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OneGennadiy

gun itaac

Aug 18th, 2019
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  1.  
  2. --Converted with ttyyuu12345's model to script plugin v4
  3. function sandbox(var,func)
  4. local env = getfenv(func)
  5. local newenv = setmetatable({},{
  6. __index = function(self,k)
  7. if k=="script" then
  8. return var
  9. else
  10. return env[k]
  11. end
  12. end,
  13. })
  14. setfenv(func,newenv)
  15. return func
  16. end
  17. cors = {}
  18. mas = Instance.new("Model",game:GetService("Lighting"))
  19. Model0 = Instance.new("Model")
  20. Part1 = Instance.new("Part")
  21. WedgePart2 = Instance.new("WedgePart")
  22. Part3 = Instance.new("Part")
  23. WedgePart4 = Instance.new("WedgePart")
  24. Part5 = Instance.new("Part")
  25. Part6 = Instance.new("Part")
  26. WedgePart7 = Instance.new("WedgePart")
  27. WedgePart8 = Instance.new("WedgePart")
  28. Part9 = Instance.new("Part")
  29. CornerWedgePart10 = Instance.new("CornerWedgePart")
  30. WedgePart11 = Instance.new("WedgePart")
  31. Part12 = Instance.new("Part")
  32. Part13 = Instance.new("Part")
  33. Part14 = Instance.new("Part")
  34. Part15 = Instance.new("Part")
  35. Part16 = Instance.new("Part")
  36. Seat17 = Instance.new("Seat")
  37. Part18 = Instance.new("Part")
  38. Part19 = Instance.new("Part")
  39. Part20 = Instance.new("Part")
  40. Part21 = Instance.new("Part")
  41. Part22 = Instance.new("Part")
  42. Part23 = Instance.new("Part")
  43. Part24 = Instance.new("Part")
  44. Part25 = Instance.new("Part")
  45. Part26 = Instance.new("Part")
  46. Part27 = Instance.new("Part")
  47. WedgePart28 = Instance.new("WedgePart")
  48. Seat29 = Instance.new("Seat")
  49. Seat30 = Instance.new("Seat")
  50. Seat31 = Instance.new("Seat")
  51. Seat32 = Instance.new("Seat")
  52. Part33 = Instance.new("Part")
  53. Part34 = Instance.new("Part")
  54. Part35 = Instance.new("Part")
  55. Part36 = Instance.new("Part")
  56. SurfaceLight37 = Instance.new("SurfaceLight")
  57. CornerWedgePart38 = Instance.new("CornerWedgePart")
  58. Part39 = Instance.new("Part")
  59. Part40 = Instance.new("Part")
  60. Model41 = Instance.new("Model")
  61. Part42 = Instance.new("Part")
  62. Part43 = Instance.new("Part")
  63. CornerWedgePart44 = Instance.new("CornerWedgePart")
  64. WedgePart45 = Instance.new("WedgePart")
  65. WedgePart46 = Instance.new("WedgePart")
  66. WedgePart47 = Instance.new("WedgePart")
  67. CornerWedgePart48 = Instance.new("CornerWedgePart")
  68. Part49 = Instance.new("Part")
  69. BlockMesh50 = Instance.new("BlockMesh")
  70. PointLight51 = Instance.new("PointLight")
  71. Part52 = Instance.new("Part")
  72. BlockMesh53 = Instance.new("BlockMesh")
  73. Part54 = Instance.new("Part")
  74. BlockMesh55 = Instance.new("BlockMesh")
  75. Model56 = Instance.new("Model")
  76. Sound57 = Instance.new("Sound")
  77. Script58 = Instance.new("Script")
  78. Part59 = Instance.new("Part")
  79. BlockMesh60 = Instance.new("BlockMesh")
  80. ManualWeld61 = Instance.new("ManualWeld")
  81. PointLight62 = Instance.new("PointLight")
  82. Part63 = Instance.new("Part")
  83. BlockMesh64 = Instance.new("BlockMesh")
  84. ManualWeld65 = Instance.new("ManualWeld")
  85. Part66 = Instance.new("Part")
  86. WedgePart67 = Instance.new("WedgePart")
  87. Part68 = Instance.new("Part")
  88. WedgePart69 = Instance.new("WedgePart")
  89. Part70 = Instance.new("Part")
  90. WedgePart71 = Instance.new("WedgePart")
  91. Part72 = Instance.new("Part")
  92. Part73 = Instance.new("Part")
  93. Part74 = Instance.new("Part")
  94. Part75 = Instance.new("Part")
  95. Part76 = Instance.new("Part")
  96. WedgePart77 = Instance.new("WedgePart")
  97. Part78 = Instance.new("Part")
  98. Part79 = Instance.new("Part")
  99. Part80 = Instance.new("Part")
  100. Part81 = Instance.new("Part")
  101. PointLight82 = Instance.new("PointLight")
  102. SpotLight83 = Instance.new("SpotLight")
  103. Seat84 = Instance.new("Seat")
  104. WedgePart85 = Instance.new("WedgePart")
  105. Part86 = Instance.new("Part")
  106. Part87 = Instance.new("Part")
  107. Part88 = Instance.new("Part")
  108. Part89 = Instance.new("Part")
  109. WedgePart90 = Instance.new("WedgePart")
  110. WedgePart91 = Instance.new("WedgePart")
  111. Part92 = Instance.new("Part")
  112. Part93 = Instance.new("Part")
  113. Seat94 = Instance.new("Seat")
  114. Part95 = Instance.new("Part")
  115. Seat96 = Instance.new("Seat")
  116. Seat97 = Instance.new("Seat")
  117. WedgePart98 = Instance.new("WedgePart")
  118. CornerWedgePart99 = Instance.new("CornerWedgePart")
  119. Part100 = Instance.new("Part")
  120. WedgePart101 = Instance.new("WedgePart")
  121. Part102 = Instance.new("Part")
  122. Part103 = Instance.new("Part")
  123. Model104 = Instance.new("Model")
  124. Part105 = Instance.new("Part")
  125. BlockMesh106 = Instance.new("BlockMesh")
  126. Part107 = Instance.new("Part")
  127. BlockMesh108 = Instance.new("BlockMesh")
  128. Part109 = Instance.new("Part")
  129. ClickDetector110 = Instance.new("ClickDetector")
  130. BlockMesh111 = Instance.new("BlockMesh")
  131. Script112 = Instance.new("Script")
  132. PointLight113 = Instance.new("PointLight")
  133. NumberValue114 = Instance.new("NumberValue")
  134. Part115 = Instance.new("Part")
  135. Part116 = Instance.new("Part")
  136. Part117 = Instance.new("Part")
  137. Part118 = Instance.new("Part")
  138. Part119 = Instance.new("Part")
  139. Part120 = Instance.new("Part")
  140. BlockMesh121 = Instance.new("BlockMesh")
  141. PointLight122 = Instance.new("PointLight")
  142. WedgePart123 = Instance.new("WedgePart")
  143. CornerWedgePart124 = Instance.new("CornerWedgePart")
  144. WedgePart125 = Instance.new("WedgePart")
  145. Part126 = Instance.new("Part")
  146. SpotLight127 = Instance.new("SpotLight")
  147. PointLight128 = Instance.new("PointLight")
  148. Part129 = Instance.new("Part")
  149. WedgePart130 = Instance.new("WedgePart")
  150. Part131 = Instance.new("Part")
  151. Part132 = Instance.new("Part")
  152. Part133 = Instance.new("Part")
  153. CornerWedgePart134 = Instance.new("CornerWedgePart")
  154. Part135 = Instance.new("Part")
  155. Part136 = Instance.new("Part")
  156. Part137 = Instance.new("Part")
  157. Part138 = Instance.new("Part")
  158. Part139 = Instance.new("Part")
  159. CornerWedgePart140 = Instance.new("CornerWedgePart")
  160. Seat141 = Instance.new("Seat")
  161. Part142 = Instance.new("Part")
  162. Part143 = Instance.new("Part")
  163. Part144 = Instance.new("Part")
  164. Part145 = Instance.new("Part")
  165. BlockMesh146 = Instance.new("BlockMesh")
  166. Part147 = Instance.new("Part")
  167. VehicleSeat148 = Instance.new("VehicleSeat")
  168. Script149 = Instance.new("Script")
  169. Script150 = Instance.new("Script")
  170. ScreenGui151 = Instance.new("ScreenGui")
  171. Frame152 = Instance.new("Frame")
  172. TextButton153 = Instance.new("TextButton")
  173. TextButton154 = Instance.new("TextButton")
  174. TextButton155 = Instance.new("TextButton")
  175. TextButton156 = Instance.new("TextButton")
  176. StringValue157 = Instance.new("StringValue")
  177. StringValue158 = Instance.new("StringValue")
  178. BlockMesh159 = Instance.new("BlockMesh")
  179. Part160 = Instance.new("Part")
  180. Part161 = Instance.new("Part")
  181. Part162 = Instance.new("Part")
  182. Part163 = Instance.new("Part")
  183. Part164 = Instance.new("Part")
  184. Part165 = Instance.new("Part")
  185. WedgePart166 = Instance.new("WedgePart")
  186. Part167 = Instance.new("Part")
  187. Part168 = Instance.new("Part")
  188. Part169 = Instance.new("Part")
  189. Part170 = Instance.new("Part")
  190. UnionOperation171 = Instance.new("UnionOperation")
  191. Part172 = Instance.new("Part")
  192. UnionOperation173 = Instance.new("UnionOperation")
  193. WedgePart174 = Instance.new("WedgePart")
  194. Part175 = Instance.new("Part")
  195. Part176 = Instance.new("Part")
  196. Part177 = Instance.new("Part")
  197. Part178 = Instance.new("Part")
  198. Decal179 = Instance.new("Decal")
  199. Part180 = Instance.new("Part")
  200. Part181 = Instance.new("Part")
  201. Part182 = Instance.new("Part")
  202. Part183 = Instance.new("Part")
  203. WedgePart184 = Instance.new("WedgePart")
  204. CornerWedgePart185 = Instance.new("CornerWedgePart")
  205. Part186 = Instance.new("Part")
  206. Part187 = Instance.new("Part")
  207. Part188 = Instance.new("Part")
  208. Part189 = Instance.new("Part")
  209. SelectionBox190 = Instance.new("SelectionBox")
  210. Fire191 = Instance.new("Fire")
  211. Smoke192 = Instance.new("Smoke")
  212. PointLight193 = Instance.new("PointLight")
  213. Part194 = Instance.new("Part")
  214. Part195 = Instance.new("Part")
  215. Part196 = Instance.new("Part")
  216. Part197 = Instance.new("Part")
  217. CornerWedgePart198 = Instance.new("CornerWedgePart")
  218. Part199 = Instance.new("Part")
  219. WedgePart200 = Instance.new("WedgePart")
  220. Part201 = Instance.new("Part")
  221. CornerWedgePart202 = Instance.new("CornerWedgePart")
  222. WedgePart203 = Instance.new("WedgePart")
  223. WedgePart204 = Instance.new("WedgePart")
  224. Part205 = Instance.new("Part")
  225. UnionOperation206 = Instance.new("UnionOperation")
  226. UnionOperation207 = Instance.new("UnionOperation")
  227. Part208 = Instance.new("Part")
  228. Part209 = Instance.new("Part")
  229. WedgePart210 = Instance.new("WedgePart")
  230. WedgePart211 = Instance.new("WedgePart")
  231. Part212 = Instance.new("Part")
  232. CornerWedgePart213 = Instance.new("CornerWedgePart")
  233. WedgePart214 = Instance.new("WedgePart")
  234. Part215 = Instance.new("Part")
  235. Part216 = Instance.new("Part")
  236. Part217 = Instance.new("Part")
  237. Part218 = Instance.new("Part")
  238. SelectionBox219 = Instance.new("SelectionBox")
  239. Smoke220 = Instance.new("Smoke")
  240. PointLight221 = Instance.new("PointLight")
  241. Fire222 = Instance.new("Fire")
  242. Part223 = Instance.new("Part")
  243. Part224 = Instance.new("Part")
  244. Part225 = Instance.new("Part")
  245. Script226 = Instance.new("Script")
  246. UnionOperation227 = Instance.new("UnionOperation")
  247. WedgePart228 = Instance.new("WedgePart")
  248. WedgePart229 = Instance.new("WedgePart")
  249. WedgePart230 = Instance.new("WedgePart")
  250. WedgePart231 = Instance.new("WedgePart")
  251. Part232 = Instance.new("Part")
  252. WedgePart233 = Instance.new("WedgePart")
  253. WedgePart234 = Instance.new("WedgePart")
  254. Part235 = Instance.new("Part")
  255. WedgePart236 = Instance.new("WedgePart")
  256. WedgePart237 = Instance.new("WedgePart")
  257. Part238 = Instance.new("Part")
  258. WedgePart239 = Instance.new("WedgePart")
  259. WedgePart240 = Instance.new("WedgePart")
  260. Part241 = Instance.new("Part")
  261. SurfaceGui242 = Instance.new("SurfaceGui")
  262. ImageButton243 = Instance.new("ImageButton")
  263. WedgePart244 = Instance.new("WedgePart")
  264. Part245 = Instance.new("Part")
  265. WedgePart246 = Instance.new("WedgePart")
  266. Part247 = Instance.new("Part")
  267. WedgePart248 = Instance.new("WedgePart")
  268. WedgePart249 = Instance.new("WedgePart")
  269. Part250 = Instance.new("Part")
  270. Part251 = Instance.new("Part")
  271. SurfaceGui252 = Instance.new("SurfaceGui")
  272. ImageButton253 = Instance.new("ImageButton")
  273. WedgePart254 = Instance.new("WedgePart")
  274. Part255 = Instance.new("Part")
  275. WedgePart256 = Instance.new("WedgePart")
  276. Part257 = Instance.new("Part")
  277. Part258 = Instance.new("Part")
  278. Part259 = Instance.new("Part")
  279. Model260 = Instance.new("Model")
  280. Part261 = Instance.new("Part")
  281. Part262 = Instance.new("Part")
  282. Model263 = Instance.new("Model")
  283. Part264 = Instance.new("Part")
  284. Part265 = Instance.new("Part")
  285. Model266 = Instance.new("Model")
  286. Part267 = Instance.new("Part")
  287. Part268 = Instance.new("Part")
  288. Model269 = Instance.new("Model")
  289. Part270 = Instance.new("Part")
  290. Model271 = Instance.new("Model")
  291. Part272 = Instance.new("Part")
  292. Part273 = Instance.new("Part")
  293. Part274 = Instance.new("Part")
  294. Part275 = Instance.new("Part")
  295. Part276 = Instance.new("Part")
  296. CylinderMesh277 = Instance.new("CylinderMesh")
  297. Part278 = Instance.new("Part")
  298. Part279 = Instance.new("Part")
  299. Part280 = Instance.new("Part")
  300. Part281 = Instance.new("Part")
  301. Part282 = Instance.new("Part")
  302. CylinderMesh283 = Instance.new("CylinderMesh")
  303. Part284 = Instance.new("Part")
  304. Model285 = Instance.new("Model")
  305. Part286 = Instance.new("Part")
  306. Sound287 = Instance.new("Sound")
  307. ParticleEmitter288 = Instance.new("ParticleEmitter")
  308. ParticleEmitter289 = Instance.new("ParticleEmitter")
  309. Part290 = Instance.new("Part")
  310. CylinderMesh291 = Instance.new("CylinderMesh")
  311. WedgePart292 = Instance.new("WedgePart")
  312. UnionOperation293 = Instance.new("UnionOperation")
  313. Part294 = Instance.new("Part")
  314. ParticleEmitter295 = Instance.new("ParticleEmitter")
  315. Sound296 = Instance.new("Sound")
  316. ParticleEmitter297 = Instance.new("ParticleEmitter")
  317. Part298 = Instance.new("Part")
  318. CylinderMesh299 = Instance.new("CylinderMesh")
  319. Part300 = Instance.new("Part")
  320. Part301 = Instance.new("Part")
  321. Part302 = Instance.new("Part")
  322. Part303 = Instance.new("Part")
  323. Part304 = Instance.new("Part")
  324. Seat305 = Instance.new("Seat")
  325. Script306 = Instance.new("Script")
  326. Script307 = Instance.new("Script")
  327. LocalScript308 = Instance.new("LocalScript")
  328. ObjectValue309 = Instance.new("ObjectValue")
  329. Script310 = Instance.new("Script")
  330. ObjectValue311 = Instance.new("ObjectValue")
  331. ParticleEmitter312 = Instance.new("ParticleEmitter")
  332. ParticleEmitter313 = Instance.new("ParticleEmitter")
  333. Part314 = Instance.new("Part")
  334. CylinderMesh315 = Instance.new("CylinderMesh")
  335. Part316 = Instance.new("Part")
  336. WedgePart317 = Instance.new("WedgePart")
  337. Part318 = Instance.new("Part")
  338. Part319 = Instance.new("Part")
  339. CylinderMesh320 = Instance.new("CylinderMesh")
  340. Part321 = Instance.new("Part")
  341. Part322 = Instance.new("Part")
  342. CylinderMesh323 = Instance.new("CylinderMesh")
  343. Part324 = Instance.new("Part")
  344. Part325 = Instance.new("Part")
  345. WedgePart326 = Instance.new("WedgePart")
  346. Part327 = Instance.new("Part")
  347. Part328 = Instance.new("Part")
  348. Part329 = Instance.new("Part")
  349. ParticleEmitter330 = Instance.new("ParticleEmitter")
  350. Sound331 = Instance.new("Sound")
  351. ParticleEmitter332 = Instance.new("ParticleEmitter")
  352. Part333 = Instance.new("Part")
  353. ParticleEmitter334 = Instance.new("ParticleEmitter")
  354. Sound335 = Instance.new("Sound")
  355. ParticleEmitter336 = Instance.new("ParticleEmitter")
  356. UnionOperation337 = Instance.new("UnionOperation")
  357. Part338 = Instance.new("Part")
  358. CylinderMesh339 = Instance.new("CylinderMesh")
  359. Model0.Name = "ITAAC"
  360. Model0.Parent = mas
  361. Part1.Parent = Model0
  362. Part1.CFrame = CFrame.new(-7.86962891, 9.00083637, -57.1791687, -0.164398998, 0.986393988, 0, 0.986393988, 0.164398998, 0, 0, 0, -1)
  363. Part1.Orientation = Vector3.new(0, 180, 80.5400009)
  364. Part1.Position = Vector3.new(-7.86962891, 9.00083637, -57.1791687)
  365. Part1.Rotation = Vector3.new(-180, 0, -99.4599991)
  366. Part1.Color = Color3.new(0.470588, 0.564706, 0.509804)
  367. Part1.Size = Vector3.new(2, 0.400000006, 2)
  368. Part1.Anchored = true
  369. Part1.BottomSurface = Enum.SurfaceType.Smooth
  370. Part1.BrickColor = BrickColor.new("Sand green")
  371. Part1.TopSurface = Enum.SurfaceType.Smooth
  372. Part1.brickColor = BrickColor.new("Sand green")
  373. Part1.FormFactor = Enum.FormFactor.Plate
  374. Part1.formFactor = Enum.FormFactor.Plate
  375. WedgePart2.Parent = Model0
  376. WedgePart2.CFrame = CFrame.new(-27.1196289, 15.4999819, -59.6791687, 0, -1, 0, 0, 0, -1, 1, 0, 0)
  377. WedgePart2.Orientation = Vector3.new(90, -90, 0)
  378. WedgePart2.Position = Vector3.new(-27.1196289, 15.4999819, -59.6791687)
  379. WedgePart2.Rotation = Vector3.new(90, 0, 90)
  380. WedgePart2.Size = Vector3.new(3, 6, 3)
  381. WedgePart2.Anchored = true
  382. WedgePart2.BottomSurface = Enum.SurfaceType.Smooth
  383. WedgePart2.FormFactor = Enum.FormFactor.Symmetric
  384. WedgePart2.formFactor = Enum.FormFactor.Symmetric
  385. Part3.Parent = Model0
  386. Part3.CFrame = CFrame.new(-27.1196289, 8.49973583, -59.6791687, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  387. Part3.Orientation = Vector3.new(0, 180, 0)
  388. Part3.Position = Vector3.new(-27.1196289, 8.49973583, -59.6791687)
  389. Part3.Rotation = Vector3.new(-180, 0, -180)
  390. Part3.Size = Vector3.new(6, 11, 3)
  391. Part3.Anchored = true
  392. Part3.BottomSurface = Enum.SurfaceType.Smooth
  393. Part3.TopSurface = Enum.SurfaceType.Smooth
  394. Part3.FormFactor = Enum.FormFactor.Symmetric
  395. Part3.formFactor = Enum.FormFactor.Symmetric
  396. WedgePart4.Parent = Model0
  397. WedgePart4.CFrame = CFrame.new(-2.11962891, 15.4999819, -59.6791687, 0, 1, 0, 0, 0, -1, -1, 0, 0)
  398. WedgePart4.Orientation = Vector3.new(90, 90, 0)
  399. WedgePart4.Position = Vector3.new(-2.11962891, 15.4999819, -59.6791687)
  400. WedgePart4.Rotation = Vector3.new(90, 0, -90)
  401. WedgePart4.Size = Vector3.new(3, 6, 3)
  402. WedgePart4.Anchored = true
  403. WedgePart4.BottomSurface = Enum.SurfaceType.Smooth
  404. WedgePart4.FormFactor = Enum.FormFactor.Symmetric
  405. WedgePart4.formFactor = Enum.FormFactor.Symmetric
  406. Part5.Parent = Model0
  407. Part5.CFrame = CFrame.new(-8.61962795, 8.99998379, -51.1791687, -1, 0, 0, 0, -1, 0, 0, 0, 1)
  408. Part5.Orientation = Vector3.new(0, 0, 180)
  409. Part5.Position = Vector3.new(-8.61962795, 8.99998379, -51.1791687)
  410. Part5.Rotation = Vector3.new(0, 0, -180)
  411. Part5.Color = Color3.new(0.388235, 0.372549, 0.384314)
  412. Part5.Size = Vector3.new(3, 5.99999905, 0.400000036)
  413. Part5.Anchored = true
  414. Part5.BottomSurface = Enum.SurfaceType.Smooth
  415. Part5.BrickColor = BrickColor.new("Dark stone grey")
  416. Part5.TopSurface = Enum.SurfaceType.Smooth
  417. Part5.brickColor = BrickColor.new("Dark stone grey")
  418. Part5.FormFactor = Enum.FormFactor.Custom
  419. Part5.formFactor = Enum.FormFactor.Custom
  420. Part6.Parent = Model0
  421. Part6.CFrame = CFrame.new(-2.61962891, 8.4929018, -54.1791687, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  422. Part6.Position = Vector3.new(-2.61962891, 8.4929018, -54.1791687)
  423. Part6.Color = Color3.new(0.105882, 0.164706, 0.207843)
  424. Part6.Size = Vector3.new(5, 5, 8)
  425. Part6.Anchored = true
  426. Part6.BottomSurface = Enum.SurfaceType.Smooth
  427. Part6.BrickColor = BrickColor.new("Black")
  428. Part6.TopSurface = Enum.SurfaceType.Smooth
  429. Part6.brickColor = BrickColor.new("Black")
  430. Part6.FormFactor = Enum.FormFactor.Symmetric
  431. Part6.formFactor = Enum.FormFactor.Symmetric
  432. WedgePart7.Parent = Model0
  433. WedgePart7.CFrame = CFrame.new(-7.61962891, 8.9929018, -61.1791687, 0, 0, 1, 0, -1, 0, 1, 0, -0)
  434. WedgePart7.Orientation = Vector3.new(0, 90, 180)
  435. WedgePart7.Position = Vector3.new(-7.61962891, 8.9929018, -61.1791687)
  436. WedgePart7.Rotation = Vector3.new(180, 90, 0)
  437. WedgePart7.Color = Color3.new(0.388235, 0.372549, 0.384314)
  438. WedgePart7.Size = Vector3.new(30, 6, 1)
  439. WedgePart7.Anchored = true
  440. WedgePart7.BottomSurface = Enum.SurfaceType.Smooth
  441. WedgePart7.BrickColor = BrickColor.new("Dark stone grey")
  442. WedgePart7.brickColor = BrickColor.new("Dark stone grey")
  443. WedgePart7.FormFactor = Enum.FormFactor.Symmetric
  444. WedgePart7.formFactor = Enum.FormFactor.Symmetric
  445. WedgePart8.Parent = Model0
  446. WedgePart8.CFrame = CFrame.new(-8.61962795, 8.49998188, -41.1791687, 0, 0, 1, 1, 0, 0, 0, 1, 0)
  447. WedgePart8.Orientation = Vector3.new(0, 90, 90)
  448. WedgePart8.Position = Vector3.new(-8.61962795, 8.49998188, -41.1791687)
  449. WedgePart8.Rotation = Vector3.new(90, 90, 0)
  450. WedgePart8.Color = Color3.new(0.388235, 0.372549, 0.384314)
  451. WedgePart8.Size = Vector3.new(11, 8, 3)
  452. WedgePart8.Anchored = true
  453. WedgePart8.BottomSurface = Enum.SurfaceType.Smooth
  454. WedgePart8.BrickColor = BrickColor.new("Dark stone grey")
  455. WedgePart8.brickColor = BrickColor.new("Dark stone grey")
  456. WedgePart8.FormFactor = Enum.FormFactor.Symmetric
  457. WedgePart8.formFactor = Enum.FormFactor.Symmetric
  458. Part9.Parent = Model0
  459. Part9.CFrame = CFrame.new(-8.61962795, 1.50000203, -55.1791687, 0, 0, -1, 0, -1, -0, -1, 0, -0)
  460. Part9.Orientation = Vector3.new(0, -90, 180)
  461. Part9.Position = Vector3.new(-8.61962795, 1.50000203, -55.1791687)
  462. Part9.Rotation = Vector3.new(-180, -90, 0)
  463. Part9.Color = Color3.new(0.388235, 0.372549, 0.384314)
  464. Part9.Size = Vector3.new(6, 3, 3)
  465. Part9.Anchored = true
  466. Part9.BottomSurface = Enum.SurfaceType.Smooth
  467. Part9.BrickColor = BrickColor.new("Dark stone grey")
  468. Part9.TopSurface = Enum.SurfaceType.Smooth
  469. Part9.brickColor = BrickColor.new("Dark stone grey")
  470. Part9.FormFactor = Enum.FormFactor.Symmetric
  471. Part9.formFactor = Enum.FormFactor.Symmetric
  472. CornerWedgePart10.Parent = Model0
  473. CornerWedgePart10.CFrame = CFrame.new(-1.11962903, 12.4999838, -38.6791687, 0, 1, -0, -1, 0, 0, 0, 0, 1)
  474. CornerWedgePart10.Orientation = Vector3.new(0, 0, -90)
  475. CornerWedgePart10.Position = Vector3.new(-1.11962903, 12.4999838, -38.6791687)
  476. CornerWedgePart10.Rotation = Vector3.new(0, 0, -90)
  477. CornerWedgePart10.Color = Color3.new(0.388235, 0.372549, 0.384314)
  478. CornerWedgePart10.Size = Vector3.new(3.00000095, 6, 3.00000048)
  479. CornerWedgePart10.Anchored = true
  480. CornerWedgePart10.BrickColor = BrickColor.new("Dark stone grey")
  481. CornerWedgePart10.brickColor = BrickColor.new("Dark stone grey")
  482. WedgePart11.Parent = Model0
  483. WedgePart11.CFrame = CFrame.new(-8.61962795, 1.50000203, -49.1947937, -1, 0, 0, 0, 0, 1, 0, 1, -0)
  484. WedgePart11.Orientation = Vector3.new(-90, -180, 0)
  485. WedgePart11.Position = Vector3.new(-8.61962795, 1.50000203, -49.1947937)
  486. WedgePart11.Rotation = Vector3.new(-90, 0, -180)
  487. WedgePart11.Color = Color3.new(0.388235, 0.372549, 0.384314)
  488. WedgePart11.Size = Vector3.new(3, 6, 3)
  489. WedgePart11.Anchored = true
  490. WedgePart11.BottomSurface = Enum.SurfaceType.Smooth
  491. WedgePart11.BrickColor = BrickColor.new("Dark stone grey")
  492. WedgePart11.brickColor = BrickColor.new("Dark stone grey")
  493. WedgePart11.FormFactor = Enum.FormFactor.Symmetric
  494. WedgePart11.formFactor = Enum.FormFactor.Symmetric
  495. Part12.Parent = Model0
  496. Part12.CFrame = CFrame.new(-8.55712795, 8.99998379, -51.1791687, -1, 0, 0, 0, -1, 0, 0, 0, 1)
  497. Part12.Orientation = Vector3.new(0, 0, 180)
  498. Part12.Position = Vector3.new(-8.55712795, 8.99998379, -51.1791687)
  499. Part12.Rotation = Vector3.new(0, 0, -180)
  500. Part12.Size = Vector3.new(2.79999995, 5.60000324, 0.800000012)
  501. Part12.Anchored = true
  502. Part12.BottomSurface = Enum.SurfaceType.Smooth
  503. Part12.TopSurface = Enum.SurfaceType.Smooth
  504. Part12.FormFactor = Enum.FormFactor.Custom
  505. Part12.formFactor = Enum.FormFactor.Custom
  506. Part13.Parent = Model0
  507. Part13.CFrame = CFrame.new(-20.6196289, 9.00010204, -67.1947937, 1, 0, 0, 0, -1, 0, 0, 0, -1)
  508. Part13.Orientation = Vector3.new(0, 180, 180)
  509. Part13.Position = Vector3.new(-20.6196289, 9.00010204, -67.1947937)
  510. Part13.Rotation = Vector3.new(-180, 0, 0)
  511. Part13.Color = Color3.new(0.388235, 0.372549, 0.384314)
  512. Part13.Size = Vector3.new(3, 5.99999905, 0.400000036)
  513. Part13.Anchored = true
  514. Part13.BottomSurface = Enum.SurfaceType.Smooth
  515. Part13.BrickColor = BrickColor.new("Dark stone grey")
  516. Part13.TopSurface = Enum.SurfaceType.Smooth
  517. Part13.brickColor = BrickColor.new("Dark stone grey")
  518. Part13.FormFactor = Enum.FormFactor.Custom
  519. Part13.formFactor = Enum.FormFactor.Custom
  520. Part14.Parent = Model0
  521. Part14.CFrame = CFrame.new(-20.6196289, 9.00010204, -51.1947937, 1, 0, 0, 0, -1, 0, 0, 0, -1)
  522. Part14.Orientation = Vector3.new(0, 180, 180)
  523. Part14.Position = Vector3.new(-20.6196289, 9.00010204, -51.1947937)
  524. Part14.Rotation = Vector3.new(-180, 0, 0)
  525. Part14.Color = Color3.new(0.388235, 0.372549, 0.384314)
  526. Part14.Size = Vector3.new(3, 5.99999905, 0.400000036)
  527. Part14.Anchored = true
  528. Part14.BottomSurface = Enum.SurfaceType.Smooth
  529. Part14.BrickColor = BrickColor.new("Dark stone grey")
  530. Part14.TopSurface = Enum.SurfaceType.Smooth
  531. Part14.brickColor = BrickColor.new("Dark stone grey")
  532. Part14.FormFactor = Enum.FormFactor.Custom
  533. Part14.formFactor = Enum.FormFactor.Custom
  534. Part15.Parent = Model0
  535. Part15.CFrame = CFrame.new(-20.7446289, 9.00010204, -67.1947937, 1, 0, 0, 0, -1, 0, 0, 0, -1)
  536. Part15.Orientation = Vector3.new(0, 180, 180)
  537. Part15.Position = Vector3.new(-20.7446289, 9.00010204, -67.1947937)
  538. Part15.Rotation = Vector3.new(-180, 0, 0)
  539. Part15.Size = Vector3.new(2.79999995, 5.60000324, 0.800000012)
  540. Part15.Anchored = true
  541. Part15.BottomSurface = Enum.SurfaceType.Smooth
  542. Part15.TopSurface = Enum.SurfaceType.Smooth
  543. Part15.FormFactor = Enum.FormFactor.Custom
  544. Part15.formFactor = Enum.FormFactor.Custom
  545. Part16.Parent = Model0
  546. Part16.CFrame = CFrame.new(-21.4321289, 9.00095177, -49.1947937, 0.164398998, -0.986393988, 0, 0.986393988, 0.164398998, 0, 0, 0, 1)
  547. Part16.Orientation = Vector3.new(0, 0, 80.5400009)
  548. Part16.Position = Vector3.new(-21.4321289, 9.00095177, -49.1947937)
  549. Part16.Rotation = Vector3.new(0, 0, 80.5400009)
  550. Part16.Color = Color3.new(0.470588, 0.564706, 0.509804)
  551. Part16.Size = Vector3.new(2, 0.400000006, 2)
  552. Part16.Anchored = true
  553. Part16.BottomSurface = Enum.SurfaceType.Smooth
  554. Part16.BrickColor = BrickColor.new("Sand green")
  555. Part16.TopSurface = Enum.SurfaceType.Smooth
  556. Part16.brickColor = BrickColor.new("Sand green")
  557. Part16.FormFactor = Enum.FormFactor.Plate
  558. Part16.formFactor = Enum.FormFactor.Plate
  559. Seat17.Parent = Model0
  560. Seat17.CFrame = CFrame.new(-20.9321289, 7.0937109, -49.1947937, 0, 0.164398998, -0.986393988, 0, 0.986393988, 0.164398998, 1, 0, 0)
  561. Seat17.Orientation = Vector3.new(-9.46000004, -90, 0)
  562. Seat17.Position = Vector3.new(-20.9321289, 7.0937109, -49.1947937)
  563. Seat17.Rotation = Vector3.new(-90, -80.5400009, -90)
  564. Seat17.Color = Color3.new(0.470588, 0.564706, 0.509804)
  565. Seat17.Size = Vector3.new(2, 0.400000006, 2)
  566. Seat17.Anchored = true
  567. Seat17.BackSurface = Enum.SurfaceType.Weld
  568. Seat17.BottomSurface = Enum.SurfaceType.Smooth
  569. Seat17.BrickColor = BrickColor.new("Sand green")
  570. Seat17.TopSurface = Enum.SurfaceType.Smooth
  571. Seat17.brickColor = BrickColor.new("Sand green")
  572. Seat17.FormFactor = Enum.FormFactor.Plate
  573. Seat17.formFactor = Enum.FormFactor.Plate
  574. Part18.Parent = Model0
  575. Part18.CFrame = CFrame.new(-21.4321289, 9.00095177, -53.1947937, 0.164398998, -0.986393988, 0, 0.986393988, 0.164398998, 0, 0, 0, 1)
  576. Part18.Orientation = Vector3.new(0, 0, 80.5400009)
  577. Part18.Position = Vector3.new(-21.4321289, 9.00095177, -53.1947937)
  578. Part18.Rotation = Vector3.new(0, 0, 80.5400009)
  579. Part18.Color = Color3.new(0.470588, 0.564706, 0.509804)
  580. Part18.Size = Vector3.new(2, 0.400000006, 2)
  581. Part18.Anchored = true
  582. Part18.BottomSurface = Enum.SurfaceType.Smooth
  583. Part18.BrickColor = BrickColor.new("Sand green")
  584. Part18.TopSurface = Enum.SurfaceType.Smooth
  585. Part18.brickColor = BrickColor.new("Sand green")
  586. Part18.FormFactor = Enum.FormFactor.Plate
  587. Part18.formFactor = Enum.FormFactor.Plate
  588. Part19.Parent = Model0
  589. Part19.CFrame = CFrame.new(-20.7446289, 9.00010204, -51.1947937, 1, 0, 0, 0, -1, 0, 0, 0, -1)
  590. Part19.Orientation = Vector3.new(0, 180, 180)
  591. Part19.Position = Vector3.new(-20.7446289, 9.00010204, -51.1947937)
  592. Part19.Rotation = Vector3.new(-180, 0, 0)
  593. Part19.Size = Vector3.new(2.79999995, 5.60000324, 0.800000012)
  594. Part19.Anchored = true
  595. Part19.BottomSurface = Enum.SurfaceType.Smooth
  596. Part19.TopSurface = Enum.SurfaceType.Smooth
  597. Part19.FormFactor = Enum.FormFactor.Custom
  598. Part19.formFactor = Enum.FormFactor.Custom
  599. Part20.Parent = Model0
  600. Part20.CFrame = CFrame.new(-20.6196289, 9.00010204, -59.1791687, 1, 0, 0, 0, -1, 0, 0, 0, -1)
  601. Part20.Orientation = Vector3.new(0, 180, 180)
  602. Part20.Position = Vector3.new(-20.6196289, 9.00010204, -59.1791687)
  603. Part20.Rotation = Vector3.new(-180, 0, 0)
  604. Part20.Color = Color3.new(0.388235, 0.372549, 0.384314)
  605. Part20.Size = Vector3.new(3, 5.99999905, 0.400000036)
  606. Part20.Anchored = true
  607. Part20.BottomSurface = Enum.SurfaceType.Smooth
  608. Part20.BrickColor = BrickColor.new("Dark stone grey")
  609. Part20.TopSurface = Enum.SurfaceType.Smooth
  610. Part20.brickColor = BrickColor.new("Dark stone grey")
  611. Part20.FormFactor = Enum.FormFactor.Custom
  612. Part20.formFactor = Enum.FormFactor.Custom
  613. Part21.Parent = Model0
  614. Part21.CFrame = CFrame.new(-21.4321289, 9.00095177, -57.1947937, 0.164398998, -0.986393988, 0, 0.986393988, 0.164398998, 0, 0, 0, 1)
  615. Part21.Orientation = Vector3.new(0, 0, 80.5400009)
  616. Part21.Position = Vector3.new(-21.4321289, 9.00095177, -57.1947937)
  617. Part21.Rotation = Vector3.new(0, 0, 80.5400009)
  618. Part21.Color = Color3.new(0.470588, 0.564706, 0.509804)
  619. Part21.Size = Vector3.new(2, 0.400000006, 2)
  620. Part21.Anchored = true
  621. Part21.BottomSurface = Enum.SurfaceType.Smooth
  622. Part21.BrickColor = BrickColor.new("Sand green")
  623. Part21.TopSurface = Enum.SurfaceType.Smooth
  624. Part21.brickColor = BrickColor.new("Sand green")
  625. Part21.FormFactor = Enum.FormFactor.Plate
  626. Part21.formFactor = Enum.FormFactor.Plate
  627. Part22.Parent = Model0
  628. Part22.CFrame = CFrame.new(-20.6196289, 9.00010204, -55.1791687, 1, 0, 0, 0, -1, 0, 0, 0, -1)
  629. Part22.Orientation = Vector3.new(0, 180, 180)
  630. Part22.Position = Vector3.new(-20.6196289, 9.00010204, -55.1791687)
  631. Part22.Rotation = Vector3.new(-180, 0, 0)
  632. Part22.Color = Color3.new(0.388235, 0.372549, 0.384314)
  633. Part22.Size = Vector3.new(3, 5.99999905, 0.400000036)
  634. Part22.Anchored = true
  635. Part22.BottomSurface = Enum.SurfaceType.Smooth
  636. Part22.BrickColor = BrickColor.new("Dark stone grey")
  637. Part22.TopSurface = Enum.SurfaceType.Smooth
  638. Part22.brickColor = BrickColor.new("Dark stone grey")
  639. Part22.FormFactor = Enum.FormFactor.Custom
  640. Part22.formFactor = Enum.FormFactor.Custom
  641. Part23.Parent = Model0
  642. Part23.CFrame = CFrame.new(-21.4321289, 9.00095177, -61.1947937, 0.164398998, -0.986393988, 0, 0.986393988, 0.164398998, 0, 0, 0, 1)
  643. Part23.Orientation = Vector3.new(0, 0, 80.5400009)
  644. Part23.Position = Vector3.new(-21.4321289, 9.00095177, -61.1947937)
  645. Part23.Rotation = Vector3.new(0, 0, 80.5400009)
  646. Part23.Color = Color3.new(0.470588, 0.564706, 0.509804)
  647. Part23.Size = Vector3.new(2, 0.400000006, 2)
  648. Part23.Anchored = true
  649. Part23.BottomSurface = Enum.SurfaceType.Smooth
  650. Part23.BrickColor = BrickColor.new("Sand green")
  651. Part23.TopSurface = Enum.SurfaceType.Smooth
  652. Part23.brickColor = BrickColor.new("Sand green")
  653. Part23.FormFactor = Enum.FormFactor.Plate
  654. Part23.formFactor = Enum.FormFactor.Plate
  655. Part24.Parent = Model0
  656. Part24.CFrame = CFrame.new(-20.6196289, 9.00010204, -63.1947937, 1, 0, 0, 0, -1, 0, 0, 0, -1)
  657. Part24.Orientation = Vector3.new(0, 180, 180)
  658. Part24.Position = Vector3.new(-20.6196289, 9.00010204, -63.1947937)
  659. Part24.Rotation = Vector3.new(-180, 0, 0)
  660. Part24.Color = Color3.new(0.388235, 0.372549, 0.384314)
  661. Part24.Size = Vector3.new(3, 5.99999905, 0.400000036)
  662. Part24.Anchored = true
  663. Part24.BottomSurface = Enum.SurfaceType.Smooth
  664. Part24.BrickColor = BrickColor.new("Dark stone grey")
  665. Part24.TopSurface = Enum.SurfaceType.Smooth
  666. Part24.brickColor = BrickColor.new("Dark stone grey")
  667. Part24.FormFactor = Enum.FormFactor.Custom
  668. Part24.formFactor = Enum.FormFactor.Custom
  669. Part25.Parent = Model0
  670. Part25.CFrame = CFrame.new(-20.7446289, 9.00010204, -55.1791687, 1, 0, 0, 0, -1, 0, 0, 0, -1)
  671. Part25.Orientation = Vector3.new(0, 180, 180)
  672. Part25.Position = Vector3.new(-20.7446289, 9.00010204, -55.1791687)
  673. Part25.Rotation = Vector3.new(-180, 0, 0)
  674. Part25.Size = Vector3.new(2.79999995, 5.60000324, 0.800000012)
  675. Part25.Anchored = true
  676. Part25.BottomSurface = Enum.SurfaceType.Smooth
  677. Part25.TopSurface = Enum.SurfaceType.Smooth
  678. Part25.FormFactor = Enum.FormFactor.Custom
  679. Part25.formFactor = Enum.FormFactor.Custom
  680. Part26.Parent = Model0
  681. Part26.CFrame = CFrame.new(-21.4321289, 9.00095177, -65.1947937, 0.164398998, -0.986393988, 0, 0.986393988, 0.164398998, 0, 0, 0, 1)
  682. Part26.Orientation = Vector3.new(0, 0, 80.5400009)
  683. Part26.Position = Vector3.new(-21.4321289, 9.00095177, -65.1947937)
  684. Part26.Rotation = Vector3.new(0, 0, 80.5400009)
  685. Part26.Color = Color3.new(0.470588, 0.564706, 0.509804)
  686. Part26.Size = Vector3.new(2, 0.400000006, 2)
  687. Part26.Anchored = true
  688. Part26.BottomSurface = Enum.SurfaceType.Smooth
  689. Part26.BrickColor = BrickColor.new("Sand green")
  690. Part26.TopSurface = Enum.SurfaceType.Smooth
  691. Part26.brickColor = BrickColor.new("Sand green")
  692. Part26.FormFactor = Enum.FormFactor.Plate
  693. Part26.formFactor = Enum.FormFactor.Plate
  694. Part27.Parent = Model0
  695. Part27.CFrame = CFrame.new(-20.6196289, 12.500102, -60.6947937, 1, 0, 0, 0, -1, 0, 0, 0, -1)
  696. Part27.Orientation = Vector3.new(0, 180, 180)
  697. Part27.Position = Vector3.new(-20.6196289, 12.500102, -60.6947937)
  698. Part27.Rotation = Vector3.new(-180, 0, 0)
  699. Part27.Color = Color3.new(0.388235, 0.372549, 0.384314)
  700. Part27.Size = Vector3.new(3, 1, 31)
  701. Part27.Anchored = true
  702. Part27.BottomSurface = Enum.SurfaceType.Smooth
  703. Part27.BrickColor = BrickColor.new("Dark stone grey")
  704. Part27.TopSurface = Enum.SurfaceType.Smooth
  705. Part27.brickColor = BrickColor.new("Dark stone grey")
  706. Part27.FormFactor = Enum.FormFactor.Symmetric
  707. Part27.formFactor = Enum.FormFactor.Symmetric
  708. WedgePart28.Parent = Model0
  709. WedgePart28.CFrame = CFrame.new(-21.6196289, 8.9929018, -60.6947937, 0, 0, -1, 0, -1, -0, -1, 0, -0)
  710. WedgePart28.Orientation = Vector3.new(0, -90, 180)
  711. WedgePart28.Position = Vector3.new(-21.6196289, 8.9929018, -60.6947937)
  712. WedgePart28.Rotation = Vector3.new(-180, -90, 0)
  713. WedgePart28.Color = Color3.new(0.388235, 0.372549, 0.384314)
  714. WedgePart28.Size = Vector3.new(31, 6, 1)
  715. WedgePart28.Anchored = true
  716. WedgePart28.BottomSurface = Enum.SurfaceType.Smooth
  717. WedgePart28.BrickColor = BrickColor.new("Dark stone grey")
  718. WedgePart28.brickColor = BrickColor.new("Dark stone grey")
  719. WedgePart28.FormFactor = Enum.FormFactor.Symmetric
  720. WedgePart28.formFactor = Enum.FormFactor.Symmetric
  721. Seat29.Parent = Model0
  722. Seat29.CFrame = CFrame.new(-20.9321289, 7.0937109, -57.1947937, 0, 0.164398998, -0.986393988, 0, 0.986393988, 0.164398998, 1, 0, 0)
  723. Seat29.Orientation = Vector3.new(-9.46000004, -90, 0)
  724. Seat29.Position = Vector3.new(-20.9321289, 7.0937109, -57.1947937)
  725. Seat29.Rotation = Vector3.new(-90, -80.5400009, -90)
  726. Seat29.Color = Color3.new(0.470588, 0.564706, 0.509804)
  727. Seat29.Size = Vector3.new(2, 0.400000006, 2)
  728. Seat29.Anchored = true
  729. Seat29.BackSurface = Enum.SurfaceType.Weld
  730. Seat29.BottomSurface = Enum.SurfaceType.Smooth
  731. Seat29.BrickColor = BrickColor.new("Sand green")
  732. Seat29.TopSurface = Enum.SurfaceType.Smooth
  733. Seat29.brickColor = BrickColor.new("Sand green")
  734. Seat29.FormFactor = Enum.FormFactor.Plate
  735. Seat29.formFactor = Enum.FormFactor.Plate
  736. Seat30.Parent = Model0
  737. Seat30.CFrame = CFrame.new(-20.9321289, 7.0937109, -61.1947937, 0, 0.164398998, -0.986393988, 0, 0.986393988, 0.164398998, 1, 0, 0)
  738. Seat30.Orientation = Vector3.new(-9.46000004, -90, 0)
  739. Seat30.Position = Vector3.new(-20.9321289, 7.0937109, -61.1947937)
  740. Seat30.Rotation = Vector3.new(-90, -80.5400009, -90)
  741. Seat30.Color = Color3.new(0.470588, 0.564706, 0.509804)
  742. Seat30.Size = Vector3.new(2, 0.400000006, 2)
  743. Seat30.Anchored = true
  744. Seat30.BackSurface = Enum.SurfaceType.Weld
  745. Seat30.BottomSurface = Enum.SurfaceType.Smooth
  746. Seat30.BrickColor = BrickColor.new("Sand green")
  747. Seat30.TopSurface = Enum.SurfaceType.Smooth
  748. Seat30.brickColor = BrickColor.new("Sand green")
  749. Seat30.FormFactor = Enum.FormFactor.Plate
  750. Seat30.formFactor = Enum.FormFactor.Plate
  751. Seat31.Parent = Model0
  752. Seat31.CFrame = CFrame.new(-20.9321289, 7.0937109, -65.1947937, 0, 0.164398998, -0.986393988, 0, 0.986393988, 0.164398998, 1, 0, 0)
  753. Seat31.Orientation = Vector3.new(-9.46000004, -90, 0)
  754. Seat31.Position = Vector3.new(-20.9321289, 7.0937109, -65.1947937)
  755. Seat31.Rotation = Vector3.new(-90, -80.5400009, -90)
  756. Seat31.Color = Color3.new(0.470588, 0.564706, 0.509804)
  757. Seat31.Size = Vector3.new(2, 0.400000006, 2)
  758. Seat31.Anchored = true
  759. Seat31.BackSurface = Enum.SurfaceType.Weld
  760. Seat31.BottomSurface = Enum.SurfaceType.Smooth
  761. Seat31.BrickColor = BrickColor.new("Sand green")
  762. Seat31.TopSurface = Enum.SurfaceType.Smooth
  763. Seat31.brickColor = BrickColor.new("Sand green")
  764. Seat31.FormFactor = Enum.FormFactor.Plate
  765. Seat31.formFactor = Enum.FormFactor.Plate
  766. Seat32.Parent = Model0
  767. Seat32.CFrame = CFrame.new(-20.9321289, 7.0937109, -53.1947937, 0, 0.164398998, -0.986393988, 0, 0.986393988, 0.164398998, 1, 0, 0)
  768. Seat32.Orientation = Vector3.new(-9.46000004, -90, 0)
  769. Seat32.Position = Vector3.new(-20.9321289, 7.0937109, -53.1947937)
  770. Seat32.Rotation = Vector3.new(-90, -80.5400009, -90)
  771. Seat32.Color = Color3.new(0.470588, 0.564706, 0.509804)
  772. Seat32.Size = Vector3.new(2, 0.400000006, 2)
  773. Seat32.Anchored = true
  774. Seat32.BackSurface = Enum.SurfaceType.Weld
  775. Seat32.BottomSurface = Enum.SurfaceType.Smooth
  776. Seat32.BrickColor = BrickColor.new("Sand green")
  777. Seat32.TopSurface = Enum.SurfaceType.Smooth
  778. Seat32.brickColor = BrickColor.new("Sand green")
  779. Seat32.FormFactor = Enum.FormFactor.Plate
  780. Seat32.formFactor = Enum.FormFactor.Plate
  781. Part33.Parent = Model0
  782. Part33.CFrame = CFrame.new(-20.7446289, 9.00010204, -59.1791687, 1, 0, 0, 0, -1, 0, 0, 0, -1)
  783. Part33.Orientation = Vector3.new(0, 180, 180)
  784. Part33.Position = Vector3.new(-20.7446289, 9.00010204, -59.1791687)
  785. Part33.Rotation = Vector3.new(-180, 0, 0)
  786. Part33.Size = Vector3.new(2.79999995, 5.60000324, 0.800000012)
  787. Part33.Anchored = true
  788. Part33.BottomSurface = Enum.SurfaceType.Smooth
  789. Part33.TopSurface = Enum.SurfaceType.Smooth
  790. Part33.FormFactor = Enum.FormFactor.Custom
  791. Part33.formFactor = Enum.FormFactor.Custom
  792. Part34.Parent = Model0
  793. Part34.CFrame = CFrame.new(-20.7446289, 9.00010204, -63.1947937, 1, 0, 0, 0, -1, 0, 0, 0, -1)
  794. Part34.Orientation = Vector3.new(0, 180, 180)
  795. Part34.Position = Vector3.new(-20.7446289, 9.00010204, -63.1947937)
  796. Part34.Rotation = Vector3.new(-180, 0, 0)
  797. Part34.Size = Vector3.new(2.79999995, 5.60000324, 0.800000012)
  798. Part34.Anchored = true
  799. Part34.BottomSurface = Enum.SurfaceType.Smooth
  800. Part34.TopSurface = Enum.SurfaceType.Smooth
  801. Part34.FormFactor = Enum.FormFactor.Custom
  802. Part34.formFactor = Enum.FormFactor.Custom
  803. Part35.Parent = Model0
  804. Part35.CFrame = CFrame.new(-15.619628, 9.4929018, -70.1791687, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  805. Part35.Orientation = Vector3.new(0, 90, 0)
  806. Part35.Position = Vector3.new(-15.619628, 9.4929018, -70.1791687)
  807. Part35.Rotation = Vector3.new(0, 90, 0)
  808. Part35.Color = Color3.new(0.388235, 0.372549, 0.384314)
  809. Part35.Size = Vector3.new(2, 7, 1)
  810. Part35.Anchored = true
  811. Part35.BottomSurface = Enum.SurfaceType.Smooth
  812. Part35.BrickColor = BrickColor.new("Dark stone grey")
  813. Part35.TopSurface = Enum.SurfaceType.Smooth
  814. Part35.brickColor = BrickColor.new("Dark stone grey")
  815. Part35.FormFactor = Enum.FormFactor.Symmetric
  816. Part35.formFactor = Enum.FormFactor.Symmetric
  817. Part36.Parent = Model0
  818. Part36.CFrame = CFrame.new(-14.619628, 13.4929018, -61.1791687, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  819. Part36.Position = Vector3.new(-14.619628, 13.4929018, -61.1791687)
  820. Part36.Size = Vector3.new(15, 1, 30)
  821. Part36.Anchored = true
  822. Part36.BottomSurface = Enum.SurfaceType.Smooth
  823. Part36.TopSurface = Enum.SurfaceType.Smooth
  824. Part36.FormFactor = Enum.FormFactor.Symmetric
  825. Part36.formFactor = Enum.FormFactor.Symmetric
  826. SurfaceLight37.Parent = Part36
  827. SurfaceLight37.Color = Color3.new(1, 0, 0)
  828. SurfaceLight37.Face = Enum.NormalId.Bottom
  829. SurfaceLight37.Range = 8
  830. CornerWedgePart38.Parent = Model0
  831. CornerWedgePart38.CFrame = CFrame.new(-21.6196289, 13.4999838, -81.6791687, 1, 0, -0, 0, 0, 1, 0, -1, 0)
  832. CornerWedgePart38.Orientation = Vector3.new(-90, 0, 0)
  833. CornerWedgePart38.Position = Vector3.new(-21.6196289, 13.4999838, -81.6791687)
  834. CornerWedgePart38.Rotation = Vector3.new(-90, 0, 0)
  835. CornerWedgePart38.Color = Color3.new(0.388235, 0.372549, 0.384314)
  836. CornerWedgePart38.Size = Vector3.new(5, 7, 1)
  837. CornerWedgePart38.Anchored = true
  838. CornerWedgePart38.BrickColor = BrickColor.new("Dark stone grey")
  839. CornerWedgePart38.brickColor = BrickColor.new("Dark stone grey")
  840. Part39.Parent = Model0
  841. Part39.CFrame = CFrame.new(-19.1196289, 8.04417419, -71.5072937, 0, 0, -1, -0.995527089, 0.0944770202, 0, 0.0944770128, 0.995527089, 0)
  842. Part39.Orientation = Vector3.new(0, -90, -84.5800018)
  843. Part39.Position = Vector3.new(-19.1196289, 8.04417419, -71.5072937)
  844. Part39.Rotation = Vector3.new(84.5800018, -90, 0)
  845. Part39.Color = Color3.new(0.105882, 0.164706, 0.207843)
  846. Part39.Size = Vector3.new(0.200000003, 1, 2.39999938)
  847. Part39.Anchored = true
  848. Part39.BottomSurface = Enum.SurfaceType.Smooth
  849. Part39.BrickColor = BrickColor.new("Black")
  850. Part39.TopSurface = Enum.SurfaceType.Smooth
  851. Part39.brickColor = BrickColor.new("Black")
  852. Part39.FormFactor = Enum.FormFactor.Custom
  853. Part39.formFactor = Enum.FormFactor.Custom
  854. Part40.Parent = Model0
  855. Part40.CFrame = CFrame.new(-19.1196289, 6.89280605, -70.1791687, 0, 0, -1, -1, 0, 0, 0, 1, 0)
  856. Part40.Orientation = Vector3.new(0, -90, -90)
  857. Part40.Position = Vector3.new(-19.1196289, 6.89280605, -70.1791687)
  858. Part40.Rotation = Vector3.new(90, -90, 0)
  859. Part40.Color = Color3.new(0.388235, 0.372549, 0.384314)
  860. Part40.Size = Vector3.new(1.80000019, 2.00000024, 3.19999957)
  861. Part40.Anchored = true
  862. Part40.BottomSurface = Enum.SurfaceType.Smooth
  863. Part40.BrickColor = BrickColor.new("Dark stone grey")
  864. Part40.TopSurface = Enum.SurfaceType.Smooth
  865. Part40.brickColor = BrickColor.new("Dark stone grey")
  866. Part40.FormFactor = Enum.FormFactor.Custom
  867. Part40.formFactor = Enum.FormFactor.Custom
  868. Model41.Parent = Model0
  869. Part42.Parent = Model41
  870. Part42.CFrame = CFrame.new(-19.1196289, 10.5716362, -70.8823242, -0, 0, -1, -0.866025388, 0.500000238, 0, 0.500000238, 0.866025388, 0)
  871. Part42.Orientation = Vector3.new(0, -90, -60)
  872. Part42.Position = Vector3.new(-19.1196289, 10.5716362, -70.8823242)
  873. Part42.Rotation = Vector3.new(60, -90, 0)
  874. Part42.Color = Color3.new(0.129412, 0.329412, 0.72549)
  875. Part42.Size = Vector3.new(1, 0.100000001, 1.79999995)
  876. Part42.Anchored = true
  877. Part42.BottomSurface = Enum.SurfaceType.Smooth
  878. Part42.BrickColor = BrickColor.new("Deep blue")
  879. Part42.Material = Enum.Material.Neon
  880. Part42.TopSurface = Enum.SurfaceType.Smooth
  881. Part42.brickColor = BrickColor.new("Deep blue")
  882. Part42.FormFactor = Enum.FormFactor.Custom
  883. Part42.formFactor = Enum.FormFactor.Custom
  884. Part43.Parent = Model41
  885. Part43.CFrame = CFrame.new(-19.1196289, 10.5991039, -70.8354187, 0, 0, -1, -0.866025388, 0.500000238, 0, 0.500000238, 0.866025388, 0)
  886. Part43.Orientation = Vector3.new(0, -90, -60)
  887. Part43.Position = Vector3.new(-19.1196289, 10.5991039, -70.8354187)
  888. Part43.Rotation = Vector3.new(60, -90, 0)
  889. Part43.Color = Color3.new(0.105882, 0.164706, 0.207843)
  890. Part43.Size = Vector3.new(1.4000001, 0.200000003, 1.99999928)
  891. Part43.Anchored = true
  892. Part43.BottomSurface = Enum.SurfaceType.Smooth
  893. Part43.BrickColor = BrickColor.new("Black")
  894. Part43.TopSurface = Enum.SurfaceType.Smooth
  895. Part43.brickColor = BrickColor.new("Black")
  896. Part43.FormFactor = Enum.FormFactor.Custom
  897. Part43.formFactor = Enum.FormFactor.Custom
  898. CornerWedgePart44.Parent = Model0
  899. CornerWedgePart44.CFrame = CFrame.new(-21.6196289, 11.0002079, -81.6791687, 0, 0, -1, 1, 0, 0, 0, -1, 0)
  900. CornerWedgePart44.Orientation = Vector3.new(0, -90, 90)
  901. CornerWedgePart44.Position = Vector3.new(-21.6196289, 11.0002079, -81.6791687)
  902. CornerWedgePart44.Rotation = Vector3.new(-90, -90, 0)
  903. CornerWedgePart44.Color = Color3.new(0.388235, 0.372549, 0.384314)
  904. CornerWedgePart44.Size = Vector3.new(2, 7, 5)
  905. CornerWedgePart44.Anchored = true
  906. CornerWedgePart44.BrickColor = BrickColor.new("Dark stone grey")
  907. CornerWedgePart44.brickColor = BrickColor.new("Dark stone grey")
  908. WedgePart45.Parent = Model0
  909. WedgePart45.CFrame = CFrame.new(-1.11962903, 8.49998188, -38.6791687, 0, 0, -1, -1, 0, 0, 0, 1, 0)
  910. WedgePart45.Orientation = Vector3.new(0, -90, -90)
  911. WedgePart45.Position = Vector3.new(-1.11962903, 8.49998188, -38.6791687)
  912. WedgePart45.Rotation = Vector3.new(90, -90, 0)
  913. WedgePart45.Color = Color3.new(0.388235, 0.372549, 0.384314)
  914. WedgePart45.Size = Vector3.new(5, 3, 6)
  915. WedgePart45.Anchored = true
  916. WedgePart45.BottomSurface = Enum.SurfaceType.Smooth
  917. WedgePart45.BrickColor = BrickColor.new("Dark stone grey")
  918. WedgePart45.brickColor = BrickColor.new("Dark stone grey")
  919. WedgePart45.FormFactor = Enum.FormFactor.Symmetric
  920. WedgePart45.formFactor = Enum.FormFactor.Symmetric
  921. WedgePart46.Parent = Model0
  922. WedgePart46.CFrame = CFrame.new(-22.2446899, 14.9929018, -51.6791687, 0, -1, 0, 0, 0, -1, 1, 0, 0)
  923. WedgePart46.Orientation = Vector3.new(90, -90, 0)
  924. WedgePart46.Position = Vector3.new(-22.2446899, 14.9929018, -51.6791687)
  925. WedgePart46.Rotation = Vector3.new(90, 0, 90)
  926. WedgePart46.Color = Color3.new(0.388235, 0.372549, 0.384314)
  927. WedgePart46.Size = Vector3.new(13.0000038, 3.89999986, 2.00000095)
  928. WedgePart46.Anchored = true
  929. WedgePart46.BottomSurface = Enum.SurfaceType.Smooth
  930. WedgePart46.BrickColor = BrickColor.new("Dark stone grey")
  931. WedgePart46.brickColor = BrickColor.new("Dark stone grey")
  932. WedgePart46.FormFactor = Enum.FormFactor.Symmetric
  933. WedgePart46.formFactor = Enum.FormFactor.Symmetric
  934. WedgePart47.Parent = Model0
  935. WedgePart47.CFrame = CFrame.new(-1.11962903, 4.49290323, -45.1791687, 0, 1, 0, 0, 0, 1, 1, 0, 0)
  936. WedgePart47.Orientation = Vector3.new(-90, -90, 0)
  937. WedgePart47.Position = Vector3.new(-1.11962903, 4.49290323, -45.1791687)
  938. WedgePart47.Rotation = Vector3.new(-90, 0, -90)
  939. WedgePart47.Color = Color3.new(0.388235, 0.372549, 0.384314)
  940. WedgePart47.Size = Vector3.new(10, 6, 3)
  941. WedgePart47.Anchored = true
  942. WedgePart47.BottomSurface = Enum.SurfaceType.Smooth
  943. WedgePart47.BrickColor = BrickColor.new("Dark stone grey")
  944. WedgePart47.brickColor = BrickColor.new("Dark stone grey")
  945. WedgePart47.FormFactor = Enum.FormFactor.Symmetric
  946. WedgePart47.formFactor = Enum.FormFactor.Symmetric
  947. CornerWedgePart48.Parent = Model0
  948. CornerWedgePart48.CFrame = CFrame.new(-22.3696289, 15.500102, -75.6791687, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  949. CornerWedgePart48.Orientation = Vector3.new(0, -90, 0)
  950. CornerWedgePart48.Position = Vector3.new(-22.3696289, 15.500102, -75.6791687)
  951. CornerWedgePart48.Rotation = Vector3.new(0, -90, 0)
  952. CornerWedgePart48.Color = Color3.new(0.388235, 0.372549, 0.384314)
  953. CornerWedgePart48.Size = Vector3.new(5, 3, 3.5999999)
  954. CornerWedgePart48.Anchored = true
  955. CornerWedgePart48.BrickColor = BrickColor.new("Dark stone grey")
  956. CornerWedgePart48.brickColor = BrickColor.new("Dark stone grey")
  957. Part49.Parent = Model0
  958. Part49.CFrame = CFrame.new(1.19287097, 8.49998188, -39.3041687, -0.894428015, -0.447212011, 0, 0, 0, -1, 0.447212011, -0.894428015, 0)
  959. Part49.Orientation = Vector3.new(90, -153.440002, 0)
  960. Part49.Position = Vector3.new(1.19287097, 8.49998188, -39.3041687)
  961. Part49.Rotation = Vector3.new(90, 0, 153.440002)
  962. Part49.Color = Color3.new(0, 1, 0)
  963. Part49.Velocity = Vector3.new(-1.2117244, -8.24581051, 1.84652054)
  964. Part49.Size = Vector3.new(2, 1, 5)
  965. Part49.Anchored = true
  966. Part49.BackSurface = Enum.SurfaceType.Weld
  967. Part49.BottomSurface = Enum.SurfaceType.Weld
  968. Part49.BrickColor = BrickColor.new("Lime green")
  969. Part49.CanCollide = false
  970. Part49.FrontSurface = Enum.SurfaceType.Weld
  971. Part49.LeftSurface = Enum.SurfaceType.Weld
  972. Part49.Material = Enum.Material.Neon
  973. Part49.RightSurface = Enum.SurfaceType.Weld
  974. Part49.RotVelocity = Vector3.new(-8.25741466e-08, 1.66416157e-05, -9.55179047e-08)
  975. Part49.TopSurface = Enum.SurfaceType.Weld
  976. Part49.brickColor = BrickColor.new("Lime green")
  977. Part49.FormFactor = Enum.FormFactor.Symmetric
  978. Part49.formFactor = Enum.FormFactor.Symmetric
  979. BlockMesh50.Parent = Part49
  980. BlockMesh50.Offset = Vector3.new(0, 1, 0)
  981. BlockMesh50.Scale = Vector3.new(0.200000003, 1.10000002, 1)
  982. PointLight51.Parent = Part49
  983. PointLight51.Color = Color3.new(0, 1, 0)
  984. Part52.Parent = Model0
  985. Part52.CFrame = CFrame.new(-20.5571289, 8.00436306, -75.0697937, 0, 0, -1, 0.996775627, 0.0802399665, 0, 0.0802399665, -0.996775627, 0)
  986. Part52.Orientation = Vector3.new(0, -90, 85.4000015)
  987. Part52.Position = Vector3.new(-20.5571289, 8.00436306, -75.0697937)
  988. Part52.Rotation = Vector3.new(-85.4000015, -90, 0)
  989. Part52.Color = Color3.new(0.388235, 0.372549, 0.384314)
  990. Part52.Size = Vector3.new(0.799997211, 3.60000038, 0.600000024)
  991. Part52.Anchored = true
  992. Part52.BottomSurface = Enum.SurfaceType.Weld
  993. Part52.BrickColor = BrickColor.new("Dark stone grey")
  994. Part52.TopSurface = Enum.SurfaceType.Smooth
  995. Part52.brickColor = BrickColor.new("Dark stone grey")
  996. Part52.FormFactor = Enum.FormFactor.Custom
  997. Part52.formFactor = Enum.FormFactor.Custom
  998. BlockMesh53.Parent = Part52
  999. Part54.Parent = Model0
  1000. Part54.CFrame = CFrame.new(-17.8696289, 8.02425861, -75.0697937, 0, 0, -1, 0.996775627, 0.0802399665, 0, 0.0802399665, -0.996775627, 0)
  1001. Part54.Orientation = Vector3.new(0, -90, 85.4000015)
  1002. Part54.Position = Vector3.new(-17.8696289, 8.02425861, -75.0697937)
  1003. Part54.Rotation = Vector3.new(-85.4000015, -90, 0)
  1004. Part54.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1005. Part54.Size = Vector3.new(0.799997211, 3.60000038, 0.600000024)
  1006. Part54.Anchored = true
  1007. Part54.BottomSurface = Enum.SurfaceType.Weld
  1008. Part54.BrickColor = BrickColor.new("Dark stone grey")
  1009. Part54.TopSurface = Enum.SurfaceType.Smooth
  1010. Part54.brickColor = BrickColor.new("Dark stone grey")
  1011. Part54.FormFactor = Enum.FormFactor.Custom
  1012. Part54.formFactor = Enum.FormFactor.Custom
  1013. BlockMesh55.Parent = Part54
  1014. Model56.Name = "Door"
  1015. Model56.Parent = Model0
  1016. Sound57.Name = "DoorSound"
  1017. Sound57.Parent = Model56
  1018. Sound57.SoundId = "http://www.roblox.com/asset/?id=11060067"
  1019. Sound57.Volume = 1
  1020. Script58.Parent = Model56
  1021. table.insert(cors,sandbox(Script58,function()
  1022. local Open = false
  1023. local Radius = 13
  1024.  
  1025. function MoveDoors(mod)
  1026. for i = 1, 10 do
  1027. script.Parent.DoorA.Mesh.Scale = script.Parent.DoorA.Mesh.Scale + Vector3.new(-.1 * mod, 0, 0)
  1028. script.Parent.DoorB.Mesh.Scale = script.Parent.DoorB.Mesh.Scale + Vector3.new(-.1 * mod, 0, 0)
  1029. script.Parent.DoorA.Mesh.Offset = script.Parent.DoorA.Mesh.Offset + Vector3.new(.2 * mod, 0, 0)
  1030. script.Parent.DoorB.Mesh.Offset = script.Parent.DoorB.Mesh.Offset + Vector3.new(-.2 * mod, 0, 0)
  1031. wait()
  1032. end
  1033. script.Parent.DoorA.CanCollide = mod == -1
  1034. script.Parent.DoorB.CanCollide = mod == -1
  1035. end
  1036.  
  1037. while wait(.5) do
  1038. local openning = false
  1039. for _, v in pairs(game.Players:GetPlayers()) do
  1040. if v:DistanceFromCharacter(script.Parent:GetModelCFrame().p) < Radius then
  1041. openning = true
  1042. end
  1043. end
  1044. if openning and not Open then
  1045. MoveDoors(1)
  1046. Open = true
  1047. elseif not openning and Open then
  1048. Open = false
  1049. MoveDoors(-1)
  1050. end
  1051. end
  1052.  
  1053. end))
  1054. Part59.Name = "DoorA"
  1055. Part59.Parent = Model56
  1056. Part59.CFrame = CFrame.new(-15.494628, 10.204812, -72.4447937, 0, 0, 1, 1, 0, 0, 0, 1, 0)
  1057. Part59.Orientation = Vector3.new(0, 90, 90)
  1058. Part59.Position = Vector3.new(-15.494628, 10.204812, -72.4447937)
  1059. Part59.Rotation = Vector3.new(90, 90, 0)
  1060. Part59.Size = Vector3.new(4, 4, 0.400000036)
  1061. Part59.Anchored = true
  1062. Part59.BottomSurface = Enum.SurfaceType.Weld
  1063. Part59.TopSurface = Enum.SurfaceType.Weld
  1064. Part59.FormFactor = Enum.FormFactor.Custom
  1065. Part59.formFactor = Enum.FormFactor.Custom
  1066. BlockMesh60.Parent = Part59
  1067. BlockMesh60.Scale = Vector3.new(1, 1, 0.5)
  1068. ManualWeld61.Name = "DoorA-to-DoorA Strong Joint"
  1069. ManualWeld61.Parent = Part59
  1070. ManualWeld61.C0 = CFrame.new(2, -3.49999881, 0.100000001, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  1071. ManualWeld61.C1 = CFrame.new(-0.100073338, -3.49999738, 0.100002289, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  1072. PointLight62.Parent = Part59
  1073. PointLight62.Color = Color3.new(0, 0.666667, 1)
  1074. PointLight62.Range = 10
  1075. Part63.Name = "DoorB"
  1076. Part63.Parent = Model56
  1077. Part63.CFrame = CFrame.new(-15.494628, 6.70469379, -72.4447937, 0, 0, 1, 1, 0, 0, 0, 1, 0)
  1078. Part63.Orientation = Vector3.new(0, 90, 90)
  1079. Part63.Position = Vector3.new(-15.494628, 6.70469379, -72.4447937)
  1080. Part63.Rotation = Vector3.new(90, 90, 0)
  1081. Part63.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1082. Part63.Size = Vector3.new(3, 4, 0.400000006)
  1083. Part63.Anchored = true
  1084. Part63.BottomSurface = Enum.SurfaceType.Weld
  1085. Part63.BrickColor = BrickColor.new("Dark stone grey")
  1086. Part63.TopSurface = Enum.SurfaceType.Weld
  1087. Part63.brickColor = BrickColor.new("Dark stone grey")
  1088. Part63.FormFactor = Enum.FormFactor.Custom
  1089. Part63.formFactor = Enum.FormFactor.Custom
  1090. BlockMesh64.Parent = Part63
  1091. BlockMesh64.Scale = Vector3.new(1, 1, 0.699999988)
  1092. ManualWeld65.Name = "DoorB-to-Frame Strong Joint"
  1093. ManualWeld65.Parent = Part63
  1094. ManualWeld65.C0 = CFrame.new(-2, -3.49999881, -0.100000001, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  1095. ManualWeld65.C1 = CFrame.new(0.100000381, -3.49999738, -0.100011826, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  1096. Part66.Parent = Model0
  1097. Part66.CFrame = CFrame.new(-19.1196289, 8.39280605, -69.7885437, 0, 0, -1, -1, 0, 0, 0, 1, 0)
  1098. Part66.Orientation = Vector3.new(0, -90, -90)
  1099. Part66.Position = Vector3.new(-19.1196289, 8.39280605, -69.7885437)
  1100. Part66.Rotation = Vector3.new(90, -90, 0)
  1101. Part66.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1102. Part66.Size = Vector3.new(4.40000296, 1.20000005, 2.39999938)
  1103. Part66.Anchored = true
  1104. Part66.BottomSurface = Enum.SurfaceType.Smooth
  1105. Part66.BrickColor = BrickColor.new("Dark stone grey")
  1106. Part66.TopSurface = Enum.SurfaceType.Smooth
  1107. Part66.brickColor = BrickColor.new("Dark stone grey")
  1108. Part66.FormFactor = Enum.FormFactor.Custom
  1109. Part66.formFactor = Enum.FormFactor.Custom
  1110. WedgePart67.Parent = Model0
  1111. WedgePart67.CFrame = CFrame.new(-7.11962891, 14.9929018, -51.6791687, 0, 1, 0, 0, 0, -1, -1, 0, 0)
  1112. WedgePart67.Orientation = Vector3.new(90, 90, 0)
  1113. WedgePart67.Position = Vector3.new(-7.11962891, 14.9929018, -51.6791687)
  1114. WedgePart67.Rotation = Vector3.new(90, 0, -90)
  1115. WedgePart67.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1116. WedgePart67.Size = Vector3.new(13.0000038, 3.89999986, 2.00000095)
  1117. WedgePart67.Anchored = true
  1118. WedgePart67.BottomSurface = Enum.SurfaceType.Smooth
  1119. WedgePart67.BrickColor = BrickColor.new("Dark stone grey")
  1120. WedgePart67.brickColor = BrickColor.new("Dark stone grey")
  1121. WedgePart67.FormFactor = Enum.FormFactor.Symmetric
  1122. WedgePart67.formFactor = Enum.FormFactor.Symmetric
  1123. Part68.Parent = Model0
  1124. Part68.CFrame = CFrame.new(-14.619628, 6.0926342, -57.2885437, 0, 0, -1, 0, -1, -0, -1, 0, -0)
  1125. Part68.Orientation = Vector3.new(0, -90, 180)
  1126. Part68.Position = Vector3.new(-14.619628, 6.0926342, -57.2885437)
  1127. Part68.Rotation = Vector3.new(-180, -90, 0)
  1128. Part68.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1129. Part68.Velocity = Vector3.new(-1.2119236, -8.24581242, 1.84643626)
  1130. Part68.Size = Vector3.new(20.1999969, 0.200000003, 7)
  1131. Part68.Anchored = true
  1132. Part68.BottomSurface = Enum.SurfaceType.Smooth
  1133. Part68.BrickColor = BrickColor.new("Black")
  1134. Part68.Material = Enum.Material.DiamondPlate
  1135. Part68.RotVelocity = Vector3.new(-8.25741466e-08, 1.66416157e-05, -9.55179047e-08)
  1136. Part68.TopSurface = Enum.SurfaceType.Smooth
  1137. Part68.brickColor = BrickColor.new("Black")
  1138. Part68.FormFactor = Enum.FormFactor.Custom
  1139. Part68.formFactor = Enum.FormFactor.Custom
  1140. WedgePart69.Parent = Model0
  1141. WedgePart69.CFrame = CFrame.new(-20.6196289, 1.50000203, -49.1947937, -1, 0, 0, 0, 0, 1, 0, 1, -0)
  1142. WedgePart69.Orientation = Vector3.new(-90, -180, 0)
  1143. WedgePart69.Position = Vector3.new(-20.6196289, 1.50000203, -49.1947937)
  1144. WedgePart69.Rotation = Vector3.new(-90, 0, -180)
  1145. WedgePart69.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1146. WedgePart69.Size = Vector3.new(3, 6, 3)
  1147. WedgePart69.Anchored = true
  1148. WedgePart69.BottomSurface = Enum.SurfaceType.Smooth
  1149. WedgePart69.BrickColor = BrickColor.new("Dark stone grey")
  1150. WedgePart69.brickColor = BrickColor.new("Dark stone grey")
  1151. WedgePart69.FormFactor = Enum.FormFactor.Symmetric
  1152. WedgePart69.formFactor = Enum.FormFactor.Symmetric
  1153. Part70.Parent = Model0
  1154. Part70.CFrame = CFrame.new(-20.6196289, 1.50000203, -55.1791687, 0, 0, -1, 0, -1, -0, -1, 0, -0)
  1155. Part70.Orientation = Vector3.new(0, -90, 180)
  1156. Part70.Position = Vector3.new(-20.6196289, 1.50000203, -55.1791687)
  1157. Part70.Rotation = Vector3.new(-180, -90, 0)
  1158. Part70.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1159. Part70.Size = Vector3.new(6, 3, 3)
  1160. Part70.Anchored = true
  1161. Part70.BottomSurface = Enum.SurfaceType.Smooth
  1162. Part70.BrickColor = BrickColor.new("Dark stone grey")
  1163. Part70.TopSurface = Enum.SurfaceType.Smooth
  1164. Part70.brickColor = BrickColor.new("Dark stone grey")
  1165. Part70.FormFactor = Enum.FormFactor.Symmetric
  1166. Part70.formFactor = Enum.FormFactor.Symmetric
  1167. WedgePart71.Parent = Model0
  1168. WedgePart71.CFrame = CFrame.new(-21.6196289, 12.4999838, -81.6791687, 0, 0, 1, -1, 0, 0, 0, -1, 0)
  1169. WedgePart71.Orientation = Vector3.new(0, 90, -90)
  1170. WedgePart71.Position = Vector3.new(-21.6196289, 12.4999838, -81.6791687)
  1171. WedgePart71.Rotation = Vector3.new(-90, 90, 0)
  1172. WedgePart71.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1173. WedgePart71.Size = Vector3.new(1, 7, 5)
  1174. WedgePart71.Anchored = true
  1175. WedgePart71.BottomSurface = Enum.SurfaceType.Smooth
  1176. WedgePart71.BrickColor = BrickColor.new("Dark stone grey")
  1177. WedgePart71.brickColor = BrickColor.new("Dark stone grey")
  1178. WedgePart71.FormFactor = Enum.FormFactor.Symmetric
  1179. WedgePart71.formFactor = Enum.FormFactor.Symmetric
  1180. Part72.Parent = Model0
  1181. Part72.CFrame = CFrame.new(-8.61962795, 9.4929018, -68.6791687, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1182. Part72.Position = Vector3.new(-8.61962795, 9.4929018, -68.6791687)
  1183. Part72.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1184. Part72.Size = Vector3.new(5, 7, 1)
  1185. Part72.Anchored = true
  1186. Part72.BottomSurface = Enum.SurfaceType.Smooth
  1187. Part72.BrickColor = BrickColor.new("Dark stone grey")
  1188. Part72.TopSurface = Enum.SurfaceType.Smooth
  1189. Part72.brickColor = BrickColor.new("Dark stone grey")
  1190. Part72.FormFactor = Enum.FormFactor.Symmetric
  1191. Part72.formFactor = Enum.FormFactor.Symmetric
  1192. Part73.Parent = Model0
  1193. Part73.CFrame = CFrame.new(-14.119628, 12.4929018, -68.6791687, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1194. Part73.Position = Vector3.new(-14.119628, 12.4929018, -68.6791687)
  1195. Part73.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1196. Part73.Size = Vector3.new(6, 1, 1)
  1197. Part73.Anchored = true
  1198. Part73.BottomSurface = Enum.SurfaceType.Smooth
  1199. Part73.BrickColor = BrickColor.new("Dark stone grey")
  1200. Part73.TopSurface = Enum.SurfaceType.Smooth
  1201. Part73.brickColor = BrickColor.new("Dark stone grey")
  1202. Part73.FormFactor = Enum.FormFactor.Symmetric
  1203. Part73.formFactor = Enum.FormFactor.Symmetric
  1204. Part74.Parent = Model0
  1205. Part74.CFrame = CFrame.new(-19.1196289, 9.4929018, -68.6791687, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1206. Part74.Position = Vector3.new(-19.1196289, 9.4929018, -68.6791687)
  1207. Part74.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1208. Part74.Size = Vector3.new(8, 7, 1)
  1209. Part74.Anchored = true
  1210. Part74.BottomSurface = Enum.SurfaceType.Smooth
  1211. Part74.BrickColor = BrickColor.new("Dark stone grey")
  1212. Part74.TopSurface = Enum.SurfaceType.Smooth
  1213. Part74.brickColor = BrickColor.new("Dark stone grey")
  1214. Part74.FormFactor = Enum.FormFactor.Symmetric
  1215. Part74.formFactor = Enum.FormFactor.Symmetric
  1216. Part75.Parent = Model0
  1217. Part75.CFrame = CFrame.new(-19.1196289, 7.84947014, -70.3823242, -0, 0, -1, -0.995527089, 0.0944770202, 0, 0.0944770128, 0.995527089, 0)
  1218. Part75.Orientation = Vector3.new(0, -90, -84.5800018)
  1219. Part75.Position = Vector3.new(-19.1196289, 7.84947014, -70.3823242)
  1220. Part75.Rotation = Vector3.new(84.5800018, -90, 0)
  1221. Part75.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1222. Part75.Size = Vector3.new(0.400000006, 3.60000062, 2.79999948)
  1223. Part75.Anchored = true
  1224. Part75.BottomSurface = Enum.SurfaceType.Smooth
  1225. Part75.BrickColor = BrickColor.new("Dark stone grey")
  1226. Part75.TopSurface = Enum.SurfaceType.Smooth
  1227. Part75.brickColor = BrickColor.new("Dark stone grey")
  1228. Part75.FormFactor = Enum.FormFactor.Custom
  1229. Part75.formFactor = Enum.FormFactor.Custom
  1230. Part76.Parent = Model0
  1231. Part76.CFrame = CFrame.new(-6.11962891, 8.4929018, -64.1791687, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1232. Part76.Position = Vector3.new(-6.11962891, 8.4929018, -64.1791687)
  1233. Part76.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1234. Part76.Size = Vector3.new(2, 11, 28)
  1235. Part76.Anchored = true
  1236. Part76.BottomSurface = Enum.SurfaceType.Smooth
  1237. Part76.BrickColor = BrickColor.new("Dark stone grey")
  1238. Part76.TopSurface = Enum.SurfaceType.Smooth
  1239. Part76.brickColor = BrickColor.new("Dark stone grey")
  1240. Part76.FormFactor = Enum.FormFactor.Symmetric
  1241. Part76.formFactor = Enum.FormFactor.Symmetric
  1242. WedgePart77.Parent = Model0
  1243. WedgePart77.CFrame = CFrame.new(-2.61962891, 4.99290323, -54.1791687, 0, 1, 0, 0, 0, 1, 1, 0, 0)
  1244. WedgePart77.Orientation = Vector3.new(-90, -90, 0)
  1245. WedgePart77.Position = Vector3.new(-2.61962891, 4.99290323, -54.1791687)
  1246. WedgePart77.Rotation = Vector3.new(-90, 0, -90)
  1247. WedgePart77.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1248. WedgePart77.Size = Vector3.new(8, 5, 2)
  1249. WedgePart77.Anchored = true
  1250. WedgePart77.BottomSurface = Enum.SurfaceType.Smooth
  1251. WedgePart77.BrickColor = BrickColor.new("Black")
  1252. WedgePart77.brickColor = BrickColor.new("Black")
  1253. WedgePart77.FormFactor = Enum.FormFactor.Symmetric
  1254. WedgePart77.formFactor = Enum.FormFactor.Symmetric
  1255. Part78.Parent = Model0
  1256. Part78.CFrame = CFrame.new(-20.6196289, 12.4999838, -60.6791687, -1, 0, 0, 0, -1, 0, 0, 0, 1)
  1257. Part78.Orientation = Vector3.new(0, 0, 180)
  1258. Part78.Position = Vector3.new(-20.6196289, 12.4999838, -60.6791687)
  1259. Part78.Rotation = Vector3.new(0, 0, -180)
  1260. Part78.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1261. Part78.Size = Vector3.new(3, 1, 31)
  1262. Part78.Anchored = true
  1263. Part78.BottomSurface = Enum.SurfaceType.Smooth
  1264. Part78.BrickColor = BrickColor.new("Dark stone grey")
  1265. Part78.TopSurface = Enum.SurfaceType.Smooth
  1266. Part78.brickColor = BrickColor.new("Dark stone grey")
  1267. Part78.FormFactor = Enum.FormFactor.Symmetric
  1268. Part78.formFactor = Enum.FormFactor.Symmetric
  1269. Part79.Parent = Model0
  1270. Part79.CFrame = CFrame.new(-8.55712795, 8.99998379, -55.1791687, -1, 0, 0, 0, -1, 0, 0, 0, 1)
  1271. Part79.Orientation = Vector3.new(0, 0, 180)
  1272. Part79.Position = Vector3.new(-8.55712795, 8.99998379, -55.1791687)
  1273. Part79.Rotation = Vector3.new(0, 0, -180)
  1274. Part79.Size = Vector3.new(2.79999995, 5.60000324, 0.800000012)
  1275. Part79.Anchored = true
  1276. Part79.BottomSurface = Enum.SurfaceType.Smooth
  1277. Part79.TopSurface = Enum.SurfaceType.Smooth
  1278. Part79.FormFactor = Enum.FormFactor.Custom
  1279. Part79.formFactor = Enum.FormFactor.Custom
  1280. Part80.Parent = Model0
  1281. Part80.CFrame = CFrame.new(-8.61962795, 8.99998379, -55.1791687, -1, 0, 0, 0, -1, 0, 0, 0, 1)
  1282. Part80.Orientation = Vector3.new(0, 0, 180)
  1283. Part80.Position = Vector3.new(-8.61962795, 8.99998379, -55.1791687)
  1284. Part80.Rotation = Vector3.new(0, 0, -180)
  1285. Part80.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1286. Part80.Size = Vector3.new(3, 5.99999905, 0.400000036)
  1287. Part80.Anchored = true
  1288. Part80.BottomSurface = Enum.SurfaceType.Smooth
  1289. Part80.BrickColor = BrickColor.new("Dark stone grey")
  1290. Part80.TopSurface = Enum.SurfaceType.Smooth
  1291. Part80.brickColor = BrickColor.new("Dark stone grey")
  1292. Part80.FormFactor = Enum.FormFactor.Custom
  1293. Part80.formFactor = Enum.FormFactor.Custom
  1294. Part81.Parent = Model0
  1295. Part81.CFrame = CFrame.new(-5.61962891, 8.4929018, -36.8823242, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  1296. Part81.Orientation = Vector3.new(0, 90, 0)
  1297. Part81.Position = Vector3.new(-5.61962891, 8.4929018, -36.8823242)
  1298. Part81.Rotation = Vector3.new(0, 90, 0)
  1299. Part81.Color = Color3.new(0.960784, 0.803922, 0.188235)
  1300. Part81.Transparency = 0.5
  1301. Part81.Size = Vector3.new(0.200000003, 2.5999999, 2.19999981)
  1302. Part81.Anchored = true
  1303. Part81.BottomSurface = Enum.SurfaceType.Smooth
  1304. Part81.BrickColor = BrickColor.new("Bright yellow")
  1305. Part81.Material = Enum.Material.Neon
  1306. Part81.TopSurface = Enum.SurfaceType.Smooth
  1307. Part81.brickColor = BrickColor.new("Bright yellow")
  1308. Part81.FormFactor = Enum.FormFactor.Custom
  1309. Part81.formFactor = Enum.FormFactor.Custom
  1310. PointLight82.Parent = Part81
  1311. PointLight82.Color = Color3.new(1, 1, 0.498039)
  1312. SpotLight83.Parent = Part81
  1313. SpotLight83.Color = Color3.new(1, 1, 0.498039)
  1314. SpotLight83.Face = Enum.NormalId.Left
  1315. SpotLight83.Range = 60
  1316. Seat84.Parent = Model0
  1317. Seat84.CFrame = CFrame.new(-8.43212795, 7.0937109, -49.1947937, 0, -0.164398998, 0.986393988, 0, 0.986393988, 0.164398998, -1, 0, 0)
  1318. Seat84.Orientation = Vector3.new(-9.46000004, 90, 0)
  1319. Seat84.Position = Vector3.new(-8.43212795, 7.0937109, -49.1947937)
  1320. Seat84.Rotation = Vector3.new(-90, 80.5400009, 90)
  1321. Seat84.Color = Color3.new(0.470588, 0.564706, 0.509804)
  1322. Seat84.Velocity = Vector3.new(-1.21197164, -8.24581242, 1.84654164)
  1323. Seat84.Size = Vector3.new(2, 0.400000006, 2)
  1324. Seat84.Anchored = true
  1325. Seat84.BackSurface = Enum.SurfaceType.Weld
  1326. Seat84.BottomSurface = Enum.SurfaceType.Smooth
  1327. Seat84.BrickColor = BrickColor.new("Sand green")
  1328. Seat84.RotVelocity = Vector3.new(-8.25741466e-08, 1.66416157e-05, -9.55179047e-08)
  1329. Seat84.TopSurface = Enum.SurfaceType.Smooth
  1330. Seat84.brickColor = BrickColor.new("Sand green")
  1331. Seat84.FormFactor = Enum.FormFactor.Plate
  1332. Seat84.formFactor = Enum.FormFactor.Plate
  1333. WedgePart85.Parent = Model0
  1334. WedgePart85.CFrame = CFrame.new(-27.1196289, 1.50000203, -59.6791687, 0, -1, 0, 0, 0, 1, -1, 0, 0)
  1335. WedgePart85.Orientation = Vector3.new(-90, 90, 0)
  1336. WedgePart85.Position = Vector3.new(-27.1196289, 1.50000203, -59.6791687)
  1337. WedgePart85.Rotation = Vector3.new(-90, 0, 90)
  1338. WedgePart85.Size = Vector3.new(3, 6, 3)
  1339. WedgePart85.Anchored = true
  1340. WedgePart85.BottomSurface = Enum.SurfaceType.Smooth
  1341. WedgePart85.FormFactor = Enum.FormFactor.Symmetric
  1342. WedgePart85.formFactor = Enum.FormFactor.Symmetric
  1343. Part86.Parent = Model0
  1344. Part86.CFrame = CFrame.new(-5.61962891, 8.4929018, -37.0854187, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  1345. Part86.Orientation = Vector3.new(0, 90, 0)
  1346. Part86.Position = Vector3.new(-5.61962891, 8.4929018, -37.0854187)
  1347. Part86.Rotation = Vector3.new(0, 90, 0)
  1348. Part86.Size = Vector3.new(0.200000003, 3, 2.5999999)
  1349. Part86.Anchored = true
  1350. Part86.BottomSurface = Enum.SurfaceType.Smooth
  1351. Part86.TopSurface = Enum.SurfaceType.Smooth
  1352. Part86.FormFactor = Enum.FormFactor.Custom
  1353. Part86.formFactor = Enum.FormFactor.Custom
  1354. Part87.Parent = Model0
  1355. Part87.CFrame = CFrame.new(-14.619628, 1.50000203, -59.6791687, 1, 0, 0, 0, -1, 0, 0, 0, -1)
  1356. Part87.Orientation = Vector3.new(0, 180, 180)
  1357. Part87.Position = Vector3.new(-14.619628, 1.50000203, -59.6791687)
  1358. Part87.Rotation = Vector3.new(-180, 0, 0)
  1359. Part87.Size = Vector3.new(19, 3, 3)
  1360. Part87.Anchored = true
  1361. Part87.BottomSurface = Enum.SurfaceType.Smooth
  1362. Part87.TopSurface = Enum.SurfaceType.Smooth
  1363. Part87.FormFactor = Enum.FormFactor.Symmetric
  1364. Part87.formFactor = Enum.FormFactor.Symmetric
  1365. Part88.Parent = Model0
  1366. Part88.CFrame = CFrame.new(-7.86962891, 9.00083637, -49.1947937, -0.164398998, 0.986393988, 0, 0.986393988, 0.164398998, 0, 0, 0, -1)
  1367. Part88.Orientation = Vector3.new(0, 180, 80.5400009)
  1368. Part88.Position = Vector3.new(-7.86962891, 9.00083637, -49.1947937)
  1369. Part88.Rotation = Vector3.new(-180, 0, -99.4599991)
  1370. Part88.Color = Color3.new(0.470588, 0.564706, 0.509804)
  1371. Part88.Velocity = Vector3.new(-1.21198106, -8.24581242, 1.84655082)
  1372. Part88.Size = Vector3.new(2, 0.400000006, 2)
  1373. Part88.Anchored = true
  1374. Part88.BottomSurface = Enum.SurfaceType.Smooth
  1375. Part88.BrickColor = BrickColor.new("Sand green")
  1376. Part88.RotVelocity = Vector3.new(-8.25741466e-08, 1.66416157e-05, -9.55179047e-08)
  1377. Part88.TopSurface = Enum.SurfaceType.Smooth
  1378. Part88.brickColor = BrickColor.new("Sand green")
  1379. Part88.FormFactor = Enum.FormFactor.Plate
  1380. Part88.formFactor = Enum.FormFactor.Plate
  1381. Part89.Parent = Model0
  1382. Part89.CFrame = CFrame.new(-8.55712795, 9.00010204, -59.1791687, -1, 0, 0, 0, -1, 0, 0, 0, 1)
  1383. Part89.Orientation = Vector3.new(0, 0, 180)
  1384. Part89.Position = Vector3.new(-8.55712795, 9.00010204, -59.1791687)
  1385. Part89.Rotation = Vector3.new(0, 0, -180)
  1386. Part89.Size = Vector3.new(2.79999995, 5.60000324, 0.800000012)
  1387. Part89.Anchored = true
  1388. Part89.BottomSurface = Enum.SurfaceType.Smooth
  1389. Part89.TopSurface = Enum.SurfaceType.Smooth
  1390. Part89.FormFactor = Enum.FormFactor.Custom
  1391. Part89.formFactor = Enum.FormFactor.Custom
  1392. WedgePart90.Parent = Model0
  1393. WedgePart90.CFrame = CFrame.new(-2.11962891, 1.50000203, -59.6791687, 0, 1, 0, 0, 0, 1, 1, 0, 0)
  1394. WedgePart90.Orientation = Vector3.new(-90, -90, 0)
  1395. WedgePart90.Position = Vector3.new(-2.11962891, 1.50000203, -59.6791687)
  1396. WedgePart90.Rotation = Vector3.new(-90, 0, -90)
  1397. WedgePart90.Size = Vector3.new(3, 6, 3)
  1398. WedgePart90.Anchored = true
  1399. WedgePart90.BottomSurface = Enum.SurfaceType.Smooth
  1400. WedgePart90.FormFactor = Enum.FormFactor.Symmetric
  1401. WedgePart90.formFactor = Enum.FormFactor.Symmetric
  1402. WedgePart91.Parent = Model0
  1403. WedgePart91.CFrame = CFrame.new(-20.6196289, 8.49998188, -41.1791687, 0, 0, -1, -1, 0, 0, 0, 1, 0)
  1404. WedgePart91.Orientation = Vector3.new(0, -90, -90)
  1405. WedgePart91.Position = Vector3.new(-20.6196289, 8.49998188, -41.1791687)
  1406. WedgePart91.Rotation = Vector3.new(90, -90, 0)
  1407. WedgePart91.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1408. WedgePart91.Size = Vector3.new(11, 8, 3)
  1409. WedgePart91.Anchored = true
  1410. WedgePart91.BottomSurface = Enum.SurfaceType.Smooth
  1411. WedgePart91.BrickColor = BrickColor.new("Dark stone grey")
  1412. WedgePart91.brickColor = BrickColor.new("Dark stone grey")
  1413. WedgePart91.FormFactor = Enum.FormFactor.Symmetric
  1414. WedgePart91.formFactor = Enum.FormFactor.Symmetric
  1415. Part92.Parent = Model0
  1416. Part92.CFrame = CFrame.new(-8.61962795, 9.00010204, -59.1791687, -1, 0, 0, 0, -1, 0, 0, 0, 1)
  1417. Part92.Orientation = Vector3.new(0, 0, 180)
  1418. Part92.Position = Vector3.new(-8.61962795, 9.00010204, -59.1791687)
  1419. Part92.Rotation = Vector3.new(0, 0, -180)
  1420. Part92.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1421. Part92.Size = Vector3.new(3, 5.99999905, 0.400000036)
  1422. Part92.Anchored = true
  1423. Part92.BottomSurface = Enum.SurfaceType.Smooth
  1424. Part92.BrickColor = BrickColor.new("Dark stone grey")
  1425. Part92.TopSurface = Enum.SurfaceType.Smooth
  1426. Part92.brickColor = BrickColor.new("Dark stone grey")
  1427. Part92.FormFactor = Enum.FormFactor.Custom
  1428. Part92.formFactor = Enum.FormFactor.Custom
  1429. Part93.Parent = Model0
  1430. Part93.CFrame = CFrame.new(-7.86962891, 9.00095177, -61.1791687, -0.164398998, 0.986393988, 0, 0.986393988, 0.164398998, 0, 0, 0, -1)
  1431. Part93.Orientation = Vector3.new(0, 180, 80.5400009)
  1432. Part93.Position = Vector3.new(-7.86962891, 9.00095177, -61.1791687)
  1433. Part93.Rotation = Vector3.new(-180, 0, -99.4599991)
  1434. Part93.Color = Color3.new(0.470588, 0.564706, 0.509804)
  1435. Part93.Size = Vector3.new(2, 0.400000006, 2)
  1436. Part93.Anchored = true
  1437. Part93.BottomSurface = Enum.SurfaceType.Smooth
  1438. Part93.BrickColor = BrickColor.new("Sand green")
  1439. Part93.TopSurface = Enum.SurfaceType.Smooth
  1440. Part93.brickColor = BrickColor.new("Sand green")
  1441. Part93.FormFactor = Enum.FormFactor.Plate
  1442. Part93.formFactor = Enum.FormFactor.Plate
  1443. Seat94.Parent = Model0
  1444. Seat94.CFrame = CFrame.new(-8.43212795, 7.0937109, -61.1791687, 0, -0.164398998, 0.986393988, 0, 0.986393988, 0.164398998, -1, 0, 0)
  1445. Seat94.Orientation = Vector3.new(-9.46000004, 90, 0)
  1446. Seat94.Position = Vector3.new(-8.43212795, 7.0937109, -61.1791687)
  1447. Seat94.Rotation = Vector3.new(-90, 80.5400009, 90)
  1448. Seat94.Color = Color3.new(0.470588, 0.564706, 0.509804)
  1449. Seat94.Size = Vector3.new(2, 0.400000006, 2)
  1450. Seat94.Anchored = true
  1451. Seat94.BackSurface = Enum.SurfaceType.Weld
  1452. Seat94.BottomSurface = Enum.SurfaceType.Smooth
  1453. Seat94.BrickColor = BrickColor.new("Sand green")
  1454. Seat94.TopSurface = Enum.SurfaceType.Smooth
  1455. Seat94.brickColor = BrickColor.new("Sand green")
  1456. Seat94.FormFactor = Enum.FormFactor.Plate
  1457. Seat94.formFactor = Enum.FormFactor.Plate
  1458. Part95.Parent = Model0
  1459. Part95.CFrame = CFrame.new(-7.86962891, 9.00083637, -53.1791687, -0.164398998, 0.986393988, 0, 0.986393988, 0.164398998, 0, 0, 0, -1)
  1460. Part95.Orientation = Vector3.new(0, 180, 80.5400009)
  1461. Part95.Position = Vector3.new(-7.86962891, 9.00083637, -53.1791687)
  1462. Part95.Rotation = Vector3.new(-180, 0, -99.4599991)
  1463. Part95.Color = Color3.new(0.470588, 0.564706, 0.509804)
  1464. Part95.Size = Vector3.new(2, 0.400000006, 2)
  1465. Part95.Anchored = true
  1466. Part95.BottomSurface = Enum.SurfaceType.Smooth
  1467. Part95.BrickColor = BrickColor.new("Sand green")
  1468. Part95.TopSurface = Enum.SurfaceType.Smooth
  1469. Part95.brickColor = BrickColor.new("Sand green")
  1470. Part95.FormFactor = Enum.FormFactor.Plate
  1471. Part95.formFactor = Enum.FormFactor.Plate
  1472. Seat96.Parent = Model0
  1473. Seat96.CFrame = CFrame.new(-8.43212795, 7.0937109, -57.1791687, 0, -0.164398998, 0.986393988, 0, 0.986393988, 0.164398998, -1, 0, 0)
  1474. Seat96.Orientation = Vector3.new(-9.46000004, 90, 0)
  1475. Seat96.Position = Vector3.new(-8.43212795, 7.0937109, -57.1791687)
  1476. Seat96.Rotation = Vector3.new(-90, 80.5400009, 90)
  1477. Seat96.Color = Color3.new(0.470588, 0.564706, 0.509804)
  1478. Seat96.Size = Vector3.new(2, 0.400000006, 2)
  1479. Seat96.Anchored = true
  1480. Seat96.BackSurface = Enum.SurfaceType.Weld
  1481. Seat96.BottomSurface = Enum.SurfaceType.Smooth
  1482. Seat96.BrickColor = BrickColor.new("Sand green")
  1483. Seat96.TopSurface = Enum.SurfaceType.Smooth
  1484. Seat96.brickColor = BrickColor.new("Sand green")
  1485. Seat96.FormFactor = Enum.FormFactor.Plate
  1486. Seat96.formFactor = Enum.FormFactor.Plate
  1487. Seat97.Parent = Model0
  1488. Seat97.CFrame = CFrame.new(-8.43212795, 7.0937109, -53.1791687, 0, -0.164398998, 0.986393988, 0, 0.986393988, 0.164398998, -1, 0, 0)
  1489. Seat97.Orientation = Vector3.new(-9.46000004, 90, 0)
  1490. Seat97.Position = Vector3.new(-8.43212795, 7.0937109, -53.1791687)
  1491. Seat97.Rotation = Vector3.new(-90, 80.5400009, 90)
  1492. Seat97.Color = Color3.new(0.470588, 0.564706, 0.509804)
  1493. Seat97.Size = Vector3.new(2, 0.400000006, 2)
  1494. Seat97.Anchored = true
  1495. Seat97.BackSurface = Enum.SurfaceType.Weld
  1496. Seat97.BottomSurface = Enum.SurfaceType.Smooth
  1497. Seat97.BrickColor = BrickColor.new("Sand green")
  1498. Seat97.TopSurface = Enum.SurfaceType.Smooth
  1499. Seat97.brickColor = BrickColor.new("Sand green")
  1500. Seat97.FormFactor = Enum.FormFactor.Plate
  1501. Seat97.formFactor = Enum.FormFactor.Plate
  1502. WedgePart98.Parent = Model0
  1503. WedgePart98.CFrame = CFrame.new(-28.1196289, 8.49998188, -38.6791687, 0, 0, 1, 1, 0, 0, 0, 1, 0)
  1504. WedgePart98.Orientation = Vector3.new(0, 90, 90)
  1505. WedgePart98.Position = Vector3.new(-28.1196289, 8.49998188, -38.6791687)
  1506. WedgePart98.Rotation = Vector3.new(90, 90, 0)
  1507. WedgePart98.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1508. WedgePart98.Size = Vector3.new(5, 3, 6)
  1509. WedgePart98.Anchored = true
  1510. WedgePart98.BottomSurface = Enum.SurfaceType.Smooth
  1511. WedgePart98.BrickColor = BrickColor.new("Dark stone grey")
  1512. WedgePart98.brickColor = BrickColor.new("Dark stone grey")
  1513. WedgePart98.FormFactor = Enum.FormFactor.Symmetric
  1514. WedgePart98.formFactor = Enum.FormFactor.Symmetric
  1515. CornerWedgePart99.Parent = Model0
  1516. CornerWedgePart99.CFrame = CFrame.new(-28.1196289, 4.49998283, -38.6791687, 0, -1, 0, 1, 0, -0, 0, 0, 1)
  1517. CornerWedgePart99.Orientation = Vector3.new(0, 0, 90)
  1518. CornerWedgePart99.Position = Vector3.new(-28.1196289, 4.49998283, -38.6791687)
  1519. CornerWedgePart99.Rotation = Vector3.new(0, 0, 90)
  1520. CornerWedgePart99.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1521. CornerWedgePart99.Size = Vector3.new(3.00000095, 6, 3.00000048)
  1522. CornerWedgePart99.Anchored = true
  1523. CornerWedgePart99.BrickColor = BrickColor.new("Dark stone grey")
  1524. CornerWedgePart99.brickColor = BrickColor.new("Dark stone grey")
  1525. Part100.Parent = Model0
  1526. Part100.CFrame = CFrame.new(-23.6196289, 8.4929018, -43.6635437, -1, 0, 0, 0, -1, 0, 0, 0, 1)
  1527. Part100.Orientation = Vector3.new(0, 0, 180)
  1528. Part100.Position = Vector3.new(-23.6196289, 8.4929018, -43.6635437)
  1529. Part100.Rotation = Vector3.new(0, 0, -180)
  1530. Part100.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1531. Part100.Size = Vector3.new(3, 11, 13)
  1532. Part100.Anchored = true
  1533. Part100.BottomSurface = Enum.SurfaceType.Smooth
  1534. Part100.BrickColor = BrickColor.new("Dark stone grey")
  1535. Part100.TopSurface = Enum.SurfaceType.Smooth
  1536. Part100.brickColor = BrickColor.new("Dark stone grey")
  1537. Part100.FormFactor = Enum.FormFactor.Symmetric
  1538. Part100.formFactor = Enum.FormFactor.Symmetric
  1539. WedgePart101.Parent = Model0
  1540. WedgePart101.CFrame = CFrame.new(-28.1196289, 12.4929018, -45.1791687, 0, -1, 0, 0, 0, -1, 1, 0, 0)
  1541. WedgePart101.Orientation = Vector3.new(90, -90, 0)
  1542. WedgePart101.Position = Vector3.new(-28.1196289, 12.4929018, -45.1791687)
  1543. WedgePart101.Rotation = Vector3.new(90, 0, 90)
  1544. WedgePart101.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1545. WedgePart101.Size = Vector3.new(10, 6, 3)
  1546. WedgePart101.Anchored = true
  1547. WedgePart101.BottomSurface = Enum.SurfaceType.Smooth
  1548. WedgePart101.BrickColor = BrickColor.new("Dark stone grey")
  1549. WedgePart101.brickColor = BrickColor.new("Dark stone grey")
  1550. WedgePart101.FormFactor = Enum.FormFactor.Symmetric
  1551. WedgePart101.formFactor = Enum.FormFactor.Symmetric
  1552. Part102.Parent = Model0
  1553. Part102.CFrame = CFrame.new(-14.619628, 5.59277201, -45.7104187, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1554. Part102.Position = Vector3.new(-14.619628, 5.59277201, -45.7104187)
  1555. Part102.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1556. Part102.Size = Vector3.new(15, 1.20000005, 1)
  1557. Part102.Anchored = true
  1558. Part102.BottomSurface = Enum.SurfaceType.Smooth
  1559. Part102.BrickColor = BrickColor.new("Dark stone grey")
  1560. Part102.TopSurface = Enum.SurfaceType.Smooth
  1561. Part102.brickColor = BrickColor.new("Dark stone grey")
  1562. Part102.FormFactor = Enum.FormFactor.Custom
  1563. Part102.formFactor = Enum.FormFactor.Custom
  1564. Part103.Parent = Model0
  1565. Part103.CFrame = CFrame.new(-14.619628, 5.49290323, -61.1791687, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1566. Part103.Position = Vector3.new(-14.619628, 5.49290323, -61.1791687)
  1567. Part103.Size = Vector3.new(15, 1, 30)
  1568. Part103.Anchored = true
  1569. Part103.BottomSurface = Enum.SurfaceType.Smooth
  1570. Part103.TopSurface = Enum.SurfaceType.Smooth
  1571. Part103.FormFactor = Enum.FormFactor.Symmetric
  1572. Part103.formFactor = Enum.FormFactor.Symmetric
  1573. Model104.Name = "MainDoor"
  1574. Model104.Parent = Model0
  1575. Part105.Name = "Door"
  1576. Part105.Parent = Model104
  1577. Part105.CFrame = CFrame.new(-14.619628, 3.65696907, -38.9760437, 1, 0, 0, 0, -0.913481236, 0.406881064, 0, -0.406881094, -0.913481236)
  1578. Part105.Orientation = Vector3.new(-24.0100002, 180, 180)
  1579. Part105.Position = Vector3.new(-14.619628, 3.65696907, -38.9760437)
  1580. Part105.Rotation = Vector3.new(-155.98999, 0, 0)
  1581. Part105.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1582. Part105.Velocity = Vector3.new(-1.2124145, -8.24581528, 1.84633541)
  1583. Part105.Size = Vector3.new(9, 0.400000006, 13.5999975)
  1584. Part105.Anchored = true
  1585. Part105.BackSurface = Enum.SurfaceType.Weld
  1586. Part105.BottomSurface = Enum.SurfaceType.Weld
  1587. Part105.BrickColor = BrickColor.new("Dark stone grey")
  1588. Part105.FrontSurface = Enum.SurfaceType.Weld
  1589. Part105.LeftSurface = Enum.SurfaceType.Weld
  1590. Part105.RightSurface = Enum.SurfaceType.Weld
  1591. Part105.RotVelocity = Vector3.new(-8.25741466e-08, 1.66416157e-05, -9.55179047e-08)
  1592. Part105.TopSurface = Enum.SurfaceType.Weld
  1593. Part105.brickColor = BrickColor.new("Dark stone grey")
  1594. Part105.FormFactor = Enum.FormFactor.Custom
  1595. Part105.formFactor = Enum.FormFactor.Custom
  1596. BlockMesh106.Parent = Part105
  1597. BlockMesh106.Offset = Vector3.new(0, 0.5, 0)
  1598. Part107.Name = "Door1"
  1599. Part107.Parent = Model104
  1600. Part107.CFrame = CFrame.new(-14.619628, 9.69285393, -45.5854187, 0, 0, -1, -1, 0, 0, 0, 1, 0)
  1601. Part107.Orientation = Vector3.new(0, -90, -90)
  1602. Part107.Position = Vector3.new(-14.619628, 9.69285393, -45.5854187)
  1603. Part107.Rotation = Vector3.new(90, -90, 0)
  1604. Part107.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1605. Part107.Transparency = 1
  1606. Part107.Velocity = Vector3.new(-1.2123419, -8.24581528, 1.84633505)
  1607. Part107.Size = Vector3.new(7, 0.400000006, 9)
  1608. Part107.Anchored = true
  1609. Part107.BrickColor = BrickColor.new("Dark stone grey")
  1610. Part107.CanCollide = false
  1611. Part107.RotVelocity = Vector3.new(-8.25741466e-08, 1.66416157e-05, -9.55179047e-08)
  1612. Part107.brickColor = BrickColor.new("Dark stone grey")
  1613. Part107.FormFactor = Enum.FormFactor.Plate
  1614. Part107.formFactor = Enum.FormFactor.Plate
  1615. BlockMesh108.Parent = Part107
  1616. Part109.Parent = Model104
  1617. Part109.CFrame = CFrame.new(-14.619628, 12.2930698, -46.3823242, 0, 0, -1, 1, 0, 0, 0, -1, 0)
  1618. Part109.Orientation = Vector3.new(0, -90, 90)
  1619. Part109.Position = Vector3.new(-14.619628, 12.2930698, -46.3823242)
  1620. Part109.Rotation = Vector3.new(-90, -90, 0)
  1621. Part109.Color = Color3.new(1, 0, 0)
  1622. Part109.Velocity = Vector3.new(-1.21233487, -8.24581432, 1.84633482)
  1623. Part109.Size = Vector3.new(1, 0.400000006, 7)
  1624. Part109.Anchored = true
  1625. Part109.BrickColor = BrickColor.new("Really red")
  1626. Part109.Material = Enum.Material.Neon
  1627. Part109.RotVelocity = Vector3.new(-8.25741466e-08, 1.66416157e-05, -9.55179047e-08)
  1628. Part109.TopSurface = Enum.SurfaceType.Smooth
  1629. Part109.brickColor = BrickColor.new("Really red")
  1630. Part109.FormFactor = Enum.FormFactor.Plate
  1631. Part109.formFactor = Enum.FormFactor.Plate
  1632. ClickDetector110.Parent = Part109
  1633. BlockMesh111.Parent = Part109
  1634. BlockMesh111.Offset = Vector3.new(0, -0.289999992, 0)
  1635. BlockMesh111.Scale = Vector3.new(0.5, 1, 1)
  1636. Script112.Parent = Part109
  1637. table.insert(cors,sandbox(Script112,function()
  1638. door = script.Parent.Parent.Door
  1639. door1 = script.Parent.Parent.Door1
  1640. ON = script.Parent.Parent.ON
  1641.  
  1642. function onClicked(mouse)
  1643. if ON.Value == 0 then
  1644. door.Transparency = 0
  1645. door.CanCollide = true
  1646. door1.Transparency = 1
  1647. door1.CanCollide = false
  1648. ON.Value = 1
  1649. else
  1650. door1.Transparency = 0
  1651. door1.CanCollide = true
  1652. door.Transparency = 1
  1653. door.CanCollide = false
  1654. ON.Value = 0
  1655. end
  1656. end
  1657. script.Parent.ClickDetector.MouseClick:connect(onClicked)
  1658. end))
  1659. PointLight113.Parent = Part109
  1660. PointLight113.Color = Color3.new(1, 0, 0)
  1661. PointLight113.Range = 10
  1662. NumberValue114.Name = "ON"
  1663. NumberValue114.Parent = Model104
  1664. NumberValue114.Value = 1
  1665. Part115.Parent = Model0
  1666. Part115.CFrame = CFrame.new(-14.619628, 3.99290705, -60.6791687, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1667. Part115.Position = Vector3.new(-14.619628, 3.99290705, -60.6791687)
  1668. Part115.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1669. Part115.Size = Vector3.new(15, 2, 31)
  1670. Part115.Anchored = true
  1671. Part115.BottomSurface = Enum.SurfaceType.Smooth
  1672. Part115.BrickColor = BrickColor.new("Dark stone grey")
  1673. Part115.TopSurface = Enum.SurfaceType.Smooth
  1674. Part115.brickColor = BrickColor.new("Dark stone grey")
  1675. Part115.FormFactor = Enum.FormFactor.Symmetric
  1676. Part115.formFactor = Enum.FormFactor.Symmetric
  1677. Part116.Parent = Model0
  1678. Part116.CFrame = CFrame.new(-8.61962795, 12.4999838, -60.6791687, -1, 0, 0, 0, -1, 0, 0, 0, 1)
  1679. Part116.Orientation = Vector3.new(0, 0, 180)
  1680. Part116.Position = Vector3.new(-8.61962795, 12.4999838, -60.6791687)
  1681. Part116.Rotation = Vector3.new(0, 0, -180)
  1682. Part116.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1683. Part116.Size = Vector3.new(3, 1, 31)
  1684. Part116.Anchored = true
  1685. Part116.BottomSurface = Enum.SurfaceType.Smooth
  1686. Part116.BrickColor = BrickColor.new("Dark stone grey")
  1687. Part116.TopSurface = Enum.SurfaceType.Smooth
  1688. Part116.brickColor = BrickColor.new("Dark stone grey")
  1689. Part116.FormFactor = Enum.FormFactor.Symmetric
  1690. Part116.formFactor = Enum.FormFactor.Symmetric
  1691. Part117.Parent = Model0
  1692. Part117.CFrame = CFrame.new(-20.6196289, 9.00010204, -46.1869812, 1, 0, 0, 0, -1, 0, 0, 0, -1)
  1693. Part117.Orientation = Vector3.new(0, 180, 180)
  1694. Part117.Position = Vector3.new(-20.6196289, 9.00010204, -46.1869812)
  1695. Part117.Rotation = Vector3.new(-180, 0, 0)
  1696. Part117.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1697. Part117.Size = Vector3.new(3, 6, 2.015625)
  1698. Part117.Anchored = true
  1699. Part117.BottomSurface = Enum.SurfaceType.Smooth
  1700. Part117.BrickColor = BrickColor.new("Dark stone grey")
  1701. Part117.TopSurface = Enum.SurfaceType.Smooth
  1702. Part117.brickColor = BrickColor.new("Dark stone grey")
  1703. Part117.FormFactor = Enum.FormFactor.Symmetric
  1704. Part117.formFactor = Enum.FormFactor.Symmetric
  1705. Part118.Parent = Model0
  1706. Part118.CFrame = CFrame.new(-14.619628, 12.8929319, -45.7104187, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1707. Part118.Position = Vector3.new(-14.619628, 12.8929319, -45.7104187)
  1708. Part118.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1709. Part118.Size = Vector3.new(15, 2.20000005, 1)
  1710. Part118.Anchored = true
  1711. Part118.BottomSurface = Enum.SurfaceType.Smooth
  1712. Part118.BrickColor = BrickColor.new("Dark stone grey")
  1713. Part118.TopSurface = Enum.SurfaceType.Smooth
  1714. Part118.brickColor = BrickColor.new("Dark stone grey")
  1715. Part118.FormFactor = Enum.FormFactor.Custom
  1716. Part118.formFactor = Enum.FormFactor.Custom
  1717. Part119.Parent = Model0
  1718. Part119.CFrame = CFrame.new(-23.6196289, 8.49265575, -37.0854187, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  1719. Part119.Orientation = Vector3.new(0, 90, 0)
  1720. Part119.Position = Vector3.new(-23.6196289, 8.49265575, -37.0854187)
  1721. Part119.Rotation = Vector3.new(0, 90, 0)
  1722. Part119.Size = Vector3.new(0.200000003, 3, 2.5999999)
  1723. Part119.Anchored = true
  1724. Part119.BottomSurface = Enum.SurfaceType.Smooth
  1725. Part119.TopSurface = Enum.SurfaceType.Smooth
  1726. Part119.FormFactor = Enum.FormFactor.Custom
  1727. Part119.formFactor = Enum.FormFactor.Custom
  1728. Part120.Parent = Model0
  1729. Part120.CFrame = CFrame.new(-30.4946289, 8.49998188, -39.3041687, -0.894427598, 0.447212785, 0, 0, 0, -1, -0.447212785, -0.894427598, 0)
  1730. Part120.Orientation = Vector3.new(90, 153.440002, 0)
  1731. Part120.Position = Vector3.new(-30.4946289, 8.49998188, -39.3041687)
  1732. Part120.Rotation = Vector3.new(90, 0, -153.440002)
  1733. Part120.Color = Color3.new(0, 1, 0)
  1734. Part120.Size = Vector3.new(2, 1, 5)
  1735. Part120.Anchored = true
  1736. Part120.BackSurface = Enum.SurfaceType.Weld
  1737. Part120.BottomSurface = Enum.SurfaceType.Weld
  1738. Part120.BrickColor = BrickColor.new("Lime green")
  1739. Part120.CanCollide = false
  1740. Part120.FrontSurface = Enum.SurfaceType.Weld
  1741. Part120.LeftSurface = Enum.SurfaceType.Weld
  1742. Part120.Material = Enum.Material.Neon
  1743. Part120.RightSurface = Enum.SurfaceType.Weld
  1744. Part120.TopSurface = Enum.SurfaceType.Weld
  1745. Part120.brickColor = BrickColor.new("Lime green")
  1746. Part120.FormFactor = Enum.FormFactor.Symmetric
  1747. Part120.formFactor = Enum.FormFactor.Symmetric
  1748. BlockMesh121.Parent = Part120
  1749. BlockMesh121.Offset = Vector3.new(0, 1, 0)
  1750. BlockMesh121.Scale = Vector3.new(0.200000003, 1.10000002, 1)
  1751. PointLight122.Parent = Part120
  1752. PointLight122.Color = Color3.new(0, 1, 0)
  1753. WedgePart123.Parent = Model0
  1754. WedgePart123.CFrame = CFrame.new(-2.61962891, 11.9929018, -54.1791687, 0, 1, 0, 0, 0, -1, -1, 0, 0)
  1755. WedgePart123.Orientation = Vector3.new(90, 90, 0)
  1756. WedgePart123.Position = Vector3.new(-2.61962891, 11.9929018, -54.1791687)
  1757. WedgePart123.Rotation = Vector3.new(90, 0, -90)
  1758. WedgePart123.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1759. WedgePart123.Size = Vector3.new(8, 5, 2)
  1760. WedgePart123.Anchored = true
  1761. WedgePart123.BottomSurface = Enum.SurfaceType.Smooth
  1762. WedgePart123.BrickColor = BrickColor.new("Black")
  1763. WedgePart123.brickColor = BrickColor.new("Black")
  1764. WedgePart123.FormFactor = Enum.FormFactor.Symmetric
  1765. WedgePart123.formFactor = Enum.FormFactor.Symmetric
  1766. CornerWedgePart124.Parent = Model0
  1767. CornerWedgePart124.CFrame = CFrame.new(-20.6196289, 3.5000031, -81.6791687, 0, 0, -1, 1, 0, 0, 0, -1, 0)
  1768. CornerWedgePart124.Orientation = Vector3.new(0, -90, 90)
  1769. CornerWedgePart124.Position = Vector3.new(-20.6196289, 3.5000031, -81.6791687)
  1770. CornerWedgePart124.Rotation = Vector3.new(-90, -90, 0)
  1771. CornerWedgePart124.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1772. CornerWedgePart124.Size = Vector3.new(1, 7, 3)
  1773. CornerWedgePart124.Anchored = true
  1774. CornerWedgePart124.BrickColor = BrickColor.new("Dark stone grey")
  1775. CornerWedgePart124.brickColor = BrickColor.new("Dark stone grey")
  1776. WedgePart125.Parent = Model0
  1777. WedgePart125.CFrame = CFrame.new(-20.6196289, 4.49998283, -81.6791687, 0, 0, 1, -1, 0, 0, 0, -1, 0)
  1778. WedgePart125.Orientation = Vector3.new(0, 90, -90)
  1779. WedgePart125.Position = Vector3.new(-20.6196289, 4.49998283, -81.6791687)
  1780. WedgePart125.Rotation = Vector3.new(-90, 90, 0)
  1781. WedgePart125.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1782. WedgePart125.Size = Vector3.new(1, 7, 3)
  1783. WedgePart125.Anchored = true
  1784. WedgePart125.BottomSurface = Enum.SurfaceType.Smooth
  1785. WedgePart125.BrickColor = BrickColor.new("Dark stone grey")
  1786. WedgePart125.brickColor = BrickColor.new("Dark stone grey")
  1787. WedgePart125.FormFactor = Enum.FormFactor.Symmetric
  1788. WedgePart125.formFactor = Enum.FormFactor.Symmetric
  1789. Part126.Parent = Model0
  1790. Part126.CFrame = CFrame.new(-23.6196289, 8.49265575, -36.8823242, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  1791. Part126.Orientation = Vector3.new(0, 90, 0)
  1792. Part126.Position = Vector3.new(-23.6196289, 8.49265575, -36.8823242)
  1793. Part126.Rotation = Vector3.new(0, 90, 0)
  1794. Part126.Color = Color3.new(0.960784, 0.803922, 0.188235)
  1795. Part126.Transparency = 0.5
  1796. Part126.Size = Vector3.new(0.200000003, 2.5999999, 2.19999981)
  1797. Part126.Anchored = true
  1798. Part126.BottomSurface = Enum.SurfaceType.Smooth
  1799. Part126.BrickColor = BrickColor.new("Bright yellow")
  1800. Part126.Material = Enum.Material.Neon
  1801. Part126.TopSurface = Enum.SurfaceType.Smooth
  1802. Part126.brickColor = BrickColor.new("Bright yellow")
  1803. Part126.FormFactor = Enum.FormFactor.Custom
  1804. Part126.formFactor = Enum.FormFactor.Custom
  1805. SpotLight127.Parent = Part126
  1806. SpotLight127.Color = Color3.new(1, 1, 0.498039)
  1807. SpotLight127.Face = Enum.NormalId.Left
  1808. SpotLight127.Range = 60
  1809. PointLight128.Parent = Part126
  1810. PointLight128.Color = Color3.new(1, 1, 0.498039)
  1811. Part129.Parent = Model0
  1812. Part129.CFrame = CFrame.new(-8.61962795, 9.00010204, -63.1791687, -1, 0, 0, 0, -1, 0, 0, 0, 1)
  1813. Part129.Orientation = Vector3.new(0, 0, 180)
  1814. Part129.Position = Vector3.new(-8.61962795, 9.00010204, -63.1791687)
  1815. Part129.Rotation = Vector3.new(0, 0, -180)
  1816. Part129.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1817. Part129.Size = Vector3.new(3, 5.99999905, 0.400000036)
  1818. Part129.Anchored = true
  1819. Part129.BottomSurface = Enum.SurfaceType.Smooth
  1820. Part129.BrickColor = BrickColor.new("Dark stone grey")
  1821. Part129.TopSurface = Enum.SurfaceType.Smooth
  1822. Part129.brickColor = BrickColor.new("Dark stone grey")
  1823. Part129.FormFactor = Enum.FormFactor.Custom
  1824. Part129.formFactor = Enum.FormFactor.Custom
  1825. WedgePart130.Parent = Model0
  1826. WedgePart130.CFrame = CFrame.new(-22.6196289, 8.50010204, -82.6791687, 0, 0, -1, 1, 0, 0, 0, -1, 0)
  1827. WedgePart130.Orientation = Vector3.new(0, -90, 90)
  1828. WedgePart130.Position = Vector3.new(-22.6196289, 8.50010204, -82.6791687)
  1829. WedgePart130.Rotation = Vector3.new(-90, -90, 0)
  1830. WedgePart130.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1831. WedgePart130.Size = Vector3.new(7, 9, 3)
  1832. WedgePart130.Anchored = true
  1833. WedgePart130.BottomSurface = Enum.SurfaceType.Smooth
  1834. WedgePart130.BrickColor = BrickColor.new("Dark stone grey")
  1835. WedgePart130.brickColor = BrickColor.new("Dark stone grey")
  1836. WedgePart130.FormFactor = Enum.FormFactor.Symmetric
  1837. WedgePart130.formFactor = Enum.FormFactor.Symmetric
  1838. Part131.Parent = Model0
  1839. Part131.CFrame = CFrame.new(-8.61962795, 8.99998379, -46.1791687, 1, 0, 0, 0, -1, 0, 0, 0, -1)
  1840. Part131.Orientation = Vector3.new(0, 180, 180)
  1841. Part131.Position = Vector3.new(-8.61962795, 8.99998379, -46.1791687)
  1842. Part131.Rotation = Vector3.new(-180, 0, 0)
  1843. Part131.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1844. Part131.Size = Vector3.new(3, 6, 2)
  1845. Part131.Anchored = true
  1846. Part131.BottomSurface = Enum.SurfaceType.Smooth
  1847. Part131.BrickColor = BrickColor.new("Dark stone grey")
  1848. Part131.TopSurface = Enum.SurfaceType.Smooth
  1849. Part131.brickColor = BrickColor.new("Dark stone grey")
  1850. Part131.FormFactor = Enum.FormFactor.Symmetric
  1851. Part131.formFactor = Enum.FormFactor.Symmetric
  1852. Part132.Parent = Model0
  1853. Part132.CFrame = CFrame.new(-8.61962795, 9.00010204, -67.1791687, -1, 0, 0, 0, -1, 0, 0, 0, 1)
  1854. Part132.Orientation = Vector3.new(0, 0, 180)
  1855. Part132.Position = Vector3.new(-8.61962795, 9.00010204, -67.1791687)
  1856. Part132.Rotation = Vector3.new(0, 0, -180)
  1857. Part132.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1858. Part132.Size = Vector3.new(3, 5.99999905, 0.400000036)
  1859. Part132.Anchored = true
  1860. Part132.BottomSurface = Enum.SurfaceType.Smooth
  1861. Part132.BrickColor = BrickColor.new("Dark stone grey")
  1862. Part132.TopSurface = Enum.SurfaceType.Smooth
  1863. Part132.brickColor = BrickColor.new("Dark stone grey")
  1864. Part132.FormFactor = Enum.FormFactor.Custom
  1865. Part132.formFactor = Enum.FormFactor.Custom
  1866. Part133.Parent = Model0
  1867. Part133.CFrame = CFrame.new(-8.55712795, 9.00010204, -67.1791687, -1, 0, 0, 0, -1, 0, 0, 0, 1)
  1868. Part133.Orientation = Vector3.new(0, 0, 180)
  1869. Part133.Position = Vector3.new(-8.55712795, 9.00010204, -67.1791687)
  1870. Part133.Rotation = Vector3.new(0, 0, -180)
  1871. Part133.Size = Vector3.new(2.79999995, 5.60000324, 0.800000012)
  1872. Part133.Anchored = true
  1873. Part133.BottomSurface = Enum.SurfaceType.Smooth
  1874. Part133.TopSurface = Enum.SurfaceType.Smooth
  1875. Part133.FormFactor = Enum.FormFactor.Custom
  1876. Part133.formFactor = Enum.FormFactor.Custom
  1877. CornerWedgePart134.Parent = Model0
  1878. CornerWedgePart134.CFrame = CFrame.new(-1.11962903, 4.49998283, -38.6791687, 0, 1, 0, 0, 0, -1, -1, 0, 0)
  1879. CornerWedgePart134.Orientation = Vector3.new(90, 90, 0)
  1880. CornerWedgePart134.Position = Vector3.new(-1.11962903, 4.49998283, -38.6791687)
  1881. CornerWedgePart134.Rotation = Vector3.new(90, 0, -90)
  1882. CornerWedgePart134.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1883. CornerWedgePart134.Size = Vector3.new(3.00000095, 6, 3.00000048)
  1884. CornerWedgePart134.Anchored = true
  1885. CornerWedgePart134.BrickColor = BrickColor.new("Dark stone grey")
  1886. CornerWedgePart134.brickColor = BrickColor.new("Dark stone grey")
  1887. Part135.Parent = Model0
  1888. Part135.CFrame = CFrame.new(-14.619628, 15.4999819, -59.6791687, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1889. Part135.Position = Vector3.new(-14.619628, 15.4999819, -59.6791687)
  1890. Part135.Size = Vector3.new(19, 3, 3)
  1891. Part135.Anchored = true
  1892. Part135.BottomSurface = Enum.SurfaceType.Smooth
  1893. Part135.TopSurface = Enum.SurfaceType.Smooth
  1894. Part135.FormFactor = Enum.FormFactor.Symmetric
  1895. Part135.formFactor = Enum.FormFactor.Symmetric
  1896. Part136.Parent = Model0
  1897. Part136.CFrame = CFrame.new(-23.1196289, 8.4929018, -64.1791687, -1, 0, 0, 0, -1, 0, 0, 0, 1)
  1898. Part136.Orientation = Vector3.new(0, 0, 180)
  1899. Part136.Position = Vector3.new(-23.1196289, 8.4929018, -64.1791687)
  1900. Part136.Rotation = Vector3.new(0, 0, -180)
  1901. Part136.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1902. Part136.Size = Vector3.new(2, 11, 28)
  1903. Part136.Anchored = true
  1904. Part136.BottomSurface = Enum.SurfaceType.Smooth
  1905. Part136.BrickColor = BrickColor.new("Dark stone grey")
  1906. Part136.TopSurface = Enum.SurfaceType.Smooth
  1907. Part136.brickColor = BrickColor.new("Dark stone grey")
  1908. Part136.FormFactor = Enum.FormFactor.Symmetric
  1909. Part136.formFactor = Enum.FormFactor.Symmetric
  1910. Part137.Parent = Model0
  1911. Part137.CFrame = CFrame.new(-7.86962891, 9.00095177, -65.1791687, -0.164398998, 0.986393988, 0, 0.986393988, 0.164398998, 0, 0, 0, -1)
  1912. Part137.Orientation = Vector3.new(0, 180, 80.5400009)
  1913. Part137.Position = Vector3.new(-7.86962891, 9.00095177, -65.1791687)
  1914. Part137.Rotation = Vector3.new(-180, 0, -99.4599991)
  1915. Part137.Color = Color3.new(0.470588, 0.564706, 0.509804)
  1916. Part137.Size = Vector3.new(2, 0.400000006, 2)
  1917. Part137.Anchored = true
  1918. Part137.BottomSurface = Enum.SurfaceType.Smooth
  1919. Part137.BrickColor = BrickColor.new("Sand green")
  1920. Part137.TopSurface = Enum.SurfaceType.Smooth
  1921. Part137.brickColor = BrickColor.new("Sand green")
  1922. Part137.FormFactor = Enum.FormFactor.Plate
  1923. Part137.formFactor = Enum.FormFactor.Plate
  1924. Part138.Parent = Model0
  1925. Part138.CFrame = CFrame.new(-14.682128, 14.9929018, -51.6791687, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1926. Part138.Position = Vector3.new(-14.682128, 14.9929018, -51.6791687)
  1927. Part138.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1928. Part138.Size = Vector3.new(11.2250814, 2.00000048, 12.9999962)
  1929. Part138.Anchored = true
  1930. Part138.BottomSurface = Enum.SurfaceType.Smooth
  1931. Part138.BrickColor = BrickColor.new("Dark stone grey")
  1932. Part138.TopSurface = Enum.SurfaceType.Smooth
  1933. Part138.brickColor = BrickColor.new("Dark stone grey")
  1934. Part138.FormFactor = Enum.FormFactor.Symmetric
  1935. Part138.formFactor = Enum.FormFactor.Symmetric
  1936. Part139.Parent = Model0
  1937. Part139.CFrame = CFrame.new(-2.11962891, 8.49998188, -59.6791687, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1938. Part139.Position = Vector3.new(-2.11962891, 8.49998188, -59.6791687)
  1939. Part139.Size = Vector3.new(6, 11, 3)
  1940. Part139.Anchored = true
  1941. Part139.BottomSurface = Enum.SurfaceType.Smooth
  1942. Part139.TopSurface = Enum.SurfaceType.Smooth
  1943. Part139.FormFactor = Enum.FormFactor.Symmetric
  1944. Part139.formFactor = Enum.FormFactor.Symmetric
  1945. CornerWedgePart140.Parent = Model0
  1946. CornerWedgePart140.CFrame = CFrame.new(-28.1196289, 12.4999838, -38.6791687, 0, -1, 0, 0, 0, 1, -1, 0, 0)
  1947. CornerWedgePart140.Orientation = Vector3.new(-90, 90, 0)
  1948. CornerWedgePart140.Position = Vector3.new(-28.1196289, 12.4999838, -38.6791687)
  1949. CornerWedgePart140.Rotation = Vector3.new(-90, 0, 90)
  1950. CornerWedgePart140.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1951. CornerWedgePart140.Size = Vector3.new(3.00000095, 6, 3.00000048)
  1952. CornerWedgePart140.Anchored = true
  1953. CornerWedgePart140.BrickColor = BrickColor.new("Dark stone grey")
  1954. CornerWedgePart140.brickColor = BrickColor.new("Dark stone grey")
  1955. Seat141.Parent = Model0
  1956. Seat141.CFrame = CFrame.new(-8.43212795, 7.0937109, -65.1791687, 0, -0.164398998, 0.986393988, 0, 0.986393988, 0.164398998, -1, 0, 0)
  1957. Seat141.Orientation = Vector3.new(-9.46000004, 90, 0)
  1958. Seat141.Position = Vector3.new(-8.43212795, 7.0937109, -65.1791687)
  1959. Seat141.Rotation = Vector3.new(-90, 80.5400009, 90)
  1960. Seat141.Color = Color3.new(0.470588, 0.564706, 0.509804)
  1961. Seat141.Size = Vector3.new(2, 0.400000006, 2)
  1962. Seat141.Anchored = true
  1963. Seat141.BackSurface = Enum.SurfaceType.Weld
  1964. Seat141.BottomSurface = Enum.SurfaceType.Smooth
  1965. Seat141.BrickColor = BrickColor.new("Sand green")
  1966. Seat141.TopSurface = Enum.SurfaceType.Smooth
  1967. Seat141.brickColor = BrickColor.new("Sand green")
  1968. Seat141.FormFactor = Enum.FormFactor.Plate
  1969. Seat141.formFactor = Enum.FormFactor.Plate
  1970. Part142.Parent = Model0
  1971. Part142.CFrame = CFrame.new(-5.61962891, 8.4929018, -43.6635437, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1972. Part142.Position = Vector3.new(-5.61962891, 8.4929018, -43.6635437)
  1973. Part142.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1974. Part142.Size = Vector3.new(3, 11, 13)
  1975. Part142.Anchored = true
  1976. Part142.BottomSurface = Enum.SurfaceType.Smooth
  1977. Part142.BrickColor = BrickColor.new("Dark stone grey")
  1978. Part142.TopSurface = Enum.SurfaceType.Smooth
  1979. Part142.brickColor = BrickColor.new("Dark stone grey")
  1980. Part142.FormFactor = Enum.FormFactor.Symmetric
  1981. Part142.formFactor = Enum.FormFactor.Symmetric
  1982. Part143.Parent = Model0
  1983. Part143.CFrame = CFrame.new(-8.55712795, 9.00010204, -63.1791687, -1, 0, 0, 0, -1, 0, 0, 0, 1)
  1984. Part143.Orientation = Vector3.new(0, 0, 180)
  1985. Part143.Position = Vector3.new(-8.55712795, 9.00010204, -63.1791687)
  1986. Part143.Rotation = Vector3.new(0, 0, -180)
  1987. Part143.Size = Vector3.new(2.79999995, 5.60000324, 0.800000012)
  1988. Part143.Anchored = true
  1989. Part143.BottomSurface = Enum.SurfaceType.Smooth
  1990. Part143.TopSurface = Enum.SurfaceType.Smooth
  1991. Part143.FormFactor = Enum.FormFactor.Custom
  1992. Part143.formFactor = Enum.FormFactor.Custom
  1993. Part144.Parent = Model0
  1994. Part144.CFrame = CFrame.new(-19.1196289, 7.09277201, -73.9760437, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  1995. Part144.Orientation = Vector3.new(0, -90, 0)
  1996. Part144.Position = Vector3.new(-19.1196289, 7.09277201, -73.9760437)
  1997. Part144.Rotation = Vector3.new(0, -90, 0)
  1998. Part144.Color = Color3.new(0.470588, 0.564706, 0.509804)
  1999. Part144.Size = Vector3.new(1.60000002, 0.200000003, 1.5999999)
  2000. Part144.Anchored = true
  2001. Part144.BottomSurface = Enum.SurfaceType.Smooth
  2002. Part144.BrickColor = BrickColor.new("Sand green")
  2003. Part144.TopSurface = Enum.SurfaceType.Smooth
  2004. Part144.brickColor = BrickColor.new("Sand green")
  2005. Part144.FormFactor = Enum.FormFactor.Custom
  2006. Part144.formFactor = Enum.FormFactor.Custom
  2007. Part145.Parent = Model0
  2008. Part145.CFrame = CFrame.new(-19.1196289, 9.49265575, -75.5854187, 0, 0, -1, 1, 0, 0, 0, -1, 0)
  2009. Part145.Orientation = Vector3.new(0, -90, 90)
  2010. Part145.Position = Vector3.new(-19.1196289, 9.49265575, -75.5854187)
  2011. Part145.Rotation = Vector3.new(-90, -90, 0)
  2012. Part145.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2013. Part145.Size = Vector3.new(6.99999714, 1.20000005, 2.4000001)
  2014. Part145.Anchored = true
  2015. Part145.BottomSurface = Enum.SurfaceType.Weld
  2016. Part145.BrickColor = BrickColor.new("Dark stone grey")
  2017. Part145.TopSurface = Enum.SurfaceType.Smooth
  2018. Part145.brickColor = BrickColor.new("Dark stone grey")
  2019. Part145.FormFactor = Enum.FormFactor.Custom
  2020. Part145.formFactor = Enum.FormFactor.Custom
  2021. BlockMesh146.Parent = Part145
  2022. Part147.Parent = Model0
  2023. Part147.CFrame = CFrame.new(-19.1196289, 8.79281235, -74.8823242, 0, 0, -1, 1, 0, 0, 0, -1, 0)
  2024. Part147.Orientation = Vector3.new(0, -90, 90)
  2025. Part147.Position = Vector3.new(-19.1196289, 8.79281235, -74.8823242)
  2026. Part147.Rotation = Vector3.new(-90, -90, 0)
  2027. Part147.Color = Color3.new(0.470588, 0.564706, 0.509804)
  2028. Part147.Size = Vector3.new(2, 0.200000003, 2)
  2029. Part147.Anchored = true
  2030. Part147.BottomSurface = Enum.SurfaceType.Smooth
  2031. Part147.BrickColor = BrickColor.new("Sand green")
  2032. Part147.TopSurface = Enum.SurfaceType.Smooth
  2033. Part147.brickColor = BrickColor.new("Sand green")
  2034. Part147.FormFactor = Enum.FormFactor.Custom
  2035. Part147.formFactor = Enum.FormFactor.Custom
  2036. VehicleSeat148.Name = "HoverSeatV2"
  2037. VehicleSeat148.Parent = Model0
  2038. VehicleSeat148.CFrame = CFrame.new(-19.1196289, 6.49290323, -73.9760437, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  2039. VehicleSeat148.Orientation = Vector3.new(0, 180, 0)
  2040. VehicleSeat148.Position = Vector3.new(-19.1196289, 6.49290323, -73.9760437)
  2041. VehicleSeat148.Rotation = Vector3.new(-180, 0, -180)
  2042. VehicleSeat148.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2043. VehicleSeat148.MaxSpeed = 300
  2044. VehicleSeat148.Size = Vector3.new(2, 1, 2)
  2045. VehicleSeat148.Torque = 20
  2046. VehicleSeat148.Anchored = true
  2047. VehicleSeat148.BackSurface = Enum.SurfaceType.Weld
  2048. VehicleSeat148.BottomSurface = Enum.SurfaceType.Weld
  2049. VehicleSeat148.BrickColor = BrickColor.new("Dark stone grey")
  2050. VehicleSeat148.TopSurface = Enum.SurfaceType.Weld
  2051. VehicleSeat148.brickColor = BrickColor.new("Dark stone grey")
  2052. VehicleSeat148.HeadsUpDisplay = false
  2053. Script149.Name = "HoverSeat"
  2054. Script149.Parent = VehicleSeat148
  2055. table.insert(cors,sandbox(Script149,function()
  2056. -- HoverSeat script by TankLeadfoot
  2057.  
  2058. local SavedYPosition = script.Parent.Position.Y
  2059. local Speed = 0
  2060.  
  2061. while (script.Parent:findFirstChild("CanFly") == nil) do wait(0.1) end
  2062. while (script.Parent:findFirstChild("VMode") == nil) do wait(0.1) end
  2063.  
  2064. script.Parent.CanFly.Value = "Yes"
  2065. script.Parent.VMode.Value = "Hover"
  2066.  
  2067. if (script.Parent:findFirstChild("BodyPosition") == nil) then
  2068. p = Instance.new("BodyPosition")
  2069. p.Name = "BodyPosition"
  2070. p.maxForce = Vector3.new(math.huge,math.huge,math.huge)
  2071. p.position = Vector3.new(script.Parent.Position.X, SavedYPosition, script.Parent.Position.Z)
  2072. p.Parent = script.Parent
  2073. end
  2074. if (script.Parent:findFirstChild("BodyGyro") == nil) then
  2075. g = Instance.new("BodyGyro")
  2076. g.Name = "BodyGyro"
  2077. g.maxTorque = Vector3.new(math.huge,math.huge,math.huge)
  2078. g.cframe = script.Parent.CFrame
  2079. g.Parent = script.Parent
  2080. end
  2081.  
  2082. while true do
  2083. if (script.Parent:findFirstChild("CanFly") ~= nil) then
  2084. if (script.Parent.CanFly.Value == "Yes") then
  2085. if (script.Parent.Throttle ~= 0) then
  2086. if (script.Parent.Throttle > 0) then
  2087. if (Speed < script.Parent.MaxSpeed) then
  2088. Speed = Speed + 1
  2089. end
  2090. elseif (script.Parent.Throttle < 0) then
  2091. if (-Speed < script.Parent.MaxSpeed) then
  2092. Speed = Speed - 1
  2093. end
  2094. end
  2095. script.Parent.BodyPosition.position = Vector3.new(script.Parent.Position.X, SavedYPosition, script.Parent.Position.Z) + (script.Parent.CFrame.lookVector).unit * Speed/4
  2096. elseif (script.Parent.Throttle == 0) then
  2097. if (Speed ~= 0) then
  2098. if (Speed > 0) then
  2099. Speed = Speed - 1
  2100. elseif (Speed < 0) then
  2101. Speed = Speed + 1
  2102. end
  2103. script.Parent.BodyPosition.position = Vector3.new(script.Parent.Position.X, SavedYPosition, script.Parent.Position.Z) + (script.Parent.CFrame.lookVector).unit * Speed/4
  2104. elseif (Speed == 0) then
  2105. script.Parent.BodyPosition.position = Vector3.new(script.Parent.Position.X, SavedYPosition, script.Parent.Position.Z)
  2106. end
  2107. end
  2108.  
  2109. if (script.Parent.Steer > 0) then
  2110. script.Parent.BodyGyro.cframe = script.Parent.BodyGyro.cframe * CFrame.fromEulerAnglesXYZ(0,-0.05, 0)
  2111. elseif (script.Parent.Steer < 0) then
  2112. script.Parent.BodyGyro.cframe = script.Parent.BodyGyro.cframe * CFrame.fromEulerAnglesXYZ(0,0.05, 0)
  2113. elseif (script.Parent.Steer == 0) then
  2114. script.Parent.BodyGyro.cframe = script.Parent.BodyGyro.cframe
  2115. end
  2116.  
  2117. if (script.Parent:findFirstChild("VMode") ~= nil) then
  2118. if (script.Parent.VMode.Value == "Up") then
  2119. SavedYPosition = SavedYPosition + 1
  2120. elseif (script.Parent.VMode.Value == "Down") then
  2121. SavedYPosition = SavedYPosition - 1
  2122. end
  2123. end
  2124. elseif (script.Parent.CanFly.Value == "No") then
  2125. if (Speed ~= 0) then
  2126. Speed = 0
  2127. script.Parent.BodyPosition.position = Vector3.new(script.Parent.Position.X, SavedYPosition, script.Parent.Position.Z)
  2128. end
  2129. end
  2130. end
  2131. wait(0.1)
  2132. end
  2133.  
  2134. end))
  2135. Script150.Name = "HoverSeatGUI"
  2136. Script150.Parent = VehicleSeat148
  2137. table.insert(cors,sandbox(Script150,function()
  2138. -- HoverSeatGUI script by TankLeadfoot
  2139.  
  2140. local Lock = nil
  2141.  
  2142. while (script.Parent:findFirstChild("CanFly") == nil) do wait(0.1) end
  2143. while (script.Parent:findFirstChild("VMode") == nil) do wait(0.1) end
  2144.  
  2145. script.Parent.CanFly.Value = "Yes"
  2146. script.Parent.VMode.Value = "Hover"
  2147.  
  2148. function SelectedButton(hit)
  2149. game.Players:findFirstChild(hit.Parent.Name).PlayerGui.HoverSeat.Buttons.UpButton.BackgroundColor3 = Color3.new(0.5,0.5,0.5)
  2150. game.Players:findFirstChild(hit.Parent.Name).PlayerGui.HoverSeat.Buttons.DownButton.BackgroundColor3 = Color3.new(0.5,0.5,0.5)
  2151. game.Players:findFirstChild(hit.Parent.Name).PlayerGui.HoverSeat.Buttons.HoverButton.BackgroundColor3 = Color3.new(0.5,0.5,0.5)
  2152. game.Players:findFirstChild(hit.Parent.Name).PlayerGui.HoverSeat.Buttons.AllStopButton.BackgroundColor3 = Color3.new(0.5,0.5,0.5)
  2153.  
  2154. if (script.Parent.VMode.Value == "Up") then
  2155. game.Players:findFirstChild(hit.Parent.Name).PlayerGui.HoverSeat.Buttons.UpButton.BackgroundColor3 = Color3.new(1,1,0.8)
  2156. elseif (script.Parent.VMode.Value == "Down") then
  2157. game.Players:findFirstChild(hit.Parent.Name).PlayerGui.HoverSeat.Buttons.DownButton.BackgroundColor3 = Color3.new(1,1,0.8)
  2158. elseif (script.Parent.VMode.Value == "Hover") then
  2159. game.Players:findFirstChild(hit.Parent.Name).PlayerGui.HoverSeat.Buttons.HoverButton.BackgroundColor3 = Color3.new(1,1,0.8)
  2160. elseif (script.Parent.VMode.Value == "AllStop") then
  2161. game.Players:findFirstChild(hit.Parent.Name).PlayerGui.HoverSeat.Buttons.AllStopButton.BackgroundColor3 = Color3.new(1,1,0.8)
  2162. end
  2163. end
  2164.  
  2165. function Pilot(hit)
  2166. if (Lock == nil) then
  2167. Lock = true
  2168.  
  2169. if (hit == nil) then Lock = nil; return end
  2170. if (hit.Parent:findFirstChild("Humanoid") == nil) then Lock = nil; return end
  2171. if (game.Players:findFirstChild(hit.Parent.Name) == nil) then Lock = nil; return end
  2172. wait(2)
  2173. if (script.Parent:findFirstChild("CanFly") ~= nil) then
  2174. script.Parent.CanFly.Value = "Yes"
  2175. end
  2176. if (script.Parent:findFirstChild("VMode") ~= nil) then
  2177. script.Parent.VMode.Value = "Hover"
  2178. end
  2179.  
  2180. if (game.Players:findFirstChild(hit.Parent.Name).PlayerGui:findFirstChild("HoverSeat") == nil) then
  2181. script.HoverSeat:Clone().Parent = game.Players:findFirstChild(hit.Parent.Name).PlayerGui
  2182. SelectedButton(hit)
  2183. end
  2184.  
  2185. game.Players:findFirstChild(hit.Parent.Name).PlayerGui.HoverSeat.Buttons.UpButton.MouseButton1Click:connect(function()
  2186. if (script.Parent:findFirstChild("VMode") ~= nil) and (script.Parent:findFirstChild("CanFly") ~= nil) then
  2187. if (script.Parent.CanFly.Value == "Yes") then
  2188. script.Parent.VMode.Value = "Up"
  2189. SelectedButton(hit)
  2190. end
  2191. end
  2192. end)
  2193. game.Players:findFirstChild(hit.Parent.Name).PlayerGui.HoverSeat.Buttons.DownButton.MouseButton1Click:connect(function()
  2194. if (script.Parent:findFirstChild("VMode") ~= nil) and (script.Parent:findFirstChild("CanFly") ~= nil) then
  2195. if (script.Parent.CanFly.Value == "Yes") then
  2196. script.Parent.VMode.Value = "Down"
  2197. SelectedButton(hit)
  2198. end
  2199. end
  2200. end)
  2201. game.Players:findFirstChild(hit.Parent.Name).PlayerGui.HoverSeat.Buttons.HoverButton.MouseButton1Click:connect(function()
  2202. if (script.Parent:findFirstChild("VMode") ~= nil) and (script.Parent:findFirstChild("CanFly") ~= nil) then
  2203. script.Parent.VMode.Value = "Hover"
  2204. script.Parent.CanFly.Value = "Yes"
  2205. SelectedButton(hit)
  2206. end
  2207. end)
  2208. game.Players:findFirstChild(hit.Parent.Name).PlayerGui.HoverSeat.Buttons.AllStopButton.MouseButton1Click:connect(function()
  2209. if (script.Parent:findFirstChild("VMode") ~= nil) and (script.Parent:findFirstChild("CanFly") ~= nil) then
  2210. script.Parent.VMode.Value = "AllStop"
  2211. script.Parent.CanFly.Value = "No"
  2212. SelectedButton(hit)
  2213. end
  2214. end)
  2215.  
  2216. while (hit.Parent.Humanoid.Health > 0) and (hit.Parent.Humanoid.Sit == true) do wait(0.1) end
  2217. if (game.Players:findFirstChild(hit.Parent.Name).PlayerGui:findFirstChild("HoverSeat") ~= nil) then
  2218. game.Players:findFirstChild(hit.Parent.Name).PlayerGui.HoverSeat:Remove()
  2219. end
  2220.  
  2221. if (script.Parent:findFirstChild("CanFly") ~= nil) then
  2222. script.Parent.CanFly.Value = "No"
  2223. end
  2224. Lock = nil
  2225. end
  2226. end
  2227.  
  2228. script.Parent.Touched:connect(Pilot)
  2229.  
  2230. end))
  2231. ScreenGui151.Name = "HoverSeat"
  2232. ScreenGui151.Parent = Script150
  2233. Frame152.Name = "Buttons"
  2234. Frame152.Parent = ScreenGui151
  2235. Frame152.Position = UDim2.new(0.5, 0, 0.699999988, 0)
  2236. Frame152.Size = UDim2.new(0.100000001, 0, 0.100000001, 0)
  2237. Frame152.BackgroundColor = BrickColor.new("Oyster")
  2238. Frame152.BackgroundColor3 = Color3.new(0.705882, 0.701961, 0.713726)
  2239. Frame152.BackgroundTransparency = 1
  2240. Frame152.BorderSizePixel = 0
  2241. Frame152.SizeConstraint = Enum.SizeConstraint.RelativeYY
  2242. TextButton153.Name = "UpButton"
  2243. TextButton153.Parent = Frame152
  2244. TextButton153.Position = UDim2.new(-1.5, 0, 0, 0)
  2245. TextButton153.Size = UDim2.new(1, 0, 1, 0)
  2246. TextButton153.BackgroundColor = BrickColor.new("Black")
  2247. TextButton153.BackgroundColor3 = Color3.new(0.2, 0.2, 0.2)
  2248. TextButton153.BackgroundTransparency = 0.5
  2249. TextButton153.SizeConstraint = Enum.SizeConstraint.RelativeYY
  2250. TextButton153.Text = "Up"
  2251. TextButton153.TextColor = BrickColor.new("Deep orange")
  2252. TextButton153.TextColor3 = Color3.new(1, 0.6, 0)
  2253. TextButton154.Name = "DownButton"
  2254. TextButton154.Parent = Frame152
  2255. TextButton154.Position = UDim2.new(0.5, 0, 0, 0)
  2256. TextButton154.Size = UDim2.new(1, 0, 1, 0)
  2257. TextButton154.BackgroundColor = BrickColor.new("Black")
  2258. TextButton154.BackgroundColor3 = Color3.new(0.2, 0.2, 0.2)
  2259. TextButton154.BackgroundTransparency = 0.5
  2260. TextButton154.SizeConstraint = Enum.SizeConstraint.RelativeYY
  2261. TextButton154.Text = "Down"
  2262. TextButton154.TextColor = BrickColor.new("Deep orange")
  2263. TextButton154.TextColor3 = Color3.new(1, 0.6, 0)
  2264. TextButton155.Name = "HoverButton"
  2265. TextButton155.Parent = Frame152
  2266. TextButton155.Position = UDim2.new(-0.5, 0, 0, 0)
  2267. TextButton155.Size = UDim2.new(1, 0, 0.5, 0)
  2268. TextButton155.BackgroundColor = BrickColor.new("Black")
  2269. TextButton155.BackgroundColor3 = Color3.new(0.2, 0.2, 0.2)
  2270. TextButton155.BackgroundTransparency = 0.5
  2271. TextButton155.SizeConstraint = Enum.SizeConstraint.RelativeYY
  2272. TextButton155.Text = "Hover"
  2273. TextButton155.TextColor = BrickColor.new("Deep orange")
  2274. TextButton155.TextColor3 = Color3.new(1, 0.6, 0)
  2275. TextButton156.Name = "AllStopButton"
  2276. TextButton156.Parent = Frame152
  2277. TextButton156.Position = UDim2.new(-0.5, 0, 0.5, 0)
  2278. TextButton156.Size = UDim2.new(1, 0, 0.5, 0)
  2279. TextButton156.BackgroundColor = BrickColor.new("Black")
  2280. TextButton156.BackgroundColor3 = Color3.new(0.2, 0.2, 0.2)
  2281. TextButton156.BackgroundTransparency = 0.5
  2282. TextButton156.SizeConstraint = Enum.SizeConstraint.RelativeYY
  2283. TextButton156.Text = "All Stop"
  2284. TextButton156.TextColor = BrickColor.new("Deep orange")
  2285. TextButton156.TextColor3 = Color3.new(1, 0.6, 0)
  2286. StringValue157.Name = "VMode"
  2287. StringValue157.Parent = VehicleSeat148
  2288. StringValue157.Value = "Hover"
  2289. StringValue158.Name = "CanFly"
  2290. StringValue158.Parent = VehicleSeat148
  2291. StringValue158.Value = "Yes"
  2292. BlockMesh159.Parent = VehicleSeat148
  2293. Part160.Parent = Model0
  2294. Part160.CFrame = CFrame.new(-15.619628, 12.4929018, -74.1791687, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  2295. Part160.Orientation = Vector3.new(0, -90, 0)
  2296. Part160.Position = Vector3.new(-15.619628, 12.4929018, -74.1791687)
  2297. Part160.Rotation = Vector3.new(0, -90, 0)
  2298. Part160.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2299. Part160.Size = Vector3.new(6, 1, 1)
  2300. Part160.Anchored = true
  2301. Part160.BottomSurface = Enum.SurfaceType.Smooth
  2302. Part160.BrickColor = BrickColor.new("Dark stone grey")
  2303. Part160.TopSurface = Enum.SurfaceType.Smooth
  2304. Part160.brickColor = BrickColor.new("Dark stone grey")
  2305. Part160.FormFactor = Enum.FormFactor.Symmetric
  2306. Part160.formFactor = Enum.FormFactor.Symmetric
  2307. Part161.Parent = Model0
  2308. Part161.CFrame = CFrame.new(-15.619628, 8.9929018, -75.1791687, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  2309. Part161.Orientation = Vector3.new(0, 90, 0)
  2310. Part161.Position = Vector3.new(-15.619628, 8.9929018, -75.1791687)
  2311. Part161.Rotation = Vector3.new(0, 90, 0)
  2312. Part161.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2313. Part161.Size = Vector3.new(2, 6, 1)
  2314. Part161.Anchored = true
  2315. Part161.BottomSurface = Enum.SurfaceType.Smooth
  2316. Part161.BrickColor = BrickColor.new("Dark stone grey")
  2317. Part161.TopSurface = Enum.SurfaceType.Smooth
  2318. Part161.brickColor = BrickColor.new("Dark stone grey")
  2319. Part161.FormFactor = Enum.FormFactor.Symmetric
  2320. Part161.formFactor = Enum.FormFactor.Symmetric
  2321. Part162.Parent = Model0
  2322. Part162.CFrame = CFrame.new(-18.1196289, 13.5899525, -81.7572937, 0, -1, 0, -0.141417995, 0, 0.989950001, -0.989950001, 0, -0.141417995)
  2323. Part162.Orientation = Vector3.new(-81.8699951, 180, -90)
  2324. Part162.Position = Vector3.new(-18.1196289, 13.5899525, -81.7572937)
  2325. Part162.Rotation = Vector3.new(-98.1299973, 0, 90)
  2326. Part162.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2327. Part162.Size = Vector3.new(5.99999857, 1.20000052, 0.200000003)
  2328. Part162.Anchored = true
  2329. Part162.BottomSurface = Enum.SurfaceType.Smooth
  2330. Part162.BrickColor = BrickColor.new("Black")
  2331. Part162.TopSurface = Enum.SurfaceType.Smooth
  2332. Part162.brickColor = BrickColor.new("Black")
  2333. Part162.FormFactor = Enum.FormFactor.Custom
  2334. Part162.formFactor = Enum.FormFactor.Custom
  2335. Part163.Parent = Model0
  2336. Part163.CFrame = CFrame.new(-18.1196289, 7.49998283, -79.9760437, -1, 0, -0, 0, 0, -1, 0, -1, -0)
  2337. Part163.Orientation = Vector3.new(90, 180, 0)
  2338. Part163.Position = Vector3.new(-18.1196289, 7.49998283, -79.9760437)
  2339. Part163.Rotation = Vector3.new(90, 0, -180)
  2340. Part163.Color = Color3.new(0.768628, 0.156863, 0.109804)
  2341. Part163.Size = Vector3.new(5.60000038, 1.20000005, 5.39999962)
  2342. Part163.Anchored = true
  2343. Part163.BottomSurface = Enum.SurfaceType.Smooth
  2344. Part163.BrickColor = BrickColor.new("Bright red")
  2345. Part163.TopSurface = Enum.SurfaceType.Smooth
  2346. Part163.brickColor = BrickColor.new("Bright red")
  2347. Part163.FormFactor = Enum.FormFactor.Custom
  2348. Part163.formFactor = Enum.FormFactor.Custom
  2349. Part164.Parent = Model0
  2350. Part164.CFrame = CFrame.new(-18.1196289, 7.49998283, -80.3823242, -1, 0, -0, 0, 0, -1, 0, -1, -0)
  2351. Part164.Orientation = Vector3.new(90, 180, 0)
  2352. Part164.Position = Vector3.new(-18.1196289, 7.49998283, -80.3823242)
  2353. Part164.Rotation = Vector3.new(90, 0, -180)
  2354. Part164.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2355. Part164.Size = Vector3.new(5.20000029, 4.40000057, 5)
  2356. Part164.Anchored = true
  2357. Part164.BottomSurface = Enum.SurfaceType.Smooth
  2358. Part164.BrickColor = BrickColor.new("Dark stone grey")
  2359. Part164.TopSurface = Enum.SurfaceType.Smooth
  2360. Part164.brickColor = BrickColor.new("Dark stone grey")
  2361. Part164.FormFactor = Enum.FormFactor.Custom
  2362. Part164.formFactor = Enum.FormFactor.Custom
  2363. Part165.Parent = Model0
  2364. Part165.CFrame = CFrame.new(-18.1196289, 7.49998283, -82.9760437, 0, 0, -1, -1, 0, 0, 0, 1, 0)
  2365. Part165.Orientation = Vector3.new(0, -90, -90)
  2366. Part165.Position = Vector3.new(-18.1196289, 7.49998283, -82.9760437)
  2367. Part165.Rotation = Vector3.new(90, -90, 0)
  2368. Part165.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2369. Part165.Size = Vector3.new(4.19999981, 6.79999876, 4.39999962)
  2370. Part165.Anchored = true
  2371. Part165.BottomSurface = Enum.SurfaceType.Smooth
  2372. Part165.BrickColor = BrickColor.new("Dark stone grey")
  2373. Part165.TopSurface = Enum.SurfaceType.Smooth
  2374. Part165.brickColor = BrickColor.new("Dark stone grey")
  2375. Part165.FormFactor = Enum.FormFactor.Custom
  2376. Part165.formFactor = Enum.FormFactor.Custom
  2377. WedgePart166.Parent = Model0
  2378. WedgePart166.CFrame = CFrame.new(-14.713378, 15.4999819, -75.6791687, -1, 0, -0, 0, 0, -1, 0, -1, -0)
  2379. WedgePart166.Orientation = Vector3.new(90, 180, 0)
  2380. WedgePart166.Position = Vector3.new(-14.713378, 15.4999819, -75.6791687)
  2381. WedgePart166.Rotation = Vector3.new(90, 0, -180)
  2382. WedgePart166.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2383. WedgePart166.Size = Vector3.new(11.712534, 5, 3.00000048)
  2384. WedgePart166.Anchored = true
  2385. WedgePart166.BottomSurface = Enum.SurfaceType.Smooth
  2386. WedgePart166.BrickColor = BrickColor.new("Dark stone grey")
  2387. WedgePart166.brickColor = BrickColor.new("Dark stone grey")
  2388. WedgePart166.FormFactor = Enum.FormFactor.Symmetric
  2389. WedgePart166.formFactor = Enum.FormFactor.Symmetric
  2390. Part167.Parent = Model0
  2391. Part167.CFrame = CFrame.new(-14.619628, 8.49998188, -77.1791687, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2392. Part167.Position = Vector3.new(-14.619628, 8.49998188, -77.1791687)
  2393. Part167.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2394. Part167.Size = Vector3.new(15, 11, 2)
  2395. Part167.Anchored = true
  2396. Part167.BottomSurface = Enum.SurfaceType.Smooth
  2397. Part167.BrickColor = BrickColor.new("Dark stone grey")
  2398. Part167.TopSurface = Enum.SurfaceType.Smooth
  2399. Part167.brickColor = BrickColor.new("Dark stone grey")
  2400. Part167.FormFactor = Enum.FormFactor.Symmetric
  2401. Part167.formFactor = Enum.FormFactor.Symmetric
  2402. Part168.Parent = Model0
  2403. Part168.CFrame = CFrame.new(-4.61962891, 8.4929018, -73.6791687, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2404. Part168.Position = Vector3.new(-4.61962891, 8.4929018, -73.6791687)
  2405. Part168.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2406. Part168.Size = Vector3.new(1, 11, 9)
  2407. Part168.Anchored = true
  2408. Part168.BottomSurface = Enum.SurfaceType.Smooth
  2409. Part168.BrickColor = BrickColor.new("Dark stone grey")
  2410. Part168.TopSurface = Enum.SurfaceType.Smooth
  2411. Part168.brickColor = BrickColor.new("Dark stone grey")
  2412. Part168.FormFactor = Enum.FormFactor.Symmetric
  2413. Part168.formFactor = Enum.FormFactor.Symmetric
  2414. Part169.Parent = Model0
  2415. Part169.CFrame = CFrame.new(-8.61962795, 6.00279188, -72.6947937, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  2416. Part169.Orientation = Vector3.new(0, -90, 0)
  2417. Part169.Position = Vector3.new(-8.61962795, 6.00279188, -72.6947937)
  2418. Part169.Rotation = Vector3.new(0, -90, 0)
  2419. Part169.Size = Vector3.new(5.8000021, 0.200000286, 4.50000238)
  2420. Part169.Anchored = true
  2421. Part169.BottomSurface = Enum.SurfaceType.Smooth
  2422. Part169.TopSurface = Enum.SurfaceType.Smooth
  2423. Part169.FormFactor = Enum.FormFactor.Custom
  2424. Part169.formFactor = Enum.FormFactor.Custom
  2425. Part170.Parent = Model0
  2426. Part170.CFrame = CFrame.new(-8.55712795, 6.00279188, -70.5854187, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  2427. Part170.Orientation = Vector3.new(0, 90, 0)
  2428. Part170.Position = Vector3.new(-8.55712795, 6.00279188, -70.5854187)
  2429. Part170.Rotation = Vector3.new(0, 90, 0)
  2430. Part170.Color = Color3.new(0.498039, 0.556863, 0.392157)
  2431. Part170.Size = Vector3.new(1.20000005, 2.80000019, 4.19999981)
  2432. Part170.Anchored = true
  2433. Part170.BottomSurface = Enum.SurfaceType.Smooth
  2434. Part170.BrickColor = BrickColor.new("Grime")
  2435. Part170.TopSurface = Enum.SurfaceType.Smooth
  2436. Part170.brickColor = BrickColor.new("Grime")
  2437. Part170.FormFactor = Enum.FormFactor.Custom
  2438. Part170.formFactor = Enum.FormFactor.Custom
  2439. UnionOperation171.Parent = Model0
  2440. UnionOperation171.CFrame = CFrame.new(-8.55712795, 8.30284119, -70.5854187, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2441. UnionOperation171.Position = Vector3.new(-8.55712795, 8.30284119, -70.5854187)
  2442. UnionOperation171.Color = Color3.new(0.498039, 0.556863, 0.392157)
  2443. UnionOperation171.Size = Vector3.new(4.19999981, 1.200001, 1.20000017)
  2444. UnionOperation171.Anchored = true
  2445. UnionOperation171.BrickColor = BrickColor.new("Grime")
  2446. UnionOperation171.brickColor = BrickColor.new("Grime")
  2447. UnionOperation171.UsePartColor = true
  2448. Part172.Parent = Model0
  2449. Part172.CFrame = CFrame.new(-8.55712795, 7.60276604, -70.5854187, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  2450. Part172.Orientation = Vector3.new(0, 90, 0)
  2451. Part172.Position = Vector3.new(-8.55712795, 7.60276604, -70.5854187)
  2452. Part172.Rotation = Vector3.new(0, 90, 0)
  2453. Part172.Color = Color3.new(0.498039, 0.556863, 0.392157)
  2454. Part172.Size = Vector3.new(1.20000005, 0.200000048, 4.19999981)
  2455. Part172.Anchored = true
  2456. Part172.BottomSurface = Enum.SurfaceType.Smooth
  2457. Part172.BrickColor = BrickColor.new("Grime")
  2458. Part172.TopSurface = Enum.SurfaceType.Smooth
  2459. Part172.brickColor = BrickColor.new("Grime")
  2460. Part172.FormFactor = Enum.FormFactor.Custom
  2461. Part172.formFactor = Enum.FormFactor.Custom
  2462. UnionOperation173.Parent = Model0
  2463. UnionOperation173.CFrame = CFrame.new(-8.55712795, 8.30284119, -74.7885437, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2464. UnionOperation173.Position = Vector3.new(-8.55712795, 8.30284119, -74.7885437)
  2465. UnionOperation173.Color = Color3.new(0.498039, 0.556863, 0.392157)
  2466. UnionOperation173.Size = Vector3.new(4.19999981, 1.200001, 1.20000017)
  2467. UnionOperation173.Anchored = true
  2468. UnionOperation173.BrickColor = BrickColor.new("Grime")
  2469. UnionOperation173.brickColor = BrickColor.new("Grime")
  2470. UnionOperation173.UsePartColor = true
  2471. WedgePart174.Parent = Model0
  2472. WedgePart174.CFrame = CFrame.new(-2.61962891, 6.34287786, -82.6791687, 0, 1, 0, 0, 0, 1, 1, 0, 0)
  2473. WedgePart174.Orientation = Vector3.new(-90, -90, 0)
  2474. WedgePart174.Position = Vector3.new(-2.61962891, 6.34287786, -82.6791687)
  2475. WedgePart174.Rotation = Vector3.new(-90, 0, -90)
  2476. WedgePart174.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2477. WedgePart174.Size = Vector3.new(9, 5, 2.69999981)
  2478. WedgePart174.Anchored = true
  2479. WedgePart174.BottomSurface = Enum.SurfaceType.Smooth
  2480. WedgePart174.BrickColor = BrickColor.new("Dark stone grey")
  2481. WedgePart174.brickColor = BrickColor.new("Dark stone grey")
  2482. WedgePart174.FormFactor = Enum.FormFactor.Symmetric
  2483. WedgePart174.formFactor = Enum.FormFactor.Symmetric
  2484. Part175.Parent = Model0
  2485. Part175.CFrame = CFrame.new(-8.30712891, 7.45286083, -73.3823242, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  2486. Part175.Orientation = Vector3.new(0, -90, 0)
  2487. Part175.Position = Vector3.new(-8.30712891, 7.45286083, -73.3823242)
  2488. Part175.Rotation = Vector3.new(0, -90, 0)
  2489. Part175.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2490. Part175.Size = Vector3.new(6.00000048, 1.50000119, 3.09999967)
  2491. Part175.Anchored = true
  2492. Part175.BottomSurface = Enum.SurfaceType.Smooth
  2493. Part175.BrickColor = BrickColor.new("Dark stone grey")
  2494. Part175.TopSurface = Enum.SurfaceType.Smooth
  2495. Part175.brickColor = BrickColor.new("Dark stone grey")
  2496. Part175.FormFactor = Enum.FormFactor.Custom
  2497. Part175.formFactor = Enum.FormFactor.Custom
  2498. Part176.Parent = Model0
  2499. Part176.CFrame = CFrame.new(-8.55712795, 6.20286322, -72.6947937, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  2500. Part176.Orientation = Vector3.new(0, 90, 0)
  2501. Part176.Position = Vector3.new(-8.55712795, 6.20286322, -72.6947937)
  2502. Part176.Rotation = Vector3.new(0, 90, 0)
  2503. Part176.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2504. Part176.Size = Vector3.new(3, 3, 4)
  2505. Part176.Anchored = true
  2506. Part176.BottomSurface = Enum.SurfaceType.Smooth
  2507. Part176.BrickColor = BrickColor.new("Black")
  2508. Part176.TopSurface = Enum.SurfaceType.Smooth
  2509. Part176.brickColor = BrickColor.new("Black")
  2510. Part176.FormFactor = Enum.FormFactor.Symmetric
  2511. Part176.formFactor = Enum.FormFactor.Symmetric
  2512. Part177.Parent = Model0
  2513. Part177.CFrame = CFrame.new(-8.55712795, 6.30271721, -72.6947937, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  2514. Part177.Orientation = Vector3.new(0, 90, 0)
  2515. Part177.Position = Vector3.new(-8.55712795, 6.30271721, -72.6947937)
  2516. Part177.Rotation = Vector3.new(0, 90, 0)
  2517. Part177.Color = Color3.new(0.498039, 0.556863, 0.392157)
  2518. Part177.Size = Vector3.new(2.99999976, 0.600000083, 4.19999981)
  2519. Part177.Anchored = true
  2520. Part177.BottomSurface = Enum.SurfaceType.Smooth
  2521. Part177.BrickColor = BrickColor.new("Grime")
  2522. Part177.TopSurface = Enum.SurfaceType.Smooth
  2523. Part177.brickColor = BrickColor.new("Grime")
  2524. Part177.FormFactor = Enum.FormFactor.Custom
  2525. Part177.formFactor = Enum.FormFactor.Custom
  2526. Part178.Parent = Model0
  2527. Part178.CFrame = CFrame.new(-8.61962795, 8.63279247, -72.6947937, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  2528. Part178.Orientation = Vector3.new(0, 90, 0)
  2529. Part178.Position = Vector3.new(-8.61962795, 8.63279247, -72.6947937)
  2530. Part178.Rotation = Vector3.new(0, 90, 0)
  2531. Part178.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2532. Part178.Transparency = 1
  2533. Part178.Size = Vector3.new(1.79999971, 0.200000003, 1.79999971)
  2534. Part178.Anchored = true
  2535. Part178.BottomSurface = Enum.SurfaceType.Smooth
  2536. Part178.BrickColor = BrickColor.new("Black")
  2537. Part178.TopSurface = Enum.SurfaceType.Smooth
  2538. Part178.brickColor = BrickColor.new("Black")
  2539. Part178.FormFactor = Enum.FormFactor.Custom
  2540. Part178.formFactor = Enum.FormFactor.Custom
  2541. Decal179.Parent = Part178
  2542. Decal179.Texture = "http://www.roblox.com/asset/?id=128863301"
  2543. Decal179.Face = Enum.NormalId.Top
  2544. Part180.Parent = Model0
  2545. Part180.CFrame = CFrame.new(-14.619628, 12.4999838, -81.6791687, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2546. Part180.Position = Vector3.new(-14.619628, 12.4999838, -81.6791687)
  2547. Part180.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2548. Part180.Size = Vector3.new(9, 1, 7)
  2549. Part180.Anchored = true
  2550. Part180.BottomSurface = Enum.SurfaceType.Smooth
  2551. Part180.BrickColor = BrickColor.new("Dark stone grey")
  2552. Part180.TopSurface = Enum.SurfaceType.Smooth
  2553. Part180.brickColor = BrickColor.new("Dark stone grey")
  2554. Part181.Parent = Model0
  2555. Part181.CFrame = CFrame.new(-11.119628, 13.5899525, -81.7572937, 0, -1, 0, -0.141417995, 0, 0.989950001, -0.989950001, 0, -0.141417995)
  2556. Part181.Orientation = Vector3.new(-81.8699951, 180, -90)
  2557. Part181.Position = Vector3.new(-11.119628, 13.5899525, -81.7572937)
  2558. Part181.Rotation = Vector3.new(-98.1299973, 0, 90)
  2559. Part181.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2560. Part181.Size = Vector3.new(5.99999857, 1.20000052, 0.200000003)
  2561. Part181.Anchored = true
  2562. Part181.BottomSurface = Enum.SurfaceType.Smooth
  2563. Part181.BrickColor = BrickColor.new("Black")
  2564. Part181.TopSurface = Enum.SurfaceType.Smooth
  2565. Part181.brickColor = BrickColor.new("Black")
  2566. Part181.FormFactor = Enum.FormFactor.Custom
  2567. Part181.formFactor = Enum.FormFactor.Custom
  2568. Part182.Parent = Model0
  2569. Part182.CFrame = CFrame.new(-13.2446899, 7.5295229, -86.3197937, 0, 0, -1, -0.965925872, -0.258818984, 0, -0.258818984, 0.965925872, 0)
  2570. Part182.Orientation = Vector3.new(0, -90, -105)
  2571. Part182.Position = Vector3.new(-13.2446899, 7.5295229, -86.3197937)
  2572. Part182.Rotation = Vector3.new(105, -90, 0)
  2573. Part182.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2574. Part182.Size = Vector3.new(3.00000024, 1.59999919, 0.200000003)
  2575. Part182.Anchored = true
  2576. Part182.BottomSurface = Enum.SurfaceType.Smooth
  2577. Part182.BrickColor = BrickColor.new("Dark stone grey")
  2578. Part182.TopSurface = Enum.SurfaceType.Smooth
  2579. Part182.brickColor = BrickColor.new("Dark stone grey")
  2580. Part182.FormFactor = Enum.FormFactor.Custom
  2581. Part182.formFactor = Enum.FormFactor.Custom
  2582. Part183.Parent = Model0
  2583. Part183.CFrame = CFrame.new(-13.2446899, 7.79051018, -86.3979187, -0, 0, -1, -0.965925872, 0.258818984, 0, 0.258818984, 0.965925872, 0)
  2584. Part183.Orientation = Vector3.new(0, -90, -75)
  2585. Part183.Position = Vector3.new(-13.2446899, 7.79051018, -86.3979187)
  2586. Part183.Rotation = Vector3.new(75, -90, 0)
  2587. Part183.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2588. Part183.Size = Vector3.new(3.00000024, 1.39999926, 0.200000003)
  2589. Part183.Anchored = true
  2590. Part183.BottomSurface = Enum.SurfaceType.Smooth
  2591. Part183.BrickColor = BrickColor.new("Dark stone grey")
  2592. Part183.TopSurface = Enum.SurfaceType.Smooth
  2593. Part183.brickColor = BrickColor.new("Dark stone grey")
  2594. Part183.FormFactor = Enum.FormFactor.Custom
  2595. Part183.formFactor = Enum.FormFactor.Custom
  2596. WedgePart184.Parent = Model0
  2597. WedgePart184.CFrame = CFrame.new(-14.619628, 11.0002079, -81.6791687, 1, 0, -0, 0, 0, 1, 0, -1, 0)
  2598. WedgePart184.Orientation = Vector3.new(-90, 0, 0)
  2599. WedgePart184.Position = Vector3.new(-14.619628, 11.0002079, -81.6791687)
  2600. WedgePart184.Rotation = Vector3.new(-90, 0, 0)
  2601. WedgePart184.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2602. WedgePart184.Size = Vector3.new(9, 7, 2)
  2603. WedgePart184.Anchored = true
  2604. WedgePart184.BottomSurface = Enum.SurfaceType.Smooth
  2605. WedgePart184.BrickColor = BrickColor.new("Dark stone grey")
  2606. WedgePart184.brickColor = BrickColor.new("Dark stone grey")
  2607. WedgePart184.FormFactor = Enum.FormFactor.Symmetric
  2608. WedgePart184.formFactor = Enum.FormFactor.Symmetric
  2609. CornerWedgePart185.Parent = Model0
  2610. CornerWedgePart185.CFrame = CFrame.new(-7.61962891, 11.0002079, -81.6791687, -1, 0, -0, 0, 0, -1, 0, -1, -0)
  2611. CornerWedgePart185.Orientation = Vector3.new(90, 180, 0)
  2612. CornerWedgePart185.Position = Vector3.new(-7.61962891, 11.0002079, -81.6791687)
  2613. CornerWedgePart185.Rotation = Vector3.new(90, 0, -180)
  2614. CornerWedgePart185.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2615. CornerWedgePart185.Size = Vector3.new(5, 7, 2)
  2616. CornerWedgePart185.Anchored = true
  2617. CornerWedgePart185.BrickColor = BrickColor.new("Dark stone grey")
  2618. CornerWedgePart185.brickColor = BrickColor.new("Dark stone grey")
  2619. Part186.Parent = Model0
  2620. Part186.CFrame = CFrame.new(-11.119628, 6.00681782, -87.0385437, 0, 0, -1, -0.965925872, -0.258818984, 0, -0.258818984, 0.965925872, 0)
  2621. Part186.Orientation = Vector3.new(0, -90, -105)
  2622. Part186.Position = Vector3.new(-11.119628, 6.00681782, -87.0385437)
  2623. Part186.Rotation = Vector3.new(105, -90, 0)
  2624. Part186.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2625. Part186.Size = Vector3.new(0.800000012, 1.59999931, 4.39999962)
  2626. Part186.Anchored = true
  2627. Part186.BottomSurface = Enum.SurfaceType.Smooth
  2628. Part186.BrickColor = BrickColor.new("Dark stone grey")
  2629. Part186.TopSurface = Enum.SurfaceType.Smooth
  2630. Part186.brickColor = BrickColor.new("Dark stone grey")
  2631. Part186.FormFactor = Enum.FormFactor.Custom
  2632. Part186.formFactor = Enum.FormFactor.Custom
  2633. Part187.Parent = Model0
  2634. Part187.CFrame = CFrame.new(-20.2446899, 7.5295229, -86.3197937, 0, 0, -1, -0.965925872, -0.258818984, 0, -0.258818984, 0.965925872, 0)
  2635. Part187.Orientation = Vector3.new(0, -90, -105)
  2636. Part187.Position = Vector3.new(-20.2446899, 7.5295229, -86.3197937)
  2637. Part187.Rotation = Vector3.new(105, -90, 0)
  2638. Part187.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2639. Part187.Size = Vector3.new(3.00000024, 1.59999919, 0.200000003)
  2640. Part187.Anchored = true
  2641. Part187.BottomSurface = Enum.SurfaceType.Smooth
  2642. Part187.BrickColor = BrickColor.new("Dark stone grey")
  2643. Part187.TopSurface = Enum.SurfaceType.Smooth
  2644. Part187.brickColor = BrickColor.new("Dark stone grey")
  2645. Part187.FormFactor = Enum.FormFactor.Custom
  2646. Part187.formFactor = Enum.FormFactor.Custom
  2647. Part188.Parent = Model0
  2648. Part188.CFrame = CFrame.new(-18.1196289, 9.08982182, -87.0697937, 0, 0, -1, -0.965925872, 0.258818984, 0, 0.258818984, 0.965925872, 0)
  2649. Part188.Orientation = Vector3.new(0, -90, -75)
  2650. Part188.Position = Vector3.new(-18.1196289, 9.08982182, -87.0697937)
  2651. Part188.Rotation = Vector3.new(75, -90, 0)
  2652. Part188.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2653. Part188.Size = Vector3.new(0.600000024, 1.59999931, 4.39999962)
  2654. Part188.Anchored = true
  2655. Part188.BottomSurface = Enum.SurfaceType.Smooth
  2656. Part188.BrickColor = BrickColor.new("Dark stone grey")
  2657. Part188.TopSurface = Enum.SurfaceType.Smooth
  2658. Part188.brickColor = BrickColor.new("Dark stone grey")
  2659. Part188.FormFactor = Enum.FormFactor.Custom
  2660. Part188.formFactor = Enum.FormFactor.Custom
  2661. Part189.Parent = Model0
  2662. Part189.CFrame = CFrame.new(-18.1196289, 7.39988518, -86.4760437, 1, 0, -0, 0, 0, 1, 0, -1, 0)
  2663. Part189.Orientation = Vector3.new(-90, 0, 0)
  2664. Part189.Position = Vector3.new(-18.1196289, 7.39988518, -86.4760437)
  2665. Part189.Rotation = Vector3.new(-90, 0, 0)
  2666. Part189.Color = Color3.new(1, 0.690196, 0)
  2667. Part189.Transparency = 0.5
  2668. Part189.Size = Vector3.new(3.60000205, 0.200000003, 1.60000038)
  2669. Part189.Anchored = true
  2670. Part189.BottomSurface = Enum.SurfaceType.Smooth
  2671. Part189.BrickColor = BrickColor.new("Deep orange")
  2672. Part189.Material = Enum.Material.Neon
  2673. Part189.TopSurface = Enum.SurfaceType.Smooth
  2674. Part189.brickColor = BrickColor.new("Deep orange")
  2675. Part189.FormFactor = Enum.FormFactor.Custom
  2676. Part189.formFactor = Enum.FormFactor.Custom
  2677. SelectionBox190.Parent = Part189
  2678. SelectionBox190.Color = BrickColor.new("Deep orange")
  2679. SelectionBox190.Transparency = 0.69999998807907
  2680. SelectionBox190.Color3 = Color3.new(1, 0.690196, 0)
  2681. SelectionBox190.Adornee = Part189
  2682. Fire191.Parent = Part189
  2683. Fire191.Color = Color3.new(1, 0.666667, 0)
  2684. Fire191.Size = 7
  2685. Fire191.Heat = 25
  2686. Fire191.SecondaryColor = Color3.new(1, 0.333333, 0)
  2687. Fire191.size = 7
  2688. Smoke192.Parent = Part189
  2689. Smoke192.Color = Color3.new(1, 0.666667, 0)
  2690. Smoke192.Size = 2
  2691. Smoke192.Opacity = 0.10000000149012
  2692. Smoke192.RiseVelocity = 2
  2693. PointLight193.Parent = Part189
  2694. PointLight193.Color = Color3.new(1, 0.956863, 0.72549)
  2695. PointLight193.Range = 20
  2696. PointLight193.Shadows = true
  2697. Part194.Parent = Model0
  2698. Part194.CFrame = CFrame.new(-18.1196289, 6.00681782, -87.0385437, 0, 0, -1, -0.965925872, -0.258818984, 0, -0.258818984, 0.965925872, 0)
  2699. Part194.Orientation = Vector3.new(0, -90, -105)
  2700. Part194.Position = Vector3.new(-18.1196289, 6.00681782, -87.0385437)
  2701. Part194.Rotation = Vector3.new(105, -90, 0)
  2702. Part194.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2703. Part194.Size = Vector3.new(0.800000012, 1.59999931, 4.39999962)
  2704. Part194.Anchored = true
  2705. Part194.BottomSurface = Enum.SurfaceType.Smooth
  2706. Part194.BrickColor = BrickColor.new("Dark stone grey")
  2707. Part194.TopSurface = Enum.SurfaceType.Smooth
  2708. Part194.brickColor = BrickColor.new("Dark stone grey")
  2709. Part194.FormFactor = Enum.FormFactor.Custom
  2710. Part194.formFactor = Enum.FormFactor.Custom
  2711. Part195.Parent = Model0
  2712. Part195.CFrame = CFrame.new(-16.0571289, 7.42942619, -86.3197937, 0, 0, -1, -0.965925872, -0.258818984, 0, -0.258818984, 0.965925872, 0)
  2713. Part195.Orientation = Vector3.new(0, -90, -105)
  2714. Part195.Position = Vector3.new(-16.0571289, 7.42942619, -86.3197937)
  2715. Part195.Rotation = Vector3.new(105, -90, 0)
  2716. Part195.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2717. Part195.Size = Vector3.new(3.00000024, 1.59999919, 0.200000003)
  2718. Part195.Anchored = true
  2719. Part195.BottomSurface = Enum.SurfaceType.Smooth
  2720. Part195.BrickColor = BrickColor.new("Dark stone grey")
  2721. Part195.TopSurface = Enum.SurfaceType.Smooth
  2722. Part195.brickColor = BrickColor.new("Dark stone grey")
  2723. Part195.FormFactor = Enum.FormFactor.Custom
  2724. Part195.formFactor = Enum.FormFactor.Custom
  2725. Part196.Parent = Model0
  2726. Part196.CFrame = CFrame.new(-20.2446899, 7.79051018, -86.3979187, -0, 0, -1, -0.965925872, 0.258818984, 0, 0.258818984, 0.965925872, 0)
  2727. Part196.Orientation = Vector3.new(0, -90, -75)
  2728. Part196.Position = Vector3.new(-20.2446899, 7.79051018, -86.3979187)
  2729. Part196.Rotation = Vector3.new(75, -90, 0)
  2730. Part196.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2731. Part196.Size = Vector3.new(3.00000024, 1.39999926, 0.200000003)
  2732. Part196.Anchored = true
  2733. Part196.BottomSurface = Enum.SurfaceType.Smooth
  2734. Part196.BrickColor = BrickColor.new("Dark stone grey")
  2735. Part196.TopSurface = Enum.SurfaceType.Smooth
  2736. Part196.brickColor = BrickColor.new("Dark stone grey")
  2737. Part196.FormFactor = Enum.FormFactor.Custom
  2738. Part196.formFactor = Enum.FormFactor.Custom
  2739. Part197.Parent = Model0
  2740. Part197.CFrame = CFrame.new(-16.0571289, 7.69067383, -86.3979187, 0, 0, -1, -0.965925872, 0.258818984, 0, 0.258818984, 0.965925872, 0)
  2741. Part197.Orientation = Vector3.new(0, -90, -75)
  2742. Part197.Position = Vector3.new(-16.0571289, 7.69067383, -86.3979187)
  2743. Part197.Rotation = Vector3.new(75, -90, 0)
  2744. Part197.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2745. Part197.Size = Vector3.new(3.00000024, 1.39999926, 0.200000003)
  2746. Part197.Anchored = true
  2747. Part197.BottomSurface = Enum.SurfaceType.Smooth
  2748. Part197.BrickColor = BrickColor.new("Dark stone grey")
  2749. Part197.TopSurface = Enum.SurfaceType.Smooth
  2750. Part197.brickColor = BrickColor.new("Dark stone grey")
  2751. Part197.FormFactor = Enum.FormFactor.Custom
  2752. Part197.formFactor = Enum.FormFactor.Custom
  2753. CornerWedgePart198.Parent = Model0
  2754. CornerWedgePart198.CFrame = CFrame.new(-7.61962891, 13.4999838, -81.6791687, 0, 0, 1, -1, 0, 0, 0, -1, 0)
  2755. CornerWedgePart198.Orientation = Vector3.new(0, 90, -90)
  2756. CornerWedgePart198.Position = Vector3.new(-7.61962891, 13.4999838, -81.6791687)
  2757. CornerWedgePart198.Rotation = Vector3.new(-90, 90, 0)
  2758. CornerWedgePart198.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2759. CornerWedgePart198.Size = Vector3.new(1, 7, 5)
  2760. CornerWedgePart198.Anchored = true
  2761. CornerWedgePart198.BrickColor = BrickColor.new("Dark stone grey")
  2762. CornerWedgePart198.brickColor = BrickColor.new("Dark stone grey")
  2763. Part199.Parent = Model0
  2764. Part199.CFrame = CFrame.new(-11.119628, 7.49998283, -79.9760437, -1, 0, -0, 0, 0, -1, 0, -1, -0)
  2765. Part199.Orientation = Vector3.new(90, 180, 0)
  2766. Part199.Position = Vector3.new(-11.119628, 7.49998283, -79.9760437)
  2767. Part199.Rotation = Vector3.new(90, 0, -180)
  2768. Part199.Color = Color3.new(0.768628, 0.156863, 0.109804)
  2769. Part199.Size = Vector3.new(5.60000038, 1.20000005, 5.39999962)
  2770. Part199.Anchored = true
  2771. Part199.BottomSurface = Enum.SurfaceType.Smooth
  2772. Part199.BrickColor = BrickColor.new("Bright red")
  2773. Part199.TopSurface = Enum.SurfaceType.Smooth
  2774. Part199.brickColor = BrickColor.new("Bright red")
  2775. Part199.FormFactor = Enum.FormFactor.Custom
  2776. Part199.formFactor = Enum.FormFactor.Custom
  2777. WedgePart200.Parent = Model0
  2778. WedgePart200.CFrame = CFrame.new(-7.61962891, 12.4999838, -81.6791687, 0, 0, -1, 1, 0, 0, 0, -1, 0)
  2779. WedgePart200.Orientation = Vector3.new(0, -90, 90)
  2780. WedgePart200.Position = Vector3.new(-7.61962891, 12.4999838, -81.6791687)
  2781. WedgePart200.Rotation = Vector3.new(-90, -90, 0)
  2782. WedgePart200.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2783. WedgePart200.Size = Vector3.new(1, 7, 5)
  2784. WedgePart200.Anchored = true
  2785. WedgePart200.BottomSurface = Enum.SurfaceType.Smooth
  2786. WedgePart200.BrickColor = BrickColor.new("Dark stone grey")
  2787. WedgePart200.brickColor = BrickColor.new("Dark stone grey")
  2788. WedgePart200.FormFactor = Enum.FormFactor.Symmetric
  2789. WedgePart200.formFactor = Enum.FormFactor.Symmetric
  2790. Part201.Parent = Model0
  2791. Part201.CFrame = CFrame.new(-14.619628, 4.49998283, -81.6791687, -1, 0, 0, 0, -1, 0, 0, 0, 1)
  2792. Part201.Orientation = Vector3.new(0, 0, 180)
  2793. Part201.Position = Vector3.new(-14.619628, 4.49998283, -81.6791687)
  2794. Part201.Rotation = Vector3.new(0, 0, -180)
  2795. Part201.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2796. Part201.Size = Vector3.new(9, 1, 7)
  2797. Part201.Anchored = true
  2798. Part201.BottomSurface = Enum.SurfaceType.Smooth
  2799. Part201.BrickColor = BrickColor.new("Dark stone grey")
  2800. Part201.TopSurface = Enum.SurfaceType.Smooth
  2801. Part201.brickColor = BrickColor.new("Dark stone grey")
  2802. Part201.FormFactor = Enum.FormFactor.Symmetric
  2803. Part201.formFactor = Enum.FormFactor.Symmetric
  2804. CornerWedgePart202.Parent = Model0
  2805. CornerWedgePart202.CFrame = CFrame.new(-8.61962795, 3.5000031, -81.6791687, -1, 0, -0, 0, 0, -1, 0, -1, -0)
  2806. CornerWedgePart202.Orientation = Vector3.new(90, 180, 0)
  2807. CornerWedgePart202.Position = Vector3.new(-8.61962795, 3.5000031, -81.6791687)
  2808. CornerWedgePart202.Rotation = Vector3.new(90, 0, -180)
  2809. CornerWedgePart202.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2810. CornerWedgePart202.Size = Vector3.new(3, 7, 1)
  2811. CornerWedgePart202.Anchored = true
  2812. CornerWedgePart202.BrickColor = BrickColor.new("Dark stone grey")
  2813. CornerWedgePart202.brickColor = BrickColor.new("Dark stone grey")
  2814. WedgePart203.Parent = Model0
  2815. WedgePart203.CFrame = CFrame.new(-8.61962795, 4.49998283, -81.6791687, 0, 0, -1, 1, 0, 0, 0, -1, 0)
  2816. WedgePart203.Orientation = Vector3.new(0, -90, 90)
  2817. WedgePart203.Position = Vector3.new(-8.61962795, 4.49998283, -81.6791687)
  2818. WedgePart203.Rotation = Vector3.new(-90, -90, 0)
  2819. WedgePart203.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2820. WedgePart203.Size = Vector3.new(1, 7, 3)
  2821. WedgePart203.Anchored = true
  2822. WedgePart203.BottomSurface = Enum.SurfaceType.Smooth
  2823. WedgePart203.BrickColor = BrickColor.new("Dark stone grey")
  2824. WedgePart203.brickColor = BrickColor.new("Dark stone grey")
  2825. WedgePart203.FormFactor = Enum.FormFactor.Symmetric
  2826. WedgePart203.formFactor = Enum.FormFactor.Symmetric
  2827. WedgePart204.Parent = Model0
  2828. WedgePart204.CFrame = CFrame.new(-14.619628, 3.5000031, -81.6791687, 1, 0, -0, 0, 0, 1, 0, -1, 0)
  2829. WedgePart204.Orientation = Vector3.new(-90, 0, 0)
  2830. WedgePart204.Position = Vector3.new(-14.619628, 3.5000031, -81.6791687)
  2831. WedgePart204.Rotation = Vector3.new(-90, 0, 0)
  2832. WedgePart204.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2833. WedgePart204.Size = Vector3.new(9, 7, 1)
  2834. WedgePart204.Anchored = true
  2835. WedgePart204.BottomSurface = Enum.SurfaceType.Smooth
  2836. WedgePart204.BrickColor = BrickColor.new("Dark stone grey")
  2837. WedgePart204.brickColor = BrickColor.new("Dark stone grey")
  2838. WedgePart204.FormFactor = Enum.FormFactor.Symmetric
  2839. WedgePart204.formFactor = Enum.FormFactor.Symmetric
  2840. Part205.Parent = Model0
  2841. Part205.CFrame = CFrame.new(-8.55712795, 7.60276604, -74.7885437, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  2842. Part205.Orientation = Vector3.new(0, 90, 0)
  2843. Part205.Position = Vector3.new(-8.55712795, 7.60276604, -74.7885437)
  2844. Part205.Rotation = Vector3.new(0, 90, 0)
  2845. Part205.Color = Color3.new(0.498039, 0.556863, 0.392157)
  2846. Part205.Size = Vector3.new(1.20000005, 0.200000048, 4.19999981)
  2847. Part205.Anchored = true
  2848. Part205.BottomSurface = Enum.SurfaceType.Smooth
  2849. Part205.BrickColor = BrickColor.new("Grime")
  2850. Part205.TopSurface = Enum.SurfaceType.Smooth
  2851. Part205.brickColor = BrickColor.new("Grime")
  2852. Part205.FormFactor = Enum.FormFactor.Custom
  2853. Part205.formFactor = Enum.FormFactor.Custom
  2854. UnionOperation206.Parent = Model0
  2855. UnionOperation206.CFrame = CFrame.new(-8.55712795, 8.20286083, -72.6947937, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2856. UnionOperation206.Position = Vector3.new(-8.55712795, 8.20286083, -72.6947937)
  2857. UnionOperation206.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2858. UnionOperation206.Size = Vector3.new(4.00000095, 1.00000107, 3.00000048)
  2859. UnionOperation206.Anchored = true
  2860. UnionOperation206.BrickColor = BrickColor.new("Black")
  2861. UnionOperation206.brickColor = BrickColor.new("Black")
  2862. UnionOperation206.UsePartColor = true
  2863. UnionOperation207.Parent = Model0
  2864. UnionOperation207.CFrame = CFrame.new(-8.55712795, 8.30284119, -70.5854187, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2865. UnionOperation207.Position = Vector3.new(-8.55712795, 8.30284119, -70.5854187)
  2866. UnionOperation207.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2867. UnionOperation207.Size = Vector3.new(4.60000038, 1.00000095, 0.900000095)
  2868. UnionOperation207.Anchored = true
  2869. UnionOperation207.BrickColor = BrickColor.new("Black")
  2870. UnionOperation207.brickColor = BrickColor.new("Black")
  2871. UnionOperation207.UsePartColor = true
  2872. Part208.Parent = Model0
  2873. Part208.CFrame = CFrame.new(-8.55712795, 6.00279188, -74.7885437, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  2874. Part208.Orientation = Vector3.new(0, 90, 0)
  2875. Part208.Position = Vector3.new(-8.55712795, 6.00279188, -74.7885437)
  2876. Part208.Rotation = Vector3.new(0, 90, 0)
  2877. Part208.Color = Color3.new(0.498039, 0.556863, 0.392157)
  2878. Part208.Size = Vector3.new(1.20000005, 2.80000019, 4.19999981)
  2879. Part208.Anchored = true
  2880. Part208.BottomSurface = Enum.SurfaceType.Smooth
  2881. Part208.BrickColor = BrickColor.new("Grime")
  2882. Part208.TopSurface = Enum.SurfaceType.Smooth
  2883. Part208.brickColor = BrickColor.new("Grime")
  2884. Part208.FormFactor = Enum.FormFactor.Custom
  2885. Part208.formFactor = Enum.FormFactor.Custom
  2886. Part209.Parent = Model0
  2887. Part209.CFrame = CFrame.new(-11.119628, 9.08982182, -87.0697937, 0, 0, -1, -0.965925872, 0.258818984, 0, 0.258818984, 0.965925872, 0)
  2888. Part209.Orientation = Vector3.new(0, -90, -75)
  2889. Part209.Position = Vector3.new(-11.119628, 9.08982182, -87.0697937)
  2890. Part209.Rotation = Vector3.new(75, -90, 0)
  2891. Part209.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2892. Part209.Size = Vector3.new(0.600000024, 1.59999931, 4.39999962)
  2893. Part209.Anchored = true
  2894. Part209.BottomSurface = Enum.SurfaceType.Smooth
  2895. Part209.BrickColor = BrickColor.new("Dark stone grey")
  2896. Part209.TopSurface = Enum.SurfaceType.Smooth
  2897. Part209.brickColor = BrickColor.new("Dark stone grey")
  2898. Part209.FormFactor = Enum.FormFactor.Custom
  2899. Part209.formFactor = Enum.FormFactor.Custom
  2900. WedgePart210.Parent = Model0
  2901. WedgePart210.CFrame = CFrame.new(-14.619628, 13.4999838, -81.6791687, -1, 0, -0, 0, 0, -1, 0, -1, -0)
  2902. WedgePart210.Orientation = Vector3.new(90, 180, 0)
  2903. WedgePart210.Position = Vector3.new(-14.619628, 13.4999838, -81.6791687)
  2904. WedgePart210.Rotation = Vector3.new(90, 0, -180)
  2905. WedgePart210.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2906. WedgePart210.Size = Vector3.new(9, 7, 1)
  2907. WedgePart210.Anchored = true
  2908. WedgePart210.BottomSurface = Enum.SurfaceType.Smooth
  2909. WedgePart210.BrickColor = BrickColor.new("Dark stone grey")
  2910. WedgePart210.brickColor = BrickColor.new("Dark stone grey")
  2911. WedgePart210.FormFactor = Enum.FormFactor.Symmetric
  2912. WedgePart210.formFactor = Enum.FormFactor.Symmetric
  2913. WedgePart211.Parent = Model0
  2914. WedgePart211.CFrame = CFrame.new(-26.6196289, 10.6501122, -82.6791687, 0, -1, 0, 0, 0, -1, 1, 0, 0)
  2915. WedgePart211.Orientation = Vector3.new(90, -90, 0)
  2916. WedgePart211.Position = Vector3.new(-26.6196289, 10.6501122, -82.6791687)
  2917. WedgePart211.Rotation = Vector3.new(90, 0, 90)
  2918. WedgePart211.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2919. WedgePart211.Size = Vector3.new(9, 5, 2.69999981)
  2920. WedgePart211.Anchored = true
  2921. WedgePart211.BottomSurface = Enum.SurfaceType.Smooth
  2922. WedgePart211.BrickColor = BrickColor.new("Dark stone grey")
  2923. WedgePart211.brickColor = BrickColor.new("Dark stone grey")
  2924. WedgePart211.FormFactor = Enum.FormFactor.Symmetric
  2925. WedgePart211.formFactor = Enum.FormFactor.Symmetric
  2926. Part212.Parent = Model0
  2927. Part212.CFrame = CFrame.new(-1.11962903, 8.4929018, -45.1791687, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2928. Part212.Position = Vector3.new(-1.11962903, 8.4929018, -45.1791687)
  2929. Part212.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2930. Part212.Size = Vector3.new(6, 5, 10)
  2931. Part212.Anchored = true
  2932. Part212.BottomSurface = Enum.SurfaceType.Smooth
  2933. Part212.BrickColor = BrickColor.new("Dark stone grey")
  2934. Part212.TopSurface = Enum.SurfaceType.Smooth
  2935. Part212.brickColor = BrickColor.new("Dark stone grey")
  2936. Part212.FormFactor = Enum.FormFactor.Symmetric
  2937. Part212.formFactor = Enum.FormFactor.Symmetric
  2938. CornerWedgePart213.Parent = Model0
  2939. CornerWedgePart213.CFrame = CFrame.new(-7.05712891, 15.500102, -75.6791687, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  2940. CornerWedgePart213.Orientation = Vector3.new(0, 180, 0)
  2941. CornerWedgePart213.Position = Vector3.new(-7.05712891, 15.500102, -75.6791687)
  2942. CornerWedgePart213.Rotation = Vector3.new(-180, 0, -180)
  2943. CornerWedgePart213.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2944. CornerWedgePart213.Size = Vector3.new(3.60000086, 3, 5.00000048)
  2945. CornerWedgePart213.Anchored = true
  2946. CornerWedgePart213.BrickColor = BrickColor.new("Dark stone grey")
  2947. CornerWedgePart213.brickColor = BrickColor.new("Dark stone grey")
  2948. WedgePart214.Parent = Model0
  2949. WedgePart214.CFrame = CFrame.new(-6.61962891, 8.4929018, -82.6791687, 0, 0, 1, -1, 0, 0, 0, -1, 0)
  2950. WedgePart214.Orientation = Vector3.new(0, 90, -90)
  2951. WedgePart214.Position = Vector3.new(-6.61962891, 8.4929018, -82.6791687)
  2952. WedgePart214.Rotation = Vector3.new(-90, 90, 0)
  2953. WedgePart214.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2954. WedgePart214.Size = Vector3.new(7, 9, 3)
  2955. WedgePart214.Anchored = true
  2956. WedgePart214.BottomSurface = Enum.SurfaceType.Smooth
  2957. WedgePart214.BrickColor = BrickColor.new("Dark stone grey")
  2958. WedgePart214.brickColor = BrickColor.new("Dark stone grey")
  2959. WedgePart214.FormFactor = Enum.FormFactor.Symmetric
  2960. WedgePart214.formFactor = Enum.FormFactor.Symmetric
  2961. Part215.Parent = Model0
  2962. Part215.CFrame = CFrame.new(-12.994628, 13.5899525, -81.7572937, 0, -1, 0, -0.141417995, 0, 0.989950001, -0.989950001, 0, -0.141417995)
  2963. Part215.Orientation = Vector3.new(-81.8699951, 180, -90)
  2964. Part215.Position = Vector3.new(-12.994628, 13.5899525, -81.7572937)
  2965. Part215.Rotation = Vector3.new(-98.1299973, 0, 90)
  2966. Part215.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2967. Part215.Size = Vector3.new(5.99999857, 1.20000052, 0.200000003)
  2968. Part215.Anchored = true
  2969. Part215.BottomSurface = Enum.SurfaceType.Smooth
  2970. Part215.BrickColor = BrickColor.new("Black")
  2971. Part215.TopSurface = Enum.SurfaceType.Smooth
  2972. Part215.brickColor = BrickColor.new("Black")
  2973. Part215.FormFactor = Enum.FormFactor.Custom
  2974. Part215.formFactor = Enum.FormFactor.Custom
  2975. Part216.Parent = Model0
  2976. Part216.CFrame = CFrame.new(-11.119628, 7.49998283, -82.9760437, 0, 0, -1, -1, 0, 0, 0, 1, 0)
  2977. Part216.Orientation = Vector3.new(0, -90, -90)
  2978. Part216.Position = Vector3.new(-11.119628, 7.49998283, -82.9760437)
  2979. Part216.Rotation = Vector3.new(90, -90, 0)
  2980. Part216.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2981. Part216.Velocity = Vector3.new(-1.21163952, -8.24581242, 1.84633505)
  2982. Part216.Size = Vector3.new(4.19999981, 6.79999876, 4.39999962)
  2983. Part216.Anchored = true
  2984. Part216.BottomSurface = Enum.SurfaceType.Smooth
  2985. Part216.BrickColor = BrickColor.new("Dark stone grey")
  2986. Part216.RotVelocity = Vector3.new(-8.25741466e-08, 1.66416157e-05, -9.55179047e-08)
  2987. Part216.TopSurface = Enum.SurfaceType.Smooth
  2988. Part216.brickColor = BrickColor.new("Dark stone grey")
  2989. Part216.FormFactor = Enum.FormFactor.Custom
  2990. Part216.formFactor = Enum.FormFactor.Custom
  2991. Part217.Parent = Model0
  2992. Part217.CFrame = CFrame.new(-11.119628, 7.49998283, -80.3823242, -1, 0, -0, 0, 0, -1, 0, -1, -0)
  2993. Part217.Orientation = Vector3.new(90, 180, 0)
  2994. Part217.Position = Vector3.new(-11.119628, 7.49998283, -80.3823242)
  2995. Part217.Rotation = Vector3.new(90, 0, -180)
  2996. Part217.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2997. Part217.Velocity = Vector3.new(-1.21167278, -8.24581242, 1.84633505)
  2998. Part217.Size = Vector3.new(5.20000029, 4.40000057, 5)
  2999. Part217.Anchored = true
  3000. Part217.BottomSurface = Enum.SurfaceType.Smooth
  3001. Part217.BrickColor = BrickColor.new("Dark stone grey")
  3002. Part217.RotVelocity = Vector3.new(-8.25741466e-08, 1.66416157e-05, -9.55179047e-08)
  3003. Part217.TopSurface = Enum.SurfaceType.Smooth
  3004. Part217.brickColor = BrickColor.new("Dark stone grey")
  3005. Part217.FormFactor = Enum.FormFactor.Custom
  3006. Part217.formFactor = Enum.FormFactor.Custom
  3007. Part218.Parent = Model0
  3008. Part218.CFrame = CFrame.new(-11.119628, 7.39988518, -86.4760437, 1, 0, -0, 0, 0, 1, 0, -1, 0)
  3009. Part218.Orientation = Vector3.new(-90, 0, 0)
  3010. Part218.Position = Vector3.new(-11.119628, 7.39988518, -86.4760437)
  3011. Part218.Rotation = Vector3.new(-90, 0, 0)
  3012. Part218.Color = Color3.new(1, 0.690196, 0)
  3013. Part218.Transparency = 0.5
  3014. Part218.Size = Vector3.new(3.60000205, 0.200000003, 1.60000038)
  3015. Part218.Anchored = true
  3016. Part218.BottomSurface = Enum.SurfaceType.Smooth
  3017. Part218.BrickColor = BrickColor.new("Deep orange")
  3018. Part218.Material = Enum.Material.Neon
  3019. Part218.TopSurface = Enum.SurfaceType.Smooth
  3020. Part218.brickColor = BrickColor.new("Deep orange")
  3021. Part218.FormFactor = Enum.FormFactor.Custom
  3022. Part218.formFactor = Enum.FormFactor.Custom
  3023. SelectionBox219.Parent = Part218
  3024. SelectionBox219.Color = BrickColor.new("Deep orange")
  3025. SelectionBox219.Transparency = 0.69999998807907
  3026. SelectionBox219.Color3 = Color3.new(1, 0.690196, 0)
  3027. SelectionBox219.Adornee = Part218
  3028. Smoke220.Parent = Part218
  3029. Smoke220.Color = Color3.new(1, 0.666667, 0)
  3030. Smoke220.Size = 2
  3031. Smoke220.Opacity = 0.10000000149012
  3032. Smoke220.RiseVelocity = 2
  3033. PointLight221.Parent = Part218
  3034. PointLight221.Color = Color3.new(1, 0.956863, 0.72549)
  3035. PointLight221.Range = 20
  3036. PointLight221.Shadows = true
  3037. Fire222.Parent = Part218
  3038. Fire222.Color = Color3.new(1, 0.666667, 0)
  3039. Fire222.Size = 7
  3040. Fire222.Heat = 25
  3041. Fire222.SecondaryColor = Color3.new(1, 0.333333, 0)
  3042. Fire222.size = 7
  3043. Part223.Parent = Model0
  3044. Part223.CFrame = CFrame.new(-9.05712795, 7.69067383, -86.3979187, 0, 0, -1, -0.965925872, 0.258818984, 0, 0.258818984, 0.965925872, 0)
  3045. Part223.Orientation = Vector3.new(0, -90, -75)
  3046. Part223.Position = Vector3.new(-9.05712795, 7.69067383, -86.3979187)
  3047. Part223.Rotation = Vector3.new(75, -90, 0)
  3048. Part223.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3049. Part223.Size = Vector3.new(3.00000024, 1.39999926, 0.200000003)
  3050. Part223.Anchored = true
  3051. Part223.BottomSurface = Enum.SurfaceType.Smooth
  3052. Part223.BrickColor = BrickColor.new("Dark stone grey")
  3053. Part223.TopSurface = Enum.SurfaceType.Smooth
  3054. Part223.brickColor = BrickColor.new("Dark stone grey")
  3055. Part223.FormFactor = Enum.FormFactor.Custom
  3056. Part223.formFactor = Enum.FormFactor.Custom
  3057. Part224.Parent = Model0
  3058. Part224.CFrame = CFrame.new(-9.05712795, 7.42942619, -86.3197937, 0, 0, -1, -0.965925872, -0.258818984, 0, -0.258818984, 0.965925872, 0)
  3059. Part224.Orientation = Vector3.new(0, -90, -105)
  3060. Part224.Position = Vector3.new(-9.05712795, 7.42942619, -86.3197937)
  3061. Part224.Rotation = Vector3.new(105, -90, 0)
  3062. Part224.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3063. Part224.Size = Vector3.new(3.00000024, 1.59999919, 0.200000003)
  3064. Part224.Anchored = true
  3065. Part224.BottomSurface = Enum.SurfaceType.Smooth
  3066. Part224.BrickColor = BrickColor.new("Dark stone grey")
  3067. Part224.TopSurface = Enum.SurfaceType.Smooth
  3068. Part224.brickColor = BrickColor.new("Dark stone grey")
  3069. Part224.FormFactor = Enum.FormFactor.Custom
  3070. Part224.formFactor = Enum.FormFactor.Custom
  3071. Part225.Parent = Model0
  3072. Part225.CFrame = CFrame.new(-16.3696289, 13.5899525, -81.7572937, 0, -1, 0, -0.141417995, 0, 0.989950001, -0.989950001, 0, -0.141417995)
  3073. Part225.Orientation = Vector3.new(-81.8699951, 180, -90)
  3074. Part225.Position = Vector3.new(-16.3696289, 13.5899525, -81.7572937)
  3075. Part225.Rotation = Vector3.new(-98.1299973, 0, 90)
  3076. Part225.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3077. Part225.Size = Vector3.new(5.99999857, 1.20000052, 0.200000003)
  3078. Part225.Anchored = true
  3079. Part225.BottomSurface = Enum.SurfaceType.Smooth
  3080. Part225.BrickColor = BrickColor.new("Black")
  3081. Part225.TopSurface = Enum.SurfaceType.Smooth
  3082. Part225.brickColor = BrickColor.new("Black")
  3083. Part225.FormFactor = Enum.FormFactor.Custom
  3084. Part225.formFactor = Enum.FormFactor.Custom
  3085. Script226.Name = "WeldScript"
  3086. Script226.Parent = Model0
  3087. table.insert(cors,sandbox(Script226,function()
  3088. local BrickTable = {}
  3089.  
  3090. function RecursiveGeneric(Parent, Func, ClassLimit)
  3091. for _, Child in pairs(Parent:GetChildren()) do
  3092. if not ClassLimit or Child:IsA(ClassLimit) then
  3093. Func(Child)
  3094. end
  3095. RecursiveGeneric(Child, Func, ClassLimit)
  3096. end
  3097. end
  3098.  
  3099. RecursiveGeneric(
  3100. script.Parent,
  3101. function(Brick) table.insert(BrickTable, Brick) end,
  3102. "BasePart"
  3103. )
  3104.  
  3105. local Base = BrickTable[1]
  3106. table.remove(BrickTable, 1)
  3107.  
  3108. for _, Part in pairs(BrickTable) do
  3109. local Weld = Instance.new("Weld")
  3110. Weld.Part0 = Base
  3111. Weld.Part1 = Part
  3112. Weld.C1 = Part.CFrame:inverse() * Base.CFrame
  3113. Weld.Parent = Base
  3114. Part.Anchored = false
  3115. end
  3116.  
  3117. Base.Anchored = false
  3118. end))
  3119. UnionOperation227.Parent = Model0
  3120. UnionOperation227.CFrame = CFrame.new(-8.55712795, 8.30284119, -74.7885437, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3121. UnionOperation227.Position = Vector3.new(-8.55712795, 8.30284119, -74.7885437)
  3122. UnionOperation227.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3123. UnionOperation227.Size = Vector3.new(4.60000038, 1.00000095, 0.900000095)
  3124. UnionOperation227.Anchored = true
  3125. UnionOperation227.BrickColor = BrickColor.new("Black")
  3126. UnionOperation227.brickColor = BrickColor.new("Black")
  3127. UnionOperation227.UsePartColor = true
  3128. WedgePart228.Parent = Model0
  3129. WedgePart228.CFrame = CFrame.new(-1.11962903, 12.4929018, -45.1791687, 0, 1, 0, 0, 0, -1, -1, 0, 0)
  3130. WedgePart228.Orientation = Vector3.new(90, 90, 0)
  3131. WedgePart228.Position = Vector3.new(-1.11962903, 12.4929018, -45.1791687)
  3132. WedgePart228.Rotation = Vector3.new(90, 0, -90)
  3133. WedgePart228.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3134. WedgePart228.Size = Vector3.new(10, 6, 3)
  3135. WedgePart228.Anchored = true
  3136. WedgePart228.BottomSurface = Enum.SurfaceType.Smooth
  3137. WedgePart228.BrickColor = BrickColor.new("Dark stone grey")
  3138. WedgePart228.brickColor = BrickColor.new("Dark stone grey")
  3139. WedgePart228.FormFactor = Enum.FormFactor.Symmetric
  3140. WedgePart228.formFactor = Enum.FormFactor.Symmetric
  3141. WedgePart229.Parent = Model0
  3142. WedgePart229.CFrame = CFrame.new(-1.11962903, 4.49290323, -73.6791687, 0, 1, 0, 0, 0, 1, 1, 0, 0)
  3143. WedgePart229.Orientation = Vector3.new(-90, -90, 0)
  3144. WedgePart229.Position = Vector3.new(-1.11962903, 4.49290323, -73.6791687)
  3145. WedgePart229.Rotation = Vector3.new(-90, 0, -90)
  3146. WedgePart229.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3147. WedgePart229.Size = Vector3.new(9, 6, 3)
  3148. WedgePart229.Anchored = true
  3149. WedgePart229.BottomSurface = Enum.SurfaceType.Smooth
  3150. WedgePart229.BrickColor = BrickColor.new("Dark stone grey")
  3151. WedgePart229.brickColor = BrickColor.new("Dark stone grey")
  3152. WedgePart229.FormFactor = Enum.FormFactor.Symmetric
  3153. WedgePart229.formFactor = Enum.FormFactor.Symmetric
  3154. WedgePart230.Parent = Model0
  3155. WedgePart230.CFrame = CFrame.new(-1.11962903, 12.4929018, -73.6791687, 0, 1, 0, 0, 0, -1, -1, 0, 0)
  3156. WedgePart230.Orientation = Vector3.new(90, 90, 0)
  3157. WedgePart230.Position = Vector3.new(-1.11962903, 12.4929018, -73.6791687)
  3158. WedgePart230.Rotation = Vector3.new(90, 0, -90)
  3159. WedgePart230.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3160. WedgePart230.Size = Vector3.new(9, 6, 3)
  3161. WedgePart230.Anchored = true
  3162. WedgePart230.BottomSurface = Enum.SurfaceType.Smooth
  3163. WedgePart230.BrickColor = BrickColor.new("Dark stone grey")
  3164. WedgePart230.brickColor = BrickColor.new("Dark stone grey")
  3165. WedgePart230.FormFactor = Enum.FormFactor.Symmetric
  3166. WedgePart230.formFactor = Enum.FormFactor.Symmetric
  3167. WedgePart231.Parent = Model0
  3168. WedgePart231.CFrame = CFrame.new(-2.61962891, 4.99290323, -65.1791687, 0, 1, 0, 0, 0, 1, 1, 0, 0)
  3169. WedgePart231.Orientation = Vector3.new(-90, -90, 0)
  3170. WedgePart231.Position = Vector3.new(-2.61962891, 4.99290323, -65.1791687)
  3171. WedgePart231.Rotation = Vector3.new(-90, 0, -90)
  3172. WedgePart231.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3173. WedgePart231.Size = Vector3.new(8, 5, 2)
  3174. WedgePart231.Anchored = true
  3175. WedgePart231.BottomSurface = Enum.SurfaceType.Smooth
  3176. WedgePart231.BrickColor = BrickColor.new("Black")
  3177. WedgePart231.brickColor = BrickColor.new("Black")
  3178. WedgePart231.FormFactor = Enum.FormFactor.Symmetric
  3179. WedgePart231.formFactor = Enum.FormFactor.Symmetric
  3180. Part232.Parent = Model0
  3181. Part232.CFrame = CFrame.new(-2.61962891, 8.4929018, -65.1791687, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3182. Part232.Position = Vector3.new(-2.61962891, 8.4929018, -65.1791687)
  3183. Part232.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3184. Part232.Size = Vector3.new(5, 5, 8)
  3185. Part232.Anchored = true
  3186. Part232.BottomSurface = Enum.SurfaceType.Smooth
  3187. Part232.BrickColor = BrickColor.new("Black")
  3188. Part232.TopSurface = Enum.SurfaceType.Smooth
  3189. Part232.brickColor = BrickColor.new("Black")
  3190. Part232.FormFactor = Enum.FormFactor.Symmetric
  3191. Part232.formFactor = Enum.FormFactor.Symmetric
  3192. WedgePart233.Parent = Model0
  3193. WedgePart233.CFrame = CFrame.new(-2.61962891, 11.9929018, -65.1791687, 0, 1, 0, 0, 0, -1, -1, 0, 0)
  3194. WedgePart233.Orientation = Vector3.new(90, 90, 0)
  3195. WedgePart233.Position = Vector3.new(-2.61962891, 11.9929018, -65.1791687)
  3196. WedgePart233.Rotation = Vector3.new(90, 0, -90)
  3197. WedgePart233.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3198. WedgePart233.Size = Vector3.new(8, 5, 2)
  3199. WedgePart233.Anchored = true
  3200. WedgePart233.BottomSurface = Enum.SurfaceType.Smooth
  3201. WedgePart233.BrickColor = BrickColor.new("Black")
  3202. WedgePart233.brickColor = BrickColor.new("Black")
  3203. WedgePart233.FormFactor = Enum.FormFactor.Symmetric
  3204. WedgePart233.formFactor = Enum.FormFactor.Symmetric
  3205. WedgePart234.Parent = Model0
  3206. WedgePart234.CFrame = CFrame.new(-26.6196289, 11.9929018, -54.1791687, 0, -1, 0, 0, 0, -1, 1, 0, 0)
  3207. WedgePart234.Orientation = Vector3.new(90, -90, 0)
  3208. WedgePart234.Position = Vector3.new(-26.6196289, 11.9929018, -54.1791687)
  3209. WedgePart234.Rotation = Vector3.new(90, 0, 90)
  3210. WedgePart234.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3211. WedgePart234.Size = Vector3.new(8, 5, 2)
  3212. WedgePart234.Anchored = true
  3213. WedgePart234.BottomSurface = Enum.SurfaceType.Smooth
  3214. WedgePart234.BrickColor = BrickColor.new("Black")
  3215. WedgePart234.brickColor = BrickColor.new("Black")
  3216. WedgePart234.FormFactor = Enum.FormFactor.Symmetric
  3217. WedgePart234.formFactor = Enum.FormFactor.Symmetric
  3218. Part235.Parent = Model0
  3219. Part235.CFrame = CFrame.new(-26.6196289, 8.4929018, -54.1791687, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  3220. Part235.Orientation = Vector3.new(0, 180, 0)
  3221. Part235.Position = Vector3.new(-26.6196289, 8.4929018, -54.1791687)
  3222. Part235.Rotation = Vector3.new(-180, 0, -180)
  3223. Part235.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3224. Part235.Size = Vector3.new(5, 5, 8)
  3225. Part235.Anchored = true
  3226. Part235.BottomSurface = Enum.SurfaceType.Smooth
  3227. Part235.BrickColor = BrickColor.new("Black")
  3228. Part235.TopSurface = Enum.SurfaceType.Smooth
  3229. Part235.brickColor = BrickColor.new("Black")
  3230. Part235.FormFactor = Enum.FormFactor.Symmetric
  3231. Part235.formFactor = Enum.FormFactor.Symmetric
  3232. WedgePart236.Parent = Model0
  3233. WedgePart236.CFrame = CFrame.new(-26.6196289, 4.99290323, -54.1791687, 0, -1, 0, 0, 0, 1, -1, 0, 0)
  3234. WedgePart236.Orientation = Vector3.new(-90, 90, 0)
  3235. WedgePart236.Position = Vector3.new(-26.6196289, 4.99290323, -54.1791687)
  3236. WedgePart236.Rotation = Vector3.new(-90, 0, 90)
  3237. WedgePart236.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3238. WedgePart236.Size = Vector3.new(8, 5, 2)
  3239. WedgePart236.Anchored = true
  3240. WedgePart236.BottomSurface = Enum.SurfaceType.Smooth
  3241. WedgePart236.BrickColor = BrickColor.new("Black")
  3242. WedgePart236.brickColor = BrickColor.new("Black")
  3243. WedgePart236.FormFactor = Enum.FormFactor.Symmetric
  3244. WedgePart236.formFactor = Enum.FormFactor.Symmetric
  3245. WedgePart237.Parent = Model0
  3246. WedgePart237.CFrame = CFrame.new(-26.6196289, 4.99290323, -65.1791687, 0, -1, 0, 0, 0, 1, -1, 0, 0)
  3247. WedgePart237.Orientation = Vector3.new(-90, 90, 0)
  3248. WedgePart237.Position = Vector3.new(-26.6196289, 4.99290323, -65.1791687)
  3249. WedgePart237.Rotation = Vector3.new(-90, 0, 90)
  3250. WedgePart237.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3251. WedgePart237.Size = Vector3.new(8, 5, 2)
  3252. WedgePart237.Anchored = true
  3253. WedgePart237.BottomSurface = Enum.SurfaceType.Smooth
  3254. WedgePart237.BrickColor = BrickColor.new("Black")
  3255. WedgePart237.brickColor = BrickColor.new("Black")
  3256. WedgePart237.FormFactor = Enum.FormFactor.Symmetric
  3257. WedgePart237.formFactor = Enum.FormFactor.Symmetric
  3258. Part238.Parent = Model0
  3259. Part238.CFrame = CFrame.new(-26.6196289, 8.4929018, -65.1791687, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  3260. Part238.Orientation = Vector3.new(0, 180, 0)
  3261. Part238.Position = Vector3.new(-26.6196289, 8.4929018, -65.1791687)
  3262. Part238.Rotation = Vector3.new(-180, 0, -180)
  3263. Part238.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3264. Part238.Size = Vector3.new(5, 5, 8)
  3265. Part238.Anchored = true
  3266. Part238.BottomSurface = Enum.SurfaceType.Smooth
  3267. Part238.BrickColor = BrickColor.new("Black")
  3268. Part238.TopSurface = Enum.SurfaceType.Smooth
  3269. Part238.brickColor = BrickColor.new("Black")
  3270. Part238.FormFactor = Enum.FormFactor.Symmetric
  3271. Part238.formFactor = Enum.FormFactor.Symmetric
  3272. WedgePart239.Parent = Model0
  3273. WedgePart239.CFrame = CFrame.new(-26.6196289, 11.9929018, -65.1791687, 0, -1, 0, 0, 0, -1, 1, 0, 0)
  3274. WedgePart239.Orientation = Vector3.new(90, -90, 0)
  3275. WedgePart239.Position = Vector3.new(-26.6196289, 11.9929018, -65.1791687)
  3276. WedgePart239.Rotation = Vector3.new(90, 0, 90)
  3277. WedgePart239.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3278. WedgePart239.Size = Vector3.new(8, 5, 2)
  3279. WedgePart239.Anchored = true
  3280. WedgePart239.BottomSurface = Enum.SurfaceType.Smooth
  3281. WedgePart239.BrickColor = BrickColor.new("Black")
  3282. WedgePart239.brickColor = BrickColor.new("Black")
  3283. WedgePart239.FormFactor = Enum.FormFactor.Symmetric
  3284. WedgePart239.formFactor = Enum.FormFactor.Symmetric
  3285. WedgePart240.Parent = Model0
  3286. WedgePart240.CFrame = CFrame.new(-28.1196289, 4.49290323, -73.6791687, 0, -1, 0, 0, 0, 1, -1, 0, 0)
  3287. WedgePart240.Orientation = Vector3.new(-90, 90, 0)
  3288. WedgePart240.Position = Vector3.new(-28.1196289, 4.49290323, -73.6791687)
  3289. WedgePart240.Rotation = Vector3.new(-90, 0, 90)
  3290. WedgePart240.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3291. WedgePart240.Size = Vector3.new(9, 6, 3)
  3292. WedgePart240.Anchored = true
  3293. WedgePart240.BottomSurface = Enum.SurfaceType.Smooth
  3294. WedgePart240.BrickColor = BrickColor.new("Dark stone grey")
  3295. WedgePart240.brickColor = BrickColor.new("Dark stone grey")
  3296. WedgePart240.FormFactor = Enum.FormFactor.Symmetric
  3297. WedgePart240.formFactor = Enum.FormFactor.Symmetric
  3298. Part241.Parent = Model0
  3299. Part241.CFrame = CFrame.new(-28.1196289, 8.4929018, -73.6791687, -1, 0, 0, 0, -1, 0, 0, 0, 1)
  3300. Part241.Orientation = Vector3.new(0, 0, 180)
  3301. Part241.Position = Vector3.new(-28.1196289, 8.4929018, -73.6791687)
  3302. Part241.Rotation = Vector3.new(0, 0, -180)
  3303. Part241.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3304. Part241.Size = Vector3.new(6, 5, 9)
  3305. Part241.Anchored = true
  3306. Part241.BottomSurface = Enum.SurfaceType.Smooth
  3307. Part241.BrickColor = BrickColor.new("Dark stone grey")
  3308. Part241.TopSurface = Enum.SurfaceType.Smooth
  3309. Part241.brickColor = BrickColor.new("Dark stone grey")
  3310. Part241.FormFactor = Enum.FormFactor.Symmetric
  3311. Part241.formFactor = Enum.FormFactor.Symmetric
  3312. SurfaceGui242.Parent = Part241
  3313. SurfaceGui242.Face = Enum.NormalId.Right
  3314. SurfaceGui242.Active = false
  3315. SurfaceGui242.CanvasSize = Vector2.new(600, 600)
  3316. ImageButton243.Name = "TextButton"
  3317. ImageButton243.Parent = SurfaceGui242
  3318. ImageButton243.Position = UDim2.new(0, 200, 0, 120)
  3319. ImageButton243.Rotation = 180
  3320. ImageButton243.Size = UDim2.new(0, 200, 0, 400)
  3321. ImageButton243.BackgroundColor = BrickColor.new("Institutional white")
  3322. ImageButton243.BackgroundColor3 = Color3.new(1, 1, 1)
  3323. ImageButton243.BackgroundTransparency = 1
  3324. ImageButton243.Image = "http://www.roblox.com/asset/?id=155044752"
  3325. WedgePart244.Parent = Model0
  3326. WedgePart244.CFrame = CFrame.new(-28.1196289, 12.4929018, -73.6791687, 0, -1, 0, 0, 0, -1, 1, 0, 0)
  3327. WedgePart244.Orientation = Vector3.new(90, -90, 0)
  3328. WedgePart244.Position = Vector3.new(-28.1196289, 12.4929018, -73.6791687)
  3329. WedgePart244.Rotation = Vector3.new(90, 0, 90)
  3330. WedgePart244.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3331. WedgePart244.Size = Vector3.new(9, 6, 3)
  3332. WedgePart244.Anchored = true
  3333. WedgePart244.BottomSurface = Enum.SurfaceType.Smooth
  3334. WedgePart244.BrickColor = BrickColor.new("Dark stone grey")
  3335. WedgePart244.brickColor = BrickColor.new("Dark stone grey")
  3336. WedgePart244.FormFactor = Enum.FormFactor.Symmetric
  3337. WedgePart244.formFactor = Enum.FormFactor.Symmetric
  3338. Part245.Parent = Model0
  3339. Part245.CFrame = CFrame.new(-24.6196289, 8.4929018, -73.6791687, -1, 0, 0, 0, -1, 0, 0, 0, 1)
  3340. Part245.Orientation = Vector3.new(0, 0, 180)
  3341. Part245.Position = Vector3.new(-24.6196289, 8.4929018, -73.6791687)
  3342. Part245.Rotation = Vector3.new(0, 0, -180)
  3343. Part245.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3344. Part245.Size = Vector3.new(1, 11, 9)
  3345. Part245.Anchored = true
  3346. Part245.BottomSurface = Enum.SurfaceType.Smooth
  3347. Part245.BrickColor = BrickColor.new("Dark stone grey")
  3348. Part245.TopSurface = Enum.SurfaceType.Smooth
  3349. Part245.brickColor = BrickColor.new("Dark stone grey")
  3350. Part245.FormFactor = Enum.FormFactor.Symmetric
  3351. Part245.formFactor = Enum.FormFactor.Symmetric
  3352. WedgePart246.Parent = Model0
  3353. WedgePart246.CFrame = CFrame.new(-28.1196289, 4.49290323, -45.1791687, 0, -1, 0, 0, 0, 1, -1, 0, 0)
  3354. WedgePart246.Orientation = Vector3.new(-90, 90, 0)
  3355. WedgePart246.Position = Vector3.new(-28.1196289, 4.49290323, -45.1791687)
  3356. WedgePart246.Rotation = Vector3.new(-90, 0, 90)
  3357. WedgePart246.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3358. WedgePart246.Size = Vector3.new(10, 6, 3)
  3359. WedgePart246.Anchored = true
  3360. WedgePart246.BottomSurface = Enum.SurfaceType.Smooth
  3361. WedgePart246.BrickColor = BrickColor.new("Dark stone grey")
  3362. WedgePart246.brickColor = BrickColor.new("Dark stone grey")
  3363. WedgePart246.FormFactor = Enum.FormFactor.Symmetric
  3364. WedgePart246.formFactor = Enum.FormFactor.Symmetric
  3365. Part247.Parent = Model0
  3366. Part247.CFrame = CFrame.new(-28.1196289, 8.4929018, -45.1791687, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  3367. Part247.Orientation = Vector3.new(0, 180, 0)
  3368. Part247.Position = Vector3.new(-28.1196289, 8.4929018, -45.1791687)
  3369. Part247.Rotation = Vector3.new(-180, 0, -180)
  3370. Part247.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3371. Part247.Size = Vector3.new(6, 5, 10)
  3372. Part247.Anchored = true
  3373. Part247.BottomSurface = Enum.SurfaceType.Smooth
  3374. Part247.BrickColor = BrickColor.new("Dark stone grey")
  3375. Part247.TopSurface = Enum.SurfaceType.Smooth
  3376. Part247.brickColor = BrickColor.new("Dark stone grey")
  3377. Part247.FormFactor = Enum.FormFactor.Symmetric
  3378. Part247.formFactor = Enum.FormFactor.Symmetric
  3379. WedgePart248.Parent = Model0
  3380. WedgePart248.CFrame = CFrame.new(-7.05712891, 15.4928999, -67.1791687, 0, 1, 0, 0, 0, -1, -1, 0, 0)
  3381. WedgePart248.Orientation = Vector3.new(90, 90, 0)
  3382. WedgePart248.Position = Vector3.new(-7.05712891, 15.4928999, -67.1791687)
  3383. WedgePart248.Rotation = Vector3.new(90, 0, -90)
  3384. WedgePart248.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3385. WedgePart248.Size = Vector3.new(12, 3.60000014, 3)
  3386. WedgePart248.Anchored = true
  3387. WedgePart248.BottomSurface = Enum.SurfaceType.Smooth
  3388. WedgePart248.BrickColor = BrickColor.new("Dark stone grey")
  3389. WedgePart248.brickColor = BrickColor.new("Dark stone grey")
  3390. WedgePart248.FormFactor = Enum.FormFactor.Symmetric
  3391. WedgePart248.formFactor = Enum.FormFactor.Symmetric
  3392. WedgePart249.Parent = Model0
  3393. WedgePart249.CFrame = CFrame.new(-22.3696289, 15.4928999, -67.1791687, 0, -1, 0, 0, 0, -1, 1, 0, 0)
  3394. WedgePart249.Orientation = Vector3.new(90, -90, 0)
  3395. WedgePart249.Position = Vector3.new(-22.3696289, 15.4928999, -67.1791687)
  3396. WedgePart249.Rotation = Vector3.new(90, 0, 90)
  3397. WedgePart249.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3398. WedgePart249.Size = Vector3.new(12, 3.60000014, 3)
  3399. WedgePart249.Anchored = true
  3400. WedgePart249.BottomSurface = Enum.SurfaceType.Smooth
  3401. WedgePart249.BrickColor = BrickColor.new("Dark stone grey")
  3402. WedgePart249.brickColor = BrickColor.new("Dark stone grey")
  3403. WedgePart249.FormFactor = Enum.FormFactor.Symmetric
  3404. WedgePart249.formFactor = Enum.FormFactor.Symmetric
  3405. Part250.Parent = Model0
  3406. Part250.CFrame = CFrame.new(-14.713378, 15.4928999, -67.1791687, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3407. Part250.Position = Vector3.new(-14.713378, 15.4928999, -67.1791687)
  3408. Part250.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3409. Part250.Size = Vector3.new(11.712532, 3.00000072, 11.9999971)
  3410. Part250.Anchored = true
  3411. Part250.BottomSurface = Enum.SurfaceType.Smooth
  3412. Part250.BrickColor = BrickColor.new("Dark stone grey")
  3413. Part250.TopSurface = Enum.SurfaceType.Smooth
  3414. Part250.brickColor = BrickColor.new("Dark stone grey")
  3415. Part250.FormFactor = Enum.FormFactor.Symmetric
  3416. Part250.formFactor = Enum.FormFactor.Symmetric
  3417. Part251.Parent = Model0
  3418. Part251.CFrame = CFrame.new(-1.11962903, 8.4929018, -73.6791687, 1, 0, 0, 0, -1, 0, 0, 0, -1)
  3419. Part251.Orientation = Vector3.new(0, 180, 180)
  3420. Part251.Position = Vector3.new(-1.11962903, 8.4929018, -73.6791687)
  3421. Part251.Rotation = Vector3.new(-180, 0, 0)
  3422. Part251.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3423. Part251.Size = Vector3.new(6, 5, 9)
  3424. Part251.Anchored = true
  3425. Part251.BottomSurface = Enum.SurfaceType.Smooth
  3426. Part251.BrickColor = BrickColor.new("Dark stone grey")
  3427. Part251.TopSurface = Enum.SurfaceType.Smooth
  3428. Part251.brickColor = BrickColor.new("Dark stone grey")
  3429. Part251.FormFactor = Enum.FormFactor.Symmetric
  3430. Part251.formFactor = Enum.FormFactor.Symmetric
  3431. SurfaceGui252.Parent = Part251
  3432. SurfaceGui252.Face = Enum.NormalId.Right
  3433. SurfaceGui252.Active = false
  3434. SurfaceGui252.CanvasSize = Vector2.new(600, 600)
  3435. ImageButton253.Name = "TextButton"
  3436. ImageButton253.Parent = SurfaceGui252
  3437. ImageButton253.Position = UDim2.new(0, 200, 0, 120)
  3438. ImageButton253.Rotation = 180
  3439. ImageButton253.Size = UDim2.new(0, 200, 0, 400)
  3440. ImageButton253.BackgroundColor = BrickColor.new("Institutional white")
  3441. ImageButton253.BackgroundColor3 = Color3.new(1, 1, 1)
  3442. ImageButton253.BackgroundTransparency = 1
  3443. ImageButton253.Image = "http://www.roblox.com/asset/?id=155044752"
  3444. WedgePart254.Parent = Model0
  3445. WedgePart254.CFrame = CFrame.new(-2.61962891, 10.6429319, -82.6791687, 0, 1, 0, 0, 0, -1, -1, 0, 0)
  3446. WedgePart254.Orientation = Vector3.new(90, 90, 0)
  3447. WedgePart254.Position = Vector3.new(-2.61962891, 10.6429319, -82.6791687)
  3448. WedgePart254.Rotation = Vector3.new(90, 0, -90)
  3449. WedgePart254.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3450. WedgePart254.Size = Vector3.new(9, 5, 2.69999981)
  3451. WedgePart254.Anchored = true
  3452. WedgePart254.BottomSurface = Enum.SurfaceType.Smooth
  3453. WedgePart254.BrickColor = BrickColor.new("Dark stone grey")
  3454. WedgePart254.brickColor = BrickColor.new("Dark stone grey")
  3455. WedgePart254.FormFactor = Enum.FormFactor.Symmetric
  3456. WedgePart254.formFactor = Enum.FormFactor.Symmetric
  3457. Part255.Parent = Model0
  3458. Part255.CFrame = CFrame.new(-2.61962891, 8.4929018, -82.6791687, 1, 0, 0, 0, -1, 0, 0, 0, -1)
  3459. Part255.Orientation = Vector3.new(0, 180, 180)
  3460. Part255.Position = Vector3.new(-2.61962891, 8.4929018, -82.6791687)
  3461. Part255.Rotation = Vector3.new(-180, 0, 0)
  3462. Part255.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3463. Part255.Size = Vector3.new(5.00000095, 1.60000038, 9)
  3464. Part255.Anchored = true
  3465. Part255.BottomSurface = Enum.SurfaceType.Smooth
  3466. Part255.BrickColor = BrickColor.new("Dark stone grey")
  3467. Part255.TopSurface = Enum.SurfaceType.Smooth
  3468. Part255.brickColor = BrickColor.new("Dark stone grey")
  3469. Part255.FormFactor = Enum.FormFactor.Symmetric
  3470. Part255.formFactor = Enum.FormFactor.Symmetric
  3471. WedgePart256.Parent = Model0
  3472. WedgePart256.CFrame = CFrame.new(-26.6196289, 6.35006523, -82.6791687, 0, -1, 0, 0, 0, 1, -1, 0, 0)
  3473. WedgePart256.Orientation = Vector3.new(-90, 90, 0)
  3474. WedgePart256.Position = Vector3.new(-26.6196289, 6.35006523, -82.6791687)
  3475. WedgePart256.Rotation = Vector3.new(-90, 0, 90)
  3476. WedgePart256.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3477. WedgePart256.Size = Vector3.new(9, 5, 2.69999981)
  3478. WedgePart256.Anchored = true
  3479. WedgePart256.BottomSurface = Enum.SurfaceType.Smooth
  3480. WedgePart256.BrickColor = BrickColor.new("Dark stone grey")
  3481. WedgePart256.brickColor = BrickColor.new("Dark stone grey")
  3482. WedgePart256.FormFactor = Enum.FormFactor.Symmetric
  3483. WedgePart256.formFactor = Enum.FormFactor.Symmetric
  3484. Part257.Parent = Model0
  3485. Part257.CFrame = CFrame.new(-26.6196289, 8.50010204, -82.6791687, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  3486. Part257.Orientation = Vector3.new(0, 180, 0)
  3487. Part257.Position = Vector3.new(-26.6196289, 8.50010204, -82.6791687)
  3488. Part257.Rotation = Vector3.new(-180, 0, -180)
  3489. Part257.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3490. Part257.Size = Vector3.new(5.00000095, 1.60000038, 9)
  3491. Part257.Anchored = true
  3492. Part257.BottomSurface = Enum.SurfaceType.Smooth
  3493. Part257.BrickColor = BrickColor.new("Dark stone grey")
  3494. Part257.TopSurface = Enum.SurfaceType.Smooth
  3495. Part257.brickColor = BrickColor.new("Dark stone grey")
  3496. Part257.FormFactor = Enum.FormFactor.Symmetric
  3497. Part257.formFactor = Enum.FormFactor.Symmetric
  3498. Part258.Parent = Model0
  3499. Part258.CFrame = CFrame.new(-20.6196289, 1.50000203, -69.6791687, 0, 0, -1, 0, -1, -0, -1, 0, -0)
  3500. Part258.Orientation = Vector3.new(0, -90, 180)
  3501. Part258.Position = Vector3.new(-20.6196289, 1.50000203, -69.6791687)
  3502. Part258.Rotation = Vector3.new(-180, -90, 0)
  3503. Part258.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3504. Part258.Size = Vector3.new(17, 3, 3)
  3505. Part258.Anchored = true
  3506. Part258.BottomSurface = Enum.SurfaceType.Smooth
  3507. Part258.BrickColor = BrickColor.new("Dark stone grey")
  3508. Part258.TopSurface = Enum.SurfaceType.Smooth
  3509. Part258.brickColor = BrickColor.new("Dark stone grey")
  3510. Part258.FormFactor = Enum.FormFactor.Symmetric
  3511. Part258.formFactor = Enum.FormFactor.Symmetric
  3512. Part259.Parent = Model0
  3513. Part259.CFrame = CFrame.new(-8.61962795, 1.50000203, -69.6791687, 0, 0, -1, 0, -1, -0, -1, 0, -0)
  3514. Part259.Orientation = Vector3.new(0, -90, 180)
  3515. Part259.Position = Vector3.new(-8.61962795, 1.50000203, -69.6791687)
  3516. Part259.Rotation = Vector3.new(-180, -90, 0)
  3517. Part259.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3518. Part259.Size = Vector3.new(17, 3, 3)
  3519. Part259.Anchored = true
  3520. Part259.BottomSurface = Enum.SurfaceType.Smooth
  3521. Part259.BrickColor = BrickColor.new("Dark stone grey")
  3522. Part259.TopSurface = Enum.SurfaceType.Smooth
  3523. Part259.brickColor = BrickColor.new("Dark stone grey")
  3524. Part259.FormFactor = Enum.FormFactor.Symmetric
  3525. Part259.formFactor = Enum.FormFactor.Symmetric
  3526. Model260.Parent = Model0
  3527. Part261.Parent = Model260
  3528. Part261.CFrame = CFrame.new(-19.1196289, 9.2929678, -70.5385437, 0, 0, -1, -1, 0, 0, 0, 1, 0)
  3529. Part261.Orientation = Vector3.new(0, -90, -90)
  3530. Part261.Position = Vector3.new(-19.1196289, 9.2929678, -70.5385437)
  3531. Part261.Rotation = Vector3.new(90, -90, 0)
  3532. Part261.Color = Color3.new(0.129412, 0.329412, 0.72549)
  3533. Part261.Size = Vector3.new(1, 0.100000001, 1.79999995)
  3534. Part261.Anchored = true
  3535. Part261.BottomSurface = Enum.SurfaceType.Smooth
  3536. Part261.BrickColor = BrickColor.new("Deep blue")
  3537. Part261.Material = Enum.Material.Neon
  3538. Part261.TopSurface = Enum.SurfaceType.Smooth
  3539. Part261.brickColor = BrickColor.new("Deep blue")
  3540. Part261.FormFactor = Enum.FormFactor.Custom
  3541. Part261.formFactor = Enum.FormFactor.Custom
  3542. Part262.Parent = Model260
  3543. Part262.CFrame = CFrame.new(-19.1196289, 9.2929678, -70.4760437, 0, 0, -1, -1, 0, 0, 0, 1, 0)
  3544. Part262.Orientation = Vector3.new(0, -90, -90)
  3545. Part262.Position = Vector3.new(-19.1196289, 9.2929678, -70.4760437)
  3546. Part262.Rotation = Vector3.new(90, -90, 0)
  3547. Part262.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3548. Part262.Size = Vector3.new(1.4000001, 0.200000003, 1.99999928)
  3549. Part262.Anchored = true
  3550. Part262.BottomSurface = Enum.SurfaceType.Smooth
  3551. Part262.BrickColor = BrickColor.new("Black")
  3552. Part262.TopSurface = Enum.SurfaceType.Smooth
  3553. Part262.brickColor = BrickColor.new("Black")
  3554. Part262.FormFactor = Enum.FormFactor.Custom
  3555. Part262.formFactor = Enum.FormFactor.Custom
  3556. Model263.Parent = Model0
  3557. Part264.Parent = Model263
  3558. Part264.CFrame = CFrame.new(-17.8837891, 9.2929678, -70.8979187, 0, 0.707106829, -0.707106829, -1, 0, 0, 0, 0.707106829, 0.707106829)
  3559. Part264.Orientation = Vector3.new(0, -45, -90)
  3560. Part264.Position = Vector3.new(-17.8837891, 9.2929678, -70.8979187)
  3561. Part264.Rotation = Vector3.new(0, -45, -90)
  3562. Part264.Color = Color3.new(0.129412, 0.329412, 0.72549)
  3563. Part264.Size = Vector3.new(1, 0.140000001, 0.799999833)
  3564. Part264.Anchored = true
  3565. Part264.BottomSurface = Enum.SurfaceType.Smooth
  3566. Part264.BrickColor = BrickColor.new("Deep blue")
  3567. Part264.Material = Enum.Material.Neon
  3568. Part264.TopSurface = Enum.SurfaceType.Smooth
  3569. Part264.brickColor = BrickColor.new("Deep blue")
  3570. Part264.FormFactor = Enum.FormFactor.Custom
  3571. Part264.formFactor = Enum.FormFactor.Custom
  3572. Part265.Parent = Model263
  3573. Part265.CFrame = CFrame.new(-17.8696289, 9.2929678, -70.8354187, 0, 0.707106829, -0.707106829, -1, 0, 0, 0, 0.707106829, 0.707106829)
  3574. Part265.Orientation = Vector3.new(0, -45, -90)
  3575. Part265.Position = Vector3.new(-17.8696289, 9.2929678, -70.8354187)
  3576. Part265.Rotation = Vector3.new(0, -45, -90)
  3577. Part265.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3578. Part265.Size = Vector3.new(1.4000001, 0.200000003, 0.999999106)
  3579. Part265.Anchored = true
  3580. Part265.BottomSurface = Enum.SurfaceType.Smooth
  3581. Part265.BrickColor = BrickColor.new("Black")
  3582. Part265.TopSurface = Enum.SurfaceType.Smooth
  3583. Part265.brickColor = BrickColor.new("Black")
  3584. Part265.FormFactor = Enum.FormFactor.Custom
  3585. Part265.formFactor = Enum.FormFactor.Custom
  3586. Model266.Parent = Model0
  3587. Part267.Parent = Model266
  3588. Part267.CFrame = CFrame.new(-20.5465088, 9.2929678, -70.8940125, 0, -0.707106829, -0.707106829, -1, 0, 0, 0, 0.707106829, -0.707106829)
  3589. Part267.Orientation = Vector3.new(0, -135, -90)
  3590. Part267.Position = Vector3.new(-20.5465088, 9.2929678, -70.8940125)
  3591. Part267.Rotation = Vector3.new(-180, -45, 90)
  3592. Part267.Color = Color3.new(0.129412, 0.329412, 0.72549)
  3593. Part267.Size = Vector3.new(1, 0.129999995, 0.799999833)
  3594. Part267.Anchored = true
  3595. Part267.BottomSurface = Enum.SurfaceType.Smooth
  3596. Part267.BrickColor = BrickColor.new("Deep blue")
  3597. Part267.Material = Enum.Material.Neon
  3598. Part267.TopSurface = Enum.SurfaceType.Smooth
  3599. Part267.brickColor = BrickColor.new("Deep blue")
  3600. Part267.FormFactor = Enum.FormFactor.Custom
  3601. Part267.formFactor = Enum.FormFactor.Custom
  3602. Part268.Parent = Model266
  3603. Part268.CFrame = CFrame.new(-20.5571289, 9.2929678, -70.8354187, 0, -0.707106829, -0.707106829, -1, 0, 0, 0, 0.707106829, -0.707106829)
  3604. Part268.Orientation = Vector3.new(0, -135, -90)
  3605. Part268.Position = Vector3.new(-20.5571289, 9.2929678, -70.8354187)
  3606. Part268.Rotation = Vector3.new(-180, -45, 90)
  3607. Part268.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3608. Part268.Size = Vector3.new(1.4000001, 0.200000003, 0.999999106)
  3609. Part268.Anchored = true
  3610. Part268.BottomSurface = Enum.SurfaceType.Smooth
  3611. Part268.BrickColor = BrickColor.new("Black")
  3612. Part268.TopSurface = Enum.SurfaceType.Smooth
  3613. Part268.brickColor = BrickColor.new("Black")
  3614. Part268.FormFactor = Enum.FormFactor.Custom
  3615. Part268.formFactor = Enum.FormFactor.Custom
  3616. Model269.Name = "MT V.2"
  3617. Model269.Parent = Model0
  3618. Model269.PrimaryPart = Part270
  3619. Part270.Name = "base"
  3620. Part270.Parent = Model269
  3621. Part270.CFrame = CFrame.new(-15.0428457, 16.4937897, -51.4658508, -1, 0, 0, 0, 1, -0.000195563509, 0, -0.000195563509, -1)
  3622. Part270.Orientation = Vector3.new(0.00999999978, 180, 0)
  3623. Part270.Position = Vector3.new(-15.0428457, 16.4937897, -51.4658508)
  3624. Part270.Rotation = Vector3.new(179.98999, 0, -180)
  3625. Part270.Size = Vector3.new(9, 1, 9)
  3626. Part270.Anchored = true
  3627. Part270.BottomSurface = Enum.SurfaceType.Smooth
  3628. Part270.Material = Enum.Material.DiamondPlate
  3629. Part270.TopSurface = Enum.SurfaceType.Smooth
  3630. Model271.Name = "body"
  3631. Model271.Parent = Model269
  3632. Model271.PrimaryPart = Part282
  3633. Part272.Parent = Model271
  3634. Part272.CFrame = CFrame.new(-13.0428457, 20.1941757, -49.3666382, 0, 0, -1, 0.000213444902, 1, 0, 1, -0.000213444902, 0)
  3635. Part272.Orientation = Vector3.new(0, -90, 0.00999999978)
  3636. Part272.Position = Vector3.new(-13.0428457, 20.1941757, -49.3666382)
  3637. Part272.Rotation = Vector3.new(-0.00999999978, -90, 0)
  3638. Part272.Size = Vector3.new(4.39999962, 0.400000006, 1)
  3639. Part272.Anchored = true
  3640. Part272.BottomSurface = Enum.SurfaceType.Smooth
  3641. Part272.Material = Enum.Material.DiamondPlate
  3642. Part272.TopSurface = Enum.SurfaceType.Smooth
  3643. Part273.Parent = Model271
  3644. Part273.CFrame = CFrame.new(-13.0428457, 19.1938877, -51.0664368, 0, 0, -1, 0.000213444902, 1, 0, 1, -0.000213444902, 0)
  3645. Part273.Orientation = Vector3.new(0, -90, 0.00999999978)
  3646. Part273.Position = Vector3.new(-13.0428457, 19.1938877, -51.0664368)
  3647. Part273.Rotation = Vector3.new(-0.00999999978, -90, 0)
  3648. Part273.Size = Vector3.new(1, 1.60000002, 1)
  3649. Part273.Anchored = true
  3650. Part273.BottomSurface = Enum.SurfaceType.Smooth
  3651. Part273.Material = Enum.Material.DiamondPlate
  3652. Part273.TopSurface = Enum.SurfaceType.Smooth
  3653. Part274.Parent = Model271
  3654. Part274.CFrame = CFrame.new(-13.0428457, 18.1939774, -50.6661987, 0, 0, -1, 0.000213444902, 1, 0, 1, -0.000213444902, 0)
  3655. Part274.Orientation = Vector3.new(0, -90, 0.00999999978)
  3656. Part274.Position = Vector3.new(-13.0428457, 18.1939774, -50.6661987)
  3657. Part274.Rotation = Vector3.new(-0.00999999978, -90, 0)
  3658. Part274.Size = Vector3.new(6.5999999, 0.400000006, 1)
  3659. Part274.Anchored = true
  3660. Part274.BottomSurface = Enum.SurfaceType.Smooth
  3661. Part274.Material = Enum.Material.DiamondPlate
  3662. Part274.TopSurface = Enum.SurfaceType.Smooth
  3663. Part275.Parent = Model271
  3664. Part275.CFrame = CFrame.new(-15.0428457, 17.7944393, -48.466156, 0, 0, -1, 0.000213444902, 1, 0, 1, -0.000213444902, 0)
  3665. Part275.Orientation = Vector3.new(0, -90, 0.00999999978)
  3666. Part275.Position = Vector3.new(-15.0428457, 17.7944393, -48.466156)
  3667. Part275.Rotation = Vector3.new(-0.00999999978, -90, 0)
  3668. Part275.Size = Vector3.new(3, 0.400000006, 7)
  3669. Part275.Anchored = true
  3670. Part275.BottomSurface = Enum.SurfaceType.Smooth
  3671. Part275.Material = Enum.Material.DiamondPlate
  3672. Part275.TopSurface = Enum.SurfaceType.Smooth
  3673. Part276.Name = "circle"
  3674. Part276.Parent = Model271
  3675. Part276.CFrame = CFrame.new(-15.0428457, 17.2937965, -51.466095, -1, 0, 0, 0, 1, -0.000195563509, 0, -0.000195563509, -1)
  3676. Part276.Orientation = Vector3.new(0.00999999978, 180, 0)
  3677. Part276.Position = Vector3.new(-15.0428457, 17.2937965, -51.466095)
  3678. Part276.Rotation = Vector3.new(179.98999, 0, -180)
  3679. Part276.Size = Vector3.new(7, 0.600000024, 7)
  3680. Part276.Anchored = true
  3681. Part276.BottomSurface = Enum.SurfaceType.Smooth
  3682. Part276.Material = Enum.Material.DiamondPlate
  3683. Part276.TopSurface = Enum.SurfaceType.Smooth
  3684. CylinderMesh277.Parent = Part276
  3685. Part278.Parent = Model271
  3686. Part278.CFrame = CFrame.new(-17.0428467, 19.1938877, -51.0664978, 0, 0, -1, 0.000213444902, 1, 0, 1, -0.000213444902, 0)
  3687. Part278.Orientation = Vector3.new(0, -90, 0.00999999978)
  3688. Part278.Position = Vector3.new(-17.0428467, 19.1938877, -51.0664978)
  3689. Part278.Rotation = Vector3.new(-0.00999999978, -90, 0)
  3690. Part278.Size = Vector3.new(1.00000012, 1.60000002, 1)
  3691. Part278.Anchored = true
  3692. Part278.BottomSurface = Enum.SurfaceType.Smooth
  3693. Part278.Material = Enum.Material.DiamondPlate
  3694. Part278.TopSurface = Enum.SurfaceType.Smooth
  3695. Part279.Parent = Model271
  3696. Part279.CFrame = CFrame.new(-17.0428467, 20.1941757, -49.3666382, 0, 0, -1, 0.000213444902, 1, 0, 1, -0.000213444902, 0)
  3697. Part279.Orientation = Vector3.new(0, -90, 0.00999999978)
  3698. Part279.Position = Vector3.new(-17.0428467, 20.1941757, -49.3666382)
  3699. Part279.Rotation = Vector3.new(-0.00999999978, -90, 0)
  3700. Part279.Size = Vector3.new(4.4000001, 0.400000006, 1)
  3701. Part279.Anchored = true
  3702. Part279.BottomSurface = Enum.SurfaceType.Smooth
  3703. Part279.Material = Enum.Material.DiamondPlate
  3704. Part279.TopSurface = Enum.SurfaceType.Smooth
  3705. Part280.Parent = Model271
  3706. Part280.CFrame = CFrame.new(-17.0428467, 18.1939774, -50.6661987, 0, 0, -1, 0.000213444902, 1, 0, 1, -0.000213444902, 0)
  3707. Part280.Orientation = Vector3.new(0, -90, 0.00999999978)
  3708. Part280.Position = Vector3.new(-17.0428467, 18.1939774, -50.6661987)
  3709. Part280.Rotation = Vector3.new(-0.00999999978, -90, 0)
  3710. Part280.Size = Vector3.new(6.5999999, 0.400000006, 1)
  3711. Part280.Anchored = true
  3712. Part280.BottomSurface = Enum.SurfaceType.Smooth
  3713. Part280.Material = Enum.Material.DiamondPlate
  3714. Part280.TopSurface = Enum.SurfaceType.Smooth
  3715. Part281.Parent = Model271
  3716. Part281.CFrame = CFrame.new(-15.0428457, 17.7936153, -52.466156, 0, 0, -1, 0.000213444902, 1, 0, 1, -0.000213444902, 0)
  3717. Part281.Orientation = Vector3.new(0, -90, 0.00999999978)
  3718. Part281.Position = Vector3.new(-15.0428457, 17.7936153, -52.466156)
  3719. Part281.Rotation = Vector3.new(-0.00999999978, -90, 0)
  3720. Part281.Size = Vector3.new(5, 0.400000006, 3)
  3721. Part281.Anchored = true
  3722. Part281.BottomSurface = Enum.SurfaceType.Smooth
  3723. Part281.Material = Enum.Material.DiamondPlate
  3724. Part281.TopSurface = Enum.SurfaceType.Smooth
  3725. Part282.Name = "base"
  3726. Part282.Parent = Model271
  3727. Part282.CFrame = CFrame.new(-15.0428457, 20.0938015, -51.4666443, -1, 0, 0, 0, 1, -0.000195563509, 0, -0.000195563509, -1)
  3728. Part282.Orientation = Vector3.new(0.00999999978, 180, 0)
  3729. Part282.Position = Vector3.new(-15.0428457, 20.0938015, -51.4666443)
  3730. Part282.Rotation = Vector3.new(179.98999, 0, -180)
  3731. Part282.Transparency = 1
  3732. Part282.Size = Vector3.new(1.39999998, 1.80000377, 1.39999998)
  3733. Part282.Anchored = true
  3734. Part282.BottomSurface = Enum.SurfaceType.Weld
  3735. Part282.CanCollide = false
  3736. Part282.Material = Enum.Material.Metal
  3737. Part282.TopSurface = Enum.SurfaceType.Smooth
  3738. CylinderMesh283.Parent = Part282
  3739. Part284.Parent = Model271
  3740. Part284.CFrame = CFrame.new(-15.0428457, 18.1940975, -50.0663147, 1, 0, 0, 0, 1, 0.000196695997, -0, -0.000196695997, 1)
  3741. Part284.Orientation = Vector3.new(-0.00999999978, 0, 0)
  3742. Part284.Position = Vector3.new(-15.0428457, 18.1940975, -50.0663147)
  3743. Part284.Rotation = Vector3.new(-0.00999999978, 0, 0)
  3744. Part284.Size = Vector3.new(3.00000119, 0.400000006, 1)
  3745. Part284.Anchored = true
  3746. Part284.BottomSurface = Enum.SurfaceType.Smooth
  3747. Part284.Material = Enum.Material.DiamondPlate
  3748. Part284.TopSurface = Enum.SurfaceType.Smooth
  3749. Model285.Name = "gun"
  3750. Model285.Parent = Model269
  3751. Model285.PrimaryPart = Part290
  3752. Part286.Name = "effect2"
  3753. Part286.Parent = Model285
  3754. Part286.CFrame = CFrame.new(-18.8428955, 22.9964828, -38.5671692, -1, 0, 0, 0, 0.000213444902, 1, 0, 1, -0.000213444902)
  3755. Part286.Orientation = Vector3.new(-90, -180, 0)
  3756. Part286.Position = Vector3.new(-18.8428955, 22.9964828, -38.5671692)
  3757. Part286.Rotation = Vector3.new(-90.0099945, 0, -180)
  3758. Part286.Transparency = 1
  3759. Part286.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3760. Part286.Anchored = true
  3761. Part286.CanCollide = false
  3762. Sound287.Name = "bam"
  3763. Sound287.Parent = Part286
  3764. Sound287.EmitterSize = 50
  3765. Sound287.MinDistance = 50
  3766. Sound287.Pitch = 1.2000000476837
  3767. Sound287.PlaybackSpeed = 1.2000000476837
  3768. Sound287.SoundId = "rbxassetid://376582729"
  3769. Sound287.Volume = 1
  3770. ParticleEmitter288.Name = "smoke"
  3771. ParticleEmitter288.Parent = Part286
  3772. ParticleEmitter288.Speed = NumberRange.new(3, 3)
  3773. ParticleEmitter288.Color = ColorSequence.new(Color3.new(0.568627, 0.568627, 0.568627),Color3.new(0.568627, 0.568627, 0.568627))
  3774. ParticleEmitter288.Enabled = false
  3775. ParticleEmitter288.Texture = "rbxasset://textures/particles/smoke_main.dds"
  3776. ParticleEmitter288.Transparency = NumberSequence.new(0.45930230617523,1)
  3777. ParticleEmitter288.ZOffset = -1
  3778. ParticleEmitter288.Size = NumberSequence.new(0.46153843402863,0.56410253047943,2.4102563858032)
  3779. ParticleEmitter288.Acceleration = Vector3.new(0, 10, 0)
  3780. ParticleEmitter288.Lifetime = NumberRange.new(1, 1)
  3781. ParticleEmitter288.RotSpeed = NumberRange.new(0, 20)
  3782. ParticleEmitter288.SpreadAngle = Vector2.new(20, 20)
  3783. ParticleEmitter288.VelocitySpread = 20
  3784. ParticleEmitter289.Parent = Part286
  3785. ParticleEmitter289.Speed = NumberRange.new(0, 50)
  3786. ParticleEmitter289.Rotation = NumberRange.new(-180, 180)
  3787. ParticleEmitter289.Color = ColorSequence.new(Color3.new(0.933333, 0.913725, 0.67451),Color3.new(1, 0.666667, 0),Color3.new(1, 0.666667, 0))
  3788. ParticleEmitter289.Enabled = false
  3789. ParticleEmitter289.LightEmission = 1
  3790. ParticleEmitter289.Size = NumberSequence.new(0,2.8205127716064,0)
  3791. ParticleEmitter289.Lifetime = NumberRange.new(0.20000000298023, 0.40000000596046)
  3792. ParticleEmitter289.Rate = 100
  3793. ParticleEmitter289.RotSpeed = NumberRange.new(-60, 60)
  3794. ParticleEmitter289.VelocityInheritance = 0.5
  3795. Part290.Name = "base"
  3796. Part290.Parent = Model285
  3797. Part290.CFrame = CFrame.new(-15.0428457, 20.0939236, -50.8666077, -1, 0, 0, 0, 1, -0.000195563509, 0, -0.000195563509, -1)
  3798. Part290.Orientation = Vector3.new(0.00999999978, 180, 0)
  3799. Part290.Position = Vector3.new(-15.0428457, 20.0939236, -50.8666077)
  3800. Part290.Rotation = Vector3.new(179.98999, 0, -180)
  3801. Part290.Transparency = 1
  3802. Part290.Size = Vector3.new(1.39999998, 1.80000377, 1.39999998)
  3803. Part290.Anchored = true
  3804. Part290.BottomSurface = Enum.SurfaceType.Weld
  3805. Part290.CanCollide = false
  3806. Part290.Material = Enum.Material.Metal
  3807. Part290.TopSurface = Enum.SurfaceType.Smooth
  3808. CylinderMesh291.Parent = Part290
  3809. WedgePart292.Parent = Model285
  3810. WedgePart292.CFrame = CFrame.new(-15.0928965, 21.5944309, -48.1669922, -1, 0, 0, 0, 1, -0.000195563509, 0, -0.000195563509, -1)
  3811. WedgePart292.Orientation = Vector3.new(0.00999999978, 180, 0)
  3812. WedgePart292.Position = Vector3.new(-15.0928965, 21.5944309, -48.1669922)
  3813. WedgePart292.Rotation = Vector3.new(179.98999, 0, -180)
  3814. WedgePart292.Color = Color3.new(0.580392, 0.580392, 0.580392)
  3815. WedgePart292.Size = Vector3.new(2.69999981, 0.400000036, 1.19999981)
  3816. WedgePart292.Anchored = true
  3817. WedgePart292.BrickColor = BrickColor.new("Sand violet metallic")
  3818. WedgePart292.CanCollide = false
  3819. WedgePart292.Material = Enum.Material.Metal
  3820. WedgePart292.brickColor = BrickColor.new("Sand violet metallic")
  3821. UnionOperation293.Name = "Gun2"
  3822. UnionOperation293.Parent = Model285
  3823. UnionOperation293.CFrame = CFrame.new(-18.8585205, 22.7045822, -46.951416, -0, 0, -1, 0.000192225503, 1, 0, 1, -0.000192225503, 0)
  3824. UnionOperation293.Orientation = Vector3.new(0, -90, 0.00999999978)
  3825. UnionOperation293.Position = Vector3.new(-18.8585205, 22.7045822, -46.951416)
  3826. UnionOperation293.Rotation = Vector3.new(-0.00999999978, -90, 0)
  3827. UnionOperation293.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3828. UnionOperation293.Size = Vector3.new(16.4000092, 3.40000153, 2.40000153)
  3829. UnionOperation293.Anchored = true
  3830. UnionOperation293.BrickColor = BrickColor.new("Dark stone grey")
  3831. UnionOperation293.brickColor = BrickColor.new("Dark stone grey")
  3832. Part294.Name = "gunpart2"
  3833. Part294.Parent = Model285
  3834. Part294.CFrame = CFrame.new(-18.8428955, 22.9966164, -38.1172218, -1, 0, 0, 0, 1, -0.000195563509, 0, -0.000195563509, -1)
  3835. Part294.Orientation = Vector3.new(0.00999999978, 180, 0)
  3836. Part294.Position = Vector3.new(-18.8428955, 22.9966164, -38.1172218)
  3837. Part294.Rotation = Vector3.new(179.98999, 0, -180)
  3838. Part294.Transparency = 1
  3839. Part294.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3840. Part294.Anchored = true
  3841. Part294.CanCollide = false
  3842. ParticleEmitter295.Parent = Part294
  3843. ParticleEmitter295.Speed = NumberRange.new(0, 50)
  3844. ParticleEmitter295.Rotation = NumberRange.new(-180, 180)
  3845. ParticleEmitter295.Color = ColorSequence.new(Color3.new(0.933333, 0.913725, 0.67451),Color3.new(1, 0.666667, 0),Color3.new(1, 0.666667, 0))
  3846. ParticleEmitter295.Enabled = false
  3847. ParticleEmitter295.LightEmission = 1
  3848. ParticleEmitter295.Size = NumberSequence.new(0,2.8205127716064,0)
  3849. ParticleEmitter295.Lifetime = NumberRange.new(0.20000000298023, 0.40000000596046)
  3850. ParticleEmitter295.Rate = 100
  3851. ParticleEmitter295.RotSpeed = NumberRange.new(-60, 60)
  3852. ParticleEmitter295.VelocityInheritance = 0.5
  3853. Sound296.Name = "bam"
  3854. Sound296.Parent = Part294
  3855. Sound296.EmitterSize = 50
  3856. Sound296.MinDistance = 50
  3857. Sound296.Pitch = 2
  3858. Sound296.PlaybackSpeed = 2
  3859. Sound296.SoundId = "rbxassetid://151299298"
  3860. Sound296.Volume = 1
  3861. ParticleEmitter297.Name = "smoke"
  3862. ParticleEmitter297.Parent = Part294
  3863. ParticleEmitter297.Speed = NumberRange.new(3, 3)
  3864. ParticleEmitter297.Color = ColorSequence.new(Color3.new(0.568627, 0.568627, 0.568627),Color3.new(0.568627, 0.568627, 0.568627))
  3865. ParticleEmitter297.Enabled = false
  3866. ParticleEmitter297.Texture = "rbxasset://textures/particles/smoke_main.dds"
  3867. ParticleEmitter297.Transparency = NumberSequence.new(0.35465115308762,1)
  3868. ParticleEmitter297.Size = NumberSequence.new(0.46153843402863,0.56410253047943,2.4102563858032)
  3869. ParticleEmitter297.Acceleration = Vector3.new(0, 10, 0)
  3870. ParticleEmitter297.Lifetime = NumberRange.new(1, 1)
  3871. ParticleEmitter297.RotSpeed = NumberRange.new(0, 20)
  3872. ParticleEmitter297.SpreadAngle = Vector2.new(20, 20)
  3873. ParticleEmitter297.VelocitySpread = 20
  3874. Part298.Parent = Model285
  3875. Part298.CFrame = CFrame.new(-15.5928965, 20.6435642, -52.2667236, 1, 0, 0, 0, -0.000213444902, 1, 0, -1, -0.000213444902)
  3876. Part298.Orientation = Vector3.new(-90, 0, 0)
  3877. Part298.Position = Vector3.new(-15.5928965, 20.6435642, -52.2667236)
  3878. Part298.Rotation = Vector3.new(-90.0099945, 0, 0)
  3879. Part298.Color = Color3.new(0.580392, 0.580392, 0.580392)
  3880. Part298.Size = Vector3.new(1.79999995, 0.799999952, 2.20000005)
  3881. Part298.Anchored = true
  3882. Part298.BottomSurface = Enum.SurfaceType.Weld
  3883. Part298.BrickColor = BrickColor.new("Sand violet metallic")
  3884. Part298.CanCollide = false
  3885. Part298.Material = Enum.Material.Metal
  3886. Part298.TopSurface = Enum.SurfaceType.Smooth
  3887. Part298.brickColor = BrickColor.new("Sand violet metallic")
  3888. CylinderMesh299.Parent = Part298
  3889. Part300.Parent = Model285
  3890. Part300.CFrame = CFrame.new(-14.6429443, 20.5929489, -55.0667725, 0, 0, -1, 0.259026527, 0.96587044, 0, 0.9658705, -0.259026498, 0)
  3891. Part300.Orientation = Vector3.new(0, -90, 15.0099993)
  3892. Part300.Position = Vector3.new(-14.6429443, 20.5929489, -55.0667725)
  3893. Part300.Rotation = Vector3.new(-15.0099993, -90, 0)
  3894. Part300.Color = Color3.new(0.580392, 0.580392, 0.580392)
  3895. Part300.Size = Vector3.new(0.600000024, 1.20000005, 2.40000033)
  3896. Part300.Anchored = true
  3897. Part300.BottomSurface = Enum.SurfaceType.Smooth
  3898. Part300.BrickColor = BrickColor.new("Sand violet metallic")
  3899. Part300.CanCollide = false
  3900. Part300.Material = Enum.Material.Metal
  3901. Part300.TopSurface = Enum.SurfaceType.Smooth
  3902. Part300.brickColor = BrickColor.new("Sand violet metallic")
  3903. Part301.Parent = Model285
  3904. Part301.CFrame = CFrame.new(-13.8428965, 19.9934044, -53.3664551, 0, 0, -1, 0.000213444902, 1, 0, 1, -0.000213444902, 0)
  3905. Part301.Orientation = Vector3.new(0, -90, 0.00999999978)
  3906. Part301.Position = Vector3.new(-13.8428965, 19.9934044, -53.3664551)
  3907. Part301.Rotation = Vector3.new(-0.00999999978, -90, 0)
  3908. Part301.Size = Vector3.new(2.39999986, 0.400000006, 1.20000005)
  3909. Part301.Anchored = true
  3910. Part301.BottomSurface = Enum.SurfaceType.Smooth
  3911. Part301.CanCollide = false
  3912. Part301.Material = Enum.Material.DiamondPlate
  3913. Part301.TopSurface = Enum.SurfaceType.Smooth
  3914. Part302.Parent = Model285
  3915. Part302.CFrame = CFrame.new(-14.5428457, 21.2896004, -54.7927246, 0, 0, -1, 0.965875626, -0.259007394, 0, -0.259007394, -0.965875626, 0)
  3916. Part302.Orientation = Vector3.new(0, -90, 105.009995)
  3917. Part302.Position = Vector3.new(-14.5428457, 21.2896004, -54.7927246)
  3918. Part302.Rotation = Vector3.new(-105.009995, -90, 0)
  3919. Part302.Size = Vector3.new(2.5999999, 0.400000006, 1.79999983)
  3920. Part302.Anchored = true
  3921. Part302.BottomSurface = Enum.SurfaceType.Smooth
  3922. Part302.CanCollide = false
  3923. Part302.Material = Enum.Material.DiamondPlate
  3924. Part302.TopSurface = Enum.SurfaceType.Smooth
  3925. Part303.Parent = Model285
  3926. Part303.CFrame = CFrame.new(-14.6429443, 19.9934044, -53.3664551, 0, 0, -1, 0.000213444902, 1, 0, 1, -0.000213444902, 0)
  3927. Part303.Orientation = Vector3.new(0, -90, 0.00999999978)
  3928. Part303.Position = Vector3.new(-14.6429443, 19.9934044, -53.3664551)
  3929. Part303.Rotation = Vector3.new(-0.00999999978, -90, 0)
  3930. Part303.Size = Vector3.new(2.39999986, 0.400000006, 1.39999986)
  3931. Part303.Anchored = true
  3932. Part303.BottomSurface = Enum.SurfaceType.Smooth
  3933. Part303.CanCollide = false
  3934. Part303.Material = Enum.Material.DiamondPlate
  3935. Part303.TopSurface = Enum.SurfaceType.Smooth
  3936. Part304.Parent = Model285
  3937. Part304.CFrame = CFrame.new(-14.5428457, 20.3933144, -53.3665771, 0, 0, -1, 0.000213444902, 1, 0, 1, -0.000213444902, 0)
  3938. Part304.Orientation = Vector3.new(0, -90, 0.00999999978)
  3939. Part304.Position = Vector3.new(-14.5428457, 20.3933144, -53.3665771)
  3940. Part304.Rotation = Vector3.new(-0.00999999978, -90, 0)
  3941. Part304.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3942. Part304.Size = Vector3.new(1.99999976, 0.400000006, 2.19999981)
  3943. Part304.Anchored = true
  3944. Part304.BottomSurface = Enum.SurfaceType.Smooth
  3945. Part304.BrickColor = BrickColor.new("Black")
  3946. Part304.CanCollide = false
  3947. Part304.TopSurface = Enum.SurfaceType.Smooth
  3948. Part304.brickColor = BrickColor.new("Black")
  3949. Seat305.Parent = Model285
  3950. Seat305.CFrame = CFrame.new(-14.5428457, 20.1931858, -54.0666504, -1, 0, 0, 0, 1, -0.000195563509, 0, -0.000195563509, -1)
  3951. Seat305.Orientation = Vector3.new(0.00999999978, 180, 0)
  3952. Seat305.Position = Vector3.new(-14.5428457, 20.1931858, -54.0666504)
  3953. Seat305.Rotation = Vector3.new(179.98999, 0, -180)
  3954. Seat305.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3955. Seat305.Transparency = 1
  3956. Seat305.Size = Vector3.new(2.20000005, 0.399999976, 1)
  3957. Seat305.Anchored = true
  3958. Seat305.BrickColor = BrickColor.new("Black")
  3959. Seat305.CanCollide = false
  3960. Seat305.brickColor = BrickColor.new("Black")
  3961. Script306.Name = "FOREVERWELD"
  3962. Script306.Parent = Seat305
  3963. table.insert(cors,sandbox(Script306,function()
  3964.  
  3965. local weld = Instance.new("Weld")
  3966. weld.Part0 = script.Parent
  3967. weld.Part1 = script.Parent.Parent["base"]
  3968. weld.C0 = script.Parent.CFrame:inverse()
  3969. weld.C1 = script.Parent.Parent["base"] .CFrame:inverse()
  3970. weld.Parent = script.Parent
  3971.  
  3972.  
  3973.  
  3974.  
  3975. local a = script.Parent.Weld:clone()
  3976. local co=script.Parent.Weld.C0
  3977. local c1 = script.Parent.Weld.C1
  3978. local p1 = script.Parent.Weld.Part1
  3979. function poo(part)
  3980. if part.Name =="Weld" then
  3981. local b =a:clone()
  3982. b.Parent=script.Parent
  3983. b.C0 = co
  3984. b.C1 =c1
  3985. b.Part1 = p1
  3986. end
  3987. end
  3988. script.Parent.ChildRemoved:connect(poo)
  3989. end))
  3990. Script307.Parent = Seat305
  3991. table.insert(cors,sandbox(Script307,function()
  3992.  
  3993. function powers()
  3994. if script.Parent.Occupant~= nil then
  3995. local a = script.Parent.Occupant
  3996. local b = game.Players:GetPlayerFromCharacter(a.Parent)
  3997. if b~= nil then
  3998. if a.Parent:findFirstChild("control") == nil then
  3999. g=script.control:Clone()
  4000. g.Value.Value=script.Parent.Parent.Parent
  4001. g.Parent=b.Character
  4002. g.Disabled=false
  4003. end
  4004. end
  4005. end
  4006. end
  4007. script.Parent.Changed:connect(powers)
  4008. end))
  4009. LocalScript308.Name = "control"
  4010. LocalScript308.Parent = Script307
  4011. table.insert(cors,sandbox(LocalScript308,function()
  4012. wait(0.2)
  4013. local TARGET_RADIUS = 5
  4014. local MAX_SPEED = 1750
  4015. local MAX_TORQUE = Vector3.new(4e6, 4e6, 0)
  4016. local MAX_THRUST = 1750
  4017. local THRUST_P = 500
  4018. local THRUST_D = 500
  4019. md = false
  4020. local mouse = game.Players.LocalPlayer:GetMouse()
  4021. mouse.TargetFilter = script.Value.Value
  4022. local running = false
  4023. local gun=script.Value.Value
  4024. local SPAWN = gun.body:GetPrimaryPartCFrame()
  4025. local aimpos = Vector3.new(0,0,0)
  4026. rs=game:GetService("RunService").RenderStepped
  4027. local canfire = true
  4028. local round = 1
  4029.  
  4030. function fire()
  4031. if canfire == true and md == true then
  4032. canfire=false
  4033. local a = Instance.new("Part")
  4034. local spawnPosition
  4035. if round ==1 then
  4036. spawnPosition = gun.gun.gunpart.Position + (gun.gun.gunpart.CFrame.lookVector * 5)
  4037. else
  4038. spawnPosition = gun.gun.gunpart2.Position + (gun.gun.gunpart2.CFrame.lookVector * 5)
  4039.  
  4040. end
  4041. a.Size = Vector3.new(0.2,0.2,5)
  4042. a.CFrame = CFrame.new(spawnPosition, mouse.Hit.p)
  4043. a.BrickColor=BrickColor.new("Bright yellow")
  4044. a.Material = "Neon"
  4045. local rocketPropulsion = Instance.new('RocketPropulsion', a)
  4046. rocketPropulsion.CartoonFactor = 1
  4047. rocketPropulsion.TargetRadius = TARGET_RADIUS
  4048. rocketPropulsion.MaxSpeed = MAX_SPEED
  4049. rocketPropulsion.MaxTorque = MAX_TORQUE
  4050. rocketPropulsion.MaxThrust = MAX_THRUST
  4051. rocketPropulsion.ThrustP = THRUST_P
  4052. rocketPropulsion.ThrustD = THRUST_D
  4053. local direction = (mouse.Hit.p - a.Position).unit
  4054. rocketPropulsion.TargetOffset = a.Position + (direction * 100000000)
  4055. rocketPropulsion:Fire()
  4056. a.CanCollide = false
  4057. a.Parent=game.Workspace
  4058. if round == 1 then
  4059. gun.gun.effect.bam:Play()
  4060. spawn(function()
  4061. for i = 1, 10 do
  4062. gun.gun.effect.ParticleEmitter:Emit(5)
  4063. rs:Wait()
  4064. end
  4065. end)
  4066. spawn(function()
  4067. for i = 1, 20 do
  4068. gun.gun.effect.smoke:Emit(1)
  4069. wait(0.1)
  4070. end
  4071. end)
  4072. spawn(function()
  4073. gun.gun.barrel.Mesh.Offset = Vector3.new(0,-4,0)
  4074. for i = 1, 10 do
  4075. gun.gun.barrel.Mesh.Offset = Vector3.new(0,(-4+(i/2.5)),0)
  4076. rs:Wait()
  4077. end
  4078. end)
  4079. end
  4080. if round == 2 then
  4081. gun.gun.effect2.bam:Play()
  4082. spawn(function()
  4083. for i = 1, 10 do
  4084. gun.gun.effect2.ParticleEmitter:Emit(5)
  4085. rs:Wait()
  4086. end
  4087. end)
  4088. spawn(function()
  4089. for i = 1, 20 do
  4090. gun.gun.effect2.smoke:Emit(1)
  4091. wait(0.1)
  4092. end
  4093. end)
  4094. spawn(function()
  4095. gun.gun.barrel2.Mesh.Offset = Vector3.new(0,-4,0)
  4096. for i = 1, 10 do
  4097. gun.gun.barrel2.Mesh.Offset = Vector3.new(0,(-4+(i/2.5)),0)
  4098. rs:Wait()
  4099. end
  4100. end)
  4101. end
  4102. if round == 1 then
  4103. local b=script.bullet:Clone()
  4104. b.Parent=a
  4105. b.Value.Value = gun.gun.gunpart
  4106. b.Disabled =false
  4107. game:GetService("Debris"):AddItem(a,7)
  4108. else
  4109. local b=script.bullet:Clone()
  4110. b.Parent=a
  4111. b.Value.Value = gun.gun.gunpart2
  4112. b.Disabled =false
  4113. game:GetService("Debris"):AddItem(a,7)
  4114. end
  4115. if round ==1 then
  4116. round = 2
  4117. else
  4118. round = 1
  4119. end
  4120. wait(0.1)
  4121. canfire=true
  4122. if md == true then
  4123. fire()
  4124. end
  4125. end
  4126. end
  4127. function poo()
  4128. gun.gun.barrel.Mesh.Offset = Vector3.new(0,0,0)
  4129. mouse.TargetFilter = nil
  4130. mouse.Icon=oldIcon
  4131. script:remove()
  4132. end
  4133. function no()
  4134. md = false
  4135. end
  4136. function mousedown()
  4137. md = true
  4138. fire()
  4139. end
  4140. oldIcon = mouse.Icon
  4141. mouse.Icon="http://www.roblox.com/asset/?id=138865017"
  4142. person = game.Players.LocalPlayer.Character
  4143. person.Humanoid.Jumping:connect(poo)
  4144. mouse.Button1Down:connect(mousedown) -- Run function
  4145. mouse.Button1Up:connect(no)
  4146. while rs:Wait() do
  4147. aimpos = mouse.Hit.p
  4148. if (aimpos-gun.base.Position).magnitude>3 then
  4149.  
  4150.  
  4151. local c = aimpos
  4152. local x = (gun.gun:GetPrimaryPartCFrame()*CFrame.new(0, 0, -100000)).x
  4153. local y = (SPAWN*CFrame.new(0, 0, -100000)).y
  4154. local z = (gun.gun:GetPrimaryPartCFrame()*CFrame.new(0, 0, -100000)).z
  4155. A = Vector3.new(x,
  4156. y,
  4157. z
  4158. )
  4159. if c then
  4160. gun.gun:SetPrimaryPartCFrame(
  4161. CFrame.new(gun.body:GetPrimaryPartCFrame().p,
  4162. c)
  4163. )
  4164. gun.body:SetPrimaryPartCFrame(
  4165. CFrame.new(
  4166. SPAWN.p,
  4167. A
  4168. )
  4169. )
  4170. else
  4171. gun:SetPrimaryPartCFrame(gun.body:GetPrimaryPartCFrame())
  4172. gun.body:SetPrimaryPartCFrame(
  4173. CFrame.new(
  4174. SPAWN.p,
  4175. A
  4176. )
  4177. )
  4178. end
  4179. end
  4180. end
  4181.  
  4182.  
  4183. end))
  4184. LocalScript308.Disabled = true
  4185. ObjectValue309.Parent = LocalScript308
  4186. Script310.Name = "bullet"
  4187. Script310.Parent = LocalScript308
  4188. table.insert(cors,sandbox(Script310,function()
  4189. function hit(hit)
  4190. if hit.Name == "debrispart" then return end
  4191. local ray = Ray.new(script.Value.Value.Position, (script.Parent.Position - script.Value.Value.Position).unit * 500)
  4192. local parto, positiono = workspace:FindPartOnRay(ray,script.Parent, false, true)
  4193.  
  4194. local part = hit
  4195. if part.Anchored == false then
  4196. part:BreakJoints()
  4197. local a = part.Position
  4198. local b = script.Value.Value.Position
  4199. local dir = (a - b).unit
  4200.  
  4201. part.Velocity = part.Velocity + dir * math.random(10,20) + Vector3.new(math.random(-10,10),math.random(-10,10),math.random(-10,10))
  4202. ------- extreme math equations
  4203. local v = 30
  4204. local c = 50
  4205. local m = part:GetMass()
  4206. if m< 20 then
  4207. m = 20
  4208. end
  4209. part.RotVelocity =Vector3.new(math.random(-v,v)/(m/c),math.random(-v,v)/(m/c),math.random(-v,v)/(m/c))
  4210. game:GetService("Debris"):AddItem(script.Parent,0.1)--penetration
  4211.  
  4212. end
  4213. local a = part.Parent:findFirstChild("Humanoid")
  4214. local b = part.Parent.Parent:findFirstChild("Humanoid")
  4215. local debrispart = Instance.new("Part")
  4216. debrispart.Name="debrispart"
  4217. debrispart.Size = Vector3.new(0.05,0.05,0.05)
  4218. debrispart.BrickColor = part.BrickColor
  4219. debrispart.Anchored=true
  4220. debrispart.CanCollide = false
  4221. debrispart.Transparency=1
  4222. debrispart.Position=positiono
  4223. debrispart.Parent=game.Workspace
  4224. if a == nil and b == nil then
  4225. local thingy = script.debris:Clone()
  4226. thingy.Color=ColorSequence.new(part.Color,part.Color)
  4227. thingy.Parent=debrispart
  4228. spawn(function()
  4229. thingy:Emit(10)
  4230. end)
  4231. end
  4232. if a ~= nil or b ~= nil then
  4233. local thingy = script.blood:Clone()
  4234. thingy.Parent=debrispart
  4235. spawn(function()
  4236. thingy:Emit(10)
  4237. end)
  4238. end
  4239. game:GetService("Debris"):AddItem(debrispart,1)
  4240. game:GetService("Debris"):AddItem(script.Parent,0.05)
  4241.  
  4242. --[[if position ~= nil then
  4243. end]]--
  4244.  
  4245. end
  4246.  
  4247. script.Parent.Touched:connect(hit)
  4248.  
  4249. end))
  4250. Script310.Disabled = true
  4251. ObjectValue311.Parent = Script310
  4252. ParticleEmitter312.Name = "debris"
  4253. ParticleEmitter312.Parent = Script310
  4254. ParticleEmitter312.Speed = NumberRange.new(0, 120)
  4255. ParticleEmitter312.Rotation = NumberRange.new(-180, 180)
  4256. ParticleEmitter312.Enabled = false
  4257. ParticleEmitter312.LightInfluence = 1
  4258. ParticleEmitter312.Texture = "rbxassetid://241685484"
  4259. ParticleEmitter312.Transparency = NumberSequence.new(0,0,1)
  4260. ParticleEmitter312.Size = NumberSequence.new(0.34999999403954,0.34999999403954)
  4261. ParticleEmitter312.Acceleration = Vector3.new(0, -320, 0)
  4262. ParticleEmitter312.Lifetime = NumberRange.new(0.20000000298023, 1)
  4263. ParticleEmitter312.Rate = 100
  4264. ParticleEmitter312.RotSpeed = NumberRange.new(-660, 660)
  4265. ParticleEmitter312.SpreadAngle = Vector2.new(15, 15)
  4266. ParticleEmitter312.VelocitySpread = 15
  4267. ParticleEmitter313.Name = "blood"
  4268. ParticleEmitter313.Parent = Script310
  4269. ParticleEmitter313.Speed = NumberRange.new(0, 20)
  4270. ParticleEmitter313.Rotation = NumberRange.new(-180, 180)
  4271. ParticleEmitter313.Color = ColorSequence.new(Color3.new(1, 0, 0),Color3.new(1, 0, 0))
  4272. ParticleEmitter313.Enabled = false
  4273. ParticleEmitter313.LightInfluence = 1
  4274. ParticleEmitter313.Texture = "rbxassetid://241685484"
  4275. ParticleEmitter313.Transparency = NumberSequence.new(0,0,1)
  4276. ParticleEmitter313.Size = NumberSequence.new(0.30000001192093,0.30000001192093)
  4277. ParticleEmitter313.Acceleration = Vector3.new(0, -16, 0)
  4278. ParticleEmitter313.Lifetime = NumberRange.new(0.20000000298023, 1)
  4279. ParticleEmitter313.Rate = 100
  4280. ParticleEmitter313.RotSpeed = NumberRange.new(-660, 660)
  4281. ParticleEmitter313.SpreadAngle = Vector2.new(360, 360)
  4282. ParticleEmitter313.VelocitySpread = 360
  4283. Part314.Parent = Model285
  4284. Part314.CFrame = CFrame.new(-13.2429199, 20.0939236, -50.8666077, 0, 1, 0, 0.000213444902, 0, 1, 1, -0, -0.000213444902)
  4285. Part314.Orientation = Vector3.new(-90, -90, 0)
  4286. Part314.Position = Vector3.new(-13.2429199, 20.0939236, -50.8666077)
  4287. Part314.Rotation = Vector3.new(-90.0099945, 0, -90)
  4288. Part314.Size = Vector3.new(1.39999998, 1.80000007, 1.39999998)
  4289. Part314.Anchored = true
  4290. Part314.BottomSurface = Enum.SurfaceType.Weld
  4291. Part314.CanCollide = false
  4292. Part314.Material = Enum.Material.Metal
  4293. Part314.TopSurface = Enum.SurfaceType.Smooth
  4294. CylinderMesh315.Parent = Part314
  4295. Part316.Parent = Model285
  4296. Part316.CFrame = CFrame.new(-16.8428955, 21.6439896, -50.2169189, 0, 0, -1, 0.000213444902, 1, 0, 1, -0.000213444902, 0)
  4297. Part316.Orientation = Vector3.new(0, -90, 0.00999999978)
  4298. Part316.Position = Vector3.new(-16.8428955, 21.6439896, -50.2169189)
  4299. Part316.Rotation = Vector3.new(-0.00999999978, -90, 0)
  4300. Part316.Color = Color3.new(0.580392, 0.580392, 0.580392)
  4301. Part316.Size = Vector3.new(0.500000656, 3.30000019, 0.30000031)
  4302. Part316.Anchored = true
  4303. Part316.BottomSurface = Enum.SurfaceType.Smooth
  4304. Part316.BrickColor = BrickColor.new("Sand violet metallic")
  4305. Part316.CanCollide = false
  4306. Part316.Material = Enum.Material.Metal
  4307. Part316.TopSurface = Enum.SurfaceType.Smooth
  4308. Part316.brickColor = BrickColor.new("Sand violet metallic")
  4309. WedgePart317.Parent = Model285
  4310. WedgePart317.CFrame = CFrame.new(-15.0928965, 21.9942245, -49.1169434, -1, 0, 0, 0, 1, -0.000195563509, 0, -0.000195563509, -1)
  4311. WedgePart317.Orientation = Vector3.new(0.00999999978, 180, 0)
  4312. WedgePart317.Position = Vector3.new(-15.0928965, 21.9942245, -49.1169434)
  4313. WedgePart317.Rotation = Vector3.new(179.98999, 0, -180)
  4314. WedgePart317.Color = Color3.new(0.580392, 0.580392, 0.580392)
  4315. WedgePart317.Size = Vector3.new(2.69999981, 0.400000095, 0.699999809)
  4316. WedgePart317.Anchored = true
  4317. WedgePart317.BrickColor = BrickColor.new("Sand violet metallic")
  4318. WedgePart317.CanCollide = false
  4319. WedgePart317.Material = Enum.Material.Metal
  4320. WedgePart317.brickColor = BrickColor.new("Sand violet metallic")
  4321. Part318.Parent = Model285
  4322. Part318.CFrame = CFrame.new(-13.3428965, 21.6439896, -50.2169189, 0, 0, -1, 0.000213444902, 1, 0, 1, -0.000213444902, 0)
  4323. Part318.Orientation = Vector3.new(0, -90, 0.00999999978)
  4324. Part318.Position = Vector3.new(-13.3428965, 21.6439896, -50.2169189)
  4325. Part318.Rotation = Vector3.new(-0.00999999978, -90, 0)
  4326. Part318.Color = Color3.new(0.580392, 0.580392, 0.580392)
  4327. Part318.Size = Vector3.new(0.500000656, 3.30000019, 0.30000031)
  4328. Part318.Anchored = true
  4329. Part318.BottomSurface = Enum.SurfaceType.Smooth
  4330. Part318.BrickColor = BrickColor.new("Sand violet metallic")
  4331. Part318.CanCollide = false
  4332. Part318.Material = Enum.Material.Metal
  4333. Part318.TopSurface = Enum.SurfaceType.Smooth
  4334. Part318.brickColor = BrickColor.new("Sand violet metallic")
  4335. Part319.Parent = Model285
  4336. Part319.CFrame = CFrame.new(-16.8428955, 20.0939236, -50.8666077, 0, 1, 0, 0.000213444902, 0, 1, 1, -0, -0.000213444902)
  4337. Part319.Orientation = Vector3.new(-90, -90, 0)
  4338. Part319.Position = Vector3.new(-16.8428955, 20.0939236, -50.8666077)
  4339. Part319.Rotation = Vector3.new(-90.0099945, 0, -90)
  4340. Part319.Size = Vector3.new(1.39999998, 1.80000007, 1.39999998)
  4341. Part319.Anchored = true
  4342. Part319.BottomSurface = Enum.SurfaceType.Weld
  4343. Part319.CanCollide = false
  4344. Part319.Material = Enum.Material.Metal
  4345. Part319.TopSurface = Enum.SurfaceType.Smooth
  4346. CylinderMesh320.Parent = Part319
  4347. Part321.Parent = Model285
  4348. Part321.CFrame = CFrame.new(-15.0928965, 20.8944302, -48.1667786, 0, 0, -1, 0.000213444902, 1, 0, 1, -0.000213444902, 0)
  4349. Part321.Orientation = Vector3.new(0, -90, 0.00999999978)
  4350. Part321.Position = Vector3.new(-15.0928965, 20.8944302, -48.1667786)
  4351. Part321.Rotation = Vector3.new(-0.00999999978, -90, 0)
  4352. Part321.Color = Color3.new(0.580392, 0.580392, 0.580392)
  4353. Part321.Size = Vector3.new(1.20000005, 1, 2.70000029)
  4354. Part321.Anchored = true
  4355. Part321.BottomSurface = Enum.SurfaceType.Smooth
  4356. Part321.BrickColor = BrickColor.new("Sand violet metallic")
  4357. Part321.CanCollide = false
  4358. Part321.Material = Enum.Material.Metal
  4359. Part321.TopSurface = Enum.SurfaceType.Smooth
  4360. Part321.brickColor = BrickColor.new("Sand violet metallic")
  4361. Part322.Parent = Model285
  4362. Part322.CFrame = CFrame.new(-17.7928467, 22.5939388, -50.3670959, 0, 1, 0, 0.000213444902, 0, 1, 1, -0, -0.000213444902)
  4363. Part322.Orientation = Vector3.new(-90, -90, 0)
  4364. Part322.Position = Vector3.new(-17.7928467, 22.5939388, -50.3670959)
  4365. Part322.Rotation = Vector3.new(-90.0099945, 0, -90)
  4366. Part322.Size = Vector3.new(1.39999998, 1.30000007, 1.39999998)
  4367. Part322.Anchored = true
  4368. Part322.BottomSurface = Enum.SurfaceType.Weld
  4369. Part322.CanCollide = false
  4370. Part322.Material = Enum.Material.Metal
  4371. Part322.TopSurface = Enum.SurfaceType.Smooth
  4372. CylinderMesh323.Parent = Part322
  4373. Part324.Parent = Model285
  4374. Part324.CFrame = CFrame.new(-16.1429443, 20.5932388, -53.7666931, 0, 0, -1, 0.000213444902, 1, 0, 1, -0.000213444902, 0)
  4375. Part324.Orientation = Vector3.new(0, -90, 0.00999999978)
  4376. Part324.Position = Vector3.new(-16.1429443, 20.5932388, -53.7666931)
  4377. Part324.Rotation = Vector3.new(-0.00999999978, -90, 0)
  4378. Part324.Color = Color3.new(0.580392, 0.580392, 0.580392)
  4379. Part324.Size = Vector3.new(3.20000029, 1.20000005, 0.600000024)
  4380. Part324.Anchored = true
  4381. Part324.BottomSurface = Enum.SurfaceType.Smooth
  4382. Part324.BrickColor = BrickColor.new("Sand violet metallic")
  4383. Part324.CanCollide = false
  4384. Part324.Material = Enum.Material.Metal
  4385. Part324.TopSurface = Enum.SurfaceType.Smooth
  4386. Part324.brickColor = BrickColor.new("Sand violet metallic")
  4387. Part325.Parent = Model285
  4388. Part325.CFrame = CFrame.new(-15.0928965, 20.8939457, -50.4668274, 0, 0, -1, 0.000213444902, 1, 0, 1, -0.000213444902, 0)
  4389. Part325.Orientation = Vector3.new(0, -90, 0.00999999978)
  4390. Part325.Position = Vector3.new(-15.0928965, 20.8939457, -50.4668274)
  4391. Part325.Rotation = Vector3.new(-0.00999999978, -90, 0)
  4392. Part325.Color = Color3.new(0.580392, 0.580392, 0.580392)
  4393. Part325.Size = Vector3.new(3.40000081, 1.80000019, 2.70000029)
  4394. Part325.Anchored = true
  4395. Part325.BottomSurface = Enum.SurfaceType.Smooth
  4396. Part325.BrickColor = BrickColor.new("Sand violet metallic")
  4397. Part325.CanCollide = false
  4398. Part325.Material = Enum.Material.Metal
  4399. Part325.TopSurface = Enum.SurfaceType.Smooth
  4400. Part325.brickColor = BrickColor.new("Sand violet metallic")
  4401. WedgePart326.Parent = Model285
  4402. WedgePart326.CFrame = CFrame.new(-15.0428457, 20.1944504, -48.166687, 1, 0, 0, 0, -1, -0.000195563509, -0, 0.000195563509, -1)
  4403. WedgePart326.Orientation = Vector3.new(0.00999999978, 180, 180)
  4404. WedgePart326.Position = Vector3.new(-15.0428457, 20.1944504, -48.166687)
  4405. WedgePart326.Rotation = Vector3.new(179.98999, 0, 0)
  4406. WedgePart326.Color = Color3.new(0.580392, 0.580392, 0.580392)
  4407. WedgePart326.Size = Vector3.new(2.5999999, 0.400000036, 1.19999981)
  4408. WedgePart326.Anchored = true
  4409. WedgePart326.BrickColor = BrickColor.new("Sand violet metallic")
  4410. WedgePart326.CanCollide = false
  4411. WedgePart326.Material = Enum.Material.Metal
  4412. WedgePart326.brickColor = BrickColor.new("Sand violet metallic")
  4413. Part327.Parent = Model285
  4414. Part327.CFrame = CFrame.new(-13.0928965, 21.6439896, -50.2169189, 0, 0, -1, 0.000213444902, 1, 0, 1, -0.000213444902, 0)
  4415. Part327.Orientation = Vector3.new(0, -90, 0.00999999978)
  4416. Part327.Position = Vector3.new(-13.0928965, 21.6439896, -50.2169189)
  4417. Part327.Rotation = Vector3.new(-0.00999999978, -90, 0)
  4418. Part327.Color = Color3.new(0.580392, 0.580392, 0.580392)
  4419. Part327.Size = Vector3.new(1.90000081, 3.30000019, 0.200000286)
  4420. Part327.Anchored = true
  4421. Part327.BottomSurface = Enum.SurfaceType.Smooth
  4422. Part327.BrickColor = BrickColor.new("Sand violet metallic")
  4423. Part327.CanCollide = false
  4424. Part327.Material = Enum.Material.Metal
  4425. Part327.TopSurface = Enum.SurfaceType.Smooth
  4426. Part327.brickColor = BrickColor.new("Sand violet metallic")
  4427. Part328.Parent = Model285
  4428. Part328.CFrame = CFrame.new(-17.0928955, 21.6439896, -50.2169189, 0, 0, -1, 0.000213444902, 1, 0, 1, -0.000213444902, 0)
  4429. Part328.Orientation = Vector3.new(0, -90, 0.00999999978)
  4430. Part328.Position = Vector3.new(-17.0928955, 21.6439896, -50.2169189)
  4431. Part328.Rotation = Vector3.new(-0.00999999978, -90, 0)
  4432. Part328.Color = Color3.new(0.580392, 0.580392, 0.580392)
  4433. Part328.Size = Vector3.new(1.90000081, 3.30000019, 0.200000286)
  4434. Part328.Anchored = true
  4435. Part328.BottomSurface = Enum.SurfaceType.Smooth
  4436. Part328.BrickColor = BrickColor.new("Sand violet metallic")
  4437. Part328.CanCollide = false
  4438. Part328.Material = Enum.Material.Metal
  4439. Part328.TopSurface = Enum.SurfaceType.Smooth
  4440. Part328.brickColor = BrickColor.new("Sand violet metallic")
  4441. Part329.Name = "effect"
  4442. Part329.Parent = Model285
  4443. Part329.CFrame = CFrame.new(-11.0428457, 22.9963989, -38.5671692, -1, 0, 0, 0, 0.000213444902, 1, 0, 1, -0.000213444902)
  4444. Part329.Orientation = Vector3.new(-90, -180, 0)
  4445. Part329.Position = Vector3.new(-11.0428457, 22.9963989, -38.5671692)
  4446. Part329.Rotation = Vector3.new(-90.0099945, 0, -180)
  4447. Part329.Transparency = 1
  4448. Part329.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  4449. Part329.Anchored = true
  4450. Part329.CanCollide = false
  4451. ParticleEmitter330.Parent = Part329
  4452. ParticleEmitter330.Speed = NumberRange.new(0, 50)
  4453. ParticleEmitter330.Rotation = NumberRange.new(-180, 180)
  4454. ParticleEmitter330.Color = ColorSequence.new(Color3.new(0.933333, 0.913725, 0.67451),Color3.new(1, 0.666667, 0),Color3.new(1, 0.666667, 0))
  4455. ParticleEmitter330.Enabled = false
  4456. ParticleEmitter330.LightEmission = 1
  4457. ParticleEmitter330.Size = NumberSequence.new(0,2.8205127716064,0)
  4458. ParticleEmitter330.Lifetime = NumberRange.new(0.20000000298023, 0.40000000596046)
  4459. ParticleEmitter330.Rate = 100
  4460. ParticleEmitter330.RotSpeed = NumberRange.new(-60, 60)
  4461. ParticleEmitter330.VelocityInheritance = 0.5
  4462. Sound331.Name = "bam"
  4463. Sound331.Parent = Part329
  4464. Sound331.EmitterSize = 50
  4465. Sound331.MinDistance = 50
  4466. Sound331.Pitch = 1.2000000476837
  4467. Sound331.PlaybackSpeed = 1.2000000476837
  4468. Sound331.SoundId = "rbxassetid://376582729"
  4469. Sound331.Volume = 1
  4470. ParticleEmitter332.Name = "smoke"
  4471. ParticleEmitter332.Parent = Part329
  4472. ParticleEmitter332.Speed = NumberRange.new(3, 3)
  4473. ParticleEmitter332.Color = ColorSequence.new(Color3.new(0.568627, 0.568627, 0.568627),Color3.new(0.568627, 0.568627, 0.568627))
  4474. ParticleEmitter332.Enabled = false
  4475. ParticleEmitter332.Texture = "rbxasset://textures/particles/smoke_main.dds"
  4476. ParticleEmitter332.Transparency = NumberSequence.new(0.45930230617523,1)
  4477. ParticleEmitter332.ZOffset = -1
  4478. ParticleEmitter332.Size = NumberSequence.new(0.46153843402863,0.56410253047943,2.4102563858032)
  4479. ParticleEmitter332.Acceleration = Vector3.new(0, 10, 0)
  4480. ParticleEmitter332.Lifetime = NumberRange.new(1, 1)
  4481. ParticleEmitter332.RotSpeed = NumberRange.new(0, 20)
  4482. ParticleEmitter332.SpreadAngle = Vector2.new(20, 20)
  4483. ParticleEmitter332.VelocitySpread = 20
  4484. Part333.Name = "gunpart"
  4485. Part333.Parent = Model285
  4486. Part333.CFrame = CFrame.new(-11.0428457, 22.9965305, -38.117157, -1, 0, 0, 0, 1, -0.000195563509, 0, -0.000195563509, -1)
  4487. Part333.Orientation = Vector3.new(0.00999999978, 180, 0)
  4488. Part333.Position = Vector3.new(-11.0428457, 22.9965305, -38.117157)
  4489. Part333.Rotation = Vector3.new(179.98999, 0, -180)
  4490. Part333.Transparency = 1
  4491. Part333.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  4492. Part333.Anchored = true
  4493. Part333.CanCollide = false
  4494. ParticleEmitter334.Parent = Part333
  4495. ParticleEmitter334.Speed = NumberRange.new(0, 50)
  4496. ParticleEmitter334.Rotation = NumberRange.new(-180, 180)
  4497. ParticleEmitter334.Color = ColorSequence.new(Color3.new(0.933333, 0.913725, 0.67451),Color3.new(1, 0.666667, 0),Color3.new(1, 0.666667, 0))
  4498. ParticleEmitter334.Enabled = false
  4499. ParticleEmitter334.LightEmission = 1
  4500. ParticleEmitter334.Size = NumberSequence.new(0,2.8205127716064,0)
  4501. ParticleEmitter334.Lifetime = NumberRange.new(0.20000000298023, 0.40000000596046)
  4502. ParticleEmitter334.Rate = 100
  4503. ParticleEmitter334.RotSpeed = NumberRange.new(-60, 60)
  4504. ParticleEmitter334.VelocityInheritance = 0.5
  4505. Sound335.Name = "bam"
  4506. Sound335.Parent = Part333
  4507. Sound335.EmitterSize = 50
  4508. Sound335.MinDistance = 50
  4509. Sound335.Pitch = 2
  4510. Sound335.PlaybackSpeed = 2
  4511. Sound335.SoundId = "rbxassetid://151299298"
  4512. Sound335.Volume = 1
  4513. ParticleEmitter336.Name = "smoke"
  4514. ParticleEmitter336.Parent = Part333
  4515. ParticleEmitter336.Speed = NumberRange.new(3, 3)
  4516. ParticleEmitter336.Color = ColorSequence.new(Color3.new(0.568627, 0.568627, 0.568627),Color3.new(0.568627, 0.568627, 0.568627))
  4517. ParticleEmitter336.Enabled = false
  4518. ParticleEmitter336.Texture = "rbxasset://textures/particles/smoke_main.dds"
  4519. ParticleEmitter336.Transparency = NumberSequence.new(0.35465115308762,1)
  4520. ParticleEmitter336.Size = NumberSequence.new(0.46153843402863,0.56410253047943,2.4102563858032)
  4521. ParticleEmitter336.Acceleration = Vector3.new(0, 10, 0)
  4522. ParticleEmitter336.Lifetime = NumberRange.new(1, 1)
  4523. ParticleEmitter336.RotSpeed = NumberRange.new(0, 20)
  4524. ParticleEmitter336.SpreadAngle = Vector2.new(20, 20)
  4525. ParticleEmitter336.VelocitySpread = 20
  4526. UnionOperation337.Name = "Gun"
  4527. UnionOperation337.Parent = Model285
  4528. UnionOperation337.CFrame = CFrame.new(-11.0584717, 22.7045822, -46.951416, -0, 0, -1, 0.000192225503, 1, 0, 1, -0.000192225503, 0)
  4529. UnionOperation337.Orientation = Vector3.new(0, -90, 0.00999999978)
  4530. UnionOperation337.Position = Vector3.new(-11.0584717, 22.7045822, -46.951416)
  4531. UnionOperation337.Rotation = Vector3.new(-0.00999999978, -90, 0)
  4532. UnionOperation337.Color = Color3.new(0.388235, 0.372549, 0.384314)
  4533. UnionOperation337.Size = Vector3.new(16.4000092, 3.40000153, 2.40000153)
  4534. UnionOperation337.Anchored = true
  4535. UnionOperation337.BrickColor = BrickColor.new("Dark stone grey")
  4536. UnionOperation337.brickColor = BrickColor.new("Dark stone grey")
  4537. Part338.Parent = Model285
  4538. Part338.CFrame = CFrame.new(-12.4927979, 22.5939388, -50.3670959, 0, 1, 0, 0.000213444902, 0, 1, 1, 0, -0.000213444902)
  4539. Part338.Orientation = Vector3.new(-90, -90, 0)
  4540. Part338.Position = Vector3.new(-12.4927979, 22.5939388, -50.3670959)
  4541. Part338.Rotation = Vector3.new(-90.0099945, 0, -90)
  4542. Part338.Size = Vector3.new(1.39999998, 1.30000007, 1.39999998)
  4543. Part338.Anchored = true
  4544. Part338.BottomSurface = Enum.SurfaceType.Weld
  4545. Part338.CanCollide = false
  4546. Part338.Material = Enum.Material.Metal
  4547. Part338.TopSurface = Enum.SurfaceType.Smooth
  4548. CylinderMesh339.Parent = Part338
  4549. for i,v in pairs(mas:GetChildren()) do
  4550. v.Parent = workspace
  4551. pcall(function() v:MakeJoints() end)
  4552. end
  4553. mas:Destroy()
  4554. for i,v in pairs(cors) do
  4555. spawn(function()
  4556. pcall(v)
  4557. end)
  4558. end
  4559.  
  4560. Part180.FormFactor = Enum.FormFactor.Symmetric
  4561. Part180.formFactor = Enum.FormFactor.Symmetric
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