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  1. **** MEGA MERGE ****
  2.  
  3. ** NPCs - Fauna **
  4.  
  5. - [DROP] Snails and Slugs of Skyrim by gg77: http://www.nexusmods.com/skyrim/mods/76818/? -> Already in Beasts of Tamriel?
  6. - [DROP] New Gryphons Mounts and Armies by gg77: http://www.nexusmods.com/skyrim/mods/76864/? -> Already in Beasts of Tamriel?
  7. Plague: Lorewise they would only exist along the Hammerfell border in remote mountains.
  8.  
  9. - [DROP] Toads and Frogs of Skyrim by gg77: http://www.nexusmods.com/skyrim/mods/79546/? -> Already in Beasts of Tamriel?
  10.  
  11. X- Dogs of Skyrim by Ichibu: https://www.nexusmods.com/skyrim/mods/35008/?
  12.  
  13. - Beasts of Tamriel by SpikeDragonLord and jboyd4: http://www.nexusmods.com/skyrim/mods/76203/?
  14.  
  15. - Lore-Worthy Hagravens by Team Value: https://www.nexusmods.com/skyrim/mods/27385/?
  16.  
  17. - Supreme Miraak and Powerful Harkon by Fillipe: https://www.nexusmods.com/skyrim/mods/82863/?
  18.  
  19. - Harold the pack goat by ArK: https://www.nexusmods.com/skyrimspecialedition/mods/5712/?
  20.  
  21. - RavenOnMyShoulder by xdarkness: https://www.nexusmods.com/skyrimspecialedition/mods/2793/?
  22.  
  23. - Dragon Jills by Buffscale McThundertail: http://www.nexusmods.com/skyrim/mods/39656/?
  24. Jen: I'd use http://www.nexusmods.com/skyrim/mods/20473/? and replace the appearance with the Jills from this mod, to give them a more unique appearance.
  25. Plague: Lore-wise Jills are meant to act as order to the dragon's chaos, so these should be edited to be friendly to the player, but enemies of dragons. Should be added to the unnamed dragon spawn list, which should end up with mods that cause two dragons to spawn at once to occasionally produce a Dragon/Jill battle.
  26.  
  27. - Foals of Skyrim by FieryMarigold: http://www.nexusmods.com/skyrim/mods/48867/?
  28. Plague: Consider replacing vanilla horses with the matching counterparts from this mod, which uses the vanilla mesh with edited UV map. http://www.slofslair.co.uk/mods/80
  29. Check for compatibility with the Horse Armors in the MM.
  30. May need a no hair edit from the Assymetric Horses for compatibility with the Horse Cloak Mod: http://www.nexusmods.com/skyrim/mods/60649/?
  31.  
  32. - BE A SKELETON GHOST PIRATE by Skinnytecboy: https://www.nexusmods.com/skyrim/mods/87455/? -> Haunted Ship enemies, instead of plain ghosts
  33.  
  34. ** NPCs - Man, Mer and Beastrace Appearances **
  35.  
  36. - [TENT] Superior Lore-Friendly Hair - HD textures by skyrimaguas: http://www.nexusmods.com/skyrim/mods/36510/?
  37. Plague: Just a texture overhaul
  38.  
  39. - Brows by Hvergelmir: http://www.nexusmods.com/skyrim/mods/30411/?
  40. Plague: Needs options selecting from the available brows to avoid overly-modern styles
  41.  
  42. - 3 new Khajiit races - Ohmes Ohmes-raht and Suthay by CapAm: http://www.nexusmods.com/skyrim/mods/6461/?
  43. Plague: Yes, but might require work to make sure the races are set up properly
  44.  
  45. ** NPCs - New **
  46.  
  47. - [DROP] Extra Guards by jayr848: http://www.nexusmods.com/skyrim/mods/54212/? -> give them correct AI packages! + add opposite faction alternatives!
  48. Plague: Added guards aren't tied into Civil War, or the correct factions for their cities.
  49.  
  50. - [DROP] Immersive Wenches by Kozuke Hajime (lordkoz): http://www.nexusmods.com/skyrim/mods/51189/? ---> Too much other stuff
  51.  
  52. - [DROP] Prostitutes of Skyrim: http://www.nexusmods.com/skyrim/mods/37031/? -> Integrate system from Inconsequential NPCs
  53. Plague: Would like to see added if Inconsequential NPCs goes in. Seamstresses guild members?
  54.  
  55. - DIVERSE SKYRIM by CEMN: http://www.nexusmods.com/skyrim/mods/81462/?
  56. Plague: Yes, ready for merging
  57.  
  58. - Extra Bandits by NitroGoose: http://www.nexusmods.com/skyrim/mods/64654/?
  59. Jen: One thing we could certainly consider doing that the mod hasn't yet done is making it so any race/gender combo can be a bandit chief. Albeit less likely with Bosmer, as they aren't really the bandit chief sort, being small archers.
  60.  
  61. - Inconsequential NPCs by Ripple: http://www.nexusmods.com/skyrim/mods/36334/? -> Quest fragments? (Yes, I'm planning on fully merging this.)
  62. Plague: NPCs added need real names
  63.  
  64. - Fjola - Mistwatch Leader by branlof776: http://www.nexusmods.com/skyrim/mods/81876/?
  65.  
  66. - Lore-Worthy Quartermasters by Team Value: https://www.nexusmods.com/skyrim/mods/36797/?
  67.  
  68. - Lore-Worthy Bandits by Team Value: https://www.nexusmods.com/skyrim/mods/42855/?
  69.  
  70. ** NPCs - Children **
  71.  
  72. - RS Children Overhaul by Ranaline: http://www.nexusmods.com/skyrim/mods/55555/?
  73.  
  74. - Little Caravans and More Children Wears: http://www.nexusmods.com/skyrim/mods/36761/?
  75.  
  76. - RS Children Expanded Forsowrn and Bandit Children: http://www.nexusmods.com/skyrim/mods/77601/?
  77.  
  78. - Vampire Kids RS by Alfredini: http://www.nexusmods.com/skyrim/mods/72813/?
  79.  
  80. - Prince and The Pauper by JadeRoyale and Gamwich: http://www.nexusmods.com/skyrim/mods/46156/? -> Use both standard + Gamwhich textures for more variation!
  81.  
  82. ** Haafingar - Solitude **
  83.  
  84. - [DROP] Solitude Redesigned by Mika999: http://www.nexusmods.com/skyrim/mods/50683/?
  85. - [DROP] Proudspire Marketplace by Elianora and Jokerine: http://www.nexusmods.com/skyrim/mods/68447/? -> Removes Proudspire Manor -> Move stalls into Solitude + undelete Proudspire Manor
  86. - [DROP] Another Solitude Mod by ConspiracyDawg (Kazeii1): http://www.nexusmods.com/skyrim/mods/85518/? -> Exteriors only...
  87.  
  88. - [TENT] Imperial Mail - Post and Banking Service by NorthHare: http://www.nexusmods.com/skyrim/mods/63247/? -> SKSE Req
  89.  
  90. - Solitude - Capital Edition by GrandDukeAdense: http://www.nexusmods.com/skyrim/mods/52117/?
  91.  
  92. ** Haafingar - Hold **
  93.  
  94. - [DROP] The Seaside Library by Jokerine: http://www.nexusmods.com/skyrim/mods/32558/? ---> Too many libraries already in Skyrim
  95. Plague: If included, NPCs will need proper schedules, NAVmesh doorways may need fixing
  96.  
  97. X- Solitude Lighthouse interior revamp by anothersunday: http://www.nexusmods.com/skyrim/mods/79326/?
  98. Plague: Yes, like the look of this.
  99.  
  100. - Haafingar Expanded: http://www.nexusmods.com/skyrim/mods/69091/?
  101. Plague: Requires checking for compatibility with CW quest to invade fort
  102.  
  103. - SeaPoint Settlement: http://www.nexusmods.com/skyrim/mods/56084/?
  104. Plague: Yes include, with Serenity Patch
  105.  
  106. - Syerscote- A New settlement with Player home Custom NPCs and Quests by samv96UK: http://www.nexusmods.com/skyrim/mods/29381/?
  107.  
  108. - Seedy Merchant by Jokerine: http://www.nexusmods.com/skyrim/mods/37527/?
  109. -> Merchant in the wilderness near SeaPoint Settlement
  110. Plague: Remove Daedra Hearts, perhaps add some accoutrements that hint at a worshipper of Namira, which would explain the human flesh.
  111.  
  112. ** Whiterun - City **
  113.  
  114. - [DROP] Vault of whiterun and Jarls Personal Armoury by umknown357: http://www.nexusmods.com/skyrim/mods/60813/? If it's added, replace the pillars without collision with ones that do have collision!
  115.  
  116. - [DROP] Jorrvaskr Player Quarters by StormCrow06: https://www.nexusmods.com/skyrim/mods/47691/?
  117.  
  118. - [DROP] Recreated Dragonreach (Stone Building) by Kazmasama: http://www.nexusmods.com/skyrim/mods/57358/?
  119.  
  120. - [DROP] Another Whiterun Mod by ConspiracyDawg (Kazeii1): http://www.nexusmods.com/skyrim/mods/83521/? -> Exteriors only...
  121.  
  122. - [DROP] DJ's Bannered Mare by DJ Red Rad: http://www.nexusmods.com/skyrim/mods/82688/?
  123.  
  124. - [DROP] Unique Locations - Riverwood Forest by Cooleoj: http://www.nexusmods.com/skyrimspecialedition/mods/9258/? -> old version already in.
  125.  
  126. - [TENT] EEKs Whiterun Interiors SSE by EEK: https://www.nexusmods.com/skyrimspecialedition/mods/10463/?
  127.  
  128. - [TENT] Whiterun Streets by Pfuscher aka Zerwas1: http://www.nexusmods.com/skyrim/mods/82433/?
  129.  
  130. X- Gildergreen Regrown by Arthmoor: http://www.nexusmods.com/skyrim/mods/12254/?
  131.  
  132. X- Jorrvaskr A Small Renovation by Ansible2: https://www.nexusmods.com/skyrim/mods/52810/?
  133.  
  134. - Bigger Whiterun - Better Cities Whiterun by Tsewe: http://www.nexusmods.com/skyrim/mods/15908/?
  135. Plague: Ramparts only.
  136.  
  137. ** Whiterun - Hold **
  138.  
  139. - [DROP] Whitewatch Tower Reborn by mnikjom Jace_1991 Renthal311: http://www.nexusmods.com/skyrim/mods/82700/?
  140.  
  141. - [TENT] Bleakwind Meadows by Kyman3: http://www.nexusmods.com/skyrim/mods/26787/?
  142.  
  143. - T'Skyrim - Riverwood (Addon for JK's Riverwood) by mnikjom: http://www.nexusmods.com/skyrimspecialedition/mods/3176/?
  144.  
  145. ** Riften **
  146.  
  147. - [DROP] Heartwood Village by Zenmuron: http://www.nexusmods.com/skyrim/mods/22618/?
  148.  
  149. - [DROP] Opulent Thieves Guild by Sokkvabekk: http://www.nexusmods.com/skyrim/mods/77078/?
  150. Plague: Strip for fixes
  151.  
  152. - [TENT] Nightingale Hall Restored - Karliah as a Follower by kryptopyr: http://www.nexusmods.com/skyrim/mods/13632/?
  153.  
  154. - Riften - Thief Edition by GrandDukeAdense: http://www.nexusmods.com/skyrim/mods/31669/?
  155. Plague: Needs cleaning and CTD tracking down
  156.  
  157. - Skyrim Riften Eastern Road by LegoManIAm94: http://www.nexusmods.com/skyrim/mods/65533/?
  158.  
  159. - Dragonborn's Riften Watchtower by Mosomasa: http://www.nexusmods.com/skyrimspecialedition/mods/9967/?
  160. Jen: An SSE mod, being just an .esp file it can easily be backported to SLE, instead of being a playerhome like it is in this mod, I'd say to have it as an actual guard tower or as an empty abadonned one that's used by some of the members found in Daggercross, though it might be a little far from there.
  161.  
  162. - Merryfair Bridge by KhaoMaat: http://www.nexusmods.com/skyrim/mods/9191/?
  163.  
  164. ** Falkreath **
  165.  
  166. X- Angi's Expanded Camp by Koji Okida: http://www.nexusmods.com/skyrim/mods/84971/?
  167.  
  168. - Snowbound Acres by dj2005: http://www.nexusmods.com/skyrim/mods/28131/?
  169. Plague: Both look good to me!
  170.  
  171. - Aurora Village by Scarla: http://www.nexusmods.com/skyrim/mods/41852/? -> Conflict Moon and Star?
  172.  
  173. - Priory of Stendarr by BCM_00: http://www.nexusmods.com/skyrim/mods/81385/?
  174. Jen: The current version contains:
  175. A chapel
  176. A dormitory with a bed for player use
  177. 4 NPCs to tend the priory
  178. Modification to 2 exterior cells in the forest northwest of Falkreath to accommodate the new additions
  179. ^ From the Description, the player bed would need removing/changing.
  180. In my honest opinion the best option with this would be to redo the exterior and interior buildings to make them more unique/fitting; (using this as a building: http://www.nexusmods.com/skyrim/mods/75803/? being moved of course) and making it into a proper priory of a god other than Stendarr, as plenty of Stendarr worship already occurs.
  181. If that area isn't in conflict with the MM I'd redo the structures, clutter and cells of this mod to be higher quality, more unique and fitting, and actually have clutter. Doing so with the TESA-Fixes.
  182.  
  183.  
  184. ** Solstheim **
  185.  
  186. - Simple Raven Rock Expansion: http://www.nexusmods.com/skyrim/mods/77422/? -> Wooden Gates
  187.  
  188. - Better Tel Mithryn: http://www.nexusmods.com/skyrim/mods/76751/?
  189.  
  190. - Greater Skaal Village: http://www.nexusmods.com/skyrim/mods/78250/?
  191.  
  192. - JKs Skaal village. by JKrojmal: http://www.nexusmods.com/skyrim/mods/79163/?
  193.  
  194. - Morrowind Immersion Project by GendunDrup and Adventfather: https://www.nexusmods.com/skyrim/mods/33927/?
  195.  
  196. ** Winterhold **
  197.  
  198. - [TENT] The Great City Of Winterhold by soldierofwar: http://www.nexusmods.com/skyrim/mods/62289/? -> check compatibility!
  199.  
  200. - Winterhold Rebuild: http://www.nexusmods.com/skyrim/mods/50491/? -> Don't merge, but make patch!
  201.  
  202. - Winterhold Temple of Julianos by midgetalien: http://www.nexusmods.com/skyrim/mods/78800/?
  203.  
  204. - Better Mages Guild: http://www.nexusmods.com/skyrim/mods/56807/? -> Check comp Immersive College of Winterhold!
  205.  
  206. - Winterhold Gate by Midgetalien AKA The Altmer Mage: http://www.nexusmods.com/skyrim/mods/501
  207.  
  208. - Winterhold's Glory by ReesEstabrook: http://www.nexusmods.com/skyrim/mods/83081/?
  209.  
  210. ** Eastmarch - Windhelm **
  211.  
  212. - [DROP] Zenithar Workshop by Vicn: http://www.nexusmods.com/skyrim/mods/81196/? -> Take lore unfriendly stuff out!
  213.  
  214. ** Eastmarch **
  215.  
  216. X- Dawn Point Lighthouse by agerweb: http://www.nexusmods.com/skyrim/mods/71905/?
  217.  
  218. - Adal Matar the Lost Stronghold - Fight Against the Thalmor I by MadFrenchie: http://www.nexusmods.com/skyrim/mods/33108/? -> Remove playerhome, typos, etc
  219.  
  220. - Skyrim Radioactive by Rose Rosenberg: http://www.nexusmods.com/skyrim/mods/59871/? -> Windhelm Docks!
  221.  
  222. ** Markarth **
  223.  
  224. - Historic Markarth by Arduunos: http://www.nexusmods.com/skyrim/mods/70548/? -> Imperial College of the Voice -> was in earlier a book called "Pocket Guide to the Empire, First Edition: Skyrim" : http://elderscrolls.wikia.com/wiki/Imperial_College_of_the_Voice
  225. Plague: Would love to see the college included. If the external clutter proves too much we can cut it. Would love to see Thunderchild patched to work with the college.
  226.  
  227. - Markarth Undercity BETA by Bulkbu: http://www.nexusmods.com/skyrim/mods/14292/?
  228.  
  229. - Own tweaks from Shadiversity
  230.  
  231. ** Morthal **
  232.  
  233. - [DROP] Another Morthal Mod by ConspiracyDawg (Kazeii1): http://www.nexusmods.com/skyrim/mods/85205/? -> Exteriors only...
  234.  
  235. - [DROP] Foggy Morthal and Swamp by MannyGT: https://www.nexusmods.com/skyrim/mods/69460/?
  236.  
  237. X- Road to Morthal by Pabulum: https://www.nexusmods.com/skyrim/mods/86943/?
  238.  
  239. - Immersive Environments Project - The Marshlands by tesfiend: https://www.nexusmods.com/skyrim/mods/30787/?
  240.  
  241. ** Sea of Ghosts ****
  242.  
  243. - [TENT] The WatchTowers by MannyGT: http://www.nexusmods.com/skyrim/mods/22055/?
  244.  
  245. - [TENT] Northern Encounters: http://www.nexusmods.com/skyrim/mods/34492/?
  246.  
  247. - [TENT] Northern Encounters extras 1: http://www.nexusmods.com/skyrim/mods/42306/?
  248.  
  249. - Ice Bridges by vashsunglasses: http://www.nexusmods.com/skyrim/mods/85397/?
  250.  
  251. - Immersive Environments Project - Northwatch Coast by tesfiend: https://www.nexusmods.com/skyrim/mods/39220/?
  252.  
  253. ** All over Skyrim **
  254.  
  255. - [DROP] DovKroniid Redoubt and Border Forts of Skyrim - Quest Version by Sharon Boyd - aka Shalani: http://www.nexusmods.com/skyrim/mods/52971/?
  256. Plague: Jehanna and Dunmeth Pass
  257.  
  258. - [DROP] Skyrim Battle Aftermath by JPSteel2: http://www.nexusmods.com/skyrim/mods/77858/?
  259.  
  260. - [DROP] Falmeroon - Legacy of the Snow Elves by Evil_Spaniard: https://steamcommunity.com/sharedfiles/filedetails/?id=750300142
  261.  
  262. - [DROP] Thengil Farms Remastered by theblackpixel: http://www.nexusmods.com/skyrim/mods/80152/?
  263. Plague: Wait until Beyond Skyrim releases fixed meshes, or Plague fixes mesh issues.
  264.  
  265. - [DROP] Crossroad Guard Outposts by daltoneb: http://www.nexusmods.com/skyrim/mods/85010/? -> Add soldiers for opposite faction -> already enough of these...
  266.  
  267. - [DROP] Northern Towns - Weistone and Amon by clefj and agerweb: http://www.nexusmods.com/skyrim/mods/82478/?
  268.  
  269. - [TENT] [SSE] Kato's mods -> check these mods for MM: http://www.nexusmods.com/skyrimspecialedition/users/40432530/?tb=mods&pUp=1
  270.  
  271. - [TENT/PATCH] Perseids Inns and Taverns - Realistic Room Rental Enhanced by perseid9: http://www.nexusmods.com/skyrim/mods/25029/?
  272.  
  273. - [TENT] Various Hunter by skyorange: http://www.nexusmods.com/skyrim/mods/32877/? -> SKSE Req
  274.  
  275. X- Palaces and Castles Enhanced by Sette: http://www.nexusmods.com/skyrim/mods/79746/? ----> Old stuff that's already in the MM needs to be carefully removed so other content won't be deleted as well!
  276.  
  277. X- A Place to Rest Their Heads by Atlas: http://www.nexusmods.com/skyrim/mods/85367/?
  278.  
  279.  
  280. - Public Executions by Kozuke Hajime: http://www.nexusmods.com/skyrim/mods/77135/?
  281. Plague: Remove player-initiated executions
  282.  
  283. - InnCredible by NeverlessWonder: http://www.nexusmods.com/skyrim/mods/79402/? -> Add interiors to new inns added by the MM
  284. Plague: Yep, use for donor interiors
  285.  
  286. - Farmhouse Chimneys by Scarla: http://www.nexusmods.com/skyrim/mods/51330/? -> Replace house meshes instead to include the chimneys. Need help with that!
  287. Plague: Assign to me.
  288.  
  289. - Signs of Skyrim by Autan Waspeez: http://www.nexusmods.com/skyrim/mods/57578/?
  290. Plague: Yep, looks good.
  291.  
  292. - Sincar Barrens- A resting place mod by Countercruel: http://www.nexusmods.com/skyrim/mods/21090/?
  293. Plague: Yep! Like this one.
  294.  
  295. - Immersive Stables- Vanilla Edition by FatalxSyn: http://www.nexusmods.com/skyrim/mods/52794/?
  296. Plague: Ok with this.
  297.  
  298. - Divalicious Skyrim -- An immersion enhancing location overhaul by Anthrodiva: http://www.nexusmods.com/skyrim/mods/79166/?
  299. Plague: Use whatever interiors are of use and not already overhauled
  300.  
  301. - Enhanced Interiors by Kojak747: http://www.nexusmods.com/skyrim/mods/80577/?
  302. -> Longhouses that are missing in MM
  303. -> Interiors that are missing in MM
  304. Plague: Inn interiors are really nice. Could strip down Inns and Taverns to MCM and scripts?
  305. Worth speaking to Kojak?
  306.  
  307. - Skyrim Radioactive Glorified - Interiors Compilation by Rose and Sette: http://www.nexusmods.com/skyrim/mods/77269/?
  308. -> All other missing interiors
  309.  
  310. - Legendary Cities - Tes Arena - Skyrim Frontier Fortress by Jabr: http://www.nexusmods.com/skyrim/mods/47989/? -> merge seperate ESPs instead of the "all in one" ESP (use TES5Edit merge script to reverse merge) -> patches will need adjusting, though.
  311. Plague: Exclude Laintar Dale, Oakwood, and Amber Guard, and use these mods instead:
  312. http://steamcommunity.com/sharedfiles/filedetails/?id=98945240
  313. http://steamcommunity.com/sharedfiles/filedetails/?id=100934504
  314. http://steamcommunity.com/sharedfiles/filedetails/?id=100947272
  315.  
  316. - Immersive Laundry by Nerd of Prey: http://www.nexusmods.com/skyrim/mods/58084/? -> Loads of work, might be longterm.
  317. Plague: Use as a resource
  318.  
  319. - Convenient Bridges ALPHA by SebastianJSL: http://www.nexusmods.com/skyrim/mods/60620/?
  320.  
  321. - Honoured Standing Stones by drasolite: http://www.nexusmods.com/skyrim/mods/82393/?
  322.  
  323. - Unique Shops and Stores by Matt Woodmansee: http://www.nexusmods.com/skyrim/mods/80393/?
  324.  
  325. - Skyrim Graveyards by bjs_336: http://www.nexusmods.com/skyrim/mods/32148/?
  326.  
  327. - Skyrim Barbers by Falloutperson416: http://www.nexusmods.com/skyrim/mods/31030/?
  328. - Riverwood Barber by Sagittarius22: http://www.nexusmods.com/skyrim/mods/17753/? -> Inspect script to use in Skyrim Barbers.
  329.  
  330. - Better Vanilla Locations by poetr: https://www.nexusmods.com/skyrimspecialedition/mods/7256/?
  331.  
  332. - Sea Salt Deposits by Haladoon: https://www.nexusmods.com/skyrimspecialedition/mods/7300/?
  333.  
  334. - Civil War Repairs by MightyMalts: http://www.nexusmods.com/skyrim/mods/18526/?
  335.  
  336. - The Ruins Legendary by L3st4t: http://www.nexusmods.com/skyrim/mods/84044/? -> remove big Talos statues
  337.  
  338. - Navies of Skyrim by danya23: http://www.nexusmods.com/skyrim/mods/85604/?
  339.  
  340. - Bells of Skyrim by Vermunds: http://www.nexusmods.com/skyrim/mods/84740/?
  341.  
  342. - Shelter for the weak by Mosomasa: http://www.nexusmods.com/skyrim/mods/68972/?
  343.  
  344. ** Fort Dawnguard **
  345.  
  346. - Dawnguard Fortress Improved by raiserfx: http://www.nexusmods.com/skyrim/mods/83068/?
  347.  
  348. ** Additional face stuff **
  349.  
  350. X- Northborn Scars by Northborn: http://www.nexusmods.com/skyrim/mods/49279/?
  351. Plague: Definite include.
  352.  
  353. X- Conan Hair - a Hyborian Haircut for Barbarians by Viltuska: http://www.nexusmods.com/skyrim/mods/59478/?
  354. Plague: Include
  355.  
  356. X- Howitzer's Hair for Men by Howitzer155: http://www.nexusmods.com/skyrim/mods/54254/?
  357. Plague: Include
  358.  
  359. X- Khajiit Hair by Saerileth: http://www.nexusmods.com/skyrim/mods/67873/?
  360. Plague: Include
  361.  
  362. - [TENT] Full Bald Hair by Galika: http://www.nexusmods.com/skyrim/mods/3518/?
  363. Plague: Needs checking to ensure it's in addition to the stubble, and doesn't remove the stubble texture
  364.  
  365. - [TENT] XCE - Morrowind Warpaint by Xenius: http://www.nexusmods.com/skyrim/mods/21081/?
  366. Plague: Add-on version only
  367.  
  368. - [TENT] Battle Hardened Warpaints by Diethardt and netherwalk: http://www.nexusmods.com/skyrim/mods/34539/? -> RaceMenu is a requirement
  369.  
  370. - [TENT] SG Female Eyebrows by Hello Santa: http://www.nexusmods.com/skyrim/mods/35327/?
  371. - [TENT] The Eyes Of Beauty by Gabriel Mailhot as LogRaam: http://www.nexusmods.com/skyrim/mods/13722/?
  372.  
  373. - [TENT] Lind's Human Eyes by Lind001 - LindsWorkshop: http://www.nexusmods.com/skyrim/mods/75674/?
  374. - [TENT] Lind's Elven Eyes by Lind001 - LindsWorkshop: http://www.nexusmods.com/skyrim/mods/74948/?
  375. - [TENT] Cherry's Eyes by CherryMods: http://www.nexusmods.com/skyrim/mods/60111/? -> Too much anime-like?
  376. - [TENT] KS Hairdos - Renewal by Kalilies Stealthic Khaos and Shocky: http://www.nexusmods.com/skyrim/mods/68311/?
  377. ---> Plus hair replacer: Salt and Wind - Rough Hair for KS Hairdos by Jasperthegnome: http://www.nexusmods.com/skyrim/mods/79735/?
  378.  
  379. - WinterHeart Warpaint by MassiveMaster: http://www.nexusmods.com/skyrim/mods/84054/?
  380.  
  381.  
  382. ** Dungeons **
  383.  
  384. CAN BE MOVED TO ADDITIONAL WORLDSPACES
  385.  
  386. - Ogmunds Tomb by Predrag Pesic: http://www.nexusmods.com/skyrim/mods/37489/?
  387. Plague: Needs moving, and possibly de-treasuring, but otherwise well worth including
  388.  
  389. - Forgotten Dungeons by Juhaantero68: http://www.nexusmods.com/skyrim/mods/57979/?
  390. Plague: YES!
  391.  
  392. - Orvar's Tomb Remastered by Wheeze: http://www.nexusmods.com/skyrim/mods/57221/?
  393. Plague: Yep.
  394.  
  395. - Volundr by Stupiful: http://www.nexusmods.com/skyrim/mods/64401/?
  396. Plague: Voted in by chat!
  397.  
  398. - Engelmanns Rest by Predrag Pesic: http://www.nexusmods.com/skyrim/mods/47011/?
  399. Plague: Yep!
  400.  
  401.  
  402. CAN'T BE MOVED
  403.  
  404. X- Missing Totem Puzzle Pillars by Madcat221: http://www.nexusmods.com/skyrim/mods/27411/?
  405.  
  406. X- Remember The Old Ways I - Ancient Nordic Temple by XutzBR: http://www.nexusmods.com/skyrim/mods/79887/?
  407. Plague: Include (Close to Khonarrik's Accutrements)
  408.  
  409. - [DROP] Moonshimmer Mine: http://www.nexusmods.com/skyrim/mods/69610/? -> Non-voiced?
  410.  
  411. - [TENT] Windcallers Pass by Predrag Pesic: http://www.nexusmods.com/skyrim/mods/44916/?
  412. Plague: Very close to Hight Hrothgar Alternate Route - needs assessing for patching.
  413.  
  414. - [TENT] Nazhanzel War Factory Dungeon and Follower: http://www.nexusmods.com/skyrim/mods/77638/?
  415. Plague: Needs de-looting? Jen taking a closer look.
  416.  
  417. - [TENT] Den Erovrade Staden - The Conquered City by WhiteDesktop: http://www.nexusmods.com/skyrim/mods/35663/?
  418. Plague: Remove Talos statue, crossed nordic pickaxes, rename dungeon
  419.  
  420. - Remember The Old Ways II - Yokudan Sanctuary by XutzBR: http://www.nexusmods.com/skyrim/mods/79982/?
  421. Plague: Include.
  422.  
  423. - Unique Vampire Dens by Gonkish: http://www.nexusmods.com/skyrim/mods/24475/?
  424.  
  425. - Solemn Keep Chronicles - Shimmerfall Springs by Savaas: http://www.nexusmods.com/skyrim/mods/83291/?
  426.  
  427. - Hammet's Dungeon Packs for LE by venjhammet: https://www.nexusmods.com/skyrim/mods/86630/? -> remove Merdia statues, unless it makes sense
  428.  
  429. - Riverside Catacombs by D00mnoodle: http://www.nexusmods.com/skyrim/mods/62617/?
  430. Plague: few minor spelling errors in the mod, double check the navmesh, exterior is ok but could be moved to another location if needed.
  431.  
  432. - Caverns Of Chaos by TheModWyzerd: http://www.nexusmods.com/skyrim/mods/61907/?
  433. Plague: Double check enemies/minor clutter items inside, new name, exterior ok but needs more detail, check navmesh
  434.  
  435. - Joric's Tomb by PixelGrimm: http://www.nexusmods.com/skyrim/mods/61735/?
  436. Plague: exterior seems fine, interior is good but needs some improvements done to the lighting, minor tweaks to loot/clutter/the boss chest and their positioning (minor changes to prevent minor clipping)
  437.  
  438. - A ruined dungeon near Riverwood by Miaxi: http://www.nexusmods.com/skyrim/mods/56611/?
  439. Plague: Exterior currently a trapdoor - move the dungeon's location, navmesh touch ups, and the end-boss's unique mask needs removing.
  440.  
  441. - Havensreathe by Dylan Thomas Wine: http://www.nexusmods.com/skyrim/mods/56265/?
  442. Plague: set up for radiant quests, navmeshed and good interior, random follower it adds to riften needs removing. Lighting needs 1 or 2 minor touch ups.
  443.  
  444. - Lockenhaugr by David Staats: http://www.nexusmods.com/skyrim/mods/50908/?
  445. Plague: Lockenhaugr has a good exterior (might need 1 or 2 bits of clutter/detail) for use with another dungeons with a bad exterior. Interior could be used to expand another dungeon. Needs minor edits to Lockenhaugr by making some of the enemies harder (most are generic "Draugr" instead of "Restless Draugr" and the like) and 1 or 2 minor lighting tweaks.
  446.  
  447. - Kunthar Keep by Whatever Development: http://www.nexusmods.com/skyrim/mods/72682/? -> Not actual a keep, needs renaming! "Kunthar's Tomb" ?
  448.  
  449. ** Treasures **
  450.  
  451. - [TENT] Buried Treasures by Hypno and MatthewKaine: http://www.nexusmods.com/skyrim/mods/40874/?
  452. Plague: Needs patching for the MM, mound needs textures sorting out (shiny), and maybe additional ground types.
  453.  
  454.  
  455. ** Armors **
  456.  
  457. X- Whiterun Guard Outfit Change by Kelretu: http://www.nexusmods.com/skyrim/mods/83029/?
  458.  
  459. X- Lore-Worthy Movarths Boots by Team Value: https://www.nexusmods.com/skyrim/mods/30503/? -> in WAFR?
  460.  
  461. X- Skyforge Shields: link no longer available
  462.  
  463. - [DROP] SPOA Silver Knight Armor by dopalacz: http://www.nexusmods.com/skyrim/mods/32275/?) - Character armor (without helmet) for Jarl Balgruuf during the CW questline. -> Looks too similar to Steel
  464.  
  465. - [DROP] Shields of Jorrvaskr by hothtrooper44: https://www.nexusmods.com/skyrim/mods/40695/? -> already in Immersive Armors
  466.  
  467. - [DROP] Reshaped Ebony Armor by Nesusan: http://www.nexusmods.com/skyrim/mods/60789/? (make standalone)
  468.  
  469. - [DROP] Noblesse Oblige by jacknifelee: http://www.nexusmods.com/skyrim/mods/63634/? -> causes crashes on male variants
  470. Jen: For NPCs, I'd say the Gourmet using the blue, with Orsimer nobles/ambasidors (if there are any) using these, the Blue version used by the Gourmet could be a unique item from him, as he is killed by the player in the DB Questline. His attire could be enchantmentless and called something along the line of "(The) Gourmet's Garb" With or without "The"
  471.  
  472. - Immersive Armors by Hothtrooper44: http://www.nexusmods.com/skyrim/mods/19733/? -> Selective cut, need help with that!
  473. - ARMONIZER Armors Pack by Ketaroz: http://www.nexusmods.com/skyrim/mods/27028/? -> Selective cut, need help with that!
  474.  
  475. - Wayfarer's Coat by Ellise: http://www.nexusmods.com/skyrim/mods/73040/? -> Plague might have a better textured one.
  476.  
  477. - Nernies Armor Pack by Nernie: http://www.nexusmods.com/skyrim/mods/23061/? - Higher level Wild/Bandit Mages
  478.  
  479. - Warmth - Light Armor Replacer by FranklinZunge: http://www.nexusmods.com/skyrim/mods/72857/? - Make Standalone!
  480.  
  481. - BattlemageArmor by UberSmaug: http://www.nexusmods.com/skyrim/mods/63854/? - Could do with textures tweaking for less saturation and more wear
  482.  
  483. - Impoverished Rogue - outfits for Bards and Mages by Tinuvia: http://www.nexusmods.com/skyrim/mods/69651/? - For Windhelm Candlehearth bards in iNPCs
  484.  
  485. - Dark Nemesis Armor - Ebony Reincarnation by lKocMoHaBTl: http://www.nexusmods.com/skyrim/mods/21705/? - Ideal for Ebonarm, but needs textures reworking.
  486.  
  487. - Leather Mashup Collection by testiger2: http://www.nexusmods.com/skyrim/mods/79027/? - Female meshes need moving across to UUNP from CBBE using BodySlide
  488.  
  489. - Aesir Armor by Omesean: http://www.nexusmods.com/skyrim/mods/35094/? - Armor unique to Galmar Stonefist (Troll pauldrons). Remove Combinator Shrine (SKSE requirement). Repurpose back banners for Orc Chieftans. Repurpose dungeon for other purposes
  490.  
  491. - Stormcloak Explorer Armor by Frankdema and samv96UK: http://www.nexusmods.com/skyrim/mods/26840/? - Has some smoothing issues that need to be fixed in 3DSMax, and some texture tweaking.
  492.  
  493. - Nordic Ranger Outfit by FrankDema: http://www.nexusmods.com/skyrim/mods/25113/? - With Jen's stormcloak retexture, would make a good additional stormcloak battlemage outfit.
  494.  
  495. - Omegared99 - Armor Compilation by Omegared99: http://www.nexusmods.com/skyrim/mods/10277/? - Spellweaver, Battlemage, Ranger, Thane, Champion - Mercenary and Arena Mage reserved for arena if we get one.
  496.  
  497. - [TENT] Omegared99 - Gallery of Armor by Omegared99: http://www.nexusmods.com/skyrim/mods/49827/? - Include, but as "faction" guards - Riften Nightwatch (only guard at night, Silverblood private guard, etc. etc.
  498.  
  499. - [INCL] aMidianBorn wolf armor and skyforge weapons by EmeraldReign 83Willow CaBaL: http://www.nexusmods.com/skyrim/mods/34147/? - Include and assign new shield to the Companions Circle.
  500.  
  501. - Imperial Iron Greatshield by Jewpwnicus: http://www.nexusmods.com/skyrim/mods/81698/?
  502.  
  503. - [TENT] FurArmor Set by Keungkeung: http://www.nexusmods.com/skyrim/mods/78752/? -> Tear down, only Lore Friendly stuff.
  504.  
  505.  
  506.  
  507. - Knight Armor and Sword by Hovihar: http://www.nexusmods.com/skyrim/mods/82413/?
  508.  
  509. - Stormcloak Battle Armor Replacer by jayr848: http://www.nexusmods.com/skyrim/mods/59570/? -> Make standalone + distribute!
  510.  
  511. - Ish's Ars Armorum by ishmaeltheforsaken: http://www.nexusmods.com/skyrimspecialedition/mods/5441/?
  512.  
  513. - Armor of Yngol by Witcher5688 and Luddeman: https://www.nexusmods.com/skyrim/mods/37070/?
  514.  
  515. - Rise of the legend - Ysgramor by NewerMind43: https://www.nexusmods.com/skyrim/mods/53581/?
  516. - Wuuthrad Fix - Rise of the Legend - Ysgramor by Gendundrup: https://www.nexusmods.com/skyrim/mods/54216/?
  517.  
  518. - Hvergelmir's Armor Retexture - HAR by Hvergelmir: http://www.nexusmods.com/skyrim/mods/3261/? -> Use as base textures for armors/weapons
  519.  
  520. - Hvergelmir's Steel Armory by Hvergelmir: http://www.nexusmods.com/skyrim/mods/25664/?
  521.  
  522. - Accingite Vos - Shields HQ Retextures by Alex: http://www.nexusmods.com/skyrim/mods/225/? -> Use a base textures for shields
  523.  
  524. - aMidianBorn Book of Silence by CaBaL120- EmeraldReign-the AMB team: http://www.nexusmods.com/skyrim/mods/24909/? -> Use as alternative armors/weapons (+rest of CabaL120's textures?)
  525.  
  526. - Dragon Carved Armor Set by hideto84: http://www.nexusmods.com/skyrim/mods/66130/?
  527.  
  528. - Imperialized Ebony Mail by JasonSplendor: http://www.nexusmods.com/skyrim/mods/85318/?
  529.  
  530. - Setting Sun by Echibald: http://www.nexusmods.com/skyrim/mods/84967/?
  531.  
  532. - Dunmeri Great House Robes by Anduniel: https://www.nexusmods.com/skyrim/mods/86740/?
  533.  
  534. - Rusty Steel Dwarven Dwemer Overhaul by Cat_Woman1989: https://www.nexusmods.com/skyrim/mods/35895/? -> make standalone + distribute
  535.  
  536. - BattlemageArmor by UberSmaug: http://www.nexusmods.com/skyrim/mods/63854/?
  537.  
  538. - Dark Nemesis Armor - Ebony Reincarnation by lKocMoHaBT: http://www.nexusmods.com/skyrim/mods/21705/?
  539. Plague: Ideal for Ebonarm (but needs textures reworking.)
  540.  
  541. - Historical Revival - The Roman Era by Jedo Dre and the team: http://www.nexusmods.com/skyrim/mods/32988/?
  542. Jen: We've looked at this a while ago, however we skipped over some stuff here that could fit nicely, such as the shields on the right here: https://staticdelivery.nexusmods.com/mods/110/images/32988-1-1367700673.jpg as well as the brown cuirass and boots on the far right of this image without the green cape/hood and metal mask: https://staticdelivery.nexusmods.com/mods/110/images/32988-1-1367700673.jpg
  543. Plague: Left shield of the three only. Brown cuirass is fine, as are the pants with rope holding them up (beggar retexture) for low-level bandits. Shield could work as a replacer for a unique iron shield.
  544.  
  545. - Tribunal Royal Guard Armors Remake by Canlocu: http://www.nexusmods.com/skyrim/mods/77713/?
  546.  
  547. - Dragon Carved Armor Set by hideto84: http://www.nexusmods.com/skyrim/mods/66130/?
  548.  
  549. - Dragon Carved Armor Set - Matte Shine by Akarsil: http://www.nexusmods.com/skyrim/mods/66377/?
  550.  
  551. - Dragon Carved Armor Recolor - Regal Gold and Blue and Winter Dragon by coldsun1187: http://www.nexusmods.com/skyrim/mods/78432/?
  552.  
  553. - Blessings of The Hunt by HeirOfTheSeptems: http://www.nexusmods.com/skyrim/mods/48794/?
  554. Plague: Horn from Hunting Grounds by Kewin568, moved to shrine from Blessing of Hircine (http://www.nexusmods.com/skyrim/mods/13516/?) which transports the player to the Hunting Ground, where they can either hunt for or find at a shrine, the Bow of the Stag Prince from Blessing of the Hunt
  555.  
  556. - KS Jewelry by Stealthic and Kalilies: http://www.nexusmods.com/skyrim/mods/67309/?
  557. Plague: Necklaces and bracelets for Imperial/Solitude elite and for sale in Solitude stores.
  558.  
  559. - Muddy Bloody and Retexture vanilla armors by cald123: http://www.nexusmods.com/skyrim/mods/82795/?
  560. Plague: More variety of armors, particularly for NPC from encounter spawns.
  561.  
  562. - Veteran's Dragonscale Cuirass: http://www.nexusmods.com/skyrim/mods/77974/?
  563. Plague: Nice variation for Dragonscale, M and F, F is M's Mesh {works fine}, however F has no weight slider support (needs Male _1.nif copying to Female and ESP corrections), helmet doesn't work for Beast Races, could use normal Dragonscale Helm instead).
  564.  
  565. - Apachii Divine Elegance Store: http://www.nexusmods.com/skyrim/mods/81073/?
  566. Selective cut -> Suggestion List: https://pastebin.com/FcZMNBpB
  567.  
  568. - Staves of Skyrim by Kearsage: http://www.nexusmods.com/skyrim/mods/22691/?
  569. Plague: Just the stave models include for extra variety. Scripting and new spells removed.
  570.  
  571. - Appropriately Attired Jarls by PrinceShroob: http://www.nexusmods.com/skyrim/mods/23793/?
  572.  
  573. - The Adventuring Mage (Male and UNP Female) by livtempleton: http://www.nexusmods.com/skyrim/mods/83261/?
  574.  
  575. - Nernies Armor Pack by Nernie: http://www.nexusmods.com/skyrim/mods/23061/?
  576.  
  577.  
  578. * Dark Brotherhood EQUIPMENT *
  579.  
  580. - [DROP] Drunkzealot's practical fantasy weapons by Drunkzealot: http://www.nexusmods.com/skyrim/mods/66609/?)
  581. - [DROP] Drunkzealot's Illr La Dagger Child Of Sithis Recolor by Drunkzealot and nymphetta: http://www.nexusmods.com/skyrim/mods/78821/? -> no longer on Nexus
  582.  
  583. - [DROP] Champion of Sithis - Armor by Weich92: http://www.nexusmods.com/skyrim/mods/20313/?
  584. - [DROP] The Blade of Sithis by YYK Moral Cat and CaptainRC: http://www.nexusmods.com/skyrim/mods/54311/?)
  585. - [DROP] Blades of Sithis by AlexScorpion: http://www.nexusmods.com/skyrim/mods/2715/? -> in IW
  586. - [DROP] A Perfect Assasin by NewerMind43: http://www.nexusmods.com/skyrim/mods/33144/? -> beard clipping
  587. - [DROP] Sithis Armour and Blades by jrc0011: http://www.nexusmods.com/skyrim/mods/81123/? -> beard clipping
  588.  
  589. * DAEDRA EQUIPMENT *
  590.  
  591. - [DROP] Daedric Reaper Armor by Deserter X: http://www.nexusmods.com/skyrim/mods/69138/? -> Skimpy -> DROP
  592.  
  593. * Vampire Armor *
  594.  
  595. - [DROP] Dark Envoy by NewerMind43: http://www.nexusmods.com/skyrim/mods/69640/? -> female only...
  596.  
  597. - Drakul Armor by SatyrTitan: http://steamcommunity.com/sharedfiles/filedetails/?l=french&id=143622713
  598.  
  599. - Lustmord Vampire Armor by AmethystDeceiver: http://www.nexusmods.com/skyrim/mods/25852/?
  600.  
  601. - The Robes of Molag Bal by DiGiTaL CLeaNeR: http://steamcommunity.com/sharedfiles/filedetails/?id=207510954
  602.  
  603. ** Weapons **
  604.  
  605.  
  606.  
  607. - [DROP] Throwing Weapons Redux by Madrilous: http://www.nexusmods.com/skyrim/mods/36147/?
  608. Plague: Requires SKSE, but only for MCM to turn on/off weapon availability in leveled lists. Also messes with some perks. The weapons and animations themselves though should work without, providing the rest can be cut.
  609.  
  610. - [DROP] Thane Weapons Reborn by Icecreamassassin: http://www.nexusmods.com/skyrim/mods/82152/? -> Too "plastic" looking -> Drop in favor of "Royal Armory - New Artifacts by PrivateEye"
  611.  
  612. - [DROP] Dragonglass Armory wip by jeclxohko_jiffymm: http://www.nexusmods.com/skyrim/mods/69248/? Plague: Rename to Amber, but requires the scabbards to be retextured to remove dragon runes.
  613.  
  614. - [DROP] Dragon Age Series Weapon Packs by Rand0mNumbers: http://www.nexusmods.com/skyrim/mods/19263/? -> Rename
  615. Plague: Hammers, Spider Hear and Murder Knife only - may need retexture
  616.  
  617. X- Ancient Nord Pickaxe Replacer by Billyro: http://www.nexusmods.com/skyrim/mods/82773/? -> Rustic Textures + reduce to 1K?
  618.  
  619. X- Skyforge Swords: link no longer available
  620.  
  621. X- Ghosu - Horker Weapon Pack by Ghosu: http://www.nexusmods.com/skyrim/mods/48557/?
  622. Plague: Yes, but drop the bow in favour of something a bit more realistic. Drop the bone-iron sword, keep the guarded dagger as a dagger, and the non-guarded as a "skinning knife"
  623.  
  624. X- Lore-Worthy Nettlebane by Team Value: https://www.nexusmods.com/skyrim/mods/26450/?
  625.  
  626. X- Two Rapiers by Artisanix: http://www.nexusmods.com/skyrim/mods/33639/?
  627. Plague: In, for Breton NPCs
  628.  
  629. X- Ordinary weapons for Skyrim by Ronnie Magnum: http://www.nexusmods.com/skyrim/mods/42322/?
  630. Plague: Hammers, maces and axes only
  631.  
  632. - Billyro's Weapons by Billyro and Lice23: http://www.nexusmods.com/skyrim/mods/71031/?
  633. Plague: Needs splitting into three mods. Some for leveled lists, some for Khajiit merchants, some that better suit quests/player only.
  634.  
  635. - Bobs Armory Skyrim by Mr Dave: http://www.nexusmods.com/skyrim/mods/12060/? --> Hats -> Bards + Pirates/Sailors -> Still in BETA -> Might wait a bit.
  636. Plague: Needs splitting down into armor, weapons and accessories, and more of an in-depth look.
  637.  
  638. - Drunkzealot's somewhat historically accurate weapons 1.43 by Drunkzealot: http://www.nexusmods.com/skyrim/mods/65814/?
  639. Plague: Axes definitely. Definitely NOT the Ulfberth
  640.  
  641. - Staves of Skyrim by Kearsage: http://www.nexusmods.com/skyrim/mods/22691/?
  642. Plague: Just the stave models include for extra variety. Scripting and new spells removed.
  643.  
  644. - Classic Scythe by Miv: http://www.nexusmods.com/skyrim/mods/18255/?
  645. Plague: Yep! Iron and Steel only. Maybe Ebony in place of Iron model?
  646.  
  647. - Ghosus Weapon Pack by Ghosu: http://www.nexusmods.com/skyrim/mods/28545/?
  648. Plague: Yes to axes. Aegis of Champions as a unique shield replacer.
  649.  
  650. - Unique Bows Collection by Artisanix: http://www.nexusmods.com/skyrim/mods/32405/? -> Bow of Elberond = Bosmer Bow; Foaming Wave = Bosmer Elder Bow (these 2 bows are already in the MM)
  651. Plague: Yes, but Bosmer don't use wood at all. A bone bow would be much better suited.
  652.  
  653. - CL's Dawnbreaker Replacer by Crazy Lion: http://www.nexusmods.com/skyrim/mods/70631/? -> Make standalone -> Perhaps weapon for Auroran Daedra
  654. Plague: Agreed
  655.  
  656. - Ultimate Assortment by Favoredsoul: http://www.nexusmods.com/skyrim/mods/39959/?
  657. Plague: Westland Rondache and The Giving Star only.
  658.  
  659. - Throwing Weapons Lite by JZBai: http://www.nexusmods.com/skyrim/mods/62017/?
  660. Plague: Include, but not grenades. Avoid FNIS/SKSE option.
  661.  
  662. - Unique Bows Collection by Artisanix: http://www.nexusmods.com/skyrim/mods/32405/? -> Bow of Elberond = Bosmer Bow; Foaming Wave = Bosmer Elder Bow (these 2 bows are already in the MM)
  663. Plague: Yes, but Bosmer don't use wood at all. A bone bow would be much better suited.
  664.  
  665. - CL's Dawnbreaker Replacer by Crazy Lion: http://www.nexusmods.com/skyrim/mods/70631/? -> Make standalone -> Perhaps weapon for Auroran Daedra
  666. Plague: Agreed
  667.  
  668. - Ultimate Assortment by Favoredsoul: http://www.nexusmods.com/skyrim/mods/39959/?
  669. Plague: Westland Rondache and The Giving Star only.
  670.  
  671. - Bobs Armory Iron and Steel replacers by Mr Dave: http://www.nexusmods.com/skyrim/mods/82743/? -> Make standalone!
  672.  
  673. - Wolf Steel Weapons by jet4571: http://www.nexusmods.com/skyrim/mods/85329/?
  674.  
  675. - Dragon Steel Weapons by jet4571: http://www.nexusmods.com/skyrim/mods/85181/?
  676.  
  677. - Nightingale Dagger_added Nightingale Shield by ClipsyMoon: http://www.nexusmods.com/skyrim/mods/85155/?
  678.  
  679. - Dwarven Weapons MKII by jet4571: http://www.nexusmods.com/skyrim/mods/85505/?
  680.  
  681. - Zim's Immersive Artifacts by Zim: http://www.nexusmods.com/skyrim/mods/81036/?
  682.  
  683. - Iron things _IRON BATLLE AXE_ added by ClipsyMoon: http://www.nexusmods.com/skyrim/mods/78249/?
  684.  
  685. - Vamp-Sword by ClipsyMoon: http://www.nexusmods.com/skyrim/mods/79230/?
  686.  
  687. - Northern Steel - Expanded Nord Enchants - Overhaul by Sinistas: https://www.nexusmods.com/skyrim/mods/78556/?
  688.  
  689. - Legendary Skyrim Crossbows by Kelsenellenelvian: http://www.nexusmods.com/skyrim/mods/82171/?
  690.  
  691. - A Sword Accursed by s0680535: https://www.nexusmods.com/skyrim/mods/58611/?
  692.  
  693. - Drunkzealot's somewhat historically accurate weapons 1.43 by Drunkzealot: http://www.nexusmods.com/skyrim/mods/65814/?
  694. Plague: Axes definitely. Definitely NOT the Ulfberth
  695.  
  696. - Crude Iron Weapons Expansion by Kredans by Kredans: http://www.nexusmods.com/skyrim/mods/84606/?
  697. Plague/Jen: Underwater weapons or for goblins
  698.  
  699. - Third Party Weapon Integration Project by KitWitIssues: http://www.nexusmods.com/skyrim/mods/80041/?
  700. Plague: Seems to duplicate a huge amount of the effort put into the MM so far, with an unknown placement and distribution of weapons. Would suggest it would undo a lot of what's been done, and require a lot of work to patch in what's essentially a duplicate setup with a slightly different approach. Moved to testing for evaluation of unique weapons.
  701.  
  702.  
  703. COMPARE WITH IMMERSIVE WEAPONS
  704.  
  705. - Immersive Weapons by Hothtrooper44 - Ironman5000 - Eckss: http://www.nexusmods.com/skyrim/mods/27644/? -> Selective cut, need help with that!
  706.  
  707. - WEAPONIZER Weapons Set by Ketaroz: http://www.nexusmods.com/skyrim/mods/24015/? -> Selective cut, need help with that!
  708.  
  709. - Weapons of the Third Era by 747823: http://www.nexusmods.com/skyrim/mods/3871/? -> Already in Immersive Weapons?
  710.  
  711. COMPARE WITH BS: BRUMA
  712.  
  713. - Lore Weapon Expansion by InsanitySorrow and Elvarheim: http://www.nexusmods.com/skyrim/mods/44179/? -> All, or selective cut?
  714. Plague: Needs to compare with what weapons are available in BS: Bruma
  715.  
  716. - Cyrodilic Steel Dagger by Elvarheim: http://www.nexusmods.com/skyrim/mods/43137/?
  717. Plague: Needs to compare with what weapons are available in BS: Bruma
  718.  
  719. ** Consumables/Alchemy **
  720.  
  721. - [DROP] Jas Better Food by Jas (jukkz) + None Ice Cream Patch: http://www.nexusmods.com/skyrim/mods/17717/?
  722. - [DROP] Cooking Recipes Pack by Wolferoo: http://www.nexusmods.com/skyrim/mods/1368/?
  723. - [DROP] Gromits Cooking Recipes - Food - Drink Overhaul by Gromit: http://www.nexusmods.com/skyrim/mods/5877/?
  724.  
  725. - [TENT] Cooking Ingredients by UNI00SL: http://www.nexusmods.com/skyrim/mods/55268/?)
  726. - [TENT] Sate That Appetite by JadeRoyale: http://www.nexusmods.com/skyrim/mods/45714/? -> Egg Plant Recipes
  727. - [TENT] Chaurus Egg Cookin' by Jokerine: http://www.nexusmods.com/skyrim/mods/64099/?
  728.  
  729. X- Be a Milk Drinker by CaptainRC: http://www.nexusmods.com/skyrim/mods/17836/?
  730.  
  731. - Alcohol Overhaul Craft - french english by Sharanis Khan: http://www.nexusmods.com/skyrim/mods/13696/?
  732. - Morrowind - Oblivion Beverages Just Drinks V7 by Watcherzero: http://www.nexusmods.com/skyrim/mods/10826/?
  733.  
  734. - Berts Hearthfire Dairy Goods Upgrade by berticus0001: http://www.nexusmods.com/skyrim/mods/25239/?
  735.  
  736. - Destructible bottles Extended by lamer1000: http://www.nexusmods.com/skyrim/mods/26017/? -> remove edits to Unrelenting Force Shout as it breaks stuff -> might need some other fixes as well.
  737.  
  738. - XxAwesome_PotionsxX by Lucifonxx: http://www.nexusmods.com/skyrim/mods/80480/?
  739.  
  740. - Silent Asssassin Poisons by Decius Argonath: http://www.nexusmods.com/skyrim/mods/82096/?
  741.  
  742. - Chemistry - An Alchemy Overhaul by CattyFr: http://www.nexusmods.com/skyrim/mods/36389/?
  743.  
  744. - CHOCOLATE by aviform: http://www.nexusmods.com/skyrim/mods/85349/?
  745.  
  746. - Google's ESO Provisioning by Googlepox: http://www.nexusmods.com/skyrim/mods/83399/? (Former link) http://www.nexusmods.com/skyrimspecialedition/mods/9533/?
  747.  
  748. - The Sober Soldier's Supply - Lore-friendly Wine and Mead Smelting by AlenisKendra: http://www.nexusmods.com/skyrim/mods/83589/?
  749. Jen: http://www.nexusmods.com/skyrim/mods/84685/? A CACO version that was recently released.
  750. Plague: Yes, liking this idea and it's historically logical. Move to include!
  751.  
  752. ** Misc Items and objects **
  753.  
  754. - [DROP] Skyrim Nordic Pantheon by Dude1200: https://www.nexusmods.com/skyrim/mods/81528/?
  755.  
  756. - [DROP] Covered Carriages by Forzane: https://www.nexusmods.com/skyrim/mods/37084/? -> SMIM?
  757.  
  758. - CL's Barrels and Crates by Crazy Lion: http://www.nexusmods.com/skyrim/mods/71782/?
  759.  
  760. - Artifacts - The Breton Paladin by FrankFamily: http://www.nexusmods.com/skyrim/mods/73007/?
  761. Plague: Armor and weapons should be excluded so that they can be included as a quest goal, but shrines would make a good resource to add.
  762.  
  763. - EQUINOX - Temple of Meridia - Aurorans - Custom-voiced Followers - Spells by Caerulean: http://www.nexusmods.com/skyrim/mods/81021/? -> Make Aurorans Summonable, like other Daedra, maybe tied to quest?
  764. - Auroran - Armor - Weapons - Dungeon / Umaril, The unfeathered: https://steamcommunity.com/sharedfiles/filedetails/?id=492609942
  765.  
  766. - Cloaks of the Nords by JDAnchor: http://www.nexusmods.com/skyrim/mods/82717/? -> Make standalone + distribute in LVLI
  767.  
  768. - Designs of the Nords by KEBW1144: https://www.nexusmods.com/skyrim/mods/13429/? -> Make standalone + distribute in world!
  769.  
  770. - A lute from Witcher 3 by PandoraTremere: https://www.nexusmods.com/skyrimspecialedition/mods/3391/? -> Make standalone + distribute in world!
  771.  
  772. - Immersive currency - Gold and silver coins of the new order by Reptileye: http://www.nexusmods.com/skyrim/mods/84709/? -> SKSE Req
  773.  
  774. - Amulets of Skyrim by uni_SL: https://www.nexusmods.com/skyrim/mods/57113/?
  775.  
  776. - Lootable Woodpiles by LoD7995 and MisterB1969: https://www.nexusmods.com/skyrimspecialedition/mods/12238/? -> snow shaders?
  777.  
  778. - Toymania by Anshela: https://www.nexusmods.com/skyrim/mods/85282/?
  779.  
  780. - Complete Shrines by Brytag: https://www.nexusmods.com/skyrim/mods/87203/?
  781.  
  782.  
  783. ** Hearthfire Stuff **
  784.  
  785. - [TENT] Khajiit Hearthfires by ghastley: http://www.nexusmods.com/skyrim/mods/71553/?
  786.  
  787. - [TENT] Orc Hearthfires by ghastley: http://www.nexusmods.com/skyrim/mods/64038/?
  788.  
  789. - [TENT] Argonian Hearthfires by ghastley: http://www.nexusmods.com/skyrim/mods/69061/?
  790.  
  791. X- Hearthfire Attics by Jokerine: http://www.nexusmods.com/skyrim/mods/32557/?
  792.  
  793. - Hearthfire Extended by Kinaga: http://www.nexusmods.com/skyrim/mods/66783/?
  794.  
  795. - More plants add to Plantable Plant by moniokun: http://www.nexusmods.com/skyrim/mods/81767/?
  796.  
  797. - HearthFire - Windstad Manor - Fortified and Upgradable -by OH by OH: http://www.nexusmods.com/skyrim/mods/35079/?
  798.  
  799. - Port of Windstad by skyvalr: http://www.nexusmods.com/skyrim/mods/43161/?
  800.  
  801. - Windstad Mine by Skvindt: http://www.nexusmods.com/skyrim/mods/57879/?
  802.  
  803. - Fort Winstad by AlphaJoe: http://www.nexusmods.com/skyrim/mods/40372/?
  804.  
  805. - Windstad Mine and Fort Windstad by Skvindt and AlphaJoe andrewblough81: http://www.nexusmods.com/skyrim/mods/76786/?
  806.  
  807. - Skyrim Hearthfire Roads by LegoManIAm94: http://www.nexusmods.com/skyrim/mods/74941/? -> Use enable parent markers?
  808.  
  809.  
  810. ** Player Homes **
  811.  
  812. - [DROP] Elsweyr Embassy Dawnguard: http://www.nexusmods.com/skyrim/mods/36095/? -> Free playerhome...
  813. - [DROP] Breezehome FullyUpgradable by Sku11M0nkey: http://www.nexusmods.com/skyrim/mods/11158/? -> Breezehome already has way to sewers
  814.  
  815. - [DROP] Lakeview Manor Evolution by mrpdean: http://www.nexusmods.com/skyrim/mods/55154/? -> DROPPED: makes the home free...
  816. - [DROP] Aren's Alchemist Shack by Aren Liore: http://www.nexusmods.com/skyrim/mods/80158/?
  817.  
  818. - [DROP] The Ravens Breezehome by iWilliBlecha: http://www.nexusmods.com/skyrim/mods/63947/?
  819.  
  820. - [TENT] A Follower's Camp: http://www.nexusmods.com/skyrim/mods/76817/? -> Add NPCs + ownership -> No longer on Nexus?
  821. - [TENT] Gleaming Salvage Caravan: http://www.nexusmods.com/skyrim/mods/14444/? -> Add NPCs + ownership. Might need help with that.
  822. - [TENT] Netch Fetcher Convoy: http://www.nexusmods.com/skyrim/mods/14776/? -> Add NPCs + ownership. Might need help with that.
  823. - [TENT] Rusty Antler Caravan: http://www.nexusmods.com/skyrim/mods/14414/? -> Add NPCs + ownership. Might need help with that.
  824. - [TENT] Rabbits Foot Caravan: http://www.nexusmods.com/skyrim/mods/14363/? -> Add NPCs + ownership. Might need help with that.
  825.  
  826. - Tharash Dol - Orc Stronghold and Player Home by glenchild: http://www.nexusmods.com/skyrim/mods/63596/?
  827.  
  828. - Castle Volkihar Redux - A Player Home (NOW LIVE ON SKYRIM SPECIAL EDITION) by DiGiTaL CLeaNeR: http://steamcommunity.com/sharedfiles/filedetails/?id=129969995
  829.  
  830. ** Spells/Powers/Magic **
  831.  
  832. - The Revenge of Colette - Powers and Spells for Discerning Adventurers by AstralFire: http://www.nexusmods.com/skyrim/mods/17353/?
  833.  
  834. - Falling Spells by Madrilous: http://www.nexusmods.com/skyrim/mods/13889/?
  835.  
  836. - Shadow Spell Package by Teneb Kel: https://www.nexusmods.com/skyrim/mods/77509/?
  837.  
  838. ** Small Quests/Adventures **
  839.  
  840. - Vampire Hunter Mod by umknown357: http://www.nexusmods.com/skyrim/mods/57649/?
  841.  
  842. - Radovar's Revenge by Collin Anthony or DoubtSuspended: http://www.nexusmods.com/skyrim/mods/62521/?
  843. ---> Voiced Quest: Help a smuggler get revenge on the bounty hunter who put him in jail.
  844.  
  845. - Fredas Night Fashion by Collin Anthony or DoubtSuspended: http://www.nexusmods.com/skyrim/mods/66392/?
  846. ---> Voiced Quest: Inside The Winking Skeever Inn, the player can find Helen. She desperately needs a new fur coat for Fredas night dinner, and will pay the player to track down her missing fur trader.
  847.  
  848. - Retirement by Doubtsuspended or Collin Anthony: http://www.nexusmods.com/skyrim/mods/75588/?
  849. ---> Voiced Quest: This quest is well suited for assassin themed characters looking to earn some gold, but can also be appropriate for a good samaritan character who would warn someone who is in trouble.
  850.  
  851. - Teldryn Serious - A Quest Mod about Teldryn Sero by Undriel: http://www.nexusmods.com/skyrim/mods/80639/?
  852.  
  853. - Daedra and Witch Hunter Mod by umknown357: http://www.nexusmods.com/skyrim/mods/60072/?
  854. ---> Quest, not 100% lore friendly (Van Helsing)
  855.  
  856. - Following Mercer - A Thieves Guild Quest by rubypele: https://www.nexusmods.com/skyrim/mods/29946/?
  857.  
  858. - Dunmeri Leaf Swords by Billyro: https://www.nexusmods.com/skyrim/mods/87255/?
  859.  
  860. - Path of The Revenant by HeirOfTheSeptems: https://www.nexusmods.com/skyrim/mods/71717/?
  861.  
  862. - Tournament of the Ten Bloods by FrankFamily:http://www.nexusmods.com/skyrim/mods/67987/?
  863.  
  864. - Dwarven Pride by Adolon: http://www.nexusmods.com/skyrim/mods/34252/?
  865. Jen: For the Quest Overlay, a cool little lore-friendly quest mod based in Solstheim.
  866. Plague: Will need editing to match the village already below the cliffs at Tel Mithryn. May also need the quest reward replacing as it seems it's incomplete.
  867.  
  868. - Cults of Skyrim by Brucho: http://www.nexusmods.com/skyrim/mods/34480/?
  869.  
  870. ** Resources **
  871.  
  872. - [DROP] Deku tree by Karunavai: http://www.nexusmods.com/skyrim/mods/83636/? -> taken down from Nexus
  873.  
  874. X- Water Meshes by Mindboggles: http://www.nexusmods.com/skyrim/mods/48696/?
  875.  
  876. X- bridge RHL by Renthal311: http://www.nexusmods.com/skyrim/mods/83407/?
  877.  
  878. - Griffon Fortress Resource by mr_siika and Kraeten: http://www.nexusmods.com/skyrim/mods/41036/?
  879.  
  880. - Castle Modders Resource by Tlaffoon: http://www.nexusmods.com/skyrim/mods/61709/?
  881.  
  882. - Berts Bits And Bobs Resources For Modders by berticus0001: http://www.nexusmods.com/skyrim/mods/36756/?
  883.  
  884. - Bert's CK Tutorial - For Sale, Sold! by berticus0001: http://bertscktutorial.ucoz.com/index/for_sale_sold/0-19
  885.  
  886. - Religious Resources of Tamriel (RRoT) by Nickorasu: http://www.nexusmods.com/skyrim/mods/85392/?
  887.  
  888. - Kelretu's Modders Resources (WIP) by Kelretu: http://www.nexusmods.com/skyrim/mods/82985/?
  889.  
  890. - 3AM trees by 3AMt: http://www.nexusmods.com/skyrim/mods/61932/?
  891. Jen: Resource for more tree variations for dead trees.
  892.  
  893. - Lore-Friendly Ships and Boats Vol. 1 - Nords by DeviantKaled: http://www.nexusmods.com/skyrim/mods/75965/?
  894.  
  895. - Lore-Friendly Ships and Boats Vol. 2 - Bretons by DeviantKaled: http://www.nexusmods.com/skyrim/mods/77174/?
  896.  
  897.  
  898. ** BOOKS **
  899.  
  900. - Book books -Trifle from Hiro by Hiro: http://www.nexusmods.com/skyrim/mods/58043/?
  901. - TESLore Book Project by Da_man: http://www.nexusmods.com/skyrim/mods/30044/? -> Books already in Book Cover Skyrim?
  902. - The BookGuy - Skien by DosMike and cad435: http://www.nexusmods.com/skyrim/mods/72413/?
  903.  
  904. ** Sounds & Music **
  905.  
  906. X- Sounds of Skyrim - Civilization by Cliffworms: http://www.nexusmods.com/skyrim/mods/20193/?
  907. X- Sounds of Skyrim - The Wilds by Cliffworms: http://www.nexusmods.com/skyrim/mods/10886/?
  908. X- Sounds of Skyrim - The Dungeons by Cliffworms: http://www.nexusmods.com/skyrim/mods/8601/?
  909. X- Climates Of Tamriel - Weather - Lighting - Audio by JJC71: http://www.nexusmods.com/skyrim/mods/17802/? -> Old Music Plugin
  910.  
  911. X- JDR soundtrack compilation by tesfiend: https://www.nexusmods.com/skyrim/mods/39012/?
  912.  
  913. ** Ideas new mods **
  914.  
  915. - Jouane in Rorikstead -> once per year, on Clavicus Vile's summoning day -> goes to shrine of Clavicus Vile
  916.  
  917. - Defenses Shadiversity for Whiterun
  918.  
  919. - Defenses Shadiversity for Solitude
  920.  
  921. - Defenses Shadiversity for Windhelm
  922.  
  923. - Defenses Shadiversity for Markarth
  924.  
  925.  
  926. ** Lists **
  927.  
  928. - http://www.zhakaron.com/2017/07/skyrim-se-mod-loadout-for-warzones.html
  929.  
  930. - other mods by ClipsyMoon: http://www.nexusmods.com/skyrim/users/13587525/?tb=mods&pUp=1
  931.  
  932. - [Oblivion] http://www.zhakaron.com/2017/10/oblivion-medium-loadout-for-better.html
  933.  
  934. - https://docs.google.com/document/d/17DHbjkKzpGi33cxbzXYA3uR7kA0JNWez16CQlehnn_8/edit
  935.  
  936.  
  937. ** MIHAIL MODS ** -> Save in a seperate folder as backup!
  938.  
  939. - Giant Wasps- Mihail Monsters and Animals (mihail immersive add-ons- ESO) by Mihail Romanov: http://www.nexusmods.com/skyrim/mods/82505/?
  940. - Drakian Hydra- Mihail Monsters and Animals (mihail immersive add-ons) by Mihail Romanov: http://www.nexusmods.com/skyrim/mods/82614/?
  941. - Fiendish Keepers- Mihail Monsters and Animals (mihail immersive add-ons- Dark Souls) by Mihail Romanov: http://www.nexusmods.com/skyrim/mods/82784/?
  942. - Seht's Dovah-Fly Pet - Dunmer Culture pt. 3 (mihail immersive add-ons - ESO - fabricant) by Mihail Romanov: https://www.nexusmods.com/skyrim/mods/86501/?
  943. - Hummingbirds- Mihail Monsters and Animals (mihail immersive add-ons - animals) by Mihail Romanov: https://www.nexusmods.com/skyrim/mods/86335/?
  944. - Sea Dreughs- Mihail Monsters and Animals (mihail immersive add-ons - morrowind) by Mihail Romanov: https://www.nexusmods.com/skyrim/mods/85702/?
  945. - Vampire Beasts- Mihail Monsters and Animals (mihail immersive add-ons - witcher - stalker) by Mihail Romanov: https://www.nexusmods.com/skyrim/mods/85492/?
  946. - Centaurs- Mihail Monsters and Animals (mihail immersive add-ons - daggerfall) by Mihail Romanov: https://www.nexusmods.com/skyrim/mods/85364/?
  947. - Dwarven Colossus - Mihail Monsters and Animals (Mihail immersive add-ons - ESO) by Mihail: https://www.nexusmods.com/skyrim/mods/82055/?
  948. - Lurchers and Briarheart Trees- Mihail Monsters and Animals (Mihail immersive add-ons - ESO -Forsworn) by Mihail Romanov: https://www.nexusmods.com/skyrim/mods/85158/?
  949. - Ancient Nordic Sentinel- Mihail Monsters and Animals (mihail immersive add-ons - foundation stone atronach - ESO) by Mihail Romanov: https://www.nexusmods.com/skyrim/mods/85022/?
  950. - Flesh Atronachs- Mihail Monsters and Animals (mihail immersive add-ons - oblivion - shivering isles) by Mihail Romanov: https://www.nexusmods.com/skyrim/mods/84995/?
  951. - Land Dreughs- Mihail Monsters and Animals (mihail immersive add-ons- oblivion- eso) by Mihail Romanov: https://www.nexusmods.com/skyrim/mods/84681/?
  952. - Foglings- Mihail Monsters and Animals (mihail immersive add-ons- witcher- vampires) by Mihail Romanov: https://www.nexusmods.com/skyrim/mods/84516/?
  953. - Old Gods of the Hunt- Mihail Monsters and Animals (Mihail immersive add-ons- Forsworn- Wild Hunt- Witcher) by Mihail Romanov: https://www.nexusmods.com/skyrim/mods/84426/?
  954. - Bolgans- Mihail Monsters and Animals (Mihail immersive add-ons- Kingdoms of Amalur- Witcher) by Mihail Romanov: https://www.nexusmods.com/skyrim/mods/84353/?
  955. - The Cliff Racer Song - Easter Egg (mihail immersive add-ons - oblivion) by Mihail Romanov: https://www.nexusmods.com/skyrim/mods/82407/?
  956. - Harvesters - Mihail Monsters and Animals (mihail immersive add-ons - ESO - daedra) by Mihail Romanov: https://www.nexusmods.com/skyrim/mods/82259/?
  957. - The Mudcrab Merchant- Dunmer Culture pt.2 (mihail immersive add-ons - solstheim - morrowind) by Mihail Romanov: https://www.nexusmods.com/skyrim/mods/82352/?
  958. - Gravelords- Mihail Monsters and Animals (mihail immersive add-ons - dark souls - sithis) by Mihail Romanov: https://www.nexusmods.com/skyrim/mods/82177/?
  959. - Minotaurs - Mihail Monsters and Animals (mihail immersive add-ons- cyrodiil) by Mihail Romanov: https://www.nexusmods.com/skyrim/mods/81998/?
  960. - Peacocks- Mihail Monsters and Animals (mihail immersive add-ons- animals- birds) by Mihail Romanov: https://www.nexusmods.com/skyrim/mods/81868/?
  961. - Draugr Patrols - Elements of Skyrim pt.3 (Mihail immersive add-ons) by Mihail Romanov: https://www.nexusmods.com/skyrim/mods/81712/?
  962. - Mammoth Expansion - Elements of Skyrim pt.2 (Mihail immersive add-ons) by Mihail and Berkian: https://www.nexusmods.com/skyrim/mods/81645/?
  963. - The Giant Kingdom- Elements of Skyrim pt.1 (Mihail immersive add-ons) by Mihail Romanov: https://www.nexusmods.com/skyrim/mods/81630/?
  964. - The Hall of Memories- Reencounters in Moonshadow (Mihail immersive add-ons - Daedric Prince Azura- Oblivion) by MihailMods: https://www.nexusmods.com/skyrim/mods/81100/?
  965. - Sulfur and Fire - Trial of Mehrunes Dagon (Mihail Immersive Add-ons - Oblivion Deadlands) by MihailMods: https://www.nexusmods.com/skyrim/mods/80773/?
  966. - The Corprusarium REDONE- Shadows of Dagoth Ur pt 1 (Mihail Immersive Add-ons- Solstheim- Morrowind) by MihailMods: https://www.nexusmods.com/skyrim/mods/80130/?
  967. - Guars REDONE- Dunmer Culture pt.1 (Mihail Immersive Add-ons- Solstheim- Morrowind) by Mihail Romanov: https://www.nexusmods.com/skyrim/mods/80087/?
  968. - Suthay-Pahmar Alliance Camp- Skooma Routes pt.1 (Mihail Immersive Add-ons- Khajiit Caravans- Elsweyr) by Mihail Romanov: https://www.nexusmods.com/skyrim/mods/79655/?
  969. - House Dres Part 1 - Underhanded Slavery (Mihail Immersive Add-ons- Solstheim- Morrowind) by Mihail Romanov: https://www.nexusmods.com/skyrim/mods/79576/?
  970. - Soul Trees- Interesting Soul Cairn (mihail immersive add-ons - ideal masters - necromancy) by Mihail Romanov: https://www.nexusmods.com/skyrim/mods/86671/?
  971. - Rustic Weapons Pack - Mihail Weapons and Shields (mihail immersive add-ons - witcher) by Mihail Romanov: https://www.nexusmods.com/skyrim/mods/86565/?
  972. - Sewer Rats - Mihail Monsters and Animals (mihail immersive add-ons- animals) by Mihail Romanov: https://www.nexusmods.com/skyrim/mods/81894/?
  973. - Fellrunners- Mihail Monsters and Animals (mihail immersive add-ons - hammerfell- ESO) by Mihail Romanov: https://www.nexusmods.com/skyrim/mods/86791/?
  974. - Mournful Aegis - Mihail Monsters and Animals (mihail immersive add-ons - hammerfell - ESO) by Mihail Romanov: https://www.nexusmods.com/skyrim/mods/86934/?
  975. - Cliff Racers- Mihail Monsters and Animals (mihail immersive add-ons - morrowind) by Mihail Romanov: https://www.nexusmods.com/skyrim/mods/87105/?
  976. - Dragonlings- Mihail Monsters and Animals (mihail immersive add-ons - High Rock - Daggerfall) by Mihail Romanov: https://www.nexusmods.com/skyrim/mods/87049/?
  977. - Terror Birds- Mihail Monsters and Animals (mihail immersive add-ons - tundra- megafauna) by Mihail Romanov: https://www.nexusmods.com/skyrim/mods/87008/?
  978. - Bone Colossus- Mihail Monsters and Animals (mihail immersive add-ons- ESO - undead) by Mihail Romanov: https://www.nexusmods.com/skyrim/mods/87148/?
  979. - Wolves of Cyrodiil - Mihail Monsters and Animals (mihail immersive add-ons - wolf) by Mihail Romanov: https://www.nexusmods.com/skyrim/mods/87163/?
  980. - Water Hags- Mihail Monsters and Animals (mihail immersive add-ons - witcher) by Mihail Romanov: https://www.nexusmods.com/skyrim/mods/87210/?
  981. - Verminous Fabricants - Mihail Monsters and Animals (mihail immersive add-ons - ESO - morrowind) by Mihail Romanov: https://www.nexusmods.com/skyrim/mods/87328/?
  982. - Nix-Creatures- Mihail Monsters and Animals (mihail immersive add-ons - morrowind- ESO) by Mihail Romanov: https://www.nexusmods.com/skyrim/mods/87423/?
  983. - Zombie Horse- Halloween Special (mihail immersive add-ons - ESO - undead) by Mihail Romanov: https://www.nexusmods.com/skyrim/mods/87471/?
  984.  
  985. **** Unrelated to MM ****
  986.  
  987. - Save the Tunnel Helgen by SSMonseSR: http://www.nexusmods.com/skyrim/mods/84948/? -> Add to: MM - Helgen Reborn Patch
  988.  
  989. - Throwing Weapons Lite by JZBai: http://www.nexusmods.com/skyrim/mods/62017/?
  990. Plague: Include, but not grenades. Avoid FNIS/SKSE option.
  991.  
  992. - {TENT] Throwing Weapons Redux by Madrilous: http://www.nexusmods.com/skyrim/mods/36147/?
  993. Plague: Requires SKSE, but only for MCM to turn on/off weapon availability in leveled lists. Also messes with some perks. The weapons and animations themselves though should work without, providing the rest can be cut.
  994.  
  995. - Forgotten Retex Project by JDAnchor: http://www.nexusmods.com/skyrim/mods/81792/?
  996.  
  997. - Hana's Dark Brotherhood Window Replacer by Hana: https://afkmods.iguanadons.net/index.php?/files/file/1157-hanas-dark-brotherhood-window-replacer/
  998.  
  999. - HEART - Hawk Feather & Beak by Hana: https://afkmods.iguanadons.net/index.php?/files/file/1423-heart-hawk-feather-beak/
  1000.  
  1001. - HEART - Ingredient Bowl by Hana: https://afkmods.iguanadons.net/index.php?/files/file/1427-heart-ingredient-bowl/
  1002.  
  1003. - HEART - Candy by Hana: https://afkmods.iguanadons.net/index.php?/files/file/1399-heart-candy/
  1004.  
  1005. - HEART - Bar rag by Hana: https://afkmods.iguanadons.net/index.php?/files/file/1528-heart-bar-rag/
  1006.  
  1007. - EASIER LOCKPICKING - Without Cheating - Nordic Retexture by Gamwich: http://www.nexusmods.com/skyrim/mods/53071/?
  1008.  
  1009. - Extra CACO Compatibility Patches by spacegorilla1 and Velgath: http://www.nexusmods.com/skyrim/mods/70430/?
  1010.  
  1011. - Eternal Darkness by SOT Team and jbvertexx: http://www.nexusmods.com/skyrim/mods/70454/?
  1012.  
  1013. - More patches for MorrowLoot Ultimate by Alex9ndre: http://www.nexusmods.com/skyrim/mods/69278/?
  1014.  
  1015. - Horses Revamped by DServant: http://www.nexusmods.com/skyrim/mods/70640/?
  1016.  
  1017. - Ultimate Immersive Classes by DragonDude1029: http://www.nexusmods.com/skyrim/mods/48570/?
  1018.  
  1019. - SkyRe_Ordinator - Perks of Skyrim Patch by kukekokaki: http://www.nexusmods.com/skyrim/mods/80733/?
  1020.  
  1021. - SkyRe CACO T3nd0s Skyrim Redone Complete Alchemy and Cooking Overhaul by kukekokaki: http://www.nexusmods.com/skyrim/mods/80554/?
  1022.  
  1023. - Chicken Butthurt Minimizer AKA Immersive Eggs by ShinGouki: https://www.nexusmods.com/skyrim/mods/72866/?
  1024.  
  1025. - Better Spell Learning by scientic: http://www.nexusmods.com/skyrim/mods/80405/?
  1026.  
  1027. - Spell Research by IronDusk33: http://www.nexusmods.com/skyrim/mods/81214/?
  1028.  
  1029. - Apparel Layer by 7StarC: http://www.nexusmods.com/skyrim/mods/64376/?
  1030.  
  1031. - Battle Bard by SirBrotherBob (TheDriedFinger): http://www.loverslab.com/files/file/3133-battle-bard/
  1032.  
  1033. - CACO Add-On - The Crafty Alchemist by TravLaney: http://www.nexusmods.com/skyrim/mods/76457/?
  1034.  
  1035. - Revenge of the Enemies Patches by SirJesto: http://www.nexusmods.com/skyrim/mods/73369/?
  1036.  
  1037. - If It Bleeds It Leads by Pananacakes: http://www.nexusmods.com/skyrim/mods/76854/?
  1038.  
  1039. - Skyrim S.E.P.T.I.M. A load order and Installation guide - SEPTIM - by Zackalope: http://www.nexusmods.com/skyrimspecialedition/mods/2846/?
  1040. (-> check whether some mods are already in MM and report to Kiwi.)
  1041.  
  1042. - Immersive Merchandising: http://www.nexusmods.com/skyrim/mods/77680/?
  1043.  
  1044. - Immersive Merchants - Buy what is on display. Really by ErianDragonborn: http://www.nexusmods.com/skyrim/mods/83218/?
  1045.  
  1046. - Give Guards Mead by Zeraon: http://www.nexusmods.com/skyrim/mods/76634/?
  1047.  
  1048. - Guards attack thugs assassins and more by Saadz: http://www.nexusmods.com/skyrim/mods/55400/?
  1049.  
  1050. - Sit Quietly - No generic hellos while sitting by InAComaDial999: http://www.nexusmods.com/skyrim/mods/80814/?
  1051.  
  1052. - Dynamic Giant Campfires by Snfkin: http://www.nexusmods.com/skyrim/mods/56569/?
  1053.  
  1054. - Campfire Leather-to-Fur Fur-to-Leather Tents Crafting by dailyplanet: http://www.nexusmods.com/skyrim/mods/83066/?
  1055.  
  1056. - Gather Wilderness Resources - A plugin for Campfire by ZunaSW: https://www.nexusmods.com/skyrimspecialedition/mods/9816/?
  1057.  
  1058. - Better Spell Learning - More Apocalypse- Skyrim Immersive Creatures - Shadow Spells- 3DNPCs- Immersive College of Winterhold-Lore Friendly Spells- Patches by Forteverum: https://www.nexusmods.com/skyrim/mods/86935/?
  1059.  
  1060. - Bloody Facials REBLOODED by Poshpaws: https://www.nexusmods.com/skyrim/mods/55628/?
  1061.  
  1062. ** QUEST MODS **
  1063.  
  1064. - Voyage to the Dreamborn Isles by VzRedemption: http://www.nexusmods.com/skyrim/mods/79826/?
  1065.  
  1066. - World Eater Beater by Trainwiz: http://www.nexusmods.com/skyrim/mods/53350/?
  1067.  
  1068. - Fight Against the Thalmor I-IV by MadFrenchie: http://www.nexusmods.com/skyrim/mods/33108/? 1 o http://www.nexusmods.com/skyrim/mods/33164/? 2 o http://www.nexusmods.com/skyrim/mods/33261/? 3 o http://www.nexusmods.com/skyrim/mods/33323/? 4
  1069.  
  1070. - Into the Depths by GLArtMods:http://www.nexusmods.com/skyrim/mods/23087/?
  1071.  
  1072. - The Shadow of Meresis by Hebrock: http://www.nexusmods.com/skyrim/mods/36843/?
  1073.  
  1074. - Here there be Monsters by Araanim: http://www.nexusmods.com/skyrim/mods/32411/?
  1075.  
  1076. - Here There Be Monsters - The Call of Cthulu by Araanim: http://www.nexusmods.com/skyrim/mods/68259/?
  1077.  
  1078. - The Fifth Gate by GLArtMods: http://www.nexusmods.com/skyrim/mods/24351/?
  1079.  
  1080. - Shadow of the dragon god by Ether Dynamics (EtherealCoder): http://www.nexusmods.com/skyrim/mods/68924/?
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