Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- Using configuration source: "C:\Users\User\Documents\My Games\Spring\springsettings.cfg"
- [CMyMath::Init] CPU SSE mask: 127, flags:
- SSE 1.0: 1, SSE 2.0: 1
- SSE 3.0: 1, SSSE 3.0: 1
- SSE 4.1: 1, SSE 4.2: 1
- SSE 4.0A: 0, SSE 5.0A: 0
- using streflop SSE FP-math mode, CPU supports SSE instructions
- OS: Microsoft Windows
- Microsoft Windows 7 Home Premium Edition, 64-bit Service Pack 1 (build 7601)
- Intel(R) Core(TM) i3 CPU 550 @ 3.20GHz; 1975MB RAM, 3902MB pagefile
- OS: emulated 32bit mode
- [Watchdog] Installed (timeout: 10sec)
- Available log sections: KeyBindings, CSMFGroundTextures, RoamMeshDrawer, BumpWater, DynWater, SkyBox, FarTextureHandler, ModelDrawer, OBJParser, WorldObjectModelRenderer, Texture, Font, CollisionVolume, GroundMoveType, Path, UnitScript, AutohostInterface, ArchiveScanner, VFS, Sound
- Enabled log sections: Sound(LOG_LEVEL_INFO)
- Enable or disable log sections using the LogSections configuration key
- or the SPRING_LOG_SECTIONS environment variable (both comma separated).
- Use "none" to disable the default log sections.
- LogOutput initialized.
- Spring 85.0
- Build date/time: Dec 22 2011 00:05:57
- Build environment: boost-104600, GNU libstdc++ version 20100429
- Compiler: gcc-4.4.4
- Using read-write data directory: C:\Users\User\Documents\My Games\Spring\
- Using read-only data directory: C:\Users\User\Documents\My Games\Spring\engine\85.0\
- Scanning: C:\Users\User\Documents\My Games\Spring\engine\85.0\base
- Scanning: C:\Users\User\Documents\My Games\Spring\maps
- Scanning: C:\Users\User\Documents\My Games\Spring\mods
- Scanning: C:\Users\User\Documents\My Games\Spring\packages
- Supported Video modes: 1600x900, 1440x900, 1366x768, 1360x768, 1280x800, 1280x768, 1280x720, 1280x600, 1152x864, 1024x768, 800x600, 656x496, 640x480, 640x400, 512x384, 400x300, 320x240, 320x200
- Video mode set to 1280x720/32bit
- [f=0000000] SDL version: 1.2.10
- [f=0000000] GL version: 2.1.0 - Build 8.15.10.2559
- [f=0000000] GL vendor: Intel
- [f=0000000] GL renderer: Intel(R) HD Graphics
- [f=0000000] GLSL version: 1.20 - Intel Build 8.15.10.2559
- [f=0000000] GLEW version: 1.5.8
- [f=0000000] Video RAM: unknown
- [f=0000000] GL info:
- haveARB: 1, haveGLSL: 1, ATI hacks: 0
- FBO support: 1, NPOT-texture support: 1, 24bit Z-buffer support: 1
- maximum texture size: 8192, compress MIP-map textures: 0
- [f=0000000] Joysticks found: 0
- [f=0000000] Warning: Joystick 0 not found
- [f=0000000] CPU Cores: 4
- [f=0000000] CPU affinity not set
- [f=0000000] Loading startscript from: C:/Users/User/Documents/My Games/Spring/script.txt
- [f=0000000] Connecting to 94.23.171.71:8456 using name [DrK]xponen
- [f=0000000] [Sound] OpenAL info:
- [f=0000000] [Sound] Available Devices:
- [f=0000000] [Sound] DirectSound Software
- [f=0000000] [Sound] Device: DirectSound Software
- [f=0000000] [Sound] Vendor: OpenAL Community
- [f=0000000] [Sound] Version: 1.1 ALSOFT 1.11.753
- [f=0000000] [Sound] Renderer: OpenAL Soft
- [f=0000000] [Sound] AL Extensions: AL_EXTX_buffer_sub_data AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_OFFSET AL_EXTX_sample_buffer_object AL_EXT_source_distance_model AL_LOKI_quadriphonic
- [f=0000000] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_disconnect ALC_EXT_EFX ALC_EXTX_thread_local_context
- [f=0000000] [Sound] EFX Enabled: yes
- [f=0000000] [Sound] Max Sounds: 32
- [f=0000000] Using map: Shore2Shore_Remake-v01
- [f=0000000] Using game: Zero-K v0.9.8.5
- [f=0000000] Using game archive: 805a9b2dd8bfa2c22fded5005543b5d3.sdp
- [f=0000000] Warning: Incompatible game-checksum: Checksum of 805a9b2dd8bfa2c22fded5005543b5d3.sdp (checksum 0xa122d80) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be 2 different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
- [f=0000000] recording demo: demos/20120110_131538_Shore2Shore_Remake-v01_85.sdf
- [f=0000000] PreGame::GameDataReceived: 101 ms
- [f=0000000] User number 4 (team 4, allyteam 0)
- [f=0000000] Loading Radar Icons
- [f=0000000] Loading GameData Definitions
- [f=0000000] Processing comm: c192587_5300_2
- [f=0000000] Processing comm: c168125_1731_1
- [f=0000000] Processing comm: c200777_4049_2
- [f=0000000] Processing comm: c168125_1731_2
- [f=0000000] Processing comm: c192587_5584_2
- [f=0000000] Processing comm: c168125_1683_1
- [f=0000000] Processing comm: c168125_351_3
- [f=0000000] Processing comm: c168125_2168_1
- [f=0000000] Processing comm: c168125_351_4
- [f=0000000] Processing comm: c168125_1954_2
- [f=0000000] Processing comm: c192587_5498_2
- [f=0000000] Processing comm: c168125_1954_1
- [f=0000000] Processing comm: c168125_351_2
- [f=0000000] Processing comm: c192587_5584_4
- [f=0000000] Processing comm: c168125_2168_4
- [f=0000000] Processing comm: c200777_4049_3
- [f=0000000] Processing comm: c168125_1954_3
- [f=0000000] Processing comm: c192587_5300_3
- [f=0000000] Processing comm: c168125_351_1
- [f=0000000] Processing comm: c192587_5584_3
- [f=0000000] Processing comm: c192587_5498_1
- [f=0000000] Processing comm: c192587_5498_4
- [f=0000000] Processing comm: c192587_5498_3
- [f=0000000] Processing comm: c200777_4049_4
- [f=0000000] Processing comm: c192587_5584_1
- [f=0000000] Processing comm: c192587_5300_1
- [f=0000000] Processing comm: c192587_5300_4
- [f=0000000] Processing comm: c200777_4049_1
- [f=0000000] Processing comm: c168125_1683_4
- [f=0000000] Processing comm: c168125_3806_4
- [f=0000000] Processing comm: c168125_1731_4
- [f=0000000] Processing comm: c168125_1683_3
- [f=0000000] Processing comm: c168125_1683_2
- [f=0000000] Processing comm: c168125_1954_4
- [f=0000000] Processing comm: c168125_2168_2
- [f=0000000] Processing comm: c168125_1731_3
- [f=0000000] Processing comm: c168125_2168_3
- [f=0000000] Processing comm: c168125_3806_2
- [f=0000000] Processing comm: c168125_3806_3
- [f=0000000] Processing comm: c168125_3806_1
- [f=0000000] Processing comm: stresstest1
- [f=0000000] Processing comm: stresstest2
- [f=0000000] Processing comm: stresstest3
- [f=0000000] Processing comm: stresstest4
- [f=0000000] Processing comm: test_c4_rocket
- [f=0000000] Processing comm: test_c4_torp
- [f=0000000] Processing comm: test_c4_gauss
- [f=0000000] Processing comm: test_c4_arty
- [f=0000000] Processing comm: test_c4_hmg
- [f=0000000] Processing comm: test_c4_shotty
- [f=0000000] Processing comm: test_c4_partbeam
- [f=0000000] Processing comm: test_c4_lightning
- [f=0000000] Processing comm: test_c4_flame
- [f=0000000] Processing comm: test_a4_rocket
- [f=0000000] Processing comm: test_a4_torp
- [f=0000000] Processing comm: test_a4_gauss
- [f=0000000] Processing comm: test_a4_arty
- [f=0000000] Processing comm: test_a4_hmg
- [f=0000000] Processing comm: test_a4_shotty
- [f=0000000] Processing comm: test_a4_partbeam
- [f=0000000] Processing comm: test_a4_lightning
- [f=0000000] Processing comm: test_a4_flame
- [f=0000000] Processing comm: test_s4_rocket
- [f=0000000] Processing comm: test_s4_torp
- [f=0000000] Processing comm: test_s4_gauss
- [f=0000000] Processing comm: test_s4_arty
- [f=0000000] Processing comm: test_s4_hmg
- [f=0000000] Processing comm: test_s4_shotty
- [f=0000000] Processing comm: test_s4_partbeam
- [f=0000000] Processing comm: test_s4_lightning
- [f=0000000] Processing comm: test_s4_flame
- [f=0000000] Processing comm: test_r4_rocket
- [f=0000000] Processing comm: test_r4_torp
- [f=0000000] Processing comm: test_r4_gauss
- [f=0000000] Processing comm: test_r4_arty
- [f=0000000] Processing comm: test_r4_hmg
- [f=0000000] Processing comm: test_r4_shotty
- [f=0000000] Processing comm: test_r4_partbeam
- [f=0000000] Processing comm: test_r4_lightning
- [f=0000000] Processing comm: test_r4_flame
- [f=0000000] Processing comm: test_c1_rocket
- [f=0000000] Processing comm: test_c1_torp
- [f=0000000] Processing comm: test_c1_gauss
- [f=0000000] Processing comm: test_c1_arty
- [f=0000000] Processing comm: test_c1_hmg
- [f=0000000] Processing comm: test_c1_shotty
- [f=0000000] Processing comm: test_c1_partbeam
- [f=0000000] Processing comm: test_c1_lightning
- [f=0000000] Processing comm: test_c1_flame
- [f=0000000] Processing comm: test_a1_rocket
- [f=0000000] Processing comm: test_a1_torp
- [f=0000000] Processing comm: test_a1_gauss
- [f=0000000] Processing comm: test_a1_arty
- [f=0000000] Processing comm: test_a1_hmg
- [f=0000000] Processing comm: test_a1_shotty
- [f=0000000] Processing comm: test_a1_partbeam
- [f=0000000] Processing comm: test_a1_lightning
- [f=0000000] Processing comm: test_a1_flame
- [f=0000000] Processing comm: test_s1_rocket
- [f=0000000] Processing comm: test_s1_torp
- [f=0000000] Processing comm: test_s1_gauss
- [f=0000000] Processing comm: test_s1_arty
- [f=0000000] Processing comm: test_s1_hmg
- [f=0000000] Processing comm: test_s1_shotty
- [f=0000000] Processing comm: test_s1_partbeam
- [f=0000000] Processing comm: test_s1_lightning
- [f=0000000] Processing comm: test_s1_flame
- [f=0000000] Processing comm: test_r1_rocket
- [f=0000000] Processing comm: test_r1_torp
- [f=0000000] Processing comm: test_r1_gauss
- [f=0000000] Processing comm: test_r1_arty
- [f=0000000] Processing comm: test_r1_hmg
- [f=0000000] Processing comm: test_r1_shotty
- [f=0000000] Processing comm: test_r1_partbeam
- [f=0000000] Processing comm: test_r1_lightning
- [f=0000000] Processing comm: test_r1_flame
- [f=0000000] Processing comm: test_cr1_rocket
- [f=0000000] Processing comm: test_cr1_torp
- [f=0000000] Processing comm: test_cr1_gauss
- [f=0000000] Processing comm: test_cr1_arty
- [f=0000000] Processing comm: test_cr1_hmg
- [f=0000000] Processing comm: test_cr1_shotty
- [f=0000000] Processing comm: test_cr1_partbeam
- [f=0000000] Processing comm: test_cr1_lightning
- [f=0000000] Processing comm: test_cr1_flame
- [f=0000000] Processing comm: test_cr4_rocket
- [f=0000000] Processing comm: test_cr4_torp
- [f=0000000] Processing comm: test_cr4_gauss
- [f=0000000] Processing comm: test_cr4_arty
- [f=0000000] Processing comm: test_cr4_hmg
- [f=0000000] Processing comm: test_cr4_shotty
- [f=0000000] Processing comm: test_cr4_partbeam
- [f=0000000] Processing comm: test_cr4_lightning
- [f=0000000] Processing comm: test_cr4_flame
- [f=0000000] Processing comm: comm_hunter
- [f=0000000] Processing comm: comm_guardian
- [f=0000000] Processing comm: comm_riot
- [f=0000000] Processing comm: comm_recon
- [f=0000000] Processing comm: comm_marksman
- [f=0000000] Processing comm: comm_rocketeer
- [f=0000000] Processing comm: comm_special
- [f=0000000] Processing comm: comm_marine
- [f=0000000] Processing comm: comm_flamer
- [f=0000000] Planetwars error: Planetwars data entry in modoption is empty or in invalid format
- [f=0000000] Loading all definitions: 0.386000
- [f=0000000] Game::LoadDefs (GameData): 472 ms
- [f=0000000] Loading Sound Definitions
- [f=0000000] [Sound] Warning: Sound IncomingChat is missing file tag (ignoring)
- [f=0000000] [Sound] parsed 116 sounds from gamedata/sounds.lua
- [f=0000000] [Sound] Warning: Unable to open audio file: IncomingChat
- [f=0000000] [Sound] Warning: CSound::GetSoundId: could not find sound: IncomingChat
- [f=0000000] Game::LoadDefs (Sound): 8 ms
- [f=0000000] Parsing Map Information
- [f=0000000] Loading SMF
- [f=0000000] Loading Map (81 MB)
- [f=0000000] Creating Smooth Height Mesh
- [f=0000000] SmoothHeightMesh::MakeSmoothMesh: 93 ms
- [f=0000000] Creating QuadField & CEGs
- [f=0000000] Number of damage types: 9
- [f=0000000] [RegisterAssimpModelParsers] supported Assimp model formats: *.3d;*.3ds;*.ac;*.ac3d;*.acc;*.ase;*.ask;*.b3d;*.blend;*.bvh;*.cob;*.csm;*.dae;*.dxf;*.enff;*.hmp;*.ifc;*.irr;*.irrmesh;*.lwo;*.lws;*.lxo;*.md2;*.md3;*.md5anim;*.md5camera;*.md5mesh;*.mdc;*.mdl;*.mesh.xml;*.mot;*.ms3d;*.ndo;*.nff;*.obj;*.off;*.pk3;*.ply;*.prj;*.q3o;*.q3s;*.raw;*.scn;*.smd;*.stl;*.ter;*.uc;*.vta;*.x;*.xml;
- [f=0000000] Creating Unit Textures
- [f=0000000] Loading Weapon Definitions
- [f=0000000] Loading Unit Definitions
- [f=0000000] Warning: [UnitDef] inconsistent path-type 14 for "chicken" (move-class "bhover3"): canFloat, but not a ship-based movetype
- [f=0000000] Warning: [UnitDef] inconsistent path-type 14 for "chicken_dodo" (move-class "bhover3"): canFloat, but not a ship-based movetype
- [f=0000000] Warning: [UnitDef] inconsistent path-type 14 for "chickenblobber" (move-class "bhover3"): canFloat, but not a ship-based movetype
- [f=0000000] Warning: [UnitDef] inconsistent path-type 14 for "chickenr" (move-class "bhover3"): canFloat, but not a ship-based movetype
- [f=0000000] Warning: [UnitDef] inconsistent path-type 14 for "chickens" (move-class "bhover3"): canFloat, but not a ship-based movetype
- [f=0000000] Loading Feature Definitions
- [f=0000000] Initializing Map Features
- [f=0000000] Reading Estimate PathCosts [8]
- [f=0000000] Reading Estimate PathCosts [32]
- [f=0000000] [CPathManager] pathing data checksum: e0070c1e
- [f=0000000] [IPathManager::GetInstance] using DEFAULT path-manager
- [f=0000000] Creating Sky
- [f=0000000] Creating ShadowHandler & DecalHandler
- [f=0000000] [Init] shadow rendering is disabled (config-value -1)
- [f=0000000] Creating GroundDrawer
- [f=0000000] Loading Tile Files
- [f=0000000] Reading Tile Map
- [f=0000000] Loading Square Textures
- [f=0000000] CSMFGroundTextures::ConvolveHeightMap: 4 ms
- [f=0000000] Switching to ROAM Mesh Rendering
- [f=0000000] Creating TreeDrawer
- [f=0000000] Creating ProjectileDrawer & UnitDrawer
- [f=0000000] Creating Projectile Textures
- [f=0000000] Creating Water
- [f=0000000] Game::LoadInterface (Camera&Mouse): 195 ms
- [f=0000000] [Sound] Warning: Unable to open audio file: MultiSelect
- [f=0000000] [Sound] Warning: CSound::GetSoundId: could not find sound: MultiSelect
- [f=0000000] Game::LoadInterface (Console): 45 ms
- [f=0000000] [Sound] Warning: Unable to open audio file: FailedCommand
- [f=0000000] [Sound] Warning: CSound::GetSoundId: could not find sound: FailedCommand
- [f=0000000] Loading LuaRules
- [f=0000000] Jump Jet Defs error checking begining..
- [f=0000000] .. Jump Jet Defs error checking complete
- [f=0000000] Jump Jet Defs error checking begining..
- [f=0000000] .. Jump Jet Defs error checking complete
- [f=0000000] Chicken configured for 5 players
- [f=0000000] Setting morph for custom comms for player: 2
- [f=0000000] Configuring comm morph: c192587_5498_1, c192587_5498_2
- [f=0000000] Configuring comm morph: c192587_5498_2, c192587_5498_3
- [f=0000000] Configuring comm morph: c192587_5498_3, c192587_5498_4
- [f=0000000] Configuring comm morph: c192587_5300_1, c192587_5300_2
- [f=0000000] Configuring comm morph: c192587_5300_2, c192587_5300_3
- [f=0000000] Configuring comm morph: c192587_5300_3, c192587_5300_4
- [f=0000000] Configuring comm morph: c192587_5584_1, c192587_5584_2
- [f=0000000] Configuring comm morph: c192587_5584_2, c192587_5584_3
- [f=0000000] Configuring comm morph: c192587_5584_3, c192587_5584_4
- [f=0000000] Setting morph for custom comms for player: 3
- [f=0000000] Configuring comm morph: c200777_4049_1, c200777_4049_2
- [f=0000000] Configuring comm morph: c200777_4049_2, c200777_4049_3
- [f=0000000] Configuring comm morph: c200777_4049_3, c200777_4049_4
- [f=0000000] Setting morph for custom comms for player: 4
- [f=0000000] Configuring comm morph: c168125_1954_1, c168125_1954_2
- [f=0000000] Configuring comm morph: c168125_1954_2, c168125_1954_3
- [f=0000000] Configuring comm morph: c168125_1954_3, c168125_1954_4
- [f=0000000] Configuring comm morph: c168125_3806_1, c168125_3806_2
- [f=0000000] Configuring comm morph: c168125_3806_2, c168125_3806_3
- [f=0000000] Configuring comm morph: c168125_3806_3, c168125_3806_4
- [f=0000000] Configuring comm morph: c168125_1731_1, c168125_1731_2
- [f=0000000] Configuring comm morph: c168125_1731_2, c168125_1731_3
- [f=0000000] Configuring comm morph: c168125_1731_3, c168125_1731_4
- [f=0000000] Configuring comm morph: c168125_351_1, c168125_351_2
- [f=0000000] Configuring comm morph: c168125_351_2, c168125_351_3
- [f=0000000] Configuring comm morph: c168125_351_3, c168125_351_4
- [f=0000000] Configuring comm morph: c168125_2168_1, c168125_2168_2
- [f=0000000] Configuring comm morph: c168125_2168_2, c168125_2168_3
- [f=0000000] Configuring comm morph: c168125_2168_3, c168125_2168_4
- [f=0000000] Configuring comm morph: c168125_1683_1, c168125_1683_2
- [f=0000000] Configuring comm morph: c168125_1683_2, c168125_1683_3
- [f=0000000] Configuring comm morph: c168125_1683_3, c168125_1683_4
- [f=0000000] Loading gadget: Lua unit script framework <unit_script.lua>
- [f=0000000] Loading unit script: scripts/amgeo.lua
- [f=0000000] Loading unit script: scripts/amphaa.lua
- [f=0000000] Loading unit script: scripts/amphcon.lua
- [f=0000000] Loading unit script: scripts/amphraider.lua
- [f=0000000] Loading unit script: scripts/amphskirm.lua
- [f=0000000] Loading unit script: scripts/arm_spider.lua
- [f=0000000] Loading unit script: scripts/arm_venom.lua
- [f=0000000] Loading unit script: scripts/armaak.lua
- [f=0000000] Loading unit script: scripts/armamd.lua
- [f=0000000] Loading unit script: scripts/armanni.lua
- [f=0000000] Loading unit script: scripts/armasp.lua
- [f=0000000] Loading unit script: scripts/armcom.lua
- [f=0000000] Loading unit script: scripts/armcrabe.lua
- [f=0000000] Loading unit script: scripts/armcybr.lua
- [f=0000000] Loading unit script: scripts/armjamt.lua
- [f=0000000] Loading unit script: scripts/armnanotc.lua
- [f=0000000] Loading unit script: scripts/armpt.lua
- [f=0000000] Loading unit script: scripts/armpw.lua
- [f=0000000] Loading unit script: scripts/armsolar.lua
- [f=0000000] Loading unit script: scripts/armsptk.lua
- [f=0000000] Loading unit script: scripts/armspy.lua
- [f=0000000] Loading unit script: scripts/armstiletto_laser.lua
- [f=0000000] Loading unit script: scripts/armtboat.lua
- [f=0000000] Loading unit script: scripts/armwin.lua
- [f=0000000] Loading unit script: scripts/assaultcruiser.lua
- [f=0000000] Loading unit script: scripts/asteroid.lua
- [f=0000000] Loading unit script: scripts/attackdrone.lua
- [f=0000000] Loading unit script: scripts/blackdawn.lua
- [f=0000000] Loading unit script: scripts/blastwing.lua
- [f=0000000] Loading unit script: scripts/commsupport.lua
- [f=0000000] Loading unit script: scripts/corcom_alt.lua
- [f=0000000] Loading unit script: scripts/commrecon.lua
- [f=0000000] Loading unit script: scripts/cafus.lua
- [f=0000000] Loading unit script: scripts/capturecar.lua
- [f=0000000] Loading unit script: scripts/carrydrone.lua
- [f=0000000] Loading unit script: scripts/chicken_roc.lua
- [f=0000000] Loading unit script: scripts/chickenflyerqueen.lua
- [f=0000000] Loading unit script: scripts/chickenlandqueen.lua
- [f=0000000] Loading unit script: scripts/chickenwurm.lua
- [f=0000000] Loading unit script: scripts/cremcom.lua
- [f=0000000] Loading unit script: scripts/corbats.lua
- [f=0000000] Loading unit script: scripts/corbhmth.lua
- [f=0000000] Loading unit script: scripts/corcrash.lua
- [f=0000000] Loading unit script: scripts/corcrw.lua
- [f=0000000] Loading unit script: scripts/cordoom.lua
- [f=0000000] Loading unit script: scripts/core_spectre.lua
- [f=0000000] Loading unit script: scripts/corhurc2.lua
- [f=0000000] Loading unit script: scripts/corjamt.lua
- [f=0000000] Loading unit script: scripts/corroach.lua
- [f=0000000] Loading unit script: scripts/corshad.lua
- [f=0000000] Loading unit script: scripts/corsub.lua
- [f=0000000] Loading unit script: scripts/corsumo.lua
- [f=0000000] Loading unit script: scripts/corsy.lua
- [f=0000000] Loading unit script: scripts/corvamp.lua
- [f=0000000] Loading unit script: scripts/destroyer.lua
- [f=0000000] Loading unit script: scripts/cruisemissile.lua
- [f=0000000] Loading unit script: scripts/factoryjump.lua
- [f=0000000] Loading unit script: scripts/factoryplane.lua
- [f=0000000] Loading unit script: scripts/factorytank.lua
- [f=0000000] Loading unit script: scripts/nullscript.lua
- [f=0000000] Loading unit script: scripts/firebug.lua
- [f=0000000] Loading unit script: scripts/funnelweb.lua
- [f=0000000] Loading unit script: scripts/geo.lua
- [f=0000000] Loading unit script: scripts/missilesilo.lua
- [f=0000000] Loading unit script: scripts/railgunturret.lua
- [f=0000000] Loading unit script: scripts/raveparty.lua
- [f=0000000] Loading unit script: scripts/scorpion.lua
- [f=0000000] Loading unit script: scripts/screamer.lua
- [f=0000000] Loading unit script: scripts/serpent.lua
- [f=0000000] Loading unit script: scripts/shieldarty.lua
- [f=0000000] Loading unit script: scripts/shieldfelon.lua
- [f=0000000] Loading unit script: scripts/spideraa.lua
- [f=0000000] Loading unit script: scripts/striderhub.lua
- [f=0000000] Loading unit script: scripts/wolverine_mine.lua
- [f=0000000] Loading unit script: scripts/zenith.lua
- [f=0000000] Game Over initialized
- [f=0000000] Planetwars error: Planetwars data entry in modoption is empty or in invalid format
- [f=0000000] LUARULES-DRAW (GADGETS)
- [f=0000000] Jump Jet Defs error checking begining..
- [f=0000000] .. Jump Jet Defs error checking complete
- [f=0000000] LUARULES-DRAW (GADGETS)
- [f=0000000] Loading LuaGaia
- [f=0000000] Loading LuaUI
- [f=0000000] This game has locked LuaUI access
- [f=0000000] This game has locked LuaUI access
- [f=0000000] Using LUAUI_DIRNAME = LuaUI/
- [f=0000000] Reloaded ctrlpanel from file: LuaUI/ctrlpanel.txt
- [f=0000000] LuaUI: bound F11 to the widget selector
- [f=0000000] LuaUI: bound CTRL+F11 to tweak mode
- [f=0000000] Hardware is incompatible with Xray shader requirements
- [f=0000000] Jump Jet Defs error checking begining..
- [f=0000000] .. Jump Jet Defs error checking complete
- [f=0000000] Hardware is incompatible with Xray shader requirements
- [f=0000000] Failed to load: api_avatars.lua (duplicate name)
- [f=0000000] Failed to load: gui_ally_res.lua (duplicate name)
- [f=0000000] Failed to load: gui_chili_vote.lua (duplicate name)
- [f=0000000] Loaded API widget: Shared Functions <api_shared_functions.lua>
- [f=0000000] Loaded API widget: Modular Comm Info <api_modularcomms.lua>
- [f=0000000] Loaded API widget: Lups <lups_wrapper.lua>
- [f=0000000] Loaded API widget: Chili Framework <api_chili.lua>
- [f=0000000] Loaded API widget: Lag (AFK) monitor <api_lag_monitor.lua>
- [f=0000000] Set UnitIconDist to 50
- [f=0000000] Hardware mouse-cursor is enabled!
- [f=0000000] Set maximum particles to: 100
- [f=0000000] Ground-decals rendering is disabled!
- [f=0000000] Loaded widget: EPIC Menu <gui_epicmenu.lua>
- [f=0000000] Set UnitIconDist to 50
- [f=0000000] Hardware mouse-cursor is enabled!
- [f=0000000] Set maximum particles to: 100
- [f=0000000] Ground-decals rendering is disabled!
- [f=0000000] Loaded widget: Chili Minimap <gui_chili_minimap.lua>
- [f=0000000] Loaded widget: Local Team Colors <gui_local_colors.lua>
- [f=0000000] Set UnitIconDist to 50
- [f=0000000] Hardware mouse-cursor is enabled!
- [f=0000000] Set maximum particles to: 100
- [f=0000000] Ground-decals rendering is disabled!
- [f=0000000] Loaded widget: HealthBars <unit_healthbars.lua>
- [f=0000000] Loaded widget: Noises <snd_noises.lua>
- [f=0000000] Loaded widget: Commander Name Tags <unit_comm_nametags.lua>
- [f=0000000] Loaded widget: Ally Resource Bars <gui_ally_res.lua>
- [f=0000000] Loaded widget: Chili Vote Display <gui_chili_vote.lua>
- [f=0000000] Loaded widget: Chili Chicken Panel <gui_chili_chicken.lua>
- [f=0000000] Loaded widget: Team Commander Ends <gui_teamcommends.lua>
- [f=0000000] Loaded widget: BuildETA <gui_build_eta.lua>
- [f=0000000] Set UnitIconDist to 50
- [f=0000000] Hardware mouse-cursor is enabled!
- [f=0000000] Set maximum particles to: 100
- [f=0000000] Ground-decals rendering is disabled!
- [f=0000000] Loaded widget: ResetState <cmd_resetstate.lua>
- [f=0000000] map shaders is disabled!
- [f=0000000] rendering of the dynamic sun is disabled!
- [f=0000000] Loaded widget: Auto turn off mapShader <init_turnOff.lua>
- [f=0000000] Loaded widget: Auto First Build Facing <autofirstbuildfacing.lua>
- [f=0000000] Set UnitIconDist to 50
- [f=0000000] Hardware mouse-cursor is enabled!
- [f=0000000] Set maximum particles to: 100
- [f=0000000] Ground-decals rendering is disabled!
- [f=0000000] Loaded widget: Auto Patrol Nanos <unit_auto_patrol_nanos.lua>
- [f=0000000] Loaded widget: Highlight Geos <gui_highlight_geos.lua>
- [f=0000000] Loaded widget: Context Menu <gui_contextmenu.lua>
- [f=0000000] Loaded widget: Land Fly <unit_land_fly.lua>
- [f=0000000] Loaded widget: MetalFeatures <gui_metal_features.lua>
- [f=0000000] Loaded widget: Missile Silo Range <missilesilo_range.lua>
- [f=0000000] Set UnitIconDist to 50
- [f=0000000] Hardware mouse-cursor is enabled!
- [f=0000000] Set maximum particles to: 100
- [f=0000000] Ground-decals rendering is disabled!
- [f=0000000] Loaded widget: Pause Screen <gui_pausescreen.lua>
- [f=0000000] Loaded widget: Retreat <cmd_retreat.lua>
- [f=0000000] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua>
- [f=0000000] Loaded widget: State Reverse Toggle <cmd_state_reverse_toggle.lua>
- [f=0000000] Loaded widget: Stockpiler <unit_stockpile.lua>
- [f=0000000] [DrK]xponen ENABLE TTS
- [f=0000000] Set UnitIconDist to 50
- [f=0000000] Hardware mouse-cursor is enabled!
- [f=0000000] Set maximum particles to: 100
- [f=0000000] Ground-decals rendering is disabled!
- [f=0000000] Loaded widget: Text To Speech Control <snd_text_to_speech.lua>
- [f=0000000] Set UnitIconDist to 50
- [f=0000000] Hardware mouse-cursor is enabled!
- [f=0000000] Set maximum particles to: 100
- [f=0000000] Ground-decals rendering is disabled!
- [f=0000000] Loaded widget: Chili Resource Bars <gui_chili_resource_bars.lua>
- [f=0000000] Loaded widget: Take Reminder <gui_take_remind.lua>
- [f=0000000] Set UnitIconDist to 50
- [f=0000000] Hardware mouse-cursor is enabled!
- [f=0000000] Set maximum particles to: 100
- [f=0000000] Ground-decals rendering is disabled!
- [f=0000000] Loaded widget: Show All Commands <unit_showallcommands.lua>
- [f=0000000] Loaded widget: Local Widgets Config <localwidgets.lua>
- [f=0000000] Loaded widget: Transporting <gui_transporting.lua>
- [f=0000000] Loaded widget: Ferry Points <cmd_ferry_points.lua>
- [f=0000000] Loaded widget: Keep Target <cmd_keep_target.lua>
- [f=0000000] Loaded widget: Only Fighters Patrol <unit_only_fighters_patrol.lua>
- [f=0000000] Set UnitIconDist to 50
- [f=0000000] Hardware mouse-cursor is enabled!
- [f=0000000] Set maximum particles to: 100
- [f=0000000] Ground-decals rendering is disabled!
- [f=0000000] Loaded widget: Chili Selections & CursorTip <gui_chili_selections_and_cursortip.lua>
- [f=0000000] Mexmap detected - loading...
- [f=0000000] mexmap imported from LuaUI/Configs/MetalMaps/shore2shore_remake-v01.springmexmap
- [f=0000000] Loaded widget: Area Mex <cmd_area_mex.lua>
- [f=0000000] Loaded widget: Attack Warning <unit_attack_warning.lua>
- [f=0000000] Set UnitIconDist to 50
- [f=0000000] Hardware mouse-cursor is enabled!
- [f=0000000] Set maximum particles to: 100
- [f=0000000] Ground-decals rendering is disabled!
- [f=0000000] Loaded widget: Chili Chat Bubbles <gui_chili_chatbubbles.lua>
- [f=0000000] Loaded widget: IdleBuildersNEW <gui_idle_builders_new.lua>
- [f=0000000] Loaded widget: Voice Assistant <unit_voice.lua>
- [f=0000000] tawf114
- [f=0000000] Loaded widget: Avatars <api_avatars.lua>
- [f=0000000] Loaded widget: Point Tracker <gui_point_tracker.lua>
- [f=0000000] Set UnitIconDist to 50
- [f=0000000] Hardware mouse-cursor is enabled!
- [f=0000000] Set maximum particles to: 100
- [f=0000000] Ground-decals rendering is disabled!
- [f=0000000] Loaded widget: Transport AI <unit_transport_ai.lua>
- [f=0000000] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua>
- [f=0000000] Loaded widget: Startup Info and Selector <init_startup_info_selector.lua>
- [f=0000000] Loaded widget: Comm Marker <gui_comm_marker.lua>
- [f=0000000] Loaded widget: Unit Mover <cmd_unit_mover.lua>
- [f=0000000] Set UnitIconDist to 50
- [f=0000000] Hardware mouse-cursor is enabled!
- [f=0000000] Set maximum particles to: 100
- [f=0000000] Ground-decals rendering is disabled!
- [f=0000000] Loaded widget: Defense Range Zero-K <gui_defenserange.lua>
- [f=0000000] Loaded widget: Nuke Button Zero-K <gui_nukebutton.lua>
- [f=0000000] Loaded widget: Ghost Site <unit_ghostsite.lua>
- [f=0000000] Loaded widget: Unit Marker Zero-K <unit_marker.lua>
- [f=0000000] Loaded widget: MiniMap Start Boxes <minimap_startbox.lua>
- [f=0000000] Loaded widget: Start Point Remover & Comm Selector <init_start_point_remover.lua>
- [f=0000000] Set UnitIconDist to 50
- [f=0000000] Hardware mouse-cursor is enabled!
- [f=0000000] Set maximum particles to: 100
- [f=0000000] Ground-decals rendering is disabled!
- [f=0000000] Loaded widget: Unit Start State <unit_start_state.lua>
- [f=0000000] Loaded widget: MessageBoxes <mission_messagebox.lua>
- [f=0000000] Set UnitIconDist to 50
- [f=0000000] Hardware mouse-cursor is enabled!
- [f=0000000] Set maximum particles to: 100
- [f=0000000] Ground-decals rendering is disabled!
- [f=0000000] Loaded widget: Select Keys <gui_selectkeys.lua>
- [f=0000000] Loaded widget: Attack AoE <gui_attack_aoe.lua>
- [f=0000000] Reloaded cmdcolors from file: cmdcolors.tmp
- [f=0000000] Set UnitIconDist to 50
- [f=0000000] Hardware mouse-cursor is enabled!
- [f=0000000] Set maximum particles to: 100
- [f=0000000] Ground-decals rendering is disabled!
- [f=0000000] Loaded widget: UnitShapes <unit_shapes.lua>
- [f=0000000] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua>
- [f=0000000] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua>
- [f=0000000] Loaded widget: Shield Guard <unit_shield_guard.lua>
- [f=0000000] Loaded widget: CommandInsert <gui_commandinsert.lua>
- [f=0000000] Set UnitIconDist to 50
- [f=0000000] Hardware mouse-cursor is enabled!
- [f=0000000] Set maximum particles to: 100
- [f=0000000] Ground-decals rendering is disabled!
- [f=0000000] Loaded widget: CEG Spawner <dbg_ceg_spawner.lua>
- [f=0000000] Loaded widget: Rank Icons <gui_xp.lua>
- [f=0000000] Loaded widget: AllyCursors <gui_ally_cursors.lua>
- [f=0000000] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua>
- [f=0000000] Loaded widget: CALayout <ca_layout.lua>
- [f=0000000] Loaded widget: Smoke Signal <gfx_lups_smokesignal.lua>
- [f=0000000] Loaded widget: Dynamic Avoidance System (exp) <cmd_dynamic_AvoidanceA.lua>
- [f=0000000] Set UnitIconDist to 50
- [f=0000000] Hardware mouse-cursor is enabled!
- [f=0000000] Set maximum particles to: 100
- [f=0000000] Ground-decals rendering is disabled!
- [f=0000000] Loaded widget: Chili Docking <gui_chili_docking.lua>
- [f=0000000] Set UnitIconDist to 50
- [f=0000000] Hardware mouse-cursor is enabled!
- [f=0000000] Set maximum particles to: 100
- [f=0000000] Ground-decals rendering is disabled!
- [f=0000000] Loaded widget: Chili Chat v0.43 <gui_chili_chat.lua>
- [f=0000000] Set UnitIconDist to 50
- [f=0000000] Hardware mouse-cursor is enabled!
- [f=0000000] Set maximum particles to: 100
- [f=0000000] Ground-decals rendering is disabled!
- [f=0000000] Loaded widget: Chili Crude Player List v1.2 <gui_chili_crudeplayerlist.lua>
- [f=0000000] Loaded widget: Image Preloader <dbg_img_preload.lua>
- [f=0000000] Set UnitIconDist to 50
- [f=0000000] Hardware mouse-cursor is enabled!
- [f=0000000] Set maximum particles to: 100
- [f=0000000] Ground-decals rendering is disabled!
- [f=0000000] Loaded widget: Chili FactoryBar <gui_chili_facbar.lua>
- [f=0000000] Set UnitIconDist to 50
- [f=0000000] Hardware mouse-cursor is enabled!
- [f=0000000] Set maximum particles to: 100
- [f=0000000] Ground-decals rendering is disabled!
- [f=0000000] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua>
- [f=0000000] Set UnitIconDist to 50
- [f=0000000] Hardware mouse-cursor is enabled!
- [f=0000000] Set maximum particles to: 100
- [f=0000000] Ground-decals rendering is disabled!
- [f=0000000] Loaded widget: Combo Overhead/Free Camera (experimental) <camera_cofc.lua>
- [f=0000000] Loaded widget: Jumjet GUI <gui_jumpjets.lua>
- [f=0000000] Loaded widget: CustomFormations2 <unit_customformations2.lua>
- [f=0000000] Set UnitIconDist to 50
- [f=0000000] Hardware mouse-cursor is enabled!
- [f=0000000] Set maximum particles to: 100
- [f=0000000] Ground-decals rendering is disabled!
- [f=0000000] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua>
- [f=0000000] LuaUI v0.3
- [f=0000000] Finalizing
- [f=0000000] Switching to Free style camera
- [f=0000000] Connection attempt rejected: Packet too short
- [f=0000000] Connection attempt from Maltbeer
- [f=0000000] -> Version: 85.0
- [f=0000000] -> Connection established (given id 3)
- [f=0000000] Connection attempt from calebu
- [f=0000000] -> Version: 85.0
- [f=0000000] -> Connection established (given id 1)
- [f=0000000] Connection attempt from drakninja
- [f=0000000] -> Version: 85.0
- [f=0000000] -> Connection established (given id 2)
- [f=0000000] Connection attempt from _Axiomatic
- [f=0000000] -> Version: 85.0
- [f=0000000] -> Connection established (given id 0)
- [f=0000000] Connection attempt from [DrK]xponen
- [f=0000000] -> Version: 85.0
- [f=0000000] -> Connection established (given id 4)
- [f=0000000] <drakninja> Allies: I choose: SPEED MAN!
- [f=0000000] <Maltbeer> Allies: I choose: a Cheeseburger,Fries,and a small Coke!!
- [f=0000000] <[DrK]xponen> Allies: I choose: Builder Com!
- [f=0000000] <Maltbeer> Allies: shall i econ
- [f=0000000] Speed set to 0.9 [_Axiomatic]
- [f=0000000] Speed set to 1.0 [_Axiomatic]
- [f=0000000] [DrK]xponen added point: no
- [f=0000000] <Maltbeer> Allies: well, who will do it then
- [f=0000000] [DrK]xponen added point: chicken will start behind us
- [f=0000000] <Maltbeer> Allies: such abullshit
- [f=0000000] <_Axiomatic> it pisses me off so much that zero k reverses the scroll direction
- [f=0000000] <drakninja> dam i already click ready
- [f=0000000] [DrK]xponen added point: rejoin
- [f=0000000] [DrK]xponen added point: it will give you option to ready again
- [f=0000000] [DrK]xponen added point: do now
- [f=0000000] Player drakninja left the game: normal quit
- [f=0000000] Connection attempt from drakninja
- [f=0000000] -> Version: 85.0
- [f=0000000] -> Connection established (given id 2)
- [f=0000000] <drakninja> Allies: I choose: SPEED MAN!
- [f=0000000] Switching to Overhead (TA) style camera
- [f=0000000] GameID: fec60b4fbda396f97bd4c30479b8f899
- [f=0000022] Skirmish AI "Chicken: Suicidal" (ID:0, Short-Name:"Chicken: Suicidal", Version:"") took over control of team 5
- [f=0000029] Switching to Free style camera
- [f=0000048] Wind Range: 0 - 2.5. Max Windmill altitude bonus is: 11%
- [f=0000060] Terraform cost multipler = 1
- [f=0000098] Added new player: geourge1337
- [f=0000345] > [geourge1337]!notify
- [f=0000504] !transmitlobby @voice@buildUnit@add;corcs;Mariner
- [f=0000504] !transmitlobby @voice@buildUnit@add;armpt;Skeeter
- [f=0000504] !transmitlobby @voice@buildUnit@add;coresupp;Typhoon
- [f=0000504] !transmitlobby @voice@buildUnit@add;dclship;Hunter
- [f=0000504] !transmitlobby @voice@buildUnit@add;corsub;Snake
- [f=0000504] !transmitlobby @voice@buildUnit@add;armroy;Crusader
- [f=0000504] !transmitlobby @voice@buildUnit@add;corroy;Enforcer
- [f=0000504] !transmitlobby @voice@buildUnit@add;serpent;Serpent
- [f=0000504] !transmitlobby @voice@buildUnit@add;corarch;Shredder
- [f=0000504] !transmitlobby @voice@buildUnit@add;armtboat;Surfboard
- [f=0000504] !transmitlobby @voice@buildUnit@reload
- [f=0000849] Added new player: [DoR]dogma
- [f=0001302] Connection attempt from [DoR]dogma
- [f=0001302] -> Version: 85.0
- [f=0001302] -> Connection established (given id 6)
- [f=0001391] Connection attempt from [DrK]xponen
- [f=0001391] -> Version: 85.0
- [f=0001391] Player [DrK]xponen left the game: terminating existing connection
- [f=0001391] -> Connection established (given id 4)
- [f=0001400] Giving all units of [DrK]xponen to Maltbeer due to lag
- [f=0001638] Skirmish AI "Chicken: Suicidal" (ID:0, Short-Name:"Chicken: Suicidal", Version:"") took over control of team 5
- [f=0001712] <[DrK]xponen> Allies: I choose: Builder Com!
- [f=0001750] Player [DrK]xponen is no longer lagging; returning all his units
- [f=0001784] drakninja paused the game
- [f=0001784] [DrK]xponen unpaused the game
- [f=0001806] drakninja paused the game
- [f=0001806] drakninja unpaused the game
- [f=0002765] <Maltbeer> Allies: hit hive
- [f=0002836] [DrK]xponen added point: don't queu factory on land... it crash
- [f=0002899] Comm Marker removed
- [f=0004212] [[DoR]dogma] what's with the rings around the coms?
- [f=0004820] <[DrK]xponen> Allies: resource ring
- [f=0005159] [[DoR]dogma] what is that?
- [f=0005365] Added new player: dyzztxb
- [f=0005754] Connection attempt from dyzztxb
- [f=0005754] -> Version: 85.0
- [f=0005754] -> Connection established (given id 7)
- [f=0009349] [[DoR]dogma] what is a resource ring
- [f=0009917] <Maltbeer> Allies: reclaim ffs
- [f=0009947] [DrK]xponen added point: build a lot of terpedo... because some chicken WALK underwater
- [f=0012998] <_Axiomatic> didnt there used to be a setting to reverse the scroll wheel direction?
- [f=0013434] <_Axiomatic> ive spent the last 7 minutes looking for it
- [f=0015188] Added new player: A_Penguin
- [f=0016700] Giving all units of [DrK]xponen to Maltbeer due to lag
- [f=0017145] > [DrK]xponen has left lobby
- [f=0017671] [[DoR]dogma] your agression rating is bad
- [f=0017845] [[DoR]dogma] your gonna be screwed soon
- [f=0018800] <_Axiomatic> brb
- [f=0018847] Player _Axiomatic left the game: normal quit
- [f=0018970] > [_Axiomatic]!start
- [f=0018970] > Cannot start a game atm
- [f=0019057] Connection attempt from [DrK]xponen
- [f=0019057] -> Version: 85.0
- [f=0019057] Player [DrK]xponen left the game: terminating existing connection
- [f=0019057] -> Connection established (given id 4)
- [f=0019202] Connection attempt from _Axiomatic
- [f=0019202] -> Version: 85.0
- [f=0019202] -> Connection established (given id 0)
- [f=0019355] Skirmish AI "Chicken: Suicidal" (ID:0, Short-Name:"Chicken: Suicidal", Version:"") took over control of team 5
- [f=0019483] <[DrK]xponen> Allies: I choose: Builder Com!
- [f=0020280] <Maltbeer> Allies: its alway the same , you guys dont learn
- [f=0021350] Player [DrK]xponen is no longer lagging; returning all his units
- [f=0021919] Wind/Tidal Generator is under attack
- [f=0022101] Warning: could not load model "objects3d/corpt_dead.3do" (reason: [3DOParser] could not find model-file objects3d/corpt_dead.3do)
- [f=0022118] Wind/Tidal Generator is under attack
- [f=0022273] Wind/Tidal Generator is under attack
- [f=0022424] Wind/Tidal Generator is under attack
- [f=0022687] Wind/Tidal Generator is under attack
- [f=0022692] !transmitlobby @voice@buildUnit@remove;corcs
- [f=0022692] !transmitlobby @voice@buildUnit@remove;armpt
- [f=0022692] !transmitlobby @voice@buildUnit@remove;coresupp
- [f=0022692] !transmitlobby @voice@buildUnit@remove;dclship
- [f=0022692] !transmitlobby @voice@buildUnit@remove;corsub
- [f=0022692] !transmitlobby @voice@buildUnit@remove;armroy
- [f=0022692] !transmitlobby @voice@buildUnit@remove;corroy
- [f=0022692] !transmitlobby @voice@buildUnit@remove;serpent
- [f=0022692] !transmitlobby @voice@buildUnit@remove;corarch
- [f=0022692] !transmitlobby @voice@buildUnit@remove;armtboat
- [f=0022692] !transmitlobby @voice@buildUnit@reload
- [f=0022762] Error: LuaRules::RunCallIn: error = 2, UnitDestroyed, [string "LuaRules/Gadgets/unit_spawner.lua"]:453: attempt to compare nil with number
- stack traceback:
- [string "LuaRules/Gadgets/unit_spawner.lua"]:453: in function 'UpdateBurrowTarget'
- [string "LuaRules/Gadgets/unit_spawner.lua"]:1115: in function 'UnitDestroyed'
- [string "LuaRules/gadgets.lua"]:1267: in function <[string "LuaRules/gadgets.lua"]:1264>
- (tail call): ?
- [f=0022783] Error: LuaRules::RunCallIn: error = 2, UnitDestroyed, [string "LuaRules/Gadgets/unit_spawner.lua"]:453: attempt to compare nil with number
- stack traceback:
- [string "LuaRules/Gadgets/unit_spawner.lua"]:453: in function 'UpdateBurrowTarget'
- [string "LuaRules/Gadgets/unit_spawner.lua"]:1115: in function 'UnitDestroyed'
- [string "LuaRules/gadgets.lua"]:1267: in function <[string "LuaRules/gadgets.lua"]:1264>
- (tail call): ?
- [f=0022785] unitDefID missing for pylon
- [f=0022810] Error: LuaRules::RunCallIn: error = 2, UnitDestroyed, [string "LuaRules/Gadgets/unit_mex_overdrive.lua"]:225: attempt to index field '?' (a nil value)
- stack traceback:
- [string "LuaRules/Gadgets/unit_mex_overdrive.lua"]:225: in function 'AddPylonToGrid'
- [string "LuaRules/Gadgets/unit_mex_overdrive.lua"]:478: in function 'RemovePylon'
- [string "LuaRules/Gadgets/unit_mex_overdrive.lua"]:1142: in function 'UnitDestroyed'
- [string "LuaRules/gadgets.lua"]:1267: in function <[string "LuaRules/gadgets.lua"]:1264>
- (tail call): ?
- [f=0022817] unitDefID missing for pylon
- [f=0022817] unitDefID missing for pylon
- [f=0022842] Mariner is under attack
- [f=0022849] unitDefID missing for pylon
- [f=0022849] unitDefID missing for pylon
- [f=0022880] Error: LuaRules::RunCallIn: error = 2, UnitDestroyed, [string "LuaRules/Gadgets/unit_spawner.lua"]:453: attempt to compare nil with number
- stack traceback:
- [string "LuaRules/Gadgets/unit_spawner.lua"]:453: in function 'UpdateBurrowTarget'
- [string "LuaRules/Gadgets/unit_spawner.lua"]:1115: in function 'UnitDestroyed'
- [string "LuaRules/gadgets.lua"]:1267: in function <[string "LuaRules/gadgets.lua"]:1264>
- (tail call): ?
- [f=0022881] unitDefID missing for pylon
- [f=0022881] unitDefID missing for pylon
- [f=0022886] Error: LuaRules::RunCallIn: error = 2, UnitDestroyed, [string "LuaRules/Gadgets/unit_spawner.lua"]:453: attempt to compare nil with number
- stack traceback:
- [string "LuaRules/Gadgets/unit_spawner.lua"]:453: in function 'UpdateBurrowTarget'
- [string "LuaRules/Gadgets/unit_spawner.lua"]:1115: in function 'UnitDestroyed'
- [string "LuaRules/gadgets.lua"]:1267: in function <[string "LuaRules/gadgets.lua"]:1264>
- (tail call): ?
- [f=0022889] Error: LuaRules::RunCallIn: error = 2, UnitDestroyed, [string "LuaRules/Gadgets/unit_spawner.lua"]:453: attempt to compare nil with number
- stack traceback:
- [string "LuaRules/Gadgets/unit_spawner.lua"]:453: in function 'UpdateBurrowTarget'
- [string "LuaRules/Gadgets/unit_spawner.lua"]:1115: in function 'UnitDestroyed'
- [string "LuaRules/gadgets.lua"]:1267: in function <[string "LuaRules/gadgets.lua"]:1264>
- (tail call): ?
- [f=0022903] Error: LuaRules::RunCallIn: error = 2, UnitDestroyed, [string "LuaRules/Gadgets/unit_spawner.lua"]:453: attempt to compare nil with number
- stack traceback:
- [string "LuaRules/Gadgets/unit_spawner.lua"]:453: in function 'UpdateBurrowTarget'
- [string "LuaRules/Gadgets/unit_spawner.lua"]:1115: in function 'UnitDestroyed'
- [string "LuaRules/gadgets.lua"]:1267: in function <[string "LuaRules/gadgets.lua"]:1264>
- (tail call): ?
- [f=0022913] unitDefID missing for pylon
- [f=0022913] unitDefID missing for pylon
- [f=0022913] unitDefID missing for pylon
- [f=0022913] unitDefID missing for pylon
- [f=0022913] unitDefID missing for pylon
- [f=0022913] unitDefID missing for pylon
- [f=0022945] unitDefID missing for pylon
- [f=0022945] unitDefID missing for pylon
- [f=0022945] unitDefID missing for pylon
- [f=0022945] unitDefID missing for pylon
- [f=0022945] unitDefID missing for pylon
- [f=0022945] unitDefID missing for pylon
- [f=0022945] Error: LuaRules::RunCallIn: error = 2, UnitDestroyed, [string "LuaRules/Gadgets/unit_mex_overdrive.lua"]:469: attempt to index field '?' (a nil value)
- stack traceback:
- [string "LuaRules/Gadgets/unit_mex_overdrive.lua"]:469: in function 'RemovePylon'
- [string "LuaRules/Gadgets/unit_mex_overdrive.lua"]:1142: in function 'UnitDestroyed'
- [string "LuaRules/gadgets.lua"]:1267: in function <[string "LuaRules/gadgets.lua"]:1264>
- (tail call): ?
- [f=0022971] Error: LuaRules::RunCallIn: error = 2, UnitDestroyed, [string "LuaRules/Gadgets/unit_mex_overdrive.lua"]:225: attempt to index field '?' (a nil value)
- stack traceback:
- [string "LuaRules/Gadgets/unit_mex_overdrive.lua"]:225: in function 'AddPylonToGrid'
- [string "LuaRules/Gadgets/unit_mex_overdrive.lua"]:478: in function 'RemovePylon'
- [string "LuaRules/Gadgets/unit_mex_overdrive.lua"]:1142: in function 'UnitDestroyed'
- [string "LuaRules/gadgets.lua"]:1267: in function <[string "LuaRules/gadgets.lua"]:1264>
- (tail call): ?
- [f=0022977] unitDefID missing for pylon
- [f=0022977] unitDefID missing for pylon
- [f=0022977] unitDefID missing for pylon
- [f=0022977] unitDefID missing for pylon
- [f=0022977] unitDefID missing for pylon
- [f=0022977] unitDefID missing for pylon
- [f=0022977] unitDefID missing for pylon
- [f=0023000] Error: LuaRules::RunCallIn: error = 2, UnitDestroyed, [string "LuaRules/Gadgets/unit_spawner.lua"]:453: attempt to compare nil with number
- stack traceback:
- [string "LuaRules/Gadgets/unit_spawner.lua"]:453: in function 'UpdateBurrowTarget'
- [string "LuaRules/Gadgets/unit_spawner.lua"]:1115: in function 'UnitDestroyed'
- [string "LuaRules/gadgets.lua"]:1267: in function <[string "LuaRules/gadgets.lua"]:1264>
- (tail call): ?
- [f=0023009] unitDefID missing for pylon
- [f=0023009] unitDefID missing for pylon
- [f=0023009] unitDefID missing for pylon
- [f=0023009] unitDefID missing for pylon
- [f=0023009] unitDefID missing for pylon
- [f=0023009] unitDefID missing for pylon
- [f=0023009] unitDefID missing for pylon
- [f=0023009] unitDefID missing for pylon
- [f=0023030] Buildings set to face East
- [f=0023041] unitDefID missing for pylon
- [f=0023041] unitDefID missing for pylon
- [f=0023041] unitDefID missing for pylon
- [f=0023041] unitDefID missing for pylon
- [f=0023041] unitDefID missing for pylon
- [f=0023041] unitDefID missing for pylon
- [f=0023041] unitDefID missing for pylon
- [f=0023041] unitDefID missing for pylon
- [f=0023053] Error: LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/unit_spawner.lua"]:453: attempt to compare nil with number
- stack traceback:
- [string "LuaRules/Gadgets/unit_spawner.lua"]:453: in function 'UpdateBurrowTarget'
- [string "LuaRules/Gadgets/unit_spawner.lua"]:669: in function 'SpawnBurrow'
- [string "LuaRules/Gadgets/unit_spawner.lua"]:1039: in function 'GameFrame'
- [string "LuaRules/gadgets.lua"]:945: in function <[string "LuaRules/gadgets.lua"]:943>
- (tail call): ?
- [f=0023061] Wind/Tidal Generator is under attack
- [f=0023066] Error: LuaRules::RunCallIn: error = 2, UnitDestroyed, [string "LuaRules/Gadgets/unit_spawner.lua"]:453: attempt to compare nil with number
- stack traceback:
- [string "LuaRules/Gadgets/unit_spawner.lua"]:453: in function 'UpdateBurrowTarget'
- [string "LuaRules/Gadgets/unit_spawner.lua"]:1115: in function 'UnitDestroyed'
- [string "LuaRules/gadgets.lua"]:1267: in function <[string "LuaRules/gadgets.lua"]:1264>
- (tail call): ?
- [f=0023073] unitDefID missing for pylon
- [f=0023073] unitDefID missing for pylon
- [f=0023073] unitDefID missing for pylon
- [f=0023073] unitDefID missing for pylon
- [f=0023073] unitDefID missing for pylon
- [f=0023073] unitDefID missing for pylon
- [f=0023073] unitDefID missing for pylon
- [f=0023073] unitDefID missing for pylon
- [f=0023073] unitDefID missing for pylon
- [f=0023087] Error: LuaRules::RunCallIn: error = 2, UnitDestroyed, [string "LuaRules/Gadgets/unit_mex_overdrive.lua"]:469: attempt to index field '?' (a nil value)
- stack traceback:
- [string "LuaRules/Gadgets/unit_mex_overdrive.lua"]:469: in function 'RemovePylon'
- [string "LuaRules/Gadgets/unit_mex_overdrive.lua"]:1142: in function 'UnitDestroyed'
- [string "LuaRules/gadgets.lua"]:1267: in function <[string "LuaRules/gadgets.lua"]:1264>
- (tail call): ?
- [f=0023105] unitDefID missing for pylon
- [f=0023105] unitDefID missing for pylon
- [f=0023105] unitDefID missing for pylon
- [f=0023105] unitDefID missing for pylon
- [f=0023105] unitDefID missing for pylon
- [f=0023105] unitDefID missing for pylon
- [f=0023105] unitDefID missing for pylon
- [f=0023105] unitDefID missing for pylon
- [f=0023105] unitDefID missing for pylon
- [f=0023105] unitDefID missing for pylon
- [f=0023105] Error: LuaRules::RunCallIn: error = 2, UnitDestroyed, [string "LuaRules/Gadgets/unit_spawner.lua"]:453: attempt to compare nil with number
- stack traceback:
- [string "LuaRules/Gadgets/unit_spawner.lua"]:453: in function 'UpdateBurrowTarget'
- [string "LuaRules/Gadgets/unit_spawner.lua"]:1115: in function 'UnitDestroyed'
- [string "LuaRules/gadgets.lua"]:1267: in function <[string "LuaRules/gadgets.lua"]:1264>
- (tail call): ?
- [f=0023108] Error: LuaRules::RunCallIn: error = 2, UnitDestroyed, [string "LuaRules/Gadgets/unit_mex_overdrive.lua"]:469: attempt to index field '?' (a nil value)
- stack traceback:
- [string "LuaRules/Gadgets/unit_mex_overdrive.lua"]:469: in function 'RemovePylon'
- [string "LuaRules/Gadgets/unit_mex_overdrive.lua"]:1142: in function 'UnitDestroyed'
- [string "LuaRules/gadgets.lua"]:1267: in function <[string "LuaRules/gadgets.lua"]:1264>
- (tail call): ?
- [f=0023113] Error: LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/unit_spawner.lua"]:453: attempt to compare nil with number
- stack traceback:
- [string "LuaRules/Gadgets/unit_spawner.lua"]:453: in function 'UpdateBurrowTarget'
- [string "LuaRules/Gadgets/unit_spawner.lua"]:669: in function 'SpawnBurrow'
- [string "LuaRules/Gadgets/unit_spawner.lua"]:1039: in function 'GameFrame'
- [string "LuaRules/gadgets.lua"]:945: in function <[string "LuaRules/gadgets.lua"]:943>
- (tail call): ?
- [f=0023137] unitDefID missing for pylon
- [f=0023137] unitDefID missing for pylon
- [f=0023137] unitDefID missing for pylon
- [f=0023137] unitDefID missing for pylon
- [f=0023137] unitDefID missing for pylon
- [f=0023137] unitDefID missing for pylon
- [f=0023137] unitDefID missing for pylon
- [f=0023137] unitDefID missing for pylon
- [f=0023137] unitDefID missing for pylon
- [f=0023137] unitDefID missing for pylon
- [f=0023137] unitDefID missing for pylon
- [f=0023137] unitDefID missing for pylon
- [f=0023169] unitDefID missing for pylon
- [f=0023169] unitDefID missing for pylon
- [f=0023169] unitDefID missing for pylon
- [f=0023169] unitDefID missing for pylon
- [f=0023169] unitDefID missing for pylon
- [f=0023169] unitDefID missing for pylon
- [f=0023169] unitDefID missing for pylon
- [f=0023169] unitDefID missing for pylon
- [f=0023169] unitDefID missing for pylon
- [f=0023169] unitDefID missing for pylon
- [f=0023169] unitDefID missing for pylon
- [f=0023169] unitDefID missing for pylon
- [f=0023201] unitDefID missing for pylon
- [f=0023201] unitDefID missing for pylon
- [f=0023201] unitDefID missing for pylon
- [f=0023201] unitDefID missing for pylon
- [f=0023201] unitDefID missing for pylon
- [f=0023201] unitDefID missing for pylon
- [f=0023201] unitDefID missing for pylon
- [f=0023201] unitDefID missing for pylon
- [f=0023201] unitDefID missing for pylon
- [f=0023201] unitDefID missing for pylon
- [f=0023201] unitDefID missing for pylon
- [f=0023201] unitDefID missing for pylon
- [f=0023203] Error: LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/unit_spawner.lua"]:453: attempt to compare nil with number
- stack traceback:
- [string "LuaRules/Gadgets/unit_spawner.lua"]:453: in function 'UpdateBurrowTarget'
- [string "LuaRules/Gadgets/unit_spawner.lua"]:669: in function 'SpawnBurrow'
- [string "LuaRules/Gadgets/unit_spawner.lua"]:1039: in function 'GameFrame'
- [string "LuaRules/gadgets.lua"]:945: in function <[string "LuaRules/gadgets.lua"]:943>
- (tail call): ?
- [f=0023233] unitDefID missing for pylon
- [f=0023233] unitDefID missing for pylon
- [f=0023233] unitDefID missing for pylon
- [f=0023233] unitDefID missing for pylon
- [f=0023233] unitDefID missing for pylon
- [f=0023233] unitDefID missing for pylon
- [f=0023233] unitDefID missing for pylon
- [f=0023233] unitDefID missing for pylon
- [f=0023233] unitDefID missing for pylon
- [f=0023233] unitDefID missing for pylon
- [f=0023233] unitDefID missing for pylon
- [f=0023233] unitDefID missing for pylon
- [f=0023263] Error: LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/unit_spawner.lua"]:453: attempt to compare nil with number
- stack traceback:
- [string "LuaRules/Gadgets/unit_spawner.lua"]:453: in function 'UpdateBurrowTarget'
- [string "LuaRules/Gadgets/unit_spawner.lua"]:669: in function 'SpawnBurrow'
- [string "LuaRules/Gadgets/unit_spawner.lua"]:1039: in function 'GameFrame'
- [string "LuaRules/gadgets.lua"]:945: in function <[string "LuaRules/gadgets.lua"]:943>
- (tail call): ?
- [f=0023263] Wind/Tidal Generator is under attack
- [f=0023263] Error: LuaRules::RunCallIn: error = 2, UnitDestroyed, [string "LuaRules/Gadgets/unit_mex_overdrive.lua"]:469: attempt to index field '?' (a nil value)
- stack traceback:
- [string "LuaRules/Gadgets/unit_mex_overdrive.lua"]:469: in function 'RemovePylon'
- [string "LuaRules/Gadgets/unit_mex_overdrive.lua"]:1142: in function 'UnitDestroyed'
- [string "LuaRules/gadgets.lua"]:1267: in function <[string "LuaRules/gadgets.lua"]:1264>
- (tail call): ?
- [f=0023265] unitDefID missing for pylon
- [f=0023265] unitDefID missing for pylon
- [f=0023265] unitDefID missing for pylon
- [f=0023265] unitDefID missing for pylon
- [f=0023265] unitDefID missing for pylon
- [f=0023265] unitDefID missing for pylon
- [f=0023265] unitDefID missing for pylon
- [f=0023265] unitDefID missing for pylon
- [f=0023265] unitDefID missing for pylon
- [f=0023265] unitDefID missing for pylon
- [f=0023265] unitDefID missing for pylon
- [f=0023265] unitDefID missing for pylon
- [f=0023297] unitDefID missing for pylon
- [f=0023297] unitDefID missing for pylon
- [f=0023297] unitDefID missing for pylon
- [f=0023297] unitDefID missing for pylon
- [f=0023297] unitDefID missing for pylon
- [f=0023297] unitDefID missing for pylon
- [f=0023297] unitDefID missing for pylon
- [f=0023297] unitDefID missing for pylon
- [f=0023297] unitDefID missing for pylon
- [f=0023297] unitDefID missing for pylon
- [f=0023297] unitDefID missing for pylon
- [f=0023297] unitDefID missing for pylon
- [f=0023297] unitDefID missing for pylon
- [f=0023323] Error: LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/unit_spawner.lua"]:453: attempt to compare nil with number
- stack traceback:
- [string "LuaRules/Gadgets/unit_spawner.lua"]:453: in function 'UpdateBurrowTarget'
- [string "LuaRules/Gadgets/unit_spawner.lua"]:669: in function 'SpawnBurrow'
- [string "LuaRules/Gadgets/unit_spawner.lua"]:1039: in function 'GameFrame'
- [string "LuaRules/gadgets.lua"]:945: in function <[string "LuaRules/gadgets.lua"]:943>
- (tail call): ?
- [f=0023329] unitDefID missing for pylon
- [f=0023329] unitDefID missing for pylon
- [f=0023329] unitDefID missing for pylon
- [f=0023329] unitDefID missing for pylon
- [f=0023329] unitDefID missing for pylon
- [f=0023329] unitDefID missing for pylon
- [f=0023329] unitDefID missing for pylon
- [f=0023329] unitDefID missing for pylon
- [f=0023329] unitDefID missing for pylon
- [f=0023329] unitDefID missing for pylon
- [f=0023329] unitDefID missing for pylon
- [f=0023329] unitDefID missing for pylon
- [f=0023329] unitDefID missing for pylon
- [f=0023361] unitDefID missing for pylon
- [f=0023361] unitDefID missing for pylon
- [f=0023361] unitDefID missing for pylon
- [f=0023361] unitDefID missing for pylon
- [f=0023361] unitDefID missing for pylon
- [f=0023361] unitDefID missing for pylon
- [f=0023361] unitDefID missing for pylon
- [f=0023361] unitDefID missing for pylon
- [f=0023361] unitDefID missing for pylon
- [f=0023361] unitDefID missing for pylon
- [f=0023361] unitDefID missing for pylon
- [f=0023361] unitDefID missing for pylon
- [f=0023361] unitDefID missing for pylon
- [f=0023393] unitDefID missing for pylon
- [f=0023393] unitDefID missing for pylon
- [f=0023393] unitDefID missing for pylon
- [f=0023393] unitDefID missing for pylon
- [f=0023393] unitDefID missing for pylon
- [f=0023393] unitDefID missing for pylon
- [f=0023393] unitDefID missing for pylon
- [f=0023393] unitDefID missing for pylon
- [f=0023393] unitDefID missing for pylon
- [f=0023393] unitDefID missing for pylon
- [f=0023393] unitDefID missing for pylon
- [f=0023393] unitDefID missing for pylon
- [f=0023393] unitDefID missing for pylon
- [f=0023413] Error: LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/unit_spawner.lua"]:453: attempt to compare nil with number
- stack traceback:
- [string "LuaRules/Gadgets/unit_spawner.lua"]:453: in function 'UpdateBurrowTarget'
- [string "LuaRules/Gadgets/unit_spawner.lua"]:669: in function 'SpawnBurrow'
- [string "LuaRules/Gadgets/unit_spawner.lua"]:1039: in function 'GameFrame'
- [string "LuaRules/gadgets.lua"]:945: in function <[string "LuaRules/gadgets.lua"]:943>
- (tail call): ?
- [f=0023425] unitDefID missing for pylon
- [f=0023425] unitDefID missing for pylon
- [f=0023425] unitDefID missing for pylon
- [f=0023425] unitDefID missing for pylon
- [f=0023425] unitDefID missing for pylon
- [f=0023425] unitDefID missing for pylon
- [f=0023425] unitDefID missing for pylon
- [f=0023425] unitDefID missing for pylon
- [f=0023425] unitDefID missing for pylon
- [f=0023425] unitDefID missing for pylon
- [f=0023425] unitDefID missing for pylon
- [f=0023425] unitDefID missing for pylon
- [f=0023425] unitDefID missing for pylon
- [f=0023439] Stardust is under attack
- [f=0023457] unitDefID missing for pylon
- [f=0023457] unitDefID missing for pylon
- [f=0023457] unitDefID missing for pylon
- [f=0023457] unitDefID missing for pylon
- [f=0023457] unitDefID missing for pylon
- [f=0023457] unitDefID missing for pylon
- [f=0023457] unitDefID missing for pylon
- [f=0023457] unitDefID missing for pylon
- [f=0023457] unitDefID missing for pylon
- [f=0023457] unitDefID missing for pylon
- [f=0023457] unitDefID missing for pylon
- [f=0023457] unitDefID missing for pylon
- [f=0023457] unitDefID missing for pylon
- [f=0023473] Error: LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/unit_spawner.lua"]:453: attempt to compare nil with number
- stack traceback:
- [string "LuaRules/Gadgets/unit_spawner.lua"]:453: in function 'UpdateBurrowTarget'
- [string "LuaRules/Gadgets/unit_spawner.lua"]:669: in function 'SpawnBurrow'
- [string "LuaRules/Gadgets/unit_spawner.lua"]:1039: in function 'GameFrame'
- [string "LuaRules/gadgets.lua"]:945: in function <[string "LuaRules/gadgets.lua"]:943>
- (tail call): ?
- [f=0023489] unitDefID missing for pylon
- [f=0023489] unitDefID missing for pylon
- [f=0023489] unitDefID missing for pylon
- [f=0023489] unitDefID missing for pylon
- [f=0023489] unitDefID missing for pylon
- [f=0023489] unitDefID missing for pylon
- [f=0023489] unitDefID missing for pylon
- [f=0023489] unitDefID missing for pylon
- [f=0023489] unitDefID missing for pylon
- [f=0023489] unitDefID missing for pylon
- [f=0023489] unitDefID missing for pylon
- [f=0023489] unitDefID missing for pylon
- [f=0023489] unitDefID missing for pylon
- [f=0023521] unitDefID missing for pylon
- [f=0023521] unitDefID missing for pylon
- [f=0023521] unitDefID missing for pylon
- [f=0023521] unitDefID missing for pylon
- [f=0023521] unitDefID missing for pylon
- [f=0023521] unitDefID missing for pylon
- [f=0023521] unitDefID missing for pylon
- [f=0023521] unitDefID missing for pylon
- [f=0023521] unitDefID missing for pylon
- [f=0023521] unitDefID missing for pylon
- [f=0023521] unitDefID missing for pylon
- [f=0023521] unitDefID missing for pylon
- [f=0023521] unitDefID missing for pylon
- [f=0023553] unitDefID missing for pylon
- [f=0023553] unitDefID missing for pylon
- [f=0023553] unitDefID missing for pylon
- [f=0023553] unitDefID missing for pylon
- [f=0023553] unitDefID missing for pylon
- [f=0023553] unitDefID missing for pylon
- [f=0023553] unitDefID missing for pylon
- [f=0023553] unitDefID missing for pylon
- [f=0023553] unitDefID missing for pylon
- [f=0023553] unitDefID missing for pylon
- [f=0023553] unitDefID missing for pylon
- [f=0023553] unitDefID missing for pylon
- [f=0023553] unitDefID missing for pylon
- [f=0023563] Error: LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/unit_spawner.lua"]:453: attempt to compare nil with number
- stack traceback:
- [string "LuaRules/Gadgets/unit_spawner.lua"]:453: in function 'UpdateBurrowTarget'
- [string "LuaRules/Gadgets/unit_spawner.lua"]:669: in function 'SpawnBurrow'
- [string "LuaRules/Gadgets/unit_spawner.lua"]:1039: in function 'GameFrame'
- [string "LuaRules/gadgets.lua"]:945: in function <[string "LuaRules/gadgets.lua"]:943>
- (tail call): ?
- [f=0023585] unitDefID missing for pylon
- [f=0023585] unitDefID missing for pylon
- [f=0023585] unitDefID missing for pylon
- [f=0023585] unitDefID missing for pylon
- [f=0023585] unitDefID missing for pylon
- [f=0023585] unitDefID missing for pylon
- [f=0023585] unitDefID missing for pylon
- [f=0023585] unitDefID missing for pylon
- [f=0023585] unitDefID missing for pylon
- [f=0023585] unitDefID missing for pylon
- [f=0023585] unitDefID missing for pylon
- [f=0023585] unitDefID missing for pylon
- [f=0023585] unitDefID missing for pylon
- [f=0023617] unitDefID missing for pylon
- [f=0023617] unitDefID missing for pylon
- [f=0023617] unitDefID missing for pylon
- [f=0023617] unitDefID missing for pylon
- [f=0023617] unitDefID missing for pylon
- [f=0023617] unitDefID missing for pylon
- [f=0023617] unitDefID missing for pylon
- [f=0023617] unitDefID missing for pylon
- [f=0023617] unitDefID missing for pylon
- [f=0023617] unitDefID missing for pylon
- [f=0023617] unitDefID missing for pylon
- [f=0023617] unitDefID missing for pylon
- [f=0023617] unitDefID missing for pylon
- [f=0023623] Error: LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/unit_spawner.lua"]:453: attempt to compare nil with number
- stack traceback:
- [string "LuaRules/Gadgets/unit_spawner.lua"]:453: in function 'UpdateBurrowTarget'
- [string "LuaRules/Gadgets/unit_spawner.lua"]:669: in function 'SpawnBurrow'
- [string "LuaRules/Gadgets/unit_spawner.lua"]:1039: in function 'GameFrame'
- [string "LuaRules/gadgets.lua"]:945: in function <[string "LuaRules/gadgets.lua"]:943>
- (tail call): ?
- [f=0023649] unitDefID missing for pylon
- [f=0023649] unitDefID missing for pylon
- [f=0023649] unitDefID missing for pylon
- [f=0023649] unitDefID missing for pylon
- [f=0023649] unitDefID missing for pylon
- [f=0023649] unitDefID missing for pylon
- [f=0023649] unitDefID missing for pylon
- [f=0023649] unitDefID missing for pylon
- [f=0023649] unitDefID missing for pylon
- [f=0023649] unitDefID missing for pylon
- [f=0023649] unitDefID missing for pylon
- [f=0023649] unitDefID missing for pylon
- [f=0023649] unitDefID missing for pylon
- [f=0023681] unitDefID missing for pylon
- [f=0023681] unitDefID missing for pylon
- [f=0023681] unitDefID missing for pylon
- [f=0023681] unitDefID missing for pylon
- [f=0023681] unitDefID missing for pylon
- [f=0023681] unitDefID missing for pylon
- [f=0023681] unitDefID missing for pylon
- [f=0023681] unitDefID missing for pylon
- [f=0023681] unitDefID missing for pylon
- [f=0023681] unitDefID missing for pylon
- [f=0023681] unitDefID missing for pylon
- [f=0023681] unitDefID missing for pylon
- [f=0023681] unitDefID missing for pylon
- [f=0023683] Error: LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/unit_spawner.lua"]:453: attempt to compare nil with number
- stack traceback:
- [string "LuaRules/Gadgets/unit_spawner.lua"]:453: in function 'UpdateBurrowTarget'
- [string "LuaRules/Gadgets/unit_spawner.lua"]:669: in function 'SpawnBurrow'
- [string "LuaRules/Gadgets/unit_spawner.lua"]:1039: in function 'GameFrame'
- [string "LuaRules/gadgets.lua"]:945: in function <[string "LuaRules/gadgets.lua"]:943>
- (tail call): ?
- [f=0023713] unitDefID missing for pylon
- [f=0023713] unitDefID missing for pylon
- [f=0023713] unitDefID missing for pylon
- [f=0023713] unitDefID missing for pylon
- [f=0023713] unitDefID missing for pylon
- [f=0023713] unitDefID missing for pylon
- [f=0023713] unitDefID missing for pylon
- [f=0023713] unitDefID missing for pylon
- [f=0023713] unitDefID missing for pylon
- [f=0023713] unitDefID missing for pylon
- [f=0023713] unitDefID missing for pylon
- [f=0023713] unitDefID missing for pylon
- [f=0023713] unitDefID missing for pylon
- [f=0023745] unitDefID missing for pylon
- [f=0023745] unitDefID missing for pylon
- [f=0023745] unitDefID missing for pylon
- [f=0023745] unitDefID missing for pylon
- [f=0023745] unitDefID missing for pylon
- [f=0023745] unitDefID missing for pylon
- [f=0023745] unitDefID missing for pylon
- [f=0023745] unitDefID missing for pylon
- [f=0023745] unitDefID missing for pylon
- [f=0023745] unitDefID missing for pylon
- [f=0023745] unitDefID missing for pylon
- [f=0023745] unitDefID missing for pylon
- [f=0023745] unitDefID missing for pylon
- [f=0023773] Error: LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/unit_spawner.lua"]:453: attempt to compare nil with number
- stack traceback:
- [string "LuaRules/Gadgets/unit_spawner.lua"]:453: in function 'UpdateBurrowTarget'
- [string "LuaRules/Gadgets/unit_spawner.lua"]:669: in function 'SpawnBurrow'
- [string "LuaRules/Gadgets/unit_spawner.lua"]:1039: in function 'GameFrame'
- [string "LuaRules/gadgets.lua"]:945: in function <[string "LuaRules/gadgets.lua"]:943>
- (tail call): ?
- [f=0023777] unitDefID missing for pylon
- [f=0023777] unitDefID missing for pylon
- [f=0023777] unitDefID missing for pylon
- [f=0023777] unitDefID missing for pylon
- [f=0023777] unitDefID missing for pylon
- [f=0023777] unitDefID missing for pylon
- [f=0023777] unitDefID missing for pylon
- [f=0023777] unitDefID missing for pylon
- [f=0023777] unitDefID missing for pylon
- [f=0023777] unitDefID missing for pylon
- [f=0023777] unitDefID missing for pylon
- [f=0023777] unitDefID missing for pylon
- [f=0023777] unitDefID missing for pylon
- [f=0023809] unitDefID missing for pylon
- [f=0023809] unitDefID missing for pylon
- [f=0023809] unitDefID missing for pylon
- [f=0023809] unitDefID missing for pylon
- [f=0023809] unitDefID missing for pylon
- [f=0023809] unitDefID missing for pylon
- [f=0023809] unitDefID missing for pylon
- [f=0023809] unitDefID missing for pylon
- [f=0023809] unitDefID missing for pylon
- [f=0023809] unitDefID missing for pylon
- [f=0023809] unitDefID missing for pylon
- [f=0023809] unitDefID missing for pylon
- [f=0023809] unitDefID missing for pylon
- [f=0023833] Error: LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/unit_spawner.lua"]:453: attempt to compare nil with number
- stack traceback:
- [string "LuaRules/Gadgets/unit_spawner.lua"]:453: in function 'UpdateBurrowTarget'
- [string "LuaRules/Gadgets/unit_spawner.lua"]:669: in function 'SpawnBurrow'
- [string "LuaRules/Gadgets/unit_spawner.lua"]:1039: in function 'GameFrame'
- [string "LuaRules/gadgets.lua"]:945: in function <[string "LuaRules/gadgets.lua"]:943>
- (tail call): ?
- [f=0023841] unitDefID missing for pylon
- [f=0023841] unitDefID missing for pylon
- [f=0023841] unitDefID missing for pylon
- [f=0023841] unitDefID missing for pylon
- [f=0023841] unitDefID missing for pylon
- [f=0023841] unitDefID missing for pylon
- [f=0023841] unitDefID missing for pylon
- [f=0023841] unitDefID missing for pylon
- [f=0023841] unitDefID missing for pylon
- [f=0023841] unitDefID missing for pylon
- [f=0023841] unitDefID missing for pylon
- [f=0023841] unitDefID missing for pylon
- [f=0023841] unitDefID missing for pylon
- [f=0023873] unitDefID missing for pylon
- [f=0023873] unitDefID missing for pylon
- [f=0023873] unitDefID missing for pylon
- [f=0023873] unitDefID missing for pylon
- [f=0023873] unitDefID missing for pylon
- [f=0023873] unitDefID missing for pylon
- [f=0023873] unitDefID missing for pylon
- [f=0023873] unitDefID missing for pylon
- [f=0023873] unitDefID missing for pylon
- [f=0023873] unitDefID missing for pylon
- [f=0023873] unitDefID missing for pylon
- [f=0023873] unitDefID missing for pylon
- [f=0023873] unitDefID missing for pylon
- [f=0023885] Player 4 ([DrK]xponen) resigned and is now spectating!
- [f=0023893] Error: LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/unit_spawner.lua"]:453: attempt to compare nil with number
- stack traceback:
- [string "LuaRules/Gadgets/unit_spawner.lua"]:453: in function 'UpdateBurrowTarget'
- [string "LuaRules/Gadgets/unit_spawner.lua"]:669: in function 'SpawnBurrow'
- [string "LuaRules/Gadgets/unit_spawner.lua"]:1039: in function 'GameFrame'
- [string "LuaRules/gadgets.lua"]:945: in function <[string "LuaRules/gadgets.lua"]:943>
- (tail call): ?
- [f=0023905] unitDefID missing for pylon
- [f=0023905] unitDefID missing for pylon
- [f=0023905] unitDefID missing for pylon
- [f=0023905] unitDefID missing for pylon
- [f=0023905] unitDefID missing for pylon
- [f=0023905] unitDefID missing for pylon
- [f=0023905] unitDefID missing for pylon
- [f=0023905] unitDefID missing for pylon
- [f=0023905] unitDefID missing for pylon
- [f=0023905] unitDefID missing for pylon
- [f=0023905] unitDefID missing for pylon
- [f=0023905] unitDefID missing for pylon
- [f=0023905] unitDefID missing for pylon
- [f=0023911] <DefenseRange>: Spectator mode. Widget removed.
- [f=0023911] Set UnitIconDist to 50
- [f=0023911] Hardware mouse-cursor is enabled!
- [f=0023911] Set maximum particles to: 100
- [f=0023911] Ground-decals rendering is disabled!
- [f=0023911] <Ghost Site> Spectator mode. Widget removed.
- [f=0023915] <Nuke Icon> Spectator mode. Widget removed.
- [f=0023919] <Unit Marker> Spectator mode or replay. Widget removed.
- [f=0023937] unitDefID missing for pylon
- [f=0023937] unitDefID missing for pylon
- [f=0023937] unitDefID missing for pylon
- [f=0023937] unitDefID missing for pylon
- [f=0023937] unitDefID missing for pylon
- [f=0023937] unitDefID missing for pylon
- [f=0023937] unitDefID missing for pylon
- [f=0023937] unitDefID missing for pylon
- [f=0023937] unitDefID missing for pylon
- [f=0023937] unitDefID missing for pylon
- [f=0023937] unitDefID missing for pylon
- [f=0023937] unitDefID missing for pylon
- [f=0023937] unitDefID missing for pylon
- [f=0023969] unitDefID missing for pylon
- [f=0023969] unitDefID missing for pylon
- [f=0023969] unitDefID missing for pylon
- [f=0023969] unitDefID missing for pylon
- [f=0023969] unitDefID missing for pylon
- [f=0023969] unitDefID missing for pylon
- [f=0023969] unitDefID missing for pylon
- [f=0023969] unitDefID missing for pylon
- [f=0023969] unitDefID missing for pylon
- [f=0023969] unitDefID missing for pylon
- [f=0023969] unitDefID missing for pylon
- [f=0023969] unitDefID missing for pylon
- [f=0023969] unitDefID missing for pylon
- [f=0023983] Error: LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/unit_spawner.lua"]:453: attempt to compare nil with number
- stack traceback:
- [string "LuaRules/Gadgets/unit_spawner.lua"]:453: in function 'UpdateBurrowTarget'
- [string "LuaRules/Gadgets/unit_spawner.lua"]:669: in function 'SpawnBurrow'
- [string "LuaRules/Gadgets/unit_spawner.lua"]:1039: in function 'GameFrame'
- [string "LuaRules/gadgets.lua"]:945: in function <[string "LuaRules/gadgets.lua"]:943>
- (tail call): ?
- [f=0024001] unitDefID missing for pylon
- [f=0024001] unitDefID missing for pylon
- [f=0024001] unitDefID missing for pylon
- [f=0024001] unitDefID missing for pylon
- [f=0024001] unitDefID missing for pylon
- [f=0024001] unitDefID missing for pylon
- [f=0024001] unitDefID missing for pylon
- [f=0024001] unitDefID missing for pylon
- [f=0024001] unitDefID missing for pylon
- [f=0024001] unitDefID missing for pylon
- [f=0024001] unitDefID missing for pylon
- [f=0024001] unitDefID missing for pylon
- [f=0024001] unitDefID missing for pylon
- [f=0024031] Player drakninja left the game: normal quit
- [f=0024033] unitDefID missing for pylon
- [f=0024033] unitDefID missing for pylon
- [f=0024033] unitDefID missing for pylon
- [f=0024033] unitDefID missing for pylon
- [f=0024033] unitDefID missing for pylon
- [f=0024033] unitDefID missing for pylon
- [f=0024033] unitDefID missing for pylon
- [f=0024033] unitDefID missing for pylon
- [f=0024033] unitDefID missing for pylon
- [f=0024033] unitDefID missing for pylon
- [f=0024033] unitDefID missing for pylon
- [f=0024033] unitDefID missing for pylon
- [f=0024033] unitDefID missing for pylon
- [f=0024043] Error: LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/unit_spawner.lua"]:453: attempt to compare nil with number
- stack traceback:
- [string "LuaRules/Gadgets/unit_spawner.lua"]:453: in function 'UpdateBurrowTarget'
- [string "LuaRules/Gadgets/unit_spawner.lua"]:669: in function 'SpawnBurrow'
- [string "LuaRules/Gadgets/unit_spawner.lua"]:1039: in function 'GameFrame'
- [string "LuaRules/gadgets.lua"]:945: in function <[string "LuaRules/gadgets.lua"]:943>
- (tail call): ?
- [f=0024065] unitDefID missing for pylon
- [f=0024065] unitDefID missing for pylon
- [f=0024065] unitDefID missing for pylon
- [f=0024065] unitDefID missing for pylon
- [f=0024065] unitDefID missing for pylon
- [f=0024065] unitDefID missing for pylon
- [f=0024065] unitDefID missing for pylon
- [f=0024065] unitDefID missing for pylon
- [f=0024065] unitDefID missing for pylon
- [f=0024065] unitDefID missing for pylon
- [f=0024065] unitDefID missing for pylon
- [f=0024065] unitDefID missing for pylon
- [f=0024065] unitDefID missing for pylon
- [f=0024097] unitDefID missing for pylon
- [f=0024097] unitDefID missing for pylon
- [f=0024097] unitDefID missing for pylon
- [f=0024097] unitDefID missing for pylon
- [f=0024097] unitDefID missing for pylon
- [f=0024097] unitDefID missing for pylon
- [f=0024097] unitDefID missing for pylon
- [f=0024097] unitDefID missing for pylon
- [f=0024097] unitDefID missing for pylon
- [f=0024097] unitDefID missing for pylon
- [f=0024097] unitDefID missing for pylon
- [f=0024097] unitDefID missing for pylon
- [f=0024097] unitDefID missing for pylon
- [f=0024129] unitDefID missing for pylon
- [f=0024129] unitDefID missing for pylon
- [f=0024129] unitDefID missing for pylon
- [f=0024129] unitDefID missing for pylon
- [f=0024129] unitDefID missing for pylon
- [f=0024129] unitDefID missing for pylon
- [f=0024129] unitDefID missing for pylon
- [f=0024129] unitDefID missing for pylon
- [f=0024129] unitDefID missing for pylon
- [f=0024129] unitDefID missing for pylon
- [f=0024129] unitDefID missing for pylon
- [f=0024129] unitDefID missing for pylon
- [f=0024129] unitDefID missing for pylon
- [f=0024133] Error: LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/unit_spawner.lua"]:453: attempt to compare nil with number
- stack traceback:
- [string "LuaRules/Gadgets/unit_spawner.lua"]:453: in function 'UpdateBurrowTarget'
- [string "LuaRules/Gadgets/unit_spawner.lua"]:669: in function 'SpawnBurrow'
- [string "LuaRules/Gadgets/unit_spawner.lua"]:1039: in function 'GameFrame'
- [string "LuaRules/gadgets.lua"]:945: in function <[string "LuaRules/gadgets.lua"]:943>
- (tail call): ?
- [f=0024161] unitDefID missing for pylon
- [f=0024161] unitDefID missing for pylon
- [f=0024161] unitDefID missing for pylon
- [f=0024161] unitDefID missing for pylon
- [f=0024161] unitDefID missing for pylon
- [f=0024161] unitDefID missing for pylon
- [f=0024161] unitDefID missing for pylon
- [f=0024161] unitDefID missing for pylon
- [f=0024161] unitDefID missing for pylon
- [f=0024161] unitDefID missing for pylon
- [f=0024161] unitDefID missing for pylon
- [f=0024161] unitDefID missing for pylon
- [f=0024161] unitDefID missing for pylon
- [f=0024193] Error: LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/unit_spawner.lua"]:453: attempt to compare nil with number
- stack traceback:
- [string "LuaRules/Gadgets/unit_spawner.lua"]:453: in function 'UpdateBurrowTarget'
- [string "LuaRules/Gadgets/unit_spawner.lua"]:669: in function 'SpawnBurrow'
- [string "LuaRules/Gadgets/unit_spawner.lua"]:1039: in function 'GameFrame'
- [string "LuaRules/gadgets.lua"]:945: in function <[string "LuaRules/gadgets.lua"]:943>
- (tail call): ?
- [f=0024203] Player 1 (calebu) resigned and is now spectating!
- [f=0024225] unitDefID missing for pylon
- [f=0024225] unitDefID missing for pylon
- [f=0024225] unitDefID missing for pylon
- [f=0024225] unitDefID missing for pylon
- [f=0024225] unitDefID missing for pylon
- [f=0024225] unitDefID missing for pylon
- [f=0024225] unitDefID missing for pylon
- [f=0024225] unitDefID missing for pylon
- [f=0024225] unitDefID missing for pylon
- [f=0024225] unitDefID missing for pylon
- [f=0024225] unitDefID missing for pylon
- [f=0024225] unitDefID missing for pylon
- [f=0024225] unitDefID missing for pylon
- [f=0024253] Error: LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/unit_spawner.lua"]:453: attempt to compare nil with number
- stack traceback:
- [string "LuaRules/Gadgets/unit_spawner.lua"]:453: in function 'UpdateBurrowTarget'
- [string "LuaRules/Gadgets/unit_spawner.lua"]:669: in function 'SpawnBurrow'
- [string "LuaRules/Gadgets/unit_spawner.lua"]:1039: in function 'GameFrame'
- [string "LuaRules/gadgets.lua"]:945: in function <[string "LuaRules/gadgets.lua"]:943>
- (tail call): ?
- [f=0024257] unitDefID missing for pylon
- [f=0024257] unitDefID missing for pylon
- [f=0024257] unitDefID missing for pylon
- [f=0024257] unitDefID missing for pylon
- [f=0024257] unitDefID missing for pylon
- [f=0024257] unitDefID missing for pylon
- [f=0024257] unitDefID missing for pylon
- [f=0024257] unitDefID missing for pylon
- [f=0024257] unitDefID missing for pylon
- [f=0024257] unitDefID missing for pylon
- [f=0024257] unitDefID missing for pylon
- [f=0024257] unitDefID missing for pylon
- [f=0024257] unitDefID missing for pylon
- [f=0024289] unitDefID missing for pylon
- [f=0024289] unitDefID missing for pylon
- [f=0024289] unitDefID missing for pylon
- [f=0024289] unitDefID missing for pylon
- [f=0024289] unitDefID missing for pylon
- [f=0024289] unitDefID missing for pylon
- [f=0024289] unitDefID missing for pylon
- [f=0024289] unitDefID missing for pylon
- [f=0024289] unitDefID missing for pylon
- [f=0024289] unitDefID missing for pylon
- [f=0024289] unitDefID missing for pylon
- [f=0024289] unitDefID missing for pylon
- [f=0024289] unitDefID missing for pylon
- [f=0024321] unitDefID missing for pylon
- [f=0024321] unitDefID missing for pylon
- [f=0024321] unitDefID missing for pylon
- [f=0024321] unitDefID missing for pylon
- [f=0024321] unitDefID missing for pylon
- [f=0024321] unitDefID missing for pylon
- [f=0024321] unitDefID missing for pylon
- [f=0024321] unitDefID missing for pylon
- [f=0024321] unitDefID missing for pylon
- [f=0024321] unitDefID missing for pylon
- [f=0024321] unitDefID missing for pylon
- [f=0024321] unitDefID missing for pylon
- [f=0024321] unitDefID missing for pylon
- [f=0024327] Error: LuaRules::RunCallIn: error = 2, UnitDestroyed, [string "LuaRules/Gadgets/unit_spawner.lua"]:453: attempt to compare nil with number
- stack traceback:
- [string "LuaRules/Gadgets/unit_spawner.lua"]:453: in function 'UpdateBurrowTarget'
- [string "LuaRules/Gadgets/unit_spawner.lua"]:1115: in function 'UnitDestroyed'
- [string "LuaRules/gadgets.lua"]:1267: in function <[string "LuaRules/gadgets.lua"]:1264>
- (tail call): ?
- [f=0024343] Error: LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/unit_spawner.lua"]:453: attempt to compare nil with number
- stack traceback:
- [string "LuaRules/Gadgets/unit_spawner.lua"]:453: in function 'UpdateBurrowTarget'
- [string "LuaRules/Gadgets/unit_spawner.lua"]:669: in function 'SpawnBurrow'
- [string "LuaRules/Gadgets/unit_spawner.lua"]:1039: in function 'GameFrame'
- [string "LuaRules/gadgets.lua"]:945: in function <[string "LuaRules/gadgets.lua"]:943>
- (tail call): ?
- [f=0024353] unitDefID missing for pylon
- [f=0024353] unitDefID missing for pylon
- [f=0024353] unitDefID missing for pylon
- [f=0024353] unitDefID missing for pylon
- [f=0024353] unitDefID missing for pylon
- [f=0024353] unitDefID missing for pylon
- [f=0024353] unitDefID missing for pylon
- [f=0024353] unitDefID missing for pylon
- [f=0024353] unitDefID missing for pylon
- [f=0024353] unitDefID missing for pylon
- [f=0024353] unitDefID missing for pylon
- [f=0024353] unitDefID missing for pylon
- [f=0024353] unitDefID missing for pylon
- [f=0024385] unitDefID missing for pylon
- [f=0024385] unitDefID missing for pylon
- [f=0024385] unitDefID missing for pylon
- [f=0024385] unitDefID missing for pylon
- [f=0024385] unitDefID missing for pylon
- [f=0024385] unitDefID missing for pylon
- [f=0024385] unitDefID missing for pylon
- [f=0024385] unitDefID missing for pylon
- [f=0024385] unitDefID missing for pylon
- [f=0024385] unitDefID missing for pylon
- [f=0024385] unitDefID missing for pylon
- [f=0024385] unitDefID missing for pylon
- [f=0024385] unitDefID missing for pylon
- [f=0024403] Error: LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/unit_spawner.lua"]:453: attempt to compare nil with number
- stack traceback:
- [string "LuaRules/Gadgets/unit_spawner.lua"]:453: in function 'UpdateBurrowTarget'
- [string "LuaRules/Gadgets/unit_spawner.lua"]:669: in function 'SpawnBurrow'
- [string "LuaRules/Gadgets/unit_spawner.lua"]:1039: in function 'GameFrame'
- [string "LuaRules/gadgets.lua"]:945: in function <[string "LuaRules/gadgets.lua"]:943>
- (tail call): ?
- [f=0024417] unitDefID missing for pylon
- [f=0024417] unitDefID missing for pylon
- [f=0024417] unitDefID missing for pylon
- [f=0024417] unitDefID missing for pylon
- [f=0024417] unitDefID missing for pylon
- [f=0024417] unitDefID missing for pylon
- [f=0024417] unitDefID missing for pylon
- [f=0024417] unitDefID missing for pylon
- [f=0024417] unitDefID missing for pylon
- [f=0024417] unitDefID missing for pylon
- [f=0024417] unitDefID missing for pylon
- [f=0024417] unitDefID missing for pylon
- [f=0024417] unitDefID missing for pylon
- [f=0024449] unitDefID missing for pylon
- [f=0024449] unitDefID missing for pylon
- [f=0024449] unitDefID missing for pylon
- [f=0024449] unitDefID missing for pylon
- [f=0024449] unitDefID missing for pylon
- [f=0024449] unitDefID missing for pylon
- [f=0024449] unitDefID missing for pylon
- [f=0024449] unitDefID missing for pylon
- [f=0024449] unitDefID missing for pylon
- [f=0024449] unitDefID missing for pylon
- [f=0024449] unitDefID missing for pylon
- [f=0024449] unitDefID missing for pylon
- [f=0024449] unitDefID missing for pylon
- [f=0024481] unitDefID missing for pylon
- [f=0024481] unitDefID missing for pylon
- [f=0024481] unitDefID missing for pylon
- [f=0024481] unitDefID missing for pylon
- [f=0024481] unitDefID missing for pylon
- [f=0024481] unitDefID missing for pylon
- [f=0024481] unitDefID missing for pylon
- [f=0024481] unitDefID missing for pylon
- [f=0024481] unitDefID missing for pylon
- [f=0024481] unitDefID missing for pylon
- [f=0024481] unitDefID missing for pylon
- [f=0024481] unitDefID missing for pylon
- [f=0024481] unitDefID missing for pylon
- [f=0024493] Error: LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/unit_spawner.lua"]:453: attempt to compare nil with number
- stack traceback:
- [string "LuaRules/Gadgets/unit_spawner.lua"]:453: in function 'UpdateBurrowTarget'
- [string "LuaRules/Gadgets/unit_spawner.lua"]:669: in function 'SpawnBurrow'
- [string "LuaRules/Gadgets/unit_spawner.lua"]:1039: in function 'GameFrame'
- [string "LuaRules/gadgets.lua"]:945: in function <[string "LuaRules/gadgets.lua"]:943>
- (tail call): ?
- [f=0024508] Error: LuaRules::RunCallIn: error = 2, UnitDestroyed, [string "LuaRules/Gadgets/unit_spawner.lua"]:453: attempt to compare nil with number
- stack traceback:
- [string "LuaRules/Gadgets/unit_spawner.lua"]:453: in function 'UpdateBurrowTarget'
- [string "LuaRules/Gadgets/unit_spawner.lua"]:1115: in function 'UnitDestroyed'
- [string "LuaRules/gadgets.lua"]:1267: in function <[string "LuaRules/gadgets.lua"]:1264>
- (tail call): ?
- [f=0024513] unitDefID missing for pylon
- [f=0024513] unitDefID missing for pylon
- [f=0024513] unitDefID missing for pylon
- [f=0024513] unitDefID missing for pylon
- [f=0024513] unitDefID missing for pylon
- [f=0024513] unitDefID missing for pylon
- [f=0024513] unitDefID missing for pylon
- [f=0024513] unitDefID missing for pylon
- [f=0024513] unitDefID missing for pylon
- [f=0024513] unitDefID missing for pylon
- [f=0024513] unitDefID missing for pylon
- [f=0024513] unitDefID missing for pylon
- [f=0024513] unitDefID missing for pylon
- [f=0024545] unitDefID missing for pylon
- [f=0024545] unitDefID missing for pylon
- [f=0024545] unitDefID missing for pylon
- [f=0024545] unitDefID missing for pylon
- [f=0024545] unitDefID missing for pylon
- [f=0024545] unitDefID missing for pylon
- [f=0024545] unitDefID missing for pylon
- [f=0024545] unitDefID missing for pylon
- [f=0024545] unitDefID missing for pylon
- [f=0024545] unitDefID missing for pylon
- [f=0024545] unitDefID missing for pylon
- [f=0024545] unitDefID missing for pylon
- [f=0024545] unitDefID missing for pylon
- [f=0024553] Error: LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/unit_spawner.lua"]:453: attempt to compare nil with number
- stack traceback:
- [string "LuaRules/Gadgets/unit_spawner.lua"]:453: in function 'UpdateBurrowTarget'
- [string "LuaRules/Gadgets/unit_spawner.lua"]:669: in function 'SpawnBurrow'
- [string "LuaRules/Gadgets/unit_spawner.lua"]:1039: in function 'GameFrame'
- [string "LuaRules/gadgets.lua"]:945: in function <[string "LuaRules/gadgets.lua"]:943>
- (tail call): ?
- [f=0024560] > [drakninja]we need to push
- [f=0024577] unitDefID missing for pylon
- [f=0024577] unitDefID missing for pylon
- [f=0024577] unitDefID missing for pylon
- [f=0024577] unitDefID missing for pylon
- [f=0024577] unitDefID missing for pylon
- [f=0024577] unitDefID missing for pylon
- [f=0024577] unitDefID missing for pylon
- [f=0024577] unitDefID missing for pylon
- [f=0024577] unitDefID missing for pylon
- [f=0024577] unitDefID missing for pylon
- [f=0024577] unitDefID missing for pylon
- [f=0024577] unitDefID missing for pylon
- [f=0024577] unitDefID missing for pylon
- [f=0024609] unitDefID missing for pylon
- [f=0024609] unitDefID missing for pylon
- [f=0024609] unitDefID missing for pylon
- [f=0024609] unitDefID missing for pylon
- [f=0024609] unitDefID missing for pylon
- [f=0024609] unitDefID missing for pylon
- [f=0024609] unitDefID missing for pylon
- [f=0024609] unitDefID missing for pylon
- [f=0024609] unitDefID missing for pylon
- [f=0024609] unitDefID missing for pylon
- [f=0024609] unitDefID missing for pylon
- [f=0024609] unitDefID missing for pylon
- [f=0024609] unitDefID missing for pylon
- [f=0024613] Error: LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/unit_spawner.lua"]:453: attempt to compare nil with number
- stack traceback:
- [string "LuaRules/Gadgets/unit_spawner.lua"]:453: in function 'UpdateBurrowTarget'
- [string "LuaRules/Gadgets/unit_spawner.lua"]:669: in function 'SpawnBurrow'
- [string "LuaRules/Gadgets/unit_spawner.lua"]:1039: in function 'GameFrame'
- [string "LuaRules/gadgets.lua"]:945: in function <[string "LuaRules/gadgets.lua"]:943>
- (tail call): ?
- [f=0024641] unitDefID missing for pylon
- [f=0024641] unitDefID missing for pylon
- [f=0024641] unitDefID missing for pylon
- [f=0024641] unitDefID missing for pylon
- [f=0024641] unitDefID missing for pylon
- [f=0024641] unitDefID missing for pylon
- [f=0024641] unitDefID missing for pylon
- [f=0024641] unitDefID missing for pylon
- [f=0024641] unitDefID missing for pylon
- [f=0024641] unitDefID missing for pylon
- [f=0024641] unitDefID missing for pylon
- [f=0024641] unitDefID missing for pylon
- [f=0024641] unitDefID missing for pylon
- [f=0024673] unitDefID missing for pylon
- [f=0024673] unitDefID missing for pylon
- [f=0024673] unitDefID missing for pylon
- [f=0024673] unitDefID missing for pylon
- [f=0024673] unitDefID missing for pylon
- [f=0024673] unitDefID missing for pylon
- [f=0024673] unitDefID missing for pylon
- [f=0024673] unitDefID missing for pylon
- [f=0024673] unitDefID missing for pylon
- [f=0024673] unitDefID missing for pylon
- [f=0024673] unitDefID missing for pylon
- [f=0024673] unitDefID missing for pylon
- [f=0024673] unitDefID missing for pylon
- [f=0024703] Error: LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/unit_spawner.lua"]:453: attempt to compare nil with number
- stack traceback:
- [string "LuaRules/Gadgets/unit_spawner.lua"]:453: in function 'UpdateBurrowTarget'
- [string "LuaRules/Gadgets/unit_spawner.lua"]:669: in function 'SpawnBurrow'
- [string "LuaRules/Gadgets/unit_spawner.lua"]:1039: in function 'GameFrame'
- [string "LuaRules/gadgets.lua"]:945: in function <[string "LuaRules/gadgets.lua"]:943>
- (tail call): ?
- [f=0024705] unitDefID missing for pylon
- [f=0024705] unitDefID missing for pylon
- [f=0024705] unitDefID missing for pylon
- [f=0024705] unitDefID missing for pylon
- [f=0024705] unitDefID missing for pylon
- [f=0024705] unitDefID missing for pylon
- [f=0024705] unitDefID missing for pylon
- [f=0024705] unitDefID missing for pylon
- [f=0024705] unitDefID missing for pylon
- [f=0024705] unitDefID missing for pylon
- [f=0024705] unitDefID missing for pylon
- [f=0024705] unitDefID missing for pylon
- [f=0024705] unitDefID missing for pylon
- [f=0024718] Error: LuaRules::RunCallIn: error = 2, UnitDestroyed, [string "LuaRules/Gadgets/unit_spawner.lua"]:453: attempt to compare nil with number
- stack traceback:
- [string "LuaRules/Gadgets/unit_spawner.lua"]:453: in function 'UpdateBurrowTarget'
- [string "LuaRules/Gadgets/unit_spawner.lua"]:1115: in function 'UnitDestroyed'
- [string "LuaRules/gadgets.lua"]:1267: in function <[string "LuaRules/gadgets.lua"]:1264>
- (tail call): ?
- [f=0024737] unitDefID missing for pylon
- [f=0024737] unitDefID missing for pylon
- [f=0024737] unitDefID missing for pylon
- [f=0024737] unitDefID missing for pylon
- [f=0024737] unitDefID missing for pylon
- [f=0024737] unitDefID missing for pylon
- [f=0024737] unitDefID missing for pylon
- [f=0024737] unitDefID missing for pylon
- [f=0024737] unitDefID missing for pylon
- [f=0024737] unitDefID missing for pylon
- [f=0024737] unitDefID missing for pylon
- [f=0024737] unitDefID missing for pylon
- [f=0024737] unitDefID missing for pylon
- [f=0024763] Error: LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/unit_spawner.lua"]:453: attempt to compare nil with number
- stack traceback:
- [string "LuaRules/Gadgets/unit_spawner.lua"]:453: in function 'UpdateBurrowTarget'
- [string "LuaRules/Gadgets/unit_spawner.lua"]:669: in function 'SpawnBurrow'
- [string "LuaRules/Gadgets/unit_spawner.lua"]:1039: in function 'GameFrame'
- [string "LuaRules/gadgets.lua"]:945: in function <[string "LuaRules/gadgets.lua"]:943>
- (tail call): ?
- [f=0024769] unitDefID missing for pylon
- [f=0024769] unitDefID missing for pylon
- [f=0024769] unitDefID missing for pylon
- [f=0024769] unitDefID missing for pylon
- [f=0024769] unitDefID missing for pylon
- [f=0024769] unitDefID missing for pylon
- [f=0024769] unitDefID missing for pylon
- [f=0024769] unitDefID missing for pylon
- [f=0024769] unitDefID missing for pylon
- [f=0024769] unitDefID missing for pylon
- [f=0024769] unitDefID missing for pylon
- [f=0024769] unitDefID missing for pylon
- [f=0024769] unitDefID missing for pylon
- [f=0024801] unitDefID missing for pylon
- [f=0024801] unitDefID missing for pylon
- [f=0024801] unitDefID missing for pylon
- [f=0024801] unitDefID missing for pylon
- [f=0024801] unitDefID missing for pylon
- [f=0024801] unitDefID missing for pylon
- [f=0024801] unitDefID missing for pylon
- [f=0024801] unitDefID missing for pylon
- [f=0024801] unitDefID missing for pylon
- [f=0024801] unitDefID missing for pylon
- [f=0024801] unitDefID missing for pylon
- [f=0024801] unitDefID missing for pylon
- [f=0024801] unitDefID missing for pylon
- [f=0024823] Error: LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/unit_spawner.lua"]:453: attempt to compare nil with number
- stack traceback:
- [string "LuaRules/Gadgets/unit_spawner.lua"]:453: in function 'UpdateBurrowTarget'
- [string "LuaRules/Gadgets/unit_spawner.lua"]:669: in function 'SpawnBurrow'
- [string "LuaRules/Gadgets/unit_spawner.lua"]:1039: in function 'GameFrame'
- [string "LuaRules/gadgets.lua"]:945: in function <[string "LuaRules/gadgets.lua"]:943>
- (tail call): ?
- [f=0024833] unitDefID missing for pylon
- [f=0024833] unitDefID missing for pylon
- [f=0024833] unitDefID missing for pylon
- [f=0024833] unitDefID missing for pylon
- [f=0024833] unitDefID missing for pylon
- [f=0024833] unitDefID missing for pylon
- [f=0024833] unitDefID missing for pylon
- [f=0024833] unitDefID missing for pylon
- [f=0024833] unitDefID missing for pylon
- [f=0024833] unitDefID missing for pylon
- [f=0024833] unitDefID missing for pylon
- [f=0024833] unitDefID missing for pylon
- [f=0024833] unitDefID missing for pylon
- [f=0024839] Error: LuaRules::RunCallIn: error = 2, UnitDestroyed, [string "LuaRules/Gadgets/unit_spawner.lua"]:453: attempt to compare nil with number
- stack traceback:
- [string "LuaRules/Gadgets/unit_spawner.lua"]:453: in function 'UpdateBurrowTarget'
- [string "LuaRules/Gadgets/unit_spawner.lua"]:1115: in function 'UnitDestroyed'
- [string "LuaRules/gadgets.lua"]:1267: in function <[string "LuaRules/gadgets.lua"]:1264>
- (tail call): ?
- [f=0024865] unitDefID missing for pylon
- [f=0024865] unitDefID missing for pylon
- [f=0024865] unitDefID missing for pylon
- [f=0024865] unitDefID missing for pylon
- [f=0024865] unitDefID missing for pylon
- [f=0024865] unitDefID missing for pylon
- [f=0024865] unitDefID missing for pylon
- [f=0024865] unitDefID missing for pylon
- [f=0024865] unitDefID missing for pylon
- [f=0024865] unitDefID missing for pylon
- [f=0024865] unitDefID missing for pylon
- [f=0024865] unitDefID missing for pylon
- [f=0024865] unitDefID missing for pylon
- [f=0024897] unitDefID missing for pylon
- [f=0024897] unitDefID missing for pylon
- [f=0024897] unitDefID missing for pylon
- [f=0024897] unitDefID missing for pylon
- [f=0024897] unitDefID missing for pylon
- [f=0024897] unitDefID missing for pylon
- [f=0024897] unitDefID missing for pylon
- [f=0024897] unitDefID missing for pylon
- [f=0024897] unitDefID missing for pylon
- [f=0024897] unitDefID missing for pylon
- [f=0024897] unitDefID missing for pylon
- [f=0024897] unitDefID missing for pylon
- [f=0024897] unitDefID missing for pylon
- [f=0024913] Error: LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/unit_spawner.lua"]:453: attempt to compare nil with number
- stack traceback:
- [string "LuaRules/Gadgets/unit_spawner.lua"]:453: in function 'UpdateBurrowTarget'
- [string "LuaRules/Gadgets/unit_spawner.lua"]:669: in function 'SpawnBurrow'
- [string "LuaRules/Gadgets/unit_spawner.lua"]:1039: in function 'GameFrame'
- [string "LuaRules/gadgets.lua"]:945: in function <[string "LuaRules/gadgets.lua"]:943>
- (tail call): ?
- [f=0024929] unitDefID missing for pylon
- [f=0024929] unitDefID missing for pylon
- [f=0024929] unitDefID missing for pylon
- [f=0024929] unitDefID missing for pylon
- [f=0024929] unitDefID missing for pylon
- [f=0024929] unitDefID missing for pylon
- [f=0024929] unitDefID missing for pylon
- [f=0024929] unitDefID missing for pylon
- [f=0024929] unitDefID missing for pylon
- [f=0024929] unitDefID missing for pylon
- [f=0024929] unitDefID missing for pylon
- [f=0024929] unitDefID missing for pylon
- [f=0024929] unitDefID missing for pylon
- [f=0024939] > [drakninja]we only need one in the back
- [f=0024961] unitDefID missing for pylon
- [f=0024961] unitDefID missing for pylon
- [f=0024961] unitDefID missing for pylon
- [f=0024961] unitDefID missing for pylon
- [f=0024961] unitDefID missing for pylon
- [f=0024961] unitDefID missing for pylon
- [f=0024961] unitDefID missing for pylon
- [f=0024961] unitDefID missing for pylon
- [f=0024961] unitDefID missing for pylon
- [f=0024961] unitDefID missing for pylon
- [f=0024961] unitDefID missing for pylon
- [f=0024961] unitDefID missing for pylon
- [f=0024961] unitDefID missing for pylon
- [f=0024973] Error: LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/unit_spawner.lua"]:453: attempt to compare nil with number
- stack traceback:
- [string "LuaRules/Gadgets/unit_spawner.lua"]:453: in function 'UpdateBurrowTarget'
- [string "LuaRules/Gadgets/unit_spawner.lua"]:669: in function 'SpawnBurrow'
- [string "LuaRules/Gadgets/unit_spawner.lua"]:1039: in function 'GameFrame'
- [string "LuaRules/gadgets.lua"]:945: in function <[string "LuaRules/gadgets.lua"]:943>
- (tail call): ?
- [f=0024993] unitDefID missing for pylon
- [f=0024993] unitDefID missing for pylon
- [f=0024993] unitDefID missing for pylon
- [f=0024993] unitDefID missing for pylon
- [f=0024993] unitDefID missing for pylon
- [f=0024993] unitDefID missing for pylon
- [f=0024993] unitDefID missing for pylon
- [f=0024993] unitDefID missing for pylon
- [f=0024993] unitDefID missing for pylon
- [f=0024993] unitDefID missing for pylon
- [f=0024993] unitDefID missing for pylon
- [f=0024993] unitDefID missing for pylon
- [f=0024993] unitDefID missing for pylon
- [f=0025025] unitDefID missing for pylon
- [f=0025025] unitDefID missing for pylon
- [f=0025025] unitDefID missing for pylon
- [f=0025025] unitDefID missing for pylon
- [f=0025025] unitDefID missing for pylon
- [f=0025025] unitDefID missing for pylon
- [f=0025025] unitDefID missing for pylon
- [f=0025025] unitDefID missing for pylon
- [f=0025025] unitDefID missing for pylon
- [f=0025025] unitDefID missing for pylon
- [f=0025025] unitDefID missing for pylon
- [f=0025025] unitDefID missing for pylon
- [f=0025025] unitDefID missing for pylon
- [f=0025057] unitDefID missing for pylon
- [f=0025057] unitDefID missing for pylon
- [f=0025057] unitDefID missing for pylon
- [f=0025057] unitDefID missing for pylon
- [f=0025057] unitDefID missing for pylon
- [f=0025057] unitDefID missing for pylon
- [f=0025057] unitDefID missing for pylon
- [f=0025057] unitDefID missing for pylon
- [f=0025057] unitDefID missing for pylon
- [f=0025057] unitDefID missing for pylon
- [f=0025057] unitDefID missing for pylon
- [f=0025057] unitDefID missing for pylon
- [f=0025057] unitDefID missing for pylon
- [f=0025063] Error: LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/unit_spawner.lua"]:453: attempt to compare nil with number
- stack traceback:
- [string "LuaRules/Gadgets/unit_spawner.lua"]:453: in function 'UpdateBurrowTarget'
- [string "LuaRules/Gadgets/unit_spawner.lua"]:669: in function 'SpawnBurrow'
- [string "LuaRules/Gadgets/unit_spawner.lua"]:1039: in function 'GameFrame'
- [string "LuaRules/gadgets.lua"]:945: in function <[string "LuaRules/gadgets.lua"]:943>
- (tail call): ?
- [f=0025089] unitDefID missing for pylon
- [f=0025089] unitDefID missing for pylon
- [f=0025089] unitDefID missing for pylon
- [f=0025089] unitDefID missing for pylon
- [f=0025089] unitDefID missing for pylon
- [f=0025089] unitDefID missing for pylon
- [f=0025089] unitDefID missing for pylon
- [f=0025089] unitDefID missing for pylon
- [f=0025089] unitDefID missing for pylon
- [f=0025089] unitDefID missing for pylon
- [f=0025089] unitDefID missing for pylon
- [f=0025089] unitDefID missing for pylon
- [f=0025089] unitDefID missing for pylon
- [f=0025121] unitDefID missing for pylon
- [f=0025121] unitDefID missing for pylon
- [f=0025121] unitDefID missing for pylon
- [f=0025121] unitDefID missing for pylon
- [f=0025121] unitDefID missing for pylon
- [f=0025121] unitDefID missing for pylon
- [f=0025121] unitDefID missing for pylon
- [f=0025121] unitDefID missing for pylon
- [f=0025121] unitDefID missing for pylon
- [f=0025121] unitDefID missing for pylon
- [f=0025121] unitDefID missing for pylon
- [f=0025121] unitDefID missing for pylon
- [f=0025121] unitDefID missing for pylon
- [f=0025153] unitDefID missing for pylon
- [f=0025153] unitDefID missing for pylon
- [f=0025153] unitDefID missing for pylon
- [f=0025153] unitDefID missing for pylon
- [f=0025153] unitDefID missing for pylon
- [f=0025153] unitDefID missing for pylon
- [f=0025153] unitDefID missing for pylon
- [f=0025153] unitDefID missing for pylon
- [f=0025153] unitDefID missing for pylon
- [f=0025153] unitDefID missing for pylon
- [f=0025153] unitDefID missing for pylon
- [f=0025153] unitDefID missing for pylon
- [f=0025153] unitDefID missing for pylon
- [f=0025185] unitDefID missing for pylon
- [f=0025185] unitDefID missing for pylon
- [f=0025185] unitDefID missing for pylon
- [f=0025185] unitDefID missing for pylon
- [f=0025185] unitDefID missing for pylon
- [f=0025185] unitDefID missing for pylon
- [f=0025185] unitDefID missing for pylon
- [f=0025185] unitDefID missing for pylon
- [f=0025185] unitDefID missing for pylon
- [f=0025185] unitDefID missing for pylon
- [f=0025185] unitDefID missing for pylon
- [f=0025185] unitDefID missing for pylon
- [f=0025185] unitDefID missing for pylon
- [f=0025217] unitDefID missing for pylon
- [f=0025217] unitDefID missing for pylon
- [f=0025217] unitDefID missing for pylon
- [f=0025217] unitDefID missing for pylon
- [f=0025217] unitDefID missing for pylon
- [f=0025217] unitDefID missing for pylon
- [f=0025217] unitDefID missing for pylon
- [f=0025217] unitDefID missing for pylon
- [f=0025217] unitDefID missing for pylon
- [f=0025217] unitDefID missing for pylon
- [f=0025217] unitDefID missing for pylon
- [f=0025217] unitDefID missing for pylon
- [f=0025217] unitDefID missing for pylon
- [f=0025249] unitDefID missing for pylon
- [f=0025249] unitDefID missing for pylon
- [f=0025249] unitDefID missing for pylon
- [f=0025249] unitDefID missing for pylon
- [f=0025249] unitDefID missing for pylon
- [f=0025249] unitDefID missing for pylon
- [f=0025249] unitDefID missing for pylon
- [f=0025249] unitDefID missing for pylon
- [f=0025249] unitDefID missing for pylon
- [f=0025249] unitDefID missing for pylon
- [f=0025249] unitDefID missing for pylon
- [f=0025249] unitDefID missing for pylon
- [f=0025249] unitDefID missing for pylon
- [f=0025281] unitDefID missing for pylon
- [f=0025281] unitDefID missing for pylon
- [f=0025281] unitDefID missing for pylon
- [f=0025281] unitDefID missing for pylon
- [f=0025281] unitDefID missing for pylon
- [f=0025281] unitDefID missing for pylon
- [f=0025281] unitDefID missing for pylon
- [f=0025281] unitDefID missing for pylon
- [f=0025281] unitDefID missing for pylon
- [f=0025281] unitDefID missing for pylon
- [f=0025281] unitDefID missing for pylon
- [f=0025281] unitDefID missing for pylon
- [f=0025281] unitDefID missing for pylon
- [f=0025313] unitDefID missing for pylon
- [f=0025313] unitDefID missing for pylon
- [f=0025313] unitDefID missing for pylon
- [f=0025313] unitDefID missing for pylon
- [f=0025313] unitDefID missing for pylon
- [f=0025313] unitDefID missing for pylon
- [f=0025313] unitDefID missing for pylon
- [f=0025313] unitDefID missing for pylon
- [f=0025313] unitDefID missing for pylon
- [f=0025313] unitDefID missing for pylon
- [f=0025313] unitDefID missing for pylon
- [f=0025313] unitDefID missing for pylon
- [f=0025313] unitDefID missing for pylon
- [f=0025345] unitDefID missing for pylon
- [f=0025345] unitDefID missing for pylon
- [f=0025345] unitDefID missing for pylon
- [f=0025345] unitDefID missing for pylon
- [f=0025345] unitDefID missing for pylon
- [f=0025345] unitDefID missing for pylon
- [f=0025345] unitDefID missing for pylon
- [f=0025345] unitDefID missing for pylon
- [f=0025345] unitDefID missing for pylon
- [f=0025345] unitDefID missing for pylon
- [f=0025345] unitDefID missing for pylon
- [f=0025345] unitDefID missing for pylon
- [f=0025345] unitDefID missing for pylon
- [f=0025361] [[DrK]xponen] you are at back. so you kill hives
- [f=0025377] unitDefID missing for pylon
- [f=0025377] unitDefID missing for pylon
- [f=0025377] unitDefID missing for pylon
- [f=0025377] unitDefID missing for pylon
- [f=0025377] unitDefID missing for pylon
- [f=0025377] unitDefID missing for pylon
- [f=0025377] unitDefID missing for pylon
- [f=0025377] unitDefID missing for pylon
- [f=0025377] unitDefID missing for pylon
- [f=0025377] unitDefID missing for pylon
- [f=0025377] unitDefID missing for pylon
- [f=0025377] unitDefID missing for pylon
- [f=0025377] unitDefID missing for pylon
- [f=0025409] unitDefID missing for pylon
- [f=0025409] unitDefID missing for pylon
- [f=0025409] unitDefID missing for pylon
- [f=0025409] unitDefID missing for pylon
- [f=0025409] unitDefID missing for pylon
- [f=0025409] unitDefID missing for pylon
- [f=0025409] unitDefID missing for pylon
- [f=0025409] unitDefID missing for pylon
- [f=0025409] unitDefID missing for pylon
- [f=0025409] unitDefID missing for pylon
- [f=0025409] unitDefID missing for pylon
- [f=0025409] unitDefID missing for pylon
- [f=0025409] unitDefID missing for pylon
- [f=0025441] unitDefID missing for pylon
- [f=0025441] unitDefID missing for pylon
- [f=0025441] unitDefID missing for pylon
- [f=0025441] unitDefID missing for pylon
- [f=0025441] unitDefID missing for pylon
- [f=0025441] unitDefID missing for pylon
- [f=0025441] unitDefID missing for pylon
- [f=0025441] unitDefID missing for pylon
- [f=0025441] unitDefID missing for pylon
- [f=0025441] unitDefID missing for pylon
- [f=0025441] unitDefID missing for pylon
- [f=0025441] unitDefID missing for pylon
- [f=0025441] unitDefID missing for pylon
- [f=0025473] unitDefID missing for pylon
- [f=0025473] unitDefID missing for pylon
- [f=0025473] unitDefID missing for pylon
- [f=0025473] unitDefID missing for pylon
- [f=0025473] unitDefID missing for pylon
- [f=0025473] unitDefID missing for pylon
- [f=0025473] unitDefID missing for pylon
- [f=0025473] unitDefID missing for pylon
- [f=0025473] unitDefID missing for pylon
- [f=0025473] unitDefID missing for pylon
- [f=0025473] unitDefID missing for pylon
- [f=0025473] unitDefID missing for pylon
- [f=0025473] unitDefID missing for pylon
- [f=0025505] unitDefID missing for pylon
- [f=0025505] unitDefID missing for pylon
- [f=0025505] unitDefID missing for pylon
- [f=0025505] unitDefID missing for pylon
- [f=0025505] unitDefID missing for pylon
- [f=0025505] unitDefID missing for pylon
- [f=0025505] unitDefID missing for pylon
- [f=0025505] unitDefID missing for pylon
- [f=0025505] unitDefID missing for pylon
- [f=0025505] unitDefID missing for pylon
- [f=0025505] unitDefID missing for pylon
- [f=0025505] unitDefID missing for pylon
- [f=0025505] unitDefID missing for pylon
- [f=0025537] unitDefID missing for pylon
- [f=0025537] unitDefID missing for pylon
- [f=0025537] unitDefID missing for pylon
- [f=0025537] unitDefID missing for pylon
- [f=0025537] unitDefID missing for pylon
- [f=0025537] unitDefID missing for pylon
- [f=0025537] unitDefID missing for pylon
- [f=0025537] unitDefID missing for pylon
- [f=0025537] unitDefID missing for pylon
- [f=0025537] unitDefID missing for pylon
- [f=0025537] unitDefID missing for pylon
- [f=0025537] unitDefID missing for pylon
- [f=0025537] unitDefID missing for pylon
- [f=0025553] > _Axiomatic has left lobby
- [f=0025569] unitDefID missing for pylon
- [f=0025569] unitDefID missing for pylon
- [f=0025569] unitDefID missing for pylon
- [f=0025569] unitDefID missing for pylon
- [f=0025569] unitDefID missing for pylon
- [f=0025569] unitDefID missing for pylon
- [f=0025569] unitDefID missing for pylon
- [f=0025569] unitDefID missing for pylon
- [f=0025569] unitDefID missing for pylon
- [f=0025569] unitDefID missing for pylon
- [f=0025569] unitDefID missing for pylon
- [f=0025569] unitDefID missing for pylon
- [f=0025569] unitDefID missing for pylon
- [f=0025601] unitDefID missing for pylon
- [f=0025601] unitDefID missing for pylon
- [f=0025601] unitDefID missing for pylon
- [f=0025601] unitDefID missing for pylon
- [f=0025601] unitDefID missing for pylon
- [f=0025601] unitDefID missing for pylon
- [f=0025601] unitDefID missing for pylon
- [f=0025601] unitDefID missing for pylon
- [f=0025601] unitDefID missing for pylon
- [f=0025601] unitDefID missing for pylon
- [f=0025601] unitDefID missing for pylon
- [f=0025601] unitDefID missing for pylon
- [f=0025601] unitDefID missing for pylon
- [f=0025633] unitDefID missing for pylon
- [f=0025633] unitDefID missing for pylon
- [f=0025633] unitDefID missing for pylon
- [f=0025633] unitDefID missing for pylon
- [f=0025633] unitDefID missing for pylon
- [f=0025633] unitDefID missing for pylon
- [f=0025633] unitDefID missing for pylon
- [f=0025633] unitDefID missing for pylon
- [f=0025633] unitDefID missing for pylon
- [f=0025633] unitDefID missing for pylon
- [f=0025633] unitDefID missing for pylon
- [f=0025633] unitDefID missing for pylon
- [f=0025633] unitDefID missing for pylon
- [f=0025645] Error: LuaRules::RunCallIn: error = 2, UnitDestroyed, [string "LuaRules/Gadgets/unit_spawner.lua"]:453: attempt to compare nil with number
- stack traceback:
- [string "LuaRules/Gadgets/unit_spawner.lua"]:453: in function 'UpdateBurrowTarget'
- [string "LuaRules/Gadgets/unit_spawner.lua"]:1115: in function 'UnitDestroyed'
- [string "LuaRules/gadgets.lua"]:1267: in function <[string "LuaRules/gadgets.lua"]:1264>
- (tail call): ?
- [f=0025665] unitDefID missing for pylon
- [f=0025665] unitDefID missing for pylon
- [f=0025665] unitDefID missing for pylon
- [f=0025665] unitDefID missing for pylon
- [f=0025665] unitDefID missing for pylon
- [f=0025665] unitDefID missing for pylon
- [f=0025665] unitDefID missing for pylon
- [f=0025665] unitDefID missing for pylon
- [f=0025665] unitDefID missing for pylon
- [f=0025665] unitDefID missing for pylon
- [f=0025665] unitDefID missing for pylon
- [f=0025665] unitDefID missing for pylon
- [f=0025665] unitDefID missing for pylon
- [f=0025697] unitDefID missing for pylon
- [f=0025697] unitDefID missing for pylon
- [f=0025697] unitDefID missing for pylon
- [f=0025697] unitDefID missing for pylon
- [f=0025697] unitDefID missing for pylon
- [f=0025697] unitDefID missing for pylon
- [f=0025697] unitDefID missing for pylon
- [f=0025697] unitDefID missing for pylon
- [f=0025697] unitDefID missing for pylon
- [f=0025697] unitDefID missing for pylon
- [f=0025697] unitDefID missing for pylon
- [f=0025697] unitDefID missing for pylon
- [f=0025697] unitDefID missing for pylon
- [f=0025729] unitDefID missing for pylon
- [f=0025729] unitDefID missing for pylon
- [f=0025729] unitDefID missing for pylon
- [f=0025729] unitDefID missing for pylon
- [f=0025729] unitDefID missing for pylon
- [f=0025729] unitDefID missing for pylon
- [f=0025729] unitDefID missing for pylon
- [f=0025729] unitDefID missing for pylon
- [f=0025729] unitDefID missing for pylon
- [f=0025729] unitDefID missing for pylon
- [f=0025729] unitDefID missing for pylon
- [f=0025729] unitDefID missing for pylon
- [f=0025729] unitDefID missing for pylon
- [f=0025761] unitDefID missing for pylon
- [f=0025761] unitDefID missing for pylon
- [f=0025761] unitDefID missing for pylon
- [f=0025761] unitDefID missing for pylon
- [f=0025761] unitDefID missing for pylon
- [f=0025761] unitDefID missing for pylon
- [f=0025761] unitDefID missing for pylon
- [f=0025761] unitDefID missing for pylon
- [f=0025761] unitDefID missing for pylon
- [f=0025761] unitDefID missing for pylon
- [f=0025761] unitDefID missing for pylon
- [f=0025761] unitDefID missing for pylon
- [f=0025761] unitDefID missing for pylon
- [f=0025793] unitDefID missing for pylon
- [f=0025793] unitDefID missing for pylon
- [f=0025793] unitDefID missing for pylon
- [f=0025793] unitDefID missing for pylon
- [f=0025793] unitDefID missing for pylon
- [f=0025793] unitDefID missing for pylon
- [f=0025793] unitDefID missing for pylon
- [f=0025793] unitDefID missing for pylon
- [f=0025793] unitDefID missing for pylon
- [f=0025793] unitDefID missing for pylon
- [f=0025793] unitDefID missing for pylon
- [f=0025793] unitDefID missing for pylon
- [f=0025793] unitDefID missing for pylon
- [f=0025825] unitDefID missing for pylon
- [f=0025825] unitDefID missing for pylon
- [f=0025825] unitDefID missing for pylon
- [f=0025825] unitDefID missing for pylon
- [f=0025825] unitDefID missing for pylon
- [f=0025825] unitDefID missing for pylon
- [f=0025825] unitDefID missing for pylon
- [f=0025825] unitDefID missing for pylon
- [f=0025825] unitDefID missing for pylon
- [f=0025825] unitDefID missing for pylon
- [f=0025825] unitDefID missing for pylon
- [f=0025825] unitDefID missing for pylon
- [f=0025825] unitDefID missing for pylon
- [f=0025857] unitDefID missing for pylon
- [f=0025857] unitDefID missing for pylon
- [f=0025857] unitDefID missing for pylon
- [f=0025857] unitDefID missing for pylon
- [f=0025857] unitDefID missing for pylon
- [f=0025857] unitDefID missing for pylon
- [f=0025857] unitDefID missing for pylon
- [f=0025857] unitDefID missing for pylon
- [f=0025857] unitDefID missing for pylon
- [f=0025857] unitDefID missing for pylon
- [f=0025857] unitDefID missing for pylon
- [f=0025857] unitDefID missing for pylon
- [f=0025857] unitDefID missing for pylon
- [f=0025889] unitDefID missing for pylon
- [f=0025889] unitDefID missing for pylon
- [f=0025889] unitDefID missing for pylon
- [f=0025889] unitDefID missing for pylon
- [f=0025889] unitDefID missing for pylon
- [f=0025889] unitDefID missing for pylon
- [f=0025889] unitDefID missing for pylon
- [f=0025889] unitDefID missing for pylon
- [f=0025889] unitDefID missing for pylon
- [f=0025889] unitDefID missing for pylon
- [f=0025889] unitDefID missing for pylon
- [f=0025889] unitDefID missing for pylon
- [f=0025889] unitDefID missing for pylon
- [f=0025899] Player Maltbeer left the game: normal quit
- [f=0025900] Giving all units of Maltbeer to _Axiomatic due to lag
- [f=0025908] Error: LuaRules::RunCallIn: error = 2, UnitDestroyed, [string "LuaRules/Gadgets/unit_spawner.lua"]:453: attempt to compare nil with number
- stack traceback:
- [string "LuaRules/Gadgets/unit_spawner.lua"]:453: in function 'UpdateBurrowTarget'
- [string "LuaRules/Gadgets/unit_spawner.lua"]:1115: in function 'UnitDestroyed'
- [string "LuaRules/gadgets.lua"]:1267: in function <[string "LuaRules/gadgets.lua"]:1264>
- (tail call): ?
- [f=0025921] unitDefID missing for pylon
- [f=0025921] unitDefID missing for pylon
- [f=0025921] unitDefID missing for pylon
- [f=0025921] unitDefID missing for pylon
- [f=0025921] unitDefID missing for pylon
- [f=0025921] unitDefID missing for pylon
- [f=0025921] unitDefID missing for pylon
- [f=0025921] unitDefID missing for pylon
- [f=0025921] unitDefID missing for pylon
- [f=0025921] unitDefID missing for pylon
- [f=0025921] unitDefID missing for pylon
- [f=0025921] unitDefID missing for pylon
- [f=0025921] unitDefID missing for pylon
- [f=0025933] Player _Axiomatic left the game: normal quit
- [f=0025937] Game Over: Destroying alliance 0
- [f=0025937] Team 0 (_Axiomatic) forgot to turn off the gas
- [f=0025937] Error: LuaRules::RunCallIn: error = 2, UnitDestroyed, [string "LuaRules/Gadgets/unit_spawner.lua"]:453: attempt to compare nil with number
- stack traceback:
- [string "LuaRules/Gadgets/unit_spawner.lua"]:453: in function 'UpdateBurrowTarget'
- [string "LuaRules/Gadgets/unit_spawner.lua"]:1115: in function 'UnitDestroyed'
- [string "LuaRules/gadgets.lua"]:1267: in function <[string "LuaRules/gadgets.lua"]:1264>
- (tail call): ?
- [C]: in function 'spDestroyUnit'
- [string "LuaRules/Gadgets/game_over.lua"]:188: in function 'DestroyAlliance'
- [string "LuaRules/Gadgets/game_over.lua"]:255: in function 'ProcessLastAlly'
- [string "LuaRules/Gadgets/game_over.lua"]:317: in function 'GameFrame'
- [string "LuaRules/gadgets.lua"]:945: in function <[string "LuaRules/gadgets.lua"]:943>
- (tail call): ?
- [f=0025937] Team 1 is no more
- [f=0025937] Team 2 (drakninja) has been vanquished
- [f=0025937] Team 3 (Maltbeer) is deader than Elvis
- [f=0025937] Team 4 is no more
- [f=0025937] Team 1 wins!
- [f=0025937] <Chicken> AGGRO STATS
- [f=0025937] 1, 0
- [f=0025937] 2, -0.25
- [f=0025937] 3, -0.30000001192093
- [f=0025937] 4, -0.55000001192093
- [f=0025937] 5, -0.80000001192093
- [f=0025937] 6, -1.0499999523163
- [f=0025937] 7, -1.0999999046326
- [f=0025937] 8, -1.3499999046326
- [f=0025937] 9, -1.5999999046326
- [f=0025937] 10, -1.8499999046326
- [f=0025937] 11, -2.0999999046326
- [f=0025937] 12, -1.9499998092651
- [f=0025937] 13, -2.1999998092651
- [f=0025937] 14, -2.4499998092651
- [f=0025937] 15, -2.6999998092651
- [f=0025937] 16, -2.9499998092651
- [f=0025937] 17, -3.1999998092651
- [f=0025937] 18, -3.4499998092651
- [f=0025937] Chicken game; unit stats disabled
- [f=0025937] GAME OVER!!
- [f=0025939] drakninja vet Decorated Veteran, Stardust, 7.3 XP
- [f=0025939] [DrK]xponen shell Turtle Shell Award, Damage: 126,820
- [f=0025939] [DrK]xponen pwn Complete Annihilation Award, Damage: 212,375
- [f=0025939] [DrK]xponen ouch Big Purple Heart, Damage: 462,705
- [f=0025953] unitDefID missing for pylon
- [f=0025953] unitDefID missing for pylon
- [f=0025953] unitDefID missing for pylon
- [f=0025953] unitDefID missing for pylon
- [f=0025953] unitDefID missing for pylon
- [f=0025953] unitDefID missing for pylon
- [f=0025953] unitDefID missing for pylon
- [f=0025953] unitDefID missing for pylon
- [f=0025953] unitDefID missing for pylon
- [f=0025953] unitDefID missing for pylon
- [f=0025953] unitDefID missing for pylon
- [f=0025953] unitDefID missing for pylon
- [f=0025953] unitDefID missing for pylon
- [f=0025953] unitDefID missing for pylon
- [f=0025955] Spectator dyzztxb left the game: normal quit
- [f=0025962] > Game over, exiting
- [f=0025965] > Game over, exiting
- [f=0025970] > Game over, exiting
- [f=0025985] unitDefID missing for pylon
- [f=0025985] unitDefID missing for pylon
- [f=0025985] unitDefID missing for pylon
- [f=0025985] unitDefID missing for pylon
- [f=0025985] unitDefID missing for pylon
- [f=0025985] unitDefID missing for pylon
- [f=0025985] unitDefID missing for pylon
- [f=0025985] unitDefID missing for pylon
- [f=0025985] unitDefID missing for pylon
- [f=0025985] unitDefID missing for pylon
- [f=0025985] unitDefID missing for pylon
- [f=0025985] unitDefID missing for pylon
- [f=0025985] unitDefID missing for pylon
- [f=0025985] unitDefID missing for pylon
- [f=0026017] unitDefID missing for pylon
- [f=0026017] unitDefID missing for pylon
- [f=0026017] unitDefID missing for pylon
- [f=0026017] unitDefID missing for pylon
- [f=0026017] unitDefID missing for pylon
- [f=0026017] unitDefID missing for pylon
- [f=0026017] unitDefID missing for pylon
- [f=0026017] unitDefID missing for pylon
- [f=0026017] unitDefID missing for pylon
- [f=0026017] unitDefID missing for pylon
- [f=0026017] unitDefID missing for pylon
- [f=0026017] unitDefID missing for pylon
- [f=0026017] unitDefID missing for pylon
- [f=0026017] unitDefID missing for pylon
- [f=0026049] unitDefID missing for pylon
- [f=0026049] unitDefID missing for pylon
- [f=0026049] unitDefID missing for pylon
- [f=0026049] unitDefID missing for pylon
- [f=0026049] unitDefID missing for pylon
- [f=0026049] unitDefID missing for pylon
- [f=0026049] unitDefID missing for pylon
- [f=0026049] unitDefID missing for pylon
- [f=0026049] unitDefID missing for pylon
- [f=0026049] unitDefID missing for pylon
- [f=0026049] unitDefID missing for pylon
- [f=0026049] unitDefID missing for pylon
- [f=0026049] unitDefID missing for pylon
- [f=0026049] unitDefID missing for pylon
- [f=0026060] Path cache hits 14232 76%
- [f=0026060] Path cache hits 12606 40%
- [f=0026060] Statistics for UDP connection:
- Received: 368091 bytes in 2809 packets (131.04 bytes/package)
- Sent: 306737 bytes in 2153 packets (142.47 bytes/package)
- Relative protocol overhead: 0 up, 0.0457876 down
- 135 incoming chunks had been dropped, 1 outgoing chunks had to be resent
Advertisement
Add Comment
Please, Sign In to add comment