Phial gauge)
  30. Elemental Discharge hits = 13 per hit (max 7 hits, costs 3×2 Phial gauge)
  31. Elemental Discharge finisher = 80 (costs 20 Phial gauge)
  32. Elemental Discharge early finisher (back+X) = 50 (costs 20 Phial gauge)
  33. Axe to Sword morph Down Slash (Forward X, R) = 32 (costs 4 Phial gauge)
  34. Jump Attack (X in the air) = 30 (costs 4 Phial gauge)
  35. Axe to Sword morph Jump Attack = 30 (costs 4 Phial gauge)
  36.  
  37. Aerial:
  38.  
  39. Axe Mode:
  40. Aerial Axe Slash (X after a vault) = 40
  41.  
  42. Sword Mode:
  43. Rising aerial slash (automatic after valut) = 35 (costs 4 Phial gauge)
  44. Descending aerial Slash (X after a vault) = 30 (costs 4 Phial gauge)
  45. Aerial Elemental Discharge (X+A after a vault) = 40+13×7+80 (costs 11+3×2+20 Phial gauge)
  46.  
  47. Adept:
  48.  
  49. Axe Mode:
  50. Triple Round Slash (X after adept evade) = 25+30+40
  51.  
  52. Sword Mode:
  53. Dual Up Slash (X after adept evade) = 25+25 (costs 4 Phial gauge)
  54.  
  55. Brave: Sword Double Elemental Discharge Finisher = 40+60
  56.  
  57. Alchemy: Reload (R+X+A) = 25
  58.  
  59. Hunter Arts:
  60. Trance Slash I (670 [1004 SP]) = (13+15+20)+20+25+30+15×4+[80] = 263
  61. - with Demon Riot = (13+15+20)+20+25+30+15×4+[70+20] = 273
  62. - with Tempest Axe = (16+10+10+10+34)+20+25+30+15×4+[80] = 295
  63. - with Both = (16+10+10+10+34)+20+25+30+15×4+[70+20]= 305
  64. Trance Slash II (750 [1100 SP]) = (15+17+22)+24+29+35+25×4+[90] = 332
  65. - with Demon Riot = (15+17+22)+24+29+35+25×4+[80+30] = 352
  66. - with Tempest Axe = (16+10+10+10+34)+24+29+35+25×4+[90] = 358
  67. - with Both = (16+10+10+10+34)+24+29+35+25×4+[80+30] = 378
  68. Trance Slash III (830 [1196 SP]) = (18+20+25)+28+33+40+30×4+[100] = 384
  69. - with Demon Riot = (18+20+25)+28+33+40+30×4+[90+40] = 414
  70. - with Tempest Axe = (16+10+10+10+34)+28+33+40+30×4+[100] = 401
  71. - with Both = (16+10+10+10+34)+28+33+40+30×4+[90+40] = 431
  72. Demon Riot I (1080 [1496 SP]) = 0 (1.05 boost to Phial effects, Phial decreases over time at a fast rate)
  73. Demon Riot II (1170 [1604 SP]) = 0 (1.10 boost to Phial effects, Phial decreases over time at a moderate rate)
  74. Demon Riot III (1250 [1700 SP]) = 0 (1.20 boost to Phial effects, Phial decreases slowly over time)
  75. Energy Charge I (500 [800 SP]) = 25 (reloads 75% of your Phial)
  76. Energy Charge II (650 [980 SP]) = 25 (reloads 100% of your Phial and increases affinity by 10% for 120 seconds)
  77. Energy Charge III (850 [1220 SP]) = 25 (reloads 100% of your Phial and increases affinity by 30% for 120 seconds)
  78. Tempest Axe = 22+22
  79. - Slight increase in axe movement speed
  80. - Draw attack is slightly faster
  81. - Axe Thrust is 25% faster
  82. - Axe Chops use half as much stamina
  83. - 2nd chop is 10% faster
  84. - 3rd chop and beyond are 25% faster
  85. - New X finisher (after chops) = 15+55
  86. Tempest Axe I (420 [704 SP]) = 120 seconds
  87. Tempest Axe II (500 [800 SP]) = 150 seconds
  88. Tempest Axe III (580 [896 SP]) = 180 seconds
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