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- --Converted with ttyyuu12345's model to script plugin v4
- function sandbox(var,func)
- local env = getfenv(func)
- local newenv = setmetatable({},{
- __index = function(self,k)
- if k=="script" then
- return var
- else
- return env[k]
- end
- end,
- })
- setfenv(func,newenv)
- return func
- end
- cors = {}
- mas = Instance.new("Model",game:GetService("Lighting"))
- Model0 = Instance.new("Model")
- Part1 = Instance.new("Part")
- WedgePart2 = Instance.new("WedgePart")
- Part3 = Instance.new("Part")
- WedgePart4 = Instance.new("WedgePart")
- Part5 = Instance.new("Part")
- Part6 = Instance.new("Part")
- WedgePart7 = Instance.new("WedgePart")
- WedgePart8 = Instance.new("WedgePart")
- Part9 = Instance.new("Part")
- CornerWedgePart10 = Instance.new("CornerWedgePart")
- WedgePart11 = Instance.new("WedgePart")
- Part12 = Instance.new("Part")
- Part13 = Instance.new("Part")
- Part14 = Instance.new("Part")
- Part15 = Instance.new("Part")
- Part16 = Instance.new("Part")
- Seat17 = Instance.new("Seat")
- Part18 = Instance.new("Part")
- Part19 = Instance.new("Part")
- Part20 = Instance.new("Part")
- Part21 = Instance.new("Part")
- Part22 = Instance.new("Part")
- Part23 = Instance.new("Part")
- Part24 = Instance.new("Part")
- Part25 = Instance.new("Part")
- Part26 = Instance.new("Part")
- Part27 = Instance.new("Part")
- WedgePart28 = Instance.new("WedgePart")
- Seat29 = Instance.new("Seat")
- Seat30 = Instance.new("Seat")
- Seat31 = Instance.new("Seat")
- Seat32 = Instance.new("Seat")
- Part33 = Instance.new("Part")
- Part34 = Instance.new("Part")
- Part35 = Instance.new("Part")
- Part36 = Instance.new("Part")
- SurfaceLight37 = Instance.new("SurfaceLight")
- CornerWedgePart38 = Instance.new("CornerWedgePart")
- Part39 = Instance.new("Part")
- Part40 = Instance.new("Part")
- Model41 = Instance.new("Model")
- Part42 = Instance.new("Part")
- Part43 = Instance.new("Part")
- CornerWedgePart44 = Instance.new("CornerWedgePart")
- WedgePart45 = Instance.new("WedgePart")
- WedgePart46 = Instance.new("WedgePart")
- WedgePart47 = Instance.new("WedgePart")
- CornerWedgePart48 = Instance.new("CornerWedgePart")
- Part49 = Instance.new("Part")
- BlockMesh50 = Instance.new("BlockMesh")
- PointLight51 = Instance.new("PointLight")
- Part52 = Instance.new("Part")
- BlockMesh53 = Instance.new("BlockMesh")
- Part54 = Instance.new("Part")
- BlockMesh55 = Instance.new("BlockMesh")
- Model56 = Instance.new("Model")
- Sound57 = Instance.new("Sound")
- Script58 = Instance.new("Script")
- Part59 = Instance.new("Part")
- BlockMesh60 = Instance.new("BlockMesh")
- ManualWeld61 = Instance.new("ManualWeld")
- PointLight62 = Instance.new("PointLight")
- Part63 = Instance.new("Part")
- BlockMesh64 = Instance.new("BlockMesh")
- ManualWeld65 = Instance.new("ManualWeld")
- Part66 = Instance.new("Part")
- WedgePart67 = Instance.new("WedgePart")
- Part68 = Instance.new("Part")
- WedgePart69 = Instance.new("WedgePart")
- Part70 = Instance.new("Part")
- WedgePart71 = Instance.new("WedgePart")
- Part72 = Instance.new("Part")
- Part73 = Instance.new("Part")
- Part74 = Instance.new("Part")
- Part75 = Instance.new("Part")
- Part76 = Instance.new("Part")
- WedgePart77 = Instance.new("WedgePart")
- Part78 = Instance.new("Part")
- Part79 = Instance.new("Part")
- Part80 = Instance.new("Part")
- Part81 = Instance.new("Part")
- PointLight82 = Instance.new("PointLight")
- SpotLight83 = Instance.new("SpotLight")
- Seat84 = Instance.new("Seat")
- WedgePart85 = Instance.new("WedgePart")
- Part86 = Instance.new("Part")
- Part87 = Instance.new("Part")
- Part88 = Instance.new("Part")
- Part89 = Instance.new("Part")
- WedgePart90 = Instance.new("WedgePart")
- WedgePart91 = Instance.new("WedgePart")
- Part92 = Instance.new("Part")
- Part93 = Instance.new("Part")
- Seat94 = Instance.new("Seat")
- Part95 = Instance.new("Part")
- Seat96 = Instance.new("Seat")
- Seat97 = Instance.new("Seat")
- WedgePart98 = Instance.new("WedgePart")
- CornerWedgePart99 = Instance.new("CornerWedgePart")
- Part100 = Instance.new("Part")
- WedgePart101 = Instance.new("WedgePart")
- Part102 = Instance.new("Part")
- Part103 = Instance.new("Part")
- Model104 = Instance.new("Model")
- Part105 = Instance.new("Part")
- BlockMesh106 = Instance.new("BlockMesh")
- Part107 = Instance.new("Part")
- BlockMesh108 = Instance.new("BlockMesh")
- Part109 = Instance.new("Part")
- ClickDetector110 = Instance.new("ClickDetector")
- BlockMesh111 = Instance.new("BlockMesh")
- Script112 = Instance.new("Script")
- PointLight113 = Instance.new("PointLight")
- NumberValue114 = Instance.new("NumberValue")
- Part115 = Instance.new("Part")
- Part116 = Instance.new("Part")
- Part117 = Instance.new("Part")
- Part118 = Instance.new("Part")
- Part119 = Instance.new("Part")
- Part120 = Instance.new("Part")
- BlockMesh121 = Instance.new("BlockMesh")
- PointLight122 = Instance.new("PointLight")
- WedgePart123 = Instance.new("WedgePart")
- CornerWedgePart124 = Instance.new("CornerWedgePart")
- WedgePart125 = Instance.new("WedgePart")
- Part126 = Instance.new("Part")
- SpotLight127 = Instance.new("SpotLight")
- PointLight128 = Instance.new("PointLight")
- Part129 = Instance.new("Part")
- WedgePart130 = Instance.new("WedgePart")
- Part131 = Instance.new("Part")
- Part132 = Instance.new("Part")
- Part133 = Instance.new("Part")
- CornerWedgePart134 = Instance.new("CornerWedgePart")
- Part135 = Instance.new("Part")
- Part136 = Instance.new("Part")
- Part137 = Instance.new("Part")
- Part138 = Instance.new("Part")
- Part139 = Instance.new("Part")
- CornerWedgePart140 = Instance.new("CornerWedgePart")
- Seat141 = Instance.new("Seat")
- Part142 = Instance.new("Part")
- Part143 = Instance.new("Part")
- Part144 = Instance.new("Part")
- Part145 = Instance.new("Part")
- BlockMesh146 = Instance.new("BlockMesh")
- Part147 = Instance.new("Part")
- VehicleSeat148 = Instance.new("VehicleSeat")
- Script149 = Instance.new("Script")
- Script150 = Instance.new("Script")
- ScreenGui151 = Instance.new("ScreenGui")
- Frame152 = Instance.new("Frame")
- TextButton153 = Instance.new("TextButton")
- TextButton154 = Instance.new("TextButton")
- TextButton155 = Instance.new("TextButton")
- TextButton156 = Instance.new("TextButton")
- StringValue157 = Instance.new("StringValue")
- StringValue158 = Instance.new("StringValue")
- BlockMesh159 = Instance.new("BlockMesh")
- Part160 = Instance.new("Part")
- Part161 = Instance.new("Part")
- Part162 = Instance.new("Part")
- Part163 = Instance.new("Part")
- Part164 = Instance.new("Part")
- Part165 = Instance.new("Part")
- WedgePart166 = Instance.new("WedgePart")
- Part167 = Instance.new("Part")
- Part168 = Instance.new("Part")
- Part169 = Instance.new("Part")
- Part170 = Instance.new("Part")
- UnionOperation171 = Instance.new("UnionOperation")
- Part172 = Instance.new("Part")
- UnionOperation173 = Instance.new("UnionOperation")
- WedgePart174 = Instance.new("WedgePart")
- Part175 = Instance.new("Part")
- Part176 = Instance.new("Part")
- Part177 = Instance.new("Part")
- Part178 = Instance.new("Part")
- Decal179 = Instance.new("Decal")
- Part180 = Instance.new("Part")
- Part181 = Instance.new("Part")
- Part182 = Instance.new("Part")
- Part183 = Instance.new("Part")
- WedgePart184 = Instance.new("WedgePart")
- CornerWedgePart185 = Instance.new("CornerWedgePart")
- Part186 = Instance.new("Part")
- Part187 = Instance.new("Part")
- Part188 = Instance.new("Part")
- Part189 = Instance.new("Part")
- SelectionBox190 = Instance.new("SelectionBox")
- Fire191 = Instance.new("Fire")
- Smoke192 = Instance.new("Smoke")
- PointLight193 = Instance.new("PointLight")
- Part194 = Instance.new("Part")
- Part195 = Instance.new("Part")
- Part196 = Instance.new("Part")
- Part197 = Instance.new("Part")
- CornerWedgePart198 = Instance.new("CornerWedgePart")
- Part199 = Instance.new("Part")
- WedgePart200 = Instance.new("WedgePart")
- Part201 = Instance.new("Part")
- CornerWedgePart202 = Instance.new("CornerWedgePart")
- WedgePart203 = Instance.new("WedgePart")
- WedgePart204 = Instance.new("WedgePart")
- Part205 = Instance.new("Part")
- UnionOperation206 = Instance.new("UnionOperation")
- UnionOperation207 = Instance.new("UnionOperation")
- Part208 = Instance.new("Part")
- Part209 = Instance.new("Part")
- WedgePart210 = Instance.new("WedgePart")
- WedgePart211 = Instance.new("WedgePart")
- Part212 = Instance.new("Part")
- CornerWedgePart213 = Instance.new("CornerWedgePart")
- WedgePart214 = Instance.new("WedgePart")
- Part215 = Instance.new("Part")
- Part216 = Instance.new("Part")
- Part217 = Instance.new("Part")
- Part218 = Instance.new("Part")
- SelectionBox219 = Instance.new("SelectionBox")
- Smoke220 = Instance.new("Smoke")
- PointLight221 = Instance.new("PointLight")
- Fire222 = Instance.new("Fire")
- Part223 = Instance.new("Part")
- Part224 = Instance.new("Part")
- Part225 = Instance.new("Part")
- Script226 = Instance.new("Script")
- UnionOperation227 = Instance.new("UnionOperation")
- WedgePart228 = Instance.new("WedgePart")
- WedgePart229 = Instance.new("WedgePart")
- WedgePart230 = Instance.new("WedgePart")
- WedgePart231 = Instance.new("WedgePart")
- Part232 = Instance.new("Part")
- WedgePart233 = Instance.new("WedgePart")
- WedgePart234 = Instance.new("WedgePart")
- Part235 = Instance.new("Part")
- WedgePart236 = Instance.new("WedgePart")
- WedgePart237 = Instance.new("WedgePart")
- Part238 = Instance.new("Part")
- WedgePart239 = Instance.new("WedgePart")
- WedgePart240 = Instance.new("WedgePart")
- Part241 = Instance.new("Part")
- SurfaceGui242 = Instance.new("SurfaceGui")
- ImageButton243 = Instance.new("ImageButton")
- WedgePart244 = Instance.new("WedgePart")
- Part245 = Instance.new("Part")
- WedgePart246 = Instance.new("WedgePart")
- Part247 = Instance.new("Part")
- WedgePart248 = Instance.new("WedgePart")
- WedgePart249 = Instance.new("WedgePart")
- Part250 = Instance.new("Part")
- Part251 = Instance.new("Part")
- SurfaceGui252 = Instance.new("SurfaceGui")
- ImageButton253 = Instance.new("ImageButton")
- WedgePart254 = Instance.new("WedgePart")
- Part255 = Instance.new("Part")
- WedgePart256 = Instance.new("WedgePart")
- Part257 = Instance.new("Part")
- Part258 = Instance.new("Part")
- Part259 = Instance.new("Part")
- Model260 = Instance.new("Model")
- Part261 = Instance.new("Part")
- Part262 = Instance.new("Part")
- Model263 = Instance.new("Model")
- Part264 = Instance.new("Part")
- Part265 = Instance.new("Part")
- Model266 = Instance.new("Model")
- Part267 = Instance.new("Part")
- Part268 = Instance.new("Part")
- Model269 = Instance.new("Model")
- Part270 = Instance.new("Part")
- Model271 = Instance.new("Model")
- Part272 = Instance.new("Part")
- Part273 = Instance.new("Part")
- Part274 = Instance.new("Part")
- Part275 = Instance.new("Part")
- Part276 = Instance.new("Part")
- CylinderMesh277 = Instance.new("CylinderMesh")
- Part278 = Instance.new("Part")
- Part279 = Instance.new("Part")
- Part280 = Instance.new("Part")
- Part281 = Instance.new("Part")
- Part282 = Instance.new("Part")
- CylinderMesh283 = Instance.new("CylinderMesh")
- Part284 = Instance.new("Part")
- Model285 = Instance.new("Model")
- Part286 = Instance.new("Part")
- Sound287 = Instance.new("Sound")
- ParticleEmitter288 = Instance.new("ParticleEmitter")
- ParticleEmitter289 = Instance.new("ParticleEmitter")
- Part290 = Instance.new("Part")
- CylinderMesh291 = Instance.new("CylinderMesh")
- WedgePart292 = Instance.new("WedgePart")
- UnionOperation293 = Instance.new("UnionOperation")
- Part294 = Instance.new("Part")
- ParticleEmitter295 = Instance.new("ParticleEmitter")
- Sound296 = Instance.new("Sound")
- ParticleEmitter297 = Instance.new("ParticleEmitter")
- Part298 = Instance.new("Part")
- CylinderMesh299 = Instance.new("CylinderMesh")
- Part300 = Instance.new("Part")
- Part301 = Instance.new("Part")
- Part302 = Instance.new("Part")
- Part303 = Instance.new("Part")
- Part304 = Instance.new("Part")
- Seat305 = Instance.new("Seat")
- Script306 = Instance.new("Script")
- Script307 = Instance.new("Script")
- LocalScript308 = Instance.new("LocalScript")
- ObjectValue309 = Instance.new("ObjectValue")
- Script310 = Instance.new("Script")
- ObjectValue311 = Instance.new("ObjectValue")
- ParticleEmitter312 = Instance.new("ParticleEmitter")
- ParticleEmitter313 = Instance.new("ParticleEmitter")
- Part314 = Instance.new("Part")
- CylinderMesh315 = Instance.new("CylinderMesh")
- Part316 = Instance.new("Part")
- WedgePart317 = Instance.new("WedgePart")
- Part318 = Instance.new("Part")
- Part319 = Instance.new("Part")
- CylinderMesh320 = Instance.new("CylinderMesh")
- Part321 = Instance.new("Part")
- Part322 = Instance.new("Part")
- CylinderMesh323 = Instance.new("CylinderMesh")
- Part324 = Instance.new("Part")
- Part325 = Instance.new("Part")
- WedgePart326 = Instance.new("WedgePart")
- Part327 = Instance.new("Part")
- Part328 = Instance.new("Part")
- Part329 = Instance.new("Part")
- ParticleEmitter330 = Instance.new("ParticleEmitter")
- Sound331 = Instance.new("Sound")
- ParticleEmitter332 = Instance.new("ParticleEmitter")
- Part333 = Instance.new("Part")
- ParticleEmitter334 = Instance.new("ParticleEmitter")
- Sound335 = Instance.new("Sound")
- ParticleEmitter336 = Instance.new("ParticleEmitter")
- UnionOperation337 = Instance.new("UnionOperation")
- Part338 = Instance.new("Part")
- CylinderMesh339 = Instance.new("CylinderMesh")
- Model0.Name = "ITAAC"
- Model0.Parent = mas
- Part1.Parent = Model0
- Part1.CFrame = CFrame.new(-7.86962891, 9.00083637, -57.1791687, -0.164398998, 0.986393988, 0, 0.986393988, 0.164398998, 0, 0, 0, -1)
- Part1.Orientation = Vector3.new(0, 180, 80.5400009)
- Part1.Position = Vector3.new(-7.86962891, 9.00083637, -57.1791687)
- Part1.Rotation = Vector3.new(-180, 0, -99.4599991)
- Part1.Color = Color3.new(0.470588, 0.564706, 0.509804)
- Part1.Size = Vector3.new(2, 0.400000006, 2)
- Part1.Anchored = true
- Part1.BottomSurface = Enum.SurfaceType.Smooth
- Part1.BrickColor = BrickColor.new("Sand green")
- Part1.TopSurface = Enum.SurfaceType.Smooth
- Part1.brickColor = BrickColor.new("Sand green")
- Part1.FormFactor = Enum.FormFactor.Plate
- Part1.formFactor = Enum.FormFactor.Plate
- WedgePart2.Parent = Model0
- WedgePart2.CFrame = CFrame.new(-27.1196289, 15.4999819, -59.6791687, 0, -1, 0, 0, 0, -1, 1, 0, 0)
- WedgePart2.Orientation = Vector3.new(90, -90, 0)
- WedgePart2.Position = Vector3.new(-27.1196289, 15.4999819, -59.6791687)
- WedgePart2.Rotation = Vector3.new(90, 0, 90)
- WedgePart2.Size = Vector3.new(3, 6, 3)
- WedgePart2.Anchored = true
- WedgePart2.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart2.FormFactor = Enum.FormFactor.Symmetric
- WedgePart2.formFactor = Enum.FormFactor.Symmetric
- Part3.Parent = Model0
- Part3.CFrame = CFrame.new(-27.1196289, 8.49973583, -59.6791687, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part3.Orientation = Vector3.new(0, 180, 0)
- Part3.Position = Vector3.new(-27.1196289, 8.49973583, -59.6791687)
- Part3.Rotation = Vector3.new(-180, 0, -180)
- Part3.Size = Vector3.new(6, 11, 3)
- Part3.Anchored = true
- Part3.BottomSurface = Enum.SurfaceType.Smooth
- Part3.TopSurface = Enum.SurfaceType.Smooth
- Part3.FormFactor = Enum.FormFactor.Symmetric
- Part3.formFactor = Enum.FormFactor.Symmetric
- WedgePart4.Parent = Model0
- WedgePart4.CFrame = CFrame.new(-2.11962891, 15.4999819, -59.6791687, 0, 1, 0, 0, 0, -1, -1, 0, 0)
- WedgePart4.Orientation = Vector3.new(90, 90, 0)
- WedgePart4.Position = Vector3.new(-2.11962891, 15.4999819, -59.6791687)
- WedgePart4.Rotation = Vector3.new(90, 0, -90)
- WedgePart4.Size = Vector3.new(3, 6, 3)
- WedgePart4.Anchored = true
- WedgePart4.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart4.FormFactor = Enum.FormFactor.Symmetric
- WedgePart4.formFactor = Enum.FormFactor.Symmetric
- Part5.Parent = Model0
- Part5.CFrame = CFrame.new(-8.61962795, 8.99998379, -51.1791687, -1, 0, 0, 0, -1, 0, 0, 0, 1)
- Part5.Orientation = Vector3.new(0, 0, 180)
- Part5.Position = Vector3.new(-8.61962795, 8.99998379, -51.1791687)
- Part5.Rotation = Vector3.new(0, 0, -180)
- Part5.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part5.Size = Vector3.new(3, 5.99999905, 0.400000036)
- Part5.Anchored = true
- Part5.BottomSurface = Enum.SurfaceType.Smooth
- Part5.BrickColor = BrickColor.new("Dark stone grey")
- Part5.TopSurface = Enum.SurfaceType.Smooth
- Part5.brickColor = BrickColor.new("Dark stone grey")
- Part5.FormFactor = Enum.FormFactor.Custom
- Part5.formFactor = Enum.FormFactor.Custom
- Part6.Parent = Model0
- Part6.CFrame = CFrame.new(-2.61962891, 8.4929018, -54.1791687, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part6.Position = Vector3.new(-2.61962891, 8.4929018, -54.1791687)
- Part6.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part6.Size = Vector3.new(5, 5, 8)
- Part6.Anchored = true
- Part6.BottomSurface = Enum.SurfaceType.Smooth
- Part6.BrickColor = BrickColor.new("Black")
- Part6.TopSurface = Enum.SurfaceType.Smooth
- Part6.brickColor = BrickColor.new("Black")
- Part6.FormFactor = Enum.FormFactor.Symmetric
- Part6.formFactor = Enum.FormFactor.Symmetric
- WedgePart7.Parent = Model0
- WedgePart7.CFrame = CFrame.new(-7.61962891, 8.9929018, -61.1791687, 0, 0, 1, 0, -1, 0, 1, 0, -0)
- WedgePart7.Orientation = Vector3.new(0, 90, 180)
- WedgePart7.Position = Vector3.new(-7.61962891, 8.9929018, -61.1791687)
- WedgePart7.Rotation = Vector3.new(180, 90, 0)
- WedgePart7.Color = Color3.new(0.388235, 0.372549, 0.384314)
- WedgePart7.Size = Vector3.new(30, 6, 1)
- WedgePart7.Anchored = true
- WedgePart7.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart7.BrickColor = BrickColor.new("Dark stone grey")
- WedgePart7.brickColor = BrickColor.new("Dark stone grey")
- WedgePart7.FormFactor = Enum.FormFactor.Symmetric
- WedgePart7.formFactor = Enum.FormFactor.Symmetric
- WedgePart8.Parent = Model0
- WedgePart8.CFrame = CFrame.new(-8.61962795, 8.49998188, -41.1791687, 0, 0, 1, 1, 0, 0, 0, 1, 0)
- WedgePart8.Orientation = Vector3.new(0, 90, 90)
- WedgePart8.Position = Vector3.new(-8.61962795, 8.49998188, -41.1791687)
- WedgePart8.Rotation = Vector3.new(90, 90, 0)
- WedgePart8.Color = Color3.new(0.388235, 0.372549, 0.384314)
- WedgePart8.Size = Vector3.new(11, 8, 3)
- WedgePart8.Anchored = true
- WedgePart8.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart8.BrickColor = BrickColor.new("Dark stone grey")
- WedgePart8.brickColor = BrickColor.new("Dark stone grey")
- WedgePart8.FormFactor = Enum.FormFactor.Symmetric
- WedgePart8.formFactor = Enum.FormFactor.Symmetric
- Part9.Parent = Model0
- Part9.CFrame = CFrame.new(-8.61962795, 1.50000203, -55.1791687, 0, 0, -1, 0, -1, -0, -1, 0, -0)
- Part9.Orientation = Vector3.new(0, -90, 180)
- Part9.Position = Vector3.new(-8.61962795, 1.50000203, -55.1791687)
- Part9.Rotation = Vector3.new(-180, -90, 0)
- Part9.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part9.Size = Vector3.new(6, 3, 3)
- Part9.Anchored = true
- Part9.BottomSurface = Enum.SurfaceType.Smooth
- Part9.BrickColor = BrickColor.new("Dark stone grey")
- Part9.TopSurface = Enum.SurfaceType.Smooth
- Part9.brickColor = BrickColor.new("Dark stone grey")
- Part9.FormFactor = Enum.FormFactor.Symmetric
- Part9.formFactor = Enum.FormFactor.Symmetric
- CornerWedgePart10.Parent = Model0
- CornerWedgePart10.CFrame = CFrame.new(-1.11962903, 12.4999838, -38.6791687, 0, 1, -0, -1, 0, 0, 0, 0, 1)
- CornerWedgePart10.Orientation = Vector3.new(0, 0, -90)
- CornerWedgePart10.Position = Vector3.new(-1.11962903, 12.4999838, -38.6791687)
- CornerWedgePart10.Rotation = Vector3.new(0, 0, -90)
- CornerWedgePart10.Color = Color3.new(0.388235, 0.372549, 0.384314)
- CornerWedgePart10.Size = Vector3.new(3.00000095, 6, 3.00000048)
- CornerWedgePart10.Anchored = true
- CornerWedgePart10.BrickColor = BrickColor.new("Dark stone grey")
- CornerWedgePart10.brickColor = BrickColor.new("Dark stone grey")
- WedgePart11.Parent = Model0
- WedgePart11.CFrame = CFrame.new(-8.61962795, 1.50000203, -49.1947937, -1, 0, 0, 0, 0, 1, 0, 1, -0)
- WedgePart11.Orientation = Vector3.new(-90, -180, 0)
- WedgePart11.Position = Vector3.new(-8.61962795, 1.50000203, -49.1947937)
- WedgePart11.Rotation = Vector3.new(-90, 0, -180)
- WedgePart11.Color = Color3.new(0.388235, 0.372549, 0.384314)
- WedgePart11.Size = Vector3.new(3, 6, 3)
- WedgePart11.Anchored = true
- WedgePart11.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart11.BrickColor = BrickColor.new("Dark stone grey")
- WedgePart11.brickColor = BrickColor.new("Dark stone grey")
- WedgePart11.FormFactor = Enum.FormFactor.Symmetric
- WedgePart11.formFactor = Enum.FormFactor.Symmetric
- Part12.Parent = Model0
- Part12.CFrame = CFrame.new(-8.55712795, 8.99998379, -51.1791687, -1, 0, 0, 0, -1, 0, 0, 0, 1)
- Part12.Orientation = Vector3.new(0, 0, 180)
- Part12.Position = Vector3.new(-8.55712795, 8.99998379, -51.1791687)
- Part12.Rotation = Vector3.new(0, 0, -180)
- Part12.Size = Vector3.new(2.79999995, 5.60000324, 0.800000012)
- Part12.Anchored = true
- Part12.BottomSurface = Enum.SurfaceType.Smooth
- Part12.TopSurface = Enum.SurfaceType.Smooth
- Part12.FormFactor = Enum.FormFactor.Custom
- Part12.formFactor = Enum.FormFactor.Custom
- Part13.Parent = Model0
- Part13.CFrame = CFrame.new(-20.6196289, 9.00010204, -67.1947937, 1, 0, 0, 0, -1, 0, 0, 0, -1)
- Part13.Orientation = Vector3.new(0, 180, 180)
- Part13.Position = Vector3.new(-20.6196289, 9.00010204, -67.1947937)
- Part13.Rotation = Vector3.new(-180, 0, 0)
- Part13.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part13.Size = Vector3.new(3, 5.99999905, 0.400000036)
- Part13.Anchored = true
- Part13.BottomSurface = Enum.SurfaceType.Smooth
- Part13.BrickColor = BrickColor.new("Dark stone grey")
- Part13.TopSurface = Enum.SurfaceType.Smooth
- Part13.brickColor = BrickColor.new("Dark stone grey")
- Part13.FormFactor = Enum.FormFactor.Custom
- Part13.formFactor = Enum.FormFactor.Custom
- Part14.Parent = Model0
- Part14.CFrame = CFrame.new(-20.6196289, 9.00010204, -51.1947937, 1, 0, 0, 0, -1, 0, 0, 0, -1)
- Part14.Orientation = Vector3.new(0, 180, 180)
- Part14.Position = Vector3.new(-20.6196289, 9.00010204, -51.1947937)
- Part14.Rotation = Vector3.new(-180, 0, 0)
- Part14.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part14.Size = Vector3.new(3, 5.99999905, 0.400000036)
- Part14.Anchored = true
- Part14.BottomSurface = Enum.SurfaceType.Smooth
- Part14.BrickColor = BrickColor.new("Dark stone grey")
- Part14.TopSurface = Enum.SurfaceType.Smooth
- Part14.brickColor = BrickColor.new("Dark stone grey")
- Part14.FormFactor = Enum.FormFactor.Custom
- Part14.formFactor = Enum.FormFactor.Custom
- Part15.Parent = Model0
- Part15.CFrame = CFrame.new(-20.7446289, 9.00010204, -67.1947937, 1, 0, 0, 0, -1, 0, 0, 0, -1)
- Part15.Orientation = Vector3.new(0, 180, 180)
- Part15.Position = Vector3.new(-20.7446289, 9.00010204, -67.1947937)
- Part15.Rotation = Vector3.new(-180, 0, 0)
- Part15.Size = Vector3.new(2.79999995, 5.60000324, 0.800000012)
- Part15.Anchored = true
- Part15.BottomSurface = Enum.SurfaceType.Smooth
- Part15.TopSurface = Enum.SurfaceType.Smooth
- Part15.FormFactor = Enum.FormFactor.Custom
- Part15.formFactor = Enum.FormFactor.Custom
- Part16.Parent = Model0
- Part16.CFrame = CFrame.new(-21.4321289, 9.00095177, -49.1947937, 0.164398998, -0.986393988, 0, 0.986393988, 0.164398998, 0, 0, 0, 1)
- Part16.Orientation = Vector3.new(0, 0, 80.5400009)
- Part16.Position = Vector3.new(-21.4321289, 9.00095177, -49.1947937)
- Part16.Rotation = Vector3.new(0, 0, 80.5400009)
- Part16.Color = Color3.new(0.470588, 0.564706, 0.509804)
- Part16.Size = Vector3.new(2, 0.400000006, 2)
- Part16.Anchored = true
- Part16.BottomSurface = Enum.SurfaceType.Smooth
- Part16.BrickColor = BrickColor.new("Sand green")
- Part16.TopSurface = Enum.SurfaceType.Smooth
- Part16.brickColor = BrickColor.new("Sand green")
- Part16.FormFactor = Enum.FormFactor.Plate
- Part16.formFactor = Enum.FormFactor.Plate
- Seat17.Parent = Model0
- Seat17.CFrame = CFrame.new(-20.9321289, 7.0937109, -49.1947937, 0, 0.164398998, -0.986393988, 0, 0.986393988, 0.164398998, 1, 0, 0)
- Seat17.Orientation = Vector3.new(-9.46000004, -90, 0)
- Seat17.Position = Vector3.new(-20.9321289, 7.0937109, -49.1947937)
- Seat17.Rotation = Vector3.new(-90, -80.5400009, -90)
- Seat17.Color = Color3.new(0.470588, 0.564706, 0.509804)
- Seat17.Size = Vector3.new(2, 0.400000006, 2)
- Seat17.Anchored = true
- Seat17.BackSurface = Enum.SurfaceType.Weld
- Seat17.BottomSurface = Enum.SurfaceType.Smooth
- Seat17.BrickColor = BrickColor.new("Sand green")
- Seat17.TopSurface = Enum.SurfaceType.Smooth
- Seat17.brickColor = BrickColor.new("Sand green")
- Seat17.FormFactor = Enum.FormFactor.Plate
- Seat17.formFactor = Enum.FormFactor.Plate
- Part18.Parent = Model0
- Part18.CFrame = CFrame.new(-21.4321289, 9.00095177, -53.1947937, 0.164398998, -0.986393988, 0, 0.986393988, 0.164398998, 0, 0, 0, 1)
- Part18.Orientation = Vector3.new(0, 0, 80.5400009)
- Part18.Position = Vector3.new(-21.4321289, 9.00095177, -53.1947937)
- Part18.Rotation = Vector3.new(0, 0, 80.5400009)
- Part18.Color = Color3.new(0.470588, 0.564706, 0.509804)
- Part18.Size = Vector3.new(2, 0.400000006, 2)
- Part18.Anchored = true
- Part18.BottomSurface = Enum.SurfaceType.Smooth
- Part18.BrickColor = BrickColor.new("Sand green")
- Part18.TopSurface = Enum.SurfaceType.Smooth
- Part18.brickColor = BrickColor.new("Sand green")
- Part18.FormFactor = Enum.FormFactor.Plate
- Part18.formFactor = Enum.FormFactor.Plate
- Part19.Parent = Model0
- Part19.CFrame = CFrame.new(-20.7446289, 9.00010204, -51.1947937, 1, 0, 0, 0, -1, 0, 0, 0, -1)
- Part19.Orientation = Vector3.new(0, 180, 180)
- Part19.Position = Vector3.new(-20.7446289, 9.00010204, -51.1947937)
- Part19.Rotation = Vector3.new(-180, 0, 0)
- Part19.Size = Vector3.new(2.79999995, 5.60000324, 0.800000012)
- Part19.Anchored = true
- Part19.BottomSurface = Enum.SurfaceType.Smooth
- Part19.TopSurface = Enum.SurfaceType.Smooth
- Part19.FormFactor = Enum.FormFactor.Custom
- Part19.formFactor = Enum.FormFactor.Custom
- Part20.Parent = Model0
- Part20.CFrame = CFrame.new(-20.6196289, 9.00010204, -59.1791687, 1, 0, 0, 0, -1, 0, 0, 0, -1)
- Part20.Orientation = Vector3.new(0, 180, 180)
- Part20.Position = Vector3.new(-20.6196289, 9.00010204, -59.1791687)
- Part20.Rotation = Vector3.new(-180, 0, 0)
- Part20.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part20.Size = Vector3.new(3, 5.99999905, 0.400000036)
- Part20.Anchored = true
- Part20.BottomSurface = Enum.SurfaceType.Smooth
- Part20.BrickColor = BrickColor.new("Dark stone grey")
- Part20.TopSurface = Enum.SurfaceType.Smooth
- Part20.brickColor = BrickColor.new("Dark stone grey")
- Part20.FormFactor = Enum.FormFactor.Custom
- Part20.formFactor = Enum.FormFactor.Custom
- Part21.Parent = Model0
- Part21.CFrame = CFrame.new(-21.4321289, 9.00095177, -57.1947937, 0.164398998, -0.986393988, 0, 0.986393988, 0.164398998, 0, 0, 0, 1)
- Part21.Orientation = Vector3.new(0, 0, 80.5400009)
- Part21.Position = Vector3.new(-21.4321289, 9.00095177, -57.1947937)
- Part21.Rotation = Vector3.new(0, 0, 80.5400009)
- Part21.Color = Color3.new(0.470588, 0.564706, 0.509804)
- Part21.Size = Vector3.new(2, 0.400000006, 2)
- Part21.Anchored = true
- Part21.BottomSurface = Enum.SurfaceType.Smooth
- Part21.BrickColor = BrickColor.new("Sand green")
- Part21.TopSurface = Enum.SurfaceType.Smooth
- Part21.brickColor = BrickColor.new("Sand green")
- Part21.FormFactor = Enum.FormFactor.Plate
- Part21.formFactor = Enum.FormFactor.Plate
- Part22.Parent = Model0
- Part22.CFrame = CFrame.new(-20.6196289, 9.00010204, -55.1791687, 1, 0, 0, 0, -1, 0, 0, 0, -1)
- Part22.Orientation = Vector3.new(0, 180, 180)
- Part22.Position = Vector3.new(-20.6196289, 9.00010204, -55.1791687)
- Part22.Rotation = Vector3.new(-180, 0, 0)
- Part22.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part22.Size = Vector3.new(3, 5.99999905, 0.400000036)
- Part22.Anchored = true
- Part22.BottomSurface = Enum.SurfaceType.Smooth
- Part22.BrickColor = BrickColor.new("Dark stone grey")
- Part22.TopSurface = Enum.SurfaceType.Smooth
- Part22.brickColor = BrickColor.new("Dark stone grey")
- Part22.FormFactor = Enum.FormFactor.Custom
- Part22.formFactor = Enum.FormFactor.Custom
- Part23.Parent = Model0
- Part23.CFrame = CFrame.new(-21.4321289, 9.00095177, -61.1947937, 0.164398998, -0.986393988, 0, 0.986393988, 0.164398998, 0, 0, 0, 1)
- Part23.Orientation = Vector3.new(0, 0, 80.5400009)
- Part23.Position = Vector3.new(-21.4321289, 9.00095177, -61.1947937)
- Part23.Rotation = Vector3.new(0, 0, 80.5400009)
- Part23.Color = Color3.new(0.470588, 0.564706, 0.509804)
- Part23.Size = Vector3.new(2, 0.400000006, 2)
- Part23.Anchored = true
- Part23.BottomSurface = Enum.SurfaceType.Smooth
- Part23.BrickColor = BrickColor.new("Sand green")
- Part23.TopSurface = Enum.SurfaceType.Smooth
- Part23.brickColor = BrickColor.new("Sand green")
- Part23.FormFactor = Enum.FormFactor.Plate
- Part23.formFactor = Enum.FormFactor.Plate
- Part24.Parent = Model0
- Part24.CFrame = CFrame.new(-20.6196289, 9.00010204, -63.1947937, 1, 0, 0, 0, -1, 0, 0, 0, -1)
- Part24.Orientation = Vector3.new(0, 180, 180)
- Part24.Position = Vector3.new(-20.6196289, 9.00010204, -63.1947937)
- Part24.Rotation = Vector3.new(-180, 0, 0)
- Part24.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part24.Size = Vector3.new(3, 5.99999905, 0.400000036)
- Part24.Anchored = true
- Part24.BottomSurface = Enum.SurfaceType.Smooth
- Part24.BrickColor = BrickColor.new("Dark stone grey")
- Part24.TopSurface = Enum.SurfaceType.Smooth
- Part24.brickColor = BrickColor.new("Dark stone grey")
- Part24.FormFactor = Enum.FormFactor.Custom
- Part24.formFactor = Enum.FormFactor.Custom
- Part25.Parent = Model0
- Part25.CFrame = CFrame.new(-20.7446289, 9.00010204, -55.1791687, 1, 0, 0, 0, -1, 0, 0, 0, -1)
- Part25.Orientation = Vector3.new(0, 180, 180)
- Part25.Position = Vector3.new(-20.7446289, 9.00010204, -55.1791687)
- Part25.Rotation = Vector3.new(-180, 0, 0)
- Part25.Size = Vector3.new(2.79999995, 5.60000324, 0.800000012)
- Part25.Anchored = true
- Part25.BottomSurface = Enum.SurfaceType.Smooth
- Part25.TopSurface = Enum.SurfaceType.Smooth
- Part25.FormFactor = Enum.FormFactor.Custom
- Part25.formFactor = Enum.FormFactor.Custom
- Part26.Parent = Model0
- Part26.CFrame = CFrame.new(-21.4321289, 9.00095177, -65.1947937, 0.164398998, -0.986393988, 0, 0.986393988, 0.164398998, 0, 0, 0, 1)
- Part26.Orientation = Vector3.new(0, 0, 80.5400009)
- Part26.Position = Vector3.new(-21.4321289, 9.00095177, -65.1947937)
- Part26.Rotation = Vector3.new(0, 0, 80.5400009)
- Part26.Color = Color3.new(0.470588, 0.564706, 0.509804)
- Part26.Size = Vector3.new(2, 0.400000006, 2)
- Part26.Anchored = true
- Part26.BottomSurface = Enum.SurfaceType.Smooth
- Part26.BrickColor = BrickColor.new("Sand green")
- Part26.TopSurface = Enum.SurfaceType.Smooth
- Part26.brickColor = BrickColor.new("Sand green")
- Part26.FormFactor = Enum.FormFactor.Plate
- Part26.formFactor = Enum.FormFactor.Plate
- Part27.Parent = Model0
- Part27.CFrame = CFrame.new(-20.6196289, 12.500102, -60.6947937, 1, 0, 0, 0, -1, 0, 0, 0, -1)
- Part27.Orientation = Vector3.new(0, 180, 180)
- Part27.Position = Vector3.new(-20.6196289, 12.500102, -60.6947937)
- Part27.Rotation = Vector3.new(-180, 0, 0)
- Part27.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part27.Size = Vector3.new(3, 1, 31)
- Part27.Anchored = true
- Part27.BottomSurface = Enum.SurfaceType.Smooth
- Part27.BrickColor = BrickColor.new("Dark stone grey")
- Part27.TopSurface = Enum.SurfaceType.Smooth
- Part27.brickColor = BrickColor.new("Dark stone grey")
- Part27.FormFactor = Enum.FormFactor.Symmetric
- Part27.formFactor = Enum.FormFactor.Symmetric
- WedgePart28.Parent = Model0
- WedgePart28.CFrame = CFrame.new(-21.6196289, 8.9929018, -60.6947937, 0, 0, -1, 0, -1, -0, -1, 0, -0)
- WedgePart28.Orientation = Vector3.new(0, -90, 180)
- WedgePart28.Position = Vector3.new(-21.6196289, 8.9929018, -60.6947937)
- WedgePart28.Rotation = Vector3.new(-180, -90, 0)
- WedgePart28.Color = Color3.new(0.388235, 0.372549, 0.384314)
- WedgePart28.Size = Vector3.new(31, 6, 1)
- WedgePart28.Anchored = true
- WedgePart28.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart28.BrickColor = BrickColor.new("Dark stone grey")
- WedgePart28.brickColor = BrickColor.new("Dark stone grey")
- WedgePart28.FormFactor = Enum.FormFactor.Symmetric
- WedgePart28.formFactor = Enum.FormFactor.Symmetric
- Seat29.Parent = Model0
- Seat29.CFrame = CFrame.new(-20.9321289, 7.0937109, -57.1947937, 0, 0.164398998, -0.986393988, 0, 0.986393988, 0.164398998, 1, 0, 0)
- Seat29.Orientation = Vector3.new(-9.46000004, -90, 0)
- Seat29.Position = Vector3.new(-20.9321289, 7.0937109, -57.1947937)
- Seat29.Rotation = Vector3.new(-90, -80.5400009, -90)
- Seat29.Color = Color3.new(0.470588, 0.564706, 0.509804)
- Seat29.Size = Vector3.new(2, 0.400000006, 2)
- Seat29.Anchored = true
- Seat29.BackSurface = Enum.SurfaceType.Weld
- Seat29.BottomSurface = Enum.SurfaceType.Smooth
- Seat29.BrickColor = BrickColor.new("Sand green")
- Seat29.TopSurface = Enum.SurfaceType.Smooth
- Seat29.brickColor = BrickColor.new("Sand green")
- Seat29.FormFactor = Enum.FormFactor.Plate
- Seat29.formFactor = Enum.FormFactor.Plate
- Seat30.Parent = Model0
- Seat30.CFrame = CFrame.new(-20.9321289, 7.0937109, -61.1947937, 0, 0.164398998, -0.986393988, 0, 0.986393988, 0.164398998, 1, 0, 0)
- Seat30.Orientation = Vector3.new(-9.46000004, -90, 0)
- Seat30.Position = Vector3.new(-20.9321289, 7.0937109, -61.1947937)
- Seat30.Rotation = Vector3.new(-90, -80.5400009, -90)
- Seat30.Color = Color3.new(0.470588, 0.564706, 0.509804)
- Seat30.Size = Vector3.new(2, 0.400000006, 2)
- Seat30.Anchored = true
- Seat30.BackSurface = Enum.SurfaceType.Weld
- Seat30.BottomSurface = Enum.SurfaceType.Smooth
- Seat30.BrickColor = BrickColor.new("Sand green")
- Seat30.TopSurface = Enum.SurfaceType.Smooth
- Seat30.brickColor = BrickColor.new("Sand green")
- Seat30.FormFactor = Enum.FormFactor.Plate
- Seat30.formFactor = Enum.FormFactor.Plate
- Seat31.Parent = Model0
- Seat31.CFrame = CFrame.new(-20.9321289, 7.0937109, -65.1947937, 0, 0.164398998, -0.986393988, 0, 0.986393988, 0.164398998, 1, 0, 0)
- Seat31.Orientation = Vector3.new(-9.46000004, -90, 0)
- Seat31.Position = Vector3.new(-20.9321289, 7.0937109, -65.1947937)
- Seat31.Rotation = Vector3.new(-90, -80.5400009, -90)
- Seat31.Color = Color3.new(0.470588, 0.564706, 0.509804)
- Seat31.Size = Vector3.new(2, 0.400000006, 2)
- Seat31.Anchored = true
- Seat31.BackSurface = Enum.SurfaceType.Weld
- Seat31.BottomSurface = Enum.SurfaceType.Smooth
- Seat31.BrickColor = BrickColor.new("Sand green")
- Seat31.TopSurface = Enum.SurfaceType.Smooth
- Seat31.brickColor = BrickColor.new("Sand green")
- Seat31.FormFactor = Enum.FormFactor.Plate
- Seat31.formFactor = Enum.FormFactor.Plate
- Seat32.Parent = Model0
- Seat32.CFrame = CFrame.new(-20.9321289, 7.0937109, -53.1947937, 0, 0.164398998, -0.986393988, 0, 0.986393988, 0.164398998, 1, 0, 0)
- Seat32.Orientation = Vector3.new(-9.46000004, -90, 0)
- Seat32.Position = Vector3.new(-20.9321289, 7.0937109, -53.1947937)
- Seat32.Rotation = Vector3.new(-90, -80.5400009, -90)
- Seat32.Color = Color3.new(0.470588, 0.564706, 0.509804)
- Seat32.Size = Vector3.new(2, 0.400000006, 2)
- Seat32.Anchored = true
- Seat32.BackSurface = Enum.SurfaceType.Weld
- Seat32.BottomSurface = Enum.SurfaceType.Smooth
- Seat32.BrickColor = BrickColor.new("Sand green")
- Seat32.TopSurface = Enum.SurfaceType.Smooth
- Seat32.brickColor = BrickColor.new("Sand green")
- Seat32.FormFactor = Enum.FormFactor.Plate
- Seat32.formFactor = Enum.FormFactor.Plate
- Part33.Parent = Model0
- Part33.CFrame = CFrame.new(-20.7446289, 9.00010204, -59.1791687, 1, 0, 0, 0, -1, 0, 0, 0, -1)
- Part33.Orientation = Vector3.new(0, 180, 180)
- Part33.Position = Vector3.new(-20.7446289, 9.00010204, -59.1791687)
- Part33.Rotation = Vector3.new(-180, 0, 0)
- Part33.Size = Vector3.new(2.79999995, 5.60000324, 0.800000012)
- Part33.Anchored = true
- Part33.BottomSurface = Enum.SurfaceType.Smooth
- Part33.TopSurface = Enum.SurfaceType.Smooth
- Part33.FormFactor = Enum.FormFactor.Custom
- Part33.formFactor = Enum.FormFactor.Custom
- Part34.Parent = Model0
- Part34.CFrame = CFrame.new(-20.7446289, 9.00010204, -63.1947937, 1, 0, 0, 0, -1, 0, 0, 0, -1)
- Part34.Orientation = Vector3.new(0, 180, 180)
- Part34.Position = Vector3.new(-20.7446289, 9.00010204, -63.1947937)
- Part34.Rotation = Vector3.new(-180, 0, 0)
- Part34.Size = Vector3.new(2.79999995, 5.60000324, 0.800000012)
- Part34.Anchored = true
- Part34.BottomSurface = Enum.SurfaceType.Smooth
- Part34.TopSurface = Enum.SurfaceType.Smooth
- Part34.FormFactor = Enum.FormFactor.Custom
- Part34.formFactor = Enum.FormFactor.Custom
- Part35.Parent = Model0
- Part35.CFrame = CFrame.new(-15.619628, 9.4929018, -70.1791687, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part35.Orientation = Vector3.new(0, 90, 0)
- Part35.Position = Vector3.new(-15.619628, 9.4929018, -70.1791687)
- Part35.Rotation = Vector3.new(0, 90, 0)
- Part35.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part35.Size = Vector3.new(2, 7, 1)
- Part35.Anchored = true
- Part35.BottomSurface = Enum.SurfaceType.Smooth
- Part35.BrickColor = BrickColor.new("Dark stone grey")
- Part35.TopSurface = Enum.SurfaceType.Smooth
- Part35.brickColor = BrickColor.new("Dark stone grey")
- Part35.FormFactor = Enum.FormFactor.Symmetric
- Part35.formFactor = Enum.FormFactor.Symmetric
- Part36.Parent = Model0
- Part36.CFrame = CFrame.new(-14.619628, 13.4929018, -61.1791687, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part36.Position = Vector3.new(-14.619628, 13.4929018, -61.1791687)
- Part36.Size = Vector3.new(15, 1, 30)
- Part36.Anchored = true
- Part36.BottomSurface = Enum.SurfaceType.Smooth
- Part36.TopSurface = Enum.SurfaceType.Smooth
- Part36.FormFactor = Enum.FormFactor.Symmetric
- Part36.formFactor = Enum.FormFactor.Symmetric
- SurfaceLight37.Parent = Part36
- SurfaceLight37.Color = Color3.new(1, 0, 0)
- SurfaceLight37.Face = Enum.NormalId.Bottom
- SurfaceLight37.Range = 8
- CornerWedgePart38.Parent = Model0
- CornerWedgePart38.CFrame = CFrame.new(-21.6196289, 13.4999838, -81.6791687, 1, 0, -0, 0, 0, 1, 0, -1, 0)
- CornerWedgePart38.Orientation = Vector3.new(-90, 0, 0)
- CornerWedgePart38.Position = Vector3.new(-21.6196289, 13.4999838, -81.6791687)
- CornerWedgePart38.Rotation = Vector3.new(-90, 0, 0)
- CornerWedgePart38.Color = Color3.new(0.388235, 0.372549, 0.384314)
- CornerWedgePart38.Size = Vector3.new(5, 7, 1)
- CornerWedgePart38.Anchored = true
- CornerWedgePart38.BrickColor = BrickColor.new("Dark stone grey")
- CornerWedgePart38.brickColor = BrickColor.new("Dark stone grey")
- Part39.Parent = Model0
- Part39.CFrame = CFrame.new(-19.1196289, 8.04417419, -71.5072937, 0, 0, -1, -0.995527089, 0.0944770202, 0, 0.0944770128, 0.995527089, 0)
- Part39.Orientation = Vector3.new(0, -90, -84.5800018)
- Part39.Position = Vector3.new(-19.1196289, 8.04417419, -71.5072937)
- Part39.Rotation = Vector3.new(84.5800018, -90, 0)
- Part39.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part39.Size = Vector3.new(0.200000003, 1, 2.39999938)
- Part39.Anchored = true
- Part39.BottomSurface = Enum.SurfaceType.Smooth
- Part39.BrickColor = BrickColor.new("Black")
- Part39.TopSurface = Enum.SurfaceType.Smooth
- Part39.brickColor = BrickColor.new("Black")
- Part39.FormFactor = Enum.FormFactor.Custom
- Part39.formFactor = Enum.FormFactor.Custom
- Part40.Parent = Model0
- Part40.CFrame = CFrame.new(-19.1196289, 6.89280605, -70.1791687, 0, 0, -1, -1, 0, 0, 0, 1, 0)
- Part40.Orientation = Vector3.new(0, -90, -90)
- Part40.Position = Vector3.new(-19.1196289, 6.89280605, -70.1791687)
- Part40.Rotation = Vector3.new(90, -90, 0)
- Part40.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part40.Size = Vector3.new(1.80000019, 2.00000024, 3.19999957)
- Part40.Anchored = true
- Part40.BottomSurface = Enum.SurfaceType.Smooth
- Part40.BrickColor = BrickColor.new("Dark stone grey")
- Part40.TopSurface = Enum.SurfaceType.Smooth
- Part40.brickColor = BrickColor.new("Dark stone grey")
- Part40.FormFactor = Enum.FormFactor.Custom
- Part40.formFactor = Enum.FormFactor.Custom
- Model41.Parent = Model0
- Part42.Parent = Model41
- Part42.CFrame = CFrame.new(-19.1196289, 10.5716362, -70.8823242, -0, 0, -1, -0.866025388, 0.500000238, 0, 0.500000238, 0.866025388, 0)
- Part42.Orientation = Vector3.new(0, -90, -60)
- Part42.Position = Vector3.new(-19.1196289, 10.5716362, -70.8823242)
- Part42.Rotation = Vector3.new(60, -90, 0)
- Part42.Color = Color3.new(0.129412, 0.329412, 0.72549)
- Part42.Size = Vector3.new(1, 0.100000001, 1.79999995)
- Part42.Anchored = true
- Part42.BottomSurface = Enum.SurfaceType.Smooth
- Part42.BrickColor = BrickColor.new("Deep blue")
- Part42.Material = Enum.Material.Neon
- Part42.TopSurface = Enum.SurfaceType.Smooth
- Part42.brickColor = BrickColor.new("Deep blue")
- Part42.FormFactor = Enum.FormFactor.Custom
- Part42.formFactor = Enum.FormFactor.Custom
- Part43.Parent = Model41
- Part43.CFrame = CFrame.new(-19.1196289, 10.5991039, -70.8354187, 0, 0, -1, -0.866025388, 0.500000238, 0, 0.500000238, 0.866025388, 0)
- Part43.Orientation = Vector3.new(0, -90, -60)
- Part43.Position = Vector3.new(-19.1196289, 10.5991039, -70.8354187)
- Part43.Rotation = Vector3.new(60, -90, 0)
- Part43.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part43.Size = Vector3.new(1.4000001, 0.200000003, 1.99999928)
- Part43.Anchored = true
- Part43.BottomSurface = Enum.SurfaceType.Smooth
- Part43.BrickColor = BrickColor.new("Black")
- Part43.TopSurface = Enum.SurfaceType.Smooth
- Part43.brickColor = BrickColor.new("Black")
- Part43.FormFactor = Enum.FormFactor.Custom
- Part43.formFactor = Enum.FormFactor.Custom
- CornerWedgePart44.Parent = Model0
- CornerWedgePart44.CFrame = CFrame.new(-21.6196289, 11.0002079, -81.6791687, 0, 0, -1, 1, 0, 0, 0, -1, 0)
- CornerWedgePart44.Orientation = Vector3.new(0, -90, 90)
- CornerWedgePart44.Position = Vector3.new(-21.6196289, 11.0002079, -81.6791687)
- CornerWedgePart44.Rotation = Vector3.new(-90, -90, 0)
- CornerWedgePart44.Color = Color3.new(0.388235, 0.372549, 0.384314)
- CornerWedgePart44.Size = Vector3.new(2, 7, 5)
- CornerWedgePart44.Anchored = true
- CornerWedgePart44.BrickColor = BrickColor.new("Dark stone grey")
- CornerWedgePart44.brickColor = BrickColor.new("Dark stone grey")
- WedgePart45.Parent = Model0
- WedgePart45.CFrame = CFrame.new(-1.11962903, 8.49998188, -38.6791687, 0, 0, -1, -1, 0, 0, 0, 1, 0)
- WedgePart45.Orientation = Vector3.new(0, -90, -90)
- WedgePart45.Position = Vector3.new(-1.11962903, 8.49998188, -38.6791687)
- WedgePart45.Rotation = Vector3.new(90, -90, 0)
- WedgePart45.Color = Color3.new(0.388235, 0.372549, 0.384314)
- WedgePart45.Size = Vector3.new(5, 3, 6)
- WedgePart45.Anchored = true
- WedgePart45.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart45.BrickColor = BrickColor.new("Dark stone grey")
- WedgePart45.brickColor = BrickColor.new("Dark stone grey")
- WedgePart45.FormFactor = Enum.FormFactor.Symmetric
- WedgePart45.formFactor = Enum.FormFactor.Symmetric
- WedgePart46.Parent = Model0
- WedgePart46.CFrame = CFrame.new(-22.2446899, 14.9929018, -51.6791687, 0, -1, 0, 0, 0, -1, 1, 0, 0)
- WedgePart46.Orientation = Vector3.new(90, -90, 0)
- WedgePart46.Position = Vector3.new(-22.2446899, 14.9929018, -51.6791687)
- WedgePart46.Rotation = Vector3.new(90, 0, 90)
- WedgePart46.Color = Color3.new(0.388235, 0.372549, 0.384314)
- WedgePart46.Size = Vector3.new(13.0000038, 3.89999986, 2.00000095)
- WedgePart46.Anchored = true
- WedgePart46.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart46.BrickColor = BrickColor.new("Dark stone grey")
- WedgePart46.brickColor = BrickColor.new("Dark stone grey")
- WedgePart46.FormFactor = Enum.FormFactor.Symmetric
- WedgePart46.formFactor = Enum.FormFactor.Symmetric
- WedgePart47.Parent = Model0
- WedgePart47.CFrame = CFrame.new(-1.11962903, 4.49290323, -45.1791687, 0, 1, 0, 0, 0, 1, 1, 0, 0)
- WedgePart47.Orientation = Vector3.new(-90, -90, 0)
- WedgePart47.Position = Vector3.new(-1.11962903, 4.49290323, -45.1791687)
- WedgePart47.Rotation = Vector3.new(-90, 0, -90)
- WedgePart47.Color = Color3.new(0.388235, 0.372549, 0.384314)
- WedgePart47.Size = Vector3.new(10, 6, 3)
- WedgePart47.Anchored = true
- WedgePart47.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart47.BrickColor = BrickColor.new("Dark stone grey")
- WedgePart47.brickColor = BrickColor.new("Dark stone grey")
- WedgePart47.FormFactor = Enum.FormFactor.Symmetric
- WedgePart47.formFactor = Enum.FormFactor.Symmetric
- CornerWedgePart48.Parent = Model0
- CornerWedgePart48.CFrame = CFrame.new(-22.3696289, 15.500102, -75.6791687, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- CornerWedgePart48.Orientation = Vector3.new(0, -90, 0)
- CornerWedgePart48.Position = Vector3.new(-22.3696289, 15.500102, -75.6791687)
- CornerWedgePart48.Rotation = Vector3.new(0, -90, 0)
- CornerWedgePart48.Color = Color3.new(0.388235, 0.372549, 0.384314)
- CornerWedgePart48.Size = Vector3.new(5, 3, 3.5999999)
- CornerWedgePart48.Anchored = true
- CornerWedgePart48.BrickColor = BrickColor.new("Dark stone grey")
- CornerWedgePart48.brickColor = BrickColor.new("Dark stone grey")
- Part49.Parent = Model0
- Part49.CFrame = CFrame.new(1.19287097, 8.49998188, -39.3041687, -0.894428015, -0.447212011, 0, 0, 0, -1, 0.447212011, -0.894428015, 0)
- Part49.Orientation = Vector3.new(90, -153.440002, 0)
- Part49.Position = Vector3.new(1.19287097, 8.49998188, -39.3041687)
- Part49.Rotation = Vector3.new(90, 0, 153.440002)
- Part49.Color = Color3.new(0, 1, 0)
- Part49.Velocity = Vector3.new(-1.2117244, -8.24581051, 1.84652054)
- Part49.Size = Vector3.new(2, 1, 5)
- Part49.Anchored = true
- Part49.BackSurface = Enum.SurfaceType.Weld
- Part49.BottomSurface = Enum.SurfaceType.Weld
- Part49.BrickColor = BrickColor.new("Lime green")
- Part49.CanCollide = false
- Part49.FrontSurface = Enum.SurfaceType.Weld
- Part49.LeftSurface = Enum.SurfaceType.Weld
- Part49.Material = Enum.Material.Neon
- Part49.RightSurface = Enum.SurfaceType.Weld
- Part49.RotVelocity = Vector3.new(-8.25741466e-08, 1.66416157e-05, -9.55179047e-08)
- Part49.TopSurface = Enum.SurfaceType.Weld
- Part49.brickColor = BrickColor.new("Lime green")
- Part49.FormFactor = Enum.FormFactor.Symmetric
- Part49.formFactor = Enum.FormFactor.Symmetric
- BlockMesh50.Parent = Part49
- BlockMesh50.Offset = Vector3.new(0, 1, 0)
- BlockMesh50.Scale = Vector3.new(0.200000003, 1.10000002, 1)
- PointLight51.Parent = Part49
- PointLight51.Color = Color3.new(0, 1, 0)
- Part52.Parent = Model0
- Part52.CFrame = CFrame.new(-20.5571289, 8.00436306, -75.0697937, 0, 0, -1, 0.996775627, 0.0802399665, 0, 0.0802399665, -0.996775627, 0)
- Part52.Orientation = Vector3.new(0, -90, 85.4000015)
- Part52.Position = Vector3.new(-20.5571289, 8.00436306, -75.0697937)
- Part52.Rotation = Vector3.new(-85.4000015, -90, 0)
- Part52.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part52.Size = Vector3.new(0.799997211, 3.60000038, 0.600000024)
- Part52.Anchored = true
- Part52.BottomSurface = Enum.SurfaceType.Weld
- Part52.BrickColor = BrickColor.new("Dark stone grey")
- Part52.TopSurface = Enum.SurfaceType.Smooth
- Part52.brickColor = BrickColor.new("Dark stone grey")
- Part52.FormFactor = Enum.FormFactor.Custom
- Part52.formFactor = Enum.FormFactor.Custom
- BlockMesh53.Parent = Part52
- Part54.Parent = Model0
- Part54.CFrame = CFrame.new(-17.8696289, 8.02425861, -75.0697937, 0, 0, -1, 0.996775627, 0.0802399665, 0, 0.0802399665, -0.996775627, 0)
- Part54.Orientation = Vector3.new(0, -90, 85.4000015)
- Part54.Position = Vector3.new(-17.8696289, 8.02425861, -75.0697937)
- Part54.Rotation = Vector3.new(-85.4000015, -90, 0)
- Part54.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part54.Size = Vector3.new(0.799997211, 3.60000038, 0.600000024)
- Part54.Anchored = true
- Part54.BottomSurface = Enum.SurfaceType.Weld
- Part54.BrickColor = BrickColor.new("Dark stone grey")
- Part54.TopSurface = Enum.SurfaceType.Smooth
- Part54.brickColor = BrickColor.new("Dark stone grey")
- Part54.FormFactor = Enum.FormFactor.Custom
- Part54.formFactor = Enum.FormFactor.Custom
- BlockMesh55.Parent = Part54
- Model56.Name = "Door"
- Model56.Parent = Model0
- Sound57.Name = "DoorSound"
- Sound57.Parent = Model56
- Sound57.SoundId = "http://www.roblox.com/asset/?id=11060067"
- Sound57.Volume = 1
- Script58.Parent = Model56
- table.insert(cors,sandbox(Script58,function()
- local Open = false
- local Radius = 13
- function MoveDoors(mod)
- for i = 1, 10 do
- script.Parent.DoorA.Mesh.Scale = script.Parent.DoorA.Mesh.Scale + Vector3.new(-.1 * mod, 0, 0)
- script.Parent.DoorB.Mesh.Scale = script.Parent.DoorB.Mesh.Scale + Vector3.new(-.1 * mod, 0, 0)
- script.Parent.DoorA.Mesh.Offset = script.Parent.DoorA.Mesh.Offset + Vector3.new(.2 * mod, 0, 0)
- script.Parent.DoorB.Mesh.Offset = script.Parent.DoorB.Mesh.Offset + Vector3.new(-.2 * mod, 0, 0)
- wait()
- end
- script.Parent.DoorA.CanCollide = mod == -1
- script.Parent.DoorB.CanCollide = mod == -1
- end
- while wait(.5) do
- local openning = false
- for _, v in pairs(game.Players:GetPlayers()) do
- if v:DistanceFromCharacter(script.Parent:GetModelCFrame().p) < Radius then
- openning = true
- end
- end
- if openning and not Open then
- MoveDoors(1)
- Open = true
- elseif not openning and Open then
- Open = false
- MoveDoors(-1)
- end
- end
- end))
- Part59.Name = "DoorA"
- Part59.Parent = Model56
- Part59.CFrame = CFrame.new(-15.494628, 10.204812, -72.4447937, 0, 0, 1, 1, 0, 0, 0, 1, 0)
- Part59.Orientation = Vector3.new(0, 90, 90)
- Part59.Position = Vector3.new(-15.494628, 10.204812, -72.4447937)
- Part59.Rotation = Vector3.new(90, 90, 0)
- Part59.Size = Vector3.new(4, 4, 0.400000036)
- Part59.Anchored = true
- Part59.BottomSurface = Enum.SurfaceType.Weld
- Part59.TopSurface = Enum.SurfaceType.Weld
- Part59.FormFactor = Enum.FormFactor.Custom
- Part59.formFactor = Enum.FormFactor.Custom
- BlockMesh60.Parent = Part59
- BlockMesh60.Scale = Vector3.new(1, 1, 0.5)
- ManualWeld61.Name = "DoorA-to-DoorA Strong Joint"
- ManualWeld61.Parent = Part59
- ManualWeld61.C0 = CFrame.new(2, -3.49999881, 0.100000001, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld61.C1 = CFrame.new(-0.100073338, -3.49999738, 0.100002289, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- PointLight62.Parent = Part59
- PointLight62.Color = Color3.new(0, 0.666667, 1)
- PointLight62.Range = 10
- Part63.Name = "DoorB"
- Part63.Parent = Model56
- Part63.CFrame = CFrame.new(-15.494628, 6.70469379, -72.4447937, 0, 0, 1, 1, 0, 0, 0, 1, 0)
- Part63.Orientation = Vector3.new(0, 90, 90)
- Part63.Position = Vector3.new(-15.494628, 6.70469379, -72.4447937)
- Part63.Rotation = Vector3.new(90, 90, 0)
- Part63.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part63.Size = Vector3.new(3, 4, 0.400000006)
- Part63.Anchored = true
- Part63.BottomSurface = Enum.SurfaceType.Weld
- Part63.BrickColor = BrickColor.new("Dark stone grey")
- Part63.TopSurface = Enum.SurfaceType.Weld
- Part63.brickColor = BrickColor.new("Dark stone grey")
- Part63.FormFactor = Enum.FormFactor.Custom
- Part63.formFactor = Enum.FormFactor.Custom
- BlockMesh64.Parent = Part63
- BlockMesh64.Scale = Vector3.new(1, 1, 0.699999988)
- ManualWeld65.Name = "DoorB-to-Frame Strong Joint"
- ManualWeld65.Parent = Part63
- ManualWeld65.C0 = CFrame.new(-2, -3.49999881, -0.100000001, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- ManualWeld65.C1 = CFrame.new(0.100000381, -3.49999738, -0.100011826, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part66.Parent = Model0
- Part66.CFrame = CFrame.new(-19.1196289, 8.39280605, -69.7885437, 0, 0, -1, -1, 0, 0, 0, 1, 0)
- Part66.Orientation = Vector3.new(0, -90, -90)
- Part66.Position = Vector3.new(-19.1196289, 8.39280605, -69.7885437)
- Part66.Rotation = Vector3.new(90, -90, 0)
- Part66.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part66.Size = Vector3.new(4.40000296, 1.20000005, 2.39999938)
- Part66.Anchored = true
- Part66.BottomSurface = Enum.SurfaceType.Smooth
- Part66.BrickColor = BrickColor.new("Dark stone grey")
- Part66.TopSurface = Enum.SurfaceType.Smooth
- Part66.brickColor = BrickColor.new("Dark stone grey")
- Part66.FormFactor = Enum.FormFactor.Custom
- Part66.formFactor = Enum.FormFactor.Custom
- WedgePart67.Parent = Model0
- WedgePart67.CFrame = CFrame.new(-7.11962891, 14.9929018, -51.6791687, 0, 1, 0, 0, 0, -1, -1, 0, 0)
- WedgePart67.Orientation = Vector3.new(90, 90, 0)
- WedgePart67.Position = Vector3.new(-7.11962891, 14.9929018, -51.6791687)
- WedgePart67.Rotation = Vector3.new(90, 0, -90)
- WedgePart67.Color = Color3.new(0.388235, 0.372549, 0.384314)
- WedgePart67.Size = Vector3.new(13.0000038, 3.89999986, 2.00000095)
- WedgePart67.Anchored = true
- WedgePart67.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart67.BrickColor = BrickColor.new("Dark stone grey")
- WedgePart67.brickColor = BrickColor.new("Dark stone grey")
- WedgePart67.FormFactor = Enum.FormFactor.Symmetric
- WedgePart67.formFactor = Enum.FormFactor.Symmetric
- Part68.Parent = Model0
- Part68.CFrame = CFrame.new(-14.619628, 6.0926342, -57.2885437, 0, 0, -1, 0, -1, -0, -1, 0, -0)
- Part68.Orientation = Vector3.new(0, -90, 180)
- Part68.Position = Vector3.new(-14.619628, 6.0926342, -57.2885437)
- Part68.Rotation = Vector3.new(-180, -90, 0)
- Part68.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part68.Velocity = Vector3.new(-1.2119236, -8.24581242, 1.84643626)
- Part68.Size = Vector3.new(20.1999969, 0.200000003, 7)
- Part68.Anchored = true
- Part68.BottomSurface = Enum.SurfaceType.Smooth
- Part68.BrickColor = BrickColor.new("Black")
- Part68.Material = Enum.Material.DiamondPlate
- Part68.RotVelocity = Vector3.new(-8.25741466e-08, 1.66416157e-05, -9.55179047e-08)
- Part68.TopSurface = Enum.SurfaceType.Smooth
- Part68.brickColor = BrickColor.new("Black")
- Part68.FormFactor = Enum.FormFactor.Custom
- Part68.formFactor = Enum.FormFactor.Custom
- WedgePart69.Parent = Model0
- WedgePart69.CFrame = CFrame.new(-20.6196289, 1.50000203, -49.1947937, -1, 0, 0, 0, 0, 1, 0, 1, -0)
- WedgePart69.Orientation = Vector3.new(-90, -180, 0)
- WedgePart69.Position = Vector3.new(-20.6196289, 1.50000203, -49.1947937)
- WedgePart69.Rotation = Vector3.new(-90, 0, -180)
- WedgePart69.Color = Color3.new(0.388235, 0.372549, 0.384314)
- WedgePart69.Size = Vector3.new(3, 6, 3)
- WedgePart69.Anchored = true
- WedgePart69.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart69.BrickColor = BrickColor.new("Dark stone grey")
- WedgePart69.brickColor = BrickColor.new("Dark stone grey")
- WedgePart69.FormFactor = Enum.FormFactor.Symmetric
- WedgePart69.formFactor = Enum.FormFactor.Symmetric
- Part70.Parent = Model0
- Part70.CFrame = CFrame.new(-20.6196289, 1.50000203, -55.1791687, 0, 0, -1, 0, -1, -0, -1, 0, -0)
- Part70.Orientation = Vector3.new(0, -90, 180)
- Part70.Position = Vector3.new(-20.6196289, 1.50000203, -55.1791687)
- Part70.Rotation = Vector3.new(-180, -90, 0)
- Part70.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part70.Size = Vector3.new(6, 3, 3)
- Part70.Anchored = true
- Part70.BottomSurface = Enum.SurfaceType.Smooth
- Part70.BrickColor = BrickColor.new("Dark stone grey")
- Part70.TopSurface = Enum.SurfaceType.Smooth
- Part70.brickColor = BrickColor.new("Dark stone grey")
- Part70.FormFactor = Enum.FormFactor.Symmetric
- Part70.formFactor = Enum.FormFactor.Symmetric
- WedgePart71.Parent = Model0
- WedgePart71.CFrame = CFrame.new(-21.6196289, 12.4999838, -81.6791687, 0, 0, 1, -1, 0, 0, 0, -1, 0)
- WedgePart71.Orientation = Vector3.new(0, 90, -90)
- WedgePart71.Position = Vector3.new(-21.6196289, 12.4999838, -81.6791687)
- WedgePart71.Rotation = Vector3.new(-90, 90, 0)
- WedgePart71.Color = Color3.new(0.388235, 0.372549, 0.384314)
- WedgePart71.Size = Vector3.new(1, 7, 5)
- WedgePart71.Anchored = true
- WedgePart71.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart71.BrickColor = BrickColor.new("Dark stone grey")
- WedgePart71.brickColor = BrickColor.new("Dark stone grey")
- WedgePart71.FormFactor = Enum.FormFactor.Symmetric
- WedgePart71.formFactor = Enum.FormFactor.Symmetric
- Part72.Parent = Model0
- Part72.CFrame = CFrame.new(-8.61962795, 9.4929018, -68.6791687, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part72.Position = Vector3.new(-8.61962795, 9.4929018, -68.6791687)
- Part72.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part72.Size = Vector3.new(5, 7, 1)
- Part72.Anchored = true
- Part72.BottomSurface = Enum.SurfaceType.Smooth
- Part72.BrickColor = BrickColor.new("Dark stone grey")
- Part72.TopSurface = Enum.SurfaceType.Smooth
- Part72.brickColor = BrickColor.new("Dark stone grey")
- Part72.FormFactor = Enum.FormFactor.Symmetric
- Part72.formFactor = Enum.FormFactor.Symmetric
- Part73.Parent = Model0
- Part73.CFrame = CFrame.new(-14.119628, 12.4929018, -68.6791687, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part73.Position = Vector3.new(-14.119628, 12.4929018, -68.6791687)
- Part73.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part73.Size = Vector3.new(6, 1, 1)
- Part73.Anchored = true
- Part73.BottomSurface = Enum.SurfaceType.Smooth
- Part73.BrickColor = BrickColor.new("Dark stone grey")
- Part73.TopSurface = Enum.SurfaceType.Smooth
- Part73.brickColor = BrickColor.new("Dark stone grey")
- Part73.FormFactor = Enum.FormFactor.Symmetric
- Part73.formFactor = Enum.FormFactor.Symmetric
- Part74.Parent = Model0
- Part74.CFrame = CFrame.new(-19.1196289, 9.4929018, -68.6791687, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part74.Position = Vector3.new(-19.1196289, 9.4929018, -68.6791687)
- Part74.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part74.Size = Vector3.new(8, 7, 1)
- Part74.Anchored = true
- Part74.BottomSurface = Enum.SurfaceType.Smooth
- Part74.BrickColor = BrickColor.new("Dark stone grey")
- Part74.TopSurface = Enum.SurfaceType.Smooth
- Part74.brickColor = BrickColor.new("Dark stone grey")
- Part74.FormFactor = Enum.FormFactor.Symmetric
- Part74.formFactor = Enum.FormFactor.Symmetric
- Part75.Parent = Model0
- Part75.CFrame = CFrame.new(-19.1196289, 7.84947014, -70.3823242, -0, 0, -1, -0.995527089, 0.0944770202, 0, 0.0944770128, 0.995527089, 0)
- Part75.Orientation = Vector3.new(0, -90, -84.5800018)
- Part75.Position = Vector3.new(-19.1196289, 7.84947014, -70.3823242)
- Part75.Rotation = Vector3.new(84.5800018, -90, 0)
- Part75.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part75.Size = Vector3.new(0.400000006, 3.60000062, 2.79999948)
- Part75.Anchored = true
- Part75.BottomSurface = Enum.SurfaceType.Smooth
- Part75.BrickColor = BrickColor.new("Dark stone grey")
- Part75.TopSurface = Enum.SurfaceType.Smooth
- Part75.brickColor = BrickColor.new("Dark stone grey")
- Part75.FormFactor = Enum.FormFactor.Custom
- Part75.formFactor = Enum.FormFactor.Custom
- Part76.Parent = Model0
- Part76.CFrame = CFrame.new(-6.11962891, 8.4929018, -64.1791687, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part76.Position = Vector3.new(-6.11962891, 8.4929018, -64.1791687)
- Part76.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part76.Size = Vector3.new(2, 11, 28)
- Part76.Anchored = true
- Part76.BottomSurface = Enum.SurfaceType.Smooth
- Part76.BrickColor = BrickColor.new("Dark stone grey")
- Part76.TopSurface = Enum.SurfaceType.Smooth
- Part76.brickColor = BrickColor.new("Dark stone grey")
- Part76.FormFactor = Enum.FormFactor.Symmetric
- Part76.formFactor = Enum.FormFactor.Symmetric
- WedgePart77.Parent = Model0
- WedgePart77.CFrame = CFrame.new(-2.61962891, 4.99290323, -54.1791687, 0, 1, 0, 0, 0, 1, 1, 0, 0)
- WedgePart77.Orientation = Vector3.new(-90, -90, 0)
- WedgePart77.Position = Vector3.new(-2.61962891, 4.99290323, -54.1791687)
- WedgePart77.Rotation = Vector3.new(-90, 0, -90)
- WedgePart77.Color = Color3.new(0.105882, 0.164706, 0.207843)
- WedgePart77.Size = Vector3.new(8, 5, 2)
- WedgePart77.Anchored = true
- WedgePart77.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart77.BrickColor = BrickColor.new("Black")
- WedgePart77.brickColor = BrickColor.new("Black")
- WedgePart77.FormFactor = Enum.FormFactor.Symmetric
- WedgePart77.formFactor = Enum.FormFactor.Symmetric
- Part78.Parent = Model0
- Part78.CFrame = CFrame.new(-20.6196289, 12.4999838, -60.6791687, -1, 0, 0, 0, -1, 0, 0, 0, 1)
- Part78.Orientation = Vector3.new(0, 0, 180)
- Part78.Position = Vector3.new(-20.6196289, 12.4999838, -60.6791687)
- Part78.Rotation = Vector3.new(0, 0, -180)
- Part78.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part78.Size = Vector3.new(3, 1, 31)
- Part78.Anchored = true
- Part78.BottomSurface = Enum.SurfaceType.Smooth
- Part78.BrickColor = BrickColor.new("Dark stone grey")
- Part78.TopSurface = Enum.SurfaceType.Smooth
- Part78.brickColor = BrickColor.new("Dark stone grey")
- Part78.FormFactor = Enum.FormFactor.Symmetric
- Part78.formFactor = Enum.FormFactor.Symmetric
- Part79.Parent = Model0
- Part79.CFrame = CFrame.new(-8.55712795, 8.99998379, -55.1791687, -1, 0, 0, 0, -1, 0, 0, 0, 1)
- Part79.Orientation = Vector3.new(0, 0, 180)
- Part79.Position = Vector3.new(-8.55712795, 8.99998379, -55.1791687)
- Part79.Rotation = Vector3.new(0, 0, -180)
- Part79.Size = Vector3.new(2.79999995, 5.60000324, 0.800000012)
- Part79.Anchored = true
- Part79.BottomSurface = Enum.SurfaceType.Smooth
- Part79.TopSurface = Enum.SurfaceType.Smooth
- Part79.FormFactor = Enum.FormFactor.Custom
- Part79.formFactor = Enum.FormFactor.Custom
- Part80.Parent = Model0
- Part80.CFrame = CFrame.new(-8.61962795, 8.99998379, -55.1791687, -1, 0, 0, 0, -1, 0, 0, 0, 1)
- Part80.Orientation = Vector3.new(0, 0, 180)
- Part80.Position = Vector3.new(-8.61962795, 8.99998379, -55.1791687)
- Part80.Rotation = Vector3.new(0, 0, -180)
- Part80.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part80.Size = Vector3.new(3, 5.99999905, 0.400000036)
- Part80.Anchored = true
- Part80.BottomSurface = Enum.SurfaceType.Smooth
- Part80.BrickColor = BrickColor.new("Dark stone grey")
- Part80.TopSurface = Enum.SurfaceType.Smooth
- Part80.brickColor = BrickColor.new("Dark stone grey")
- Part80.FormFactor = Enum.FormFactor.Custom
- Part80.formFactor = Enum.FormFactor.Custom
- Part81.Parent = Model0
- Part81.CFrame = CFrame.new(-5.61962891, 8.4929018, -36.8823242, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part81.Orientation = Vector3.new(0, 90, 0)
- Part81.Position = Vector3.new(-5.61962891, 8.4929018, -36.8823242)
- Part81.Rotation = Vector3.new(0, 90, 0)
- Part81.Color = Color3.new(0.960784, 0.803922, 0.188235)
- Part81.Transparency = 0.5
- Part81.Size = Vector3.new(0.200000003, 2.5999999, 2.19999981)
- Part81.Anchored = true
- Part81.BottomSurface = Enum.SurfaceType.Smooth
- Part81.BrickColor = BrickColor.new("Bright yellow")
- Part81.Material = Enum.Material.Neon
- Part81.TopSurface = Enum.SurfaceType.Smooth
- Part81.brickColor = BrickColor.new("Bright yellow")
- Part81.FormFactor = Enum.FormFactor.Custom
- Part81.formFactor = Enum.FormFactor.Custom
- PointLight82.Parent = Part81
- PointLight82.Color = Color3.new(1, 1, 0.498039)
- SpotLight83.Parent = Part81
- SpotLight83.Color = Color3.new(1, 1, 0.498039)
- SpotLight83.Face = Enum.NormalId.Left
- SpotLight83.Range = 60
- Seat84.Parent = Model0
- Seat84.CFrame = CFrame.new(-8.43212795, 7.0937109, -49.1947937, 0, -0.164398998, 0.986393988, 0, 0.986393988, 0.164398998, -1, 0, 0)
- Seat84.Orientation = Vector3.new(-9.46000004, 90, 0)
- Seat84.Position = Vector3.new(-8.43212795, 7.0937109, -49.1947937)
- Seat84.Rotation = Vector3.new(-90, 80.5400009, 90)
- Seat84.Color = Color3.new(0.470588, 0.564706, 0.509804)
- Seat84.Velocity = Vector3.new(-1.21197164, -8.24581242, 1.84654164)
- Seat84.Size = Vector3.new(2, 0.400000006, 2)
- Seat84.Anchored = true
- Seat84.BackSurface = Enum.SurfaceType.Weld
- Seat84.BottomSurface = Enum.SurfaceType.Smooth
- Seat84.BrickColor = BrickColor.new("Sand green")
- Seat84.RotVelocity = Vector3.new(-8.25741466e-08, 1.66416157e-05, -9.55179047e-08)
- Seat84.TopSurface = Enum.SurfaceType.Smooth
- Seat84.brickColor = BrickColor.new("Sand green")
- Seat84.FormFactor = Enum.FormFactor.Plate
- Seat84.formFactor = Enum.FormFactor.Plate
- WedgePart85.Parent = Model0
- WedgePart85.CFrame = CFrame.new(-27.1196289, 1.50000203, -59.6791687, 0, -1, 0, 0, 0, 1, -1, 0, 0)
- WedgePart85.Orientation = Vector3.new(-90, 90, 0)
- WedgePart85.Position = Vector3.new(-27.1196289, 1.50000203, -59.6791687)
- WedgePart85.Rotation = Vector3.new(-90, 0, 90)
- WedgePart85.Size = Vector3.new(3, 6, 3)
- WedgePart85.Anchored = true
- WedgePart85.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart85.FormFactor = Enum.FormFactor.Symmetric
- WedgePart85.formFactor = Enum.FormFactor.Symmetric
- Part86.Parent = Model0
- Part86.CFrame = CFrame.new(-5.61962891, 8.4929018, -37.0854187, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part86.Orientation = Vector3.new(0, 90, 0)
- Part86.Position = Vector3.new(-5.61962891, 8.4929018, -37.0854187)
- Part86.Rotation = Vector3.new(0, 90, 0)
- Part86.Size = Vector3.new(0.200000003, 3, 2.5999999)
- Part86.Anchored = true
- Part86.BottomSurface = Enum.SurfaceType.Smooth
- Part86.TopSurface = Enum.SurfaceType.Smooth
- Part86.FormFactor = Enum.FormFactor.Custom
- Part86.formFactor = Enum.FormFactor.Custom
- Part87.Parent = Model0
- Part87.CFrame = CFrame.new(-14.619628, 1.50000203, -59.6791687, 1, 0, 0, 0, -1, 0, 0, 0, -1)
- Part87.Orientation = Vector3.new(0, 180, 180)
- Part87.Position = Vector3.new(-14.619628, 1.50000203, -59.6791687)
- Part87.Rotation = Vector3.new(-180, 0, 0)
- Part87.Size = Vector3.new(19, 3, 3)
- Part87.Anchored = true
- Part87.BottomSurface = Enum.SurfaceType.Smooth
- Part87.TopSurface = Enum.SurfaceType.Smooth
- Part87.FormFactor = Enum.FormFactor.Symmetric
- Part87.formFactor = Enum.FormFactor.Symmetric
- Part88.Parent = Model0
- Part88.CFrame = CFrame.new(-7.86962891, 9.00083637, -49.1947937, -0.164398998, 0.986393988, 0, 0.986393988, 0.164398998, 0, 0, 0, -1)
- Part88.Orientation = Vector3.new(0, 180, 80.5400009)
- Part88.Position = Vector3.new(-7.86962891, 9.00083637, -49.1947937)
- Part88.Rotation = Vector3.new(-180, 0, -99.4599991)
- Part88.Color = Color3.new(0.470588, 0.564706, 0.509804)
- Part88.Velocity = Vector3.new(-1.21198106, -8.24581242, 1.84655082)
- Part88.Size = Vector3.new(2, 0.400000006, 2)
- Part88.Anchored = true
- Part88.BottomSurface = Enum.SurfaceType.Smooth
- Part88.BrickColor = BrickColor.new("Sand green")
- Part88.RotVelocity = Vector3.new(-8.25741466e-08, 1.66416157e-05, -9.55179047e-08)
- Part88.TopSurface = Enum.SurfaceType.Smooth
- Part88.brickColor = BrickColor.new("Sand green")
- Part88.FormFactor = Enum.FormFactor.Plate
- Part88.formFactor = Enum.FormFactor.Plate
- Part89.Parent = Model0
- Part89.CFrame = CFrame.new(-8.55712795, 9.00010204, -59.1791687, -1, 0, 0, 0, -1, 0, 0, 0, 1)
- Part89.Orientation = Vector3.new(0, 0, 180)
- Part89.Position = Vector3.new(-8.55712795, 9.00010204, -59.1791687)
- Part89.Rotation = Vector3.new(0, 0, -180)
- Part89.Size = Vector3.new(2.79999995, 5.60000324, 0.800000012)
- Part89.Anchored = true
- Part89.BottomSurface = Enum.SurfaceType.Smooth
- Part89.TopSurface = Enum.SurfaceType.Smooth
- Part89.FormFactor = Enum.FormFactor.Custom
- Part89.formFactor = Enum.FormFactor.Custom
- WedgePart90.Parent = Model0
- WedgePart90.CFrame = CFrame.new(-2.11962891, 1.50000203, -59.6791687, 0, 1, 0, 0, 0, 1, 1, 0, 0)
- WedgePart90.Orientation = Vector3.new(-90, -90, 0)
- WedgePart90.Position = Vector3.new(-2.11962891, 1.50000203, -59.6791687)
- WedgePart90.Rotation = Vector3.new(-90, 0, -90)
- WedgePart90.Size = Vector3.new(3, 6, 3)
- WedgePart90.Anchored = true
- WedgePart90.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart90.FormFactor = Enum.FormFactor.Symmetric
- WedgePart90.formFactor = Enum.FormFactor.Symmetric
- WedgePart91.Parent = Model0
- WedgePart91.CFrame = CFrame.new(-20.6196289, 8.49998188, -41.1791687, 0, 0, -1, -1, 0, 0, 0, 1, 0)
- WedgePart91.Orientation = Vector3.new(0, -90, -90)
- WedgePart91.Position = Vector3.new(-20.6196289, 8.49998188, -41.1791687)
- WedgePart91.Rotation = Vector3.new(90, -90, 0)
- WedgePart91.Color = Color3.new(0.388235, 0.372549, 0.384314)
- WedgePart91.Size = Vector3.new(11, 8, 3)
- WedgePart91.Anchored = true
- WedgePart91.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart91.BrickColor = BrickColor.new("Dark stone grey")
- WedgePart91.brickColor = BrickColor.new("Dark stone grey")
- WedgePart91.FormFactor = Enum.FormFactor.Symmetric
- WedgePart91.formFactor = Enum.FormFactor.Symmetric
- Part92.Parent = Model0
- Part92.CFrame = CFrame.new(-8.61962795, 9.00010204, -59.1791687, -1, 0, 0, 0, -1, 0, 0, 0, 1)
- Part92.Orientation = Vector3.new(0, 0, 180)
- Part92.Position = Vector3.new(-8.61962795, 9.00010204, -59.1791687)
- Part92.Rotation = Vector3.new(0, 0, -180)
- Part92.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part92.Size = Vector3.new(3, 5.99999905, 0.400000036)
- Part92.Anchored = true
- Part92.BottomSurface = Enum.SurfaceType.Smooth
- Part92.BrickColor = BrickColor.new("Dark stone grey")
- Part92.TopSurface = Enum.SurfaceType.Smooth
- Part92.brickColor = BrickColor.new("Dark stone grey")
- Part92.FormFactor = Enum.FormFactor.Custom
- Part92.formFactor = Enum.FormFactor.Custom
- Part93.Parent = Model0
- Part93.CFrame = CFrame.new(-7.86962891, 9.00095177, -61.1791687, -0.164398998, 0.986393988, 0, 0.986393988, 0.164398998, 0, 0, 0, -1)
- Part93.Orientation = Vector3.new(0, 180, 80.5400009)
- Part93.Position = Vector3.new(-7.86962891, 9.00095177, -61.1791687)
- Part93.Rotation = Vector3.new(-180, 0, -99.4599991)
- Part93.Color = Color3.new(0.470588, 0.564706, 0.509804)
- Part93.Size = Vector3.new(2, 0.400000006, 2)
- Part93.Anchored = true
- Part93.BottomSurface = Enum.SurfaceType.Smooth
- Part93.BrickColor = BrickColor.new("Sand green")
- Part93.TopSurface = Enum.SurfaceType.Smooth
- Part93.brickColor = BrickColor.new("Sand green")
- Part93.FormFactor = Enum.FormFactor.Plate
- Part93.formFactor = Enum.FormFactor.Plate
- Seat94.Parent = Model0
- Seat94.CFrame = CFrame.new(-8.43212795, 7.0937109, -61.1791687, 0, -0.164398998, 0.986393988, 0, 0.986393988, 0.164398998, -1, 0, 0)
- Seat94.Orientation = Vector3.new(-9.46000004, 90, 0)
- Seat94.Position = Vector3.new(-8.43212795, 7.0937109, -61.1791687)
- Seat94.Rotation = Vector3.new(-90, 80.5400009, 90)
- Seat94.Color = Color3.new(0.470588, 0.564706, 0.509804)
- Seat94.Size = Vector3.new(2, 0.400000006, 2)
- Seat94.Anchored = true
- Seat94.BackSurface = Enum.SurfaceType.Weld
- Seat94.BottomSurface = Enum.SurfaceType.Smooth
- Seat94.BrickColor = BrickColor.new("Sand green")
- Seat94.TopSurface = Enum.SurfaceType.Smooth
- Seat94.brickColor = BrickColor.new("Sand green")
- Seat94.FormFactor = Enum.FormFactor.Plate
- Seat94.formFactor = Enum.FormFactor.Plate
- Part95.Parent = Model0
- Part95.CFrame = CFrame.new(-7.86962891, 9.00083637, -53.1791687, -0.164398998, 0.986393988, 0, 0.986393988, 0.164398998, 0, 0, 0, -1)
- Part95.Orientation = Vector3.new(0, 180, 80.5400009)
- Part95.Position = Vector3.new(-7.86962891, 9.00083637, -53.1791687)
- Part95.Rotation = Vector3.new(-180, 0, -99.4599991)
- Part95.Color = Color3.new(0.470588, 0.564706, 0.509804)
- Part95.Size = Vector3.new(2, 0.400000006, 2)
- Part95.Anchored = true
- Part95.BottomSurface = Enum.SurfaceType.Smooth
- Part95.BrickColor = BrickColor.new("Sand green")
- Part95.TopSurface = Enum.SurfaceType.Smooth
- Part95.brickColor = BrickColor.new("Sand green")
- Part95.FormFactor = Enum.FormFactor.Plate
- Part95.formFactor = Enum.FormFactor.Plate
- Seat96.Parent = Model0
- Seat96.CFrame = CFrame.new(-8.43212795, 7.0937109, -57.1791687, 0, -0.164398998, 0.986393988, 0, 0.986393988, 0.164398998, -1, 0, 0)
- Seat96.Orientation = Vector3.new(-9.46000004, 90, 0)
- Seat96.Position = Vector3.new(-8.43212795, 7.0937109, -57.1791687)
- Seat96.Rotation = Vector3.new(-90, 80.5400009, 90)
- Seat96.Color = Color3.new(0.470588, 0.564706, 0.509804)
- Seat96.Size = Vector3.new(2, 0.400000006, 2)
- Seat96.Anchored = true
- Seat96.BackSurface = Enum.SurfaceType.Weld
- Seat96.BottomSurface = Enum.SurfaceType.Smooth
- Seat96.BrickColor = BrickColor.new("Sand green")
- Seat96.TopSurface = Enum.SurfaceType.Smooth
- Seat96.brickColor = BrickColor.new("Sand green")
- Seat96.FormFactor = Enum.FormFactor.Plate
- Seat96.formFactor = Enum.FormFactor.Plate
- Seat97.Parent = Model0
- Seat97.CFrame = CFrame.new(-8.43212795, 7.0937109, -53.1791687, 0, -0.164398998, 0.986393988, 0, 0.986393988, 0.164398998, -1, 0, 0)
- Seat97.Orientation = Vector3.new(-9.46000004, 90, 0)
- Seat97.Position = Vector3.new(-8.43212795, 7.0937109, -53.1791687)
- Seat97.Rotation = Vector3.new(-90, 80.5400009, 90)
- Seat97.Color = Color3.new(0.470588, 0.564706, 0.509804)
- Seat97.Size = Vector3.new(2, 0.400000006, 2)
- Seat97.Anchored = true
- Seat97.BackSurface = Enum.SurfaceType.Weld
- Seat97.BottomSurface = Enum.SurfaceType.Smooth
- Seat97.BrickColor = BrickColor.new("Sand green")
- Seat97.TopSurface = Enum.SurfaceType.Smooth
- Seat97.brickColor = BrickColor.new("Sand green")
- Seat97.FormFactor = Enum.FormFactor.Plate
- Seat97.formFactor = Enum.FormFactor.Plate
- WedgePart98.Parent = Model0
- WedgePart98.CFrame = CFrame.new(-28.1196289, 8.49998188, -38.6791687, 0, 0, 1, 1, 0, 0, 0, 1, 0)
- WedgePart98.Orientation = Vector3.new(0, 90, 90)
- WedgePart98.Position = Vector3.new(-28.1196289, 8.49998188, -38.6791687)
- WedgePart98.Rotation = Vector3.new(90, 90, 0)
- WedgePart98.Color = Color3.new(0.388235, 0.372549, 0.384314)
- WedgePart98.Size = Vector3.new(5, 3, 6)
- WedgePart98.Anchored = true
- WedgePart98.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart98.BrickColor = BrickColor.new("Dark stone grey")
- WedgePart98.brickColor = BrickColor.new("Dark stone grey")
- WedgePart98.FormFactor = Enum.FormFactor.Symmetric
- WedgePart98.formFactor = Enum.FormFactor.Symmetric
- CornerWedgePart99.Parent = Model0
- CornerWedgePart99.CFrame = CFrame.new(-28.1196289, 4.49998283, -38.6791687, 0, -1, 0, 1, 0, -0, 0, 0, 1)
- CornerWedgePart99.Orientation = Vector3.new(0, 0, 90)
- CornerWedgePart99.Position = Vector3.new(-28.1196289, 4.49998283, -38.6791687)
- CornerWedgePart99.Rotation = Vector3.new(0, 0, 90)
- CornerWedgePart99.Color = Color3.new(0.388235, 0.372549, 0.384314)
- CornerWedgePart99.Size = Vector3.new(3.00000095, 6, 3.00000048)
- CornerWedgePart99.Anchored = true
- CornerWedgePart99.BrickColor = BrickColor.new("Dark stone grey")
- CornerWedgePart99.brickColor = BrickColor.new("Dark stone grey")
- Part100.Parent = Model0
- Part100.CFrame = CFrame.new(-23.6196289, 8.4929018, -43.6635437, -1, 0, 0, 0, -1, 0, 0, 0, 1)
- Part100.Orientation = Vector3.new(0, 0, 180)
- Part100.Position = Vector3.new(-23.6196289, 8.4929018, -43.6635437)
- Part100.Rotation = Vector3.new(0, 0, -180)
- Part100.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part100.Size = Vector3.new(3, 11, 13)
- Part100.Anchored = true
- Part100.BottomSurface = Enum.SurfaceType.Smooth
- Part100.BrickColor = BrickColor.new("Dark stone grey")
- Part100.TopSurface = Enum.SurfaceType.Smooth
- Part100.brickColor = BrickColor.new("Dark stone grey")
- Part100.FormFactor = Enum.FormFactor.Symmetric
- Part100.formFactor = Enum.FormFactor.Symmetric
- WedgePart101.Parent = Model0
- WedgePart101.CFrame = CFrame.new(-28.1196289, 12.4929018, -45.1791687, 0, -1, 0, 0, 0, -1, 1, 0, 0)
- WedgePart101.Orientation = Vector3.new(90, -90, 0)
- WedgePart101.Position = Vector3.new(-28.1196289, 12.4929018, -45.1791687)
- WedgePart101.Rotation = Vector3.new(90, 0, 90)
- WedgePart101.Color = Color3.new(0.388235, 0.372549, 0.384314)
- WedgePart101.Size = Vector3.new(10, 6, 3)
- WedgePart101.Anchored = true
- WedgePart101.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart101.BrickColor = BrickColor.new("Dark stone grey")
- WedgePart101.brickColor = BrickColor.new("Dark stone grey")
- WedgePart101.FormFactor = Enum.FormFactor.Symmetric
- WedgePart101.formFactor = Enum.FormFactor.Symmetric
- Part102.Parent = Model0
- Part102.CFrame = CFrame.new(-14.619628, 5.59277201, -45.7104187, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part102.Position = Vector3.new(-14.619628, 5.59277201, -45.7104187)
- Part102.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part102.Size = Vector3.new(15, 1.20000005, 1)
- Part102.Anchored = true
- Part102.BottomSurface = Enum.SurfaceType.Smooth
- Part102.BrickColor = BrickColor.new("Dark stone grey")
- Part102.TopSurface = Enum.SurfaceType.Smooth
- Part102.brickColor = BrickColor.new("Dark stone grey")
- Part102.FormFactor = Enum.FormFactor.Custom
- Part102.formFactor = Enum.FormFactor.Custom
- Part103.Parent = Model0
- Part103.CFrame = CFrame.new(-14.619628, 5.49290323, -61.1791687, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part103.Position = Vector3.new(-14.619628, 5.49290323, -61.1791687)
- Part103.Size = Vector3.new(15, 1, 30)
- Part103.Anchored = true
- Part103.BottomSurface = Enum.SurfaceType.Smooth
- Part103.TopSurface = Enum.SurfaceType.Smooth
- Part103.FormFactor = Enum.FormFactor.Symmetric
- Part103.formFactor = Enum.FormFactor.Symmetric
- Model104.Name = "MainDoor"
- Model104.Parent = Model0
- Part105.Name = "Door"
- Part105.Parent = Model104
- Part105.CFrame = CFrame.new(-14.619628, 3.65696907, -38.9760437, 1, 0, 0, 0, -0.913481236, 0.406881064, 0, -0.406881094, -0.913481236)
- Part105.Orientation = Vector3.new(-24.0100002, 180, 180)
- Part105.Position = Vector3.new(-14.619628, 3.65696907, -38.9760437)
- Part105.Rotation = Vector3.new(-155.98999, 0, 0)
- Part105.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part105.Velocity = Vector3.new(-1.2124145, -8.24581528, 1.84633541)
- Part105.Size = Vector3.new(9, 0.400000006, 13.5999975)
- Part105.Anchored = true
- Part105.BackSurface = Enum.SurfaceType.Weld
- Part105.BottomSurface = Enum.SurfaceType.Weld
- Part105.BrickColor = BrickColor.new("Dark stone grey")
- Part105.FrontSurface = Enum.SurfaceType.Weld
- Part105.LeftSurface = Enum.SurfaceType.Weld
- Part105.RightSurface = Enum.SurfaceType.Weld
- Part105.RotVelocity = Vector3.new(-8.25741466e-08, 1.66416157e-05, -9.55179047e-08)
- Part105.TopSurface = Enum.SurfaceType.Weld
- Part105.brickColor = BrickColor.new("Dark stone grey")
- Part105.FormFactor = Enum.FormFactor.Custom
- Part105.formFactor = Enum.FormFactor.Custom
- BlockMesh106.Parent = Part105
- BlockMesh106.Offset = Vector3.new(0, 0.5, 0)
- Part107.Name = "Door1"
- Part107.Parent = Model104
- Part107.CFrame = CFrame.new(-14.619628, 9.69285393, -45.5854187, 0, 0, -1, -1, 0, 0, 0, 1, 0)
- Part107.Orientation = Vector3.new(0, -90, -90)
- Part107.Position = Vector3.new(-14.619628, 9.69285393, -45.5854187)
- Part107.Rotation = Vector3.new(90, -90, 0)
- Part107.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part107.Transparency = 1
- Part107.Velocity = Vector3.new(-1.2123419, -8.24581528, 1.84633505)
- Part107.Size = Vector3.new(7, 0.400000006, 9)
- Part107.Anchored = true
- Part107.BrickColor = BrickColor.new("Dark stone grey")
- Part107.CanCollide = false
- Part107.RotVelocity = Vector3.new(-8.25741466e-08, 1.66416157e-05, -9.55179047e-08)
- Part107.brickColor = BrickColor.new("Dark stone grey")
- Part107.FormFactor = Enum.FormFactor.Plate
- Part107.formFactor = Enum.FormFactor.Plate
- BlockMesh108.Parent = Part107
- Part109.Parent = Model104
- Part109.CFrame = CFrame.new(-14.619628, 12.2930698, -46.3823242, 0, 0, -1, 1, 0, 0, 0, -1, 0)
- Part109.Orientation = Vector3.new(0, -90, 90)
- Part109.Position = Vector3.new(-14.619628, 12.2930698, -46.3823242)
- Part109.Rotation = Vector3.new(-90, -90, 0)
- Part109.Color = Color3.new(1, 0, 0)
- Part109.Velocity = Vector3.new(-1.21233487, -8.24581432, 1.84633482)
- Part109.Size = Vector3.new(1, 0.400000006, 7)
- Part109.Anchored = true
- Part109.BrickColor = BrickColor.new("Really red")
- Part109.Material = Enum.Material.Neon
- Part109.RotVelocity = Vector3.new(-8.25741466e-08, 1.66416157e-05, -9.55179047e-08)
- Part109.TopSurface = Enum.SurfaceType.Smooth
- Part109.brickColor = BrickColor.new("Really red")
- Part109.FormFactor = Enum.FormFactor.Plate
- Part109.formFactor = Enum.FormFactor.Plate
- ClickDetector110.Parent = Part109
- BlockMesh111.Parent = Part109
- BlockMesh111.Offset = Vector3.new(0, -0.289999992, 0)
- BlockMesh111.Scale = Vector3.new(0.5, 1, 1)
- Script112.Parent = Part109
- table.insert(cors,sandbox(Script112,function()
- door = script.Parent.Parent.Door
- door1 = script.Parent.Parent.Door1
- ON = script.Parent.Parent.ON
- function onClicked(mouse)
- if ON.Value == 0 then
- door.Transparency = 0
- door.CanCollide = true
- door1.Transparency = 1
- door1.CanCollide = false
- ON.Value = 1
- else
- door1.Transparency = 0
- door1.CanCollide = true
- door.Transparency = 1
- door.CanCollide = false
- ON.Value = 0
- end
- end
- script.Parent.ClickDetector.MouseClick:connect(onClicked)
- end))
- PointLight113.Parent = Part109
- PointLight113.Color = Color3.new(1, 0, 0)
- PointLight113.Range = 10
- NumberValue114.Name = "ON"
- NumberValue114.Parent = Model104
- NumberValue114.Value = 1
- Part115.Parent = Model0
- Part115.CFrame = CFrame.new(-14.619628, 3.99290705, -60.6791687, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part115.Position = Vector3.new(-14.619628, 3.99290705, -60.6791687)
- Part115.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part115.Size = Vector3.new(15, 2, 31)
- Part115.Anchored = true
- Part115.BottomSurface = Enum.SurfaceType.Smooth
- Part115.BrickColor = BrickColor.new("Dark stone grey")
- Part115.TopSurface = Enum.SurfaceType.Smooth
- Part115.brickColor = BrickColor.new("Dark stone grey")
- Part115.FormFactor = Enum.FormFactor.Symmetric
- Part115.formFactor = Enum.FormFactor.Symmetric
- Part116.Parent = Model0
- Part116.CFrame = CFrame.new(-8.61962795, 12.4999838, -60.6791687, -1, 0, 0, 0, -1, 0, 0, 0, 1)
- Part116.Orientation = Vector3.new(0, 0, 180)
- Part116.Position = Vector3.new(-8.61962795, 12.4999838, -60.6791687)
- Part116.Rotation = Vector3.new(0, 0, -180)
- Part116.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part116.Size = Vector3.new(3, 1, 31)
- Part116.Anchored = true
- Part116.BottomSurface = Enum.SurfaceType.Smooth
- Part116.BrickColor = BrickColor.new("Dark stone grey")
- Part116.TopSurface = Enum.SurfaceType.Smooth
- Part116.brickColor = BrickColor.new("Dark stone grey")
- Part116.FormFactor = Enum.FormFactor.Symmetric
- Part116.formFactor = Enum.FormFactor.Symmetric
- Part117.Parent = Model0
- Part117.CFrame = CFrame.new(-20.6196289, 9.00010204, -46.1869812, 1, 0, 0, 0, -1, 0, 0, 0, -1)
- Part117.Orientation = Vector3.new(0, 180, 180)
- Part117.Position = Vector3.new(-20.6196289, 9.00010204, -46.1869812)
- Part117.Rotation = Vector3.new(-180, 0, 0)
- Part117.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part117.Size = Vector3.new(3, 6, 2.015625)
- Part117.Anchored = true
- Part117.BottomSurface = Enum.SurfaceType.Smooth
- Part117.BrickColor = BrickColor.new("Dark stone grey")
- Part117.TopSurface = Enum.SurfaceType.Smooth
- Part117.brickColor = BrickColor.new("Dark stone grey")
- Part117.FormFactor = Enum.FormFactor.Symmetric
- Part117.formFactor = Enum.FormFactor.Symmetric
- Part118.Parent = Model0
- Part118.CFrame = CFrame.new(-14.619628, 12.8929319, -45.7104187, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part118.Position = Vector3.new(-14.619628, 12.8929319, -45.7104187)
- Part118.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part118.Size = Vector3.new(15, 2.20000005, 1)
- Part118.Anchored = true
- Part118.BottomSurface = Enum.SurfaceType.Smooth
- Part118.BrickColor = BrickColor.new("Dark stone grey")
- Part118.TopSurface = Enum.SurfaceType.Smooth
- Part118.brickColor = BrickColor.new("Dark stone grey")
- Part118.FormFactor = Enum.FormFactor.Custom
- Part118.formFactor = Enum.FormFactor.Custom
- Part119.Parent = Model0
- Part119.CFrame = CFrame.new(-23.6196289, 8.49265575, -37.0854187, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part119.Orientation = Vector3.new(0, 90, 0)
- Part119.Position = Vector3.new(-23.6196289, 8.49265575, -37.0854187)
- Part119.Rotation = Vector3.new(0, 90, 0)
- Part119.Size = Vector3.new(0.200000003, 3, 2.5999999)
- Part119.Anchored = true
- Part119.BottomSurface = Enum.SurfaceType.Smooth
- Part119.TopSurface = Enum.SurfaceType.Smooth
- Part119.FormFactor = Enum.FormFactor.Custom
- Part119.formFactor = Enum.FormFactor.Custom
- Part120.Parent = Model0
- Part120.CFrame = CFrame.new(-30.4946289, 8.49998188, -39.3041687, -0.894427598, 0.447212785, 0, 0, 0, -1, -0.447212785, -0.894427598, 0)
- Part120.Orientation = Vector3.new(90, 153.440002, 0)
- Part120.Position = Vector3.new(-30.4946289, 8.49998188, -39.3041687)
- Part120.Rotation = Vector3.new(90, 0, -153.440002)
- Part120.Color = Color3.new(0, 1, 0)
- Part120.Size = Vector3.new(2, 1, 5)
- Part120.Anchored = true
- Part120.BackSurface = Enum.SurfaceType.Weld
- Part120.BottomSurface = Enum.SurfaceType.Weld
- Part120.BrickColor = BrickColor.new("Lime green")
- Part120.CanCollide = false
- Part120.FrontSurface = Enum.SurfaceType.Weld
- Part120.LeftSurface = Enum.SurfaceType.Weld
- Part120.Material = Enum.Material.Neon
- Part120.RightSurface = Enum.SurfaceType.Weld
- Part120.TopSurface = Enum.SurfaceType.Weld
- Part120.brickColor = BrickColor.new("Lime green")
- Part120.FormFactor = Enum.FormFactor.Symmetric
- Part120.formFactor = Enum.FormFactor.Symmetric
- BlockMesh121.Parent = Part120
- BlockMesh121.Offset = Vector3.new(0, 1, 0)
- BlockMesh121.Scale = Vector3.new(0.200000003, 1.10000002, 1)
- PointLight122.Parent = Part120
- PointLight122.Color = Color3.new(0, 1, 0)
- WedgePart123.Parent = Model0
- WedgePart123.CFrame = CFrame.new(-2.61962891, 11.9929018, -54.1791687, 0, 1, 0, 0, 0, -1, -1, 0, 0)
- WedgePart123.Orientation = Vector3.new(90, 90, 0)
- WedgePart123.Position = Vector3.new(-2.61962891, 11.9929018, -54.1791687)
- WedgePart123.Rotation = Vector3.new(90, 0, -90)
- WedgePart123.Color = Color3.new(0.105882, 0.164706, 0.207843)
- WedgePart123.Size = Vector3.new(8, 5, 2)
- WedgePart123.Anchored = true
- WedgePart123.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart123.BrickColor = BrickColor.new("Black")
- WedgePart123.brickColor = BrickColor.new("Black")
- WedgePart123.FormFactor = Enum.FormFactor.Symmetric
- WedgePart123.formFactor = Enum.FormFactor.Symmetric
- CornerWedgePart124.Parent = Model0
- CornerWedgePart124.CFrame = CFrame.new(-20.6196289, 3.5000031, -81.6791687, 0, 0, -1, 1, 0, 0, 0, -1, 0)
- CornerWedgePart124.Orientation = Vector3.new(0, -90, 90)
- CornerWedgePart124.Position = Vector3.new(-20.6196289, 3.5000031, -81.6791687)
- CornerWedgePart124.Rotation = Vector3.new(-90, -90, 0)
- CornerWedgePart124.Color = Color3.new(0.388235, 0.372549, 0.384314)
- CornerWedgePart124.Size = Vector3.new(1, 7, 3)
- CornerWedgePart124.Anchored = true
- CornerWedgePart124.BrickColor = BrickColor.new("Dark stone grey")
- CornerWedgePart124.brickColor = BrickColor.new("Dark stone grey")
- WedgePart125.Parent = Model0
- WedgePart125.CFrame = CFrame.new(-20.6196289, 4.49998283, -81.6791687, 0, 0, 1, -1, 0, 0, 0, -1, 0)
- WedgePart125.Orientation = Vector3.new(0, 90, -90)
- WedgePart125.Position = Vector3.new(-20.6196289, 4.49998283, -81.6791687)
- WedgePart125.Rotation = Vector3.new(-90, 90, 0)
- WedgePart125.Color = Color3.new(0.388235, 0.372549, 0.384314)
- WedgePart125.Size = Vector3.new(1, 7, 3)
- WedgePart125.Anchored = true
- WedgePart125.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart125.BrickColor = BrickColor.new("Dark stone grey")
- WedgePart125.brickColor = BrickColor.new("Dark stone grey")
- WedgePart125.FormFactor = Enum.FormFactor.Symmetric
- WedgePart125.formFactor = Enum.FormFactor.Symmetric
- Part126.Parent = Model0
- Part126.CFrame = CFrame.new(-23.6196289, 8.49265575, -36.8823242, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part126.Orientation = Vector3.new(0, 90, 0)
- Part126.Position = Vector3.new(-23.6196289, 8.49265575, -36.8823242)
- Part126.Rotation = Vector3.new(0, 90, 0)
- Part126.Color = Color3.new(0.960784, 0.803922, 0.188235)
- Part126.Transparency = 0.5
- Part126.Size = Vector3.new(0.200000003, 2.5999999, 2.19999981)
- Part126.Anchored = true
- Part126.BottomSurface = Enum.SurfaceType.Smooth
- Part126.BrickColor = BrickColor.new("Bright yellow")
- Part126.Material = Enum.Material.Neon
- Part126.TopSurface = Enum.SurfaceType.Smooth
- Part126.brickColor = BrickColor.new("Bright yellow")
- Part126.FormFactor = Enum.FormFactor.Custom
- Part126.formFactor = Enum.FormFactor.Custom
- SpotLight127.Parent = Part126
- SpotLight127.Color = Color3.new(1, 1, 0.498039)
- SpotLight127.Face = Enum.NormalId.Left
- SpotLight127.Range = 60
- PointLight128.Parent = Part126
- PointLight128.Color = Color3.new(1, 1, 0.498039)
- Part129.Parent = Model0
- Part129.CFrame = CFrame.new(-8.61962795, 9.00010204, -63.1791687, -1, 0, 0, 0, -1, 0, 0, 0, 1)
- Part129.Orientation = Vector3.new(0, 0, 180)
- Part129.Position = Vector3.new(-8.61962795, 9.00010204, -63.1791687)
- Part129.Rotation = Vector3.new(0, 0, -180)
- Part129.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part129.Size = Vector3.new(3, 5.99999905, 0.400000036)
- Part129.Anchored = true
- Part129.BottomSurface = Enum.SurfaceType.Smooth
- Part129.BrickColor = BrickColor.new("Dark stone grey")
- Part129.TopSurface = Enum.SurfaceType.Smooth
- Part129.brickColor = BrickColor.new("Dark stone grey")
- Part129.FormFactor = Enum.FormFactor.Custom
- Part129.formFactor = Enum.FormFactor.Custom
- WedgePart130.Parent = Model0
- WedgePart130.CFrame = CFrame.new(-22.6196289, 8.50010204, -82.6791687, 0, 0, -1, 1, 0, 0, 0, -1, 0)
- WedgePart130.Orientation = Vector3.new(0, -90, 90)
- WedgePart130.Position = Vector3.new(-22.6196289, 8.50010204, -82.6791687)
- WedgePart130.Rotation = Vector3.new(-90, -90, 0)
- WedgePart130.Color = Color3.new(0.388235, 0.372549, 0.384314)
- WedgePart130.Size = Vector3.new(7, 9, 3)
- WedgePart130.Anchored = true
- WedgePart130.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart130.BrickColor = BrickColor.new("Dark stone grey")
- WedgePart130.brickColor = BrickColor.new("Dark stone grey")
- WedgePart130.FormFactor = Enum.FormFactor.Symmetric
- WedgePart130.formFactor = Enum.FormFactor.Symmetric
- Part131.Parent = Model0
- Part131.CFrame = CFrame.new(-8.61962795, 8.99998379, -46.1791687, 1, 0, 0, 0, -1, 0, 0, 0, -1)
- Part131.Orientation = Vector3.new(0, 180, 180)
- Part131.Position = Vector3.new(-8.61962795, 8.99998379, -46.1791687)
- Part131.Rotation = Vector3.new(-180, 0, 0)
- Part131.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part131.Size = Vector3.new(3, 6, 2)
- Part131.Anchored = true
- Part131.BottomSurface = Enum.SurfaceType.Smooth
- Part131.BrickColor = BrickColor.new("Dark stone grey")
- Part131.TopSurface = Enum.SurfaceType.Smooth
- Part131.brickColor = BrickColor.new("Dark stone grey")
- Part131.FormFactor = Enum.FormFactor.Symmetric
- Part131.formFactor = Enum.FormFactor.Symmetric
- Part132.Parent = Model0
- Part132.CFrame = CFrame.new(-8.61962795, 9.00010204, -67.1791687, -1, 0, 0, 0, -1, 0, 0, 0, 1)
- Part132.Orientation = Vector3.new(0, 0, 180)
- Part132.Position = Vector3.new(-8.61962795, 9.00010204, -67.1791687)
- Part132.Rotation = Vector3.new(0, 0, -180)
- Part132.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part132.Size = Vector3.new(3, 5.99999905, 0.400000036)
- Part132.Anchored = true
- Part132.BottomSurface = Enum.SurfaceType.Smooth
- Part132.BrickColor = BrickColor.new("Dark stone grey")
- Part132.TopSurface = Enum.SurfaceType.Smooth
- Part132.brickColor = BrickColor.new("Dark stone grey")
- Part132.FormFactor = Enum.FormFactor.Custom
- Part132.formFactor = Enum.FormFactor.Custom
- Part133.Parent = Model0
- Part133.CFrame = CFrame.new(-8.55712795, 9.00010204, -67.1791687, -1, 0, 0, 0, -1, 0, 0, 0, 1)
- Part133.Orientation = Vector3.new(0, 0, 180)
- Part133.Position = Vector3.new(-8.55712795, 9.00010204, -67.1791687)
- Part133.Rotation = Vector3.new(0, 0, -180)
- Part133.Size = Vector3.new(2.79999995, 5.60000324, 0.800000012)
- Part133.Anchored = true
- Part133.BottomSurface = Enum.SurfaceType.Smooth
- Part133.TopSurface = Enum.SurfaceType.Smooth
- Part133.FormFactor = Enum.FormFactor.Custom
- Part133.formFactor = Enum.FormFactor.Custom
- CornerWedgePart134.Parent = Model0
- CornerWedgePart134.CFrame = CFrame.new(-1.11962903, 4.49998283, -38.6791687, 0, 1, 0, 0, 0, -1, -1, 0, 0)
- CornerWedgePart134.Orientation = Vector3.new(90, 90, 0)
- CornerWedgePart134.Position = Vector3.new(-1.11962903, 4.49998283, -38.6791687)
- CornerWedgePart134.Rotation = Vector3.new(90, 0, -90)
- CornerWedgePart134.Color = Color3.new(0.388235, 0.372549, 0.384314)
- CornerWedgePart134.Size = Vector3.new(3.00000095, 6, 3.00000048)
- CornerWedgePart134.Anchored = true
- CornerWedgePart134.BrickColor = BrickColor.new("Dark stone grey")
- CornerWedgePart134.brickColor = BrickColor.new("Dark stone grey")
- Part135.Parent = Model0
- Part135.CFrame = CFrame.new(-14.619628, 15.4999819, -59.6791687, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part135.Position = Vector3.new(-14.619628, 15.4999819, -59.6791687)
- Part135.Size = Vector3.new(19, 3, 3)
- Part135.Anchored = true
- Part135.BottomSurface = Enum.SurfaceType.Smooth
- Part135.TopSurface = Enum.SurfaceType.Smooth
- Part135.FormFactor = Enum.FormFactor.Symmetric
- Part135.formFactor = Enum.FormFactor.Symmetric
- Part136.Parent = Model0
- Part136.CFrame = CFrame.new(-23.1196289, 8.4929018, -64.1791687, -1, 0, 0, 0, -1, 0, 0, 0, 1)
- Part136.Orientation = Vector3.new(0, 0, 180)
- Part136.Position = Vector3.new(-23.1196289, 8.4929018, -64.1791687)
- Part136.Rotation = Vector3.new(0, 0, -180)
- Part136.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part136.Size = Vector3.new(2, 11, 28)
- Part136.Anchored = true
- Part136.BottomSurface = Enum.SurfaceType.Smooth
- Part136.BrickColor = BrickColor.new("Dark stone grey")
- Part136.TopSurface = Enum.SurfaceType.Smooth
- Part136.brickColor = BrickColor.new("Dark stone grey")
- Part136.FormFactor = Enum.FormFactor.Symmetric
- Part136.formFactor = Enum.FormFactor.Symmetric
- Part137.Parent = Model0
- Part137.CFrame = CFrame.new(-7.86962891, 9.00095177, -65.1791687, -0.164398998, 0.986393988, 0, 0.986393988, 0.164398998, 0, 0, 0, -1)
- Part137.Orientation = Vector3.new(0, 180, 80.5400009)
- Part137.Position = Vector3.new(-7.86962891, 9.00095177, -65.1791687)
- Part137.Rotation = Vector3.new(-180, 0, -99.4599991)
- Part137.Color = Color3.new(0.470588, 0.564706, 0.509804)
- Part137.Size = Vector3.new(2, 0.400000006, 2)
- Part137.Anchored = true
- Part137.BottomSurface = Enum.SurfaceType.Smooth
- Part137.BrickColor = BrickColor.new("Sand green")
- Part137.TopSurface = Enum.SurfaceType.Smooth
- Part137.brickColor = BrickColor.new("Sand green")
- Part137.FormFactor = Enum.FormFactor.Plate
- Part137.formFactor = Enum.FormFactor.Plate
- Part138.Parent = Model0
- Part138.CFrame = CFrame.new(-14.682128, 14.9929018, -51.6791687, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part138.Position = Vector3.new(-14.682128, 14.9929018, -51.6791687)
- Part138.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part138.Size = Vector3.new(11.2250814, 2.00000048, 12.9999962)
- Part138.Anchored = true
- Part138.BottomSurface = Enum.SurfaceType.Smooth
- Part138.BrickColor = BrickColor.new("Dark stone grey")
- Part138.TopSurface = Enum.SurfaceType.Smooth
- Part138.brickColor = BrickColor.new("Dark stone grey")
- Part138.FormFactor = Enum.FormFactor.Symmetric
- Part138.formFactor = Enum.FormFactor.Symmetric
- Part139.Parent = Model0
- Part139.CFrame = CFrame.new(-2.11962891, 8.49998188, -59.6791687, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part139.Position = Vector3.new(-2.11962891, 8.49998188, -59.6791687)
- Part139.Size = Vector3.new(6, 11, 3)
- Part139.Anchored = true
- Part139.BottomSurface = Enum.SurfaceType.Smooth
- Part139.TopSurface = Enum.SurfaceType.Smooth
- Part139.FormFactor = Enum.FormFactor.Symmetric
- Part139.formFactor = Enum.FormFactor.Symmetric
- CornerWedgePart140.Parent = Model0
- CornerWedgePart140.CFrame = CFrame.new(-28.1196289, 12.4999838, -38.6791687, 0, -1, 0, 0, 0, 1, -1, 0, 0)
- CornerWedgePart140.Orientation = Vector3.new(-90, 90, 0)
- CornerWedgePart140.Position = Vector3.new(-28.1196289, 12.4999838, -38.6791687)
- CornerWedgePart140.Rotation = Vector3.new(-90, 0, 90)
- CornerWedgePart140.Color = Color3.new(0.388235, 0.372549, 0.384314)
- CornerWedgePart140.Size = Vector3.new(3.00000095, 6, 3.00000048)
- CornerWedgePart140.Anchored = true
- CornerWedgePart140.BrickColor = BrickColor.new("Dark stone grey")
- CornerWedgePart140.brickColor = BrickColor.new("Dark stone grey")
- Seat141.Parent = Model0
- Seat141.CFrame = CFrame.new(-8.43212795, 7.0937109, -65.1791687, 0, -0.164398998, 0.986393988, 0, 0.986393988, 0.164398998, -1, 0, 0)
- Seat141.Orientation = Vector3.new(-9.46000004, 90, 0)
- Seat141.Position = Vector3.new(-8.43212795, 7.0937109, -65.1791687)
- Seat141.Rotation = Vector3.new(-90, 80.5400009, 90)
- Seat141.Color = Color3.new(0.470588, 0.564706, 0.509804)
- Seat141.Size = Vector3.new(2, 0.400000006, 2)
- Seat141.Anchored = true
- Seat141.BackSurface = Enum.SurfaceType.Weld
- Seat141.BottomSurface = Enum.SurfaceType.Smooth
- Seat141.BrickColor = BrickColor.new("Sand green")
- Seat141.TopSurface = Enum.SurfaceType.Smooth
- Seat141.brickColor = BrickColor.new("Sand green")
- Seat141.FormFactor = Enum.FormFactor.Plate
- Seat141.formFactor = Enum.FormFactor.Plate
- Part142.Parent = Model0
- Part142.CFrame = CFrame.new(-5.61962891, 8.4929018, -43.6635437, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part142.Position = Vector3.new(-5.61962891, 8.4929018, -43.6635437)
- Part142.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part142.Size = Vector3.new(3, 11, 13)
- Part142.Anchored = true
- Part142.BottomSurface = Enum.SurfaceType.Smooth
- Part142.BrickColor = BrickColor.new("Dark stone grey")
- Part142.TopSurface = Enum.SurfaceType.Smooth
- Part142.brickColor = BrickColor.new("Dark stone grey")
- Part142.FormFactor = Enum.FormFactor.Symmetric
- Part142.formFactor = Enum.FormFactor.Symmetric
- Part143.Parent = Model0
- Part143.CFrame = CFrame.new(-8.55712795, 9.00010204, -63.1791687, -1, 0, 0, 0, -1, 0, 0, 0, 1)
- Part143.Orientation = Vector3.new(0, 0, 180)
- Part143.Position = Vector3.new(-8.55712795, 9.00010204, -63.1791687)
- Part143.Rotation = Vector3.new(0, 0, -180)
- Part143.Size = Vector3.new(2.79999995, 5.60000324, 0.800000012)
- Part143.Anchored = true
- Part143.BottomSurface = Enum.SurfaceType.Smooth
- Part143.TopSurface = Enum.SurfaceType.Smooth
- Part143.FormFactor = Enum.FormFactor.Custom
- Part143.formFactor = Enum.FormFactor.Custom
- Part144.Parent = Model0
- Part144.CFrame = CFrame.new(-19.1196289, 7.09277201, -73.9760437, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part144.Orientation = Vector3.new(0, -90, 0)
- Part144.Position = Vector3.new(-19.1196289, 7.09277201, -73.9760437)
- Part144.Rotation = Vector3.new(0, -90, 0)
- Part144.Color = Color3.new(0.470588, 0.564706, 0.509804)
- Part144.Size = Vector3.new(1.60000002, 0.200000003, 1.5999999)
- Part144.Anchored = true
- Part144.BottomSurface = Enum.SurfaceType.Smooth
- Part144.BrickColor = BrickColor.new("Sand green")
- Part144.TopSurface = Enum.SurfaceType.Smooth
- Part144.brickColor = BrickColor.new("Sand green")
- Part144.FormFactor = Enum.FormFactor.Custom
- Part144.formFactor = Enum.FormFactor.Custom
- Part145.Parent = Model0
- Part145.CFrame = CFrame.new(-19.1196289, 9.49265575, -75.5854187, 0, 0, -1, 1, 0, 0, 0, -1, 0)
- Part145.Orientation = Vector3.new(0, -90, 90)
- Part145.Position = Vector3.new(-19.1196289, 9.49265575, -75.5854187)
- Part145.Rotation = Vector3.new(-90, -90, 0)
- Part145.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part145.Size = Vector3.new(6.99999714, 1.20000005, 2.4000001)
- Part145.Anchored = true
- Part145.BottomSurface = Enum.SurfaceType.Weld
- Part145.BrickColor = BrickColor.new("Dark stone grey")
- Part145.TopSurface = Enum.SurfaceType.Smooth
- Part145.brickColor = BrickColor.new("Dark stone grey")
- Part145.FormFactor = Enum.FormFactor.Custom
- Part145.formFactor = Enum.FormFactor.Custom
- BlockMesh146.Parent = Part145
- Part147.Parent = Model0
- Part147.CFrame = CFrame.new(-19.1196289, 8.79281235, -74.8823242, 0, 0, -1, 1, 0, 0, 0, -1, 0)
- Part147.Orientation = Vector3.new(0, -90, 90)
- Part147.Position = Vector3.new(-19.1196289, 8.79281235, -74.8823242)
- Part147.Rotation = Vector3.new(-90, -90, 0)
- Part147.Color = Color3.new(0.470588, 0.564706, 0.509804)
- Part147.Size = Vector3.new(2, 0.200000003, 2)
- Part147.Anchored = true
- Part147.BottomSurface = Enum.SurfaceType.Smooth
- Part147.BrickColor = BrickColor.new("Sand green")
- Part147.TopSurface = Enum.SurfaceType.Smooth
- Part147.brickColor = BrickColor.new("Sand green")
- Part147.FormFactor = Enum.FormFactor.Custom
- Part147.formFactor = Enum.FormFactor.Custom
- VehicleSeat148.Name = "HoverSeatV2"
- VehicleSeat148.Parent = Model0
- VehicleSeat148.CFrame = CFrame.new(-19.1196289, 6.49290323, -73.9760437, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- VehicleSeat148.Orientation = Vector3.new(0, 180, 0)
- VehicleSeat148.Position = Vector3.new(-19.1196289, 6.49290323, -73.9760437)
- VehicleSeat148.Rotation = Vector3.new(-180, 0, -180)
- VehicleSeat148.Color = Color3.new(0.388235, 0.372549, 0.384314)
- VehicleSeat148.MaxSpeed = 300
- VehicleSeat148.Size = Vector3.new(2, 1, 2)
- VehicleSeat148.Torque = 20
- VehicleSeat148.Anchored = true
- VehicleSeat148.BackSurface = Enum.SurfaceType.Weld
- VehicleSeat148.BottomSurface = Enum.SurfaceType.Weld
- VehicleSeat148.BrickColor = BrickColor.new("Dark stone grey")
- VehicleSeat148.TopSurface = Enum.SurfaceType.Weld
- VehicleSeat148.brickColor = BrickColor.new("Dark stone grey")
- VehicleSeat148.HeadsUpDisplay = false
- Script149.Name = "HoverSeat"
- Script149.Parent = VehicleSeat148
- table.insert(cors,sandbox(Script149,function()
- -- HoverSeat script by TankLeadfoot
- local SavedYPosition = script.Parent.Position.Y
- local Speed = 0
- while (script.Parent:findFirstChild("CanFly") == nil) do wait(0.1) end
- while (script.Parent:findFirstChild("VMode") == nil) do wait(0.1) end
- script.Parent.CanFly.Value = "Yes"
- script.Parent.VMode.Value = "Hover"
- if (script.Parent:findFirstChild("BodyPosition") == nil) then
- p = Instance.new("BodyPosition")
- p.Name = "BodyPosition"
- p.maxForce = Vector3.new(math.huge,math.huge,math.huge)
- p.position = Vector3.new(script.Parent.Position.X, SavedYPosition, script.Parent.Position.Z)
- p.Parent = script.Parent
- end
- if (script.Parent:findFirstChild("BodyGyro") == nil) then
- g = Instance.new("BodyGyro")
- g.Name = "BodyGyro"
- g.maxTorque = Vector3.new(math.huge,math.huge,math.huge)
- g.cframe = script.Parent.CFrame
- g.Parent = script.Parent
- end
- while true do
- if (script.Parent:findFirstChild("CanFly") ~= nil) then
- if (script.Parent.CanFly.Value == "Yes") then
- if (script.Parent.Throttle ~= 0) then
- if (script.Parent.Throttle > 0) then
- if (Speed < script.Parent.MaxSpeed) then
- Speed = Speed + 1
- end
- elseif (script.Parent.Throttle < 0) then
- if (-Speed < script.Parent.MaxSpeed) then
- Speed = Speed - 1
- end
- end
- script.Parent.BodyPosition.position = Vector3.new(script.Parent.Position.X, SavedYPosition, script.Parent.Position.Z) + (script.Parent.CFrame.lookVector).unit * Speed/4
- elseif (script.Parent.Throttle == 0) then
- if (Speed ~= 0) then
- if (Speed > 0) then
- Speed = Speed - 1
- elseif (Speed < 0) then
- Speed = Speed + 1
- end
- script.Parent.BodyPosition.position = Vector3.new(script.Parent.Position.X, SavedYPosition, script.Parent.Position.Z) + (script.Parent.CFrame.lookVector).unit * Speed/4
- elseif (Speed == 0) then
- script.Parent.BodyPosition.position = Vector3.new(script.Parent.Position.X, SavedYPosition, script.Parent.Position.Z)
- end
- end
- if (script.Parent.Steer > 0) then
- script.Parent.BodyGyro.cframe = script.Parent.BodyGyro.cframe * CFrame.fromEulerAnglesXYZ(0,-0.05, 0)
- elseif (script.Parent.Steer < 0) then
- script.Parent.BodyGyro.cframe = script.Parent.BodyGyro.cframe * CFrame.fromEulerAnglesXYZ(0,0.05, 0)
- elseif (script.Parent.Steer == 0) then
- script.Parent.BodyGyro.cframe = script.Parent.BodyGyro.cframe
- end
- if (script.Parent:findFirstChild("VMode") ~= nil) then
- if (script.Parent.VMode.Value == "Up") then
- SavedYPosition = SavedYPosition + 1
- elseif (script.Parent.VMode.Value == "Down") then
- SavedYPosition = SavedYPosition - 1
- end
- end
- elseif (script.Parent.CanFly.Value == "No") then
- if (Speed ~= 0) then
- Speed = 0
- script.Parent.BodyPosition.position = Vector3.new(script.Parent.Position.X, SavedYPosition, script.Parent.Position.Z)
- end
- end
- end
- wait(0.1)
- end
- end))
- Script150.Name = "HoverSeatGUI"
- Script150.Parent = VehicleSeat148
- table.insert(cors,sandbox(Script150,function()
- -- HoverSeatGUI script by TankLeadfoot
- local Lock = nil
- while (script.Parent:findFirstChild("CanFly") == nil) do wait(0.1) end
- while (script.Parent:findFirstChild("VMode") == nil) do wait(0.1) end
- script.Parent.CanFly.Value = "Yes"
- script.Parent.VMode.Value = "Hover"
- function SelectedButton(hit)
- game.Players:findFirstChild(hit.Parent.Name).PlayerGui.HoverSeat.Buttons.UpButton.BackgroundColor3 = Color3.new(0.5,0.5,0.5)
- game.Players:findFirstChild(hit.Parent.Name).PlayerGui.HoverSeat.Buttons.DownButton.BackgroundColor3 = Color3.new(0.5,0.5,0.5)
- game.Players:findFirstChild(hit.Parent.Name).PlayerGui.HoverSeat.Buttons.HoverButton.BackgroundColor3 = Color3.new(0.5,0.5,0.5)
- game.Players:findFirstChild(hit.Parent.Name).PlayerGui.HoverSeat.Buttons.AllStopButton.BackgroundColor3 = Color3.new(0.5,0.5,0.5)
- if (script.Parent.VMode.Value == "Up") then
- game.Players:findFirstChild(hit.Parent.Name).PlayerGui.HoverSeat.Buttons.UpButton.BackgroundColor3 = Color3.new(1,1,0.8)
- elseif (script.Parent.VMode.Value == "Down") then
- game.Players:findFirstChild(hit.Parent.Name).PlayerGui.HoverSeat.Buttons.DownButton.BackgroundColor3 = Color3.new(1,1,0.8)
- elseif (script.Parent.VMode.Value == "Hover") then
- game.Players:findFirstChild(hit.Parent.Name).PlayerGui.HoverSeat.Buttons.HoverButton.BackgroundColor3 = Color3.new(1,1,0.8)
- elseif (script.Parent.VMode.Value == "AllStop") then
- game.Players:findFirstChild(hit.Parent.Name).PlayerGui.HoverSeat.Buttons.AllStopButton.BackgroundColor3 = Color3.new(1,1,0.8)
- end
- end
- function Pilot(hit)
- if (Lock == nil) then
- Lock = true
- if (hit == nil) then Lock = nil; return end
- if (hit.Parent:findFirstChild("Humanoid") == nil) then Lock = nil; return end
- if (game.Players:findFirstChild(hit.Parent.Name) == nil) then Lock = nil; return end
- wait(2)
- if (script.Parent:findFirstChild("CanFly") ~= nil) then
- script.Parent.CanFly.Value = "Yes"
- end
- if (script.Parent:findFirstChild("VMode") ~= nil) then
- script.Parent.VMode.Value = "Hover"
- end
- if (game.Players:findFirstChild(hit.Parent.Name).PlayerGui:findFirstChild("HoverSeat") == nil) then
- script.HoverSeat:Clone().Parent = game.Players:findFirstChild(hit.Parent.Name).PlayerGui
- SelectedButton(hit)
- end
- game.Players:findFirstChild(hit.Parent.Name).PlayerGui.HoverSeat.Buttons.UpButton.MouseButton1Click:connect(function()
- if (script.Parent:findFirstChild("VMode") ~= nil) and (script.Parent:findFirstChild("CanFly") ~= nil) then
- if (script.Parent.CanFly.Value == "Yes") then
- script.Parent.VMode.Value = "Up"
- SelectedButton(hit)
- end
- end
- end)
- game.Players:findFirstChild(hit.Parent.Name).PlayerGui.HoverSeat.Buttons.DownButton.MouseButton1Click:connect(function()
- if (script.Parent:findFirstChild("VMode") ~= nil) and (script.Parent:findFirstChild("CanFly") ~= nil) then
- if (script.Parent.CanFly.Value == "Yes") then
- script.Parent.VMode.Value = "Down"
- SelectedButton(hit)
- end
- end
- end)
- game.Players:findFirstChild(hit.Parent.Name).PlayerGui.HoverSeat.Buttons.HoverButton.MouseButton1Click:connect(function()
- if (script.Parent:findFirstChild("VMode") ~= nil) and (script.Parent:findFirstChild("CanFly") ~= nil) then
- script.Parent.VMode.Value = "Hover"
- script.Parent.CanFly.Value = "Yes"
- SelectedButton(hit)
- end
- end)
- game.Players:findFirstChild(hit.Parent.Name).PlayerGui.HoverSeat.Buttons.AllStopButton.MouseButton1Click:connect(function()
- if (script.Parent:findFirstChild("VMode") ~= nil) and (script.Parent:findFirstChild("CanFly") ~= nil) then
- script.Parent.VMode.Value = "AllStop"
- script.Parent.CanFly.Value = "No"
- SelectedButton(hit)
- end
- end)
- while (hit.Parent.Humanoid.Health > 0) and (hit.Parent.Humanoid.Sit == true) do wait(0.1) end
- if (game.Players:findFirstChild(hit.Parent.Name).PlayerGui:findFirstChild("HoverSeat") ~= nil) then
- game.Players:findFirstChild(hit.Parent.Name).PlayerGui.HoverSeat:Remove()
- end
- if (script.Parent:findFirstChild("CanFly") ~= nil) then
- script.Parent.CanFly.Value = "No"
- end
- Lock = nil
- end
- end
- script.Parent.Touched:connect(Pilot)
- end))
- ScreenGui151.Name = "HoverSeat"
- ScreenGui151.Parent = Script150
- Frame152.Name = "Buttons"
- Frame152.Parent = ScreenGui151
- Frame152.Position = UDim2.new(0.5, 0, 0.699999988, 0)
- Frame152.Size = UDim2.new(0.100000001, 0, 0.100000001, 0)
- Frame152.BackgroundColor = BrickColor.new("Oyster")
- Frame152.BackgroundColor3 = Color3.new(0.705882, 0.701961, 0.713726)
- Frame152.BackgroundTransparency = 1
- Frame152.BorderSizePixel = 0
- Frame152.SizeConstraint = Enum.SizeConstraint.RelativeYY
- TextButton153.Name = "UpButton"
- TextButton153.Parent = Frame152
- TextButton153.Position = UDim2.new(-1.5, 0, 0, 0)
- TextButton153.Size = UDim2.new(1, 0, 1, 0)
- TextButton153.BackgroundColor = BrickColor.new("Black")
- TextButton153.BackgroundColor3 = Color3.new(0.2, 0.2, 0.2)
- TextButton153.BackgroundTransparency = 0.5
- TextButton153.SizeConstraint = Enum.SizeConstraint.RelativeYY
- TextButton153.Text = "Up"
- TextButton153.TextColor = BrickColor.new("Deep orange")
- TextButton153.TextColor3 = Color3.new(1, 0.6, 0)
- TextButton154.Name = "DownButton"
- TextButton154.Parent = Frame152
- TextButton154.Position = UDim2.new(0.5, 0, 0, 0)
- TextButton154.Size = UDim2.new(1, 0, 1, 0)
- TextButton154.BackgroundColor = BrickColor.new("Black")
- TextButton154.BackgroundColor3 = Color3.new(0.2, 0.2, 0.2)
- TextButton154.BackgroundTransparency = 0.5
- TextButton154.SizeConstraint = Enum.SizeConstraint.RelativeYY
- TextButton154.Text = "Down"
- TextButton154.TextColor = BrickColor.new("Deep orange")
- TextButton154.TextColor3 = Color3.new(1, 0.6, 0)
- TextButton155.Name = "HoverButton"
- TextButton155.Parent = Frame152
- TextButton155.Position = UDim2.new(-0.5, 0, 0, 0)
- TextButton155.Size = UDim2.new(1, 0, 0.5, 0)
- TextButton155.BackgroundColor = BrickColor.new("Black")
- TextButton155.BackgroundColor3 = Color3.new(0.2, 0.2, 0.2)
- TextButton155.BackgroundTransparency = 0.5
- TextButton155.SizeConstraint = Enum.SizeConstraint.RelativeYY
- TextButton155.Text = "Hover"
- TextButton155.TextColor = BrickColor.new("Deep orange")
- TextButton155.TextColor3 = Color3.new(1, 0.6, 0)
- TextButton156.Name = "AllStopButton"
- TextButton156.Parent = Frame152
- TextButton156.Position = UDim2.new(-0.5, 0, 0.5, 0)
- TextButton156.Size = UDim2.new(1, 0, 0.5, 0)
- TextButton156.BackgroundColor = BrickColor.new("Black")
- TextButton156.BackgroundColor3 = Color3.new(0.2, 0.2, 0.2)
- TextButton156.BackgroundTransparency = 0.5
- TextButton156.SizeConstraint = Enum.SizeConstraint.RelativeYY
- TextButton156.Text = "All Stop"
- TextButton156.TextColor = BrickColor.new("Deep orange")
- TextButton156.TextColor3 = Color3.new(1, 0.6, 0)
- StringValue157.Name = "VMode"
- StringValue157.Parent = VehicleSeat148
- StringValue157.Value = "Hover"
- StringValue158.Name = "CanFly"
- StringValue158.Parent = VehicleSeat148
- StringValue158.Value = "Yes"
- BlockMesh159.Parent = VehicleSeat148
- Part160.Parent = Model0
- Part160.CFrame = CFrame.new(-15.619628, 12.4929018, -74.1791687, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part160.Orientation = Vector3.new(0, -90, 0)
- Part160.Position = Vector3.new(-15.619628, 12.4929018, -74.1791687)
- Part160.Rotation = Vector3.new(0, -90, 0)
- Part160.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part160.Size = Vector3.new(6, 1, 1)
- Part160.Anchored = true
- Part160.BottomSurface = Enum.SurfaceType.Smooth
- Part160.BrickColor = BrickColor.new("Dark stone grey")
- Part160.TopSurface = Enum.SurfaceType.Smooth
- Part160.brickColor = BrickColor.new("Dark stone grey")
- Part160.FormFactor = Enum.FormFactor.Symmetric
- Part160.formFactor = Enum.FormFactor.Symmetric
- Part161.Parent = Model0
- Part161.CFrame = CFrame.new(-15.619628, 8.9929018, -75.1791687, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part161.Orientation = Vector3.new(0, 90, 0)
- Part161.Position = Vector3.new(-15.619628, 8.9929018, -75.1791687)
- Part161.Rotation = Vector3.new(0, 90, 0)
- Part161.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part161.Size = Vector3.new(2, 6, 1)
- Part161.Anchored = true
- Part161.BottomSurface = Enum.SurfaceType.Smooth
- Part161.BrickColor = BrickColor.new("Dark stone grey")
- Part161.TopSurface = Enum.SurfaceType.Smooth
- Part161.brickColor = BrickColor.new("Dark stone grey")
- Part161.FormFactor = Enum.FormFactor.Symmetric
- Part161.formFactor = Enum.FormFactor.Symmetric
- Part162.Parent = Model0
- Part162.CFrame = CFrame.new(-18.1196289, 13.5899525, -81.7572937, 0, -1, 0, -0.141417995, 0, 0.989950001, -0.989950001, 0, -0.141417995)
- Part162.Orientation = Vector3.new(-81.8699951, 180, -90)
- Part162.Position = Vector3.new(-18.1196289, 13.5899525, -81.7572937)
- Part162.Rotation = Vector3.new(-98.1299973, 0, 90)
- Part162.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part162.Size = Vector3.new(5.99999857, 1.20000052, 0.200000003)
- Part162.Anchored = true
- Part162.BottomSurface = Enum.SurfaceType.Smooth
- Part162.BrickColor = BrickColor.new("Black")
- Part162.TopSurface = Enum.SurfaceType.Smooth
- Part162.brickColor = BrickColor.new("Black")
- Part162.FormFactor = Enum.FormFactor.Custom
- Part162.formFactor = Enum.FormFactor.Custom
- Part163.Parent = Model0
- Part163.CFrame = CFrame.new(-18.1196289, 7.49998283, -79.9760437, -1, 0, -0, 0, 0, -1, 0, -1, -0)
- Part163.Orientation = Vector3.new(90, 180, 0)
- Part163.Position = Vector3.new(-18.1196289, 7.49998283, -79.9760437)
- Part163.Rotation = Vector3.new(90, 0, -180)
- Part163.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part163.Size = Vector3.new(5.60000038, 1.20000005, 5.39999962)
- Part163.Anchored = true
- Part163.BottomSurface = Enum.SurfaceType.Smooth
- Part163.BrickColor = BrickColor.new("Bright red")
- Part163.TopSurface = Enum.SurfaceType.Smooth
- Part163.brickColor = BrickColor.new("Bright red")
- Part163.FormFactor = Enum.FormFactor.Custom
- Part163.formFactor = Enum.FormFactor.Custom
- Part164.Parent = Model0
- Part164.CFrame = CFrame.new(-18.1196289, 7.49998283, -80.3823242, -1, 0, -0, 0, 0, -1, 0, -1, -0)
- Part164.Orientation = Vector3.new(90, 180, 0)
- Part164.Position = Vector3.new(-18.1196289, 7.49998283, -80.3823242)
- Part164.Rotation = Vector3.new(90, 0, -180)
- Part164.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part164.Size = Vector3.new(5.20000029, 4.40000057, 5)
- Part164.Anchored = true
- Part164.BottomSurface = Enum.SurfaceType.Smooth
- Part164.BrickColor = BrickColor.new("Dark stone grey")
- Part164.TopSurface = Enum.SurfaceType.Smooth
- Part164.brickColor = BrickColor.new("Dark stone grey")
- Part164.FormFactor = Enum.FormFactor.Custom
- Part164.formFactor = Enum.FormFactor.Custom
- Part165.Parent = Model0
- Part165.CFrame = CFrame.new(-18.1196289, 7.49998283, -82.9760437, 0, 0, -1, -1, 0, 0, 0, 1, 0)
- Part165.Orientation = Vector3.new(0, -90, -90)
- Part165.Position = Vector3.new(-18.1196289, 7.49998283, -82.9760437)
- Part165.Rotation = Vector3.new(90, -90, 0)
- Part165.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part165.Size = Vector3.new(4.19999981, 6.79999876, 4.39999962)
- Part165.Anchored = true
- Part165.BottomSurface = Enum.SurfaceType.Smooth
- Part165.BrickColor = BrickColor.new("Dark stone grey")
- Part165.TopSurface = Enum.SurfaceType.Smooth
- Part165.brickColor = BrickColor.new("Dark stone grey")
- Part165.FormFactor = Enum.FormFactor.Custom
- Part165.formFactor = Enum.FormFactor.Custom
- WedgePart166.Parent = Model0
- WedgePart166.CFrame = CFrame.new(-14.713378, 15.4999819, -75.6791687, -1, 0, -0, 0, 0, -1, 0, -1, -0)
- WedgePart166.Orientation = Vector3.new(90, 180, 0)
- WedgePart166.Position = Vector3.new(-14.713378, 15.4999819, -75.6791687)
- WedgePart166.Rotation = Vector3.new(90, 0, -180)
- WedgePart166.Color = Color3.new(0.388235, 0.372549, 0.384314)
- WedgePart166.Size = Vector3.new(11.712534, 5, 3.00000048)
- WedgePart166.Anchored = true
- WedgePart166.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart166.BrickColor = BrickColor.new("Dark stone grey")
- WedgePart166.brickColor = BrickColor.new("Dark stone grey")
- WedgePart166.FormFactor = Enum.FormFactor.Symmetric
- WedgePart166.formFactor = Enum.FormFactor.Symmetric
- Part167.Parent = Model0
- Part167.CFrame = CFrame.new(-14.619628, 8.49998188, -77.1791687, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part167.Position = Vector3.new(-14.619628, 8.49998188, -77.1791687)
- Part167.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part167.Size = Vector3.new(15, 11, 2)
- Part167.Anchored = true
- Part167.BottomSurface = Enum.SurfaceType.Smooth
- Part167.BrickColor = BrickColor.new("Dark stone grey")
- Part167.TopSurface = Enum.SurfaceType.Smooth
- Part167.brickColor = BrickColor.new("Dark stone grey")
- Part167.FormFactor = Enum.FormFactor.Symmetric
- Part167.formFactor = Enum.FormFactor.Symmetric
- Part168.Parent = Model0
- Part168.CFrame = CFrame.new(-4.61962891, 8.4929018, -73.6791687, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part168.Position = Vector3.new(-4.61962891, 8.4929018, -73.6791687)
- Part168.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part168.Size = Vector3.new(1, 11, 9)
- Part168.Anchored = true
- Part168.BottomSurface = Enum.SurfaceType.Smooth
- Part168.BrickColor = BrickColor.new("Dark stone grey")
- Part168.TopSurface = Enum.SurfaceType.Smooth
- Part168.brickColor = BrickColor.new("Dark stone grey")
- Part168.FormFactor = Enum.FormFactor.Symmetric
- Part168.formFactor = Enum.FormFactor.Symmetric
- Part169.Parent = Model0
- Part169.CFrame = CFrame.new(-8.61962795, 6.00279188, -72.6947937, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part169.Orientation = Vector3.new(0, -90, 0)
- Part169.Position = Vector3.new(-8.61962795, 6.00279188, -72.6947937)
- Part169.Rotation = Vector3.new(0, -90, 0)
- Part169.Size = Vector3.new(5.8000021, 0.200000286, 4.50000238)
- Part169.Anchored = true
- Part169.BottomSurface = Enum.SurfaceType.Smooth
- Part169.TopSurface = Enum.SurfaceType.Smooth
- Part169.FormFactor = Enum.FormFactor.Custom
- Part169.formFactor = Enum.FormFactor.Custom
- Part170.Parent = Model0
- Part170.CFrame = CFrame.new(-8.55712795, 6.00279188, -70.5854187, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part170.Orientation = Vector3.new(0, 90, 0)
- Part170.Position = Vector3.new(-8.55712795, 6.00279188, -70.5854187)
- Part170.Rotation = Vector3.new(0, 90, 0)
- Part170.Color = Color3.new(0.498039, 0.556863, 0.392157)
- Part170.Size = Vector3.new(1.20000005, 2.80000019, 4.19999981)
- Part170.Anchored = true
- Part170.BottomSurface = Enum.SurfaceType.Smooth
- Part170.BrickColor = BrickColor.new("Grime")
- Part170.TopSurface = Enum.SurfaceType.Smooth
- Part170.brickColor = BrickColor.new("Grime")
- Part170.FormFactor = Enum.FormFactor.Custom
- Part170.formFactor = Enum.FormFactor.Custom
- UnionOperation171.Parent = Model0
- UnionOperation171.CFrame = CFrame.new(-8.55712795, 8.30284119, -70.5854187, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- UnionOperation171.Position = Vector3.new(-8.55712795, 8.30284119, -70.5854187)
- UnionOperation171.Color = Color3.new(0.498039, 0.556863, 0.392157)
- UnionOperation171.Size = Vector3.new(4.19999981, 1.200001, 1.20000017)
- UnionOperation171.Anchored = true
- UnionOperation171.BrickColor = BrickColor.new("Grime")
- UnionOperation171.brickColor = BrickColor.new("Grime")
- UnionOperation171.UsePartColor = true
- Part172.Parent = Model0
- Part172.CFrame = CFrame.new(-8.55712795, 7.60276604, -70.5854187, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part172.Orientation = Vector3.new(0, 90, 0)
- Part172.Position = Vector3.new(-8.55712795, 7.60276604, -70.5854187)
- Part172.Rotation = Vector3.new(0, 90, 0)
- Part172.Color = Color3.new(0.498039, 0.556863, 0.392157)
- Part172.Size = Vector3.new(1.20000005, 0.200000048, 4.19999981)
- Part172.Anchored = true
- Part172.BottomSurface = Enum.SurfaceType.Smooth
- Part172.BrickColor = BrickColor.new("Grime")
- Part172.TopSurface = Enum.SurfaceType.Smooth
- Part172.brickColor = BrickColor.new("Grime")
- Part172.FormFactor = Enum.FormFactor.Custom
- Part172.formFactor = Enum.FormFactor.Custom
- UnionOperation173.Parent = Model0
- UnionOperation173.CFrame = CFrame.new(-8.55712795, 8.30284119, -74.7885437, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- UnionOperation173.Position = Vector3.new(-8.55712795, 8.30284119, -74.7885437)
- UnionOperation173.Color = Color3.new(0.498039, 0.556863, 0.392157)
- UnionOperation173.Size = Vector3.new(4.19999981, 1.200001, 1.20000017)
- UnionOperation173.Anchored = true
- UnionOperation173.BrickColor = BrickColor.new("Grime")
- UnionOperation173.brickColor = BrickColor.new("Grime")
- UnionOperation173.UsePartColor = true
- WedgePart174.Parent = Model0
- WedgePart174.CFrame = CFrame.new(-2.61962891, 6.34287786, -82.6791687, 0, 1, 0, 0, 0, 1, 1, 0, 0)
- WedgePart174.Orientation = Vector3.new(-90, -90, 0)
- WedgePart174.Position = Vector3.new(-2.61962891, 6.34287786, -82.6791687)
- WedgePart174.Rotation = Vector3.new(-90, 0, -90)
- WedgePart174.Color = Color3.new(0.388235, 0.372549, 0.384314)
- WedgePart174.Size = Vector3.new(9, 5, 2.69999981)
- WedgePart174.Anchored = true
- WedgePart174.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart174.BrickColor = BrickColor.new("Dark stone grey")
- WedgePart174.brickColor = BrickColor.new("Dark stone grey")
- WedgePart174.FormFactor = Enum.FormFactor.Symmetric
- WedgePart174.formFactor = Enum.FormFactor.Symmetric
- Part175.Parent = Model0
- Part175.CFrame = CFrame.new(-8.30712891, 7.45286083, -73.3823242, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part175.Orientation = Vector3.new(0, -90, 0)
- Part175.Position = Vector3.new(-8.30712891, 7.45286083, -73.3823242)
- Part175.Rotation = Vector3.new(0, -90, 0)
- Part175.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part175.Size = Vector3.new(6.00000048, 1.50000119, 3.09999967)
- Part175.Anchored = true
- Part175.BottomSurface = Enum.SurfaceType.Smooth
- Part175.BrickColor = BrickColor.new("Dark stone grey")
- Part175.TopSurface = Enum.SurfaceType.Smooth
- Part175.brickColor = BrickColor.new("Dark stone grey")
- Part175.FormFactor = Enum.FormFactor.Custom
- Part175.formFactor = Enum.FormFactor.Custom
- Part176.Parent = Model0
- Part176.CFrame = CFrame.new(-8.55712795, 6.20286322, -72.6947937, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part176.Orientation = Vector3.new(0, 90, 0)
- Part176.Position = Vector3.new(-8.55712795, 6.20286322, -72.6947937)
- Part176.Rotation = Vector3.new(0, 90, 0)
- Part176.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part176.Size = Vector3.new(3, 3, 4)
- Part176.Anchored = true
- Part176.BottomSurface = Enum.SurfaceType.Smooth
- Part176.BrickColor = BrickColor.new("Black")
- Part176.TopSurface = Enum.SurfaceType.Smooth
- Part176.brickColor = BrickColor.new("Black")
- Part176.FormFactor = Enum.FormFactor.Symmetric
- Part176.formFactor = Enum.FormFactor.Symmetric
- Part177.Parent = Model0
- Part177.CFrame = CFrame.new(-8.55712795, 6.30271721, -72.6947937, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part177.Orientation = Vector3.new(0, 90, 0)
- Part177.Position = Vector3.new(-8.55712795, 6.30271721, -72.6947937)
- Part177.Rotation = Vector3.new(0, 90, 0)
- Part177.Color = Color3.new(0.498039, 0.556863, 0.392157)
- Part177.Size = Vector3.new(2.99999976, 0.600000083, 4.19999981)
- Part177.Anchored = true
- Part177.BottomSurface = Enum.SurfaceType.Smooth
- Part177.BrickColor = BrickColor.new("Grime")
- Part177.TopSurface = Enum.SurfaceType.Smooth
- Part177.brickColor = BrickColor.new("Grime")
- Part177.FormFactor = Enum.FormFactor.Custom
- Part177.formFactor = Enum.FormFactor.Custom
- Part178.Parent = Model0
- Part178.CFrame = CFrame.new(-8.61962795, 8.63279247, -72.6947937, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part178.Orientation = Vector3.new(0, 90, 0)
- Part178.Position = Vector3.new(-8.61962795, 8.63279247, -72.6947937)
- Part178.Rotation = Vector3.new(0, 90, 0)
- Part178.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part178.Transparency = 1
- Part178.Size = Vector3.new(1.79999971, 0.200000003, 1.79999971)
- Part178.Anchored = true
- Part178.BottomSurface = Enum.SurfaceType.Smooth
- Part178.BrickColor = BrickColor.new("Black")
- Part178.TopSurface = Enum.SurfaceType.Smooth
- Part178.brickColor = BrickColor.new("Black")
- Part178.FormFactor = Enum.FormFactor.Custom
- Part178.formFactor = Enum.FormFactor.Custom
- Decal179.Parent = Part178
- Decal179.Texture = "http://www.roblox.com/asset/?id=128863301"
- Decal179.Face = Enum.NormalId.Top
- Part180.Parent = Model0
- Part180.CFrame = CFrame.new(-14.619628, 12.4999838, -81.6791687, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part180.Position = Vector3.new(-14.619628, 12.4999838, -81.6791687)
- Part180.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part180.Size = Vector3.new(9, 1, 7)
- Part180.Anchored = true
- Part180.BottomSurface = Enum.SurfaceType.Smooth
- Part180.BrickColor = BrickColor.new("Dark stone grey")
- Part180.TopSurface = Enum.SurfaceType.Smooth
- Part180.brickColor = BrickColor.new("Dark stone grey")
- Part181.Parent = Model0
- Part181.CFrame = CFrame.new(-11.119628, 13.5899525, -81.7572937, 0, -1, 0, -0.141417995, 0, 0.989950001, -0.989950001, 0, -0.141417995)
- Part181.Orientation = Vector3.new(-81.8699951, 180, -90)
- Part181.Position = Vector3.new(-11.119628, 13.5899525, -81.7572937)
- Part181.Rotation = Vector3.new(-98.1299973, 0, 90)
- Part181.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part181.Size = Vector3.new(5.99999857, 1.20000052, 0.200000003)
- Part181.Anchored = true
- Part181.BottomSurface = Enum.SurfaceType.Smooth
- Part181.BrickColor = BrickColor.new("Black")
- Part181.TopSurface = Enum.SurfaceType.Smooth
- Part181.brickColor = BrickColor.new("Black")
- Part181.FormFactor = Enum.FormFactor.Custom
- Part181.formFactor = Enum.FormFactor.Custom
- Part182.Parent = Model0
- Part182.CFrame = CFrame.new(-13.2446899, 7.5295229, -86.3197937, 0, 0, -1, -0.965925872, -0.258818984, 0, -0.258818984, 0.965925872, 0)
- Part182.Orientation = Vector3.new(0, -90, -105)
- Part182.Position = Vector3.new(-13.2446899, 7.5295229, -86.3197937)
- Part182.Rotation = Vector3.new(105, -90, 0)
- Part182.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part182.Size = Vector3.new(3.00000024, 1.59999919, 0.200000003)
- Part182.Anchored = true
- Part182.BottomSurface = Enum.SurfaceType.Smooth
- Part182.BrickColor = BrickColor.new("Dark stone grey")
- Part182.TopSurface = Enum.SurfaceType.Smooth
- Part182.brickColor = BrickColor.new("Dark stone grey")
- Part182.FormFactor = Enum.FormFactor.Custom
- Part182.formFactor = Enum.FormFactor.Custom
- Part183.Parent = Model0
- Part183.CFrame = CFrame.new(-13.2446899, 7.79051018, -86.3979187, -0, 0, -1, -0.965925872, 0.258818984, 0, 0.258818984, 0.965925872, 0)
- Part183.Orientation = Vector3.new(0, -90, -75)
- Part183.Position = Vector3.new(-13.2446899, 7.79051018, -86.3979187)
- Part183.Rotation = Vector3.new(75, -90, 0)
- Part183.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part183.Size = Vector3.new(3.00000024, 1.39999926, 0.200000003)
- Part183.Anchored = true
- Part183.BottomSurface = Enum.SurfaceType.Smooth
- Part183.BrickColor = BrickColor.new("Dark stone grey")
- Part183.TopSurface = Enum.SurfaceType.Smooth
- Part183.brickColor = BrickColor.new("Dark stone grey")
- Part183.FormFactor = Enum.FormFactor.Custom
- Part183.formFactor = Enum.FormFactor.Custom
- WedgePart184.Parent = Model0
- WedgePart184.CFrame = CFrame.new(-14.619628, 11.0002079, -81.6791687, 1, 0, -0, 0, 0, 1, 0, -1, 0)
- WedgePart184.Orientation = Vector3.new(-90, 0, 0)
- WedgePart184.Position = Vector3.new(-14.619628, 11.0002079, -81.6791687)
- WedgePart184.Rotation = Vector3.new(-90, 0, 0)
- WedgePart184.Color = Color3.new(0.388235, 0.372549, 0.384314)
- WedgePart184.Size = Vector3.new(9, 7, 2)
- WedgePart184.Anchored = true
- WedgePart184.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart184.BrickColor = BrickColor.new("Dark stone grey")
- WedgePart184.brickColor = BrickColor.new("Dark stone grey")
- WedgePart184.FormFactor = Enum.FormFactor.Symmetric
- WedgePart184.formFactor = Enum.FormFactor.Symmetric
- CornerWedgePart185.Parent = Model0
- CornerWedgePart185.CFrame = CFrame.new(-7.61962891, 11.0002079, -81.6791687, -1, 0, -0, 0, 0, -1, 0, -1, -0)
- CornerWedgePart185.Orientation = Vector3.new(90, 180, 0)
- CornerWedgePart185.Position = Vector3.new(-7.61962891, 11.0002079, -81.6791687)
- CornerWedgePart185.Rotation = Vector3.new(90, 0, -180)
- CornerWedgePart185.Color = Color3.new(0.388235, 0.372549, 0.384314)
- CornerWedgePart185.Size = Vector3.new(5, 7, 2)
- CornerWedgePart185.Anchored = true
- CornerWedgePart185.BrickColor = BrickColor.new("Dark stone grey")
- CornerWedgePart185.brickColor = BrickColor.new("Dark stone grey")
- Part186.Parent = Model0
- Part186.CFrame = CFrame.new(-11.119628, 6.00681782, -87.0385437, 0, 0, -1, -0.965925872, -0.258818984, 0, -0.258818984, 0.965925872, 0)
- Part186.Orientation = Vector3.new(0, -90, -105)
- Part186.Position = Vector3.new(-11.119628, 6.00681782, -87.0385437)
- Part186.Rotation = Vector3.new(105, -90, 0)
- Part186.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part186.Size = Vector3.new(0.800000012, 1.59999931, 4.39999962)
- Part186.Anchored = true
- Part186.BottomSurface = Enum.SurfaceType.Smooth
- Part186.BrickColor = BrickColor.new("Dark stone grey")
- Part186.TopSurface = Enum.SurfaceType.Smooth
- Part186.brickColor = BrickColor.new("Dark stone grey")
- Part186.FormFactor = Enum.FormFactor.Custom
- Part186.formFactor = Enum.FormFactor.Custom
- Part187.Parent = Model0
- Part187.CFrame = CFrame.new(-20.2446899, 7.5295229, -86.3197937, 0, 0, -1, -0.965925872, -0.258818984, 0, -0.258818984, 0.965925872, 0)
- Part187.Orientation = Vector3.new(0, -90, -105)
- Part187.Position = Vector3.new(-20.2446899, 7.5295229, -86.3197937)
- Part187.Rotation = Vector3.new(105, -90, 0)
- Part187.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part187.Size = Vector3.new(3.00000024, 1.59999919, 0.200000003)
- Part187.Anchored = true
- Part187.BottomSurface = Enum.SurfaceType.Smooth
- Part187.BrickColor = BrickColor.new("Dark stone grey")
- Part187.TopSurface = Enum.SurfaceType.Smooth
- Part187.brickColor = BrickColor.new("Dark stone grey")
- Part187.FormFactor = Enum.FormFactor.Custom
- Part187.formFactor = Enum.FormFactor.Custom
- Part188.Parent = Model0
- Part188.CFrame = CFrame.new(-18.1196289, 9.08982182, -87.0697937, 0, 0, -1, -0.965925872, 0.258818984, 0, 0.258818984, 0.965925872, 0)
- Part188.Orientation = Vector3.new(0, -90, -75)
- Part188.Position = Vector3.new(-18.1196289, 9.08982182, -87.0697937)
- Part188.Rotation = Vector3.new(75, -90, 0)
- Part188.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part188.Size = Vector3.new(0.600000024, 1.59999931, 4.39999962)
- Part188.Anchored = true
- Part188.BottomSurface = Enum.SurfaceType.Smooth
- Part188.BrickColor = BrickColor.new("Dark stone grey")
- Part188.TopSurface = Enum.SurfaceType.Smooth
- Part188.brickColor = BrickColor.new("Dark stone grey")
- Part188.FormFactor = Enum.FormFactor.Custom
- Part188.formFactor = Enum.FormFactor.Custom
- Part189.Parent = Model0
- Part189.CFrame = CFrame.new(-18.1196289, 7.39988518, -86.4760437, 1, 0, -0, 0, 0, 1, 0, -1, 0)
- Part189.Orientation = Vector3.new(-90, 0, 0)
- Part189.Position = Vector3.new(-18.1196289, 7.39988518, -86.4760437)
- Part189.Rotation = Vector3.new(-90, 0, 0)
- Part189.Color = Color3.new(1, 0.690196, 0)
- Part189.Transparency = 0.5
- Part189.Size = Vector3.new(3.60000205, 0.200000003, 1.60000038)
- Part189.Anchored = true
- Part189.BottomSurface = Enum.SurfaceType.Smooth
- Part189.BrickColor = BrickColor.new("Deep orange")
- Part189.Material = Enum.Material.Neon
- Part189.TopSurface = Enum.SurfaceType.Smooth
- Part189.brickColor = BrickColor.new("Deep orange")
- Part189.FormFactor = Enum.FormFactor.Custom
- Part189.formFactor = Enum.FormFactor.Custom
- SelectionBox190.Parent = Part189
- SelectionBox190.Color = BrickColor.new("Deep orange")
- SelectionBox190.Transparency = 0.69999998807907
- SelectionBox190.Color3 = Color3.new(1, 0.690196, 0)
- SelectionBox190.Adornee = Part189
- Fire191.Parent = Part189
- Fire191.Color = Color3.new(1, 0.666667, 0)
- Fire191.Size = 7
- Fire191.Heat = 25
- Fire191.SecondaryColor = Color3.new(1, 0.333333, 0)
- Fire191.size = 7
- Smoke192.Parent = Part189
- Smoke192.Color = Color3.new(1, 0.666667, 0)
- Smoke192.Size = 2
- Smoke192.Opacity = 0.10000000149012
- Smoke192.RiseVelocity = 2
- PointLight193.Parent = Part189
- PointLight193.Color = Color3.new(1, 0.956863, 0.72549)
- PointLight193.Range = 20
- PointLight193.Shadows = true
- Part194.Parent = Model0
- Part194.CFrame = CFrame.new(-18.1196289, 6.00681782, -87.0385437, 0, 0, -1, -0.965925872, -0.258818984, 0, -0.258818984, 0.965925872, 0)
- Part194.Orientation = Vector3.new(0, -90, -105)
- Part194.Position = Vector3.new(-18.1196289, 6.00681782, -87.0385437)
- Part194.Rotation = Vector3.new(105, -90, 0)
- Part194.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part194.Size = Vector3.new(0.800000012, 1.59999931, 4.39999962)
- Part194.Anchored = true
- Part194.BottomSurface = Enum.SurfaceType.Smooth
- Part194.BrickColor = BrickColor.new("Dark stone grey")
- Part194.TopSurface = Enum.SurfaceType.Smooth
- Part194.brickColor = BrickColor.new("Dark stone grey")
- Part194.FormFactor = Enum.FormFactor.Custom
- Part194.formFactor = Enum.FormFactor.Custom
- Part195.Parent = Model0
- Part195.CFrame = CFrame.new(-16.0571289, 7.42942619, -86.3197937, 0, 0, -1, -0.965925872, -0.258818984, 0, -0.258818984, 0.965925872, 0)
- Part195.Orientation = Vector3.new(0, -90, -105)
- Part195.Position = Vector3.new(-16.0571289, 7.42942619, -86.3197937)
- Part195.Rotation = Vector3.new(105, -90, 0)
- Part195.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part195.Size = Vector3.new(3.00000024, 1.59999919, 0.200000003)
- Part195.Anchored = true
- Part195.BottomSurface = Enum.SurfaceType.Smooth
- Part195.BrickColor = BrickColor.new("Dark stone grey")
- Part195.TopSurface = Enum.SurfaceType.Smooth
- Part195.brickColor = BrickColor.new("Dark stone grey")
- Part195.FormFactor = Enum.FormFactor.Custom
- Part195.formFactor = Enum.FormFactor.Custom
- Part196.Parent = Model0
- Part196.CFrame = CFrame.new(-20.2446899, 7.79051018, -86.3979187, -0, 0, -1, -0.965925872, 0.258818984, 0, 0.258818984, 0.965925872, 0)
- Part196.Orientation = Vector3.new(0, -90, -75)
- Part196.Position = Vector3.new(-20.2446899, 7.79051018, -86.3979187)
- Part196.Rotation = Vector3.new(75, -90, 0)
- Part196.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part196.Size = Vector3.new(3.00000024, 1.39999926, 0.200000003)
- Part196.Anchored = true
- Part196.BottomSurface = Enum.SurfaceType.Smooth
- Part196.BrickColor = BrickColor.new("Dark stone grey")
- Part196.TopSurface = Enum.SurfaceType.Smooth
- Part196.brickColor = BrickColor.new("Dark stone grey")
- Part196.FormFactor = Enum.FormFactor.Custom
- Part196.formFactor = Enum.FormFactor.Custom
- Part197.Parent = Model0
- Part197.CFrame = CFrame.new(-16.0571289, 7.69067383, -86.3979187, 0, 0, -1, -0.965925872, 0.258818984, 0, 0.258818984, 0.965925872, 0)
- Part197.Orientation = Vector3.new(0, -90, -75)
- Part197.Position = Vector3.new(-16.0571289, 7.69067383, -86.3979187)
- Part197.Rotation = Vector3.new(75, -90, 0)
- Part197.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part197.Size = Vector3.new(3.00000024, 1.39999926, 0.200000003)
- Part197.Anchored = true
- Part197.BottomSurface = Enum.SurfaceType.Smooth
- Part197.BrickColor = BrickColor.new("Dark stone grey")
- Part197.TopSurface = Enum.SurfaceType.Smooth
- Part197.brickColor = BrickColor.new("Dark stone grey")
- Part197.FormFactor = Enum.FormFactor.Custom
- Part197.formFactor = Enum.FormFactor.Custom
- CornerWedgePart198.Parent = Model0
- CornerWedgePart198.CFrame = CFrame.new(-7.61962891, 13.4999838, -81.6791687, 0, 0, 1, -1, 0, 0, 0, -1, 0)
- CornerWedgePart198.Orientation = Vector3.new(0, 90, -90)
- CornerWedgePart198.Position = Vector3.new(-7.61962891, 13.4999838, -81.6791687)
- CornerWedgePart198.Rotation = Vector3.new(-90, 90, 0)
- CornerWedgePart198.Color = Color3.new(0.388235, 0.372549, 0.384314)
- CornerWedgePart198.Size = Vector3.new(1, 7, 5)
- CornerWedgePart198.Anchored = true
- CornerWedgePart198.BrickColor = BrickColor.new("Dark stone grey")
- CornerWedgePart198.brickColor = BrickColor.new("Dark stone grey")
- Part199.Parent = Model0
- Part199.CFrame = CFrame.new(-11.119628, 7.49998283, -79.9760437, -1, 0, -0, 0, 0, -1, 0, -1, -0)
- Part199.Orientation = Vector3.new(90, 180, 0)
- Part199.Position = Vector3.new(-11.119628, 7.49998283, -79.9760437)
- Part199.Rotation = Vector3.new(90, 0, -180)
- Part199.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part199.Size = Vector3.new(5.60000038, 1.20000005, 5.39999962)
- Part199.Anchored = true
- Part199.BottomSurface = Enum.SurfaceType.Smooth
- Part199.BrickColor = BrickColor.new("Bright red")
- Part199.TopSurface = Enum.SurfaceType.Smooth
- Part199.brickColor = BrickColor.new("Bright red")
- Part199.FormFactor = Enum.FormFactor.Custom
- Part199.formFactor = Enum.FormFactor.Custom
- WedgePart200.Parent = Model0
- WedgePart200.CFrame = CFrame.new(-7.61962891, 12.4999838, -81.6791687, 0, 0, -1, 1, 0, 0, 0, -1, 0)
- WedgePart200.Orientation = Vector3.new(0, -90, 90)
- WedgePart200.Position = Vector3.new(-7.61962891, 12.4999838, -81.6791687)
- WedgePart200.Rotation = Vector3.new(-90, -90, 0)
- WedgePart200.Color = Color3.new(0.388235, 0.372549, 0.384314)
- WedgePart200.Size = Vector3.new(1, 7, 5)
- WedgePart200.Anchored = true
- WedgePart200.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart200.BrickColor = BrickColor.new("Dark stone grey")
- WedgePart200.brickColor = BrickColor.new("Dark stone grey")
- WedgePart200.FormFactor = Enum.FormFactor.Symmetric
- WedgePart200.formFactor = Enum.FormFactor.Symmetric
- Part201.Parent = Model0
- Part201.CFrame = CFrame.new(-14.619628, 4.49998283, -81.6791687, -1, 0, 0, 0, -1, 0, 0, 0, 1)
- Part201.Orientation = Vector3.new(0, 0, 180)
- Part201.Position = Vector3.new(-14.619628, 4.49998283, -81.6791687)
- Part201.Rotation = Vector3.new(0, 0, -180)
- Part201.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part201.Size = Vector3.new(9, 1, 7)
- Part201.Anchored = true
- Part201.BottomSurface = Enum.SurfaceType.Smooth
- Part201.BrickColor = BrickColor.new("Dark stone grey")
- Part201.TopSurface = Enum.SurfaceType.Smooth
- Part201.brickColor = BrickColor.new("Dark stone grey")
- Part201.FormFactor = Enum.FormFactor.Symmetric
- Part201.formFactor = Enum.FormFactor.Symmetric
- CornerWedgePart202.Parent = Model0
- CornerWedgePart202.CFrame = CFrame.new(-8.61962795, 3.5000031, -81.6791687, -1, 0, -0, 0, 0, -1, 0, -1, -0)
- CornerWedgePart202.Orientation = Vector3.new(90, 180, 0)
- CornerWedgePart202.Position = Vector3.new(-8.61962795, 3.5000031, -81.6791687)
- CornerWedgePart202.Rotation = Vector3.new(90, 0, -180)
- CornerWedgePart202.Color = Color3.new(0.388235, 0.372549, 0.384314)
- CornerWedgePart202.Size = Vector3.new(3, 7, 1)
- CornerWedgePart202.Anchored = true
- CornerWedgePart202.BrickColor = BrickColor.new("Dark stone grey")
- CornerWedgePart202.brickColor = BrickColor.new("Dark stone grey")
- WedgePart203.Parent = Model0
- WedgePart203.CFrame = CFrame.new(-8.61962795, 4.49998283, -81.6791687, 0, 0, -1, 1, 0, 0, 0, -1, 0)
- WedgePart203.Orientation = Vector3.new(0, -90, 90)
- WedgePart203.Position = Vector3.new(-8.61962795, 4.49998283, -81.6791687)
- WedgePart203.Rotation = Vector3.new(-90, -90, 0)
- WedgePart203.Color = Color3.new(0.388235, 0.372549, 0.384314)
- WedgePart203.Size = Vector3.new(1, 7, 3)
- WedgePart203.Anchored = true
- WedgePart203.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart203.BrickColor = BrickColor.new("Dark stone grey")
- WedgePart203.brickColor = BrickColor.new("Dark stone grey")
- WedgePart203.FormFactor = Enum.FormFactor.Symmetric
- WedgePart203.formFactor = Enum.FormFactor.Symmetric
- WedgePart204.Parent = Model0
- WedgePart204.CFrame = CFrame.new(-14.619628, 3.5000031, -81.6791687, 1, 0, -0, 0, 0, 1, 0, -1, 0)
- WedgePart204.Orientation = Vector3.new(-90, 0, 0)
- WedgePart204.Position = Vector3.new(-14.619628, 3.5000031, -81.6791687)
- WedgePart204.Rotation = Vector3.new(-90, 0, 0)
- WedgePart204.Color = Color3.new(0.388235, 0.372549, 0.384314)
- WedgePart204.Size = Vector3.new(9, 7, 1)
- WedgePart204.Anchored = true
- WedgePart204.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart204.BrickColor = BrickColor.new("Dark stone grey")
- WedgePart204.brickColor = BrickColor.new("Dark stone grey")
- WedgePart204.FormFactor = Enum.FormFactor.Symmetric
- WedgePart204.formFactor = Enum.FormFactor.Symmetric
- Part205.Parent = Model0
- Part205.CFrame = CFrame.new(-8.55712795, 7.60276604, -74.7885437, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part205.Orientation = Vector3.new(0, 90, 0)
- Part205.Position = Vector3.new(-8.55712795, 7.60276604, -74.7885437)
- Part205.Rotation = Vector3.new(0, 90, 0)
- Part205.Color = Color3.new(0.498039, 0.556863, 0.392157)
- Part205.Size = Vector3.new(1.20000005, 0.200000048, 4.19999981)
- Part205.Anchored = true
- Part205.BottomSurface = Enum.SurfaceType.Smooth
- Part205.BrickColor = BrickColor.new("Grime")
- Part205.TopSurface = Enum.SurfaceType.Smooth
- Part205.brickColor = BrickColor.new("Grime")
- Part205.FormFactor = Enum.FormFactor.Custom
- Part205.formFactor = Enum.FormFactor.Custom
- UnionOperation206.Parent = Model0
- UnionOperation206.CFrame = CFrame.new(-8.55712795, 8.20286083, -72.6947937, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- UnionOperation206.Position = Vector3.new(-8.55712795, 8.20286083, -72.6947937)
- UnionOperation206.Color = Color3.new(0.105882, 0.164706, 0.207843)
- UnionOperation206.Size = Vector3.new(4.00000095, 1.00000107, 3.00000048)
- UnionOperation206.Anchored = true
- UnionOperation206.BrickColor = BrickColor.new("Black")
- UnionOperation206.brickColor = BrickColor.new("Black")
- UnionOperation206.UsePartColor = true
- UnionOperation207.Parent = Model0
- UnionOperation207.CFrame = CFrame.new(-8.55712795, 8.30284119, -70.5854187, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- UnionOperation207.Position = Vector3.new(-8.55712795, 8.30284119, -70.5854187)
- UnionOperation207.Color = Color3.new(0.105882, 0.164706, 0.207843)
- UnionOperation207.Size = Vector3.new(4.60000038, 1.00000095, 0.900000095)
- UnionOperation207.Anchored = true
- UnionOperation207.BrickColor = BrickColor.new("Black")
- UnionOperation207.brickColor = BrickColor.new("Black")
- UnionOperation207.UsePartColor = true
- Part208.Parent = Model0
- Part208.CFrame = CFrame.new(-8.55712795, 6.00279188, -74.7885437, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part208.Orientation = Vector3.new(0, 90, 0)
- Part208.Position = Vector3.new(-8.55712795, 6.00279188, -74.7885437)
- Part208.Rotation = Vector3.new(0, 90, 0)
- Part208.Color = Color3.new(0.498039, 0.556863, 0.392157)
- Part208.Size = Vector3.new(1.20000005, 2.80000019, 4.19999981)
- Part208.Anchored = true
- Part208.BottomSurface = Enum.SurfaceType.Smooth
- Part208.BrickColor = BrickColor.new("Grime")
- Part208.TopSurface = Enum.SurfaceType.Smooth
- Part208.brickColor = BrickColor.new("Grime")
- Part208.FormFactor = Enum.FormFactor.Custom
- Part208.formFactor = Enum.FormFactor.Custom
- Part209.Parent = Model0
- Part209.CFrame = CFrame.new(-11.119628, 9.08982182, -87.0697937, 0, 0, -1, -0.965925872, 0.258818984, 0, 0.258818984, 0.965925872, 0)
- Part209.Orientation = Vector3.new(0, -90, -75)
- Part209.Position = Vector3.new(-11.119628, 9.08982182, -87.0697937)
- Part209.Rotation = Vector3.new(75, -90, 0)
- Part209.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part209.Size = Vector3.new(0.600000024, 1.59999931, 4.39999962)
- Part209.Anchored = true
- Part209.BottomSurface = Enum.SurfaceType.Smooth
- Part209.BrickColor = BrickColor.new("Dark stone grey")
- Part209.TopSurface = Enum.SurfaceType.Smooth
- Part209.brickColor = BrickColor.new("Dark stone grey")
- Part209.FormFactor = Enum.FormFactor.Custom
- Part209.formFactor = Enum.FormFactor.Custom
- WedgePart210.Parent = Model0
- WedgePart210.CFrame = CFrame.new(-14.619628, 13.4999838, -81.6791687, -1, 0, -0, 0, 0, -1, 0, -1, -0)
- WedgePart210.Orientation = Vector3.new(90, 180, 0)
- WedgePart210.Position = Vector3.new(-14.619628, 13.4999838, -81.6791687)
- WedgePart210.Rotation = Vector3.new(90, 0, -180)
- WedgePart210.Color = Color3.new(0.388235, 0.372549, 0.384314)
- WedgePart210.Size = Vector3.new(9, 7, 1)
- WedgePart210.Anchored = true
- WedgePart210.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart210.BrickColor = BrickColor.new("Dark stone grey")
- WedgePart210.brickColor = BrickColor.new("Dark stone grey")
- WedgePart210.FormFactor = Enum.FormFactor.Symmetric
- WedgePart210.formFactor = Enum.FormFactor.Symmetric
- WedgePart211.Parent = Model0
- WedgePart211.CFrame = CFrame.new(-26.6196289, 10.6501122, -82.6791687, 0, -1, 0, 0, 0, -1, 1, 0, 0)
- WedgePart211.Orientation = Vector3.new(90, -90, 0)
- WedgePart211.Position = Vector3.new(-26.6196289, 10.6501122, -82.6791687)
- WedgePart211.Rotation = Vector3.new(90, 0, 90)
- WedgePart211.Color = Color3.new(0.388235, 0.372549, 0.384314)
- WedgePart211.Size = Vector3.new(9, 5, 2.69999981)
- WedgePart211.Anchored = true
- WedgePart211.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart211.BrickColor = BrickColor.new("Dark stone grey")
- WedgePart211.brickColor = BrickColor.new("Dark stone grey")
- WedgePart211.FormFactor = Enum.FormFactor.Symmetric
- WedgePart211.formFactor = Enum.FormFactor.Symmetric
- Part212.Parent = Model0
- Part212.CFrame = CFrame.new(-1.11962903, 8.4929018, -45.1791687, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part212.Position = Vector3.new(-1.11962903, 8.4929018, -45.1791687)
- Part212.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part212.Size = Vector3.new(6, 5, 10)
- Part212.Anchored = true
- Part212.BottomSurface = Enum.SurfaceType.Smooth
- Part212.BrickColor = BrickColor.new("Dark stone grey")
- Part212.TopSurface = Enum.SurfaceType.Smooth
- Part212.brickColor = BrickColor.new("Dark stone grey")
- Part212.FormFactor = Enum.FormFactor.Symmetric
- Part212.formFactor = Enum.FormFactor.Symmetric
- CornerWedgePart213.Parent = Model0
- CornerWedgePart213.CFrame = CFrame.new(-7.05712891, 15.500102, -75.6791687, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- CornerWedgePart213.Orientation = Vector3.new(0, 180, 0)
- CornerWedgePart213.Position = Vector3.new(-7.05712891, 15.500102, -75.6791687)
- CornerWedgePart213.Rotation = Vector3.new(-180, 0, -180)
- CornerWedgePart213.Color = Color3.new(0.388235, 0.372549, 0.384314)
- CornerWedgePart213.Size = Vector3.new(3.60000086, 3, 5.00000048)
- CornerWedgePart213.Anchored = true
- CornerWedgePart213.BrickColor = BrickColor.new("Dark stone grey")
- CornerWedgePart213.brickColor = BrickColor.new("Dark stone grey")
- WedgePart214.Parent = Model0
- WedgePart214.CFrame = CFrame.new(-6.61962891, 8.4929018, -82.6791687, 0, 0, 1, -1, 0, 0, 0, -1, 0)
- WedgePart214.Orientation = Vector3.new(0, 90, -90)
- WedgePart214.Position = Vector3.new(-6.61962891, 8.4929018, -82.6791687)
- WedgePart214.Rotation = Vector3.new(-90, 90, 0)
- WedgePart214.Color = Color3.new(0.388235, 0.372549, 0.384314)
- WedgePart214.Size = Vector3.new(7, 9, 3)
- WedgePart214.Anchored = true
- WedgePart214.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart214.BrickColor = BrickColor.new("Dark stone grey")
- WedgePart214.brickColor = BrickColor.new("Dark stone grey")
- WedgePart214.FormFactor = Enum.FormFactor.Symmetric
- WedgePart214.formFactor = Enum.FormFactor.Symmetric
- Part215.Parent = Model0
- Part215.CFrame = CFrame.new(-12.994628, 13.5899525, -81.7572937, 0, -1, 0, -0.141417995, 0, 0.989950001, -0.989950001, 0, -0.141417995)
- Part215.Orientation = Vector3.new(-81.8699951, 180, -90)
- Part215.Position = Vector3.new(-12.994628, 13.5899525, -81.7572937)
- Part215.Rotation = Vector3.new(-98.1299973, 0, 90)
- Part215.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part215.Size = Vector3.new(5.99999857, 1.20000052, 0.200000003)
- Part215.Anchored = true
- Part215.BottomSurface = Enum.SurfaceType.Smooth
- Part215.BrickColor = BrickColor.new("Black")
- Part215.TopSurface = Enum.SurfaceType.Smooth
- Part215.brickColor = BrickColor.new("Black")
- Part215.FormFactor = Enum.FormFactor.Custom
- Part215.formFactor = Enum.FormFactor.Custom
- Part216.Parent = Model0
- Part216.CFrame = CFrame.new(-11.119628, 7.49998283, -82.9760437, 0, 0, -1, -1, 0, 0, 0, 1, 0)
- Part216.Orientation = Vector3.new(0, -90, -90)
- Part216.Position = Vector3.new(-11.119628, 7.49998283, -82.9760437)
- Part216.Rotation = Vector3.new(90, -90, 0)
- Part216.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part216.Velocity = Vector3.new(-1.21163952, -8.24581242, 1.84633505)
- Part216.Size = Vector3.new(4.19999981, 6.79999876, 4.39999962)
- Part216.Anchored = true
- Part216.BottomSurface = Enum.SurfaceType.Smooth
- Part216.BrickColor = BrickColor.new("Dark stone grey")
- Part216.RotVelocity = Vector3.new(-8.25741466e-08, 1.66416157e-05, -9.55179047e-08)
- Part216.TopSurface = Enum.SurfaceType.Smooth
- Part216.brickColor = BrickColor.new("Dark stone grey")
- Part216.FormFactor = Enum.FormFactor.Custom
- Part216.formFactor = Enum.FormFactor.Custom
- Part217.Parent = Model0
- Part217.CFrame = CFrame.new(-11.119628, 7.49998283, -80.3823242, -1, 0, -0, 0, 0, -1, 0, -1, -0)
- Part217.Orientation = Vector3.new(90, 180, 0)
- Part217.Position = Vector3.new(-11.119628, 7.49998283, -80.3823242)
- Part217.Rotation = Vector3.new(90, 0, -180)
- Part217.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part217.Velocity = Vector3.new(-1.21167278, -8.24581242, 1.84633505)
- Part217.Size = Vector3.new(5.20000029, 4.40000057, 5)
- Part217.Anchored = true
- Part217.BottomSurface = Enum.SurfaceType.Smooth
- Part217.BrickColor = BrickColor.new("Dark stone grey")
- Part217.RotVelocity = Vector3.new(-8.25741466e-08, 1.66416157e-05, -9.55179047e-08)
- Part217.TopSurface = Enum.SurfaceType.Smooth
- Part217.brickColor = BrickColor.new("Dark stone grey")
- Part217.FormFactor = Enum.FormFactor.Custom
- Part217.formFactor = Enum.FormFactor.Custom
- Part218.Parent = Model0
- Part218.CFrame = CFrame.new(-11.119628, 7.39988518, -86.4760437, 1, 0, -0, 0, 0, 1, 0, -1, 0)
- Part218.Orientation = Vector3.new(-90, 0, 0)
- Part218.Position = Vector3.new(-11.119628, 7.39988518, -86.4760437)
- Part218.Rotation = Vector3.new(-90, 0, 0)
- Part218.Color = Color3.new(1, 0.690196, 0)
- Part218.Transparency = 0.5
- Part218.Size = Vector3.new(3.60000205, 0.200000003, 1.60000038)
- Part218.Anchored = true
- Part218.BottomSurface = Enum.SurfaceType.Smooth
- Part218.BrickColor = BrickColor.new("Deep orange")
- Part218.Material = Enum.Material.Neon
- Part218.TopSurface = Enum.SurfaceType.Smooth
- Part218.brickColor = BrickColor.new("Deep orange")
- Part218.FormFactor = Enum.FormFactor.Custom
- Part218.formFactor = Enum.FormFactor.Custom
- SelectionBox219.Parent = Part218
- SelectionBox219.Color = BrickColor.new("Deep orange")
- SelectionBox219.Transparency = 0.69999998807907
- SelectionBox219.Color3 = Color3.new(1, 0.690196, 0)
- SelectionBox219.Adornee = Part218
- Smoke220.Parent = Part218
- Smoke220.Color = Color3.new(1, 0.666667, 0)
- Smoke220.Size = 2
- Smoke220.Opacity = 0.10000000149012
- Smoke220.RiseVelocity = 2
- PointLight221.Parent = Part218
- PointLight221.Color = Color3.new(1, 0.956863, 0.72549)
- PointLight221.Range = 20
- PointLight221.Shadows = true
- Fire222.Parent = Part218
- Fire222.Color = Color3.new(1, 0.666667, 0)
- Fire222.Size = 7
- Fire222.Heat = 25
- Fire222.SecondaryColor = Color3.new(1, 0.333333, 0)
- Fire222.size = 7
- Part223.Parent = Model0
- Part223.CFrame = CFrame.new(-9.05712795, 7.69067383, -86.3979187, 0, 0, -1, -0.965925872, 0.258818984, 0, 0.258818984, 0.965925872, 0)
- Part223.Orientation = Vector3.new(0, -90, -75)
- Part223.Position = Vector3.new(-9.05712795, 7.69067383, -86.3979187)
- Part223.Rotation = Vector3.new(75, -90, 0)
- Part223.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part223.Size = Vector3.new(3.00000024, 1.39999926, 0.200000003)
- Part223.Anchored = true
- Part223.BottomSurface = Enum.SurfaceType.Smooth
- Part223.BrickColor = BrickColor.new("Dark stone grey")
- Part223.TopSurface = Enum.SurfaceType.Smooth
- Part223.brickColor = BrickColor.new("Dark stone grey")
- Part223.FormFactor = Enum.FormFactor.Custom
- Part223.formFactor = Enum.FormFactor.Custom
- Part224.Parent = Model0
- Part224.CFrame = CFrame.new(-9.05712795, 7.42942619, -86.3197937, 0, 0, -1, -0.965925872, -0.258818984, 0, -0.258818984, 0.965925872, 0)
- Part224.Orientation = Vector3.new(0, -90, -105)
- Part224.Position = Vector3.new(-9.05712795, 7.42942619, -86.3197937)
- Part224.Rotation = Vector3.new(105, -90, 0)
- Part224.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part224.Size = Vector3.new(3.00000024, 1.59999919, 0.200000003)
- Part224.Anchored = true
- Part224.BottomSurface = Enum.SurfaceType.Smooth
- Part224.BrickColor = BrickColor.new("Dark stone grey")
- Part224.TopSurface = Enum.SurfaceType.Smooth
- Part224.brickColor = BrickColor.new("Dark stone grey")
- Part224.FormFactor = Enum.FormFactor.Custom
- Part224.formFactor = Enum.FormFactor.Custom
- Part225.Parent = Model0
- Part225.CFrame = CFrame.new(-16.3696289, 13.5899525, -81.7572937, 0, -1, 0, -0.141417995, 0, 0.989950001, -0.989950001, 0, -0.141417995)
- Part225.Orientation = Vector3.new(-81.8699951, 180, -90)
- Part225.Position = Vector3.new(-16.3696289, 13.5899525, -81.7572937)
- Part225.Rotation = Vector3.new(-98.1299973, 0, 90)
- Part225.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part225.Size = Vector3.new(5.99999857, 1.20000052, 0.200000003)
- Part225.Anchored = true
- Part225.BottomSurface = Enum.SurfaceType.Smooth
- Part225.BrickColor = BrickColor.new("Black")
- Part225.TopSurface = Enum.SurfaceType.Smooth
- Part225.brickColor = BrickColor.new("Black")
- Part225.FormFactor = Enum.FormFactor.Custom
- Part225.formFactor = Enum.FormFactor.Custom
- Script226.Name = "WeldScript"
- Script226.Parent = Model0
- table.insert(cors,sandbox(Script226,function()
- local BrickTable = {}
- function RecursiveGeneric(Parent, Func, ClassLimit)
- for _, Child in pairs(Parent:GetChildren()) do
- if not ClassLimit or Child:IsA(ClassLimit) then
- Func(Child)
- end
- RecursiveGeneric(Child, Func, ClassLimit)
- end
- end
- RecursiveGeneric(
- script.Parent,
- function(Brick) table.insert(BrickTable, Brick) end,
- "BasePart"
- )
- local Base = BrickTable[1]
- table.remove(BrickTable, 1)
- for _, Part in pairs(BrickTable) do
- local Weld = Instance.new("Weld")
- Weld.Part0 = Base
- Weld.Part1 = Part
- Weld.C1 = Part.CFrame:inverse() * Base.CFrame
- Weld.Parent = Base
- Part.Anchored = false
- end
- Base.Anchored = false
- end))
- UnionOperation227.Parent = Model0
- UnionOperation227.CFrame = CFrame.new(-8.55712795, 8.30284119, -74.7885437, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- UnionOperation227.Position = Vector3.new(-8.55712795, 8.30284119, -74.7885437)
- UnionOperation227.Color = Color3.new(0.105882, 0.164706, 0.207843)
- UnionOperation227.Size = Vector3.new(4.60000038, 1.00000095, 0.900000095)
- UnionOperation227.Anchored = true
- UnionOperation227.BrickColor = BrickColor.new("Black")
- UnionOperation227.brickColor = BrickColor.new("Black")
- UnionOperation227.UsePartColor = true
- WedgePart228.Parent = Model0
- WedgePart228.CFrame = CFrame.new(-1.11962903, 12.4929018, -45.1791687, 0, 1, 0, 0, 0, -1, -1, 0, 0)
- WedgePart228.Orientation = Vector3.new(90, 90, 0)
- WedgePart228.Position = Vector3.new(-1.11962903, 12.4929018, -45.1791687)
- WedgePart228.Rotation = Vector3.new(90, 0, -90)
- WedgePart228.Color = Color3.new(0.388235, 0.372549, 0.384314)
- WedgePart228.Size = Vector3.new(10, 6, 3)
- WedgePart228.Anchored = true
- WedgePart228.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart228.BrickColor = BrickColor.new("Dark stone grey")
- WedgePart228.brickColor = BrickColor.new("Dark stone grey")
- WedgePart228.FormFactor = Enum.FormFactor.Symmetric
- WedgePart228.formFactor = Enum.FormFactor.Symmetric
- WedgePart229.Parent = Model0
- WedgePart229.CFrame = CFrame.new(-1.11962903, 4.49290323, -73.6791687, 0, 1, 0, 0, 0, 1, 1, 0, 0)
- WedgePart229.Orientation = Vector3.new(-90, -90, 0)
- WedgePart229.Position = Vector3.new(-1.11962903, 4.49290323, -73.6791687)
- WedgePart229.Rotation = Vector3.new(-90, 0, -90)
- WedgePart229.Color = Color3.new(0.388235, 0.372549, 0.384314)
- WedgePart229.Size = Vector3.new(9, 6, 3)
- WedgePart229.Anchored = true
- WedgePart229.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart229.BrickColor = BrickColor.new("Dark stone grey")
- WedgePart229.brickColor = BrickColor.new("Dark stone grey")
- WedgePart229.FormFactor = Enum.FormFactor.Symmetric
- WedgePart229.formFactor = Enum.FormFactor.Symmetric
- WedgePart230.Parent = Model0
- WedgePart230.CFrame = CFrame.new(-1.11962903, 12.4929018, -73.6791687, 0, 1, 0, 0, 0, -1, -1, 0, 0)
- WedgePart230.Orientation = Vector3.new(90, 90, 0)
- WedgePart230.Position = Vector3.new(-1.11962903, 12.4929018, -73.6791687)
- WedgePart230.Rotation = Vector3.new(90, 0, -90)
- WedgePart230.Color = Color3.new(0.388235, 0.372549, 0.384314)
- WedgePart230.Size = Vector3.new(9, 6, 3)
- WedgePart230.Anchored = true
- WedgePart230.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart230.BrickColor = BrickColor.new("Dark stone grey")
- WedgePart230.brickColor = BrickColor.new("Dark stone grey")
- WedgePart230.FormFactor = Enum.FormFactor.Symmetric
- WedgePart230.formFactor = Enum.FormFactor.Symmetric
- WedgePart231.Parent = Model0
- WedgePart231.CFrame = CFrame.new(-2.61962891, 4.99290323, -65.1791687, 0, 1, 0, 0, 0, 1, 1, 0, 0)
- WedgePart231.Orientation = Vector3.new(-90, -90, 0)
- WedgePart231.Position = Vector3.new(-2.61962891, 4.99290323, -65.1791687)
- WedgePart231.Rotation = Vector3.new(-90, 0, -90)
- WedgePart231.Color = Color3.new(0.105882, 0.164706, 0.207843)
- WedgePart231.Size = Vector3.new(8, 5, 2)
- WedgePart231.Anchored = true
- WedgePart231.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart231.BrickColor = BrickColor.new("Black")
- WedgePart231.brickColor = BrickColor.new("Black")
- WedgePart231.FormFactor = Enum.FormFactor.Symmetric
- WedgePart231.formFactor = Enum.FormFactor.Symmetric
- Part232.Parent = Model0
- Part232.CFrame = CFrame.new(-2.61962891, 8.4929018, -65.1791687, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part232.Position = Vector3.new(-2.61962891, 8.4929018, -65.1791687)
- Part232.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part232.Size = Vector3.new(5, 5, 8)
- Part232.Anchored = true
- Part232.BottomSurface = Enum.SurfaceType.Smooth
- Part232.BrickColor = BrickColor.new("Black")
- Part232.TopSurface = Enum.SurfaceType.Smooth
- Part232.brickColor = BrickColor.new("Black")
- Part232.FormFactor = Enum.FormFactor.Symmetric
- Part232.formFactor = Enum.FormFactor.Symmetric
- WedgePart233.Parent = Model0
- WedgePart233.CFrame = CFrame.new(-2.61962891, 11.9929018, -65.1791687, 0, 1, 0, 0, 0, -1, -1, 0, 0)
- WedgePart233.Orientation = Vector3.new(90, 90, 0)
- WedgePart233.Position = Vector3.new(-2.61962891, 11.9929018, -65.1791687)
- WedgePart233.Rotation = Vector3.new(90, 0, -90)
- WedgePart233.Color = Color3.new(0.105882, 0.164706, 0.207843)
- WedgePart233.Size = Vector3.new(8, 5, 2)
- WedgePart233.Anchored = true
- WedgePart233.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart233.BrickColor = BrickColor.new("Black")
- WedgePart233.brickColor = BrickColor.new("Black")
- WedgePart233.FormFactor = Enum.FormFactor.Symmetric
- WedgePart233.formFactor = Enum.FormFactor.Symmetric
- WedgePart234.Parent = Model0
- WedgePart234.CFrame = CFrame.new(-26.6196289, 11.9929018, -54.1791687, 0, -1, 0, 0, 0, -1, 1, 0, 0)
- WedgePart234.Orientation = Vector3.new(90, -90, 0)
- WedgePart234.Position = Vector3.new(-26.6196289, 11.9929018, -54.1791687)
- WedgePart234.Rotation = Vector3.new(90, 0, 90)
- WedgePart234.Color = Color3.new(0.105882, 0.164706, 0.207843)
- WedgePart234.Size = Vector3.new(8, 5, 2)
- WedgePart234.Anchored = true
- WedgePart234.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart234.BrickColor = BrickColor.new("Black")
- WedgePart234.brickColor = BrickColor.new("Black")
- WedgePart234.FormFactor = Enum.FormFactor.Symmetric
- WedgePart234.formFactor = Enum.FormFactor.Symmetric
- Part235.Parent = Model0
- Part235.CFrame = CFrame.new(-26.6196289, 8.4929018, -54.1791687, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part235.Orientation = Vector3.new(0, 180, 0)
- Part235.Position = Vector3.new(-26.6196289, 8.4929018, -54.1791687)
- Part235.Rotation = Vector3.new(-180, 0, -180)
- Part235.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part235.Size = Vector3.new(5, 5, 8)
- Part235.Anchored = true
- Part235.BottomSurface = Enum.SurfaceType.Smooth
- Part235.BrickColor = BrickColor.new("Black")
- Part235.TopSurface = Enum.SurfaceType.Smooth
- Part235.brickColor = BrickColor.new("Black")
- Part235.FormFactor = Enum.FormFactor.Symmetric
- Part235.formFactor = Enum.FormFactor.Symmetric
- WedgePart236.Parent = Model0
- WedgePart236.CFrame = CFrame.new(-26.6196289, 4.99290323, -54.1791687, 0, -1, 0, 0, 0, 1, -1, 0, 0)
- WedgePart236.Orientation = Vector3.new(-90, 90, 0)
- WedgePart236.Position = Vector3.new(-26.6196289, 4.99290323, -54.1791687)
- WedgePart236.Rotation = Vector3.new(-90, 0, 90)
- WedgePart236.Color = Color3.new(0.105882, 0.164706, 0.207843)
- WedgePart236.Size = Vector3.new(8, 5, 2)
- WedgePart236.Anchored = true
- WedgePart236.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart236.BrickColor = BrickColor.new("Black")
- WedgePart236.brickColor = BrickColor.new("Black")
- WedgePart236.FormFactor = Enum.FormFactor.Symmetric
- WedgePart236.formFactor = Enum.FormFactor.Symmetric
- WedgePart237.Parent = Model0
- WedgePart237.CFrame = CFrame.new(-26.6196289, 4.99290323, -65.1791687, 0, -1, 0, 0, 0, 1, -1, 0, 0)
- WedgePart237.Orientation = Vector3.new(-90, 90, 0)
- WedgePart237.Position = Vector3.new(-26.6196289, 4.99290323, -65.1791687)
- WedgePart237.Rotation = Vector3.new(-90, 0, 90)
- WedgePart237.Color = Color3.new(0.105882, 0.164706, 0.207843)
- WedgePart237.Size = Vector3.new(8, 5, 2)
- WedgePart237.Anchored = true
- WedgePart237.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart237.BrickColor = BrickColor.new("Black")
- WedgePart237.brickColor = BrickColor.new("Black")
- WedgePart237.FormFactor = Enum.FormFactor.Symmetric
- WedgePart237.formFactor = Enum.FormFactor.Symmetric
- Part238.Parent = Model0
- Part238.CFrame = CFrame.new(-26.6196289, 8.4929018, -65.1791687, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part238.Orientation = Vector3.new(0, 180, 0)
- Part238.Position = Vector3.new(-26.6196289, 8.4929018, -65.1791687)
- Part238.Rotation = Vector3.new(-180, 0, -180)
- Part238.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part238.Size = Vector3.new(5, 5, 8)
- Part238.Anchored = true
- Part238.BottomSurface = Enum.SurfaceType.Smooth
- Part238.BrickColor = BrickColor.new("Black")
- Part238.TopSurface = Enum.SurfaceType.Smooth
- Part238.brickColor = BrickColor.new("Black")
- Part238.FormFactor = Enum.FormFactor.Symmetric
- Part238.formFactor = Enum.FormFactor.Symmetric
- WedgePart239.Parent = Model0
- WedgePart239.CFrame = CFrame.new(-26.6196289, 11.9929018, -65.1791687, 0, -1, 0, 0, 0, -1, 1, 0, 0)
- WedgePart239.Orientation = Vector3.new(90, -90, 0)
- WedgePart239.Position = Vector3.new(-26.6196289, 11.9929018, -65.1791687)
- WedgePart239.Rotation = Vector3.new(90, 0, 90)
- WedgePart239.Color = Color3.new(0.105882, 0.164706, 0.207843)
- WedgePart239.Size = Vector3.new(8, 5, 2)
- WedgePart239.Anchored = true
- WedgePart239.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart239.BrickColor = BrickColor.new("Black")
- WedgePart239.brickColor = BrickColor.new("Black")
- WedgePart239.FormFactor = Enum.FormFactor.Symmetric
- WedgePart239.formFactor = Enum.FormFactor.Symmetric
- WedgePart240.Parent = Model0
- WedgePart240.CFrame = CFrame.new(-28.1196289, 4.49290323, -73.6791687, 0, -1, 0, 0, 0, 1, -1, 0, 0)
- WedgePart240.Orientation = Vector3.new(-90, 90, 0)
- WedgePart240.Position = Vector3.new(-28.1196289, 4.49290323, -73.6791687)
- WedgePart240.Rotation = Vector3.new(-90, 0, 90)
- WedgePart240.Color = Color3.new(0.388235, 0.372549, 0.384314)
- WedgePart240.Size = Vector3.new(9, 6, 3)
- WedgePart240.Anchored = true
- WedgePart240.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart240.BrickColor = BrickColor.new("Dark stone grey")
- WedgePart240.brickColor = BrickColor.new("Dark stone grey")
- WedgePart240.FormFactor = Enum.FormFactor.Symmetric
- WedgePart240.formFactor = Enum.FormFactor.Symmetric
- Part241.Parent = Model0
- Part241.CFrame = CFrame.new(-28.1196289, 8.4929018, -73.6791687, -1, 0, 0, 0, -1, 0, 0, 0, 1)
- Part241.Orientation = Vector3.new(0, 0, 180)
- Part241.Position = Vector3.new(-28.1196289, 8.4929018, -73.6791687)
- Part241.Rotation = Vector3.new(0, 0, -180)
- Part241.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part241.Size = Vector3.new(6, 5, 9)
- Part241.Anchored = true
- Part241.BottomSurface = Enum.SurfaceType.Smooth
- Part241.BrickColor = BrickColor.new("Dark stone grey")
- Part241.TopSurface = Enum.SurfaceType.Smooth
- Part241.brickColor = BrickColor.new("Dark stone grey")
- Part241.FormFactor = Enum.FormFactor.Symmetric
- Part241.formFactor = Enum.FormFactor.Symmetric
- SurfaceGui242.Parent = Part241
- SurfaceGui242.Face = Enum.NormalId.Right
- SurfaceGui242.Active = false
- SurfaceGui242.CanvasSize = Vector2.new(600, 600)
- ImageButton243.Name = "TextButton"
- ImageButton243.Parent = SurfaceGui242
- ImageButton243.Position = UDim2.new(0, 200, 0, 120)
- ImageButton243.Rotation = 180
- ImageButton243.Size = UDim2.new(0, 200, 0, 400)
- ImageButton243.BackgroundColor = BrickColor.new("Institutional white")
- ImageButton243.BackgroundColor3 = Color3.new(1, 1, 1)
- ImageButton243.BackgroundTransparency = 1
- ImageButton243.Image = "http://www.roblox.com/asset/?id=155044752"
- WedgePart244.Parent = Model0
- WedgePart244.CFrame = CFrame.new(-28.1196289, 12.4929018, -73.6791687, 0, -1, 0, 0, 0, -1, 1, 0, 0)
- WedgePart244.Orientation = Vector3.new(90, -90, 0)
- WedgePart244.Position = Vector3.new(-28.1196289, 12.4929018, -73.6791687)
- WedgePart244.Rotation = Vector3.new(90, 0, 90)
- WedgePart244.Color = Color3.new(0.388235, 0.372549, 0.384314)
- WedgePart244.Size = Vector3.new(9, 6, 3)
- WedgePart244.Anchored = true
- WedgePart244.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart244.BrickColor = BrickColor.new("Dark stone grey")
- WedgePart244.brickColor = BrickColor.new("Dark stone grey")
- WedgePart244.FormFactor = Enum.FormFactor.Symmetric
- WedgePart244.formFactor = Enum.FormFactor.Symmetric
- Part245.Parent = Model0
- Part245.CFrame = CFrame.new(-24.6196289, 8.4929018, -73.6791687, -1, 0, 0, 0, -1, 0, 0, 0, 1)
- Part245.Orientation = Vector3.new(0, 0, 180)
- Part245.Position = Vector3.new(-24.6196289, 8.4929018, -73.6791687)
- Part245.Rotation = Vector3.new(0, 0, -180)
- Part245.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part245.Size = Vector3.new(1, 11, 9)
- Part245.Anchored = true
- Part245.BottomSurface = Enum.SurfaceType.Smooth
- Part245.BrickColor = BrickColor.new("Dark stone grey")
- Part245.TopSurface = Enum.SurfaceType.Smooth
- Part245.brickColor = BrickColor.new("Dark stone grey")
- Part245.FormFactor = Enum.FormFactor.Symmetric
- Part245.formFactor = Enum.FormFactor.Symmetric
- WedgePart246.Parent = Model0
- WedgePart246.CFrame = CFrame.new(-28.1196289, 4.49290323, -45.1791687, 0, -1, 0, 0, 0, 1, -1, 0, 0)
- WedgePart246.Orientation = Vector3.new(-90, 90, 0)
- WedgePart246.Position = Vector3.new(-28.1196289, 4.49290323, -45.1791687)
- WedgePart246.Rotation = Vector3.new(-90, 0, 90)
- WedgePart246.Color = Color3.new(0.388235, 0.372549, 0.384314)
- WedgePart246.Size = Vector3.new(10, 6, 3)
- WedgePart246.Anchored = true
- WedgePart246.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart246.BrickColor = BrickColor.new("Dark stone grey")
- WedgePart246.brickColor = BrickColor.new("Dark stone grey")
- WedgePart246.FormFactor = Enum.FormFactor.Symmetric
- WedgePart246.formFactor = Enum.FormFactor.Symmetric
- Part247.Parent = Model0
- Part247.CFrame = CFrame.new(-28.1196289, 8.4929018, -45.1791687, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part247.Orientation = Vector3.new(0, 180, 0)
- Part247.Position = Vector3.new(-28.1196289, 8.4929018, -45.1791687)
- Part247.Rotation = Vector3.new(-180, 0, -180)
- Part247.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part247.Size = Vector3.new(6, 5, 10)
- Part247.Anchored = true
- Part247.BottomSurface = Enum.SurfaceType.Smooth
- Part247.BrickColor = BrickColor.new("Dark stone grey")
- Part247.TopSurface = Enum.SurfaceType.Smooth
- Part247.brickColor = BrickColor.new("Dark stone grey")
- Part247.FormFactor = Enum.FormFactor.Symmetric
- Part247.formFactor = Enum.FormFactor.Symmetric
- WedgePart248.Parent = Model0
- WedgePart248.CFrame = CFrame.new(-7.05712891, 15.4928999, -67.1791687, 0, 1, 0, 0, 0, -1, -1, 0, 0)
- WedgePart248.Orientation = Vector3.new(90, 90, 0)
- WedgePart248.Position = Vector3.new(-7.05712891, 15.4928999, -67.1791687)
- WedgePart248.Rotation = Vector3.new(90, 0, -90)
- WedgePart248.Color = Color3.new(0.388235, 0.372549, 0.384314)
- WedgePart248.Size = Vector3.new(12, 3.60000014, 3)
- WedgePart248.Anchored = true
- WedgePart248.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart248.BrickColor = BrickColor.new("Dark stone grey")
- WedgePart248.brickColor = BrickColor.new("Dark stone grey")
- WedgePart248.FormFactor = Enum.FormFactor.Symmetric
- WedgePart248.formFactor = Enum.FormFactor.Symmetric
- WedgePart249.Parent = Model0
- WedgePart249.CFrame = CFrame.new(-22.3696289, 15.4928999, -67.1791687, 0, -1, 0, 0, 0, -1, 1, 0, 0)
- WedgePart249.Orientation = Vector3.new(90, -90, 0)
- WedgePart249.Position = Vector3.new(-22.3696289, 15.4928999, -67.1791687)
- WedgePart249.Rotation = Vector3.new(90, 0, 90)
- WedgePart249.Color = Color3.new(0.388235, 0.372549, 0.384314)
- WedgePart249.Size = Vector3.new(12, 3.60000014, 3)
- WedgePart249.Anchored = true
- WedgePart249.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart249.BrickColor = BrickColor.new("Dark stone grey")
- WedgePart249.brickColor = BrickColor.new("Dark stone grey")
- WedgePart249.FormFactor = Enum.FormFactor.Symmetric
- WedgePart249.formFactor = Enum.FormFactor.Symmetric
- Part250.Parent = Model0
- Part250.CFrame = CFrame.new(-14.713378, 15.4928999, -67.1791687, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part250.Position = Vector3.new(-14.713378, 15.4928999, -67.1791687)
- Part250.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part250.Size = Vector3.new(11.712532, 3.00000072, 11.9999971)
- Part250.Anchored = true
- Part250.BottomSurface = Enum.SurfaceType.Smooth
- Part250.BrickColor = BrickColor.new("Dark stone grey")
- Part250.TopSurface = Enum.SurfaceType.Smooth
- Part250.brickColor = BrickColor.new("Dark stone grey")
- Part250.FormFactor = Enum.FormFactor.Symmetric
- Part250.formFactor = Enum.FormFactor.Symmetric
- Part251.Parent = Model0
- Part251.CFrame = CFrame.new(-1.11962903, 8.4929018, -73.6791687, 1, 0, 0, 0, -1, 0, 0, 0, -1)
- Part251.Orientation = Vector3.new(0, 180, 180)
- Part251.Position = Vector3.new(-1.11962903, 8.4929018, -73.6791687)
- Part251.Rotation = Vector3.new(-180, 0, 0)
- Part251.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part251.Size = Vector3.new(6, 5, 9)
- Part251.Anchored = true
- Part251.BottomSurface = Enum.SurfaceType.Smooth
- Part251.BrickColor = BrickColor.new("Dark stone grey")
- Part251.TopSurface = Enum.SurfaceType.Smooth
- Part251.brickColor = BrickColor.new("Dark stone grey")
- Part251.FormFactor = Enum.FormFactor.Symmetric
- Part251.formFactor = Enum.FormFactor.Symmetric
- SurfaceGui252.Parent = Part251
- SurfaceGui252.Face = Enum.NormalId.Right
- SurfaceGui252.Active = false
- SurfaceGui252.CanvasSize = Vector2.new(600, 600)
- ImageButton253.Name = "TextButton"
- ImageButton253.Parent = SurfaceGui252
- ImageButton253.Position = UDim2.new(0, 200, 0, 120)
- ImageButton253.Rotation = 180
- ImageButton253.Size = UDim2.new(0, 200, 0, 400)
- ImageButton253.BackgroundColor = BrickColor.new("Institutional white")
- ImageButton253.BackgroundColor3 = Color3.new(1, 1, 1)
- ImageButton253.BackgroundTransparency = 1
- ImageButton253.Image = "http://www.roblox.com/asset/?id=155044752"
- WedgePart254.Parent = Model0
- WedgePart254.CFrame = CFrame.new(-2.61962891, 10.6429319, -82.6791687, 0, 1, 0, 0, 0, -1, -1, 0, 0)
- WedgePart254.Orientation = Vector3.new(90, 90, 0)
- WedgePart254.Position = Vector3.new(-2.61962891, 10.6429319, -82.6791687)
- WedgePart254.Rotation = Vector3.new(90, 0, -90)
- WedgePart254.Color = Color3.new(0.388235, 0.372549, 0.384314)
- WedgePart254.Size = Vector3.new(9, 5, 2.69999981)
- WedgePart254.Anchored = true
- WedgePart254.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart254.BrickColor = BrickColor.new("Dark stone grey")
- WedgePart254.brickColor = BrickColor.new("Dark stone grey")
- WedgePart254.FormFactor = Enum.FormFactor.Symmetric
- WedgePart254.formFactor = Enum.FormFactor.Symmetric
- Part255.Parent = Model0
- Part255.CFrame = CFrame.new(-2.61962891, 8.4929018, -82.6791687, 1, 0, 0, 0, -1, 0, 0, 0, -1)
- Part255.Orientation = Vector3.new(0, 180, 180)
- Part255.Position = Vector3.new(-2.61962891, 8.4929018, -82.6791687)
- Part255.Rotation = Vector3.new(-180, 0, 0)
- Part255.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part255.Size = Vector3.new(5.00000095, 1.60000038, 9)
- Part255.Anchored = true
- Part255.BottomSurface = Enum.SurfaceType.Smooth
- Part255.BrickColor = BrickColor.new("Dark stone grey")
- Part255.TopSurface = Enum.SurfaceType.Smooth
- Part255.brickColor = BrickColor.new("Dark stone grey")
- Part255.FormFactor = Enum.FormFactor.Symmetric
- Part255.formFactor = Enum.FormFactor.Symmetric
- WedgePart256.Parent = Model0
- WedgePart256.CFrame = CFrame.new(-26.6196289, 6.35006523, -82.6791687, 0, -1, 0, 0, 0, 1, -1, 0, 0)
- WedgePart256.Orientation = Vector3.new(-90, 90, 0)
- WedgePart256.Position = Vector3.new(-26.6196289, 6.35006523, -82.6791687)
- WedgePart256.Rotation = Vector3.new(-90, 0, 90)
- WedgePart256.Color = Color3.new(0.388235, 0.372549, 0.384314)
- WedgePart256.Size = Vector3.new(9, 5, 2.69999981)
- WedgePart256.Anchored = true
- WedgePart256.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart256.BrickColor = BrickColor.new("Dark stone grey")
- WedgePart256.brickColor = BrickColor.new("Dark stone grey")
- WedgePart256.FormFactor = Enum.FormFactor.Symmetric
- WedgePart256.formFactor = Enum.FormFactor.Symmetric
- Part257.Parent = Model0
- Part257.CFrame = CFrame.new(-26.6196289, 8.50010204, -82.6791687, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part257.Orientation = Vector3.new(0, 180, 0)
- Part257.Position = Vector3.new(-26.6196289, 8.50010204, -82.6791687)
- Part257.Rotation = Vector3.new(-180, 0, -180)
- Part257.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part257.Size = Vector3.new(5.00000095, 1.60000038, 9)
- Part257.Anchored = true
- Part257.BottomSurface = Enum.SurfaceType.Smooth
- Part257.BrickColor = BrickColor.new("Dark stone grey")
- Part257.TopSurface = Enum.SurfaceType.Smooth
- Part257.brickColor = BrickColor.new("Dark stone grey")
- Part257.FormFactor = Enum.FormFactor.Symmetric
- Part257.formFactor = Enum.FormFactor.Symmetric
- Part258.Parent = Model0
- Part258.CFrame = CFrame.new(-20.6196289, 1.50000203, -69.6791687, 0, 0, -1, 0, -1, -0, -1, 0, -0)
- Part258.Orientation = Vector3.new(0, -90, 180)
- Part258.Position = Vector3.new(-20.6196289, 1.50000203, -69.6791687)
- Part258.Rotation = Vector3.new(-180, -90, 0)
- Part258.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part258.Size = Vector3.new(17, 3, 3)
- Part258.Anchored = true
- Part258.BottomSurface = Enum.SurfaceType.Smooth
- Part258.BrickColor = BrickColor.new("Dark stone grey")
- Part258.TopSurface = Enum.SurfaceType.Smooth
- Part258.brickColor = BrickColor.new("Dark stone grey")
- Part258.FormFactor = Enum.FormFactor.Symmetric
- Part258.formFactor = Enum.FormFactor.Symmetric
- Part259.Parent = Model0
- Part259.CFrame = CFrame.new(-8.61962795, 1.50000203, -69.6791687, 0, 0, -1, 0, -1, -0, -1, 0, -0)
- Part259.Orientation = Vector3.new(0, -90, 180)
- Part259.Position = Vector3.new(-8.61962795, 1.50000203, -69.6791687)
- Part259.Rotation = Vector3.new(-180, -90, 0)
- Part259.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part259.Size = Vector3.new(17, 3, 3)
- Part259.Anchored = true
- Part259.BottomSurface = Enum.SurfaceType.Smooth
- Part259.BrickColor = BrickColor.new("Dark stone grey")
- Part259.TopSurface = Enum.SurfaceType.Smooth
- Part259.brickColor = BrickColor.new("Dark stone grey")
- Part259.FormFactor = Enum.FormFactor.Symmetric
- Part259.formFactor = Enum.FormFactor.Symmetric
- Model260.Parent = Model0
- Part261.Parent = Model260
- Part261.CFrame = CFrame.new(-19.1196289, 9.2929678, -70.5385437, 0, 0, -1, -1, 0, 0, 0, 1, 0)
- Part261.Orientation = Vector3.new(0, -90, -90)
- Part261.Position = Vector3.new(-19.1196289, 9.2929678, -70.5385437)
- Part261.Rotation = Vector3.new(90, -90, 0)
- Part261.Color = Color3.new(0.129412, 0.329412, 0.72549)
- Part261.Size = Vector3.new(1, 0.100000001, 1.79999995)
- Part261.Anchored = true
- Part261.BottomSurface = Enum.SurfaceType.Smooth
- Part261.BrickColor = BrickColor.new("Deep blue")
- Part261.Material = Enum.Material.Neon
- Part261.TopSurface = Enum.SurfaceType.Smooth
- Part261.brickColor = BrickColor.new("Deep blue")
- Part261.FormFactor = Enum.FormFactor.Custom
- Part261.formFactor = Enum.FormFactor.Custom
- Part262.Parent = Model260
- Part262.CFrame = CFrame.new(-19.1196289, 9.2929678, -70.4760437, 0, 0, -1, -1, 0, 0, 0, 1, 0)
- Part262.Orientation = Vector3.new(0, -90, -90)
- Part262.Position = Vector3.new(-19.1196289, 9.2929678, -70.4760437)
- Part262.Rotation = Vector3.new(90, -90, 0)
- Part262.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part262.Size = Vector3.new(1.4000001, 0.200000003, 1.99999928)
- Part262.Anchored = true
- Part262.BottomSurface = Enum.SurfaceType.Smooth
- Part262.BrickColor = BrickColor.new("Black")
- Part262.TopSurface = Enum.SurfaceType.Smooth
- Part262.brickColor = BrickColor.new("Black")
- Part262.FormFactor = Enum.FormFactor.Custom
- Part262.formFactor = Enum.FormFactor.Custom
- Model263.Parent = Model0
- Part264.Parent = Model263
- Part264.CFrame = CFrame.new(-17.8837891, 9.2929678, -70.8979187, 0, 0.707106829, -0.707106829, -1, 0, 0, 0, 0.707106829, 0.707106829)
- Part264.Orientation = Vector3.new(0, -45, -90)
- Part264.Position = Vector3.new(-17.8837891, 9.2929678, -70.8979187)
- Part264.Rotation = Vector3.new(0, -45, -90)
- Part264.Color = Color3.new(0.129412, 0.329412, 0.72549)
- Part264.Size = Vector3.new(1, 0.140000001, 0.799999833)
- Part264.Anchored = true
- Part264.BottomSurface = Enum.SurfaceType.Smooth
- Part264.BrickColor = BrickColor.new("Deep blue")
- Part264.Material = Enum.Material.Neon
- Part264.TopSurface = Enum.SurfaceType.Smooth
- Part264.brickColor = BrickColor.new("Deep blue")
- Part264.FormFactor = Enum.FormFactor.Custom
- Part264.formFactor = Enum.FormFactor.Custom
- Part265.Parent = Model263
- Part265.CFrame = CFrame.new(-17.8696289, 9.2929678, -70.8354187, 0, 0.707106829, -0.707106829, -1, 0, 0, 0, 0.707106829, 0.707106829)
- Part265.Orientation = Vector3.new(0, -45, -90)
- Part265.Position = Vector3.new(-17.8696289, 9.2929678, -70.8354187)
- Part265.Rotation = Vector3.new(0, -45, -90)
- Part265.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part265.Size = Vector3.new(1.4000001, 0.200000003, 0.999999106)
- Part265.Anchored = true
- Part265.BottomSurface = Enum.SurfaceType.Smooth
- Part265.BrickColor = BrickColor.new("Black")
- Part265.TopSurface = Enum.SurfaceType.Smooth
- Part265.brickColor = BrickColor.new("Black")
- Part265.FormFactor = Enum.FormFactor.Custom
- Part265.formFactor = Enum.FormFactor.Custom
- Model266.Parent = Model0
- Part267.Parent = Model266
- Part267.CFrame = CFrame.new(-20.5465088, 9.2929678, -70.8940125, 0, -0.707106829, -0.707106829, -1, 0, 0, 0, 0.707106829, -0.707106829)
- Part267.Orientation = Vector3.new(0, -135, -90)
- Part267.Position = Vector3.new(-20.5465088, 9.2929678, -70.8940125)
- Part267.Rotation = Vector3.new(-180, -45, 90)
- Part267.Color = Color3.new(0.129412, 0.329412, 0.72549)
- Part267.Size = Vector3.new(1, 0.129999995, 0.799999833)
- Part267.Anchored = true
- Part267.BottomSurface = Enum.SurfaceType.Smooth
- Part267.BrickColor = BrickColor.new("Deep blue")
- Part267.Material = Enum.Material.Neon
- Part267.TopSurface = Enum.SurfaceType.Smooth
- Part267.brickColor = BrickColor.new("Deep blue")
- Part267.FormFactor = Enum.FormFactor.Custom
- Part267.formFactor = Enum.FormFactor.Custom
- Part268.Parent = Model266
- Part268.CFrame = CFrame.new(-20.5571289, 9.2929678, -70.8354187, 0, -0.707106829, -0.707106829, -1, 0, 0, 0, 0.707106829, -0.707106829)
- Part268.Orientation = Vector3.new(0, -135, -90)
- Part268.Position = Vector3.new(-20.5571289, 9.2929678, -70.8354187)
- Part268.Rotation = Vector3.new(-180, -45, 90)
- Part268.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part268.Size = Vector3.new(1.4000001, 0.200000003, 0.999999106)
- Part268.Anchored = true
- Part268.BottomSurface = Enum.SurfaceType.Smooth
- Part268.BrickColor = BrickColor.new("Black")
- Part268.TopSurface = Enum.SurfaceType.Smooth
- Part268.brickColor = BrickColor.new("Black")
- Part268.FormFactor = Enum.FormFactor.Custom
- Part268.formFactor = Enum.FormFactor.Custom
- Model269.Name = "MT V.2"
- Model269.Parent = Model0
- Model269.PrimaryPart = Part270
- Part270.Name = "base"
- Part270.Parent = Model269
- Part270.CFrame = CFrame.new(-15.0428457, 16.4937897, -51.4658508, -1, 0, 0, 0, 1, -0.000195563509, 0, -0.000195563509, -1)
- Part270.Orientation = Vector3.new(0.00999999978, 180, 0)
- Part270.Position = Vector3.new(-15.0428457, 16.4937897, -51.4658508)
- Part270.Rotation = Vector3.new(179.98999, 0, -180)
- Part270.Size = Vector3.new(9, 1, 9)
- Part270.Anchored = true
- Part270.BottomSurface = Enum.SurfaceType.Smooth
- Part270.Material = Enum.Material.DiamondPlate
- Part270.TopSurface = Enum.SurfaceType.Smooth
- Model271.Name = "body"
- Model271.Parent = Model269
- Model271.PrimaryPart = Part282
- Part272.Parent = Model271
- Part272.CFrame = CFrame.new(-13.0428457, 20.1941757, -49.3666382, 0, 0, -1, 0.000213444902, 1, 0, 1, -0.000213444902, 0)
- Part272.Orientation = Vector3.new(0, -90, 0.00999999978)
- Part272.Position = Vector3.new(-13.0428457, 20.1941757, -49.3666382)
- Part272.Rotation = Vector3.new(-0.00999999978, -90, 0)
- Part272.Size = Vector3.new(4.39999962, 0.400000006, 1)
- Part272.Anchored = true
- Part272.BottomSurface = Enum.SurfaceType.Smooth
- Part272.Material = Enum.Material.DiamondPlate
- Part272.TopSurface = Enum.SurfaceType.Smooth
- Part273.Parent = Model271
- Part273.CFrame = CFrame.new(-13.0428457, 19.1938877, -51.0664368, 0, 0, -1, 0.000213444902, 1, 0, 1, -0.000213444902, 0)
- Part273.Orientation = Vector3.new(0, -90, 0.00999999978)
- Part273.Position = Vector3.new(-13.0428457, 19.1938877, -51.0664368)
- Part273.Rotation = Vector3.new(-0.00999999978, -90, 0)
- Part273.Size = Vector3.new(1, 1.60000002, 1)
- Part273.Anchored = true
- Part273.BottomSurface = Enum.SurfaceType.Smooth
- Part273.Material = Enum.Material.DiamondPlate
- Part273.TopSurface = Enum.SurfaceType.Smooth
- Part274.Parent = Model271
- Part274.CFrame = CFrame.new(-13.0428457, 18.1939774, -50.6661987, 0, 0, -1, 0.000213444902, 1, 0, 1, -0.000213444902, 0)
- Part274.Orientation = Vector3.new(0, -90, 0.00999999978)
- Part274.Position = Vector3.new(-13.0428457, 18.1939774, -50.6661987)
- Part274.Rotation = Vector3.new(-0.00999999978, -90, 0)
- Part274.Size = Vector3.new(6.5999999, 0.400000006, 1)
- Part274.Anchored = true
- Part274.BottomSurface = Enum.SurfaceType.Smooth
- Part274.Material = Enum.Material.DiamondPlate
- Part274.TopSurface = Enum.SurfaceType.Smooth
- Part275.Parent = Model271
- Part275.CFrame = CFrame.new(-15.0428457, 17.7944393, -48.466156, 0, 0, -1, 0.000213444902, 1, 0, 1, -0.000213444902, 0)
- Part275.Orientation = Vector3.new(0, -90, 0.00999999978)
- Part275.Position = Vector3.new(-15.0428457, 17.7944393, -48.466156)
- Part275.Rotation = Vector3.new(-0.00999999978, -90, 0)
- Part275.Size = Vector3.new(3, 0.400000006, 7)
- Part275.Anchored = true
- Part275.BottomSurface = Enum.SurfaceType.Smooth
- Part275.Material = Enum.Material.DiamondPlate
- Part275.TopSurface = Enum.SurfaceType.Smooth
- Part276.Name = "circle"
- Part276.Parent = Model271
- Part276.CFrame = CFrame.new(-15.0428457, 17.2937965, -51.466095, -1, 0, 0, 0, 1, -0.000195563509, 0, -0.000195563509, -1)
- Part276.Orientation = Vector3.new(0.00999999978, 180, 0)
- Part276.Position = Vector3.new(-15.0428457, 17.2937965, -51.466095)
- Part276.Rotation = Vector3.new(179.98999, 0, -180)
- Part276.Size = Vector3.new(7, 0.600000024, 7)
- Part276.Anchored = true
- Part276.BottomSurface = Enum.SurfaceType.Smooth
- Part276.Material = Enum.Material.DiamondPlate
- Part276.TopSurface = Enum.SurfaceType.Smooth
- CylinderMesh277.Parent = Part276
- Part278.Parent = Model271
- Part278.CFrame = CFrame.new(-17.0428467, 19.1938877, -51.0664978, 0, 0, -1, 0.000213444902, 1, 0, 1, -0.000213444902, 0)
- Part278.Orientation = Vector3.new(0, -90, 0.00999999978)
- Part278.Position = Vector3.new(-17.0428467, 19.1938877, -51.0664978)
- Part278.Rotation = Vector3.new(-0.00999999978, -90, 0)
- Part278.Size = Vector3.new(1.00000012, 1.60000002, 1)
- Part278.Anchored = true
- Part278.BottomSurface = Enum.SurfaceType.Smooth
- Part278.Material = Enum.Material.DiamondPlate
- Part278.TopSurface = Enum.SurfaceType.Smooth
- Part279.Parent = Model271
- Part279.CFrame = CFrame.new(-17.0428467, 20.1941757, -49.3666382, 0, 0, -1, 0.000213444902, 1, 0, 1, -0.000213444902, 0)
- Part279.Orientation = Vector3.new(0, -90, 0.00999999978)
- Part279.Position = Vector3.new(-17.0428467, 20.1941757, -49.3666382)
- Part279.Rotation = Vector3.new(-0.00999999978, -90, 0)
- Part279.Size = Vector3.new(4.4000001, 0.400000006, 1)
- Part279.Anchored = true
- Part279.BottomSurface = Enum.SurfaceType.Smooth
- Part279.Material = Enum.Material.DiamondPlate
- Part279.TopSurface = Enum.SurfaceType.Smooth
- Part280.Parent = Model271
- Part280.CFrame = CFrame.new(-17.0428467, 18.1939774, -50.6661987, 0, 0, -1, 0.000213444902, 1, 0, 1, -0.000213444902, 0)
- Part280.Orientation = Vector3.new(0, -90, 0.00999999978)
- Part280.Position = Vector3.new(-17.0428467, 18.1939774, -50.6661987)
- Part280.Rotation = Vector3.new(-0.00999999978, -90, 0)
- Part280.Size = Vector3.new(6.5999999, 0.400000006, 1)
- Part280.Anchored = true
- Part280.BottomSurface = Enum.SurfaceType.Smooth
- Part280.Material = Enum.Material.DiamondPlate
- Part280.TopSurface = Enum.SurfaceType.Smooth
- Part281.Parent = Model271
- Part281.CFrame = CFrame.new(-15.0428457, 17.7936153, -52.466156, 0, 0, -1, 0.000213444902, 1, 0, 1, -0.000213444902, 0)
- Part281.Orientation = Vector3.new(0, -90, 0.00999999978)
- Part281.Position = Vector3.new(-15.0428457, 17.7936153, -52.466156)
- Part281.Rotation = Vector3.new(-0.00999999978, -90, 0)
- Part281.Size = Vector3.new(5, 0.400000006, 3)
- Part281.Anchored = true
- Part281.BottomSurface = Enum.SurfaceType.Smooth
- Part281.Material = Enum.Material.DiamondPlate
- Part281.TopSurface = Enum.SurfaceType.Smooth
- Part282.Name = "base"
- Part282.Parent = Model271
- Part282.CFrame = CFrame.new(-15.0428457, 20.0938015, -51.4666443, -1, 0, 0, 0, 1, -0.000195563509, 0, -0.000195563509, -1)
- Part282.Orientation = Vector3.new(0.00999999978, 180, 0)
- Part282.Position = Vector3.new(-15.0428457, 20.0938015, -51.4666443)
- Part282.Rotation = Vector3.new(179.98999, 0, -180)
- Part282.Transparency = 1
- Part282.Size = Vector3.new(1.39999998, 1.80000377, 1.39999998)
- Part282.Anchored = true
- Part282.BottomSurface = Enum.SurfaceType.Weld
- Part282.CanCollide = false
- Part282.Material = Enum.Material.Metal
- Part282.TopSurface = Enum.SurfaceType.Smooth
- CylinderMesh283.Parent = Part282
- Part284.Parent = Model271
- Part284.CFrame = CFrame.new(-15.0428457, 18.1940975, -50.0663147, 1, 0, 0, 0, 1, 0.000196695997, -0, -0.000196695997, 1)
- Part284.Orientation = Vector3.new(-0.00999999978, 0, 0)
- Part284.Position = Vector3.new(-15.0428457, 18.1940975, -50.0663147)
- Part284.Rotation = Vector3.new(-0.00999999978, 0, 0)
- Part284.Size = Vector3.new(3.00000119, 0.400000006, 1)
- Part284.Anchored = true
- Part284.BottomSurface = Enum.SurfaceType.Smooth
- Part284.Material = Enum.Material.DiamondPlate
- Part284.TopSurface = Enum.SurfaceType.Smooth
- Model285.Name = "gun"
- Model285.Parent = Model269
- Model285.PrimaryPart = Part290
- Part286.Name = "effect2"
- Part286.Parent = Model285
- Part286.CFrame = CFrame.new(-18.8428955, 22.9964828, -38.5671692, -1, 0, 0, 0, 0.000213444902, 1, 0, 1, -0.000213444902)
- Part286.Orientation = Vector3.new(-90, -180, 0)
- Part286.Position = Vector3.new(-18.8428955, 22.9964828, -38.5671692)
- Part286.Rotation = Vector3.new(-90.0099945, 0, -180)
- Part286.Transparency = 1
- Part286.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part286.Anchored = true
- Part286.CanCollide = false
- Sound287.Name = "bam"
- Sound287.Parent = Part286
- Sound287.EmitterSize = 50
- Sound287.MinDistance = 50
- Sound287.Pitch = 1.2000000476837
- Sound287.PlaybackSpeed = 1.2000000476837
- Sound287.SoundId = "rbxassetid://376582729"
- Sound287.Volume = 1
- ParticleEmitter288.Name = "smoke"
- ParticleEmitter288.Parent = Part286
- ParticleEmitter288.Speed = NumberRange.new(3, 3)
- ParticleEmitter288.Color = ColorSequence.new(Color3.new(0.568627, 0.568627, 0.568627),Color3.new(0.568627, 0.568627, 0.568627))
- ParticleEmitter288.Enabled = false
- ParticleEmitter288.Texture = "rbxasset://textures/particles/smoke_main.dds"
- ParticleEmitter288.Transparency = NumberSequence.new(0.45930230617523,1)
- ParticleEmitter288.ZOffset = -1
- ParticleEmitter288.Size = NumberSequence.new(0.46153843402863,0.56410253047943,2.4102563858032)
- ParticleEmitter288.Acceleration = Vector3.new(0, 10, 0)
- ParticleEmitter288.Lifetime = NumberRange.new(1, 1)
- ParticleEmitter288.RotSpeed = NumberRange.new(0, 20)
- ParticleEmitter288.SpreadAngle = Vector2.new(20, 20)
- ParticleEmitter288.VelocitySpread = 20
- ParticleEmitter289.Parent = Part286
- ParticleEmitter289.Speed = NumberRange.new(0, 50)
- ParticleEmitter289.Rotation = NumberRange.new(-180, 180)
- ParticleEmitter289.Color = ColorSequence.new(Color3.new(0.933333, 0.913725, 0.67451),Color3.new(1, 0.666667, 0),Color3.new(1, 0.666667, 0))
- ParticleEmitter289.Enabled = false
- ParticleEmitter289.LightEmission = 1
- ParticleEmitter289.Size = NumberSequence.new(0,2.8205127716064,0)
- ParticleEmitter289.Lifetime = NumberRange.new(0.20000000298023, 0.40000000596046)
- ParticleEmitter289.Rate = 100
- ParticleEmitter289.RotSpeed = NumberRange.new(-60, 60)
- ParticleEmitter289.VelocityInheritance = 0.5
- Part290.Name = "base"
- Part290.Parent = Model285
- Part290.CFrame = CFrame.new(-15.0428457, 20.0939236, -50.8666077, -1, 0, 0, 0, 1, -0.000195563509, 0, -0.000195563509, -1)
- Part290.Orientation = Vector3.new(0.00999999978, 180, 0)
- Part290.Position = Vector3.new(-15.0428457, 20.0939236, -50.8666077)
- Part290.Rotation = Vector3.new(179.98999, 0, -180)
- Part290.Transparency = 1
- Part290.Size = Vector3.new(1.39999998, 1.80000377, 1.39999998)
- Part290.Anchored = true
- Part290.BottomSurface = Enum.SurfaceType.Weld
- Part290.CanCollide = false
- Part290.Material = Enum.Material.Metal
- Part290.TopSurface = Enum.SurfaceType.Smooth
- CylinderMesh291.Parent = Part290
- WedgePart292.Parent = Model285
- WedgePart292.CFrame = CFrame.new(-15.0928965, 21.5944309, -48.1669922, -1, 0, 0, 0, 1, -0.000195563509, 0, -0.000195563509, -1)
- WedgePart292.Orientation = Vector3.new(0.00999999978, 180, 0)
- WedgePart292.Position = Vector3.new(-15.0928965, 21.5944309, -48.1669922)
- WedgePart292.Rotation = Vector3.new(179.98999, 0, -180)
- WedgePart292.Color = Color3.new(0.580392, 0.580392, 0.580392)
- WedgePart292.Size = Vector3.new(2.69999981, 0.400000036, 1.19999981)
- WedgePart292.Anchored = true
- WedgePart292.BrickColor = BrickColor.new("Sand violet metallic")
- WedgePart292.CanCollide = false
- WedgePart292.Material = Enum.Material.Metal
- WedgePart292.brickColor = BrickColor.new("Sand violet metallic")
- UnionOperation293.Name = "Gun2"
- UnionOperation293.Parent = Model285
- UnionOperation293.CFrame = CFrame.new(-18.8585205, 22.7045822, -46.951416, -0, 0, -1, 0.000192225503, 1, 0, 1, -0.000192225503, 0)
- UnionOperation293.Orientation = Vector3.new(0, -90, 0.00999999978)
- UnionOperation293.Position = Vector3.new(-18.8585205, 22.7045822, -46.951416)
- UnionOperation293.Rotation = Vector3.new(-0.00999999978, -90, 0)
- UnionOperation293.Color = Color3.new(0.388235, 0.372549, 0.384314)
- UnionOperation293.Size = Vector3.new(16.4000092, 3.40000153, 2.40000153)
- UnionOperation293.Anchored = true
- UnionOperation293.BrickColor = BrickColor.new("Dark stone grey")
- UnionOperation293.brickColor = BrickColor.new("Dark stone grey")
- Part294.Name = "gunpart2"
- Part294.Parent = Model285
- Part294.CFrame = CFrame.new(-18.8428955, 22.9966164, -38.1172218, -1, 0, 0, 0, 1, -0.000195563509, 0, -0.000195563509, -1)
- Part294.Orientation = Vector3.new(0.00999999978, 180, 0)
- Part294.Position = Vector3.new(-18.8428955, 22.9966164, -38.1172218)
- Part294.Rotation = Vector3.new(179.98999, 0, -180)
- Part294.Transparency = 1
- Part294.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part294.Anchored = true
- Part294.CanCollide = false
- ParticleEmitter295.Parent = Part294
- ParticleEmitter295.Speed = NumberRange.new(0, 50)
- ParticleEmitter295.Rotation = NumberRange.new(-180, 180)
- ParticleEmitter295.Color = ColorSequence.new(Color3.new(0.933333, 0.913725, 0.67451),Color3.new(1, 0.666667, 0),Color3.new(1, 0.666667, 0))
- ParticleEmitter295.Enabled = false
- ParticleEmitter295.LightEmission = 1
- ParticleEmitter295.Size = NumberSequence.new(0,2.8205127716064,0)
- ParticleEmitter295.Lifetime = NumberRange.new(0.20000000298023, 0.40000000596046)
- ParticleEmitter295.Rate = 100
- ParticleEmitter295.RotSpeed = NumberRange.new(-60, 60)
- ParticleEmitter295.VelocityInheritance = 0.5
- Sound296.Name = "bam"
- Sound296.Parent = Part294
- Sound296.EmitterSize = 50
- Sound296.MinDistance = 50
- Sound296.Pitch = 2
- Sound296.PlaybackSpeed = 2
- Sound296.SoundId = "rbxassetid://151299298"
- Sound296.Volume = 1
- ParticleEmitter297.Name = "smoke"
- ParticleEmitter297.Parent = Part294
- ParticleEmitter297.Speed = NumberRange.new(3, 3)
- ParticleEmitter297.Color = ColorSequence.new(Color3.new(0.568627, 0.568627, 0.568627),Color3.new(0.568627, 0.568627, 0.568627))
- ParticleEmitter297.Enabled = false
- ParticleEmitter297.Texture = "rbxasset://textures/particles/smoke_main.dds"
- ParticleEmitter297.Transparency = NumberSequence.new(0.35465115308762,1)
- ParticleEmitter297.Size = NumberSequence.new(0.46153843402863,0.56410253047943,2.4102563858032)
- ParticleEmitter297.Acceleration = Vector3.new(0, 10, 0)
- ParticleEmitter297.Lifetime = NumberRange.new(1, 1)
- ParticleEmitter297.RotSpeed = NumberRange.new(0, 20)
- ParticleEmitter297.SpreadAngle = Vector2.new(20, 20)
- ParticleEmitter297.VelocitySpread = 20
- Part298.Parent = Model285
- Part298.CFrame = CFrame.new(-15.5928965, 20.6435642, -52.2667236, 1, 0, 0, 0, -0.000213444902, 1, 0, -1, -0.000213444902)
- Part298.Orientation = Vector3.new(-90, 0, 0)
- Part298.Position = Vector3.new(-15.5928965, 20.6435642, -52.2667236)
- Part298.Rotation = Vector3.new(-90.0099945, 0, 0)
- Part298.Color = Color3.new(0.580392, 0.580392, 0.580392)
- Part298.Size = Vector3.new(1.79999995, 0.799999952, 2.20000005)
- Part298.Anchored = true
- Part298.BottomSurface = Enum.SurfaceType.Weld
- Part298.BrickColor = BrickColor.new("Sand violet metallic")
- Part298.CanCollide = false
- Part298.Material = Enum.Material.Metal
- Part298.TopSurface = Enum.SurfaceType.Smooth
- Part298.brickColor = BrickColor.new("Sand violet metallic")
- CylinderMesh299.Parent = Part298
- Part300.Parent = Model285
- Part300.CFrame = CFrame.new(-14.6429443, 20.5929489, -55.0667725, 0, 0, -1, 0.259026527, 0.96587044, 0, 0.9658705, -0.259026498, 0)
- Part300.Orientation = Vector3.new(0, -90, 15.0099993)
- Part300.Position = Vector3.new(-14.6429443, 20.5929489, -55.0667725)
- Part300.Rotation = Vector3.new(-15.0099993, -90, 0)
- Part300.Color = Color3.new(0.580392, 0.580392, 0.580392)
- Part300.Size = Vector3.new(0.600000024, 1.20000005, 2.40000033)
- Part300.Anchored = true
- Part300.BottomSurface = Enum.SurfaceType.Smooth
- Part300.BrickColor = BrickColor.new("Sand violet metallic")
- Part300.CanCollide = false
- Part300.Material = Enum.Material.Metal
- Part300.TopSurface = Enum.SurfaceType.Smooth
- Part300.brickColor = BrickColor.new("Sand violet metallic")
- Part301.Parent = Model285
- Part301.CFrame = CFrame.new(-13.8428965, 19.9934044, -53.3664551, 0, 0, -1, 0.000213444902, 1, 0, 1, -0.000213444902, 0)
- Part301.Orientation = Vector3.new(0, -90, 0.00999999978)
- Part301.Position = Vector3.new(-13.8428965, 19.9934044, -53.3664551)
- Part301.Rotation = Vector3.new(-0.00999999978, -90, 0)
- Part301.Size = Vector3.new(2.39999986, 0.400000006, 1.20000005)
- Part301.Anchored = true
- Part301.BottomSurface = Enum.SurfaceType.Smooth
- Part301.CanCollide = false
- Part301.Material = Enum.Material.DiamondPlate
- Part301.TopSurface = Enum.SurfaceType.Smooth
- Part302.Parent = Model285
- Part302.CFrame = CFrame.new(-14.5428457, 21.2896004, -54.7927246, 0, 0, -1, 0.965875626, -0.259007394, 0, -0.259007394, -0.965875626, 0)
- Part302.Orientation = Vector3.new(0, -90, 105.009995)
- Part302.Position = Vector3.new(-14.5428457, 21.2896004, -54.7927246)
- Part302.Rotation = Vector3.new(-105.009995, -90, 0)
- Part302.Size = Vector3.new(2.5999999, 0.400000006, 1.79999983)
- Part302.Anchored = true
- Part302.BottomSurface = Enum.SurfaceType.Smooth
- Part302.CanCollide = false
- Part302.Material = Enum.Material.DiamondPlate
- Part302.TopSurface = Enum.SurfaceType.Smooth
- Part303.Parent = Model285
- Part303.CFrame = CFrame.new(-14.6429443, 19.9934044, -53.3664551, 0, 0, -1, 0.000213444902, 1, 0, 1, -0.000213444902, 0)
- Part303.Orientation = Vector3.new(0, -90, 0.00999999978)
- Part303.Position = Vector3.new(-14.6429443, 19.9934044, -53.3664551)
- Part303.Rotation = Vector3.new(-0.00999999978, -90, 0)
- Part303.Size = Vector3.new(2.39999986, 0.400000006, 1.39999986)
- Part303.Anchored = true
- Part303.BottomSurface = Enum.SurfaceType.Smooth
- Part303.CanCollide = false
- Part303.Material = Enum.Material.DiamondPlate
- Part303.TopSurface = Enum.SurfaceType.Smooth
- Part304.Parent = Model285
- Part304.CFrame = CFrame.new(-14.5428457, 20.3933144, -53.3665771, 0, 0, -1, 0.000213444902, 1, 0, 1, -0.000213444902, 0)
- Part304.Orientation = Vector3.new(0, -90, 0.00999999978)
- Part304.Position = Vector3.new(-14.5428457, 20.3933144, -53.3665771)
- Part304.Rotation = Vector3.new(-0.00999999978, -90, 0)
- Part304.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part304.Size = Vector3.new(1.99999976, 0.400000006, 2.19999981)
- Part304.Anchored = true
- Part304.BottomSurface = Enum.SurfaceType.Smooth
- Part304.BrickColor = BrickColor.new("Black")
- Part304.CanCollide = false
- Part304.TopSurface = Enum.SurfaceType.Smooth
- Part304.brickColor = BrickColor.new("Black")
- Seat305.Parent = Model285
- Seat305.CFrame = CFrame.new(-14.5428457, 20.1931858, -54.0666504, -1, 0, 0, 0, 1, -0.000195563509, 0, -0.000195563509, -1)
- Seat305.Orientation = Vector3.new(0.00999999978, 180, 0)
- Seat305.Position = Vector3.new(-14.5428457, 20.1931858, -54.0666504)
- Seat305.Rotation = Vector3.new(179.98999, 0, -180)
- Seat305.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Seat305.Transparency = 1
- Seat305.Size = Vector3.new(2.20000005, 0.399999976, 1)
- Seat305.Anchored = true
- Seat305.BrickColor = BrickColor.new("Black")
- Seat305.CanCollide = false
- Seat305.brickColor = BrickColor.new("Black")
- Script306.Name = "FOREVERWELD"
- Script306.Parent = Seat305
- table.insert(cors,sandbox(Script306,function()
- local weld = Instance.new("Weld")
- weld.Part0 = script.Parent
- weld.Part1 = script.Parent.Parent["base"]
- weld.C0 = script.Parent.CFrame:inverse()
- weld.C1 = script.Parent.Parent["base"] .CFrame:inverse()
- weld.Parent = script.Parent
- local a = script.Parent.Weld:clone()
- local co=script.Parent.Weld.C0
- local c1 = script.Parent.Weld.C1
- local p1 = script.Parent.Weld.Part1
- function poo(part)
- if part.Name =="Weld" then
- local b =a:clone()
- b.Parent=script.Parent
- b.C0 = co
- b.C1 =c1
- b.Part1 = p1
- end
- end
- script.Parent.ChildRemoved:connect(poo)
- end))
- Script307.Parent = Seat305
- table.insert(cors,sandbox(Script307,function()
- function powers()
- if script.Parent.Occupant~= nil then
- local a = script.Parent.Occupant
- local b = game.Players:GetPlayerFromCharacter(a.Parent)
- if b~= nil then
- if a.Parent:findFirstChild("control") == nil then
- g=script.control:Clone()
- g.Value.Value=script.Parent.Parent.Parent
- g.Parent=b.Character
- g.Disabled=false
- end
- end
- end
- end
- script.Parent.Changed:connect(powers)
- end))
- LocalScript308.Name = "control"
- LocalScript308.Parent = Script307
- table.insert(cors,sandbox(LocalScript308,function()
- wait(0.2)
- local TARGET_RADIUS = 5
- local MAX_SPEED = 1750
- local MAX_TORQUE = Vector3.new(4e6, 4e6, 0)
- local MAX_THRUST = 1750
- local THRUST_P = 500
- local THRUST_D = 500
- md = false
- local mouse = game.Players.LocalPlayer:GetMouse()
- mouse.TargetFilter = script.Value.Value
- local running = false
- local gun=script.Value.Value
- local SPAWN = gun.body:GetPrimaryPartCFrame()
- local aimpos = Vector3.new(0,0,0)
- rs=game:GetService("RunService").RenderStepped
- local canfire = true
- local round = 1
- function fire()
- if canfire == true and md == true then
- canfire=false
- local a = Instance.new("Part")
- local spawnPosition
- if round ==1 then
- spawnPosition = gun.gun.gunpart.Position + (gun.gun.gunpart.CFrame.lookVector * 5)
- else
- spawnPosition = gun.gun.gunpart2.Position + (gun.gun.gunpart2.CFrame.lookVector * 5)
- end
- a.Size = Vector3.new(0.2,0.2,5)
- a.CFrame = CFrame.new(spawnPosition, mouse.Hit.p)
- a.BrickColor=BrickColor.new("Bright yellow")
- a.Material = "Neon"
- local rocketPropulsion = Instance.new('RocketPropulsion', a)
- rocketPropulsion.CartoonFactor = 1
- rocketPropulsion.TargetRadius = TARGET_RADIUS
- rocketPropulsion.MaxSpeed = MAX_SPEED
- rocketPropulsion.MaxTorque = MAX_TORQUE
- rocketPropulsion.MaxThrust = MAX_THRUST
- rocketPropulsion.ThrustP = THRUST_P
- rocketPropulsion.ThrustD = THRUST_D
- local direction = (mouse.Hit.p - a.Position).unit
- rocketPropulsion.TargetOffset = a.Position + (direction * 100000000)
- rocketPropulsion:Fire()
- a.CanCollide = false
- a.Parent=game.Workspace
- if round == 1 then
- gun.gun.effect.bam:Play()
- spawn(function()
- for i = 1, 10 do
- gun.gun.effect.ParticleEmitter:Emit(5)
- rs:Wait()
- end
- end)
- spawn(function()
- for i = 1, 20 do
- gun.gun.effect.smoke:Emit(1)
- wait(0.1)
- end
- end)
- spawn(function()
- gun.gun.barrel.Mesh.Offset = Vector3.new(0,-4,0)
- for i = 1, 10 do
- gun.gun.barrel.Mesh.Offset = Vector3.new(0,(-4+(i/2.5)),0)
- rs:Wait()
- end
- end)
- end
- if round == 2 then
- gun.gun.effect2.bam:Play()
- spawn(function()
- for i = 1, 10 do
- gun.gun.effect2.ParticleEmitter:Emit(5)
- rs:Wait()
- end
- end)
- spawn(function()
- for i = 1, 20 do
- gun.gun.effect2.smoke:Emit(1)
- wait(0.1)
- end
- end)
- spawn(function()
- gun.gun.barrel2.Mesh.Offset = Vector3.new(0,-4,0)
- for i = 1, 10 do
- gun.gun.barrel2.Mesh.Offset = Vector3.new(0,(-4+(i/2.5)),0)
- rs:Wait()
- end
- end)
- end
- if round == 1 then
- local b=script.bullet:Clone()
- b.Parent=a
- b.Value.Value = gun.gun.gunpart
- b.Disabled =false
- game:GetService("Debris"):AddItem(a,7)
- else
- local b=script.bullet:Clone()
- b.Parent=a
- b.Value.Value = gun.gun.gunpart2
- b.Disabled =false
- game:GetService("Debris"):AddItem(a,7)
- end
- if round ==1 then
- round = 2
- else
- round = 1
- end
- wait(0.1)
- canfire=true
- if md == true then
- fire()
- end
- end
- end
- function poo()
- gun.gun.barrel.Mesh.Offset = Vector3.new(0,0,0)
- mouse.TargetFilter = nil
- mouse.Icon=oldIcon
- script:remove()
- end
- function no()
- md = false
- end
- function mousedown()
- md = true
- fire()
- end
- oldIcon = mouse.Icon
- mouse.Icon="http://www.roblox.com/asset/?id=138865017"
- person = game.Players.LocalPlayer.Character
- person.Humanoid.Jumping:connect(poo)
- mouse.Button1Down:connect(mousedown) -- Run function
- mouse.Button1Up:connect(no)
- while rs:Wait() do
- aimpos = mouse.Hit.p
- if (aimpos-gun.base.Position).magnitude>3 then
- local c = aimpos
- local x = (gun.gun:GetPrimaryPartCFrame()*CFrame.new(0, 0, -100000)).x
- local y = (SPAWN*CFrame.new(0, 0, -100000)).y
- local z = (gun.gun:GetPrimaryPartCFrame()*CFrame.new(0, 0, -100000)).z
- A = Vector3.new(x,
- y,
- z
- )
- if c then
- gun.gun:SetPrimaryPartCFrame(
- CFrame.new(gun.body:GetPrimaryPartCFrame().p,
- c)
- )
- gun.body:SetPrimaryPartCFrame(
- CFrame.new(
- SPAWN.p,
- A
- )
- )
- else
- gun:SetPrimaryPartCFrame(gun.body:GetPrimaryPartCFrame())
- gun.body:SetPrimaryPartCFrame(
- CFrame.new(
- SPAWN.p,
- A
- )
- )
- end
- end
- end
- end))
- LocalScript308.Disabled = true
- ObjectValue309.Parent = LocalScript308
- Script310.Name = "bullet"
- Script310.Parent = LocalScript308
- table.insert(cors,sandbox(Script310,function()
- function hit(hit)
- if hit.Name == "debrispart" then return end
- local ray = Ray.new(script.Value.Value.Position, (script.Parent.Position - script.Value.Value.Position).unit * 500)
- local parto, positiono = workspace:FindPartOnRay(ray,script.Parent, false, true)
- local part = hit
- if part.Anchored == false then
- part:BreakJoints()
- local a = part.Position
- local b = script.Value.Value.Position
- local dir = (a - b).unit
- part.Velocity = part.Velocity + dir * math.random(10,20) + Vector3.new(math.random(-10,10),math.random(-10,10),math.random(-10,10))
- ------- extreme math equations
- local v = 30
- local c = 50
- local m = part:GetMass()
- if m< 20 then
- m = 20
- end
- part.RotVelocity =Vector3.new(math.random(-v,v)/(m/c),math.random(-v,v)/(m/c),math.random(-v,v)/(m/c))
- game:GetService("Debris"):AddItem(script.Parent,0.1)--penetration
- end
- local a = part.Parent:findFirstChild("Humanoid")
- local b = part.Parent.Parent:findFirstChild("Humanoid")
- local debrispart = Instance.new("Part")
- debrispart.Name="debrispart"
- debrispart.Size = Vector3.new(0.05,0.05,0.05)
- debrispart.BrickColor = part.BrickColor
- debrispart.Anchored=true
- debrispart.CanCollide = false
- debrispart.Transparency=1
- debrispart.Position=positiono
- debrispart.Parent=game.Workspace
- if a == nil and b == nil then
- local thingy = script.debris:Clone()
- thingy.Color=ColorSequence.new(part.Color,part.Color)
- thingy.Parent=debrispart
- spawn(function()
- thingy:Emit(10)
- end)
- end
- if a ~= nil or b ~= nil then
- local thingy = script.blood:Clone()
- thingy.Parent=debrispart
- spawn(function()
- thingy:Emit(10)
- end)
- end
- game:GetService("Debris"):AddItem(debrispart,1)
- game:GetService("Debris"):AddItem(script.Parent,0.05)
- --[[if position ~= nil then
- end]]--
- end
- script.Parent.Touched:connect(hit)
- end))
- Script310.Disabled = true
- ObjectValue311.Parent = Script310
- ParticleEmitter312.Name = "debris"
- ParticleEmitter312.Parent = Script310
- ParticleEmitter312.Speed = NumberRange.new(0, 120)
- ParticleEmitter312.Rotation = NumberRange.new(-180, 180)
- ParticleEmitter312.Enabled = false
- ParticleEmitter312.LightInfluence = 1
- ParticleEmitter312.Texture = "rbxassetid://241685484"
- ParticleEmitter312.Transparency = NumberSequence.new(0,0,1)
- ParticleEmitter312.Size = NumberSequence.new(0.34999999403954,0.34999999403954)
- ParticleEmitter312.Acceleration = Vector3.new(0, -320, 0)
- ParticleEmitter312.Lifetime = NumberRange.new(0.20000000298023, 1)
- ParticleEmitter312.Rate = 100
- ParticleEmitter312.RotSpeed = NumberRange.new(-660, 660)
- ParticleEmitter312.SpreadAngle = Vector2.new(15, 15)
- ParticleEmitter312.VelocitySpread = 15
- ParticleEmitter313.Name = "blood"
- ParticleEmitter313.Parent = Script310
- ParticleEmitter313.Speed = NumberRange.new(0, 20)
- ParticleEmitter313.Rotation = NumberRange.new(-180, 180)
- ParticleEmitter313.Color = ColorSequence.new(Color3.new(1, 0, 0),Color3.new(1, 0, 0))
- ParticleEmitter313.Enabled = false
- ParticleEmitter313.LightInfluence = 1
- ParticleEmitter313.Texture = "rbxassetid://241685484"
- ParticleEmitter313.Transparency = NumberSequence.new(0,0,1)
- ParticleEmitter313.Size = NumberSequence.new(0.30000001192093,0.30000001192093)
- ParticleEmitter313.Acceleration = Vector3.new(0, -16, 0)
- ParticleEmitter313.Lifetime = NumberRange.new(0.20000000298023, 1)
- ParticleEmitter313.Rate = 100
- ParticleEmitter313.RotSpeed = NumberRange.new(-660, 660)
- ParticleEmitter313.SpreadAngle = Vector2.new(360, 360)
- ParticleEmitter313.VelocitySpread = 360
- Part314.Parent = Model285
- Part314.CFrame = CFrame.new(-13.2429199, 20.0939236, -50.8666077, 0, 1, 0, 0.000213444902, 0, 1, 1, -0, -0.000213444902)
- Part314.Orientation = Vector3.new(-90, -90, 0)
- Part314.Position = Vector3.new(-13.2429199, 20.0939236, -50.8666077)
- Part314.Rotation = Vector3.new(-90.0099945, 0, -90)
- Part314.Size = Vector3.new(1.39999998, 1.80000007, 1.39999998)
- Part314.Anchored = true
- Part314.BottomSurface = Enum.SurfaceType.Weld
- Part314.CanCollide = false
- Part314.Material = Enum.Material.Metal
- Part314.TopSurface = Enum.SurfaceType.Smooth
- CylinderMesh315.Parent = Part314
- Part316.Parent = Model285
- Part316.CFrame = CFrame.new(-16.8428955, 21.6439896, -50.2169189, 0, 0, -1, 0.000213444902, 1, 0, 1, -0.000213444902, 0)
- Part316.Orientation = Vector3.new(0, -90, 0.00999999978)
- Part316.Position = Vector3.new(-16.8428955, 21.6439896, -50.2169189)
- Part316.Rotation = Vector3.new(-0.00999999978, -90, 0)
- Part316.Color = Color3.new(0.580392, 0.580392, 0.580392)
- Part316.Size = Vector3.new(0.500000656, 3.30000019, 0.30000031)
- Part316.Anchored = true
- Part316.BottomSurface = Enum.SurfaceType.Smooth
- Part316.BrickColor = BrickColor.new("Sand violet metallic")
- Part316.CanCollide = false
- Part316.Material = Enum.Material.Metal
- Part316.TopSurface = Enum.SurfaceType.Smooth
- Part316.brickColor = BrickColor.new("Sand violet metallic")
- WedgePart317.Parent = Model285
- WedgePart317.CFrame = CFrame.new(-15.0928965, 21.9942245, -49.1169434, -1, 0, 0, 0, 1, -0.000195563509, 0, -0.000195563509, -1)
- WedgePart317.Orientation = Vector3.new(0.00999999978, 180, 0)
- WedgePart317.Position = Vector3.new(-15.0928965, 21.9942245, -49.1169434)
- WedgePart317.Rotation = Vector3.new(179.98999, 0, -180)
- WedgePart317.Color = Color3.new(0.580392, 0.580392, 0.580392)
- WedgePart317.Size = Vector3.new(2.69999981, 0.400000095, 0.699999809)
- WedgePart317.Anchored = true
- WedgePart317.BrickColor = BrickColor.new("Sand violet metallic")
- WedgePart317.CanCollide = false
- WedgePart317.Material = Enum.Material.Metal
- WedgePart317.brickColor = BrickColor.new("Sand violet metallic")
- Part318.Parent = Model285
- Part318.CFrame = CFrame.new(-13.3428965, 21.6439896, -50.2169189, 0, 0, -1, 0.000213444902, 1, 0, 1, -0.000213444902, 0)
- Part318.Orientation = Vector3.new(0, -90, 0.00999999978)
- Part318.Position = Vector3.new(-13.3428965, 21.6439896, -50.2169189)
- Part318.Rotation = Vector3.new(-0.00999999978, -90, 0)
- Part318.Color = Color3.new(0.580392, 0.580392, 0.580392)
- Part318.Size = Vector3.new(0.500000656, 3.30000019, 0.30000031)
- Part318.Anchored = true
- Part318.BottomSurface = Enum.SurfaceType.Smooth
- Part318.BrickColor = BrickColor.new("Sand violet metallic")
- Part318.CanCollide = false
- Part318.Material = Enum.Material.Metal
- Part318.TopSurface = Enum.SurfaceType.Smooth
- Part318.brickColor = BrickColor.new("Sand violet metallic")
- Part319.Parent = Model285
- Part319.CFrame = CFrame.new(-16.8428955, 20.0939236, -50.8666077, 0, 1, 0, 0.000213444902, 0, 1, 1, -0, -0.000213444902)
- Part319.Orientation = Vector3.new(-90, -90, 0)
- Part319.Position = Vector3.new(-16.8428955, 20.0939236, -50.8666077)
- Part319.Rotation = Vector3.new(-90.0099945, 0, -90)
- Part319.Size = Vector3.new(1.39999998, 1.80000007, 1.39999998)
- Part319.Anchored = true
- Part319.BottomSurface = Enum.SurfaceType.Weld
- Part319.CanCollide = false
- Part319.Material = Enum.Material.Metal
- Part319.TopSurface = Enum.SurfaceType.Smooth
- CylinderMesh320.Parent = Part319
- Part321.Parent = Model285
- Part321.CFrame = CFrame.new(-15.0928965, 20.8944302, -48.1667786, 0, 0, -1, 0.000213444902, 1, 0, 1, -0.000213444902, 0)
- Part321.Orientation = Vector3.new(0, -90, 0.00999999978)
- Part321.Position = Vector3.new(-15.0928965, 20.8944302, -48.1667786)
- Part321.Rotation = Vector3.new(-0.00999999978, -90, 0)
- Part321.Color = Color3.new(0.580392, 0.580392, 0.580392)
- Part321.Size = Vector3.new(1.20000005, 1, 2.70000029)
- Part321.Anchored = true
- Part321.BottomSurface = Enum.SurfaceType.Smooth
- Part321.BrickColor = BrickColor.new("Sand violet metallic")
- Part321.CanCollide = false
- Part321.Material = Enum.Material.Metal
- Part321.TopSurface = Enum.SurfaceType.Smooth
- Part321.brickColor = BrickColor.new("Sand violet metallic")
- Part322.Parent = Model285
- Part322.CFrame = CFrame.new(-17.7928467, 22.5939388, -50.3670959, 0, 1, 0, 0.000213444902, 0, 1, 1, -0, -0.000213444902)
- Part322.Orientation = Vector3.new(-90, -90, 0)
- Part322.Position = Vector3.new(-17.7928467, 22.5939388, -50.3670959)
- Part322.Rotation = Vector3.new(-90.0099945, 0, -90)
- Part322.Size = Vector3.new(1.39999998, 1.30000007, 1.39999998)
- Part322.Anchored = true
- Part322.BottomSurface = Enum.SurfaceType.Weld
- Part322.CanCollide = false
- Part322.Material = Enum.Material.Metal
- Part322.TopSurface = Enum.SurfaceType.Smooth
- CylinderMesh323.Parent = Part322
- Part324.Parent = Model285
- Part324.CFrame = CFrame.new(-16.1429443, 20.5932388, -53.7666931, 0, 0, -1, 0.000213444902, 1, 0, 1, -0.000213444902, 0)
- Part324.Orientation = Vector3.new(0, -90, 0.00999999978)
- Part324.Position = Vector3.new(-16.1429443, 20.5932388, -53.7666931)
- Part324.Rotation = Vector3.new(-0.00999999978, -90, 0)
- Part324.Color = Color3.new(0.580392, 0.580392, 0.580392)
- Part324.Size = Vector3.new(3.20000029, 1.20000005, 0.600000024)
- Part324.Anchored = true
- Part324.BottomSurface = Enum.SurfaceType.Smooth
- Part324.BrickColor = BrickColor.new("Sand violet metallic")
- Part324.CanCollide = false
- Part324.Material = Enum.Material.Metal
- Part324.TopSurface = Enum.SurfaceType.Smooth
- Part324.brickColor = BrickColor.new("Sand violet metallic")
- Part325.Parent = Model285
- Part325.CFrame = CFrame.new(-15.0928965, 20.8939457, -50.4668274, 0, 0, -1, 0.000213444902, 1, 0, 1, -0.000213444902, 0)
- Part325.Orientation = Vector3.new(0, -90, 0.00999999978)
- Part325.Position = Vector3.new(-15.0928965, 20.8939457, -50.4668274)
- Part325.Rotation = Vector3.new(-0.00999999978, -90, 0)
- Part325.Color = Color3.new(0.580392, 0.580392, 0.580392)
- Part325.Size = Vector3.new(3.40000081, 1.80000019, 2.70000029)
- Part325.Anchored = true
- Part325.BottomSurface = Enum.SurfaceType.Smooth
- Part325.BrickColor = BrickColor.new("Sand violet metallic")
- Part325.CanCollide = false
- Part325.Material = Enum.Material.Metal
- Part325.TopSurface = Enum.SurfaceType.Smooth
- Part325.brickColor = BrickColor.new("Sand violet metallic")
- WedgePart326.Parent = Model285
- WedgePart326.CFrame = CFrame.new(-15.0428457, 20.1944504, -48.166687, 1, 0, 0, 0, -1, -0.000195563509, -0, 0.000195563509, -1)
- WedgePart326.Orientation = Vector3.new(0.00999999978, 180, 180)
- WedgePart326.Position = Vector3.new(-15.0428457, 20.1944504, -48.166687)
- WedgePart326.Rotation = Vector3.new(179.98999, 0, 0)
- WedgePart326.Color = Color3.new(0.580392, 0.580392, 0.580392)
- WedgePart326.Size = Vector3.new(2.5999999, 0.400000036, 1.19999981)
- WedgePart326.Anchored = true
- WedgePart326.BrickColor = BrickColor.new("Sand violet metallic")
- WedgePart326.CanCollide = false
- WedgePart326.Material = Enum.Material.Metal
- WedgePart326.brickColor = BrickColor.new("Sand violet metallic")
- Part327.Parent = Model285
- Part327.CFrame = CFrame.new(-13.0928965, 21.6439896, -50.2169189, 0, 0, -1, 0.000213444902, 1, 0, 1, -0.000213444902, 0)
- Part327.Orientation = Vector3.new(0, -90, 0.00999999978)
- Part327.Position = Vector3.new(-13.0928965, 21.6439896, -50.2169189)
- Part327.Rotation = Vector3.new(-0.00999999978, -90, 0)
- Part327.Color = Color3.new(0.580392, 0.580392, 0.580392)
- Part327.Size = Vector3.new(1.90000081, 3.30000019, 0.200000286)
- Part327.Anchored = true
- Part327.BottomSurface = Enum.SurfaceType.Smooth
- Part327.BrickColor = BrickColor.new("Sand violet metallic")
- Part327.CanCollide = false
- Part327.Material = Enum.Material.Metal
- Part327.TopSurface = Enum.SurfaceType.Smooth
- Part327.brickColor = BrickColor.new("Sand violet metallic")
- Part328.Parent = Model285
- Part328.CFrame = CFrame.new(-17.0928955, 21.6439896, -50.2169189, 0, 0, -1, 0.000213444902, 1, 0, 1, -0.000213444902, 0)
- Part328.Orientation = Vector3.new(0, -90, 0.00999999978)
- Part328.Position = Vector3.new(-17.0928955, 21.6439896, -50.2169189)
- Part328.Rotation = Vector3.new(-0.00999999978, -90, 0)
- Part328.Color = Color3.new(0.580392, 0.580392, 0.580392)
- Part328.Size = Vector3.new(1.90000081, 3.30000019, 0.200000286)
- Part328.Anchored = true
- Part328.BottomSurface = Enum.SurfaceType.Smooth
- Part328.BrickColor = BrickColor.new("Sand violet metallic")
- Part328.CanCollide = false
- Part328.Material = Enum.Material.Metal
- Part328.TopSurface = Enum.SurfaceType.Smooth
- Part328.brickColor = BrickColor.new("Sand violet metallic")
- Part329.Name = "effect"
- Part329.Parent = Model285
- Part329.CFrame = CFrame.new(-11.0428457, 22.9963989, -38.5671692, -1, 0, 0, 0, 0.000213444902, 1, 0, 1, -0.000213444902)
- Part329.Orientation = Vector3.new(-90, -180, 0)
- Part329.Position = Vector3.new(-11.0428457, 22.9963989, -38.5671692)
- Part329.Rotation = Vector3.new(-90.0099945, 0, -180)
- Part329.Transparency = 1
- Part329.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part329.Anchored = true
- Part329.CanCollide = false
- ParticleEmitter330.Parent = Part329
- ParticleEmitter330.Speed = NumberRange.new(0, 50)
- ParticleEmitter330.Rotation = NumberRange.new(-180, 180)
- ParticleEmitter330.Color = ColorSequence.new(Color3.new(0.933333, 0.913725, 0.67451),Color3.new(1, 0.666667, 0),Color3.new(1, 0.666667, 0))
- ParticleEmitter330.Enabled = false
- ParticleEmitter330.LightEmission = 1
- ParticleEmitter330.Size = NumberSequence.new(0,2.8205127716064,0)
- ParticleEmitter330.Lifetime = NumberRange.new(0.20000000298023, 0.40000000596046)
- ParticleEmitter330.Rate = 100
- ParticleEmitter330.RotSpeed = NumberRange.new(-60, 60)
- ParticleEmitter330.VelocityInheritance = 0.5
- Sound331.Name = "bam"
- Sound331.Parent = Part329
- Sound331.EmitterSize = 50
- Sound331.MinDistance = 50
- Sound331.Pitch = 1.2000000476837
- Sound331.PlaybackSpeed = 1.2000000476837
- Sound331.SoundId = "rbxassetid://376582729"
- Sound331.Volume = 1
- ParticleEmitter332.Name = "smoke"
- ParticleEmitter332.Parent = Part329
- ParticleEmitter332.Speed = NumberRange.new(3, 3)
- ParticleEmitter332.Color = ColorSequence.new(Color3.new(0.568627, 0.568627, 0.568627),Color3.new(0.568627, 0.568627, 0.568627))
- ParticleEmitter332.Enabled = false
- ParticleEmitter332.Texture = "rbxasset://textures/particles/smoke_main.dds"
- ParticleEmitter332.Transparency = NumberSequence.new(0.45930230617523,1)
- ParticleEmitter332.ZOffset = -1
- ParticleEmitter332.Size = NumberSequence.new(0.46153843402863,0.56410253047943,2.4102563858032)
- ParticleEmitter332.Acceleration = Vector3.new(0, 10, 0)
- ParticleEmitter332.Lifetime = NumberRange.new(1, 1)
- ParticleEmitter332.RotSpeed = NumberRange.new(0, 20)
- ParticleEmitter332.SpreadAngle = Vector2.new(20, 20)
- ParticleEmitter332.VelocitySpread = 20
- Part333.Name = "gunpart"
- Part333.Parent = Model285
- Part333.CFrame = CFrame.new(-11.0428457, 22.9965305, -38.117157, -1, 0, 0, 0, 1, -0.000195563509, 0, -0.000195563509, -1)
- Part333.Orientation = Vector3.new(0.00999999978, 180, 0)
- Part333.Position = Vector3.new(-11.0428457, 22.9965305, -38.117157)
- Part333.Rotation = Vector3.new(179.98999, 0, -180)
- Part333.Transparency = 1
- Part333.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part333.Anchored = true
- Part333.CanCollide = false
- ParticleEmitter334.Parent = Part333
- ParticleEmitter334.Speed = NumberRange.new(0, 50)
- ParticleEmitter334.Rotation = NumberRange.new(-180, 180)
- ParticleEmitter334.Color = ColorSequence.new(Color3.new(0.933333, 0.913725, 0.67451),Color3.new(1, 0.666667, 0),Color3.new(1, 0.666667, 0))
- ParticleEmitter334.Enabled = false
- ParticleEmitter334.LightEmission = 1
- ParticleEmitter334.Size = NumberSequence.new(0,2.8205127716064,0)
- ParticleEmitter334.Lifetime = NumberRange.new(0.20000000298023, 0.40000000596046)
- ParticleEmitter334.Rate = 100
- ParticleEmitter334.RotSpeed = NumberRange.new(-60, 60)
- ParticleEmitter334.VelocityInheritance = 0.5
- Sound335.Name = "bam"
- Sound335.Parent = Part333
- Sound335.EmitterSize = 50
- Sound335.MinDistance = 50
- Sound335.Pitch = 2
- Sound335.PlaybackSpeed = 2
- Sound335.SoundId = "rbxassetid://151299298"
- Sound335.Volume = 1
- ParticleEmitter336.Name = "smoke"
- ParticleEmitter336.Parent = Part333
- ParticleEmitter336.Speed = NumberRange.new(3, 3)
- ParticleEmitter336.Color = ColorSequence.new(Color3.new(0.568627, 0.568627, 0.568627),Color3.new(0.568627, 0.568627, 0.568627))
- ParticleEmitter336.Enabled = false
- ParticleEmitter336.Texture = "rbxasset://textures/particles/smoke_main.dds"
- ParticleEmitter336.Transparency = NumberSequence.new(0.35465115308762,1)
- ParticleEmitter336.Size = NumberSequence.new(0.46153843402863,0.56410253047943,2.4102563858032)
- ParticleEmitter336.Acceleration = Vector3.new(0, 10, 0)
- ParticleEmitter336.Lifetime = NumberRange.new(1, 1)
- ParticleEmitter336.RotSpeed = NumberRange.new(0, 20)
- ParticleEmitter336.SpreadAngle = Vector2.new(20, 20)
- ParticleEmitter336.VelocitySpread = 20
- UnionOperation337.Name = "Gun"
- UnionOperation337.Parent = Model285
- UnionOperation337.CFrame = CFrame.new(-11.0584717, 22.7045822, -46.951416, -0, 0, -1, 0.000192225503, 1, 0, 1, -0.000192225503, 0)
- UnionOperation337.Orientation = Vector3.new(0, -90, 0.00999999978)
- UnionOperation337.Position = Vector3.new(-11.0584717, 22.7045822, -46.951416)
- UnionOperation337.Rotation = Vector3.new(-0.00999999978, -90, 0)
- UnionOperation337.Color = Color3.new(0.388235, 0.372549, 0.384314)
- UnionOperation337.Size = Vector3.new(16.4000092, 3.40000153, 2.40000153)
- UnionOperation337.Anchored = true
- UnionOperation337.BrickColor = BrickColor.new("Dark stone grey")
- UnionOperation337.brickColor = BrickColor.new("Dark stone grey")
- Part338.Parent = Model285
- Part338.CFrame = CFrame.new(-12.4927979, 22.5939388, -50.3670959, 0, 1, 0, 0.000213444902, 0, 1, 1, 0, -0.000213444902)
- Part338.Orientation = Vector3.new(-90, -90, 0)
- Part338.Position = Vector3.new(-12.4927979, 22.5939388, -50.3670959)
- Part338.Rotation = Vector3.new(-90.0099945, 0, -90)
- Part338.Size = Vector3.new(1.39999998, 1.30000007, 1.39999998)
- Part338.Anchored = true
- Part338.BottomSurface = Enum.SurfaceType.Weld
- Part338.CanCollide = false
- Part338.Material = Enum.Material.Metal
- Part338.TopSurface = Enum.SurfaceType.Smooth
- CylinderMesh339.Parent = Part338
- for i,v in pairs(mas:GetChildren()) do
- v.Parent = workspace
- pcall(function() v:MakeJoints() end)
- end
- mas:Destroy()
- for i,v in pairs(cors) do
- spawn(function()
- pcall(v)
- end)
- end
- Part180.FormFactor = Enum.FormFactor.Symmetric
- Part180.formFactor = Enum.FormFactor.Symmetric
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