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- ------ BEGIN SCRIPT ------
- -- Copy and Paste this text into an empty text file, and save it as
- -- YOURTITLEHERE.lua, in your Data/Missions/Training/ folder.
- HedgewarsScriptLoad("/Scripts/Locale.lua")
- HedgewarsScriptLoad("/Scripts/Tracker.lua")
- local hhs = {}
- local wepArray = {
- amBazooka, amBee, amMortar, amDrill, amSnowball,
- amGrenade, amClusterBomb, amMolotov, amWatermelon, amHellishBomb, amGasBomb,
- amShotgun, amDEagle, amSniperRifle, amSineGun, amLandGun, amIceGun,
- amFirePunch, amWhip, amBaseballBat, amKamikaze, amSeduction, amHammer,
- amMine, amDynamite, amCake, amBallgun, amRCPlane, amSMine, amAirMine,
- amAirAttack, amMineStrike, amDrillStrike, amNapalm, amPiano, amBirdy,
- amBlowTorch, amPickHammer, amGirder, amRubber, amPortalGun,
- amRope, amParachute, amTeleport, amJetpack,
- amInvulnerable, amLaserSight, amVampiric,
- amLowGravity, amExtraDamage, amExtraTime, amResurrector, amTardis, amSwitch
- }
- function onGameInit()
- ClearGameFlags()
- EnableGameFlags(gfDisableWind, gfDisableGirders, gfDisableLandObjects, gfPerHogAmmo)
- Map = "Cogs"
- Theme = "Nature"
- TurnTime = 45000
- Explosives = 0
- MinesNum = 0
- CaseFreq = 0
- Delay = 100
- HealthCaseProb = 35
- HealthCaseAmount = 25
- DamagePercent = 100
- MinesTime = 3000
- MineDudPercent = 0
- SuddenDeathTurns = 50
- WaterRise = 0
- HealthDecrease = 1
- ------ TEAM LIST ------
- AddTeam("The Police", "0xff1de6ba", "Statue", "Castle", "British", "cm_star")
- hhs[9] = AddHog("Mahoney", 0, 1, "bobby")
- SetGearPosition(hhs[9], 1079, 435)
- setGearValue(hhs[9], "tag", "failure")
- AddTeam("Cybernetic Empire", "0xff4980c1", "Grave", "Castle", "Robot", "cm_binary")
- hhs[1] = AddHog("Unit 189", 1, 100, "cyborg1")
- SetGearPosition(hhs[1], 1867, 287)
- setGearValue(hhs[1], "tag", "victory")
- hhs[2] = AddHog("Unit 333", 1, 100, "cyborg2")
- SetGearPosition(hhs[2], 1595, 609)
- hhs[3] = AddHog("Unit 709", 1, 100, "cyborg1")
- SetGearPosition(hhs[3], 372, 422)
- hhs[4] = AddHog("Unit 485", 1, 100, "cyborg1")
- SetGearPosition(hhs[4], 82, 403)
- setGearValue(hhs[4], "tag", "victory")
- hhs[5] = AddHog("Unit 883", 1, 100, "cyborg1")
- SetGearPosition(hhs[5], 211, 576)
- hhs[6] = AddHog("Unit 638", 1, 100, "cyborg1")
- SetGearPosition(hhs[6], 457, 750)
- hhs[7] = AddHog("Unit 234", 1, 100, "cyborg1")
- SetGearPosition(hhs[7], 1872, 503)
- hhs[8] = AddHog("Unit 527", 1, 100, "cyborg2")
- SetGearPosition(hhs[8], 1664, 840)
- end
- function LoadHogWeapons()
- AddAmmo(hhs[1], amBazooka, 100)
- AddAmmo(hhs[1], amMortar, 100)
- AddAmmo(hhs[1], amShotgun, 100)
- AddAmmo(hhs[1], amSwitch, 100)
- AddAmmo(hhs[2], amBazooka, 100)
- AddAmmo(hhs[2], amMortar, 100)
- AddAmmo(hhs[2], amShotgun, 100)
- AddAmmo(hhs[2], amSwitch, 100)
- AddAmmo(hhs[3], amBazooka, 100)
- AddAmmo(hhs[3], amMortar, 100)
- AddAmmo(hhs[3], amShotgun, 100)
- AddAmmo(hhs[3], amSwitch, 100)
- AddAmmo(hhs[4], amBazooka, 100)
- AddAmmo(hhs[4], amMortar, 100)
- AddAmmo(hhs[4], amShotgun, 100)
- AddAmmo(hhs[4], amSwitch, 100)
- AddAmmo(hhs[5], amBazooka, 100)
- AddAmmo(hhs[5], amMortar, 100)
- AddAmmo(hhs[5], amShotgun, 100)
- AddAmmo(hhs[5], amSwitch, 100)
- AddAmmo(hhs[6], amBazooka, 100)
- AddAmmo(hhs[6], amMortar, 100)
- AddAmmo(hhs[6], amShotgun, 100)
- AddAmmo(hhs[6], amSwitch, 100)
- AddAmmo(hhs[7], amBazooka, 100)
- AddAmmo(hhs[7], amMortar, 100)
- AddAmmo(hhs[7], amShotgun, 100)
- AddAmmo(hhs[7], amSwitch, 100)
- AddAmmo(hhs[8], amBazooka, 100)
- AddAmmo(hhs[8], amMortar, 100)
- AddAmmo(hhs[8], amShotgun, 100)
- AddAmmo(hhs[8], amSwitch, 100)
- AddAmmo(hhs[9], amSwitch, 100)
- end
- function LoadSprite(pX, pY, pSprite, pFrame, pTint, p1, p2, p3, pLandFlags)
- PlaceSprite(pX, pY, pSprite, pFrame, pTint, p1, p2, p3, pLandFlags)
- end
- function LoadGearData()
- --BEGIN CORE DATA--
- ------ PORTAL DISTANCE and UFO FUEL ------
- ufoFuel = 0
- portalDistance = 5000
- ------ GIRDER LIST ------
- LoadSprite(1081, 524, sprAmGirder, 0, 4294967295, nil, nil, nil, lfNormal)
- LoadSprite(1081, 524, sprAmGirder, 1, 4294967295, nil, nil, nil, lfNormal)
- LoadSprite(1081, 524, sprAmGirder, 2, 4294967295, nil, nil, nil, lfNormal)
- LoadSprite(1081, 524, sprAmGirder, 3, 4294967295, nil, nil, nil, lfNormal)
- LoadSprite(1081, 524, sprAmGirder, 4, 4294967295, nil, nil, nil, lfNormal)
- LoadSprite(1081, 524, sprAmGirder, 5, 4294967295, nil, nil, nil, lfNormal)
- LoadSprite(1081, 524, sprAmGirder, 6, 4294967295, nil, nil, nil, lfNormal)
- LoadSprite(1081, 524, sprAmGirder, 7, 4294967295, nil, nil, nil, lfNormal)
- LoadSprite(778, 570, sprAmGirder, 7, 2516582650, nil, nil, nil, lfIndestructible)
- LoadSprite(801, 648, sprAmGirder, 7, 2516582650, nil, nil, nil, lfIndestructible)
- LoadSprite(305, 607, sprAmGirder, 5, 2516582650, nil, nil, nil, lfIndestructible)
- LoadSprite(343, 533, sprAmGirder, 5, 2516582650, nil, nil, nil, lfIndestructible)
- LoadSprite(99, 447, sprAmGirder, 1, 2516582650, nil, nil, nil, lfIndestructible)
- LoadSprite(165, 395, sprAmGirder, 1, 2516582650, nil, nil, nil, lfIndestructible)
- LoadSprite(259, 400, sprAmGirder, 3, 2516582650, nil, nil, nil, lfIndestructible)
- LoadSprite(303, 444, sprAmGirder, 3, 2516582650, nil, nil, nil, lfIndestructible)
- LoadSprite(1389, 431, sprAmGirder, 4, 2516582650, nil, nil, nil, lfIndestructible)
- LoadSprite(1389, 545, sprAmGirder, 4, 2516582650, nil, nil, nil, lfIndestructible)
- LoadSprite(1616, 654, sprAmGirder, 2, 2516582650, nil, nil, nil, lfIndestructible)
- LoadSprite(1710, 624, sprAmGirder, 6, 2516582650, nil, nil, nil, lfIndestructible)
- LoadSprite(1755, 426, sprAmGirder, 3, 2516582650, nil, nil, nil, lfIndestructible)
- LoadSprite(1762, 511, sprAmGirder, 3, 2516582650, nil, nil, nil, lfIndestructible)
- LoadSprite(1816, 322, sprAmGirder, 2, 2516582650, nil, nil, nil, lfIndestructible)
- LoadSprite(1916, 323, sprAmGirder, 2, 2516582650, nil, nil, nil, lfIndestructible)
- LoadSprite(985, 630, sprAmGirder, 1, 16448250, nil, nil, nil, lfIce)
- LoadSprite(906, 650, sprAmGirder, 5, 2516582650, nil, nil, nil, lfIndestructible)
- LoadSprite(833, 443, sprAmGirder, 6, 2516582650, nil, nil, nil, lfIndestructible)
- LoadSprite(883, 310, sprAmGirder, 7, 2516582650, nil, nil, nil, lfIndestructible)
- LoadSprite(1013, 255, sprAmGirder, 4, 2516582650, nil, nil, nil, lfIndestructible)
- LoadSprite(1318, 617, sprAmGirder, 6, 2516582650, nil, nil, nil, lfIndestructible)
- LoadSprite(1264, 741, sprAmGirder, 7, 2516582650, nil, nil, nil, lfIndestructible)
- LoadSprite(1012, 754, sprAmGirder, 5, 2516582650, nil, nil, nil, lfIndestructible)
- LoadSprite(1132, 808, sprAmGirder, 4, 2516582650, nil, nil, nil, lfIndestructible)
- LoadSprite(1313, 359, sprAmGirder, 6, 2516582650, nil, nil, nil, lfIndestructible)
- LoadSprite(1240, 279, sprAmGirder, 4, 2516582650, nil, nil, nil, lfIndestructible)
- LoadSprite(1120, 265, sprAmGirder, 4, 2516582650, nil, nil, nil, lfIndestructible)
- ------ HEALTH CRATE LIST ------
- SetHealth(SpawnHealthCrate(561, 776), 25)
- SetHealth(SpawnHealthCrate(409, 397), 25)
- SetHealth(SpawnHealthCrate(172, 560), 25)
- SetHealth(SpawnHealthCrate(82, 381), 25)
- SetHealth(SpawnHealthCrate(1591, 786), 25)
- SetHealth(SpawnHealthCrate(1536, 588), 25)
- SetHealth(SpawnHealthCrate(1888, 482), 25)
- SetHealth(SpawnHealthCrate(1858, 265), 25)
- SetHealth(SpawnHealthCrate(1239, 646), 25)
- SetHealth(SpawnHealthCrate(877, 234), 25)
- SetHealth(SpawnHealthCrate(1087, 157), 25)
- SetHealth(SpawnHealthCrate(1332, 254), 25)
- SetHealth(SpawnHealthCrate(464, 271), 25)
- SetHealth(SpawnHealthCrate(397, 223), 25)
- SetHealth(SpawnHealthCrate(317, 232), 25)
- SetHealth(SpawnHealthCrate(132, 297), 25)
- SetHealth(SpawnHealthCrate(80, 282), 25)
- SetHealth(SpawnHealthCrate(26, 302), 25)
- SetHealth(SpawnHealthCrate(208, 376), 25)
- SetHealth(SpawnHealthCrate(244, 298), 25)
- SetHealth(SpawnHealthCrate(484, 346), 25)
- SetHealth(SpawnHealthCrate(664, 392), 25)
- SetHealth(SpawnHealthCrate(767, 444), 25)
- SetHealth(SpawnHealthCrate(1478, 316), 25)
- SetHealth(SpawnHealthCrate(1626, 292), 25)
- SetHealth(SpawnHealthCrate(1415, 407), 25)
- SetHealth(SpawnHealthCrate(1746, 369), 25)
- SetHealth(SpawnHealthCrate(1791, 329), 25)
- SetHealth(SpawnHealthCrate(1984, 401), 25)
- SetHealth(SpawnHealthCrate(1956, 331), 25)
- SetHealth(SpawnHealthCrate(1955, 235), 25)
- SetHealth(SpawnHealthCrate(1944, 179), 25)
- SetHealth(SpawnHealthCrate(1884, 146), 25)
- SetHealth(SpawnHealthCrate(1810, 156), 25)
- SetHealth(SpawnHealthCrate(1782, 196), 25)
- SetHealth(SpawnHealthCrate(1771, 742), 25)
- SetHealth(SpawnHealthCrate(1740, 668), 25)
- SetHealth(SpawnHealthCrate(1561, 679), 25)
- SetHealth(SpawnHealthCrate(1540, 747), 25)
- SetHealth(SpawnHealthCrate(821, 685), 25)
- SetHealth(SpawnHealthCrate(1348, 685), 25)
- ------ AMMO CRATE LIST ------
- tempG = SpawnAmmoCrate(1054, 713, amBazooka)
- setGearValue(tempG, "caseType", "ammo")
- setGearValue(tempG, "contents", "amBazooka")
- tempG = SpawnAmmoCrate(1054, 709, amBazooka)
- setGearValue(tempG, "caseType", "ammo")
- setGearValue(tempG, "contents", "amBazooka")
- tempG = SpawnAmmoCrate(1054, 709, amBazooka)
- setGearValue(tempG, "caseType", "ammo")
- setGearValue(tempG, "contents", "amBazooka")
- tempG = SpawnAmmoCrate(1054, 709, amBazooka)
- setGearValue(tempG, "caseType", "ammo")
- setGearValue(tempG, "contents", "amBazooka")
- tempG = SpawnAmmoCrate(1054, 709, amBazooka)
- setGearValue(tempG, "caseType", "ammo")
- setGearValue(tempG, "contents", "amBazooka")
- tempG = SpawnAmmoCrate(1054, 709, amBazooka)
- setGearValue(tempG, "caseType", "ammo")
- setGearValue(tempG, "contents", "amBazooka")
- tempG = SpawnAmmoCrate(1054, 709, amBazooka)
- setGearValue(tempG, "caseType", "ammo")
- setGearValue(tempG, "contents", "amBazooka")
- tempG = SpawnAmmoCrate(1054, 709, amBazooka)
- setGearValue(tempG, "caseType", "ammo")
- setGearValue(tempG, "contents", "amBazooka")
- tempG = SpawnAmmoCrate(1102, 715, amShotgun)
- setGearValue(tempG, "caseType", "ammo")
- setGearValue(tempG, "contents", "amShotgun")
- tempG = SpawnAmmoCrate(1153, 702, amDEagle)
- setGearValue(tempG, "caseType", "ammo")
- setGearValue(tempG, "contents", "amDEagle")
- tempG = SpawnAmmoCrate(1100, 712, amShotgun)
- setGearValue(tempG, "caseType", "ammo")
- setGearValue(tempG, "contents", "amShotgun")
- tempG = SpawnAmmoCrate(1100, 712, amShotgun)
- setGearValue(tempG, "caseType", "ammo")
- setGearValue(tempG, "contents", "amShotgun")
- tempG = SpawnAmmoCrate(1100, 712, amShotgun)
- setGearValue(tempG, "caseType", "ammo")
- setGearValue(tempG, "contents", "amShotgun")
- tempG = SpawnAmmoCrate(1100, 712, amShotgun)
- setGearValue(tempG, "caseType", "ammo")
- setGearValue(tempG, "contents", "amShotgun")
- tempG = SpawnAmmoCrate(1100, 712, amShotgun)
- setGearValue(tempG, "caseType", "ammo")
- setGearValue(tempG, "contents", "amShotgun")
- tempG = SpawnAmmoCrate(1100, 712, amShotgun)
- setGearValue(tempG, "caseType", "ammo")
- setGearValue(tempG, "contents", "amShotgun")
- tempG = SpawnAmmoCrate(1100, 712, amShotgun)
- setGearValue(tempG, "caseType", "ammo")
- setGearValue(tempG, "contents", "amShotgun")
- tempG = SpawnAmmoCrate(1100, 712, amShotgun)
- setGearValue(tempG, "caseType", "ammo")
- setGearValue(tempG, "contents", "amShotgun")
- tempG = SpawnAmmoCrate(1100, 712, amShotgun)
- setGearValue(tempG, "caseType", "ammo")
- setGearValue(tempG, "contents", "amShotgun")
- tempG = SpawnAmmoCrate(1100, 712, amShotgun)
- setGearValue(tempG, "caseType", "ammo")
- setGearValue(tempG, "contents", "amShotgun")
- tempG = SpawnAmmoCrate(1152, 697, amDEagle)
- setGearValue(tempG, "caseType", "ammo")
- setGearValue(tempG, "contents", "amDEagle")
- tempG = SpawnAmmoCrate(1152, 697, amDEagle)
- setGearValue(tempG, "caseType", "ammo")
- setGearValue(tempG, "contents", "amDEagle")
- tempG = SpawnAmmoCrate(1152, 697, amDEagle)
- setGearValue(tempG, "caseType", "ammo")
- setGearValue(tempG, "contents", "amDEagle")
- tempG = SpawnAmmoCrate(1152, 697, amDEagle)
- setGearValue(tempG, "caseType", "ammo")
- setGearValue(tempG, "contents", "amDEagle")
- tempG = SpawnAmmoCrate(1122, 678, amGrenade)
- setGearValue(tempG, "caseType", "ammo")
- setGearValue(tempG, "contents", "amGrenade")
- tempG = SpawnAmmoCrate(1122, 676, amGrenade)
- setGearValue(tempG, "caseType", "ammo")
- setGearValue(tempG, "contents", "amGrenade")
- tempG = SpawnAmmoCrate(1122, 674, amGrenade)
- setGearValue(tempG, "caseType", "ammo")
- setGearValue(tempG, "contents", "amGrenade")
- tempG = SpawnAmmoCrate(1122, 674, amGrenade)
- setGearValue(tempG, "caseType", "ammo")
- setGearValue(tempG, "contents", "amGrenade")
- tempG = SpawnAmmoCrate(1122, 674, amGrenade)
- setGearValue(tempG, "caseType", "ammo")
- setGearValue(tempG, "contents", "amGrenade")
- tempG = SpawnAmmoCrate(1122, 674, amGrenade)
- setGearValue(tempG, "caseType", "ammo")
- setGearValue(tempG, "contents", "amGrenade")
- tempG = SpawnAmmoCrate(1122, 674, amGrenade)
- setGearValue(tempG, "caseType", "ammo")
- setGearValue(tempG, "contents", "amGrenade")
- tempG = SpawnAmmoCrate(1122, 674, amGrenade)
- setGearValue(tempG, "caseType", "ammo")
- setGearValue(tempG, "contents", "amGrenade")
- tempG = SpawnAmmoCrate(1122, 674, amGrenade)
- setGearValue(tempG, "caseType", "ammo")
- setGearValue(tempG, "contents", "amGrenade")
- tempG = SpawnAmmoCrate(1122, 674, amGrenade)
- setGearValue(tempG, "caseType", "ammo")
- setGearValue(tempG, "contents", "amGrenade")
- tempG = SpawnAmmoCrate(1122, 674, amGrenade)
- setGearValue(tempG, "caseType", "ammo")
- setGearValue(tempG, "contents", "amGrenade")
- tempG = SpawnAmmoCrate(1122, 674, amGrenade)
- setGearValue(tempG, "caseType", "ammo")
- setGearValue(tempG, "contents", "amGrenade")
- tempG = SpawnAmmoCrate(1122, 674, amGrenade)
- setGearValue(tempG, "caseType", "ammo")
- setGearValue(tempG, "contents", "amGrenade")
- tempG = SpawnAmmoCrate(1122, 674, amGrenade)
- setGearValue(tempG, "caseType", "ammo")
- setGearValue(tempG, "contents", "amGrenade")
- tempG = SpawnAmmoCrate(1122, 674, amGrenade)
- setGearValue(tempG, "caseType", "ammo")
- setGearValue(tempG, "contents", "amGrenade")
- tempG = SpawnAmmoCrate(1122, 674, amGrenade)
- setGearValue(tempG, "caseType", "ammo")
- setGearValue(tempG, "contents", "amGrenade")
- tempG = SpawnAmmoCrate(1122, 674, amGrenade)
- setGearValue(tempG, "caseType", "ammo")
- setGearValue(tempG, "contents", "amGrenade")
- tempG = SpawnAmmoCrate(1122, 674, amGrenade)
- setGearValue(tempG, "caseType", "ammo")
- setGearValue(tempG, "contents", "amGrenade")
- tempG = SpawnAmmoCrate(1122, 674, amGrenade)
- setGearValue(tempG, "caseType", "ammo")
- setGearValue(tempG, "contents", "amGrenade")
- tempG = SpawnAmmoCrate(1122, 674, amGrenade)
- setGearValue(tempG, "caseType", "ammo")
- setGearValue(tempG, "contents", "amGrenade")
- tempG = SpawnAmmoCrate(82, 382, amWatermelon)
- setGearValue(tempG, "caseType", "ammo")
- setGearValue(tempG, "contents", "amWatermelon")
- tempG = SpawnAmmoCrate(408, 368, amHellishBomb)
- setGearValue(tempG, "caseType", "ammo")
- setGearValue(tempG, "contents", "amHellishBomb")
- tempG = SpawnAmmoCrate(173, 531, amMolotov)
- setGearValue(tempG, "caseType", "ammo")
- setGearValue(tempG, "contents", "amMolotov")
- tempG = SpawnAmmoCrate(173, 531, amMolotov)
- setGearValue(tempG, "caseType", "ammo")
- setGearValue(tempG, "contents", "amMolotov")
- tempG = SpawnAmmoCrate(173, 531, amMolotov)
- setGearValue(tempG, "caseType", "ammo")
- setGearValue(tempG, "contents", "amMolotov")
- tempG = SpawnAmmoCrate(173, 531, amMolotov)
- setGearValue(tempG, "caseType", "ammo")
- setGearValue(tempG, "contents", "amMolotov")
- tempG = SpawnAmmoCrate(173, 531, amMolotov)
- setGearValue(tempG, "caseType", "ammo")
- setGearValue(tempG, "contents", "amMolotov")
- tempG = SpawnAmmoCrate(173, 531, amMolotov)
- setGearValue(tempG, "caseType", "ammo")
- setGearValue(tempG, "contents", "amMolotov")
- tempG = SpawnAmmoCrate(173, 531, amMolotov)
- setGearValue(tempG, "caseType", "ammo")
- setGearValue(tempG, "contents", "amMolotov")
- tempG = SpawnAmmoCrate(567, 747, amSineGun)
- setGearValue(tempG, "caseType", "ammo")
- setGearValue(tempG, "contents", "amSineGun")
- tempG = SpawnAmmoCrate(567, 745, amSineGun)
- setGearValue(tempG, "caseType", "ammo")
- setGearValue(tempG, "contents", "amSineGun")
- tempG = SpawnAmmoCrate(567, 744, amSineGun)
- setGearValue(tempG, "caseType", "ammo")
- setGearValue(tempG, "contents", "amSineGun")
- tempG = SpawnAmmoCrate(567, 744, amSineGun)
- setGearValue(tempG, "caseType", "ammo")
- setGearValue(tempG, "contents", "amSineGun")
- tempG = SpawnAmmoCrate(567, 744, amSineGun)
- setGearValue(tempG, "caseType", "ammo")
- setGearValue(tempG, "contents", "amSineGun")
- tempG = SpawnAmmoCrate(567, 744, amSineGun)
- setGearValue(tempG, "caseType", "ammo")
- setGearValue(tempG, "contents", "amSineGun")
- tempG = SpawnAmmoCrate(567, 744, amSineGun)
- setGearValue(tempG, "caseType", "ammo")
- setGearValue(tempG, "contents", "amSineGun")
- tempG = SpawnAmmoCrate(1576, 586, amDrill)
- setGearValue(tempG, "caseType", "ammo")
- setGearValue(tempG, "contents", "amDrill")
- tempG = SpawnAmmoCrate(1576, 584, amDrill)
- setGearValue(tempG, "caseType", "ammo")
- setGearValue(tempG, "contents", "amDrill")
- tempG = SpawnAmmoCrate(1571, 576, amDrill)
- setGearValue(tempG, "caseType", "ammo")
- setGearValue(tempG, "contents", "amDrill")
- tempG = SpawnAmmoCrate(1571, 572, amDrill)
- setGearValue(tempG, "caseType", "ammo")
- setGearValue(tempG, "contents", "amDrill")
- tempG = SpawnAmmoCrate(1571, 572, amDrill)
- setGearValue(tempG, "caseType", "ammo")
- setGearValue(tempG, "contents", "amDrill")
- tempG = SpawnAmmoCrate(1571, 572, amDrill)
- setGearValue(tempG, "caseType", "ammo")
- setGearValue(tempG, "contents", "amDrill")
- tempG = SpawnAmmoCrate(1699, 806, amAirAttack)
- setGearValue(tempG, "caseType", "ammo")
- setGearValue(tempG, "contents", "amAirAttack")
- tempG = SpawnAmmoCrate(1699, 803, amAirAttack)
- setGearValue(tempG, "caseType", "ammo")
- setGearValue(tempG, "contents", "amAirAttack")
- tempG = SpawnAmmoCrate(1699, 797, amAirAttack)
- setGearValue(tempG, "caseType", "ammo")
- setGearValue(tempG, "contents", "amAirAttack")
- tempG = SpawnAmmoCrate(1699, 796, amAirAttack)
- setGearValue(tempG, "caseType", "ammo")
- setGearValue(tempG, "contents", "amAirAttack")
- tempG = SpawnAmmoCrate(1699, 796, amAirAttack)
- setGearValue(tempG, "caseType", "ammo")
- setGearValue(tempG, "contents", "amAirAttack")
- tempG = SpawnAmmoCrate(1699, 796, amAirAttack)
- setGearValue(tempG, "caseType", "ammo")
- setGearValue(tempG, "contents", "amAirAttack")
- tempG = SpawnAmmoCrate(1910, 455, amBaseballBat)
- setGearValue(tempG, "caseType", "ammo")
- setGearValue(tempG, "contents", "amBaseballBat")
- tempG = SpawnAmmoCrate(1910, 451, amBaseballBat)
- setGearValue(tempG, "caseType", "ammo")
- setGearValue(tempG, "contents", "amBaseballBat")
- tempG = SpawnAmmoCrate(1910, 447, amBaseballBat)
- setGearValue(tempG, "caseType", "ammo")
- setGearValue(tempG, "contents", "amBaseballBat")
- tempG = SpawnAmmoCrate(1910, 447, amBaseballBat)
- setGearValue(tempG, "caseType", "ammo")
- setGearValue(tempG, "contents", "amBaseballBat")
- tempG = SpawnAmmoCrate(1910, 447, amBaseballBat)
- setGearValue(tempG, "caseType", "ammo")
- setGearValue(tempG, "contents", "amBaseballBat")
- tempG = SpawnAmmoCrate(1910, 447, amBaseballBat)
- setGearValue(tempG, "caseType", "ammo")
- setGearValue(tempG, "contents", "amBaseballBat")
- tempG = SpawnAmmoCrate(1910, 447, amBaseballBat)
- setGearValue(tempG, "caseType", "ammo")
- setGearValue(tempG, "contents", "amBaseballBat")
- tempG = SpawnAmmoCrate(1857, 236, amWatermelon)
- setGearValue(tempG, "caseType", "ammo")
- setGearValue(tempG, "contents", "amWatermelon")
- tempG = SpawnAmmoCrate(1857, 234, amWatermelon)
- setGearValue(tempG, "caseType", "ammo")
- setGearValue(tempG, "contents", "amWatermelon")
- tempG = SpawnAmmoCrate(1857, 234, amWatermelon)
- setGearValue(tempG, "caseType", "ammo")
- setGearValue(tempG, "contents", "amWatermelon")
- ------ UTILITY CRATE LIST ------
- tempG = SpawnUtilityCrate(1079, 682, amGirder)
- setGearValue(tempG, "caseType", "util")
- setGearValue(tempG, "contents", "amGirder")
- tempG = SpawnUtilityCrate(1079, 677, amGirder)
- setGearValue(tempG, "caseType", "util")
- setGearValue(tempG, "contents", "amGirder")
- tempG = SpawnUtilityCrate(1079, 676, amGirder)
- setGearValue(tempG, "caseType", "util")
- setGearValue(tempG, "contents", "amGirder")
- tempG = SpawnUtilityCrate(1079, 676, amGirder)
- setGearValue(tempG, "caseType", "util")
- setGearValue(tempG, "contents", "amGirder")
- tempG = SpawnUtilityCrate(1079, 676, amGirder)
- setGearValue(tempG, "caseType", "util")
- setGearValue(tempG, "contents", "amGirder")
- tempG = SpawnUtilityCrate(1079, 676, amGirder)
- setGearValue(tempG, "caseType", "util")
- setGearValue(tempG, "contents", "amGirder")
- tempG = SpawnUtilityCrate(1079, 676, amGirder)
- setGearValue(tempG, "caseType", "util")
- setGearValue(tempG, "contents", "amGirder")
- tempG = SpawnUtilityCrate(1079, 676, amGirder)
- setGearValue(tempG, "caseType", "util")
- setGearValue(tempG, "contents", "amGirder")
- tempG = SpawnUtilityCrate(1079, 676, amGirder)
- setGearValue(tempG, "caseType", "util")
- setGearValue(tempG, "contents", "amGirder")
- tempG = SpawnUtilityCrate(1079, 676, amGirder)
- setGearValue(tempG, "caseType", "util")
- setGearValue(tempG, "contents", "amGirder")
- tempG = SpawnUtilityCrate(1079, 676, amGirder)
- setGearValue(tempG, "caseType", "util")
- setGearValue(tempG, "contents", "amGirder")
- tempG = SpawnUtilityCrate(1079, 676, amGirder)
- setGearValue(tempG, "caseType", "util")
- setGearValue(tempG, "contents", "amGirder")
- tempG = SpawnUtilityCrate(1174, 668, amJetpack)
- setGearValue(tempG, "caseType", "util")
- setGearValue(tempG, "contents", "amJetpack")
- tempG = SpawnUtilityCrate(1174, 664, amJetpack)
- setGearValue(tempG, "caseType", "util")
- setGearValue(tempG, "contents", "amJetpack")
- tempG = SpawnUtilityCrate(1174, 659, amJetpack)
- setGearValue(tempG, "caseType", "util")
- setGearValue(tempG, "contents", "amJetpack")
- tempG = SpawnUtilityCrate(1174, 659, amJetpack)
- setGearValue(tempG, "caseType", "util")
- setGearValue(tempG, "contents", "amJetpack")
- tempG = SpawnUtilityCrate(1174, 659, amJetpack)
- setGearValue(tempG, "caseType", "util")
- setGearValue(tempG, "contents", "amJetpack")
- tempG = SpawnUtilityCrate(1174, 659, amJetpack)
- setGearValue(tempG, "caseType", "util")
- setGearValue(tempG, "contents", "amJetpack")
- tempG = SpawnUtilityCrate(1174, 659, amJetpack)
- setGearValue(tempG, "caseType", "util")
- setGearValue(tempG, "contents", "amJetpack")
- tempG = SpawnUtilityCrate(1174, 659, amJetpack)
- setGearValue(tempG, "caseType", "util")
- setGearValue(tempG, "contents", "amJetpack")
- ------ BARREL LIST ------
- SetHealth(AddGear(1837, 318, gtExplosives, 0, 0, 0, 0), 1)
- SetHealth(AddGear(1891, 318, gtExplosives, 0, 0, 0, 0), 1)
- SetHealth(AddGear(1745, 480, gtExplosives, 0, 0, 0, 0), 1)
- SetHealth(AddGear(1773, 453, gtExplosives, 0, 0, 0, 0), 1)
- SetHealth(AddGear(1641, 621, gtExplosives, 0, 0, 0, 0), 1)
- SetHealth(AddGear(1677, 660, gtExplosives, 0, 0, 0, 0), 1)
- SetHealth(AddGear(1342, 456, gtExplosives, 0, 0, 0, 0), 1)
- SetHealth(AddGear(1435, 510, gtExplosives, 0, 0, 0, 0), 1)
- SetHealth(AddGear(1436, 466, gtExplosives, 0, 0, 0, 0), 1)
- SetHealth(AddGear(1351, 510, gtExplosives, 0, 0, 0, 0), 1)
- SetHealth(AddGear(749, 652, gtExplosives, 0, 0, 0, 0), 1)
- SetHealth(AddGear(815, 587, gtExplosives, 0, 0, 0, 0), 1)
- SetHealth(AddGear(130, 419, gtExplosives, 0, 0, 0, 0), 1)
- SetHealth(AddGear(281, 419, gtExplosives, 0, 0, 0, 0), 1)
- SetHealth(AddGear(298, 549, gtExplosives, 0, 0, 0, 0), 1)
- SetHealth(AddGear(341, 595, gtExplosives, 0, 0, 0, 0), 1)
- ------ AIR MINE LIST ------
- SetTimer(AddGear(668, 148, gtAirMine, 0, 0, 0, 0), 1)
- SetTimer(AddGear(668, 148, gtAirMine, 0, 0, 0, 0), 1)
- SetTimer(AddGear(668, 148, gtAirMine, 0, 0, 0, 0), 1)
- SetTimer(AddGear(668, 148, gtAirMine, 0, 0, 0, 0), 1)
- SetTimer(AddGear(668, 148, gtAirMine, 0, 0, 0, 0), 1)
- SetTimer(AddGear(668, 148, gtAirMine, 0, 0, 0, 0), 1)
- SetTimer(AddGear(668, 148, gtAirMine, 0, 0, 0, 0), 1)
- SetTimer(AddGear(1404, 97, gtAirMine, 0, 0, 0, 0), 1)
- SetTimer(AddGear(1404, 97, gtAirMine, 0, 0, 0, 0), 1)
- SetTimer(AddGear(1404, 97, gtAirMine, 0, 0, 0, 0), 1)
- SetTimer(AddGear(1404, 97, gtAirMine, 0, 0, 0, 0), 1)
- SetTimer(AddGear(1474, 78, gtAirMine, 0, 0, 0, 0), 1)
- SetTimer(AddGear(1420, -12, gtAirMine, 0, 0, 0, 0), 1)
- SetTimer(AddGear(1232, 0, gtAirMine, 0, 0, 0, 0), 1)
- SetTimer(AddGear(1331, 107, gtAirMine, 0, 0, 0, 0), 1)
- SetTimer(AddGear(1355, 197, gtAirMine, 0, 0, 0, 0), 1)
- SetTimer(AddGear(1395, 321, gtAirMine, 0, 0, 0, 0), 1)
- SetTimer(AddGear(1504, 146, gtAirMine, 0, 0, 0, 0), 1)
- SetTimer(AddGear(1676, -139, gtAirMine, 0, 0, 0, 0), 1)
- SetTimer(AddGear(1628, 161, gtAirMine, 0, 0, 0, 0), 1)
- SetTimer(AddGear(1755, -12, gtAirMine, 0, 0, 0, 0), 1)
- SetTimer(AddGear(833, -107, gtAirMine, 0, 0, 0, 0), 1)
- SetTimer(AddGear(1048, 58, gtAirMine, 0, 0, 0, 0), 1)
- SetTimer(AddGear(819, 202, gtAirMine, 0, 0, 0, 0), 1)
- SetTimer(AddGear(900, 22, gtAirMine, 0, 0, 0, 0), 1)
- SetTimer(AddGear(1105, -153, gtAirMine, 0, 0, 0, 0), 1)
- SetTimer(AddGear(677, -90, gtAirMine, 0, 0, 0, 0), 1)
- SetTimer(AddGear(513, -10, gtAirMine, 0, 0, 0, 0), 1)
- SetTimer(AddGear(476, 92, gtAirMine, 0, 0, 0, 0), 1)
- SetTimer(AddGear(737, 371, gtAirMine, 0, 0, 0, 0), 1)
- SetTimer(AddGear(566, 280, gtAirMine, 0, 0, 0, 0), 1)
- SetTimer(AddGear(478, 140, gtAirMine, 0, 0, 0, 0), 1)
- SetTimer(AddGear(226, 96, gtAirMine, 0, 0, 0, 0), 1)
- SetTimer(AddGear(8, 114, gtAirMine, 0, 0, 0, 0), 1)
- SetTimer(AddGear(186, 237, gtAirMine, 0, 0, 0, 0), 1)
- SetTimer(AddGear(335, 142, gtAirMine, 0, 0, 0, 0), 1)
- SetTimer(AddGear(335, -56, gtAirMine, 0, 0, 0, 0), 1)
- SetTimer(AddGear(156, -49, gtAirMine, 0, 0, 0, 0), 1)
- --END CORE DATA--
- LoadHogWeapons()
- end
- function onGameStart()
- LoadGearData()
- DetermineMissionGoal()
- end
- function onNewTurn()
- --insert code according to taste
- end
- function onGameTick()
- runOnGears(UpdateTagCircles)
- end
- function UpdateTagCircles(gear)
- if getGearValue(gear,"tag") ~= nil then
- if getGearValue(gear,"tCirc") == nil then
- setGearValue(gear, "tCirc",AddVisualGear(0,0,vgtCircle,0,true))
- end
- if getGearValue(gear,"tag") == "victory" then
- SetVisualGearValues(getGearValue(gear,"tCirc"), GetX(gear), GetY(gear), 100, 255, 1, 10, 0, 150, 3, 0xff0000ff)
- elseif getGearValue(gear,"tag") == "failure" then
- SetVisualGearValues(getGearValue(gear,"tCirc"), GetX(gear), GetY(gear), 100, 255, 1, 10, 0, 150, 3, 0x00ff00ff)
- elseif getGearValue(gear,"tag") == "collection" then
- SetVisualGearValues(getGearValue(gear,"tCirc"), GetX(gear), GetY(gear), 100, 255, 1, 10, 0, 150, 3, 0x0000ffff)
- end
- end
- end
- function CheckForConditions(gear)
- if getGearValue(gear,"tag") == "victory" then
- victoryObj = victoryObj +1
- elseif getGearValue(gear,"tag") == "failure" then
- failObj = failObj +1
- elseif getGearValue(gear,"tag") == "collection" then
- collectObj = collectObj +1
- end
- end
- function CheckForConclusion(gear)
- if getGearValue(gear,"tag") == "failure" then
- EndGameIn("failure")
- else
- victoryObj = 0
- failObj = 0
- collectObj = 0
- runOnGears(CheckForConditions)
- if GetGearType(gear) ~= gtCase then
- victoryObj = victoryObj - 1
- if (victoryObj == 0) and (collectObj == 0) then
- EndGameIn("victory")
- end
- else
- if (GetGearMessage(gear) == 256) and (getGearValue(gear,"tag") == "collection") then
- if GetHogLevel(CurrentHedgehog) ~= 0 then
- EndGameIn("failure")
- else
- collectObj = collectObj - 1
- if (victoryObj == 0) and (collectObj == 0) then
- EndGameIn("victory")
- end
- end
- elseif (GetGearMessage(gear) == 0) and (getGearValue(gear,"tag") == "victory") then
- victoryObj = victoryObj - 1
- if (victoryObj == 0) and (collectObj == 0) then
- EndGameIn("victory")
- end
- else
- EndGameIn("failure")
- end
- end
- end
- end
- function DetermineMissionGoal()
- victoryObj = 0
- failObj = 0
- collectObj = 0
- vComment = ""
- fComment = ""
- collectComment = ""
- runOnGears(CheckForConditions)
- if victoryObj > 0 then
- if victoryObj == 1 then
- vComment = loc("Destroy the red target")
- else
- vComment = loc("Destroy the red targets")
- end
- end
- if collectObj > 0 then
- if collectObj == 1 then
- collectComment = loc("Collect the blue target")
- else
- collectComment = loc("Collect all the blue targets")
- end
- end
- if (collectObj == 0) and (victoryObj == 0) then
- vComment = loc("Destroy the enemy.")
- end
- if failObj > 0 then
- if failObj == 1 then
- fComment = loc("The green target must survive")
- else
- fComment = loc("The green targets must survive")
- end
- end
- ShowMission(loc("User Challenge"), loc("Mission Goals") .. ":", collectComment .. "|" .. vComment .. "|" .. fComment, 0, 0)
- end
- function isATrackedGear(gear)
- if (GetGearType(gear) == gtHedgehog) or
- (GetGearType(gear) == gtExplosives) or
- (GetGearType(gear) == gtMine) or
- (GetGearType(gear) == gtSMine) or
- (GetGearType(gear) == gtAirMine) or
- (GetGearType(gear) == gtTarget) or
- (GetGearType(gear) == gtKnife) or
- (GetGearType(gear) == gtPortal) or
- (GetGearType(gear) == gtCase)
- then
- return(true)
- else
- return(false)
- end
- end
- function onGearAdd(gear)
- if isATrackedGear(gear) then
- trackGear(gear)
- end
- end
- function EndGameIn(c)
- teamCounter = 0
- lastRecordedTeam = ""
- for i = 1, #hhs do
- if GetHogTeamName(hhs[i]) ~= lastRecordedTeam then --er, is this okay without nill checks?
- lastRecordedTeam = GetHogTeamName(hhs[i])
- teamCounter = teamCounter + 1
- if teamCounter == 9 then
- teamCounter = 1
- end
- if (c == "victory") and (GetHogLevel(hhs[i]) ~= 0) then
- DismissTeam(GetHogTeamName(hhs[i]))
- ShowMission(loc("User Challenge"), loc("MISSION SUCCESSFUL"), loc("Congratulations!"), 0, 0)
- elseif (c == "failure") and (GetHogLevel(hhs[i]) == 0) then
- DismissTeam(GetHogTeamName(hhs[i]))
- ShowMission(loc("User Challenge"), loc("MISSION FAILED"), loc("Oh no! Just try again!"), -amSkip, 0)
- elseif (c == "victory") and (GetHogLevel(hhs[i]) == 0) then
- PlaySound(sndVictory,hhs[i]) -- check if we actually need this
- end
- end
- end
- end
- function onGearDelete(gear)
- --insert code according to taste
- if isATrackedGear(gear) then
- if getGearValue(gear,"tag") ~= nil then
- CheckForConclusion(gear)
- end
- if getGearValue(gear, "tCirc") ~= nil then
- DeleteVisualGear(getGearValue(gear, "tCirc"))
- end
- trackDeletion(gear)
- end
- end
- --enable and/or alter code according to taste
- function onAmmoStoreInit()
- for i = 1, #wepArray do
- SetAmmo(wepArray[i], 0, 0, 0, 1)
- end
- SetAmmo(amSkip, 9, 0, 0, 0)
- end
- ------ END GENERATED MISSION ------
- function GeneratePreviewData()
- PreviewGirder(1081, 524, 0)
- PreviewGirder(1081, 524, 1)
- PreviewGirder(1081, 524, 2)
- PreviewGirder(1081, 524, 3)
- PreviewGirder(1081, 524, 4)
- PreviewGirder(1081, 524, 5)
- PreviewGirder(1081, 524, 6)
- PreviewGirder(1081, 524, 7)
- PreviewGirder(778, 570, 7)
- PreviewGirder(801, 648, 7)
- PreviewGirder(305, 607, 5)
- PreviewGirder(343, 533, 5)
- PreviewGirder(99, 447, 1)
- PreviewGirder(165, 395, 1)
- PreviewGirder(259, 400, 3)
- PreviewGirder(303, 444, 3)
- PreviewGirder(1389, 431, 4)
- PreviewGirder(1389, 545, 4)
- PreviewGirder(1616, 654, 2)
- PreviewGirder(1710, 624, 6)
- PreviewGirder(1755, 426, 3)
- PreviewGirder(1762, 511, 3)
- PreviewGirder(1816, 322, 2)
- PreviewGirder(1916, 323, 2)
- PreviewGirder(985, 630, 1)
- PreviewGirder(906, 650, 5)
- PreviewGirder(833, 443, 6)
- PreviewGirder(883, 310, 7)
- PreviewGirder(1013, 255, 4)
- PreviewGirder(1318, 617, 6)
- PreviewGirder(1264, 741, 7)
- PreviewGirder(1012, 754, 5)
- PreviewGirder(1132, 808, 4)
- PreviewGirder(1313, 359, 6)
- PreviewGirder(1240, 279, 4)
- PreviewGirder(1120, 265, 4)
- PreviewPlacedGear(1837, 318)
- PreviewPlacedGear(1891, 318)
- PreviewPlacedGear(1745, 480)
- PreviewPlacedGear(1773, 453)
- PreviewPlacedGear(1641, 621)
- PreviewPlacedGear(1677, 660)
- PreviewPlacedGear(1342, 456)
- PreviewPlacedGear(1435, 510)
- PreviewPlacedGear(1436, 466)
- PreviewPlacedGear(1351, 510)
- PreviewPlacedGear(749, 652)
- PreviewPlacedGear(815, 587)
- PreviewPlacedGear(130, 419)
- PreviewPlacedGear(281, 419)
- PreviewPlacedGear(298, 549)
- PreviewPlacedGear(341, 595)
- PreviewPlacedGear(668, 148)
- PreviewPlacedGear(668, 148)
- PreviewPlacedGear(668, 148)
- PreviewPlacedGear(668, 148)
- PreviewPlacedGear(668, 148)
- PreviewPlacedGear(668, 148)
- PreviewPlacedGear(668, 148)
- PreviewPlacedGear(1404, 97)
- PreviewPlacedGear(1404, 97)
- PreviewPlacedGear(1404, 97)
- PreviewPlacedGear(1404, 97)
- PreviewPlacedGear(1474, 78)
- PreviewPlacedGear(1420, -12)
- PreviewPlacedGear(1232, 0)
- PreviewPlacedGear(1331, 107)
- PreviewPlacedGear(1355, 197)
- PreviewPlacedGear(1395, 321)
- PreviewPlacedGear(1504, 146)
- PreviewPlacedGear(1676, -139)
- PreviewPlacedGear(1628, 161)
- PreviewPlacedGear(1755, -12)
- PreviewPlacedGear(833, -107)
- PreviewPlacedGear(1048, 58)
- PreviewPlacedGear(819, 202)
- PreviewPlacedGear(900, 22)
- PreviewPlacedGear(1105, -153)
- PreviewPlacedGear(677, -90)
- PreviewPlacedGear(513, -10)
- PreviewPlacedGear(476, 92)
- PreviewPlacedGear(737, 371)
- PreviewPlacedGear(566, 280)
- PreviewPlacedGear(478, 140)
- PreviewPlacedGear(226, 96)
- PreviewPlacedGear(8, 114)
- PreviewPlacedGear(186, 237)
- PreviewPlacedGear(335, 142)
- PreviewPlacedGear(335, -56)
- PreviewPlacedGear(156, -49)
- PreviewPlacedGear(561, 776)
- PreviewPlacedGear(409, 397)
- PreviewPlacedGear(172, 560)
- PreviewPlacedGear(82, 381)
- PreviewPlacedGear(1591, 786)
- PreviewPlacedGear(1536, 588)
- PreviewPlacedGear(1888, 482)
- PreviewPlacedGear(1858, 265)
- PreviewPlacedGear(1239, 646)
- PreviewPlacedGear(1054, 713)
- PreviewPlacedGear(1054, 709)
- PreviewPlacedGear(1054, 709)
- PreviewPlacedGear(1054, 709)
- PreviewPlacedGear(1054, 709)
- PreviewPlacedGear(1054, 709)
- PreviewPlacedGear(1054, 709)
- PreviewPlacedGear(1054, 709)
- PreviewPlacedGear(1102, 715)
- PreviewPlacedGear(1153, 702)
- PreviewPlacedGear(1100, 712)
- PreviewPlacedGear(1100, 712)
- PreviewPlacedGear(1100, 712)
- PreviewPlacedGear(1100, 712)
- PreviewPlacedGear(1100, 712)
- PreviewPlacedGear(1100, 712)
- PreviewPlacedGear(1100, 712)
- PreviewPlacedGear(1100, 712)
- PreviewPlacedGear(1100, 712)
- PreviewPlacedGear(1100, 712)
- PreviewPlacedGear(1152, 697)
- PreviewPlacedGear(1152, 697)
- PreviewPlacedGear(1152, 697)
- PreviewPlacedGear(1152, 697)
- PreviewPlacedGear(1122, 678)
- PreviewPlacedGear(1122, 676)
- PreviewPlacedGear(1122, 674)
- PreviewPlacedGear(1122, 674)
- PreviewPlacedGear(1122, 674)
- PreviewPlacedGear(1122, 674)
- PreviewPlacedGear(1122, 674)
- PreviewPlacedGear(1122, 674)
- PreviewPlacedGear(1122, 674)
- PreviewPlacedGear(1122, 674)
- PreviewPlacedGear(1122, 674)
- PreviewPlacedGear(1122, 674)
- PreviewPlacedGear(1122, 674)
- PreviewPlacedGear(1122, 674)
- PreviewPlacedGear(1122, 674)
- PreviewPlacedGear(1122, 674)
- PreviewPlacedGear(1122, 674)
- PreviewPlacedGear(1122, 674)
- PreviewPlacedGear(1122, 674)
- PreviewPlacedGear(1122, 674)
- PreviewPlacedGear(1079, 682)
- PreviewPlacedGear(1079, 677)
- PreviewPlacedGear(1079, 676)
- PreviewPlacedGear(1079, 676)
- PreviewPlacedGear(1079, 676)
- PreviewPlacedGear(1079, 676)
- PreviewPlacedGear(1079, 676)
- PreviewPlacedGear(1079, 676)
- PreviewPlacedGear(1079, 676)
- PreviewPlacedGear(1079, 676)
- PreviewPlacedGear(1079, 676)
- PreviewPlacedGear(1079, 676)
- PreviewPlacedGear(1174, 668)
- PreviewPlacedGear(1174, 664)
- PreviewPlacedGear(1174, 659)
- PreviewPlacedGear(1174, 659)
- PreviewPlacedGear(1174, 659)
- PreviewPlacedGear(1174, 659)
- PreviewPlacedGear(1174, 659)
- PreviewPlacedGear(1174, 659)
- PreviewPlacedGear(82, 382)
- PreviewPlacedGear(408, 368)
- PreviewPlacedGear(173, 531)
- PreviewPlacedGear(173, 531)
- PreviewPlacedGear(173, 531)
- PreviewPlacedGear(173, 531)
- PreviewPlacedGear(173, 531)
- PreviewPlacedGear(173, 531)
- PreviewPlacedGear(173, 531)
- PreviewPlacedGear(567, 747)
- PreviewPlacedGear(567, 745)
- PreviewPlacedGear(567, 744)
- PreviewPlacedGear(567, 744)
- PreviewPlacedGear(567, 744)
- PreviewPlacedGear(567, 744)
- PreviewPlacedGear(567, 744)
- PreviewPlacedGear(1576, 586)
- PreviewPlacedGear(1576, 584)
- PreviewPlacedGear(1571, 576)
- PreviewPlacedGear(1571, 572)
- PreviewPlacedGear(1571, 572)
- PreviewPlacedGear(1571, 572)
- PreviewPlacedGear(1699, 806)
- PreviewPlacedGear(1699, 803)
- PreviewPlacedGear(1699, 797)
- PreviewPlacedGear(1699, 796)
- PreviewPlacedGear(1699, 796)
- PreviewPlacedGear(1699, 796)
- PreviewPlacedGear(1910, 455)
- PreviewPlacedGear(1910, 451)
- PreviewPlacedGear(1910, 447)
- PreviewPlacedGear(1910, 447)
- PreviewPlacedGear(1910, 447)
- PreviewPlacedGear(1910, 447)
- PreviewPlacedGear(1910, 447)
- PreviewPlacedGear(1857, 236)
- PreviewPlacedGear(1857, 234)
- PreviewPlacedGear(1857, 234)
- PreviewPlacedGear(877, 234)
- PreviewPlacedGear(1087, 157)
- PreviewPlacedGear(1332, 254)
- PreviewPlacedGear(464, 271)
- PreviewPlacedGear(397, 223)
- PreviewPlacedGear(317, 232)
- PreviewPlacedGear(132, 297)
- PreviewPlacedGear(80, 282)
- PreviewPlacedGear(26, 302)
- PreviewPlacedGear(208, 376)
- PreviewPlacedGear(244, 298)
- PreviewPlacedGear(484, 346)
- PreviewPlacedGear(664, 392)
- PreviewPlacedGear(767, 444)
- PreviewPlacedGear(1478, 316)
- PreviewPlacedGear(1626, 292)
- PreviewPlacedGear(1415, 407)
- PreviewPlacedGear(1746, 369)
- PreviewPlacedGear(1791, 329)
- PreviewPlacedGear(1984, 401)
- PreviewPlacedGear(1956, 331)
- PreviewPlacedGear(1955, 235)
- PreviewPlacedGear(1944, 179)
- PreviewPlacedGear(1884, 146)
- PreviewPlacedGear(1810, 156)
- PreviewPlacedGear(1782, 196)
- PreviewPlacedGear(1771, 742)
- PreviewPlacedGear(1740, 668)
- PreviewPlacedGear(1561, 679)
- PreviewPlacedGear(1540, 747)
- PreviewPlacedGear(821, 685)
- PreviewPlacedGear(1348, 685)
- end
- --BEGIN HWMAP CONVERTER POINTS--
- -- You can paste this data into the HWMAP converter if needed.
- --[[
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- --]]
- --END HWMAP CONVERTER POINTS--
- ------ END GENERATED SCRIPT ------
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