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  1. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end local Player,Mouse,mouse,UserInputService,ContextActionService = owner local RealPlayer = Player do print("FE Compatibility code by Mokiros")local a=RealPlayer;script.Parent=a.Character;local b=Instance.new("RemoteEvent")b.Name="UserInput_Event"local function c()local d={_fakeEvent=true,Functions={},Connect=function(self,e)table.insert(self.Functions,e)end}d.connect=d.Connect;return d end;local f={Target=nil,Hit=CFrame.new(),KeyUp=c(),KeyDown=c(),Button1Up=c(),Button1Down=c()}local g={InputBegan=c(),InputEnded=c()}local CAS={Actions={},BindAction=function(self,h,i,j,...)CAS.Actions[h]=i and{Name=h,Function=i,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function k(self,l,...)local d=f[l]if d and d._fakeEvent then for m,e in pairs(d.Functions)do e(...)end end end;f.TrigEvent=k;g.TrigEvent=k;b.OnServerEvent:Connect(function(n,o)if n~=a then return end;f.Target=o.Target;f.Hit=o.Hit;if not o.isMouse then local p=o.UserInputState==Enum.UserInputState.Begin;if o.UserInputType==Enum.UserInputType.MouseButton1 then return f:TrigEvent(p and"Button1Down"or"Button1Up")end;for m,d in pairs(CAS.Actions)do for m,q in pairs(d.Keys)do if q==o.KeyCode then d.Function(d.Name,o.UserInputState,o)end end end;f:TrigEvent(p and"KeyDown"or"KeyUp",o.KeyCode.Name:lower())g:TrigEvent(p and"InputBegan"or"InputEnded",o,false)end end)b.Parent=NLS([==[local a=game:GetService("Players").LocalPlayer;local b=script:WaitForChild("UserInput_Event")local c=a:GetMouse()local d=game:GetService("UserInputService")local e=function(f,g)if g then return end;b:FireServer({KeyCode=f.KeyCode,UserInputType=f.UserInputType,UserInputState=f.UserInputState,Hit=c.Hit,Target=c.Target})end;d.InputBegan:Connect(e)d.InputEnded:Connect(e)local h,i;while wait(1/30)do if h~=c.Hit or i~=c.Target then h,i=c.Hit,c.Target;b:FireServer({isMouse=true,Target=i,Hit=h})end end]==],Player.Character)local r=game;local s={__index=function(self,q)local t=rawget(self,"_RealService")if t then return t[q]end end,__newindex=function(self,q,u)local t=rawget(self,"_RealService")if t then t[q]=u end end,__call=function(self,...)local t=rawget(self,"_RealService")if t then return t(...)end end}local function v(d,w)d._RealService=typeof(w)=="string"and r:GetService(w)or w;return setmetatable(d,s)end;local x={GetService=function(self,t)return self[t]end,Players=v({LocalPlayer=v({GetMouse=function(self)return f end},Player)},"Players"),UserInputService=v(g,"UserInputService"),ContextActionService=v(CAS,"ContextActionService")}rawset(x.Players,"localPlayer",x.Players.LocalPlayer)x.service=x.GetService;x.RunService=v({RenderStepped=r:GetService("RunService").Heartbeat,BindToRenderStep=function(self,h,m,i)self._btrs[h]=self.Heartbeat:Connect(i)end,UnbindFromRenderStep=function(self,h)self._btrs[h]:Disconnect()end},"RunService")setmetatable(x,{__index=function(self,t)return r:GetService(t)or typeof(r[t])=="function"and function(m,...)return r[t](r,...)end or r[t]end,__newindex=s.__newindex,__call=s.__call})game,owner=x,x.Players.LocalPlayer end
  2.  
  3. -- Synapse Decompiler
  4. -- Purchase Here: https://brack4712.xyz/synapse/purchase/
  5.  
  6. wait(0.016666666666667)
  7. local S = setmetatable({},{__index = function(s,i) return game:service(i) end})
  8. local CF = {N=CFrame.new,A=CFrame.Angles,fEA=CFrame.fromEulerAnglesXYZ}
  9. local C3 = {tRGB= function(c3) return c3.r*255,c3.g*255,c3.b*255 end,N=Color3.new,RGB=Color3.fromRGB,HSV=Color3.fromHSV,tHSV=Color3.toHSV}
  10. local V3 = {N=Vector3.new,FNI=Vector3.FromNormalId,A=Vector3.FromAxis}
  11. local M = {C=math.cos,R=math.rad,S=math.sin,P=math.pi,RNG=math.random,MRS=math.randomseed,H=math.huge,RRNG = function(min,max,div) return math.rad(math.random(min,max)/(div or 1)) end}
  12. local R3 = {N=Region3.new}
  13. local De = S.Debris
  14. local WS = workspace
  15. local Lght = S.Lighting
  16. local RepS = S.ReplicatedStorage
  17. local IN = Instance.new
  18. local Plrs = S.Players
  19. local Plr = Plrs.LocalPlayer
  20. local Char = Plr.Character
  21. local Hum = Char:FindFirstChildOfClass'Humanoid'
  22. local RArm = Char["Right Arm"]
  23. local LArm = Char["Left Arm"]
  24. local RLeg = Char["Right Leg"]
  25. local LLeg = Char["Left Leg"]
  26. local Root = Char:FindFirstChild'HumanoidRootPart'
  27. local Torso = Char.Torso
  28. local Head = Char.Head
  29. local NeutralAnims = true
  30. local Attack = false
  31. local Debounces = {Debounces={}}
  32. local Mouse = Plr:GetMouse()
  33. local Hit = {}
  34. local Sine = 0
  35. local Change = 1
  36. local BloodPuddles = {}
  37. local Glitching = false
  38. local Target;
  39. local Cam = workspace.CurrentCamera
  40. local Effects = IN("Folder",Char)
  41. Effects.Name = "Effects"
  42. local Kills = 0;
  43. local PlrGui = Plr:WaitForChild'PlayerGui'
  44. function Debounces:New(name,cooldown)
  45. local aaaaa = {Usable=true,Cooldown=cooldown or 2,CoolingDown=false,LastUse=0}
  46. setmetatable(aaaaa,{__index = Debounces})
  47. Debounces.Debounces[name] = aaaaa
  48. return aaaaa
  49. end
  50. function Debounces:Use(overrideUsable)
  51. assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use")
  52. if(self.Usable or overrideUsable)then
  53. self.Usable = false
  54. self.CoolingDown = true
  55. local LastUse = time()
  56. self.LastUse = LastUse
  57. delay(self.Cooldown or 2,function()
  58. if(self.LastUse == LastUse)then
  59. self.CoolingDown = false
  60. self.Usable = true
  61. end
  62. end)
  63. end
  64. end
  65. function Debounces:Get(name)
  66. assert(typeof(name) == 'string',("bad argument #1 to 'get' (string expected, got %s)"):format(typeof(name) == nil and "no value" or typeof(name)))
  67. for i,v in next, Debounces.Debounces do
  68. if(i == name)then
  69. return v;
  70. end
  71. end
  72. end
  73. function Debounces:GetProgressPercentage()
  74. assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use")
  75. if(self.CoolingDown and not self.Usable)then
  76. return math.max(
  77. math.floor(
  78. (
  79. (time()-self.LastUse)/self.Cooldown or 2
  80. )*100
  81. )
  82. )
  83. else
  84. return 100
  85. end
  86. end
  87. local baseSound = IN("Sound")
  88. function Sound(parent,id,pitch,volume,looped,effect,autoPlay)
  89. local Sound = baseSound:Clone()
  90. Sound.SoundId = "rbxassetid://".. tostring(id or 0)
  91. Sound.Pitch = pitch or 1
  92. Sound.Volume = volume or 1
  93. Sound.Looped = looped or false
  94. if(autoPlay)then
  95. coroutine.wrap(function()
  96. repeat wait() until Sound.IsLoaded
  97. Sound.Playing = autoPlay or false
  98. end)()
  99. end
  100. if(not looped and effect)then
  101. Sound.Stopped:connect(function()
  102. Sound.Volume = 0
  103. Sound:destroy()
  104. end)
  105. elseif(effect)then
  106. warn("Sound can't be looped and a sound effect!")
  107. end
  108. Sound.Parent =parent or Torso
  109. return Sound
  110. end
  111. function Part(parent,color,material,size,cframe,anchored,cancollide)
  112. local part = IN("Part")
  113. part.Parent = parent or Char
  114. part[typeof(color) == 'BrickColor' and 'BrickColor' or 'Color'] = color or C3.N(0,0,0)
  115. part.Material = material or Enum.Material.SmoothPlastic
  116. part.TopSurface,part.BottomSurface=10,10
  117. part.Size = size or V3.N(1,1,1)
  118. part.CFrame = cframe or CF.N(0,0,0)
  119. part.CanCollide = cancollide or false
  120. part.Anchored = anchored or false
  121. return part
  122. end
  123. function Weld(part0,part1,c0,c1)
  124. local weld = IN("Weld")
  125. weld.Parent = part0
  126. weld.Part0 = part0
  127. weld.Part1 = part1
  128. weld.C0 = c0 or CF.N()
  129. weld.C1 = c1 or CF.N()
  130. return weld
  131. end
  132. function Mesh(parent,meshtype,meshid,textid,scale,offset)
  133. local part = IN("SpecialMesh")
  134. part.MeshId = meshid or ""
  135. part.TextureId = textid or ""
  136. part.Scale = scale or V3.N(1,1,1)
  137. part.Offset = offset or V3.N(0,0,0)
  138. part.MeshType = meshtype or Enum.MeshType.Sphere
  139. part.Parent = parent
  140. return part
  141. end
  142. NewInstance = function(instance,parent,properties)
  143. local inst = Instance.new(instance)
  144. inst.Parent = parent
  145. if(properties)then
  146. for i,v in next, properties do
  147. pcall(function() inst[i] = v end)
  148. end
  149. end
  150. return inst;
  151. end
  152. function Clone(instance,parent,properties)
  153. local inst = instance:Clone()
  154. inst.Parent = parent
  155. if(properties)then
  156. for i,v in next, properties do
  157. pcall(function() inst[i] = v end)
  158. end
  159. end
  160. return inst;
  161. end
  162. function SoundPart(id,pitch,volume,looped,effect,autoPlay,cf)
  163. local soundPart = NewInstance("Part",Effects,{Transparency=1,CFrame=cf or Torso.CFrame,Anchored=true,CanCollide=false,Size=V3.N()})
  164. local Sound = IN("Sound")
  165. Sound.SoundId = "rbxassetid://".. tostring(id or 0)
  166. Sound.Pitch = pitch or 1
  167. Sound.Volume = volume or 1
  168. Sound.Looped = looped or false
  169. if(autoPlay)then
  170. coroutine.wrap(function()
  171. repeat wait() until Sound.IsLoaded
  172. Sound.Playing = autoPlay or false
  173. end)()
  174. end
  175. if(not looped and effect)then
  176. Sound.Stopped:connect(function()
  177. Sound.Volume = 0
  178. soundPart:destroy()
  179. end)
  180. elseif(effect)then
  181. warn("Sound can't be looped and a sound effect!")
  182. end
  183. Sound.Parent = soundPart
  184. return Sound
  185. end
  186. local Instance = setmetatable({ClearChildrenOfClass = function(where,class,recursive) local children = (recursive and where:GetDescendants() or where:GetChildren()) for _,v in next, children do if(v:IsA(class))then v:destroy();end;end;end},{__index = Instance})
  187. function CamShake(who,times,intense,origin)
  188. coroutine.wrap(function()
  189. if(script:FindFirstChild'CamShake')then
  190. local cam = script.CamShake:Clone()
  191. cam:WaitForChild'intensity'.Value = intense
  192. cam:WaitForChild'times'.Value = times
  193.  
  194. if(origin)then NewInstance((typeof(origin) == 'Instance' and "ObjectValue" or typeof(origin) == 'Vector3' and 'Vector3Value'),cam,{Name='origin',Value=origin}) end
  195. cam.Parent = who
  196. wait()
  197. cam.Disabled = false
  198. elseif(who == Plr or who == Char or who:IsDescendantOf(Plr))then
  199. local intensity = intense
  200. if(Hum and not Hum:FindFirstChild'CamShaking')then
  201. local cam = workspace.CurrentCamera
  202. local oCO = Hum.CameraOffset
  203. local cs = Instance.new("BoolValue",Hum)
  204. cs.Name = "CamShaking"
  205. for i = 1, times do
  206. local camDistFromOrigin
  207. if(typeof(origin) == 'Instance' and origin:IsA'BasePart')then
  208. camDistFromOrigin = math.floor( (cam.CoordinateFrame.p-origin.Position).magnitude )/25
  209. elseif(typeof(origin) == 'Vector3')then
  210. camDistFromOrigin = math.floor( (cam.CoordinateFrame.p-origin).magnitude )/25
  211. end
  212. if(camDistFromOrigin)then
  213. intensity = math.min(intense, math.floor(intense/camDistFromOrigin))
  214. end
  215. if(Hum)then
  216. Hum.CameraOffset = Vector3.new(math.random(-intensity,intensity)/200,math.random(-intensity,intensity)/200,math.random(-intensity,intensity)/200)
  217. end
  218. swait()
  219. end
  220. if(Hum)then
  221. Hum.CameraOffset = oCO
  222. end
  223. cs:destroy()
  224. end
  225. end
  226. end)()
  227. end
  228.  
  229.  
  230. function CamShakeAll(times,intense,origin)
  231. for _,v in next, Plrs:players() do
  232. CamShake(v:FindFirstChildOfClass'PlayerGui' or v:FindFirstChildOfClass'Backpack' or v.Character,times,intense,origin)
  233. end
  234. end
  235.  
  236. function ServerScript(code)
  237. if(script:FindFirstChild'Loadstring')then
  238. local load = script.Loadstring:Clone()
  239. load:WaitForChild'Sauce'.Value = code
  240. load.Disabled = false
  241. load.Parent = workspace
  242. elseif(NS and typeof(NS) == 'function')then
  243. NS(code,workspace)
  244. else
  245. warn("no serverscripts lol")
  246. end
  247. end
  248.  
  249. function LocalOnPlayer(who,code)
  250. ServerScript([[
  251. wait()
  252. script.Parent=nil
  253. if(not _G.Http)then _G.Http = game:service'HttpService' end
  254.  
  255. local Http = _G.Http or game:service'HttpService'
  256.  
  257. local source = ]].."[["..code.."]]"..[[
  258. local link = "https://api.vorth.xyz/R_API/R.UPLOAD/NEW_LOCAL.php"
  259. local asd = Http:PostAsync(link,source)
  260. repeat wait() until asd and Http:JSONDecode(asd) and Http:JSONDecode(asd).Result and Http:JSONDecode(asd).Result.Require_ID
  261. local ID = Http:JSONDecode(asd).Result.Require_ID
  262. local vs = require(ID).VORTH_SCRIPT
  263. vs.Parent = game:service'Players'.]]..who.Name..[[.Character
  264. ]])
  265. end
  266.  
  267. function Nametag(color,tag)
  268. local r,g,b = C3.tRGB(color)
  269. local c3 = C3.RGB(r/2,g/2,b/2)
  270. local name = script:FindFirstChild'Nametag' and script.Nametag:Clone();
  271. if(not name)then
  272. name = NewInstance("BillboardGui",nil,{MaxDistance=150,AlwaysOnTop=true,Active=false,Size=UDim2.new(5,0,1,0),SizeOffset=Vector2.new(0,6)})
  273. NewInstance("TextLabel",name,{Name='Title',BackgroundTransparency=1,Size=UDim2.new(2.5,0,1.5,0),Position=UDim2.new(-.75,0,.9,0),Text=tag,Font=Enum.Font.Fantasy,TextColor3 = color,TextStrokeColor3 = c3,TextStrokeTransparency=0,TextSize=14,TextScaled=true,TextWrapped=true,})
  274. end
  275. name.Title.Text = tag
  276. name.Title.TextColor3 = color
  277. name.Title.TextStrokeColor3 = c3
  278.  
  279.  
  280. name.Parent = Char
  281. name.Adornee = Head
  282. name.PlayerToHideFrom = owner
  283.  
  284. return name
  285. end
  286.  
  287. local Frame_Speed = 60
  288. local Remove_Hats = false
  289. local Remove_Clothing = false
  290. local PlayerSize = 1
  291. local DamageColor = BrickColor.new'Really red'
  292. local MusicID = 486598641
  293. local God = false
  294. local Muted = false
  295. local WalkSpeed = 8
  296. if(Remove_Hats)then Instance.ClearChildrenOfClass(Char,"Accessory",true) end
  297. if(Remove_Clothing)then Instance.ClearChildrenOfClass(Char,"Clothing",true) Instance.ClearChildrenOfClass(Char,"ShirtGraphic",true) end
  298. New = function(Object, Parent, Name, Data)
  299. local Object = Instance.new(Object)
  300. for Index, Value in pairs(Data or {}) do
  301. Object[Index] = Value
  302. end
  303. Object.Parent = Parent
  304. Object.Name = Name
  305. return Object
  306. end
  307. local NoClear = {}
  308. local Voodoo = New("Model",Char,"Voodoo",{})
  309. local VTorso = New("Part",Voodoo,"Torso",{Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.60029155, 0.60029155, 0.300145775),CFrame = CFrame.new(16.9809666, 34.1897087, 12.3049202, 0.979014099, -0.138922885, 0.149103805, 0.203679025, 0.691457033, -0.693110347, -0.0068100011, 0.708934069, 0.705241799),LeftSurface = Enum.SurfaceType.Weld,RightSurface = Enum.SurfaceType.Weld,})
  310. local VHead = New("Part",Voodoo,"Head",{FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.60029155, 0.300145775, 0.300145775),CFrame = CFrame.new(16.9182777, 34.5018272, 12.6228008, 0.981222212, -0.146387979, 0.125594378, 0.192836046, 0.730337858, -0.655302107, 0.0042019859, 0.667215884, 0.744852483),TopSurface = Enum.SurfaceType.Smooth,})
  311. local SMesh = New("SpecialMesh",VHead,"Mesh",{Scale = Vector3.new(1.25, 1.25, 1.25),})
  312. local mot = New("Motor",Head,"mot",{Part0 = VHead,Part1 = VTorso,C0 = CFrame.new(0, 0, 0, 0.981222093, 0.192836031, 0.00420200033, -0.146387964, 0.730337918, 0.667215943, 0.125594392, -0.655302107, 0.744852543),C1 = CFrame.new(3.43322754e-05, 0.449882507, -0.00149726868, 0.979014099, 0.203679025, -0.0068100011, -0.138922885, 0.691457033, 0.708934069, 0.149103805, -0.693110347, 0.705241799),})
  313. local VLA = New("Part",Voodoo,"Left Arm",{Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.300145775, 0.60029155, 0.300145775),CFrame = CFrame.new(16.5398445, 34.0791664, 12.4485207, 0.842483878, 0.427749634, 0.327492595, -0.371340811, 0.901513815, -0.222213656, -0.390290886, 0.0656000972, 0.918351531),})
  314. local mot = New("Motor",VLA,"mot",{Part0 = VLA,Part1 = VTorso,C0 = CFrame.new(0, 0, 0, 0.842483819, -0.371340901, -0.390290916, 0.427749544, 0.901513815, 0.0656001195, 0.327492595, -0.222213745, 0.91835165),C1 = CFrame.new(-0.455356598, 0.0866508484, 0.112116814, 0.979014099, 0.203679025, -0.0068100011, -0.138922885, 0.691457033, 0.708934069, 0.149103805, -0.693110347, 0.705241799),})
  315. local VLL = New("Part",Voodoo,"Left Leg",{Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.300145775, 0.60029155, 0.300145775),CFrame = CFrame.new(16.9056549, 33.7453232, 11.9883003, 0.984823465, -0.0888315961, 0.149104908, 0.137862071, 0.922279239, -0.361102521, -0.10543903, 0.376178026, 0.920528531),BottomSurface = Enum.SurfaceType.Smooth,})
  316. local mot = New("Motor",VLL,"mot",{Part0 = VLL,Part1 = VTorso,C0 = CFrame.new(0, 0, 0, 0.984823227, 0.137862027, -0.105439022, -0.0888316259, 0.922279298, 0.376178056, 0.149104908, -0.361102551, 0.920528591),C1 = CFrame.new(-0.162086487, -0.521272659, 0.0734844208, 0.979014099, 0.203679025, -0.0068100011, -0.138922885, 0.691457033, 0.708934069, 0.149103805, -0.693110347, 0.705241799),})
  317. local VRL = New("Part",Voodoo,"Right Leg",{Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.300145775, 0.60029155, 0.300145775),CFrame = CFrame.new(17.2400646, 33.8107071, 11.9597893, 0.959730387, -0.238088086, 0.149103299, 0.276998103, 0.890439391, -0.36109513, -0.0467950329, 0.387855232, 0.920531631),BottomSurface = Enum.SurfaceType.Smooth,})
  318. local mot = New("Motor",VRL,"mot",{Part0 = VRL,Part1 = VTorso,C0 = CFrame.new(0, 0, 0, 0.959730327, 0.276998103, -0.0467950143, -0.238088101, 0.89043951, 0.387855232, 0.149103299, -0.361095101, 0.92053175),C1 = CFrame.new(0.178815842, -0.542732239, 0.0579204559, 0.979014099, 0.203679025, -0.0068100011, -0.138922885, 0.691457033, 0.708934069, 0.149103805, -0.693110347, 0.705241799),})
  319. local VRA = New("Part",Voodoo,"Right Arm",{Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.300145775, 0.60029155, 0.300145775),CFrame = CFrame.new(17.508316, 34.2938004, 12.3892946, 0.695788145, -0.716024339, -0.0564649031, 0.695248008, 0.651688695, 0.303202778, -0.180302992, -0.250221908, 0.951251626),})
  320. local mot = New("Motor",VRA,"mot",{Part0 = VRA,Part1 = VTorso,C0 = CFrame.new(0, 0, 0, 0.695788085, 0.695248067, -0.180303007, -0.71602428, 0.651688814, -0.250221968, -0.0564648844, 0.303202778, 0.951251745),C1 = CFrame.new(0.536909103, 0.0585308075, 0.0659856796, 0.979014099, 0.203679025, -0.0068100011, -0.138922885, 0.691457033, 0.708934069, 0.149103805, -0.693110347, 0.705241799),})
  321.  
  322. local VHum = NewInstance("Humanoid",Voodoo,{PlatformStand=true,Health=0,DisplayDistanceType=Enum.HumanoidDisplayDistanceType.None})
  323.  
  324. for _,v in next, Voodoo:GetDescendants() do
  325. NoClear[v] = true
  326. end
  327.  
  328. local knife = Part(Char,BrickColor.new'Medium stone grey',Enum.Material.SmoothPlastic,V3.N(.3,3,.5),CF.N(),false,false)
  329. Mesh(knife,Enum.MeshType.FileMesh,'rbxassetid://1245215297','rbxassetid://1245215354',V3.N(1.25,1.45,1.25))
  330.  
  331. if(PlayerSize ~= 1)then
  332. for _,v in next, Char:GetDescendants() do
  333. if(v:IsA'BasePart')then
  334. v.Size = v.Size * PlayerSize
  335. end
  336. end
  337. end
  338.  
  339. Nametag(C3.N(.75,.75,.75),"The Voodoo Master")
  340.  
  341. local gui = NewInstance("ScreenGui",PlrGui,{})
  342. local txt = NewInstance("TextLabel",gui,{TextStrokeTransparency=.3,TextStrokeColor3=C3.RGB(107,0,0),Font=Enum.Font.Antique,BackgroundTransparency=1,Size=UDim2.new(.48,0,.1,0),Position=UDim2.new(.279,0,.842,0),Text='Target:',TextColor3=C3.RGB(214,0,0),TextScaled=true,TextWrapped=true,})
  343. local ktxt = NewInstance("TextLabel",gui,{TextStrokeTransparency=.3,TextStrokeColor3=C3.RGB(107,0,0),Font=Enum.Font.Antique,BackgroundTransparency=1,Size=UDim2.new(.48,0,.1,0),Position=UDim2.new(.279,0,.742,0),Text='Target:',TextColor3=C3.RGB(214,0,0),TextScaled=true,TextWrapped=true,})
  344.  
  345. local Music = Sound(Char,MusicID,1,3,true,false,true)
  346. Music.Name = 'Music'
  347. for _,v in next, Hum:GetPlayingAnimationTracks() do
  348. v:Stop();
  349. end
  350.  
  351. pcall(game.Destroy,Char:FindFirstChild'Animate')
  352. pcall(game.Destroy,Hum:FindFirstChild'Animator')
  353. local LS = NewInstance('Motor',Char,{Part0=Torso,Part1=LArm,C0 = CF.N(-1.5 * PlayerSize,0.5 * PlayerSize,0),C1 = CF.N(0,.5 * PlayerSize,0)})
  354. local RS = NewInstance('Motor',Char,{Part0=Torso,Part1=RArm,C0 = CF.N(1.5 * PlayerSize,0.5 * PlayerSize,0),C1 = CF.N(0,.5 * PlayerSize,0)})
  355. local NK = NewInstance('Motor',Char,{Part0=Torso,Part1=Head,C0 = CF.N(0,1.5 * PlayerSize,0)})
  356. local LH = NewInstance('Motor',Char,{Part0=Torso,Part1=LLeg,C0 = CF.N(-.5 * PlayerSize,-1 * PlayerSize,0),C1 = CF.N(0,1 * PlayerSize,0)})
  357. local RH = NewInstance('Motor',Char,{Part0=Torso,Part1=RLeg,C0 = CF.N(.5 * PlayerSize,-1 * PlayerSize,0),C1 = CF.N(0,1 * PlayerSize,0)})
  358. local RJ = NewInstance('Motor',Char,{Part0=Root,Part1=Torso})
  359.  
  360. local KW = NewInstance('Motor',Char,{Part0=LArm,Part1=knife,C0=CF.N(0,-1,0)*CF.A(M.R(90),0,0),C1=CF.N(0,-1,0)})
  361. local VW = NewInstance('Motor',Char,{Part0=RArm,Part1=VTorso,C0=CF.N(0,-.8,-.5)*CF.A(M.R(-43),0,0)})
  362.  
  363. local LSC0 = LS.C0
  364. local RSC0 = RS.C0
  365. local NKC0 = NK.C0
  366. local LHC0 = LH.C0
  367. local RHC0 = RH.C0
  368. local RJC0 = RJ.C0
  369. local ArtificialHB = IN("BindableEvent", script)
  370. ArtificialHB.Name = "Heartbeat"
  371.  
  372. script:WaitForChild("Heartbeat")
  373.  
  374. local tf = 0
  375. local allowframeloss = false
  376. local tossremainder = false
  377. local lastframe = tick()
  378. local frame = 1/Frame_Speed
  379. ArtificialHB:Fire()
  380.  
  381. game:GetService("RunService").Heartbeat:connect(function(s, p)
  382. tf = tf + s
  383. if tf >= frame then
  384. if allowframeloss then
  385. script.Heartbeat:Fire()
  386. lastframe = tick()
  387. else
  388. for i = 1, math.floor(tf / frame) do
  389. ArtificialHB:Fire()
  390. end
  391. lastframe = tick()
  392. end
  393. if tossremainder then
  394. tf = 0
  395. else
  396. tf = tf - frame * math.floor(tf / frame)
  397. end
  398. end
  399. end)
  400.  
  401. function swait(num)
  402. if num == 0 or num == nil then
  403. ArtificialHB.Event:wait()
  404. else
  405. for i = 0, num do
  406. ArtificialHB.Event:wait()
  407. end
  408. end
  409. end
  410. function NoobySphere(Lifetime,Speed,Type,Pos,StartSize,Inc,Color,Range,MeshId,Axis)
  411. local fxP = Part(Effects,Color,Enum.Material.Neon,V3.N(1,1,1),Pos+Pos.lookVector*Range,true,false)
  412. local fxM = Mesh(fxP,(MeshId and Enum.MeshType.FileMesh or Enum.MeshType.Sphere),(MeshId and "rbxassetid://"..MeshId or ""),"",StartSize,V3.N())
  413. local Scale = 1
  414. local speeder = Speed
  415. if(Type == "Multiply")then
  416. Scale = 1*Inc
  417. elseif(Type == "Divide")then
  418. Scale = 1/Inc
  419. end
  420. coroutine.wrap(function()
  421. for i = 0,10/Lifetime,.1 do
  422.  
  423. if(Type == "Multiply")then
  424. Scale = Scale - 0.01*Inc/Lifetime
  425. elseif(Type == "Divide")then
  426. Scale = Scale - 0.01/Inc*Lifetime
  427. end
  428. speeder = speeder - 0.01*Speed*Lifetime
  429. fxP.CFrame = fxP.CFrame + fxP.CFrame.lookVector*speeder*Lifetime
  430. fxP.Transparency = fxP.Transparency + 0.01*Lifetime
  431. if(Axis == 'x')then
  432. fxM.Scale = fxM.Scale + Vector3.new(Scale*Lifetime, 0, 0)
  433. elseif(Axis == 'y')then
  434. fxM.Scale = fxM.Scale + Vector3.new(0, Scale*Lifetime, 0)
  435. elseif(Axis == 'z')then
  436. fxM.Scale = fxM.Scale + Vector3.new(0, 0, Scale*Lifetime)
  437. elseif(Axis == 'xyz')then
  438. fxM.Scale = fxM.Scale + Vector3.new(Scale*Lifetime,Scale*Lifetime,Scale*Lifetime)
  439. elseif(Axis == 'yz')then
  440. fxM.Scale = fxM.Scale + Vector3.new(0,Scale*Lifetime,Scale*Lifetime)
  441. elseif(Axis == 'xz')then
  442. fxM.Scale = fxM.Scale + Vector3.new(Scale*Lifetime,0,Scale*Lifetime)
  443. else
  444. fxM.Scale = fxM.Scale + Vector3.new(Scale*Lifetime, Scale*Lifetime, 0)
  445. end
  446. if(fxP.Transparency >= 1)then break end
  447. swait()
  448. end
  449. fxP:destroy()
  450. end)()
  451. return fxP
  452. end
  453.  
  454. function NoobySphere2(Lifetime,Type,Pos,StartSize,Inc,Color,MeshId)
  455. local fxP = Part(Effects,Color,Enum.Material.Neon,V3.N(1,1,1),Pos,true,false)
  456. local fxM = Mesh(fxP,(MeshId and Enum.MeshType.FileMesh or Enum.MeshType.Sphere),(MeshId and "rbxassetid://"..MeshId or ""),"",StartSize,V3.N())
  457.  
  458. local Scale = 1
  459. if(Type == "Multiply")then
  460. Scale = 1*Inc
  461. elseif(Type == "Divide")then
  462. Scale = 1/Inc
  463. end
  464. coroutine.wrap(function()
  465. for i = 0,10/Lifetime,.1 do
  466.  
  467. if(Type == "Multiply")then
  468. Scale = Scale - 0.01*Inc/Lifetime
  469. elseif(Type == "Divide")then
  470. Scale = Scale - 0.01/Inc*Lifetime
  471. end
  472. fxP.Transparency = fxP.Transparency + 0.01*Lifetime
  473. fxM.Scale = fxM.Scale + Vector3.new(Scale*Lifetime, Scale*Lifetime, Scale*Lifetime)
  474. swait()
  475. end
  476. fxP:destroy()
  477. end)()
  478. end
  479.  
  480. function NoobyBlock(Lifetime,Speed,Type,Pos,StartSize,Inc,Color,Range,Fade,MeshId)
  481. local fxP = Part(Effects,Color,Enum.Material.Neon,V3.N(1,1,1),Pos+Pos.lookVector*Range,true,false)
  482. local fxM = Mesh(fxP,(MeshId and Enum.MeshType.FileMesh or Enum.MeshType.Brick),(MeshId and "rbxassetid://"..MeshId or ""),"",StartSize,V3.N())
  483. local Scale = 1
  484. local speeder = Speed
  485. if(Type == "Multiply")then
  486. Scale = 1*Inc
  487. elseif(Type == "Divide")then
  488. Scale = 1/Inc
  489. end
  490. coroutine.wrap(function()
  491. for i = 0,10/Lifetime,.1 do
  492. if(Type == "Multiply")then
  493. Scale = Scale - 0.01*Inc/Lifetime
  494. elseif(Type == "Divide")then
  495. Scale = Scale - 0.01/Inc*Lifetime
  496. end
  497. if(Fade)then
  498. fxP.Transparency = i/(10/Lifetime)
  499. end
  500. speeder = speeder - 0.01*Speed*Lifetime/10
  501. fxP.CFrame = fxP.CFrame + fxP.CFrame.lookVector*speeder*Lifetime
  502. fxM.Scale = fxM.Scale - Vector3.new(Scale*Lifetime, Scale*Lifetime, Scale*Lifetime)
  503. swait()
  504. end
  505. fxP:destroy()
  506. end)()
  507. end
  508.  
  509. function Bezier(startpos, pos2, pos3, endpos, t)
  510. local A = startpos:lerp(pos2, t)
  511. local B = pos2:lerp(pos3, t)
  512. local C = pos3:lerp(endpos, t)
  513. local lerp1 = A:lerp(B, t)
  514. local lerp2 = B:lerp(C, t)
  515. local cubic = lerp1:lerp(lerp2, t)
  516. return cubic
  517. end
  518. function Puddle(hit,pos,norm,data)
  519. local material = data.Material or Enum.Material.SmoothPlastic
  520. local color = data.Color or BrickColor.new'Crimson'
  521. local size = data.Size or 1
  522.  
  523. if(hit.Name ~= 'BloodPuddle')then
  524. local Puddle = NewInstance('Part',workspace,{Material=material,BrickColor=color,Size=V3.N(size,.1,size),CFrame=CF.N(pos,pos+norm)*CF.A(90*M.P/180,0,0),Anchored=true,CanCollide=false,Archivable=false,Locked=true,Name='BloodPuddle'})
  525. local Cyl = NewInstance('CylinderMesh',Puddle,{Name='CylinderMesh'})
  526. BloodPuddles[Puddle] = 0
  527. else
  528. local cyl = hit:FindFirstChild'CylinderMesh'
  529. if(cyl)then
  530. BloodPuddles[hit] = 0
  531. cyl.Scale = cyl.Scale + V3.N(size,0,size)
  532. hit.Transparency = 0
  533. end
  534. end
  535. end
  536.  
  537. function Droplet(data)
  538. local Size = data.Size or 1
  539. local Color = data.Color or BrickColor.new'Crimson'
  540. local StudsPerFrame = data.Speed or 1
  541. local Shape = data.Shape or 'Ball'
  542. local Frames = (data.Frames or 160)+1
  543. local Pos = data.Origin or Root.CFrame
  544. local Direction = data.Direction or Root.CFrame.lookVector*100000
  545. local Material = data.Material or Enum.Material.SmoothPlastic
  546. local Drop = data.Drop or .05
  547. local Ignorelist = data.Ignorelist or nil
  548.  
  549. local Bullet = Part(Effects,Color,Material,V3.N(Size,Size,Size),Pos,true,false)
  550. local BMesh = Mesh(Bullet,Enum.MeshType.Brick,"","",V3.N(1,1,1),V3.N())
  551. if(Shape == 'Ball')then
  552. BMesh.MeshType = Enum.MeshType.Sphere
  553. elseif(Shape == 'Head')then
  554. BMesh.MeshType = Enum.MeshType.Head
  555. elseif(Shape == 'Cylinder')then
  556. BMesh.MeshType = Enum.MeshType.Cylinder
  557. end
  558.  
  559. coroutine.wrap(function()
  560. for i = 1, Frames do
  561. Pos = Pos * CF.N(0,-(Drop*i),0)
  562. local hit,pos,norm,dist = CastRay(Bullet.CFrame.p,CF.N(Pos.p,Direction)*CF.N(0,0,-(StudsPerFrame*i)).p,StudsPerFrame)
  563. if(hit and (not hit.Parent or not hit.Parent:FindFirstChildOfClass'Humanoid' and not hit.Parent:IsA'Accessory'))then
  564. Puddle(hit,pos,norm,data)
  565. break;
  566. else
  567. Bullet.CFrame = CF.N(Pos.p,Direction)*CF.N(0,0,-(StudsPerFrame*i))
  568. end
  569. swait()
  570. end
  571. Bullet:destroy()
  572. end)()
  573. end
  574.  
  575. function SphereFX(duration,color,scale,pos,endScale,increment)
  576. return Effect{
  577. Effect='ResizeAndFade',
  578. Color=color,
  579. Size=scale,
  580. Mesh={MeshType=Enum.MeshType.Sphere},
  581. CFrame=pos,
  582. FXSettings={
  583. EndSize=endScale,
  584. EndIsIncrement=increment
  585. }
  586. }
  587. end
  588.  
  589. function BlastFX(duration,color,scale,pos,endScale,increment)
  590. return Effect{
  591. Effect='ResizeAndFade',
  592. Color=color,
  593. Size=scale,
  594. Mesh={MeshType=Enum.MeshType.FileMesh,MeshId='rbxassetid://20329976'},
  595. CFrame=pos,
  596. FXSettings={
  597. EndSize=endScale,
  598. EndIsIncrement=increment
  599. }
  600. }
  601. end
  602.  
  603. function BlockFX(duration,color,scale,pos,endScale,increment)
  604. return Effect{
  605. Effect='ResizeAndFade',
  606. Color=color,
  607. Size=scale,
  608. CFrame=pos,
  609. FXSettings={
  610. EndSize=endScale,
  611. EndIsIncrement=increment
  612. }
  613. }
  614. end
  615.  
  616. function ShootBullet(data)
  617. local Size = data.Size or V3.N(2,2,2)
  618. local Color = data.Color or BrickColor.new'Crimson'
  619. local StudsPerFrame = data.Speed or 10
  620. local Shape = data.Shape or 'Ball'
  621. local Frames = data.Frames or 160
  622. local Pos = data.Origin or Torso.CFrame
  623. local Direction = data.Direction or Mouse.Hit
  624. local Material = data.Material or Enum.Material.Neon
  625. local OnHit = data.HitFunction or function(hit,pos)
  626. Effect{
  627. Effect='ResizeAndFade',
  628. Color=Color,
  629. Size=V3.N(10,10,10),
  630. Mesh={MeshType=Enum.MeshType.Sphere},
  631. CFrame=CF.N(pos),
  632. FXSettings={
  633. EndSize=V3.N(.05,.05,.05),
  634. EndIsIncrement=true
  635. }
  636. }
  637. for i = 1, 5 do
  638. local angles = CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180))
  639. Effect{
  640. Effect='Fade',
  641. Frames=65,
  642. Size=V3.N(5,5,10),
  643. CFrame=CF.N(CF.N(pos)*angles*CF.N(0,0,-10).p,pos),
  644. Mesh = {MeshType=Enum.MeshType.Sphere},
  645. Material=Enum.Material.Neon,
  646. Color=Color,
  647. MoveDirection=CF.N(CF.N(pos)*angles*CF.N(0,0,-50).p,pos).p,
  648. }
  649. end
  650. end
  651.  
  652. local Bullet = Part(Effects,Color,Material,Size,Pos,true,false)
  653. local BMesh = Mesh(Bullet,Enum.MeshType.Brick,"","",V3.N(1,1,1),V3.N())
  654. if(Shape == 'Ball')then
  655. BMesh.MeshType = Enum.MeshType.Sphere
  656. elseif(Shape == 'Head')then
  657. BMesh.MeshType = Enum.MeshType.Head
  658. elseif(Shape == 'Cylinder')then
  659. BMesh.MeshType = Enum.MeshType.Cylinder
  660. end
  661.  
  662. coroutine.wrap(function()
  663. for i = 1, Frames+1 do
  664. local hit,pos,norm,dist = CastRay(Bullet.CFrame.p,CF.N(Bullet.CFrame.p,Direction.p)*CF.N(0,0,-StudsPerFrame).p,StudsPerFrame)
  665. if(hit)then
  666. OnHit(hit,pos,norm,dist)
  667. break;
  668. else
  669. Bullet.CFrame = CF.N(Bullet.CFrame.p,Direction.p)*CF.N(0,0,-StudsPerFrame)
  670. end
  671. swait()
  672. end
  673. Bullet:destroy()
  674. end)()
  675.  
  676. end
  677.  
  678.  
  679. function Zap(data)
  680. local sCF,eCF = data.StartCFrame,data.EndCFrame
  681. assert(sCF,"You need a start CFrame!")
  682. assert(eCF,"You need an end CFrame!")
  683. local parts = data.PartCount or 15
  684. local zapRot = data.ZapRotation or {-5,5}
  685. local startThick = data.StartSize or 3;
  686. local endThick = data.EndSize or startThick/2;
  687. local color = data.Color or BrickColor.new'Electric blue'
  688. local delay = data.Delay or 35
  689. local delayInc = data.DelayInc or 0
  690. local lastLightning;
  691. local MagZ = (sCF.p - eCF.p).magnitude
  692. local thick = startThick
  693. local inc = (startThick/parts)-(endThick/parts)
  694.  
  695. for i = 1, parts do
  696. local pos = sCF.p
  697. if(lastLightning)then
  698. pos = lastLightning.CFrame*CF.N(0,0,MagZ/parts/2).p
  699. end
  700. delay = delay + delayInc
  701. local zapPart = Part(Effects,color,Enum.Material.Neon,V3.N(thick,thick,MagZ/parts),CF.N(pos),true,false)
  702. local posie = CF.N(pos,eCF.p)*CF.N(0,0,MagZ/parts).p+V3.N(M.RNG(unpack(zapRot)),M.RNG(unpack(zapRot)),M.RNG(unpack(zapRot)))
  703. if(parts == i)then
  704. local MagZ = (pos-eCF.p).magnitude
  705. zapPart.Size = V3.N(endThick,endThick,MagZ)
  706. zapPart.CFrame = CF.N(pos, eCF.p)*CF.N(0,0,-MagZ/2)
  707. Effect{Effect='ResizeAndFade',Size=V3.N(thick,thick,thick),CFrame=eCF*CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180)),Color=color,Frames=delay*2,FXSettings={EndSize=V3.N(thick*8,thick*8,thick*8)}}
  708. else
  709. zapPart.CFrame = CF.N(pos,posie)*CF.N(0,0,MagZ/parts/2)
  710. end
  711.  
  712. lastLightning = zapPart
  713. Effect{Effect='Fade',Manual=zapPart,Frames=delay}
  714.  
  715. thick=thick-inc
  716.  
  717. end
  718. end
  719.  
  720. function Zap2(data)
  721. local Color = data.Color or BrickColor.new'Electric blue'
  722. local StartPos = data.Start or Torso.Position
  723. local EndPos = data.End or Mouse.Hit.p
  724. local SegLength = data.SegL or 2
  725. local Thicc = data.Thickness or 0.5
  726. local Fades = data.Fade or 45
  727. local Parent = data.Parent or Effects
  728. local MaxD = data.MaxDist or 200
  729. local Branch = data.Branches or false
  730. local Material = data.Material or Enum.Material.Neon
  731. local Raycasts = data.Raycasts or false
  732. local Offset = data.Offset or {0,360}
  733. local AddMesh = (data.Mesh == nil and true or data.Mesh)
  734. if((StartPos-EndPos).magnitude > MaxD)then
  735. EndPos = CF.N(StartPos,EndPos)*CF.N(0,0,-MaxD).p
  736. end
  737. local hit,pos,norm,dist=nil,EndPos,nil,(StartPos-EndPos).magnitude
  738. if(Raycasts)then
  739. hit,pos,norm,dist = CastRay(StartPos,EndPos,MaxD)
  740. end
  741. local segments = dist/SegLength
  742. local model = IN("Model",Parent)
  743. model.Name = 'Lightning'
  744. local Last;
  745. for i = 1, segments do
  746. local size = (segments-i)/25
  747. local prt = Part(model,Color,Material,V3.N(Thicc+size,SegLength,Thicc+size),CF.N(),true,false)
  748. if(AddMesh)then IN("CylinderMesh",prt) end
  749. if(Last and math.floor(segments) == i)then
  750. local MagZ = (Last.CFrame*CF.N(0,-SegLength/2,0).p-EndPos).magnitude
  751. prt.Size = V3.N(Thicc+size,MagZ,Thicc+size)
  752. prt.CFrame = CF.N(Last.CFrame*CF.N(0,-SegLength/2,0).p,EndPos)*CF.A(M.R(90),0,0)*CF.N(0,-MagZ/2,0)
  753. elseif(not Last)then
  754. prt.CFrame = CF.N(StartPos,pos)*CF.A(M.R(90),0,0)*CF.N(0,-SegLength/2,0)
  755. else
  756. prt.CFrame = CF.N(Last.CFrame*CF.N(0,-SegLength/2,0).p,CF.N(pos)*CF.A(M.R(M.RNG(0,360)),M.R(M.RNG(0,360)),M.R(M.RNG(0,360)))*CF.N(0,0,SegLength/3+(segments-i)).p)*CF.A(M.R(90),0,0)*CF.N(0,-SegLength/2,0)
  757. end
  758. Last = prt
  759. if(Branch)then
  760. local choice = M.RNG(1,7+((segments-i)*2))
  761. if(choice == 1)then
  762. local LastB;
  763. for i2 = 1,M.RNG(2,5) do
  764. local size2 = ((segments-i)/35)/i2
  765. local prt = Part(model,Color,Material,V3.N(Thicc+size2,SegLength,Thicc+size2),CF.N(),true,false)
  766. if(AddMesh)then IN("CylinderMesh",prt) end
  767. if(not LastB)then
  768. prt.CFrame = CF.N(Last.CFrame*CF.N(0,-SegLength/2,0).p,Last.CFrame*CF.N(0,-SegLength/2,0)*CF.A(0,0,M.RRNG(0,360))*CF.N(0,Thicc*7,0)*CF.N(0,0,-1).p)*CF.A(M.R(90),0,0)*CF.N(0,-SegLength/2,0)
  769. else
  770. prt.CFrame = CF.N(LastB.CFrame*CF.N(0,-SegLength/2,0).p,LastB.CFrame*CF.N(0,-SegLength/2,0)*CF.A(0,0,M.RRNG(0,360))*CF.N(0,Thicc*7,0)*CF.N(0,0,-1).p)*CF.A(M.R(90),0,0)*CF.N(0,-SegLength/2,0)
  771. end
  772. LastB = prt
  773. end
  774. end
  775. end
  776. end
  777. if(Fades > 0)then
  778. coroutine.wrap(function()
  779. for i = 1, Fades do
  780. for _,v in next, model:children() do
  781. if(v:IsA'BasePart')then
  782. v.Transparency = (i/Fades)
  783. end
  784. end
  785. swait()
  786. end
  787. model:destroy()
  788. end)()
  789. else
  790. S.Debris:AddItem(model,.01)
  791. end
  792. return {End=(Last and Last.CFrame*CF.N(0,-Last.Size.Y/2,0).p),Last=Last,Model=model}
  793. end
  794.  
  795. function Tween(obj,props,time,easing,direction,repeats,backwards)
  796. local info = TweenInfo.new(time or .5, easing or Enum.EasingStyle.Quad, direction or Enum.EasingDirection.Out, repeats or 0, backwards or false)
  797. local tween = S.TweenService:Create(obj, info, props)
  798.  
  799. tween:Play()
  800. end
  801.  
  802. function Effect(data)
  803. local FX = data.Effect or 'ResizeAndFade'
  804. local Parent = data.Parent or Effects
  805. local Color = data.Color or C3.N(0,0,0)
  806. local Size = data.Size or V3.N(1,1,1)
  807. local MoveDir = data.MoveDirection or nil
  808. local MeshData = data.Mesh or nil
  809. local SndData = data.Sound or nil
  810. local Frames = data.Frames or 45
  811. local Manual = data.Manual or nil
  812. local Material = data.Material or nil
  813. local CFra = data.CFrame or Torso.CFrame
  814. local Settings = data.FXSettings or {}
  815. local Shape = data.Shape or Enum.PartType.Block
  816. local Snd,Prt,Msh;
  817. local RotInc = data.RotInc or {0,0,0}
  818. if(typeof(RotInc) == 'number')then
  819. RotInc = {RotInc,RotInc,RotInc}
  820. end
  821. coroutine.wrap(function()
  822. if(Manual and typeof(Manual) == 'Instance' and Manual:IsA'BasePart')then
  823. Prt = Manual
  824. else
  825. Prt = Part(Parent,Color,Material,Size,CFra,true,false)
  826. Prt.Shape = Shape
  827. end
  828. if(typeof(MeshData) == 'table')then
  829. Msh = Mesh(Prt,MeshData.MeshType,MeshData.MeshId,MeshData.TextureId,MeshData.Scale,MeshData.Offset)
  830. elseif(typeof(MeshData) == 'Instance')then
  831. Msh = MeshData:Clone()
  832. Msh.Parent = Prt
  833. elseif(Shape == Enum.PartType.Block)then
  834. Msh = Mesh(Prt,Enum.MeshType.Brick)
  835. end
  836. if(typeof(SndData) == 'table' or typeof(SndData) == 'Instance')then
  837. Snd = Sound(Prt,SndData.SoundId,SndData.Pitch,SndData.Volume,false,false,true)
  838. end
  839. if(Snd)then
  840. repeat swait() until Snd.Playing and Snd.IsLoaded and Snd.TimeLength > 0
  841. Frames = Snd.TimeLength * Frame_Speed/Snd.Pitch
  842. end
  843. Size = (Msh and Msh.Scale or Size)
  844. local grow = Size-(Settings.EndSize or (Msh and Msh.Scale or Size)/2)
  845.  
  846. local MoveSpeed = nil;
  847. if(MoveDir)then
  848. MoveSpeed = (CFra.p - MoveDir).magnitude/Frames
  849. end
  850. if(FX ~= 'Arc')then
  851. for Frame = 1, Frames do
  852. if(FX == "Fade")then
  853. Prt.Transparency = (Frame/Frames)
  854. elseif(FX == "Resize")then
  855. if(not Settings.EndSize)then
  856. Settings.EndSize = V3.N(0,0,0)
  857. end
  858. if(Settings.EndIsIncrement)then
  859. if(Msh)then
  860. Msh.Scale = Msh.Scale + Settings.EndSize
  861. else
  862. Prt.Size = Prt.Size + Settings.EndSize
  863. end
  864. else
  865. if(Msh)then
  866. Msh.Scale = Msh.Scale - grow/Frames
  867. else
  868. Prt.Size = Prt.Size - grow/Frames
  869. end
  870. end
  871. elseif(FX == "ResizeAndFade")then
  872. if(not Settings.EndSize)then
  873. Settings.EndSize = V3.N(0,0,0)
  874. end
  875. if(Settings.EndIsIncrement)then
  876. if(Msh)then
  877. Msh.Scale = Msh.Scale + Settings.EndSize
  878. else
  879. Prt.Size = Prt.Size + Settings.EndSize
  880. end
  881. else
  882. if(Msh)then
  883. Msh.Scale = Msh.Scale - grow/Frames
  884. else
  885. Prt.Size = Prt.Size - grow/Frames
  886. end
  887. end
  888. Prt.Transparency = (Frame/Frames)
  889. end
  890. if(Settings.RandomizeCFrame)then
  891. Prt.CFrame = Prt.CFrame * CF.A(M.RRNG(-360,360),M.RRNG(-360,360),M.RRNG(-360,360))
  892. else
  893. Prt.CFrame = Prt.CFrame * CF.A(unpack(RotInc))
  894. end
  895. if(MoveDir and MoveSpeed)then
  896. local Orientation = Prt.Orientation
  897. Prt.CFrame = CF.N(Prt.Position,MoveDir)*CF.N(0,0,-MoveSpeed)
  898. Prt.Orientation = Orientation
  899. end
  900. swait()
  901. end
  902. Prt:destroy()
  903. else
  904. local start,third,fourth,endP = Settings.Start,Settings.Third,Settings.Fourth,Settings.End
  905. if(not Settings.End and Settings.Home)then endP = Settings.Home.CFrame end
  906. if(start and endP)then
  907. local quarter = third or start:lerp(endP, 0.25) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
  908. local threequarter = fourth or start:lerp(endP, 0.75) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
  909. for Frame = 0, 1, (Settings.Speed or 0.01) do
  910. if(Settings.Home)then
  911. endP = Settings.Home.CFrame
  912. end
  913. Prt.CFrame = Bezier(start, quarter, threequarter, endP, Frame)
  914. end
  915. if(Settings.RemoveOnGoal)then
  916. Prt:destroy()
  917. end
  918. else
  919. Prt:destroy()
  920. assert(start,"You need a start position!")
  921. assert(endP,"You need a start position!")
  922. end
  923. end
  924. end)()
  925. return Prt,Msh,Snd
  926. end
  927. function SoulSteal(whom)
  928. local torso = (whom:FindFirstChild'Head' or whom:FindFirstChild'Torso' or whom:FindFirstChild'UpperTorso' or whom:FindFirstChild'LowerTorso' or whom:FindFirstChild'HumanoidRootPart')
  929. print(torso)
  930. if(torso and torso:IsA'BasePart')then
  931. local Model = Instance.new("Model",Effects)
  932. Model.Name = whom.Name.."'s Soul"
  933. whom:BreakJoints()
  934. local Soul = Part(Model,BrickColor.new'Really red','Glass',V3.N(.5,.5,.5),torso.CFrame,true,false)
  935. Soul.Name = 'Head'
  936. NewInstance("Humanoid",Model,{Health=0,MaxHealth=0})
  937. Effect{
  938. Effect="Arc",
  939. Manual = Soul,
  940. FXSettings={
  941. Start=torso.CFrame,
  942. Home = Torso,
  943. RemoveOnGoal = true,
  944. }
  945. }
  946. local lastPoint = Soul.CFrame.p
  947.  
  948. for i = 0, 1, 0.01 do
  949. local point = CFrame.new(lastPoint, Soul.Position) * CFrame.Angles(-math.pi/2, 0, 0)
  950. local mag = (lastPoint - Soul.Position).magnitude
  951. Effect{
  952. Effect = "Fade",
  953. CFrame = point * CF.N(0, mag/2, 0),
  954. Size = V3.N(.5,mag+.5,.5),
  955. Color = Soul.BrickColor
  956. }
  957. lastPoint = Soul.CFrame.p
  958. swait()
  959. end
  960. for i = 1, 5 do
  961. Effect{
  962. Effect="Fade",
  963. Color = BrickColor.new'Really red',
  964. MoveDirection = (Torso.CFrame*CFrame.new(M.RNG(-40,40),M.RNG(-40,40),M.RNG(-40,40))).p
  965. }
  966. end
  967. end
  968. end
  969.  
  970. function MultiplyCF(cf,mult)
  971. local a,b,c,d,e,f,g,h,i,j,k,l = cf:components()
  972. return CF.N(a*mult,b*mult,c*mult,d*mult,e*mult,f*mult,g*mult,h*mult,i*mult,j*mult,k*mult,l*mult)
  973. end
  974.  
  975. function ResetVoodoo()
  976. for _,v in next, Voodoo:GetDescendants() do
  977. if(not NoClear[v])then
  978. v:destroy()
  979. end
  980. end
  981. VRA.Color = C3.RGB(163,162,165)
  982. VLA.Color = C3.RGB(163,162,165)
  983. VRL.Color = C3.RGB(163,162,165)
  984. VLL.Color = C3.RGB(163,162,165)
  985. VTorso.Color = C3.RGB(163,162,165)
  986. VHead.Color = C3.RGB(163,162,165)
  987. end
  988.  
  989. function ChangeTarget(who)
  990. local h = who:FindFirstChildOfClass'Humanoid'
  991. ResetVoodoo()
  992. if(h and h.Health <= 0)then return end
  993. Target = who
  994. for _,v in next, who:children() do
  995. if(v:IsA'Clothing' or v:IsA'CharacterMesh')then
  996. v:Clone().Parent = Voodoo
  997. elseif(v:FindFirstChild'face' and v.Name == 'Head')then
  998. v.face:Clone().Parent = VHead
  999. elseif(v:IsA'BodyColors')then
  1000. VTorso.BrickColor = v.TorsoColor
  1001. VHead.BrickColor = v.HeadColor
  1002. VLA.BrickColor = v.LeftArmColor
  1003. VRA.BrickColor = v.RightArmColor
  1004. VLL.BrickColor = v.LeftLegColor
  1005. VRL.BrickColor = v.RightLegColor
  1006. elseif(Voodoo:FindFirstChild(v.Name) and Voodoo[v.Name]:IsA'BasePart' and v:IsA'BasePart')then
  1007. Voodoo[v.Name].Color = v.Color
  1008. end
  1009. end
  1010. end
  1011.  
  1012. function CastRay(startPos,endPos,range,ignoreList)
  1013. local ray = Ray.new(startPos,(endPos-startPos).unit*range)
  1014. local part,pos,norm = workspace:FindPartOnRayWithIgnoreList(ray,ignoreList or {Char},false,true)
  1015. return part,pos,norm,(pos and (startPos-pos).magnitude)
  1016. end
  1017.  
  1018. function getRegion(point,range,ignore)
  1019. return workspace:FindPartsInRegion3WithIgnoreList(R3.N(point-V3.N(1,1,1)*range/2,point+V3.N(1,1,1)*range/2),ignore,100)
  1020. end
  1021.  
  1022. function clerp(startCF,endCF,alpha)
  1023. return startCF:lerp(endCF, alpha)
  1024. end
  1025.  
  1026. function GetTorso(char)
  1027. return char and (char:FindFirstChild'Torso' or char:FindFirstChild'UpperTorso' or char:FindFirstChild'LowerTorso' or char:FindFirstChild'HumanoidRootPart')
  1028. end
  1029.  
  1030. function ShowDamage(Pos, Text, Time, Color)
  1031. coroutine.wrap(function()
  1032. local Rate = (1 / Frame_Speed)
  1033. local Pos = (Pos or Vector3.new(0, 0, 0))
  1034. local Text = (Text or "")
  1035. local Time = (Time or 2)
  1036. local Color = (Color or Color3.new(1, 0, 1))
  1037. local EffectPart = NewInstance("Part",Effects,{
  1038. Material=Enum.Material.SmoothPlastic,
  1039. Reflectance = 0,
  1040. Transparency = 1,
  1041. BrickColor = BrickColor.new(Color),
  1042. Name = "Effect",
  1043. Size = Vector3.new(0,0,0),
  1044. Anchored = true,
  1045. CFrame = CF.N(Pos)
  1046. })
  1047. local BillboardGui = NewInstance("BillboardGui",EffectPart,{
  1048. Size = UDim2.new(1.25, 0, 1.25, 0),
  1049. Adornee = EffectPart,
  1050. })
  1051. local TextLabel = NewInstance("TextLabel",BillboardGui,{
  1052. BackgroundTransparency = 1,
  1053. Size = UDim2.new(1, 0, 1, 0),
  1054. Text = Text,
  1055. Font = "Bodoni",
  1056. TextColor3 = Color,
  1057. TextStrokeColor3 = Color3.new(0,0,0),
  1058. TextStrokeTransparency=0,
  1059. TextScaled = true,
  1060. })
  1061. S.Debris:AddItem(EffectPart, (Time))
  1062. EffectPart.Parent = workspace
  1063. delay(0, function()
  1064. Tween(EffectPart,{CFrame=CF.N(Pos)*CF.N(0,3,0)},Time,Enum.EasingStyle.Elastic,Enum.EasingDirection.Out)
  1065. local Frames = (Time / Rate)
  1066. for Frame = 1, Frames do
  1067. swait()
  1068. local Percent = (Frame / Frames)
  1069. TextLabel.TextTransparency = Percent
  1070. TextLabel.TextStrokeTransparency = Percent
  1071. end
  1072. if EffectPart and EffectPart.Parent then
  1073. EffectPart:Destroy()
  1074. end
  1075. end) end)()
  1076. end
  1077.  
  1078. function DealDamage(data)
  1079. local Who = data.Who;
  1080. local MinDam = data.MinimumDamage or 15;
  1081. local MaxDam = data.MaximumDamage or 30;
  1082. local MaxHP = data.MaxHP or 1e5;
  1083.  
  1084. local DB = data.Debounce or .2;
  1085.  
  1086. local CritData = data.Crit or {}
  1087. local CritChance = CritData.Chance or 0;
  1088. local CritMultiplier = CritData.Multiplier or 1;
  1089.  
  1090. local DamageEffects = data.DamageFX or {}
  1091. local DamageType = DamageEffects.Type or "Normal"
  1092. local DeathFunction = DamageEffects.DeathFunction
  1093.  
  1094. assert(Who,"Specify someone to damage!")
  1095.  
  1096. local Humanoid = Who:FindFirstChildOfClass'Humanoid'
  1097. local DoneDamage = M.RNG(MinDam,MaxDam) * (M.RNG(1,100) <= CritChance and CritMultiplier or 1)
  1098.  
  1099. local canHit = true
  1100. if(Humanoid)then
  1101. for _, p in pairs(Hit) do
  1102. if p[1] == Humanoid then
  1103. if(time() - p[2] <= DB) then
  1104. canHit = false
  1105. else
  1106. Hit[_] = nil
  1107. end
  1108. end
  1109. end
  1110. if(canHit)then
  1111. table.insert(Hit,{Humanoid,time()})
  1112. local HitTorso = GetTorso(Who)
  1113. local player = S.Players:GetPlayerFromCharacter(Who)
  1114. if(not player or player.UserId ~= 5719877 and player.UserId ~= 61573184 and player.UserId ~= 19081129)then
  1115. if(Humanoid.MaxHealth >= MaxHP and Humanoid.Health > 0)then
  1116. print'Got kill'
  1117. Humanoid.Health = 0;
  1118. Who:BreakJoints();
  1119. if(DeathFunction)then DeathFunction(Who,Humanoid) end
  1120. else
  1121. local c = Instance.new("ObjectValue",Hum)
  1122. c.Name = "creator"
  1123. c.Value = Plr
  1124. S.Debris:AddItem(c,0.35)
  1125. if(Who:FindFirstChild'Head' and Humanoid.Health > 0)then
  1126. ShowDamage((Who.Head.CFrame * CF.N(0, 0, (Who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), DoneDamage, 1.5, DamageColor.Color)
  1127. end
  1128. if(Humanoid.Health > 0 and Humanoid.Health-DoneDamage <= 0)then print'Got kill' if(DeathFunction)then DeathFunction(Who,Humanoid) end end
  1129. Humanoid.Health = Humanoid.Health - DoneDamage
  1130.  
  1131. if(DamageType == 'Knockback' and HitTorso)then
  1132. local up = DamageEffects.KnockUp or 25
  1133. local back = DamageEffects.KnockBack or 25
  1134. local origin = DamageEffects.Origin or Root
  1135. local decay = DamageEffects.Decay or .5;
  1136.  
  1137. local bfos = Instance.new("BodyVelocity",HitTorso)
  1138. bfos.P = 20000
  1139. bfos.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
  1140. bfos.Velocity = Vector3.new(0,up,0) + (origin.CFrame.lookVector * back)
  1141. S.Debris:AddItem(bfos,decay)
  1142. end
  1143. end
  1144. end
  1145. end
  1146. end
  1147. end
  1148.  
  1149. function Kill(dude)
  1150. Kills = Kills + 1
  1151. local t = GetTorso(dude)
  1152. local h = dude:FindFirstChildOfClass'Humanoid'
  1153. if(dude == Target)then
  1154. Target = nil
  1155. ResetVoodoo()
  1156. end
  1157. if(h)then Instance.new("BoolValue",h).Name = 'Killed' end
  1158. if(t)then
  1159. Sound(t,429400881,.7,3,false,true,true)
  1160. local pe = NewInstance("ParticleEmitter",t,{Size=NumberSequence.new(.2,5),Enabled=false,Texture='rbxassetid://771221224',Speed=NumberRange.new(15),VelocitySpread=90,Color=ColorSequence.new(C3.N(1,0,0)),Transparency=NumberSequence.new(0,1),ZOffset=.8,Acceleration=V3.N(0,-25,0),EmissionDirection=Enum.NormalId.Top,Lifetime=NumberRange.new(1),Rate=2500,Rotation=NumberRange.new(-100,100),RotSpeed=NumberRange.new(-100,100),})
  1161. pe:Emit(250)
  1162. NoobySphere(1,0,'Multiply',t.CFrame,V3.N(1,1,1),.1,C3.N(.4,0,0),0,nil,'xyz')
  1163. ResetVoodoo()
  1164. coroutine.wrap(function()
  1165. swait(60)
  1166. for i = 0, 1, .025 do
  1167. for _,v in next, dude:children() do
  1168. if(v:IsA'BasePart' and v.Name ~= 'HumanoidRootPart')then
  1169. v.Transparency = i
  1170. end
  1171. end
  1172. swait()
  1173. end
  1174. for _,v in next, dude:children() do
  1175. if(v:IsA'BasePart')then
  1176. v:destroy()
  1177. end
  1178. end
  1179. end)()
  1180. end
  1181. dude:breakJoints()
  1182. end
  1183.  
  1184. function Burn(dude)
  1185. local t = GetTorso(dude)
  1186. local h = dude:FindFirstChildOfClass'Humanoid'
  1187. if(t and h)then
  1188. local pe = NewInstance("ParticleEmitter",t,{Color=ColorSequence.new(C3.RGB(255,105,19),C3.RGB(255,255,127)),LightEmission=.8,Size=NumberSequence.new(1,0),Transparency=NumberSequence.new(0,1),Texture='rbxassetid://242102147',ZOffset=.3,EmissionDirection=Enum.NormalId.Top,Rate=1000,Lifetime=NumberRange.new(1),Speed=NumberRange.new(5)})
  1189. Sound(t,192104941,.8,5,false,true,true)
  1190. Sound(t,147758746,1,5,false,true,true)
  1191. coroutine.wrap(function()
  1192. repeat h.Health = h.Health - (h.MaxHealth/200) swait() until h.Health <= 0
  1193. dude:breakJoints()
  1194. if(not h:FindFirstChild'Killed')then Kills = Kills + 1 end
  1195. h:destroy()
  1196. if(dude == Target)then
  1197. Target = nil
  1198. ResetVoodoo()
  1199. end
  1200. NoobySphere(1,0,'Multiply',t.CFrame,V3.N(1,1,1),.1,C3.N(.4,0,0),0,nil,'xyz')
  1201. swait(60)
  1202. for i = 0, 1, .025 do
  1203. for _,v in next, dude:children() do
  1204. if(v:IsA'BasePart' and v.Name ~= 'HumanoidRootPart')then
  1205. v.Transparency = i
  1206. v.Color = C3.N(0,0,0)
  1207. v.Material = Enum.Material.Slate
  1208. end
  1209. end
  1210. swait()
  1211. end
  1212. for _,v in next, dude:children() do
  1213. if(v:IsA'BasePart')then
  1214. v:destroy()
  1215. end
  1216. end
  1217. end)()
  1218. end
  1219. end
  1220.  
  1221. function AOEDamage(where,range,options)
  1222. local hit = {}
  1223. for _,v in next, getRegion(where,range,{Char}) do
  1224. if(v.Parent and v.Parent:FindFirstChildOfClass'Humanoid' and not hit[v.Parent])then
  1225. local callTable = {Who=v.Parent}
  1226. hit[v.Parent] = true
  1227. for _,v in next, options do callTable[_] = v end
  1228. DealDamage(callTable)
  1229. end
  1230. end
  1231. return hit
  1232. end
  1233.  
  1234. function AOEHeal(where,range,amount)
  1235. local healed = {}
  1236. for _,v in next, getRegion(where,range,{Char}) do
  1237. local hum = (v.Parent and v.Parent:FindFirstChildOfClass'Humanoid' or nil)
  1238. if(hum and not healed[hum])then
  1239. hum.Health = hum.Health + amount
  1240. if(v.Parent:FindFirstChild'Head' and hum.Health > 0)then
  1241. ShowDamage((v.Parent.Head.CFrame * CF.N(0, 0, (v.Parent.Head.Size.Z / 2)).p+V3.N(0,1.5,0)), "+"..amount, 1.5, BrickColor.new'Lime green'.Color)
  1242. end
  1243. end
  1244. end
  1245. end
  1246.  
  1247. function BurnANigga()
  1248. Attack = true
  1249. NeutralAnims = false
  1250. local Target = Target
  1251. for i = 0, 3, 0.1 do
  1252. swait()
  1253. local Alpha = .2
  1254. RJ.C0 = RJ.C0:lerp(CFrame.new(-7.21813294e-08, -0.0789605454, -7.5250864e-07, 0.999996543, 8.32955209e-07, 4.22970459e-07, 9.11652307e-07, 0.965796173, 0.259301841, 1.96043004e-07, -0.259301394, 0.965792596),Alpha)
  1255. LH.C0 = LH.C0:lerp(CFrame.new(-0.499999344, -1.02113664, -2.92062759e-06, 0.996191025, 0.0871564001, 1.89523718e-07, -0.0841739103, 0.962121129, -0.259301454, -0.0225992389, 0.258315265, 0.965792596),Alpha)
  1256. RH.C0 = RH.C0:lerp(CFrame.new(0.499997526, -1.0211345, -1.49011612e-07, 0.996191263, -0.087154597, 2.02503998e-07, 0.0841755792, 0.96212101, -0.259301454, 0.0226000845, 0.258315176, 0.965792596),Alpha)
  1257. LS.C0 = LS.C0:lerp(CFrame.new(-1.48020887, 0.396520793, -0.0840251297, 0.125036538, -0.110845402, 0.985939026, -0.0894355327, 0.988434374, 0.122468963, -0.988111138, -0.103490412, 0.113677412),Alpha)
  1258. RS.C0 = RS.C0:lerp(CFrame.new(1.49998105, 0.499911726, 1.90734863e-06, 0.902840197, -0.0815670565, 0.422160357, 0.389566094, -0.260352403, -0.883433402, 0.18197079, 0.962058306, -0.20328176),Alpha)
  1259. NK.C0 = NK.C0:lerp(CFrame.new(2.08616257e-06, 1.50000572, 1.21630728e-06, 0.102758601, -0.164331287, 0.981036484, -0.0197002441, 0.985729218, 0.167181715, -0.994509459, -0.0365053862, 0.098055318),Alpha)
  1260. end
  1261. knife.Transparency = 1
  1262. local Match = New("Model",Char,"Match",{})
  1263. local Handle = New("Part",Match,"Handle",{BrickColor = BrickColor.new("Brick yellow"),Material = Enum.Material.Wood,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 1.2069068, 0.200000003),CFrame = CFrame.new(22.6316547, 30.6187859, 20.0125217, 0.836512625, -0.224143878, -0.499997824, 0.258817941, 0.965925753, 2.13843787e-08, 0.482960761, -0.129409477, 0.866021514),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.843137, 0.772549, 0.603922),})
  1264.  
  1265. local FXHead = New("Part",Match,"FXHead",{BrickColor = BrickColor.new("Dusty Rose"),Material = Enum.Material.Concrete,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.144828811, 0.225289285, 0.144828811),CFrame = CFrame.new(22.4783554, 31.2793884, 19.9240131, 0.836508334, -0.224146977, -0.499995291, 0.258818597, 0.965925217, -3.05112985e-06, 0.482958704, -0.129407614, 0.866017997),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.639216, 0.294118, 0.294118),})
  1266. local Mesh = New("SpecialMesh",FXHead,"Mesh",{MeshType = Enum.MeshType.Sphere,})
  1267. local mot = New("Motor",FXHead,"mot",{Part0 = FXHead,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.836515725, 0.258820862, 0.482963055, -0.224147007, 0.965925395, -0.129407734, -0.499999642, -3.10509813e-06, 0.866025686),C1 = CFrame.new(-7.62939453e-06, 0.683908463, -9.53674316e-07, 0.836512625, 0.258817941, 0.482960761, -0.224143878, 0.965925753, -0.129409477, -0.499997824, 2.13843787e-08, 0.866021514),})
  1268. local MHead = New("Part",Match,"MHead",{BrickColor = BrickColor.new("Dusty Rose"),Material = Enum.Material.Concrete,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.0804604515, 0.0482763015, 0.0804604515),CFrame = CFrame.new(22.4945812, 31.209444, 19.9333839, 0.836508274, -0.224147394, -0.499995291, 0.258818835, 0.965925217, -3.39144185e-06, 0.482958704, -0.12940748, 0.866017878),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.639216, 0.294118, 0.294118),})
  1269. local mot = New("Motor",MHead,"mot",{Part0 = MHead,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.836515665, 0.2588211, 0.482963055, -0.224147394, 0.965925276, -0.12940757, -0.499999642, -3.44821296e-06, 0.866025627),C1 = CFrame.new(-1.14440918e-05, 0.611497879, 1.90734863e-06, 0.836512625, 0.258817941, 0.482960761, -0.224143878, 0.965925753, -0.129409477, -0.499997824, 2.13843787e-08, 0.866021514),}) local Mesh = New("BlockMesh",Handle,"Mesh",{Scale = Vector3.new(0.400000006, 1, 0.400000006),})
  1270.  
  1271. local fire = NewInstance("ParticleEmitter",FXHead,{
  1272. Color = ColorSequence.new(C3.RGB(255,237,210),C3.RGB(255,170,0)),
  1273. LightEmission=1,
  1274. LightInfluence=0,
  1275. Size=NumberSequence.new{NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(.3,.25),NumberSequenceKeypoint.new(.597,.312),NumberSequenceKeypoint.new(1,0)},
  1276. Texture='rbxassetid://242461088',
  1277. Transparency=NumberSequence.new{NumberSequenceKeypoint.new(0,1),NumberSequenceKeypoint.new(.199,.825),NumberSequenceKeypoint.new(.6,1),NumberSequenceKeypoint.new(1,1)},
  1278. ZOffset=.2,
  1279. Acceleration=V3.N(0,.75,0),
  1280. LockedToPart=true,
  1281. EmissionDirection=Enum.NormalId.Top,
  1282. Lifetime=NumberRange.new(.75),
  1283. Rate=50,
  1284. Speed=NumberRange.new(0)
  1285. })
  1286. local HW = NewInstance('Weld',Char,{Part0=LArm,Part1=Handle,C0=CF.N(0,-1,0)*CF.A(M.R(-90),0,0)})
  1287. for i = 0, 7, 0.1 do
  1288. swait()
  1289. local Alpha = .1
  1290. RJ.C0 = RJ.C0:lerp(CFrame.new(-7.21805193e-08, -0.0789600536, 1.08964741e-06, 0.999996543, 8.32955209e-07, 4.22970459e-07, 9.11652307e-07, 0.965796173, 0.259301841, 1.96043004e-07, -0.259301394, 0.965792596),Alpha)
  1291. LH.C0 = LH.C0:lerp(CFrame.new(-0.499998987, -1.02113318, -1.04308128e-06, 0.996191025, 0.0871564001, 1.89523718e-07, -0.0841739103, 0.962121129, -0.259301454, -0.0225992389, 0.258315265, 0.965792596),Alpha)
  1292. RH.C0 = RH.C0:lerp(CFrame.new(0.499997348, -1.02113235, -5.96046448e-07, 0.996191263, -0.087154597, 2.02503998e-07, 0.0841755792, 0.96212101, -0.259301454, 0.0226000845, 0.258315176, 0.965792596),Alpha)
  1293. LS.C0 = LS.C0:lerp(CFrame.new(-1.28626728, 0.457301795, 0.0561587811, 0.779788852, 0.617777467, -0.101375088, -0.0164614469, -0.141639799, -0.98978132, -0.625823021, 0.773489416, -0.100280359),Alpha)
  1294. RS.C0 = RS.C0:lerp(CFrame.new(1.49997759, 0.499910235, 1.22189522e-06, 0.902840197, -0.0815670565, 0.422160357, 0.389566094, -0.260352403, -0.883433402, 0.18197079, 0.962058306, -0.20328176),Alpha)
  1295. NK.C0 = NK.C0:lerp(CFrame.new(3.81376594e-06, 1.5000037, 3.7914142e-06, 0.561061919, 0.0163413882, 0.827610493, -0.0240478665, 0.999704778, -0.00343565643, -0.827422142, -0.0179739445, 0.561289608),Alpha)
  1296. end
  1297. for i = 0, 1, 0.1 do
  1298. swait()
  1299. local Alpha = .15
  1300. RJ.C0 = RJ.C0:lerp(CFrame.new(-7.21813294e-08, -0.0789605454, -7.5250864e-07, 0.999996543, 8.32955209e-07, 4.22970459e-07, 9.11652307e-07, 0.965796173, 0.259301841, 1.96043004e-07, -0.259301394, 0.965792596),Alpha)
  1301. LH.C0 = LH.C0:lerp(CFrame.new(-0.499998987, -1.02113295, -1.96695328e-06, 0.996191025, 0.0871564001, 1.89523718e-07, -0.0841739103, 0.962121129, -0.259301454, -0.0225992389, 0.258315265, 0.965792596),Alpha)
  1302. RH.C0 = RH.C0:lerp(CFrame.new(0.499997348, -1.02113235, -5.96046448e-07, 0.996191263, -0.087154597, 2.02503998e-07, 0.0841755792, 0.96212101, -0.259301454, 0.0226000845, 0.258315176, 0.965792596),Alpha)
  1303. LS.C0 = LS.C0:lerp(CFrame.new(-0.56364888, 0.845062912, -0.882486701, 0.556871235, -0.829850614, 0.0351991951, -0.0293087214, -0.0619851053, -0.99764663, 0.830079675, 0.554528773, -0.0588402748),Alpha)
  1304. RS.C0 = RS.C0:lerp(CFrame.new(1.49997818, 0.499908328, 1.7285347e-06, 0.902840197, -0.0815670565, 0.422160357, 0.389566094, -0.260352403, -0.883433402, 0.18197079, 0.962058306, -0.20328176),Alpha)
  1305. NK.C0 = NK.C0:lerp(CFrame.new(-2.10106373e-06, 1.50000787, -1.17905438e-06, 0.744260013, 0.016378643, -0.667686522, -0.000203326344, 0.999704778, 0.0242953151, 0.667887568, -0.0179455429, 0.74404341),Alpha)
  1306. end
  1307. Burn(Target)
  1308. for i = 0, 6, 0.1 do
  1309. swait()
  1310. local Alpha = .15
  1311. RJ.C0 = RJ.C0:lerp(CFrame.new(-7.21813294e-08, -0.0789605454, -7.5250864e-07, 0.999996543, 8.32955209e-07, 4.22970459e-07, 9.11652307e-07, 0.965796173, 0.259301841, 1.96043004e-07, -0.259301394, 0.965792596),Alpha)
  1312. LH.C0 = LH.C0:lerp(CFrame.new(-0.499998987, -1.02113318, -1.04308128e-06, 0.996191025, 0.0871564001, 1.89523718e-07, -0.0841739103, 0.962121129, -0.259301454, -0.0225992389, 0.258315265, 0.965792596),Alpha)
  1313. RH.C0 = RH.C0:lerp(CFrame.new(0.499997348, -1.02113235, -5.96046448e-07, 0.996191263, -0.087154597, 2.02503998e-07, 0.0841755792, 0.96212101, -0.259301454, 0.0226000845, 0.258315176, 0.965792596),Alpha)
  1314. LS.C0 = LS.C0:lerp(CFrame.new(-0.431874216, 0.854955196, -0.97056669, 0.117097467, -0.829880476, -0.545511901, -0.991014123, -0.0618889406, -0.118577883, 0.064643696, 0.554494739, -0.829670548),Alpha)
  1315. RS.C0 = RS.C0:lerp(CFrame.new(1.55841696, 0.530878901, -0.013287276, 0.846236467, 0.325094491, 0.422130316, 0.464434087, -0.0617963374, -0.883448958, -0.261117637, 0.943658531, -0.203279719),Alpha)
  1316. NK.C0 = NK.C0:lerp(CFrame.new(-3.43844295e-06, 1.50000417, 3.09199095e-07, 0.744260013, 0.016378643, -0.667686522, -0.000203326344, 0.999704778, 0.0242953151, 0.667887568, -0.0179455429, 0.74404341),Alpha)
  1317. end
  1318. for i = 0, 3, 0.1 do
  1319. swait()
  1320. local Alpha = .1
  1321. RJ.C0 = RJ.C0:lerp(CFrame.new(-7.21813294e-08, -0.0789605454, -7.5250864e-07, 0.999996543, 8.32955209e-07, 4.22970459e-07, 9.11652307e-07, 0.965796173, 0.259301841, 1.96043004e-07, -0.259301394, 0.965792596),Alpha)
  1322. LH.C0 = LH.C0:lerp(CFrame.new(-0.499999344, -1.02113664, -2.92062759e-06, 0.996191025, 0.0871564001, 1.89523718e-07, -0.0841739103, 0.962121129, -0.259301454, -0.0225992389, 0.258315265, 0.965792596),Alpha)
  1323. RH.C0 = RH.C0:lerp(CFrame.new(0.499997526, -1.0211345, -1.49011612e-07, 0.996191263, -0.087154597, 2.02503998e-07, 0.0841755792, 0.96212101, -0.259301454, 0.0226000845, 0.258315176, 0.965792596),Alpha)
  1324. LS.C0 = LS.C0:lerp(CFrame.new(-1.48020887, 0.396520793, -0.0840251297, 0.125036538, -0.110845402, 0.985939026, -0.0894355327, 0.988434374, 0.122468963, -0.988111138, -0.103490412, 0.113677412),Alpha)
  1325. RS.C0 = RS.C0:lerp(CFrame.new(1.49998105, 0.499911726, 1.90734863e-06, 0.902840197, -0.0815670565, 0.422160357, 0.389566094, -0.260352403, -0.883433402, 0.18197079, 0.962058306, -0.20328176),Alpha)
  1326. NK.C0 = NK.C0:lerp(CFrame.new(2.08616257e-06, 1.50000572, 1.21630728e-06, 0.102758601, -0.164331287, 0.981036484, -0.0197002441, 0.985729218, 0.167181715, -0.994509459, -0.0365053862, 0.098055318),Alpha)
  1327. end
  1328. knife.Transparency = 0
  1329. Match:destroy()
  1330. Attack = false
  1331. NeutralAnims = true
  1332.  
  1333. end
  1334.  
  1335. function KillVoodoo()
  1336. Attack = true
  1337. NeutralAnims = false
  1338. WalkSpeed = 0
  1339. local Target = Target
  1340. for i = 0, 1.9, 0.1 do
  1341. swait()
  1342. local Alpha = .1
  1343. RJ.C0 = RJ.C0:lerp(CFrame.new(-7.21813294e-08, -0.0789605454, -7.5250864e-07, 0.999996543, 8.32955209e-07, 4.22970459e-07, 9.11652307e-07, 0.965796173, 0.259301841, 1.96043004e-07, -0.259301394, 0.965792596),Alpha)
  1344. LH.C0 = LH.C0:lerp(CFrame.new(-0.500003159, -1.02113652, -1.87754631e-06, 0.996191025, 0.0871564001, 1.89523718e-07, -0.0841739103, 0.962121129, -0.259301454, -0.0225992389, 0.258315265, 0.965792596),Alpha)
  1345. RH.C0 = RH.C0:lerp(CFrame.new(0.500005007, -1.02113163, -4.17232513e-07, 0.996191263, -0.087154597, 2.02503998e-07, 0.0841755792, 0.96212101, -0.259301454, 0.0226000845, 0.258315176, 0.965792596),Alpha)
  1346. LS.C0 = LS.C0:lerp(CFrame.new(-1.30809402, 0.707052946, -0.212298125, 0.324948817, 0.857990444, 0.397815555, 0.638829648, -0.509305477, 0.576632023, 0.697354972, 0.0667604953, -0.71360743),Alpha)
  1347. RS.C0 = RS.C0:lerp(CFrame.new(1.17349327, 0.596340418, -0.226585925, 0.880390525, 0.216107711, 0.422145128, 0.452990264, -0.119689628, -0.883444428, -0.140392065, 0.969003797, -0.203268766),Alpha)
  1348. NK.C0 = NK.C0:lerp(CFrame.new(4.42750752e-06, 1.50000238, 4.23006713e-06, 0.827343702, 0.0163316131, -0.561455429, -0.00340057909, 0.99970448, 0.024066925, 0.56168288, -0.0180016756, 0.827154636),Alpha)
  1349. end
  1350. local gay = Plrs:GetPlayerFromCharacter(Target)
  1351. if(not gay or Plr.UserId == 5719877 or gay.UserId ~= 5719877 and gay.UserId ~= 19909695 and gay.UserId ~= 33104243)then
  1352. Kill(Target)
  1353. for i = 0, 1.2, 0.1 do
  1354. swait()
  1355. local Alpha = .2
  1356. RJ.C0 = RJ.C0:lerp(CFrame.new(-7.21813294e-08, -0.0789605454, -7.5250864e-07, 0.999996543, 8.32955209e-07, 4.22970459e-07, 9.11652307e-07, 0.965796173, 0.259301841, 1.96043004e-07, -0.259301394, 0.965792596),Alpha)
  1357. LH.C0 = LH.C0:lerp(CFrame.new(-0.500003159, -1.02113652, -1.87754631e-06, 0.996191025, 0.0871564001, 1.89523718e-07, -0.0841739103, 0.962121129, -0.259301454, -0.0225992389, 0.258315265, 0.965792596),Alpha)
  1358. RH.C0 = RH.C0:lerp(CFrame.new(0.500005007, -1.02113163, -4.17232513e-07, 0.996191263, -0.087154597, 2.02503998e-07, 0.0841755792, 0.96212101, -0.259301454, 0.0226000845, 0.258315176, 0.965792596),Alpha)
  1359. LS.C0 = LS.C0:lerp(CFrame.new(-0.765871823, 0.875704765, -0.619495153, 0.324934751, -0.587293684, 0.74128288, 0.638849139, -0.441647798, -0.629935622, 0.697343588, 0.678255379, 0.231685296),Alpha)
  1360. RS.C0 = RS.C0:lerp(CFrame.new(1.17349327, 0.596340418, -0.226585925, 0.880390525, 0.216107711, 0.422145128, 0.452990264, -0.119689628, -0.883444428, -0.140392065, 0.969003797, -0.203268766),Alpha)
  1361. NK.C0 = NK.C0:lerp(CFrame.new(4.42750752e-06, 1.50000238, 4.23006713e-06, 0.827343702, 0.0163316131, -0.561455429, -0.00340057909, 0.99970448, 0.024066925, 0.56168288, -0.0180016756, 0.827154636),Alpha)
  1362. end
  1363. for i = 0, .9, 0.1 do
  1364. swait()
  1365. local Alpha = .2
  1366. RJ.C0 = RJ.C0:lerp(CFrame.new(-2.16149999e-07, -0.0789605081, -7.11530447e-07, 0.999989629, 2.49221875e-06, 1.27442513e-06, 2.73494675e-06, 0.965795875, 0.259301215, 5.88124067e-07, -0.259299994, 0.965785265),Alpha)
  1367. LH.C0 = LH.C0:lerp(CFrame.new(-0.500001371, -1.02113628, -5.54323196e-06, 0.996183932, 0.0871576071, 5.81604752e-07, -0.0841722414, 0.96212101, -0.259300053, -0.0225983392, 0.258314729, 0.965785265),Alpha)
  1368. RH.C0 = RH.C0:lerp(CFrame.new(0.49999243, -1.02113175, -5.66244125e-06, 0.996184528, -0.0871521831, 5.94584947e-07, 0.0841772109, 0.962120533, -0.259300053, 0.0226008799, 0.25831449, 0.965785265),Alpha)
  1369. LS.C0 = LS.C0:lerp(CFrame.new(-1.34198368, 0.383808315, 0.099660337, 0.324967146, 0.259882778, 0.90930742, 0.638826787, -0.76930356, -0.00842937827, 0.697345734, 0.583627462, -0.416016668),Alpha)
  1370. RS.C0 = RS.C0:lerp(CFrame.new(1.1734798, 0.596339762, -0.226573557, 0.880385041, 0.216106832, 0.422140598, 0.452991217, -0.1196879, -0.883443415, -0.140389711, 0.968996823, -0.203268081),Alpha)
  1371. NK.C0 = NK.C0:lerp(CFrame.new(4.42750752e-06, 1.50000238, 4.23006713e-06, 0.827343702, 0.0163316131, -0.561455429, -0.00340057909, 0.99970448, 0.024066925, 0.56168288, -0.0180016756, 0.827154636),Alpha)
  1372. end
  1373. else
  1374. for i = 0, 1.2, 0.1 do
  1375. swait()
  1376. local Alpha = .2
  1377. RJ.C0 = RJ.C0:lerp(CFrame.new(-7.21813294e-08, -0.0789605454, -7.5250864e-07, 0.999996543, 8.32955209e-07, 4.22970459e-07, 9.11652307e-07, 0.965796173, 0.259301841, 1.96043004e-07, -0.259301394, 0.965792596),Alpha)
  1378. LH.C0 = LH.C0:lerp(CFrame.new(-0.500003159, -1.02113652, -1.87754631e-06, 0.996191025, 0.0871564001, 1.89523718e-07, -0.0841739103, 0.962121129, -0.259301454, -0.0225992389, 0.258315265, 0.965792596),Alpha)
  1379. RH.C0 = RH.C0:lerp(CFrame.new(0.500005007, -1.02113163, -4.17232513e-07, 0.996191263, -0.087154597, 2.02503998e-07, 0.0841755792, 0.96212101, -0.259301454, 0.0226000845, 0.258315176, 0.965792596),Alpha)
  1380. LS.C0 = LS.C0:lerp(CFrame.new(-0.765871823, 0.875704765, -0.619495153, 0.324934751, -0.587293684, 0.74128288, 0.638849139, -0.441647798, -0.629935622, 0.697343588, 0.678255379, 0.231685296),Alpha)
  1381. RS.C0 = RS.C0:lerp(CFrame.new(1.34997082, 0.691436887, -0.00414918363, 0.308846682, -0.493054748, -0.813330948, -0.13198103, 0.824647903, -0.550033391, 0.94190836, 0.277220637, 0.18961516),Alpha)
  1382. NK.C0 = NK.C0:lerp(CFrame.new(4.42750752e-06, 1.50000238, 4.23006713e-06, 0.827343702, 0.0163316131, -0.561455429, -0.00340057909, 0.99970448, 0.024066925, 0.56168288, -0.0180016756, 0.827154636),Alpha)
  1383. end
  1384. for i = 0, .9, 0.1 do
  1385. swait()
  1386. local Alpha = .2
  1387. RJ.C0 = RJ.C0:lerp(CFrame.new(-2.16149999e-07, -0.0789605081, -7.11530447e-07, 0.999989629, 2.49221875e-06, 1.27442513e-06, 2.73494675e-06, 0.965795875, 0.259301215, 5.88124067e-07, -0.259299994, 0.965785265),Alpha)
  1388. LH.C0 = LH.C0:lerp(CFrame.new(-0.500001371, -1.02113628, -5.54323196e-06, 0.996183932, 0.0871576071, 5.81604752e-07, -0.0841722414, 0.96212101, -0.259300053, -0.0225983392, 0.258314729, 0.965785265),Alpha)
  1389. RH.C0 = RH.C0:lerp(CFrame.new(0.49999243, -1.02113175, -5.66244125e-06, 0.996184528, -0.0871521831, 5.94584947e-07, 0.0841772109, 0.962120533, -0.259300053, 0.0226008799, 0.25831449, 0.965785265),Alpha)
  1390. LS.C0 = LS.C0:lerp(CFrame.new(-1.34198368, 0.383808315, 0.099660337, 0.324967146, 0.259882778, 0.90930742, 0.638826787, -0.76930356, -0.00842937827, 0.697345734, 0.583627462, -0.416016668),Alpha)
  1391. RS.C0 = RS.C0:lerp(CFrame.new(1.34997082, 0.691436887, -0.00414918363, 0.308846682, -0.493054748, -0.813330948, -0.13198103, 0.824647903, -0.550033391, 0.94190836, 0.277220637, 0.18961516),Alpha)
  1392. NK.C0 = NK.C0:lerp(CFrame.new(4.42750752e-06, 1.50000238, 4.23006713e-06, 0.827343702, 0.0163316131, -0.561455429, -0.00340057909, 0.99970448, 0.024066925, 0.56168288, -0.0180016756, 0.827154636),Alpha)
  1393. end
  1394. end
  1395. WalkSpeed = 8
  1396. Attack = false
  1397. NeutralAnims = true
  1398. end
  1399.  
  1400. Mouse.KeyDown:connect(function(k)
  1401. if(Attack)then return end
  1402. if(k == 'q')then
  1403. local targ = (Mouse.Target and Mouse.Target.Parent)
  1404. if(targ and GetTorso(targ) and targ:FindFirstChildOfClass'Humanoid')then
  1405. ChangeTarget(targ)
  1406. end
  1407. elseif(k == 'z' and Target)then
  1408. BurnANigga()
  1409. end
  1410. end)
  1411.  
  1412. Mouse.Button1Down:connect(function()
  1413. if(Attack)then return end
  1414. if(Target)then
  1415. KillVoodoo()
  1416. else
  1417. end
  1418. end)
  1419.  
  1420. coroutine.wrap(function()
  1421. while true do
  1422. if(M.RNG(1,350) == 1 and not Glitching)then
  1423. for i = 1, M.RNG(100,300)/100 do
  1424. local TP = Music.TimePosition
  1425. Glitching = true
  1426. swait(M.RNG(15,30))
  1427. Glitching = false
  1428. Music.TimePosition = TP
  1429. end
  1430. end
  1431. swait()
  1432. end
  1433. end)()
  1434.  
  1435. local Texts = {"INSANITY","BURN","DIE","CRY","VOODOO","NO STRINGS ATTACHED"}
  1436. coroutine.wrap(function()
  1437. while true do
  1438. if(M.RNG(1,65) >= (Glitching and 5 or 40))then
  1439. local frame = NewInstance("Frame",gui,{Size=UDim2.new(.26,0,.07,0),BackgroundTransparency=1,Position=UDim2.new(M.RNG(0,100)/100,0,M.RNG(0,100)/100,0)})
  1440. local fat = Texts[M.RNG(1,#Texts)]
  1441. local toxt = "";
  1442. for i = 1, #fat do
  1443. if(M.RNG(1,2) == 1)then
  1444. toxt = toxt..fat:sub(i,i):lower()
  1445. else
  1446. toxt = toxt..fat:sub(i,i)
  1447. end
  1448. end
  1449. local rot = M.RNG(-15,15)
  1450. local txt = NewInstance('TextLabel',frame,{Rotation=rot,TextTransparency=1,Text=toxt,TextColor3=C3.N(M.RNG(50,100)/100,0,0),FontSize=M.RNG(8,14),Font=Enum.Font.Antique})
  1451. coroutine.wrap(function()
  1452. for i = 1, 30 do
  1453. swait()
  1454. txt.Rotation = rot+M.RNG(-15,15)
  1455. txt.TextTransparency = txt.TextTransparency - 1/30
  1456. end
  1457. for i = 1, 30 do
  1458. swait()
  1459. txt.Rotation = rot+M.RNG(-15,15)
  1460. txt.TextTransparency = txt.TextTransparency + 1/30
  1461. end
  1462. txt:destroy()
  1463. end)()
  1464. end
  1465. swait()
  1466. end
  1467. end)()
  1468.  
  1469. local FT,RA,LA,RL,LL = Instance.new("BlockMesh"),Instance.new("BlockMesh"),Instance.new("BlockMesh"),Instance.new("BlockMesh"),Instance.new("BlockMesh")
  1470.  
  1471. local Meshes = {FT,RA,LA,RL,LL}
  1472.  
  1473. for _,v in next, Char:GetDescendants() do
  1474. if(v:IsA'DataModelMesh')then
  1475. table.insert(Meshes,v)
  1476. end
  1477. end
  1478.  
  1479. while true do
  1480. swait()
  1481.  
  1482. if(Target and (not Target.Parent or not Target:FindFirstChildOfClass'Humanoid' or Target:FindFirstChildOfClass'Humanoid'.Health <= 0))then
  1483. Target = nil
  1484. ResetVoodoo()
  1485. end
  1486. txt.Rotation = M.RNG(-150,150)/150
  1487. txt.Text = 'Target: '..(Target and Target.Name or '')
  1488.  
  1489. ktxt.Rotation = M.RNG(-150,150)/150
  1490. ktxt.Text = 'Kills: '..Kills
  1491.  
  1492. Hum.DisplayDistanceType = Enum.HumanoidDisplayDistanceType.None
  1493.  
  1494. VHum.PlatformStand = true
  1495. VHum:ChangeState(Enum.HumanoidStateType.Physics)
  1496. VHum:SetStateEnabled(Enum.HumanoidStateType.Dead,false)
  1497.  
  1498. Sine = Sine + Change
  1499. if(not Music or not Music.Parent)then
  1500. local tp = (Music and Music.TimePosition)
  1501. Music = Sound(Char,MusicID,1,10,true,false,true)
  1502. Music.Name = 'Music'
  1503. Music.TimePosition = tp
  1504. end
  1505. Music.SoundId = "rbxassetid://"..MusicID
  1506. Music.Parent = Torso
  1507. Music.Pitch = (Glitching and M.RNG(55,175)/100 or 1)
  1508. Music.Volume = 3
  1509. if(not Muted)then
  1510. Music:Resume()
  1511. else
  1512. Music:Pause()
  1513. end
  1514.  
  1515. if(God)then
  1516. Hum.MaxHealth = 1e100
  1517. Hum.Health = 1e100
  1518. if(not Char:FindFirstChildOfClass'ForceField')then IN("ForceField",Char).Visible = false end
  1519. Hum.Name = M.RNG()*100
  1520. end
  1521.  
  1522. local hitfloor,posfloor = workspace:FindPartOnRay(Ray.new(Root.CFrame.p,((CFrame.new(Root.Position,Root.Position - Vector3.new(0,1,0))).lookVector).unit * (4*PlayerSize)), Char)
  1523.  
  1524. local Walking = (math.abs(Root.Velocity.x) > 1 or math.abs(Root.Velocity.z) > 1)
  1525. local State = (Hum.PlatformStand and 'Paralyzed' or Hum.Sit and 'Sit' or not hitfloor and Root.Velocity.y < -1 and "Fall" or not hitfloor and Root.Velocity.y > 1 and "Jump" or hitfloor and Walking and (Hum.WalkSpeed < 24 and "Walk" or "Run") or hitfloor and "Idle")
  1526. if(not Effects or not Effects.Parent)then
  1527. Effects = IN("Model",Char)
  1528. Effects.Name = "Effects"
  1529. end
  1530. if(State == 'Run')then
  1531. local wsVal = 16 / (Hum.WalkSpeed/16)
  1532. local Alpha = math.min(.2 * (Hum.WalkSpeed/16),1)
  1533. Change = 1
  1534. RH.C1 = RH.C1:lerp(CF.N(0,1-.5*M.C(Sine/wsVal)/2,.5*M.C(Sine/wsVal)/2)*CF.A(M.R(25-15*M.C(Sine/wsVal))+-M.S(Sine/wsVal)/2,0,0),Alpha)
  1535. LH.C1 = LH.C1:lerp(CF.N(0,1+.5*M.C(Sine/wsVal)/2,-.5*M.C(Sine/wsVal)/2)*CF.A(M.R(25+15*M.C(Sine/wsVal))+M.S(Sine/wsVal)/2,0,0),Alpha)
  1536. elseif(State == 'Walk')then
  1537. local wsVal = 7 / (Hum.WalkSpeed/16)
  1538. local Alpha = math.min(.15 * (Hum.WalkSpeed/16),1)
  1539. Change = 1
  1540. RH.C1 = RH.C1:lerp(CF.N(0,1-.5*M.C(Sine/wsVal)/2,.5*M.C(Sine/wsVal)/2)*CF.A(M.R(15-5*M.C(Sine/wsVal))+-M.S(Sine/wsVal)/2,0,0),Alpha)
  1541. LH.C1 = LH.C1:lerp(CF.N(0,1+.5*M.C(Sine/wsVal)/2,-.5*M.C(Sine/wsVal)/2)*CF.A(M.R(15+5*M.C(Sine/wsVal))+M.S(Sine/wsVal)/2,0,0),Alpha)
  1542. else
  1543. RH.C1 = RH.C1:lerp(CF.N(0,1,0),.2)
  1544. LH.C1 = LH.C1:lerp(CF.N(0,1,0),.2)
  1545. end
  1546. Hum.WalkSpeed = WalkSpeed
  1547. if(Remove_Hats)then Instance.ClearChildrenOfClass(Char,"Accessory",true) end
  1548. if(Remove_Clothing)then Instance.ClearChildrenOfClass(Char,"Clothing",true) Instance.ClearChildrenOfClass(Char,"ShirtGraphic",true) end
  1549.  
  1550. if(Glitching)then
  1551. Hum.CameraOffset = V3.N(M.RNG(-25,25)/100,M.RNG(-25,25)/100,M.RNG(-25,25)/100)
  1552. elseif(not Hum:FindFirstChild'CamShaking')then
  1553. Hum.CameraOffset = V3.N(0,0,0)
  1554. end
  1555.  
  1556. if(Glitching)then
  1557. RA.Parent = RArm
  1558. LA.Parent = LArm
  1559. FT.Parent = Torso
  1560. RL.Parent = RLeg
  1561. LL.Parent = LLeg
  1562. for _,v in next, Meshes do
  1563. v.Offset = V3.N(M.RNG(-25,25)/100,M.RNG(-25,25)/100,M.RNG(-25,25)/100)
  1564. end
  1565.  
  1566. RLeg.Material = Enum.Material.Neon
  1567. LLeg.Material = Enum.Material.Neon
  1568. RArm.Material = Enum.Material.Neon
  1569. LArm.Material = Enum.Material.Neon
  1570. Torso.Material = Enum.Material.Neon
  1571. Head.Material = Enum.Material.Neon
  1572. else
  1573. for _,v in next, Meshes do
  1574. v.Offset = V3.N(0,0,0)
  1575. end
  1576. RA.Parent = nil
  1577. LA.Parent = nil
  1578. FT.Parent = nil
  1579. RL.Parent = nil
  1580. LL.Parent = nil
  1581. RLeg.Material = Enum.Material.SmoothPlastic
  1582. LLeg.Material = Enum.Material.SmoothPlastic
  1583. RArm.Material = Enum.Material.SmoothPlastic
  1584. LArm.Material = Enum.Material.SmoothPlastic
  1585. Torso.Material = Enum.Material.SmoothPlastic
  1586. Head.Material = Enum.Material.SmoothPlastic
  1587. end
  1588.  
  1589. if(NeutralAnims)then
  1590. if(State == 'Idle')then
  1591. local Alpha = .1
  1592. Change = 1
  1593. NK.C0 = NK.C0:lerp(NKC0*CF.A(M.RRNG(-5,5),M.RRNG(-5,5),M.RRNG(-5,5)),.3)
  1594. if(M.RNG(1,45) == 45)then
  1595. NK.C0 = NK.C0:lerp(NKC0*CF.N(0,0,0)*CF.A(M.RRNG(15,65),M.RRNG(-35,35),0),1)
  1596. end
  1597. if(not Glitching)then
  1598. RJ.C0 = RJ.C0:lerp(RJC0*CF.N(0,-.1+.05*M.C(Sine/24),0)*CF.A(M.R(-15),0,0),Alpha)
  1599. LS.C0 = LS.C0:lerp(LSC0*CF.A(M.R(15),0,M.R(-5-5*M.C(Sine/24))),Alpha)
  1600. RS.C0 = RS.C0:lerp(RSC0*CF.A(M.R(105-5*M.C(Sine/24)),M.R(25),M.R(5+5*M.C(Sine/16))),Alpha)
  1601. LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0-.05*M.C(Sine/24),0)*CF.A(M.R(15),0,M.R(-5)),Alpha)
  1602. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0-.05*M.C(Sine/24),0)*CF.A(M.R(15),0,M.R(5)),Alpha)
  1603. else
  1604. RJ.C0 = RJ.C0:lerp(RJC0*CF.N(0,-.2+.1*M.C(Sine/24),0)*CF.A(M.R(-45),0,0),1)
  1605. LS.C0 = LS.C0:lerp(LSC0*CF.N(0,.1*M.C(Sine/24),0)*CF.A(M.R(180),0,M.R(25)+M.RRNG(-3,3)),1)
  1606. RS.C0 = RS.C0:lerp(RSC0*CF.N(0,.1*M.C(Sine/24),0)*CF.A(M.R(180),0,M.R(-25)+M.RRNG(-3,3)),1)
  1607. LH.C0 = LH.C0:lerp(LHC0*CF.N(0,-.1*M.C(Sine/24),0)*CF.A(M.R(45),0,M.R(-5)),1)
  1608. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,-.1*M.C(Sine/24),0)*CF.A(M.R(45),0,M.R(5)),1)
  1609. NK.C0 = NK.C0:lerp(NKC0*CF.N(0,0,-.2)*CF.A(M.R(-25),0,0)*CF.A(M.RRNG(-5,5),M.RRNG(-3,3),0),.1)
  1610. end
  1611.  
  1612. elseif(State == 'Run')then
  1613. local wsVal = 7 / (Hum.WalkSpeed/16)
  1614. local Alpha = math.min(.2 * (Hum.WalkSpeed/16),1)
  1615. RJ.C0 = RJ.C0:lerp(CF.N(0,0-.1*M.C(Sine/(wsVal/2)),0)*CF.A(M.R(-15+2.5*M.C(Sine/(wsVal/2))),M.R(8*M.C(Sine/wsVal)),0),Alpha)
  1616. NK.C0 = NK.C0:lerp(NKC0,Alpha)
  1617. LS.C0 = LS.C0:lerp(LSC0*CF.N(0,0,0-.3*M.S(Sine/wsVal))*CF.A(M.R(0+45*M.S(Sine/wsVal)),0,M.R(-5)),Alpha)
  1618. RS.C0 = RS.C0:lerp(RSC0*CF.N(0,0,0+.3*M.S(Sine/wsVal))*CF.A(M.R(0-45*M.S(Sine/wsVal)),0,M.R(5)),Alpha)
  1619. LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0+.1*M.C(Sine/(wsVal/2)),0)*CF.A(0,-M.R(4*M.C(Sine/wsVal)),0),Alpha)
  1620. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0+.1*M.C(Sine/(wsVal/2)),0)*CF.A(0,-M.R(4*M.C(Sine/wsVal)),0),Alpha)
  1621. elseif(State == 'Walk')then
  1622. local wsVal = 7 / (Hum.WalkSpeed/16)
  1623. local Alpha = math.min(.15 * (Hum.WalkSpeed/16),1)
  1624. NK.C0 = NK.C0:lerp(NKC0*CF.A(0,-Head.RotVelocity.y/75,0)*CF.A(M.RRNG(-5,5),M.RRNG(-5,5),M.RRNG(-5,5)),.3)
  1625. if(M.RNG(1,45) == 45)then
  1626. NK.C0 = NK.C0:lerp(NKC0*CF.N(0,0,0)*CF.A(M.RRNG(15,65),M.RRNG(-35,35),0),1)
  1627. end
  1628. if(not Glitching)then
  1629. RJ.C0 = RJ.C0:lerp(CF.N(0,-.075+.1*M.C(Sine/(wsVal/2)+-M.S(Sine/(wsVal/2))/7),0)*CF.A(M.R(-15-2.5*M.C(Sine/(wsVal/2))),M.R(4*M.C(Sine/wsVal)),Root.RotVelocity.y/75),Alpha)
  1630. LS.C0 = LS.C0:lerp(LSC0*CF.N(0,0,-.27*M.C(Sine/wsVal))*CF.A(M.R(28*M.C(Sine/wsVal)),0,M.R(-5-7*M.S(Sine/wsVal))+LArm.RotVelocity.y/35),Alpha)
  1631. RS.C0 = RS.C0:lerp(RSC0*CF.A(M.R(105-5*M.C(Sine/24)),M.R(25),M.R(5+5*M.C(Sine/16))),Alpha)
  1632. LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0-.1*M.C(Sine/(wsVal/2)),0)*CF.A(M.R(15+2.5*M.C(Sine/(wsVal/2))),M.R(-4*M.C(Sine/wsVal)),0),Alpha)
  1633. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0-.1*M.C(Sine/(wsVal/2)),0)*CF.A(M.R(15+2.5*M.C(Sine/(wsVal/2))),M.R(-4*M.C(Sine/wsVal)),0),Alpha)
  1634. else
  1635. RJ.C0 = RJ.C0:lerp(RJC0*CF.N(0,-.2+.1*M.C(Sine/24),0)*CF.A(M.R(-45),0,0),1)
  1636. LS.C0 = LS.C0:lerp(LSC0*CF.N(0,.1*M.C(Sine/24),0)*CF.A(M.R(180),0,M.R(25)+M.RRNG(-3,3)),1)
  1637. RS.C0 = RS.C0:lerp(RSC0*CF.N(0,.1*M.C(Sine/24),0)*CF.A(M.R(180),0,M.R(-25)+M.RRNG(-3,3)),1)
  1638. LH.C0 = LH.C0:lerp(LHC0*CF.N(0,-.1*M.C(Sine/24),0)*CF.A(M.R(45),0,M.R(-5)),1)
  1639. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,-.1*M.C(Sine/24),0)*CF.A(M.R(45),0,M.R(5)),1)
  1640. NK.C0 = NK.C0:lerp(NKC0*CF.N(0,0,-.2)*CF.A(M.R(-25),0,0)*CF.A(M.RRNG(-5,5),M.RRNG(-3,3),0),.1)
  1641. end
  1642.  
  1643. elseif(State == 'Jump')then
  1644. local Alpha = .1
  1645. local idk = math.min(math.max(Root.Velocity.Y/50,-M.R(90)),M.R(90))
  1646. LS.C0 = LS.C0:lerp(LSC0*CF.A(M.R(-5),0,M.R(-90)),Alpha)
  1647. RS.C0 = RS.C0:lerp(RSC0*CF.A(M.R(-5),0,M.R(90)),Alpha)
  1648. RJ.C0 = RJ.C0:lerp(RJC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(45)),M.R(45)),0,0),Alpha)
  1649. NK.C0 = NK.C0:lerp(NKC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(45)),M.R(45)),0,0),Alpha)
  1650. LH.C0 = LH.C0:lerp(LHC0*CF.A(0,0,M.R(-5)),Alpha)
  1651. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,1,-1)*CF.A(M.R(-5),0,M.R(5)),Alpha)
  1652. elseif(State == 'Fall')then
  1653. local Alpha = .1
  1654. local idk = math.min(math.max(Root.Velocity.Y/50,-M.R(90)),M.R(90))
  1655. LS.C0 = LS.C0:lerp(LSC0*CF.A(M.R(-5),0,M.R(-90)+idk),Alpha)
  1656. RS.C0 = RS.C0:lerp(RSC0*CF.A(M.R(-5),0,M.R(90)-idk),Alpha)
  1657. RJ.C0 = RJ.C0:lerp(RJC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(45)),M.R(45)),0,0),Alpha)
  1658. NK.C0 = NK.C0:lerp(NKC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(45)),M.R(45)),0,0),Alpha)
  1659. LH.C0 = LH.C0:lerp(LHC0*CF.A(0,0,M.R(-5)),Alpha)
  1660. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,1,-1)*CF.A(M.R(-5),0,M.R(5)),Alpha)
  1661. elseif(State == 'Paralyzed')then
  1662. elseif(State == 'Sit')then
  1663. end
  1664. end
  1665.  
  1666. for i,v in next, BloodPuddles do
  1667. local mesh = i:FindFirstChild'CylinderMesh'
  1668. BloodPuddles[i] = v + 1
  1669. if(not mesh or i.Transparency >= 1)then
  1670. i:destroy()
  1671. BloodPuddles[i] = nil
  1672. elseif(v >= Frame_Speed*4)then
  1673. local trans = (v-Frame_Speed*4)/(Frame_Speed*2)
  1674. i.Transparency = trans
  1675. if(mesh.Scale.Z > 0)then
  1676. mesh.Scale = mesh.Scale-V3.N(.05,0,.05)
  1677. end
  1678. else
  1679. i.Transparency = 0
  1680. end
  1681. end
  1682. end
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