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- --Created By TreyKing - JayCold - xKyriie
- local LGUI = Instance.new("ScreenGui")
- local Background = Instance.new("Frame")
- local Ver = Instance.new("TextLabel")
- local GRAB = Instance.new("TextButton")
- local styleLine = Instance.new("Frame")
- local GAXE = Instance.new("TextButton")
- local styleLine_2 = Instance.new("Frame")
- local Title = Instance.new("TextLabel")
- local styleLine_3 = Instance.new("Frame")
- local CCW = Instance.new("TextButton")
- local styleLine_4 = Instance.new("Frame")
- local ULM = Instance.new("TextButton")
- local styleLine_5 = Instance.new("Frame")
- local FTR = Instance.new("TextButton")
- local styleLine_6 = Instance.new("Frame")
- local BTOOL = Instance.new("TextButton")
- local styleLine_7 = Instance.new("Frame")
- -- Properties
- LGUI.Name = "LGUI"
- LGUI.Parent = game.CoreGui
- Background.Name = "Background"
- Background.Parent = LGUI
- Background.Active = true
- Background.BackgroundColor3 = Color3.new(1, 1, 1)
- Background.Draggable = true
- Background.Position = UDim2.new(0, 0, 0, 355)
- Background.Selectable = true
- Background.Size = UDim2.new(0, 150, 0, 275)
- Background.Style = Enum.FrameStyle.DropShadow
- Ver.Name = "Ver"
- Ver.Parent = Background
- Ver.BackgroundColor3 = Color3.new(1, 1, 1)
- Ver.BackgroundTransparency = 1
- Ver.BorderSizePixel = 0
- Ver.Position = UDim2.new(0, 0, 1, -15)
- Ver.Size = UDim2.new(1, -6, 0, 10)
- Ver.Font = Enum.Font.SourceSans
- Ver.FontSize = Enum.FontSize.Size14
- Ver.Text = "Version 2.0"
- Ver.TextColor3 = Color3.new(1, 1, 1)
- Ver.TextTransparency = 0.80000001192093
- GRAB.Name = "GRAB"
- GRAB.Parent = Background
- GRAB.BackgroundColor3 = Color3.new(1, 1, 1)
- GRAB.BackgroundTransparency = 0.5
- GRAB.BorderSizePixel = 0
- GRAB.Position = UDim2.new(0, 17, 0, 75)
- GRAB.Size = UDim2.new(0, 100, 0, 30)
- GRAB.Font = Enum.Font.SourceSansBold
- GRAB.FontSize = Enum.FontSize.Size18
- GRAB.Text = "Grabber"
- GRAB.TextColor3 = Color3.new(0, 0, 0)
- GRAB.TextTransparency = 0.5
- styleLine.Name = "styleLine"
- styleLine.Parent = GRAB
- styleLine.BackgroundColor3 = Color3.new(1, 1, 1)
- styleLine.BorderSizePixel = 0
- styleLine.Size = UDim2.new(0, 5, 1, 0)
- GAXE.Name = "GAXE"
- GAXE.Parent = Background
- GAXE.BackgroundColor3 = Color3.new(1, 1, 1)
- GAXE.BackgroundTransparency = 0.5
- GAXE.BorderSizePixel = 0
- GAXE.Position = UDim2.new(0, 17, 0, 40)
- GAXE.Size = UDim2.new(0, 100, 0, 30)
- GAXE.Font = Enum.Font.SourceSansBold
- GAXE.FontSize = Enum.FontSize.Size18
- GAXE.Text = "Golden Axe"
- GAXE.TextColor3 = Color3.new(0, 0, 0)
- GAXE.TextTransparency = 0.5
- styleLine_2.Name = "styleLine"
- styleLine_2.Parent = GAXE
- styleLine_2.BackgroundColor3 = Color3.new(1, 1, 1)
- styleLine_2.BorderSizePixel = 0
- styleLine_2.Size = UDim2.new(0, 5, 1, 0)
- Title.Name = "Title"
- Title.Parent = Background
- Title.BackgroundColor3 = Color3.new(1, 1, 1)
- Title.BorderSizePixel = 0
- Title.Position = UDim2.new(0, -2, 0, -2)
- Title.Size = UDim2.new(1, 4, 0, 32)
- Title.Font = Enum.Font.SourceSansBold
- Title.FontSize = Enum.FontSize.Size24
- Title.Text = "LumberGui"
- Title.TextColor3 = Color3.new(0, 0, 0)
- Title.TextXAlignment = Enum.TextXAlignment.Left
- styleLine_3.Name = "styleLine"
- styleLine_3.Parent = Title
- styleLine_3.BackgroundColor3 = Color3.new(0, 0, 0)
- styleLine_3.BackgroundTransparency = 0.30000001192093
- styleLine_3.BorderSizePixel = 0
- styleLine_3.Position = UDim2.new(0, 0, 0, 28)
- styleLine_3.Size = UDim2.new(1, 0, 0, 4)
- styleLine_3.ZIndex = 2
- CCW.Name = "CCW"
- CCW.Parent = Background
- CCW.BackgroundColor3 = Color3.new(1, 1, 1)
- CCW.BackgroundTransparency = 0.5
- CCW.BorderSizePixel = 0
- CCW.Position = UDim2.new(0, 17, 0, 110)
- CCW.Size = UDim2.new(0, 100, 0, 30)
- CCW.Font = Enum.Font.SourceSansBold
- CCW.FontSize = Enum.FontSize.Size14
- CCW.Text = "CanCollide Water"
- CCW.TextColor3 = Color3.new(0, 0, 0)
- CCW.TextTransparency = 0.5
- styleLine_4.Name = "styleLine"
- styleLine_4.Parent = CCW
- styleLine_4.BackgroundColor3 = Color3.new(1, 1, 1)
- styleLine_4.BorderSizePixel = 0
- styleLine_4.Size = UDim2.new(0, 5, 1, 0)
- ULM.Name = "ULM"
- ULM.Parent = Background
- ULM.BackgroundColor3 = Color3.new(1, 1, 1)
- ULM.BackgroundTransparency = 0.5
- ULM.BorderSizePixel = 0
- ULM.Position = UDim2.new(0, 17, 0, 145)
- ULM.Size = UDim2.new(0, 100, 0, 30)
- ULM.Font = Enum.Font.SourceSansBold
- ULM.FontSize = Enum.FontSize.Size18
- ULM.Text = "Unlock Maze"
- ULM.TextColor3 = Color3.new(0, 0, 0)
- ULM.TextTransparency = 0.5
- styleLine_5.Name = "styleLine"
- styleLine_5.Parent = ULM
- styleLine_5.BackgroundColor3 = Color3.new(1, 1, 1)
- styleLine_5.BorderSizePixel = 0
- styleLine_5.Size = UDim2.new(0, 5, 1, 0)
- FTR.Name = "FTR"
- FTR.Parent = Background
- FTR.BackgroundColor3 = Color3.new(1, 1, 1)
- FTR.BackgroundTransparency = 0.5
- FTR.BorderSizePixel = 0
- FTR.Position = UDim2.new(0, 17, 0, 215)
- FTR.Size = UDim2.new(0, 100, 0, 30)
- FTR.Font = Enum.Font.SourceSansBold
- FTR.FontSize = Enum.FontSize.Size18
- FTR.Text = "Truck speed"
- FTR.TextColor3 = Color3.new(0, 0, 0)
- FTR.TextTransparency = 0.5
- styleLine_6.Name = "styleLine"
- styleLine_6.Parent = FTR
- styleLine_6.BackgroundColor3 = Color3.new(1, 1, 1)
- styleLine_6.BorderSizePixel = 0
- styleLine_6.Size = UDim2.new(0, 5, 1, 0)
- BTOOL.Name = "BTOOL"
- BTOOL.Parent = Background
- BTOOL.BackgroundColor3 = Color3.new(1, 1, 1)
- BTOOL.BackgroundTransparency = 0.5
- BTOOL.BorderSizePixel = 0
- BTOOL.Position = UDim2.new(0, 17, 0, 180)
- BTOOL.Size = UDim2.new(0, 100, 0, 30)
- BTOOL.Font = Enum.Font.SourceSansBold
- BTOOL.FontSize = Enum.FontSize.Size18
- BTOOL.Text = "BTools"
- BTOOL.TextColor3 = Color3.new(0, 0, 0)
- BTOOL.TextTransparency = 0.5
- styleLine_7.Name = "styleLine"
- styleLine_7.Parent = BTOOL
- styleLine_7.BackgroundColor3 = Color3.new(1, 1, 1)
- styleLine_7.BorderSizePixel = 0
- styleLine_7.Size = UDim2.new(0, 5, 1, 0)
- game.Players.LocalPlayer:GetMouse().KeyDown:connect(function(m)
- if m == 'q' then
- Background:TweenPosition(UDim2.new(0,-150,0,355) , "Out", "Quad", 1, true)
- end
- end)
- game.Players.LocalPlayer:GetMouse().KeyDown:connect(function(m)
- if m == 'e' then
- Background:TweenPosition(UDim2.new(0,0,0,355) , "Out", "Quad", 1, true)
- end
- end)
- BTOOL.MouseButton1Down:connect(function()
- lp = game.Players.LocalPlayer
- local a,b,c = Instance.new("HopperBin", lp.Backpack),Instance.new("HopperBin", lp.Backpack),Instance.new("HopperBin", lp.Backpack)
- a.BinType = 2
- b.BinType = 3
- c.BinType = 4
- print('BTools Loaded')
- end)
- CCW.MouseButton1Down:connect(function()
- for i,v in pairs(game.Workspace.Water:GetChildren()) do
- if v:IsA("Part") then
- v.CanCollide = true
- end
- end
- print('Water CanCollided')
- end)
- ULM.MouseButton1Down:connect(function()
- for i,v in pairs(game.Workspace.Region_MazeCave:GetChildren()) do
- if v:IsA("Part") then
- v.Locked = false
- end
- end
- print('Maze Cave Unlocked')
- end)
- GAXE.MouseButton1Down:connect(function()
- Door = game.ReplicatedStorage.Purchasables.Tools.AllTools.BasicHatchet.Model
- Door1 = game.ReplicatedStorage.Purchasables.Tools.AllTools.BasicHatchet.ItemName
- Door2 = game.ReplicatedStorage.Purchasables.Tools.AllTools.BasicHatchet.Price
- Door3 = game.ReplicatedStorage.Purchasables.Tools.AllTools.BasicHatchet.Description
- Door4 = game.ReplicatedStorage.Purchasables.Tools.AllTools.BasicHatchet.Box
- Door5 = game.ReplicatedStorage.Purchasables.Tools.AllTools.BasicHatchet.AssetId
- Door6 = game.ReplicatedStorage.Purchasables.Tools.AllTools.BasicHatchet.ItemName
- Door7 = game.ReplicatedStorage.Purchasables.Tools.AllTools.BasicHatchet.ItemImage
- Door8 = game.ReplicatedStorage.Purchasables.Tools.AllTools.BasicHatchet.AxeClass
- Door9 = game.ReplicatedStorage.Purchasables.Tools.AllTools.BasicHatchet.Type
- Door:Remove()
- Door1:Remove()
- Door2:Remove()
- Door3:Remove()
- Door4:Remove()
- Door5:Remove()
- Door6:Remove()
- Door7:Remove()
- Door8:Remove()
- Door9:Remove()
- ff = game.ReplicatedStorage.Purchasables.Tools.AllTools.BasicHatchet
- tt = game.ReplicatedStorage.Purchasables.Tools.AllTools.GoldAxe
- tt.Model:Clone().Parent = ff
- tt.ItemName:Clone().Parent = ff
- tt.Price:Clone().Parent = ff
- tt.Description:Clone().Parent = ff
- tt.Box:Clone().Parent = ff
- tt.AssetId:Clone().Parent = ff
- tt.ItemImage:Clone().Parent = ff
- tt.AxeClass:Clone().Parent = ff
- tt.Type:Clone().Parent = ff
- print('Golden Axe Loaded')
- end)
- GRAB.MouseButton1Down:connect(function()
- f = game.Lighting.Dragger:Clone()
- f.Parent = game.Players.LocalPlayer.Backpack
- print('Grabber Loaded')
- end)
- FTR.MouseButton1Down:connect(function()
- game.Workspace.PlayerModels.ChildAdded:connect(function(ADDED)
- wait(0.5)
- if ADDED:FindFirstChild('Configuration') then
- if ADDED.Configuration:FindFirstChild('MaxSpeed') then
- ADDED.Configuration.MaxSpeed.Value = 5
- print('Truck speed hack Loaded')
- end
- end
- end)
- end)
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