Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- dkc tropical freeze review
- story - 9/10
- when someone thats not k. rool comes and freezes everything and u cant do anything about it and his horn can summon shenron from dbz
- music - 8/10
- i enjoyed most of it, the remixes were nice but some of the acoustic tracks i couldnt rly dig
- levels - 8/10
- land - i cant think of a single one i hated
- underwater - hit or miss, due to the controls.
- k - all of them had really good designs, k-2 was the hardest and i think k-5 was the coolest
- mine cart - it was good pacing for an autoscroller
- rocket barrel - it was ok, 1 button autoscroller. felt a little slow, also didnt really enjoy when it went into 2.5 mode because i have really bad depth perception
- bosses - 9/10
- they were pretty freaking difficult because i am bad but they had some cool patterns
- donkey tier: dixie > donkey > cranky > diddy > funky ($ellout b*tch)
- collectibles - getting the kong letters wasnt too bad. puzzle pieces are garbage because its the same shit everytime, collect all bananas, go 5 seconds out of your way or do the secret room for a dumb 30 seconds mini-game which is re-used over and over zzzzzzz
- gatchapon = never lucky
- i bought 20 blue balloons instead of 20 toys from the gatchapon
- anyways, i never played dkc returns so its hard to compare. but as a donkey game, it was pretty fun and prob worth the play
Advertisement
Add Comment
Please, Sign In to add comment