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- Initialize engine version: 2018.2.14f1 (3262fb3b0716)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 11.0 [level 11.1]
- Renderer: AMD Radeon(TM) R7 Graphics (ID=0x9874)
- Vendor:
- VRAM: 2412 MB
- Driver: 22.19.163.1792
- Begin MonoManager ReloadAssembly
- - Completed reload, in 6.979 seconds
- OnLevelWasLoaded was found on LeanTween
- This message has been deprecated and will be removed in a later version of Unity.
- Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
- (Filename: Line: 343)
- <RI> Initializing input.
- <RI> Input initialized.
- <RI> Initialized touch support.
- Serialization depth limit 7 exceeded at 'Goal.gc'. There may be an object composition cycle in one or more of your serialized classes.
- Serialization hierarchy:
- 8: Goal.gc
- 7: Goal.SubGoals
- 6: Goal.SubGoals
- 5: Goal.SubGoals
- 4: Goal.SubGoals
- 3: Goal.SubGoals
- 2: Goal.SubGoals
- 1: Goal.SubGoals
- 0: Brain.Goals
- (Filename: Line: 76)
- The referenced script on this Behaviour (Game Object 'Wall') is missing!
- (Filename: Line: 1775)
- The referenced script on this Behaviour (Game Object 'Floor3') is missing!
- (Filename: Line: 1775)
- The referenced script on this Behaviour (Game Object 'Object') is missing!
- (Filename: Line: 1775)
- The referenced script on this Behaviour (Game Object 'LevelEditorTile') is missing!
- (Filename: Line: 1775)
- The referenced script on this Behaviour (Game Object 'LevelEditorTileAgentObject') is missing!
- (Filename: Line: 1775)
- The referenced script on this Behaviour (Game Object 'LevelEditorTileFloorBottom') is missing!
- (Filename: Line: 1775)
- The referenced script on this Behaviour (Game Object 'Floor2') is missing!
- (Filename: Line: 1775)
- The referenced script on this Behaviour (Game Object 'Agent') is missing!
- (Filename: Line: 1775)
- The referenced script on this Behaviour (Game Object 'Floor') is missing!
- (Filename: Line: 1775)
- The referenced script on this Behaviour (Game Object 'PatrolPoint') is missing!
- (Filename: Line: 1775)
- The referenced script on this Behaviour (Game Object 'Light') is missing!
- (Filename: Line: 1775)
- UnloadTime: 4.675200 ms
- Window Gain Focus
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- NullReferenceException: Object reference not set to an instance of an object
- at PlayerControl.OnApplicationFocus (Boolean focusStatus) [0x00000] in <filename unknown>:0
- UnityEngine.SystemInfo:GetDeviceModel()
- UnityEngine.SystemInfo:get_deviceModel()
- Rewired.InputManager:DetectPlatform()
- Rewired.InputManager_Base:Initialize()
- Rewired.InputManager_Base:Awake()
- (Filename: Line: -1)
- Fallback handler could not load library D:/Games/SteamLibrary/steamapps/common/Streets of Rogue/StreetsOfRogue_Data/Mono/data-0000029B3E8F7010.dll
- Fallback handler could not load library D:/Games/SteamLibrary/steamapps/common/Streets of Rogue/StreetsOfRogue_Data/Mono/data-0000029B3E964020.dll
- Fallback handler could not load library D:/Games/SteamLibrary/steamapps/common/Streets of Rogue/StreetsOfRogue_Data/Mono/data-0000029B3E9B4010.dll
- Searching for compatible XInput library...
- Found Xinput1_4.dll.
- ------- LOADED SCENE -------
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- v84e
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Instantiate GameResources
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Instantiate ChunkLoadBasic
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Instantiate ChunkLoad
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Instantiate AudioHandler
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Using Steam
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Initializing GalaxyPeer instance...
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- ListenersInit
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Signing user in...
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Steam Galaxy Sign In
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SetInitialAchievements
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SetInitialAchievements2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Instantiate NetworkManager (GameController)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Fallback handler could not load library D:/Games/SteamLibrary/steamapps/common/Streets of Rogue/StreetsOfRogue_Data/Mono/libc
- Fallback handler could not load library D:/Games/SteamLibrary/steamapps/common/Streets of Rogue/StreetsOfRogue_Data/Mono/.\libc
- Fallback handler could not load library D:/Games/SteamLibrary/steamapps/common/Streets of Rogue/StreetsOfRogue_Data/Mono/libc
- Steam Initialized
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- NetworkManager: Awake (First)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- NetworkManagerExtra Awake (Second)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- GC Network Manager Setup
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- NetworkManager: StartNewLevel
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Coroutines Running: 0 - 0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- WaitForRealStart
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Fallback handler could not load library D:/Games/SteamLibrary/steamapps/common/Streets of Rogue/StreetsOfRogue_Data/Mono/LightFX.dll
- Fallback handler could not load library D:/Games/SteamLibrary/steamapps/common/Streets of Rogue/StreetsOfRogue_Data/Mono/.\LightFX.dll
- Fallback handler could not load library D:/Games/SteamLibrary/steamapps/common/Streets of Rogue/StreetsOfRogue_Data/Mono/LightFX.dll
- Fallback handler could not load library D:/Games/SteamLibrary/steamapps/common/Streets of Rogue/StreetsOfRogue_Data/Mono/LightFX
- Fallback handler could not load library D:/Games/SteamLibrary/steamapps/common/Streets of Rogue/StreetsOfRogue_Data/Mono/.\LightFX
- Fallback handler could not load library D:/Games/SteamLibrary/steamapps/common/Streets of Rogue/StreetsOfRogue_Data/Mono/LightFX
- Fallback handler could not load library D:/Games/SteamLibrary/steamapps/common/Streets of Rogue/StreetsOfRogue_Data/Mono/libLightFX.dll
- Fallback handler could not load library D:/Games/SteamLibrary/steamapps/common/Streets of Rogue/StreetsOfRogue_Data/Mono/.\libLightFX.dll
- Fallback handler could not load library D:/Games/SteamLibrary/steamapps/common/Streets of Rogue/StreetsOfRogue_Data/Mono/libLightFX.dll
- Fallback handler could not load library D:/Games/SteamLibrary/steamapps/common/Streets of Rogue/StreetsOfRogue_Data/Mono/LightFX.dll
- Fallback handler could not load library D:/Games/SteamLibrary/steamapps/common/Streets of Rogue/StreetsOfRogue_Data/Mono/.\LightFX.dll
- Fallback handler could not load library D:/Games/SteamLibrary/steamapps/common/Streets of Rogue/StreetsOfRogue_Data/Mono/LightFX.dll
- Fallback handler could not load library D:/Games/SteamLibrary/steamapps/common/Streets of Rogue/StreetsOfRogue_Data/Mono/LightFX
- Fallback handler could not load library D:/Games/SteamLibrary/steamapps/common/Streets of Rogue/StreetsOfRogue_Data/Mono/.\LightFX
- Fallback handler could not load library D:/Games/SteamLibrary/steamapps/common/Streets of Rogue/StreetsOfRogue_Data/Mono/LightFX
- Fallback handler could not load library D:/Games/SteamLibrary/steamapps/common/Streets of Rogue/StreetsOfRogue_Data/Mono/libLightFX.dll
- Fallback handler could not load library D:/Games/SteamLibrary/steamapps/common/Streets of Rogue/StreetsOfRogue_Data/Mono/.\libLightFX.dll
- Fallback handler could not load library D:/Games/SteamLibrary/steamapps/common/Streets of Rogue/StreetsOfRogue_Data/Mono/libLightFX.dll
- WaitForRealStart 2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- WaitForRealStart 3
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- NATHelper: Connected to Facilitator: 193655457812628220
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Facilitator connected
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 25%
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- CURLEVEL_2: 0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- STARTING GAME
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- CreateMultPlayerAgent Agent(Clone) (UnityEngine.GameObject) - 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 37%
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- GC RealAwake
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- AwakenObjects
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- WorldSpaceGUI Awake: Playerr (Agent) -
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- HideInventory Sound Debug: False - False - False - False - False - False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- InitialCharacterSelect
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- LoadStuff2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Letter Seed: ouixheiq
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Num Seed: -237750790
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM SEED: ouixheiq - -237750790
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- LEVEL NUM: 0 - 0 (Endless)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER: 834 - False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Player Info: Playerr (Agent) - Playerr - 0 - True - - 1011
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Set Level Theme: 0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 1.4: 834
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 1.5: 453
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Spawners Length: 161
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 1.6: 332
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 2: 834
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 2.5: 834 - 49 - 112
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 3.5: 834
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 4: 834
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 4.5: 834
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 5: 604
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 6: 973
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 7: 609
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 50% - RANDOM NUMBER 8: 597
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Hang Test 1 - True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 62% - SETUPMORE2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Set BigQuest: Hobo
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Player Info: Playerr (Agent) - Hobo - 0 - True - - 1011
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 75% - SETUPMORE3
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 1 False - True - False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE3 2 False - True - False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 87% - SETUPMORE3_2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Loading Object Agents
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Loading Recycled Agents: 10
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 100% - SETUPMORE4
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_1 True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_1.5
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Couldn't set up all quests
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_3
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_4
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_5
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_6
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_7
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_8
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_9
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_10
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_10.5
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_11
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 191 unused Assets to reduce memory usage. Loaded Objects now: 321564.
- Total: 1079.403500 ms (FindLiveObjects: 60.253400 ms CreateObjectMapping: 42.202800 ms MarkObjects: 974.190800 ms DeleteObjects: 2.755200 ms)
- SETUPMORE4_13 False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE5
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- FADE
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- InitialCharacterSelect2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SetBigQuestStatus Playerr (Agent) - True - - 0 - 0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- InitialCharacterSelect3 HomeBase
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- FADE2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- FADE3
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- FADE4
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- FADE6
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- FADE7
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- FADE9
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- FADE10
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- FADE11
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Character Accepted: 0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Player 1 Chose Character: Scientist
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- CURLEVEL_11: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- CLEAR DATA
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- FadedOut
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SetProTipLevelEnd
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 42 unused Assets to reduce memory usage. Loaded Objects now: 321869.
- Total: 1049.967100 ms (FindLiveObjects: 57.141500 ms CreateObjectMapping: 38.179900 ms MarkObjects: 953.044200 ms DeleteObjects: 1.600300 ms)
- ChangeLevel
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Extra AgentHealthBars: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Removing Extra AgentHealthBar: DummyAgent (Agent)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- UNACCEPTED
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- ------- LEVEL TRANSITION -------
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- WaitForRealStart
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 30 unused Assets to reduce memory usage. Loaded Objects now: 320249.
- Total: 1078.062100 ms (FindLiveObjects: 56.591000 ms CreateObjectMapping: 36.874800 ms MarkObjects: 981.039900 ms DeleteObjects: 3.555000 ms)
- WaitForRealStart 2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- WaitForRealStart 3
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- CreateMultPlayerAgent Agent(Clone) (UnityEngine.GameObject) - 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 37%
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- GC RealAwake
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- AwakenObjects
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- LoadStuff2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Letter Seed: htpdnzgj
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Num Seed: -257892433
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM SEED: htpdnzgj - -257892433
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- LEVEL NUM: 1 - 1 (Endless)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER: 498 - False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Set Level Theme: 0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- CREATING INITIAL MAP WITH SEED NUM: -257892433 - UsedChunks Count: 0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- LEVEL SIZE: 20
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Random Number After CreateInitialMap: 313
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Player Info: Playerr (Agent) - Playerr - 0 - True - - 1280
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Set Level Theme: 0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 1.4: 498
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 1.5: 444
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Spawners Length: 428
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 1.6: 996
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 2: 498
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 2.5: 498 - 118 - 0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 3.5: 498
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 4: 498
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 4.5: 498
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Set RecentlyFadedOut False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 5: 764
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 6: 467
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 7: 775
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 50% - RANDOM NUMBER 8: 797
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Hang Test 1 - True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 62% - SETUPMORE2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Set Door Prison: Door (1443) (Door) - 22
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Set Agent Prisoner: Doctor (1095) (Agent) - 22
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Set BigQuest: Scientist
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Player Info: Playerr (Agent) - Scientist - 0 - True - - 1280
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 75% - SETUPMORE3
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
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- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
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- 87% - SETUPMORE3_2
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- Loading Fire Hydrants
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- Loading Flaming Barrels
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- Loading Lamps
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- Loading Ambient Objects
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- Loading Slum Dwellers
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- Loading Cops
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- 100% - SETUPMORE4
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
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- Window Gain Focus
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- Getting Quest Info
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- Complete Quest: Kill - Shopkeeper (1168) (Agent) -
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- Free Prisoner: Thief (1137) (Agent)
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- FreeFromPrison: Door (1476) (Door) - 8 - False
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- Free Prisoner: Hobo (1116) (Agent)
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- FreeFromPrison: Door (1555) (Door) - 12 - False
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- Free Prisoner: Thief (1204) (Agent)
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- Free Prisoner: GangbangerB (1172) (Agent)
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- Free Prisoner: GangbangerB (1178) (Agent)
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- Destroy QuestMarker for: GangbangerB (1178) (Agent) - PrisonBreak
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- Destroy QuestMarker for: Thief (1204) (Agent) - PrisonBreak
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- Destroy QuestMarker for: Hobo (1256) (Agent) - PrisonBreak
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- Complete Quest: PrisonBreak - - Playerr (Agent)
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- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
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- Zombies
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- HideInventory Sound Debug: True - False - False - False - False - False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- HideInventory Sound Debug: True - False - False - False - False - True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- HideInventory Sound Debug: True - False - False - False - False - True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Resurrect Hobo (2000) (Agent) - False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETRELHATE: Hobo (2000) (Agent) - Playerr (Agent)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETRELHATE: Hobo (2000) (Agent) - Playerr (Agent)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETRELHATE: Hobo (2000) (Agent) - Playerr (Agent)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Resurrect Hobo (1888) (Agent) - False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETRELHATE: Hobo (1888) (Agent) - Playerr (Agent)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETRELHATE: Hobo (1888) (Agent) - Playerr (Agent)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETRELHATE: Hobo (1888) (Agent) - Playerr (Agent)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Resurrect GangbangerB (1168) (Agent) - False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETRELHATE: GangbangerB (1168) (Agent) - Playerr (Agent)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETRELHATE: GangbangerB (1168) (Agent) - Playerr (Agent)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETRELHATE: GangbangerB (1168) (Agent) - Playerr (Agent)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Resurrect Hobo (1892) (Agent) - False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETRELHATE: Hobo (1892) (Agent) - Playerr (Agent)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETRELHATE: Hobo (1892) (Agent) - Playerr (Agent)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETRELHATE: Hobo (1892) (Agent) - Playerr (Agent)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Attempted Add Item: Money - False - True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Attempted Add Item: Money - False - True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Spill: TrashCan (1793) (TrashCan) - Banana (702) (Item)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Resurrect Cop (2004) (Agent) - False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETRELHATE: Cop (2004) (Agent) - Playerr (Agent)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETRELHATE: Cop (2004) (Agent) - Playerr (Agent)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETRELHATE: Cop (2004) (Agent) - Playerr (Agent)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Window Lose Focus
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Window Gain Focus
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- HideInventory Sound Debug: True - False - False - False - False - False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Resurrect Hobo (1998) (Agent) - False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETRELHATE: Hobo (1998) (Agent) - Playerr (Agent)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETRELHATE: Hobo (1998) (Agent) - Playerr (Agent)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETRELHATE: Hobo (1998) (Agent) - Playerr (Agent)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Resurrect Cop (2018) (Agent) - False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETRELHATE: Cop (2018) (Agent) - Playerr (Agent)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETRELHATE: Cop (2018) (Agent) - Playerr (Agent)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETRELHATE: Cop (2018) (Agent) - Playerr (Agent)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Resurrect Hobo (1886) (Agent) - False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETRELHATE: Hobo (1886) (Agent) - Playerr (Agent)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETRELHATE: Hobo (1886) (Agent) - Playerr (Agent)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETRELHATE: Hobo (1886) (Agent) - Playerr (Agent)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Resurrect Cop (2016) (Agent) - False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETRELHATE: Cop (2016) (Agent) - Playerr (Agent)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETRELHATE: Cop (2016) (Agent) - Playerr (Agent)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETRELHATE: Cop (2016) (Agent) - Playerr (Agent)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Slave Helmet Explosion 2: Slave (1180) (Agent) - Slavemaster (1080) (Agent)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SpawnExplosion -1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Resurrect Slave (1180) (Agent) - False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETRELHATE: Slave (1180) (Agent) - Playerr (Agent)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETRELHATE: Slave (1180) (Agent) - Playerr (Agent)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETRELHATE: Slave (1180) (Agent) - Playerr (Agent)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Resurrect Slavemaster (1272) (Agent) - False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETRELHATE: Slavemaster (1272) (Agent) - Playerr (Agent)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETRELHATE: Slavemaster (1272) (Agent) - Playerr (Agent)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETRELHATE: Slavemaster (1272) (Agent) - Playerr (Agent)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Resurrect Slavemaster (1080) (Agent) - False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETRELHATE: Slavemaster (1080) (Agent) - Playerr (Agent)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETRELHATE: Slavemaster (1080) (Agent) - Playerr (Agent)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETRELHATE: Slavemaster (1080) (Agent) - Playerr (Agent)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Resurrect Slave (1174) (Agent) - False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETRELHATE: Slave (1174) (Agent) - Playerr (Agent)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETRELHATE: Slave (1174) (Agent) - Playerr (Agent)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETRELHATE: Slave (1174) (Agent) - Playerr (Agent)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Resurrect Thief (1990) (Agent) - False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETRELHATE: Thief (1990) (Agent) - Playerr (Agent)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETRELHATE: Thief (1990) (Agent) - Playerr (Agent)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETRELHATE: Thief (1990) (Agent) - Playerr (Agent)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Resurrect Cop (2002) (Agent) - False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETRELHATE: Cop (2002) (Agent) - Playerr (Agent)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETRELHATE: Cop (2002) (Agent) - Playerr (Agent)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETRELHATE: Cop (2002) (Agent) - Playerr (Agent)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Attempted Add Item: Axe - False - True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Resurrect Hobo (1992) (Agent) - False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETRELHATE: Hobo (1992) (Agent) - Playerr (Agent)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETRELHATE: Hobo (1992) (Agent) - Playerr (Agent)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETRELHATE: Hobo (1992) (Agent) - Playerr (Agent)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Resurrect Thief (1994) (Agent) - False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETRELHATE: Thief (1994) (Agent) - Playerr (Agent)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETRELHATE: Thief (1994) (Agent) - Playerr (Agent)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETRELHATE: Thief (1994) (Agent) - Playerr (Agent)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Attempted Add Item: PoliceBaton - False - True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Spill: Crate (2040) (Crate) - Syringe (713) (Item)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Attempted Add Item: Syringe - False - True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Attempted Add Item: Money - False - True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Attempted Add Item: Money - False - True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Resurrect Hobo (1996) (Agent) - False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETRELHATE: Hobo (1996) (Agent) - Playerr (Agent)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETRELHATE: Hobo (1996) (Agent) - Playerr (Agent)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETRELHATE: Hobo (1996) (Agent) - Playerr (Agent)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Resurrect Clerk (1268) (Agent) - False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETRELHATE: Clerk (1268) (Agent) - Playerr (Agent)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETRELHATE: Clerk (1268) (Agent) - Playerr (Agent)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETRELHATE: Clerk (1268) (Agent) - Playerr (Agent)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Attempted Add Item: Banana - False - True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Attempted Add Item: PoliceBaton - False - True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Attempted Add Item: PoliceBaton - False - True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Attempted Add Item: Money - False - True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Attempted Add Item: Beer - False - True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- HideInventory Sound Debug: True - False - False - True - False - False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Resurrect Hobo (1202) (Agent) - False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETRELHATE: Hobo (1202) (Agent) - Playerr (Agent)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETRELHATE: Hobo (1202) (Agent) - Playerr (Agent)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETRELHATE: Hobo (1202) (Agent) - Playerr (Agent)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Resurrect Hobo (1890) (Agent) - False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETRELHATE: Hobo (1890) (Agent) - Playerr (Agent)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETRELHATE: Hobo (1890) (Agent) - Playerr (Agent)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETRELHATE: Hobo (1890) (Agent) - Playerr (Agent)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Resurrect Hobo (1988) (Agent) - False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETRELHATE: Hobo (1988) (Agent) - Playerr (Agent)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETRELHATE: Hobo (1988) (Agent) - Playerr (Agent)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETRELHATE: Hobo (1988) (Agent) - Playerr (Agent)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Resurrect Cop (2014) (Agent) - False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETRELHATE: Cop (2014) (Agent) - Playerr (Agent)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETRELHATE: Cop (2014) (Agent) - Playerr (Agent)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETRELHATE: Cop (2014) (Agent) - Playerr (Agent)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Resurrect Cop (2012) (Agent) - False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETRELHATE: Cop (2012) (Agent) - Playerr (Agent)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETRELHATE: Cop (2012) (Agent) - Playerr (Agent)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETRELHATE: Cop (2012) (Agent) - Playerr (Agent)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Attempted Add Item: Money - False - True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Attempted Add Item: PoliceBaton - False - True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Attempted Add Item: Money - False - True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- HideInventory Sound Debug: True - False - False - False - False - False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- HideInventory Sound Debug: True - False - False - False - False - False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- ADDRELHATE: Bartender (1093) (Agent) - Playerr (Agent)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- HurtFriendCheck2: Bartender (1093) (Agent) - Guard (1184) (Agent) - Playerr (Agent)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETRELHATE: Guard (1184) (Agent) - Playerr (Agent)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- HideInventory Sound Debug: True - False - False - False - False - False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- HideInventory Sound Debug: True - False - False - False - False - False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- CREATE: KillAndRetrieve - QuestTarget - Blueprints (724) (Item)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Destroy QuestMarker for: Bartender (1093) (Agent) - KillAndRetrieve
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Attempted Add Item: Blueprints - False - True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Destroyed Quest Item: Blueprints - KillAndRetrieve
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Checking player: Playerr (Agent) - 25
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Failed? 1: False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Complete Quest: KillAndRetrieve - - Playerr (Agent)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Attempted Add Item: SafeCombination - False - True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SAVE UNLOCK DATA
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Attempted Add Item: Key - False - True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Resurrect Bartender (1093) (Agent) - False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Attempted Add Item: Pistol - False - True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Resurrect Guard (1184) (Agent) - False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- TargetObject: Playerr (Agent) - False - False - False - False - False - False - 0 - False - False - SlotMachine (1923) (SlotMachine) - Hacker (1192) (Agent) -
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- FreeFromPrison: Door (1592) (Door) - 22 - False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- HideInventory Sound Debug: False - False - False - False - False - False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- HideInventory Sound Debug: True - False - False - True - False - False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- HideInventory Sound Debug: True - False - False - False - False - True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- HideInventory Sound Debug: True - False - False - False - False - False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- HideInventory Sound Debug: True - False - False - False - False - False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- HideInventory Sound Debug: True - False - False - True - False - False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- ADDRELHATE: Scientist (1190) (Agent) - Playerr (Agent)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- FreeFromPrison: Door (1132) (Door) - 22 - False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Free Prisoner: Gorilla (1116) (Agent)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Resurrect Scientist (1190) (Agent) - False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- HideInventory Sound Debug: True - False - False - True - False - False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Resurrect OfficeDrone (1071) (Agent) - False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETRELHATE: OfficeDrone (1071) (Agent) - Playerr (Agent)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETRELHATE: OfficeDrone (1071) (Agent) - Playerr (Agent)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETRELHATE: OfficeDrone (1071) (Agent) - Playerr (Agent)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Attempted Add Item: Money - False - True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Attempted Add Item: Money - False - True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Attempted Add Item: Money - False - True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Attempted Add Item: Money - False - True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Attempted Add Item: Money - False - True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Resurrect Worker (1048) (Agent) - False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETRELHATE: Worker (1048) (Agent) - Playerr (Agent)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETRELHATE: Worker (1048) (Agent) - Playerr (Agent)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETRELHATE: Worker (1048) (Agent) - Playerr (Agent)
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- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
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- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 382 unused Assets to reduce memory usage. Loaded Objects now: 417962.
- Total: 1032.636200 ms (FindLiveObjects: 83.735500 ms CreateObjectMapping: 37.410200 ms MarkObjects: 908.464200 ms DeleteObjects: 3.025400 ms)
- ChangeLevel
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
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- ------- LEVEL TRANSITION -------
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- WaitForRealStart
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- Unloading 153 unused Assets to reduce memory usage. Loaded Objects now: 414803.
- Total: 1042.192900 ms (FindLiveObjects: 77.408600 ms CreateObjectMapping: 37.487800 ms MarkObjects: 924.571400 ms DeleteObjects: 2.724100 ms)
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- 37%
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- 50% - RANDOM NUMBER 8: 172
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- Hang Test 1 - True
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- 62% - SETUPMORE2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
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- Set Door Prison: Door (1570) (Door) - 1
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- Set Door Prison: Door (1592) (Door) - 2
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- Set Agent Prisoner: OfficeDrone (1048) (Agent) - 22
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- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
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- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE3 2 True - True - True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 87% - SETUPMORE3_2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Loading Power Boxes
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Loading Oil Spills
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Loading Vending Machines
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Loading Trash Cans
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- Loading Exploding and Slime Barrels
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Loading Flaming Barrels
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Loading Flame Grates
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- Loading Lamps
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- Loading Ambient Objects
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- Loading Slum Dwellers
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- Loading Cops
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- Loading Roving Gangs
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- 100% - SETUPMORE4
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
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- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
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- Couldn't set up all quests
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- FillChestAfterQuestAssigned: ChestBasic (1331) (ChestBasic) - FirstAidKit
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- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 237 unused Assets to reduce memory usage. Loaded Objects now: 424616.
- Total: 936.918200 ms (FindLiveObjects: 70.691600 ms CreateObjectMapping: 37.066500 ms MarkObjects: 826.567500 ms DeleteObjects: 2.591800 ms)
- SETUPMORE4_13 False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
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- Teleport End 3: Playerr (Agent)00 - False - False
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- UpgradeTrait: VendorsDropShopItem - VendorsDropShopItem2
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- Attempted Add Item: Money - False - True
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- Attempted Add Item: BaconCheeseburger - False - True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Attempted Add Item: Crowbar - False - True
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- ItemHitbox DestroyMe True - False
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- ItemHitbox DestroyMe True - False
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- SETRELHATE: DrugDealer (1828) (Agent) - Playerr (Agent)
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- FreeFromPrison: Door (1052) (Door) - 22 - False
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- ItemHitbox DestroyMe True - False
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- ItemHitbox DestroyMe True - False
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- Complete Quest: Kill - - Playerr (Agent)
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- ItemHitbox DestroyMe True - False
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- ItemHitbox DestroyMe True - False
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- ItemHitbox DestroyMe True - False
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- SETRELHATE: Guard (1121) (Agent) - Playerr (Agent)
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- HideInventory Sound Debug: True - False - False - False - False - True
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- SETRELHATE: Guard (1168) (Agent) - Playerr (Agent)
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- SETRELHATE: Guard (1268) (Agent) - Playerr (Agent)
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- SpawnExplosion -1
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- Attempted Add Item: BaconCheeseburger - False - True
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- Attempted Add Item: Pistol - False - True
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- Teleport End 1: Playerr (Agent)00 - False - False
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- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
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- 5: RandomPeopleAligned
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- CATEGORIES: Playerr (Agent)(2) - Social - Guns - Melee
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- TRAITNUM (Normal): 1
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- 6: IncreasedCritChance
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- CATEGORIES: Playerr (Agent)(2) - Social - -
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- TRAITNUM (Normal): 2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 8: KnockbackLess
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- NextLevel
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- SessionData Store: 1 -
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- Storing BigQuest: 1 - Playerr (Agent) - Gangbanger
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- Sent Analytics!
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- CURLEVEL_10: 2
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- SetProTipLevelEnd
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 198 unused Assets to reduce memory usage. Loaded Objects now: 430666.
- Total: 1025.532000 ms (FindLiveObjects: 84.502800 ms CreateObjectMapping: 36.197200 ms MarkObjects: 902.482200 ms DeleteObjects: 2.349100 ms)
- ChangeLevel
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- ------- LEVEL TRANSITION -------
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- WaitForRealStart
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 86 unused Assets to reduce memory usage. Loaded Objects now: 428300.
- Total: 1358.167600 ms (FindLiveObjects: 91.101100 ms CreateObjectMapping: 43.827500 ms MarkObjects: 1220.566300 ms DeleteObjects: 2.671500 ms)
- WaitForRealStart 2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- WaitForRealStart 3
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
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- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 37%
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- GC RealAwake
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- AwakenObjects
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- LoadStuff2
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- Letter Seed: wyfgnnkv
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- Num Seed: -26522417
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- HEEERE4
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM SEED: wyfgnnkv - -26522417
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- LEVEL NUM: 2 - 2 (Endless)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER: 896 - False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Set Level Theme: 0
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- LEVEL SIZE: 30
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- Random Number After CreateInitialMap: 583
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- Player Info: Playerr (Agent) - Playerr - 0 - True - - 2497
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- RetrieveStats3: Playerr (Agent) - 1 -
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- Money Test 2: Playerr (Agent) - 0
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- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RetrievedAllData: Playerr (Agent) -
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- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
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- RANDOM NUMBER 4.5: 896
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- RANDOM NUMBER 6: 884
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 7: 958
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 50% - RANDOM NUMBER 8: 492
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Hang Test 1 - True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 62% - SETUPMORE2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Set Door Prison: Door (1074) (Door) - 23
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Set Door Prison: Door (1161) (Door) - 22
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Set Door Prison: Door (1570) (Door) - 1
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- Set Door Prison: Door (1585) (Door) - 22
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Set Door Prison: Door (1598) (Door) - 22
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Set Door Prison: Door (1603) (Door) - 22
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Set Door Prison: Door (1778) (Door) - 23
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Set Agent Prisoner: GangbangerB (1168) (Agent) - 22
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Set Agent Prisoner: Doctor (1186) (Agent) - 22
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Set Agent Prisoner: Gorilla (1194) (Agent) - 22
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Set Agent Prisoner: Worker (1204) (Agent) - 22
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- FreeFromPrison: Door (1074) (Door) - 23 - False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- FreeFromPrison: Door (1778) (Door) - 23 - False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 75% - SETUPMORE3
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 1 True - True - True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE3 2 True - True - True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 87% - SETUPMORE3_2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Loading Power Boxes
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Loading Vending Machines
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Loading Trash Cans
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Loading Fire Hydrants
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Loading Flaming Barrels
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Loading Lamps
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Loading Ambient Objects
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Loading Slum Dwellers
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Loading Cops
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Loading Roving Gangs
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 100% - SETUPMORE4
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_1 True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_1.5
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- CREATE: Rescue - QuestTarget - Worker (1204) (Agent)
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- Set up quest
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- CREATE: Retrieve - QuestTarget - ChestBasic (1720) (ChestBasic)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Set up quest
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- CREATE: KillAndRetrieve - QuestTarget - Hobo (1116) (Agent)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Set up quest
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- CREATE: Kill - QuestGiverAndEnder - Clerk (1137) (Agent)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- CREATE: Kill - QuestTarget - GangbangerB (1145) (Agent)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Set up quest
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Set up all quests
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- FillChestAfterQuestAssigned: ChestBasic (1331) (ChestBasic) - FirstAidKit
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- FillChestAfterQuestAssigned2: ChestBasic (1331) (ChestBasic) - Money
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_3
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_4
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_5
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_6
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_7
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_8
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_9
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_10
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_10.5
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_11
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 472 unused Assets to reduce memory usage. Loaded Objects now: 434604.
- Total: 1367.895500 ms (FindLiveObjects: 77.646000 ms CreateObjectMapping: 38.175400 ms MarkObjects: 1247.014300 ms DeleteObjects: 5.058800 ms)
- SETUPMORE4_13 False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE5
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- FADE
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SetBigQuestStatus Playerr (Agent) - True - QuestInProgress - 2 - 0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- FADE2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- FADE5
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- FADE6
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- FADE7
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- FADE9
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- FADE10
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- FADE11
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Money Test 3: Playerr (Agent) - 176
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- HideInventory Sound Debug: True - False - False - True - False - False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- HideInventory Sound Debug: True - False - False - False - False - False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Complete Quest: KillAndRetrieve - - Playerr (Agent)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- HideInventory Sound Debug: True - False - False - False - False - False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Teleport
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Teleport End 1: Playerr (Agent)00 - False - False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Teleport End 2: Playerr (Agent)00 - False - False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Teleport End 3: Playerr (Agent)00 - False - False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- HideInventory Sound Debug: True - False - False - True - False - False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Teleport
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Teleport End 1: Playerr (Agent)00 - False - False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Teleport End 2: Playerr (Agent)00 - False - False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Teleport End 3: Playerr (Agent)00 - False - False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- HideInventory Sound Debug: True - False - False - False - False - True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- HideInventory Sound Debug: True - False - False - False - False - True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Attempted Add Item: Knife - False - True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- HurtFriendCheck2: GangbangerB (1892) (Agent) - GangbangerB (1182) (Agent) - Playerr (Agent)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- HurtFriendCheck2: GangbangerB (1892) (Agent) - GangbangerB (1202) (Agent) - Playerr (Agent)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- HurtFriendCheck2: GangbangerB (1182) (Agent) - GangbangerB (1202) (Agent) - Playerr (Agent)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETRELHATE: Cop (1888) (Agent) - Playerr (Agent)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Playerr (Agent) - Cop (1888) (Agent) - True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETRELHATE: Cop (1890) (Agent) - Playerr (Agent)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Window Lose Focus
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
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