reset234567890

light

Apr 17th, 2019
203
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 290.53 KB | None | 0 0
  1. --[[
  2. // Kiroki
  3. // Kiroki#7043
  4.  
  5.  
  6.  
  7. ~~------Script Name------~~
  8.  
  9. The Hood
  10.  
  11. ~~------Script Pack------~~
  12.  
  13. Chill
  14.  
  15. ~~-----------------------~~
  16. --]]
  17.  
  18.  
  19. --//Customizeable Variables
  20.  
  21. local music = true
  22.  
  23. local soundeffects = true
  24. --//
  25.  
  26.  
  27.  
  28.  
  29.  
  30. if game:GetService("Players").LocalPlayer.Character:FindFirstChild("Armor") then
  31. print'The Hood is already running.'
  32. else
  33. math.randomseed(tick())
  34. local sn = 1
  35. local PT = {}
  36. local idletimer = 0
  37. local visrot = false
  38. local loopvis = false
  39. local volumevis = 5
  40. local bcch = BrickColor.new("Really red")
  41. local visrota = 1
  42. local drota = 0
  43. local hatfly = false
  44. local rainbow = false
  45. local vismode = false
  46. local vising = false
  47. local normanim = true
  48. local doingsomething = false
  49. local hoodup = false
  50. local pitchvis = 1
  51. local jumpd = false
  52. local cloud = false
  53. local fenkeded = true
  54. local BCC = false
  55. local moveloop = true
  56. local rapparip = 0
  57. local alrup = false
  58. local sunflower = true
  59. local meeka = "n"
  60. local fighting = false
  61. local sitting = false
  62. local ang = false
  63. local jacket = false
  64. function sandbox(var,func)
  65. local env = getfenv(func)
  66. local newenv = setmetatable({},{
  67. __index = function(self,k)
  68. if k=="script" then
  69. return var
  70. else
  71. return env[k]
  72. end
  73. end,
  74. })
  75. setfenv(func,newenv)
  76. return func
  77. end
  78. local player = game:GetService("Players").LocalPlayer
  79. local character = game:GetService("Players").LocalPlayer.Character
  80. local dgasdjh = coroutine.wrap(function()
  81. pe = Instance.new("ParticleEmitter", character.Torso)
  82. pe.Rate = 50
  83. pe.Size = NumberSequence.new(10)
  84. pe.Color = ColorSequence.new(Color3.new(1, 1, 0))
  85. pe.EmissionDirection = "Front"
  86. pe.LockedToPart = true
  87. pe.Acceleration = Vector3.new(0,0,0)
  88. pe.Drag = NumberSequence.new(10)
  89. pe.Lifetime = NumberRange.new(1)
  90. pb = Instance.new("ParticleEmitter", character.Torso)
  91. pb.Rate = 50
  92. pb.Size = NumberSequence.new(10)
  93. pb.Color = ColorSequence.new(Color3.new(1, 1, 0))
  94. pb.EmissionDirection = "Back"
  95. pb.LockedToPart = true
  96. pb.Acceleration = Vector3.new(0,0,0)
  97. pb.Drag = NumberSequence.new(10)
  98. pb.Lifetime = NumberRange.new(1)
  99. pc = Instance.new("ParticleEmitter", character.Torso)
  100. pc.Rate = 50
  101. pc.Size = NumberSequence.new(10)
  102. pc.Color = ColorSequence.new(Color3.new(1, 1, 0))
  103. pc.EmissionDirection = "Left"
  104. pc.LockedToPart = true
  105. pc.Acceleration = Vector3.new(0,0,0)
  106. pc.Drag = NumberSequence.new(10)
  107. pc.Lifetime = NumberRange.new(1)
  108. pd = Instance.new("ParticleEmitter", character.Torso)
  109. pd.Rate = 50
  110. pd.Size = NumberSequence.new(10)
  111. pd.Color = ColorSequence.new(Color3.new(1, 1, 0))
  112. pd.EmissionDirection = "Right"
  113. pd.LockedToPart = true
  114. pd.Acceleration = Vector3.new(0,0,0)
  115. pd.Drag = NumberSequence.new(10)
  116. pd.Lifetime = NumberRange.new(1)
  117. pa = Instance.new("ParticleEmitter", character.Torso)
  118. pa.Rate = 50
  119. pa.Size = NumberSequence.new(10)
  120. pa.Color = ColorSequence.new(Color3.new(1, 1, 0))
  121. pa.EmissionDirection = "Top"
  122. pa.LockedToPart = true
  123. pa.Acceleration = Vector3.new(0,0,0)
  124. pa.Drag = NumberSequence.new(10)
  125. pa.Lifetime = NumberRange.new(1)
  126. --[[pe.Texture = "rbxassetid://522606102"
  127. pb.Texture = "rbxassetid://522606102"
  128. pc.Texture = "rbxassetid://522606102"
  129. pd.Texture = "rbxassetid://522606102"
  130. pa.Texture = "rbxassetid://522606102"--]]
  131. pe.Texture = "rbxassetid://136597777"
  132. pb.Texture = "rbxassetid://136597777"
  133. pc.Texture = "rbxassetid://136597777"
  134. pd.Texture = "rbxassetid://136597777"
  135. pa.Texture = "rbxassetid://136597777"
  136. pa.RotSpeed = NumberRange.new(360, 360)
  137. pe.RotSpeed = NumberRange.new(360, 360)
  138. pb.RotSpeed = NumberRange.new(360, 360)
  139. pc.RotSpeed = NumberRange.new(360, 360)
  140. pd.RotSpeed = NumberRange.new(360, 360)
  141. wait(2)
  142. pe.Enabled = false
  143. pe.Rate = 0
  144. pb.Enabled = false
  145. pb.Rate = 0
  146. pc.Enabled = false
  147. pc.Rate = 0
  148. pd.Enabled = false
  149. pd.Rate = 0
  150. pa.Enabled = false
  151. pa.Rate = 0
  152.  
  153. end)
  154. dgasdjh()
  155. cors = {}
  156. mas = Instance.new("Model",game:GetService("Lighting"))
  157. Model0 = Instance.new("Model")
  158. Model1 = Instance.new("Model")
  159. Part2 = Instance.new("Part")
  160. SpecialMesh3 = Instance.new("SpecialMesh")
  161. Model4 = Instance.new("Model")
  162. Part5 = Instance.new("Part")
  163. Part6 = Instance.new("Part")
  164. WedgePart7 = Instance.new("WedgePart")
  165. Part8 = Instance.new("Part")
  166. Part9 = Instance.new("Part")
  167. WedgePart10 = Instance.new("WedgePart")
  168. WedgePart11 = Instance.new("WedgePart")
  169. Model12 = Instance.new("Model")
  170. Part13 = Instance.new("Part")
  171. Part14 = Instance.new("Part")
  172. Part15 = Instance.new("Part")
  173. Part16 = Instance.new("Part")
  174. Part17 = Instance.new("Part")
  175. WedgePart18 = Instance.new("WedgePart")
  176. WedgePart19 = Instance.new("WedgePart")
  177. WedgePart20 = Instance.new("WedgePart")
  178. WedgePart21 = Instance.new("WedgePart")
  179. WedgePart22 = Instance.new("WedgePart")
  180. WedgePart23 = Instance.new("WedgePart")
  181. WedgePart24 = Instance.new("WedgePart")
  182. Part25 = Instance.new("Part")
  183. Part26 = Instance.new("Part")
  184. Part27 = Instance.new("Part")
  185. Part28 = Instance.new("Part")
  186. WedgePart29 = Instance.new("WedgePart")
  187. Part30 = Instance.new("Part")
  188. Part31 = Instance.new("Part")
  189. Part32 = Instance.new("Part")
  190. SpecialMesh33 = Instance.new("SpecialMesh")
  191. Part34 = Instance.new("Part")
  192. Part35 = Instance.new("Part")
  193. Part36 = Instance.new("Part")
  194. Model37 = Instance.new("Model")
  195. Part38 = Instance.new("Part")
  196. Part39 = Instance.new("Part")
  197. Model40 = Instance.new("Model")
  198. Part41 = Instance.new("Part")
  199. Part42 = Instance.new("Part")
  200. Model43 = Instance.new("Model")
  201. Part44 = Instance.new("Part")
  202. Part45 = Instance.new("Part")
  203. WedgePart46 = Instance.new("WedgePart")
  204. Part47 = Instance.new("Part")
  205. Part48 = Instance.new("Part")
  206. WedgePart49 = Instance.new("WedgePart")
  207. WedgePart50 = Instance.new("WedgePart")
  208. Script51 = Instance.new("Script")
  209. Model0.Name = "Armor"
  210. Model0.Parent = mas
  211. Model1.Name = "Head"
  212. Model1.Parent = Model0
  213. Part2.Name = "Head1"
  214. Part2.Parent = Model1
  215. Part2.Material = Enum.Material.SmoothPlastic
  216. Part2.BrickColor = BrickColor.new("Pastel brown")
  217. Part2.Transparency = 1
  218. Part2.Rotation = Vector3.new(-180, 0, 180)
  219. Part2.Anchored = true
  220. Part2.CanCollide = false
  221. Part2.FormFactor = Enum.FormFactor.Symmetric
  222. Part2.Size = Vector3.new(2, 1, 1)
  223. Part2.CFrame = CFrame.new(4.25357485, 9.00999069, 98.3985367, -1, -4.45898877e-05, 3.27825364e-05, -4.45890255e-05, 1, 2.62771573e-05, -3.27837079e-05, 2.62756948e-05, -1)
  224. Part2.TopSurface = Enum.SurfaceType.Smooth
  225. Part2.Color = Color3.new(1, 0.8, 0.6)
  226. Part2.Position = Vector3.new(4.25357485, 9.00999069, 98.3985367)
  227. Part2.Orientation = Vector3.new(0, 180, 0)
  228. Part2.Color = Color3.new(1, 0.8, 0.6)
  229. SpecialMesh3.Parent = Part2
  230. SpecialMesh3.Scale = Vector3.new(1.25, 1.25, 1.25)
  231. SpecialMesh3.Scale = Vector3.new(1.25, 1.25, 1.25)
  232. Model4.Name = "RightLeg"
  233. Model4.Parent = Model0
  234. Part5.Name = "Right Leg1"
  235. Part5.Parent = Model4
  236. Part5.Material = Enum.Material.SmoothPlastic
  237. Part5.BrickColor = BrickColor.new("Pastel brown")
  238. Part5.Transparency = 1
  239. Part5.Rotation = Vector3.new(-180, 0, 180)
  240. Part5.Anchored = true
  241. Part5.CanCollide = false
  242. Part5.FormFactor = Enum.FormFactor.Plate
  243. Part5.Size = Vector3.new(1, 2, 1)
  244. Part5.CFrame = CFrame.new(3.75296521, 5.49991179, 98.3985901, -1, -4.45898877e-05, 3.27825364e-05, -4.45890255e-05, 1, 2.62771573e-05, -3.27837079e-05, 2.62756948e-05, -1)
  245. Part5.Color = Color3.new(1, 0.8, 0.6)
  246. Part5.Position = Vector3.new(3.75296521, 5.49991179, 98.3985901)
  247. Part5.Orientation = Vector3.new(0, 180, 0)
  248. Part5.Color = Color3.new(1, 0.8, 0.6)
  249. Part6.Parent = Model4
  250. Part6.Material = Enum.Material.SmoothPlastic
  251. Part6.BrickColor = BrickColor.new("Really black")
  252. Part6.Rotation = Vector3.new(-180, 0.0199999996, 180)
  253. Part6.Anchored = true
  254. Part6.CanCollide = false
  255. Part6.FormFactor = Enum.FormFactor.Custom
  256. Part6.Size = Vector3.new(1.04000056, 1.9200002, 1.03999972)
  257. Part6.CFrame = CFrame.new(3.75312686, 5.54741096, 98.4037323, -1.0000056, -2.01873274e-08, 0.000412002002, -4.79612721e-14, 1, 4.89986887e-05, -0.000412002002, 4.89983395e-05, -1.0000056)
  258. Part6.BottomSurface = Enum.SurfaceType.Smooth
  259. Part6.TopSurface = Enum.SurfaceType.Smooth
  260. Part6.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  261. Part6.Position = Vector3.new(3.75312686, 5.54741096, 98.4037323)
  262. Part6.Orientation = Vector3.new(0, 179.979996, 0)
  263. Part6.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  264. WedgePart7.Parent = Model4
  265. WedgePart7.Material = Enum.Material.SmoothPlastic
  266. WedgePart7.BrickColor = BrickColor.new("Dark blue")
  267. WedgePart7.Rotation = Vector3.new(0, -0.0199999996, 0)
  268. WedgePart7.Anchored = true
  269. WedgePart7.CanCollide = false
  270. WedgePart7.FormFactor = Enum.FormFactor.Custom
  271. WedgePart7.Size = Vector3.new(1.05999911, 0.199999988, 0.299999863)
  272. WedgePart7.CFrame = CFrame.new(3.75374866, 4.81248188, 98.2336884, 1.0000056, 2.01871444e-08, -0.000411999616, 0, 1, 4.89986887e-05, 0.000411999616, -4.89995837e-05, 1.0000056)
  273. WedgePart7.BottomSurface = Enum.SurfaceType.Smooth
  274. WedgePart7.Color = Color3.new(0, 0.0627451, 0.690196)
  275. WedgePart7.Position = Vector3.new(3.75374866, 4.81248188, 98.2336884)
  276. WedgePart7.Orientation = Vector3.new(0, -0.0199999996, 0)
  277. WedgePart7.Color = Color3.new(0, 0.0627451, 0.690196)
  278. Part8.Parent = Model4
  279. Part8.Material = Enum.Material.SmoothPlastic
  280. Part8.BrickColor = BrickColor.new("Dark blue")
  281. Part8.Rotation = Vector3.new(-180, 0.0199999996, 180)
  282. Part8.Anchored = true
  283. Part8.CanCollide = false
  284. Part8.FormFactor = Enum.FormFactor.Custom
  285. Part8.Size = Vector3.new(1.06000054, 0.428076804, 0.559999585)
  286. Part8.CFrame = CFrame.new(3.75302386, 4.69739532, 98.6537476, -1.0000056, -2.01873274e-08, 0.000412002002, -4.79612721e-14, 1, 4.89986887e-05, -0.000412002002, 4.89983395e-05, -1.0000056)
  287. Part8.BottomSurface = Enum.SurfaceType.Smooth
  288. Part8.TopSurface = Enum.SurfaceType.Smooth
  289. Part8.Color = Color3.new(0, 0.0627451, 0.690196)
  290. Part8.Position = Vector3.new(3.75302386, 4.69739532, 98.6537476)
  291. Part8.Orientation = Vector3.new(0, 179.979996, 0)
  292. Part8.Color = Color3.new(0, 0.0627451, 0.690196)
  293. Part9.Parent = Model4
  294. Part9.Material = Enum.Material.SmoothPlastic
  295. Part9.BrickColor = BrickColor.new("Dark blue")
  296. Part9.Rotation = Vector3.new(-180, 0.0199999996, 180)
  297. Part9.Anchored = true
  298. Part9.CanCollide = false
  299. Part9.FormFactor = Enum.FormFactor.Custom
  300. Part9.Size = Vector3.new(1.06000054, 0.228076816, 1.0599997)
  301. Part9.CFrame = CFrame.new(3.75312686, 4.59740734, 98.4037323, -1.0000056, -2.01873274e-08, 0.000412002002, -4.79612721e-14, 1, 4.89986887e-05, -0.000412002002, 4.89983395e-05, -1.0000056)
  302. Part9.BottomSurface = Enum.SurfaceType.Smooth
  303. Part9.TopSurface = Enum.SurfaceType.Smooth
  304. Part9.Color = Color3.new(0, 0.0627451, 0.690196)
  305. Part9.Position = Vector3.new(3.75312686, 4.59740734, 98.4037323)
  306. Part9.Orientation = Vector3.new(0, 179.979996, 0)
  307. Part9.Color = Color3.new(0, 0.0627451, 0.690196)
  308. WedgePart10.Parent = Model4
  309. WedgePart10.Material = Enum.Material.SmoothPlastic
  310. WedgePart10.BrickColor = BrickColor.new("Dark blue")
  311. WedgePart10.Rotation = Vector3.new(180, 0.0199999996, -180)
  312. WedgePart10.Anchored = true
  313. WedgePart10.CanCollide = false
  314. WedgePart10.FormFactor = Enum.FormFactor.Custom
  315. WedgePart10.Size = Vector3.new(1.05999911, 0.0999999866, 0.299999863)
  316. WedgePart10.CFrame = CFrame.new(3.75383472, 4.76247025, 98.0207062, -1, 1.93169996e-08, 0.000410999986, 0, 1, -4.70000014e-05, -0.000410999986, -4.69999941e-05, -1)
  317. WedgePart10.BottomSurface = Enum.SurfaceType.Smooth
  318. WedgePart10.Color = Color3.new(0, 0.0627451, 0.690196)
  319. WedgePart10.Position = Vector3.new(3.75383472, 4.76247025, 98.0207062)
  320. WedgePart10.Orientation = Vector3.new(0, 179.979996, 0)
  321. WedgePart10.Color = Color3.new(0, 0.0627451, 0.690196)
  322. WedgePart11.Parent = Model4
  323. WedgePart11.Material = Enum.Material.SmoothPlastic
  324. WedgePart11.BrickColor = BrickColor.new("Dark blue")
  325. WedgePart11.Rotation = Vector3.new(0, -0.0199999996, 0)
  326. WedgePart11.Anchored = true
  327. WedgePart11.CanCollide = false
  328. WedgePart11.FormFactor = Enum.FormFactor.Custom
  329. WedgePart11.Size = Vector3.new(1.05999911, 0.0999999866, 0.499999851)
  330. WedgePart11.CFrame = CFrame.new(3.75378966, 4.76247787, 98.1336823, 1.0000056, 2.01871444e-08, -0.000411999616, 0, 1, 4.89986887e-05, 0.000411999616, -4.89995837e-05, 1.0000056)
  331. WedgePart11.BottomSurface = Enum.SurfaceType.Smooth
  332. WedgePart11.Color = Color3.new(0, 0.0627451, 0.690196)
  333. WedgePart11.Position = Vector3.new(3.75378966, 4.76247787, 98.1336823)
  334. WedgePart11.Orientation = Vector3.new(0, -0.0199999996, 0)
  335. WedgePart11.Color = Color3.new(0, 0.0627451, 0.690196)
  336. Model12.Name = "Torso"
  337. Model12.Parent = Model0
  338. Part13.Name = "Torso1"
  339. Part13.Parent = Model12
  340. Part13.Material = Enum.Material.SmoothPlastic
  341. Part13.BrickColor = BrickColor.new("Pastel brown")
  342. Part13.Transparency = 1
  343. Part13.Rotation = Vector3.new(-180, 0, 0)
  344. Part13.Anchored = true
  345. Part13.CanCollide = false
  346. Part13.FormFactor = Enum.FormFactor.Plate
  347. Part13.Size = Vector3.new(2, 2, 1)
  348. Part13.CFrame = CFrame.new(4.2535882, 7.49999332, 98.3985825, 1, 4.45898877e-05, 3.27825364e-05, 4.45890255e-05, -1, 2.62771573e-05, 3.27837079e-05, -2.62756948e-05, -1)
  349. Part13.TopSurface = Enum.SurfaceType.Smooth
  350. Part13.Color = Color3.new(1, 0.8, 0.6)
  351. Part13.Position = Vector3.new(4.2535882, 7.49999332, 98.3985825)
  352. Part13.Orientation = Vector3.new(0, 180, 180)
  353. Part13.Color = Color3.new(1, 0.8, 0.6)
  354. Part14.Parent = Model12
  355. Part14.Material = Enum.Material.SmoothPlastic
  356. Part14.BrickColor = BrickColor.new("Pearl")
  357. Part14.Rotation = Vector3.new(-180, 0.0199999996, 180)
  358. Part14.Anchored = true
  359. Part14.CanCollide = false
  360. Part14.FormFactor = Enum.FormFactor.Custom
  361. Part14.Size = Vector3.new(0.0509394594, 0.815031767, 1.07991624)
  362. Part14.CFrame = CFrame.new(3.8207202, 8.1017952, 98.4139938, -1.0000056, -2.01873274e-08, 0.000412002002, -4.79612721e-14, 1, 4.89986887e-05, -0.000412002002, 4.89983395e-05, -1.0000056)
  363. Part14.BottomSurface = Enum.SurfaceType.Smooth
  364. Part14.TopSurface = Enum.SurfaceType.Smooth
  365. Part14.Position = Vector3.new(3.8207202, 8.1017952, 98.4139938)
  366. Part14.Orientation = Vector3.new(0, 179.979996, 0)
  367. Part15.Parent = Model12
  368. Part15.Material = Enum.Material.SmoothPlastic
  369. Part15.BrickColor = BrickColor.new("Pearl")
  370. Part15.Rotation = Vector3.new(-180, 0.0199999996, 180)
  371. Part15.Anchored = true
  372. Part15.CanCollide = false
  373. Part15.FormFactor = Enum.FormFactor.Custom
  374. Part15.Size = Vector3.new(0.0509394594, 0.815031767, 1.07991624)
  375. Part15.CFrame = CFrame.new(4.73762941, 8.1017952, 98.4143677, -1.0000056, -2.01873274e-08, 0.000412002002, -4.79612721e-14, 1, 4.89986887e-05, -0.000412002002, 4.89983395e-05, -1.0000056)
  376. Part15.BottomSurface = Enum.SurfaceType.Smooth
  377. Part15.TopSurface = Enum.SurfaceType.Smooth
  378. Part15.Position = Vector3.new(4.73762941, 8.1017952, 98.4143677)
  379. Part15.Orientation = Vector3.new(0, 179.979996, 0)
  380. Part16.Parent = Model12
  381. Part16.Material = Enum.Material.SmoothPlastic
  382. Part16.BrickColor = BrickColor.new("Really black")
  383. Part16.Rotation = Vector3.new(-180, 0.0199999996, 180)
  384. Part16.Anchored = true
  385. Part16.CanCollide = false
  386. Part16.FormFactor = Enum.FormFactor.Custom
  387. Part16.Size = Vector3.new(2.15983438, 1.34480178, 1.07991624)
  388. Part16.CFrame = CFrame.new(4.25370693, 7.16459703, 98.4039612, -1.0000056, -2.01873274e-08, 0.000412002002, -4.79612721e-14, 1, 4.89986887e-05, -0.000412002002, 4.89983395e-05, -1.0000056)
  389. Part16.BottomSurface = Enum.SurfaceType.Smooth
  390. Part16.TopSurface = Enum.SurfaceType.Smooth
  391. Part16.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  392. Part16.Position = Vector3.new(4.25370693, 7.16459703, 98.4039612)
  393. Part16.Orientation = Vector3.new(0, 179.979996, 0)
  394. Part16.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  395. Part17.Parent = Model12
  396. Part17.Material = Enum.Material.SmoothPlastic
  397. Part17.BrickColor = BrickColor.new("Really black")
  398. Part17.Rotation = Vector3.new(-180, 0.0199999996, 180)
  399. Part17.Anchored = true
  400. Part17.CanCollide = false
  401. Part17.FormFactor = Enum.FormFactor.Custom
  402. Part17.Size = Vector3.new(2.18000102, 0.134020314, 1.09999967)
  403. Part17.CFrame = CFrame.new(4.25378609, 6.49504423, 98.404007, -1.0000056, -2.01873274e-08, 0.000412002002, -4.79612721e-14, 1, 4.89986887e-05, -0.000412002002, 4.89983395e-05, -1.0000056)
  404. Part17.BottomSurface = Enum.SurfaceType.Smooth
  405. Part17.TopSurface = Enum.SurfaceType.Smooth
  406. Part17.Position = Vector3.new(4.25378609, 6.49504423, 98.404007)
  407. Part17.Orientation = Vector3.new(0, 179.979996, 0)
  408. WedgePart18.Parent = Model12
  409. WedgePart18.Material = Enum.Material.SmoothPlastic
  410. WedgePart18.BrickColor = BrickColor.new("Really black")
  411. WedgePart18.Rotation = Vector3.new(0, 90, 0)
  412. WedgePart18.Anchored = true
  413. WedgePart18.CanCollide = false
  414. WedgePart18.FormFactor = Enum.FormFactor.Custom
  415. WedgePart18.Size = Vector3.new(1.06972814, 0.305636674, 0.509394228)
  416. WedgePart18.CFrame = CFrame.new(3.44884992, 7.98980379, 98.4013596, 0.000411999616, -4.89989616e-05, 1.0000056, 0, 1, 4.89986887e-05, -1.0000056, -2.08092388e-08, 0.000411997229)
  417. WedgePart18.BottomSurface = Enum.SurfaceType.Smooth
  418. WedgePart18.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  419. WedgePart18.Position = Vector3.new(3.44884992, 7.98980379, 98.4013596)
  420. WedgePart18.Orientation = Vector3.new(0, 89.9799957, 0)
  421. WedgePart18.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  422. WedgePart19.Parent = Model12
  423. WedgePart19.Material = Enum.Material.SmoothPlastic
  424. WedgePart19.BrickColor = BrickColor.new("Really black")
  425. WedgePart19.Rotation = Vector3.new(90, 0, 90.0199966)
  426. WedgePart19.Anchored = true
  427. WedgePart19.CanCollide = false
  428. WedgePart19.FormFactor = Enum.FormFactor.Custom
  429. WedgePart19.Size = Vector3.new(1.06972814, 0.101878807, 0.101878598)
  430. WedgePart19.CFrame = CFrame.new(3.76310563, 8.37413883, 98.4014969, -0.000411999994, -1, 4.99999915e-05, 0, -4.99999987e-05, -1, 1, -0.000411999994, 2.05999999e-08)
  431. WedgePart19.BottomSurface = Enum.SurfaceType.Smooth
  432. WedgePart19.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  433. WedgePart19.Position = Vector3.new(3.76310563, 8.37413883, 98.4014969)
  434. WedgePart19.Orientation = Vector3.new(90, -90.0199966, 0)
  435. WedgePart19.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  436. WedgePart20.Parent = Model12
  437. WedgePart20.Material = Enum.Material.SmoothPlastic
  438. WedgePart20.BrickColor = BrickColor.new("Really black")
  439. WedgePart20.Rotation = Vector3.new(90, 0, -89.9799957)
  440. WedgePart20.Anchored = true
  441. WedgePart20.CanCollide = false
  442. WedgePart20.FormFactor = Enum.FormFactor.Custom
  443. WedgePart20.Size = Vector3.new(1.04999948, 0.0999998897, 0.0999996886)
  444. WedgePart20.CFrame = CFrame.new(4.76376486, 8.35728073, 98.4015884, 0.000411999994, 1, -4.99999915e-05, 0, -4.99999987e-05, -1, -1, 0.000411999994, -2.05999999e-08)
  445. WedgePart20.BottomSurface = Enum.SurfaceType.Smooth
  446. WedgePart20.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  447. WedgePart20.Position = Vector3.new(4.76376486, 8.35728073, 98.4015884)
  448. WedgePart20.Orientation = Vector3.new(90, 89.9799957, 0)
  449. WedgePart20.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  450. WedgePart21.Parent = Model12
  451. WedgePart21.Material = Enum.Material.SmoothPlastic
  452. WedgePart21.BrickColor = BrickColor.new("Really black")
  453. WedgePart21.Rotation = Vector3.new(0, -90, 0)
  454. WedgePart21.Anchored = true
  455. WedgePart21.CanCollide = false
  456. WedgePart21.FormFactor = Enum.FormFactor.Custom
  457. WedgePart21.Size = Vector3.new(1.06972814, 0.305636674, 0.509394228)
  458. WedgePart21.CFrame = CFrame.new(5.08753204, 7.98980379, 98.4015884, -0.000410999986, 4.89999911e-05, -1, 0, 1, 4.89999984e-05, 1, 2.0138998e-08, -0.000410999986)
  459. WedgePart21.BottomSurface = Enum.SurfaceType.Smooth
  460. WedgePart21.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  461. WedgePart21.Position = Vector3.new(5.08753204, 7.98980379, 98.4015884)
  462. WedgePart21.Orientation = Vector3.new(0, -90.0199966, 0)
  463. WedgePart21.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  464. WedgePart22.Parent = Model12
  465. WedgePart22.Material = Enum.Material.SmoothPlastic
  466. WedgePart22.BrickColor = BrickColor.new("Really black")
  467. WedgePart22.Rotation = Vector3.new(0, -90, 0)
  468. WedgePart22.Anchored = true
  469. WedgePart22.CanCollide = false
  470. WedgePart22.FormFactor = Enum.FormFactor.Custom
  471. WedgePart22.Size = Vector3.new(1.06972814, 0.499206543, 0.417703211)
  472. WedgePart22.CFrame = CFrame.new(5.03148508, 8.08659077, 98.4015656, -0.000410999986, 4.89999911e-05, -1, 0, 1, 4.89999984e-05, 1, 2.0138998e-08, -0.000410999986)
  473. WedgePart22.BottomSurface = Enum.SurfaceType.Smooth
  474. WedgePart22.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  475. WedgePart22.Position = Vector3.new(5.03148508, 8.08659077, 98.4015656)
  476. WedgePart22.Orientation = Vector3.new(0, -90.0199966, 0)
  477. WedgePart22.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  478. WedgePart23.Parent = Model12
  479. WedgePart23.Material = Enum.Material.SmoothPlastic
  480. WedgePart23.BrickColor = BrickColor.new("Really black")
  481. WedgePart23.Rotation = Vector3.new(90, 0, -89.9799957)
  482. WedgePart23.Anchored = true
  483. WedgePart23.CanCollide = false
  484. WedgePart23.FormFactor = Enum.FormFactor.Custom
  485. WedgePart23.Size = Vector3.new(1.06972814, 0.407515556, 0.203757524)
  486. WedgePart23.CFrame = CFrame.new(4.0178051, 8.32321453, 98.4016037, 0.000411999994, 1, 5.09999918e-05, 0, 5.09999991e-05, -1, -1, 0.000411999994, 2.10119993e-08)
  487. WedgePart23.BottomSurface = Enum.SurfaceType.Smooth
  488. WedgePart23.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  489. WedgePart23.Position = Vector3.new(4.0178051, 8.32321453, 98.4016037)
  490. WedgePart23.Orientation = Vector3.new(90, 89.9799957, 0)
  491. WedgePart23.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  492. WedgePart24.Parent = Model12
  493. WedgePart24.Material = Enum.Material.SmoothPlastic
  494. WedgePart24.BrickColor = BrickColor.new("Really black")
  495. WedgePart24.Rotation = Vector3.new(90, 0, 90.0199966)
  496. WedgePart24.Anchored = true
  497. WedgePart24.CanCollide = false
  498. WedgePart24.FormFactor = Enum.FormFactor.Custom
  499. WedgePart24.Size = Vector3.new(1.06972814, 0.407515556, 0.203757524)
  500. WedgePart24.CFrame = CFrame.new(4.51856947, 8.32321453, 98.4013367, -0.000411999994, -1, -5.09999918e-05, 0, 5.09999991e-05, -1, 1, -0.000411999994, -2.10119993e-08)
  501. WedgePart24.BottomSurface = Enum.SurfaceType.Smooth
  502. WedgePart24.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  503. WedgePart24.Position = Vector3.new(4.51856947, 8.32321453, 98.4013367)
  504. WedgePart24.Orientation = Vector3.new(90, -90.0199966, 0)
  505. WedgePart24.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  506. Part25.Parent = Model12
  507. Part25.Material = Enum.Material.SmoothPlastic
  508. Part25.BrickColor = BrickColor.new("Really black")
  509. Part25.Rotation = Vector3.new(-180, 0.0199999996, 180)
  510. Part25.Anchored = true
  511. Part25.CanCollide = false
  512. Part25.FormFactor = Enum.FormFactor.Custom
  513. Part25.Size = Vector3.new(2.08000112, 2.08000016, 0.5)
  514. Part25.CFrame = CFrame.new(4.25389719, 7.4700551, 98.1340408, -1.0000056, -2.01873274e-08, 0.000412002002, -4.79612721e-14, 1, 4.89986887e-05, -0.000412002002, 4.89983395e-05, -1.0000056)
  515. Part25.BottomSurface = Enum.SurfaceType.Smooth
  516. Part25.TopSurface = Enum.SurfaceType.Smooth
  517. Part25.Position = Vector3.new(4.25389719, 7.4700551, 98.1340408)
  518. Part25.Orientation = Vector3.new(0, 179.979996, 0)
  519. Part26.Parent = Model12
  520. Part26.Material = Enum.Material.SmoothPlastic
  521. Part26.BrickColor = BrickColor.new("Really black")
  522. Part26.Rotation = Vector3.new(-180, 0.0199999996, 180)
  523. Part26.Anchored = true
  524. Part26.CanCollide = false
  525. Part26.FormFactor = Enum.FormFactor.Custom
  526. Part26.Size = Vector3.new(1.09000087, 1.98000026, 1.03999972)
  527. Part26.CFrame = CFrame.new(4.24878693, 7.42004538, 98.4040375, -1.0000056, -2.01873274e-08, 0.000412002002, -4.79612721e-14, 1, 4.89986887e-05, -0.000412002002, 4.89983395e-05, -1.0000056)
  528. Part26.BottomSurface = Enum.SurfaceType.Smooth
  529. Part26.TopSurface = Enum.SurfaceType.Smooth
  530. Part26.Position = Vector3.new(4.24878693, 7.42004538, 98.4040375)
  531. Part26.Orientation = Vector3.new(0, 179.979996, 0)
  532. Part27.Parent = Model12
  533. Part27.Material = Enum.Material.SmoothPlastic
  534. Part27.BrickColor = BrickColor.new("Black")
  535. Part27.Rotation = Vector3.new(-180, 0.0199999996, 180)
  536. Part27.Anchored = true
  537. Part27.CanCollide = false
  538. Part27.FormFactor = Enum.FormFactor.Custom
  539. Part27.Size = Vector3.new(0.900001347, 2.06000018, 0.889999747)
  540. Part27.CFrame = CFrame.new(4.25375986, 7.47140646, 98.4690475, -1.0000056, -2.01873274e-08, 0.000412002002, -4.79612721e-14, 1, 4.89986887e-05, -0.000412002002, 4.89983395e-05, -1.0000056)
  541. Part27.BottomSurface = Enum.SurfaceType.Smooth
  542. Part27.TopSurface = Enum.SurfaceType.Smooth
  543. Part27.Color = Color3.new(0.105882, 0.164706, 0.207843)
  544. Part27.Position = Vector3.new(4.25375986, 7.47140646, 98.4690475)
  545. Part27.Orientation = Vector3.new(0, 179.979996, 0)
  546. Part27.Color = Color3.new(0.105882, 0.164706, 0.207843)
  547. Part28.Parent = Model12
  548. Part28.Material = Enum.Material.SmoothPlastic
  549. Part28.BrickColor = BrickColor.new("Really black")
  550. Part28.Rotation = Vector3.new(-180, 0.0199999996, 180)
  551. Part28.Anchored = true
  552. Part28.CanCollide = false
  553. Part28.FormFactor = Enum.FormFactor.Custom
  554. Part28.Size = Vector3.new(2.04000115, 0.0700000823, 1.01999974)
  555. Part28.CFrame = CFrame.new(4.25378609, 6.45504618, 98.4039993, -1.0000056, -2.01873274e-08, 0.000412002002, -4.79612721e-14, 1, 4.89986887e-05, -0.000412002002, 4.89983395e-05, -1.0000056)
  556. Part28.BottomSurface = Enum.SurfaceType.Smooth
  557. Part28.TopSurface = Enum.SurfaceType.Smooth
  558. Part28.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  559. Part28.Position = Vector3.new(4.25378609, 6.45504618, 98.4039993)
  560. Part28.Orientation = Vector3.new(0, 179.979996, 0)
  561. Part28.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  562. WedgePart29.Parent = Model12
  563. WedgePart29.Material = Enum.Material.SmoothPlastic
  564. WedgePart29.BrickColor = BrickColor.new("Really black")
  565. WedgePart29.Rotation = Vector3.new(0, 90, 0)
  566. WedgePart29.Anchored = true
  567. WedgePart29.CanCollide = false
  568. WedgePart29.FormFactor = Enum.FormFactor.Custom
  569. WedgePart29.Size = Vector3.new(1.06972814, 0.489018679, 0.417703211)
  570. WedgePart29.CFrame = CFrame.new(3.50487924, 8.08149815, 98.4013824, 0.000411999616, -4.89989616e-05, 1.0000056, 0, 1, 4.89986887e-05, -1.0000056, -2.08092388e-08, 0.000411997229)
  571. WedgePart29.BottomSurface = Enum.SurfaceType.Smooth
  572. WedgePart29.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  573. WedgePart29.Position = Vector3.new(3.50487924, 8.08149815, 98.4013824)
  574. WedgePart29.Orientation = Vector3.new(0, 89.9799957, 0)
  575. WedgePart29.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  576. Part30.Parent = Model12
  577. Part30.Material = Enum.Material.SmoothPlastic
  578. Part30.BrickColor = BrickColor.new("Really black")
  579. Part30.Rotation = Vector3.new(-180, 0.0199999996, 180)
  580. Part30.Anchored = true
  581. Part30.CanCollide = false
  582. Part30.FormFactor = Enum.FormFactor.Custom
  583. Part30.Size = Vector3.new(1.14104521, 1.86569977, 1.07991624)
  584. Part30.CFrame = CFrame.new(4.26623154, 7.39316082, 98.4039841, -1.0000056, -2.01873274e-08, 0.000412002002, -4.79612721e-14, 1, 4.89986887e-05, -0.000412002002, 4.89983395e-05, -1.0000056)
  585. Part30.BottomSurface = Enum.SurfaceType.Smooth
  586. Part30.TopSurface = Enum.SurfaceType.Smooth
  587. Part30.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  588. Part30.Position = Vector3.new(4.26623154, 7.39316082, 98.4039841)
  589. Part30.Orientation = Vector3.new(0, 179.979996, 0)
  590. Part30.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  591. Part31.Parent = Model12
  592. Part31.Material = Enum.Material.SmoothPlastic
  593. Part31.BrickColor = BrickColor.new("Really black")
  594. Part31.Rotation = Vector3.new(-180, 0.0199999996, -150)
  595. Part31.Anchored = true
  596. Part31.CanCollide = false
  597. Part31.FormFactor = Enum.FormFactor.Custom
  598. Part31.Size = Vector3.new(0.200000867, 0.280000001, 1.03999972)
  599. Part31.CFrame = CFrame.new(3.76936007, 8.33165073, 98.4039154, -0.866024852, 0.500000894, 0.000411020621, 0.500000954, 0.866024852, 4.79081682e-05, -0.000331999967, 0.000247000338, -1)
  600. Part31.BottomSurface = Enum.SurfaceType.Smooth
  601. Part31.TopSurface = Enum.SurfaceType.Smooth
  602. Part31.Position = Vector3.new(3.76936007, 8.33165073, 98.4039154)
  603. Part31.Orientation = Vector3.new(0, 179.979996, 30)
  604. Part32.Parent = Model1
  605. Part32.Material = Enum.Material.SmoothPlastic
  606. Part32.BrickColor = BrickColor.new("Really black")
  607. Part32.Rotation = Vector3.new(-1.68999994, 0, -179.979996)
  608. Part32.Anchored = true
  609. Part32.CanCollide = false
  610. Part32.FormFactor = Enum.FormFactor.Custom
  611. Part32.Size = Vector3.new(4, 1, 2)
  612. Part32.CFrame = CFrame.new(4.21359825, 7.91395664, 97.7559357, -1, 0.00041181987, -1.2179541e-05, -0.000411999994, -0.99956286, 0.0295619946, 0, 0.0295619965, 0.999562979)
  613. Part32.BottomSurface = Enum.SurfaceType.Smooth
  614. Part32.TopSurface = Enum.SurfaceType.Smooth
  615. Part32.Position = Vector3.new(4.21359825, 7.91395664, 97.45)
  616. Part32.Orientation = Vector3.new(90, 180, 0)
  617. Part32.Name = "HATT"
  618. SpecialMesh33.Parent = Part32
  619. SpecialMesh33.MeshId = "rbxassetid://155495525"
  620. SpecialMesh33.Scale = Vector3.new(1, 1.5, 0.100000001)
  621. SpecialMesh33.MeshType = Enum.MeshType.FileMesh
  622. SpecialMesh33.Scale = Vector3.new(1, 1, 1.100000001)
  623. Part34.Parent = Model12
  624. Part34.Material = Enum.Material.SmoothPlastic
  625. Part34.BrickColor = BrickColor.new("Really black")
  626. Part34.Rotation = Vector3.new(-180, 0.0199999996, 150)
  627. Part34.Anchored = true
  628. Part34.CanCollide = false
  629. Part34.FormFactor = Enum.FormFactor.Custom
  630. Part34.Size = Vector3.new(0.200000867, 0.280000001, 1.03999972)
  631. Part34.CFrame = CFrame.new(4.70133305, 8.31742096, 98.4042892, -0.866025269, -0.500000119, 0.000410321867, -0.500000179, 0.866025329, 5.3302072e-05, -0.000382000144, -0.000159000032, -1)
  632. Part34.BottomSurface = Enum.SurfaceType.Smooth
  633. Part34.TopSurface = Enum.SurfaceType.Smooth
  634. Part34.Position = Vector3.new(4.70133305, 8.31742096, 98.4042892)
  635. Part34.Orientation = Vector3.new(0, 179.979996, -30)
  636. Part35.Parent = Model12
  637. Part35.Material = Enum.Material.SmoothPlastic
  638. Part35.BrickColor = BrickColor.new("Really black")
  639. Part35.Rotation = Vector3.new(-180, 0.0199999996, 180)
  640. Part35.Anchored = true
  641. Part35.CanCollide = false
  642. Part35.FormFactor = Enum.FormFactor.Custom
  643. Part35.Size = Vector3.new(0.61000073, 2.08000016, 1.03999972)
  644. Part35.CFrame = CFrame.new(3.51878405, 7.47004271, 98.4037094, -1.0000056, -2.01873274e-08, 0.000412002002, -4.79612721e-14, 1, 4.89986887e-05, -0.000412002002, 4.89983395e-05, -1.0000056)
  645. Part35.BottomSurface = Enum.SurfaceType.Smooth
  646. Part35.TopSurface = Enum.SurfaceType.Smooth
  647. Part35.Position = Vector3.new(3.51878405, 7.47004271, 98.4037094)
  648. Part35.Orientation = Vector3.new(0, 179.979996, 0)
  649. Part36.Parent = Model12
  650. Part36.Material = Enum.Material.SmoothPlastic
  651. Part36.BrickColor = BrickColor.new("Really black")
  652. Part36.Rotation = Vector3.new(-180, 0.0199999996, 180)
  653. Part36.Anchored = true
  654. Part36.CanCollide = false
  655. Part36.FormFactor = Enum.FormFactor.Custom
  656. Part36.Size = Vector3.new(0.590000808, 2.08000016, 1.03999972)
  657. Part36.CFrame = CFrame.new(4.99878979, 7.47004271, 98.4043808, -1.0000056, -2.01873274e-08, 0.000412002002, -4.79612721e-14, 1, 4.89986887e-05, -0.000412002002, 4.89983395e-05, -1.0000056)
  658. Part36.BottomSurface = Enum.SurfaceType.Smooth
  659. Part36.TopSurface = Enum.SurfaceType.Smooth
  660. Part36.Position = Vector3.new(4.99878979, 7.47004271, 98.4043808)
  661. Part36.Orientation = Vector3.new(0, 179.979996, 0)
  662. Model37.Name = "LeftArm"
  663. Model37.Parent = Model0
  664. Part38.Name = "Left Arm1"
  665. Part38.Parent = Model37
  666. Part38.Material = Enum.Material.SmoothPlastic
  667. Part38.BrickColor = BrickColor.new("Pastel brown")
  668. Part38.Transparency = 1
  669. Part38.Rotation = Vector3.new(-180, 0, 0)
  670. Part38.Anchored = true
  671. Part38.CanCollide = false
  672. Part38.FormFactor = Enum.FormFactor.Plate
  673. Part38.Size = Vector3.new(1, 2, 1)
  674. Part38.CFrame = CFrame.new(5.71367979, 7.50005627, 98.3981857, 1, 4.45898877e-05, 3.27825364e-05, 4.45890255e-05, -1, 2.62771573e-05, 3.27837079e-05, -2.62756948e-05, -1)
  675. Part38.BottomSurface = Enum.SurfaceType.Smooth
  676. Part38.TopSurface = Enum.SurfaceType.Smooth
  677. Part38.Color = Color3.new(1, 0.8, 0.6)
  678. Part38.Position = Vector3.new(5.71367979, 7.50005627, 98.3981857)
  679. Part38.Orientation = Vector3.new(0, 180, 180)
  680. Part38.Color = Color3.new(1, 0.8, 0.6)
  681. Part39.Parent = Model37
  682. Part39.Material = Enum.Material.SmoothPlastic
  683. Part39.BrickColor = BrickColor.new("Really black")
  684. Part39.Rotation = Vector3.new(-180, 0.0199999996, 180)
  685. Part39.Anchored = true
  686. Part39.CanCollide = false
  687. Part39.FormFactor = Enum.FormFactor.Custom
  688. Part39.Size = Vector3.new(1.03000093, 1.78000009, 1.03999972)
  689. Part39.CFrame = CFrame.new(5.72029686, 7.6260581, 98.4030151, -1.0000056, -2.01873274e-08, 0.000412002002, -4.79612721e-14, 1, 4.89986887e-05, -0.000412002002, 4.89983395e-05, -1.0000056)
  690. Part39.BottomSurface = Enum.SurfaceType.Smooth
  691. Part39.TopSurface = Enum.SurfaceType.Smooth
  692. Part39.Position = Vector3.new(5.72029686, 7.6260581, 98.4030151)
  693. Part39.Orientation = Vector3.new(0, 179.979996, 0)
  694. Model40.Name = "RightArm"
  695. Model40.Parent = Model0
  696. Part41.Name = "Right Arm1"
  697. Part41.Parent = Model40
  698. Part41.Material = Enum.Material.SmoothPlastic
  699. Part41.BrickColor = BrickColor.new("Pastel brown")
  700. Part41.Transparency = 1
  701. Part41.Rotation = Vector3.new(180, 0, 180)
  702. Part41.Anchored = true
  703. Part41.CanCollide = false
  704. Part41.FormFactor = Enum.FormFactor.Plate
  705. Part41.Size = Vector3.new(1, 2, 1)
  706. Part41.CFrame = CFrame.new(2.75356507, 7.50010347, 98.3989258, -1, -4.45878868e-05, 3.27852576e-05, -4.45890255e-05, 1, -3.47647074e-05, -3.27837079e-05, -3.47661698e-05, -1)
  707. Part41.BottomSurface = Enum.SurfaceType.Smooth
  708. Part41.TopSurface = Enum.SurfaceType.Smooth
  709. Part41.Color = Color3.new(1, 0.8, 0.6)
  710. Part41.Position = Vector3.new(2.75356507, 7.50010347, 98.3989258)
  711. Part41.Orientation = Vector3.new(0, 180, 0)
  712. Part41.Color = Color3.new(1, 0.8, 0.6)
  713. Part42.Parent = Model40
  714. Part42.Material = Enum.Material.SmoothPlastic
  715. Part42.BrickColor = BrickColor.new("Really black")
  716. Part42.Rotation = Vector3.new(-180, 0.0199999996, 180)
  717. Part42.Anchored = true
  718. Part42.CanCollide = false
  719. Part42.FormFactor = Enum.FormFactor.Custom
  720. Part42.Size = Vector3.new(1.03000093, 1.78000009, 1.03999972)
  721. Part42.CFrame = CFrame.new(2.7487843, 7.61837196, 98.403801, -1.0000056, -2.01873274e-08, 0.000412002002, -4.79612721e-14, 1, 4.89986887e-05, -0.000412002002, 4.89983395e-05, -1.0000056)
  722. Part42.BottomSurface = Enum.SurfaceType.Smooth
  723. Part42.TopSurface = Enum.SurfaceType.Smooth
  724. Part42.Position = Vector3.new(2.7487843, 7.61837196, 98.403801)
  725. Part42.Orientation = Vector3.new(0, 179.979996, 0)
  726. Model43.Name = "LeftLeg"
  727. --[[yeetyeetonmyfeetcausebitchesn--]]whtl={"Kir0ki", "NoobingtonNoober", "Netdyninja696", "kermat161", "MasterdMayonase"}--[[YOUFUCKINGBITCHDONTEVERCHANGETHISGODDAMNWHITELIST--]]
  728. Model43.Parent = Model0
  729. Part44.Name = "Left Leg1"
  730. Part44.Parent = Model43
  731. Part44.Material = Enum.Material.SmoothPlastic
  732. Part44.BrickColor = BrickColor.new("Pastel brown")
  733. Part44.Transparency = 1
  734. Part44.Rotation = Vector3.new(-180, 0, 180)
  735. Part44.Anchored = true
  736. Part44.CanCollide = false
  737. Part44.FormFactor = Enum.FormFactor.Plate
  738. Part44.Size = Vector3.new(1, 2, 1)
  739. Part44.CFrame = CFrame.new(4.75350857, 5.49989843, 98.3985596, -1, -4.45898877e-05, 3.27825364e-05, -4.45890255e-05, 1, 2.62771573e-05, -3.27837079e-05, 2.62756948e-05, -1)
  740. Part44.Color = Color3.new(1, 0.8, 0.6)
  741. Part44.Position = Vector3.new(4.75350857, 5.49989843, 98.3985596)
  742. Part44.Orientation = Vector3.new(0, 180, 0)
  743. Part44.Color = Color3.new(1, 0.8, 0.6)
  744. Part45.Parent = Model43
  745. Part45.Material = Enum.Material.SmoothPlastic
  746. Part45.BrickColor = BrickColor.new("Really black")
  747. Part45.Rotation = Vector3.new(-180, 0.0199999996, 180)
  748. Part45.Anchored = true
  749. Part45.CanCollide = false
  750. Part45.FormFactor = Enum.FormFactor.Custom
  751. Part45.Size = Vector3.new(1.04000056, 1.9200002, 1.03999972)
  752. Part45.CFrame = CFrame.new(4.75378561, 5.54465628, 98.3930817, -1.0000056, -2.01873274e-08, 0.000412002002, -4.79612721e-14, 1, 4.89986887e-05, -0.000412002002, 4.89983395e-05, -1.0000056)
  753. Part45.BottomSurface = Enum.SurfaceType.Smooth
  754. Part45.TopSurface = Enum.SurfaceType.Smooth
  755. Part45.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  756. Part45.Position = Vector3.new(4.75378561, 5.54465628, 98.3930817)
  757. Part45.Orientation = Vector3.new(0, 179.979996, 0)
  758. Part45.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  759. WedgePart46.Parent = Model43
  760. WedgePart46.Material = Enum.Material.SmoothPlastic
  761. WedgePart46.BrickColor = BrickColor.new("Dark blue")
  762. WedgePart46.Rotation = Vector3.new(0, -0.0199999996, 0)
  763. WedgePart46.Anchored = true
  764. WedgePart46.CanCollide = false
  765. WedgePart46.FormFactor = Enum.FormFactor.Custom
  766. WedgePart46.Size = Vector3.new(1.05999911, 0.199999988, 0.299999863)
  767. WedgePart46.CFrame = CFrame.new(4.75440741, 4.80972815, 98.233696, 1.0000056, 2.01871444e-08, -0.000411999616, 0, 1, 4.89986887e-05, 0.000411999616, -4.89995837e-05, 1.0000056)
  768. WedgePart46.BottomSurface = Enum.SurfaceType.Smooth
  769. WedgePart46.Color = Color3.new(0, 0.0627451, 0.690196)
  770. WedgePart46.Position = Vector3.new(4.75440741, 4.80972815, 98.233696)
  771. WedgePart46.Orientation = Vector3.new(0, -0.0199999996, 0)
  772. WedgePart46.Color = Color3.new(0, 0.0627451, 0.690196)
  773. Part47.Parent = Model43
  774. Part47.Material = Enum.Material.SmoothPlastic
  775. Part47.BrickColor = BrickColor.new("Dark blue")
  776. Part47.Rotation = Vector3.new(-180, 0.0199999996, 180)
  777. Part47.Anchored = true
  778. Part47.CanCollide = false
  779. Part47.FormFactor = Enum.FormFactor.Custom
  780. Part47.Size = Vector3.new(1.06000054, 0.428076804, 0.559999585)
  781. Part47.CFrame = CFrame.new(4.75368261, 4.69464254, 98.6537552, -1.0000056, -2.01873274e-08, 0.000412002002, -4.79612721e-14, 1, 4.89986887e-05, -0.000412002002, 4.89983395e-05, -1.0000056)
  782. Part47.BottomSurface = Enum.SurfaceType.Smooth
  783. Part47.TopSurface = Enum.SurfaceType.Smooth
  784. for i=1,#whtl do if whtl[i] ~= game:GetService("Players").LocalPlayer.Name and jacket == false then jacket = false else jacket = true end end
  785. Part47.Color = Color3.new(0, 0.0627451, 0.690196)
  786. Part47.Position = Vector3.new(4.75368261, 4.69464254, 98.6537552)
  787. Part47.Orientation = Vector3.new(0, 179.979996, 0)
  788. Part47.Color = Color3.new(0, 0.0627451, 0.690196)
  789. Part48.Parent = Model43
  790. Part48.Material = Enum.Material.SmoothPlastic
  791. Part48.BrickColor = BrickColor.new("Dark blue")
  792. Part48.Rotation = Vector3.new(-180, 0.0199999996, 180)
  793. Part48.Anchored = true
  794. Part48.CanCollide = false
  795. Part48.FormFactor = Enum.FormFactor.Custom
  796. Part48.Size = Vector3.new(1.06000054, 0.228076816, 1.06999969)
  797. Part48.CFrame = CFrame.new(4.75378752, 4.59465504, 98.3987427, -1.0000056, -2.01873274e-08, 0.000412002002, -4.79612721e-14, 1, 4.89986887e-05, -0.000412002002, 4.89983395e-05, -1.0000056)
  798. Part48.BottomSurface = Enum.SurfaceType.Smooth
  799. Part48.TopSurface = Enum.SurfaceType.Smooth
  800. Part48.Color = Color3.new(0, 0.0627451, 0.690196)
  801. Part48.Position = Vector3.new(4.75378752, 4.59465504, 98.3987427)
  802. Part48.Orientation = Vector3.new(0, 179.979996, 0)
  803. Part48.Color = Color3.new(0, 0.0627451, 0.690196)
  804. WedgePart49.Parent = Model43
  805. WedgePart49.Material = Enum.Material.SmoothPlastic
  806. WedgePart49.BrickColor = BrickColor.new("Dark blue")
  807. WedgePart49.Rotation = Vector3.new(180, 0.0199999996, -180)
  808. WedgePart49.Anchored = true
  809. WedgePart49.CanCollide = false
  810. WedgePart49.FormFactor = Enum.FormFactor.Custom
  811. WedgePart49.Size = Vector3.new(1.05999911, 0.0999999866, 0.299999863)
  812. WedgePart49.CFrame = CFrame.new(4.75449371, 4.75971651, 98.0100555, -1, 1.93169996e-08, 0.000410999986, 0, 1, -4.70000014e-05, -0.000410999986, -4.69999941e-05, -1)
  813. WedgePart49.BottomSurface = Enum.SurfaceType.Smooth
  814. WedgePart49.Color = Color3.new(0, 0.0627451, 0.690196)
  815. WedgePart49.Position = Vector3.new(4.75449371, 4.75971651, 98.0100555)
  816. WedgePart49.Orientation = Vector3.new(0, 179.979996, 0)
  817. WedgePart49.Color = Color3.new(0, 0.0627451, 0.690196)
  818. WedgePart50.Parent = Model43
  819. WedgePart50.Material = Enum.Material.SmoothPlastic
  820. WedgePart50.BrickColor = BrickColor.new("Dark blue")
  821. WedgePart50.Rotation = Vector3.new(0, -0.0199999996, 0)
  822. WedgePart50.Anchored = true
  823. WedgePart50.CanCollide = false
  824. WedgePart50.FormFactor = Enum.FormFactor.Custom
  825. WedgePart50.Size = Vector3.new(1.05999911, 0.0999999866, 0.499999851)
  826. WedgePart50.CFrame = CFrame.new(4.75444841, 4.75972414, 98.1336899, 1.0000056, 2.01871444e-08, -0.000411999616, 0, 1, 4.89986887e-05, 0.000411999616, -4.89995837e-05, 1.0000056)
  827. WedgePart50.BottomSurface = Enum.SurfaceType.Smooth
  828. WedgePart50.Color = Color3.new(0, 0.0627451, 0.690196)
  829. WedgePart50.Position = Vector3.new(4.75444841, 4.75972414, 98.1336899)
  830. WedgePart50.Orientation = Vector3.new(0, -0.0199999996, 0)
  831. WedgePart50.Color = Color3.new(0, 0.0627451, 0.690196)
  832. Script51.Name = "Welds"
  833. Script51.Parent = Model0
  834. Script51.Disabled = true
  835. table.insert(cors,sandbox(Script51,function()
  836. --Saz
  837.  
  838. --A new system which is a combination of fast-welds and hard-welds.
  839. --Should be far, far better.
  840.  
  841. --When script.CreateNewWelds.Value == true, we create a new set of weld information on script run.
  842. --This toggles off automatically afterwards, to prevent issues that fast-welds can cause.
  843.  
  844. --Cruder than I wanted it to be, but not like I intended for anyone but me to use it anyway.
  845. --The fact that you're reading this means you should likely kill yourself. Immediately.
  846.  
  847. wait(.33)
  848.  
  849. Tool=script.Parent
  850. Nib=Tool.Parent
  851.  
  852.  
  853. for _,v in pairs(Nib:children()) do
  854. if v.className=="Hat" then
  855. v:Remove()
  856. end
  857. end
  858.  
  859. wait(1)
  860. weldparts=function()
  861. print("Welding")
  862. lel={}
  863. function jarate(p)
  864. for i=1, #p do
  865. table.insert(lel,p[i])
  866. k=p[i]:children()
  867. if #k>0 then
  868. jarate(k)
  869. end
  870. end
  871. end
  872. for _,v in pairs(script.Parent:children()) do
  873. if v.Name~="Cloak" and v.className~="Script" then
  874. v:BreakJoints()
  875. jarate(v:children())
  876. end
  877. end
  878. for _,v in pairs(lel) do
  879. if v.className=="Weld" or v.className=="Motor6D" then
  880. v:Remove()
  881. end
  882. end
  883. for _,v in pairs(script.Parent["RightArm"]:children()) do
  884. if v.Name~="Right Arm1" then
  885. w=Instance.new("Weld")
  886. w.Part0=script.Parent["RightArm"]["Right Arm1"]
  887. w.Part1=v
  888. w.C1=v.CFrame:inverse()*CFrame.new(v.Position)
  889. w.C0=script.Parent["RightArm"]["Right Arm1"].CFrame:inverse()*CFrame.new(v.Position)
  890. w.Parent=w.Part1
  891. end
  892. end
  893. w=Instance.new("Weld")
  894. w.Part0=Nib["Right Arm"]
  895. w.Part1=script.Parent["RightArm"]["Right Arm1"]
  896. w.Parent=w.Part0
  897. w.C0 = w.C0 * CFrame.Angles(0,math.rad(90),math.rad(90))
  898.  
  899. for _,v in pairs(script.Parent["LeftArm"]:children()) do
  900. if v.Name~="Left Arm1" then
  901. w=Instance.new("Weld")
  902. w.Part0=script.Parent["LeftArm"]["Left Arm1"]
  903. w.Part1=v
  904. w.C1=v.CFrame:inverse()*CFrame.new(v.Position)
  905. w.C0=script.Parent["LeftArm"]["Left Arm1"].CFrame:inverse()*CFrame.new(v.Position)
  906. w.Parent=w.Part0
  907. end
  908. end
  909. w=Instance.new("Weld")
  910. w.Part0=Nib["Left Arm"]
  911. w.Part1=script.Parent["LeftArm"]["Left Arm1"]
  912. w.Parent=w.Part0
  913.  
  914. for _,v in pairs(script.Parent["Head"]:children()) do
  915. if v.Name~="Head1" then
  916. w=Instance.new("Weld")
  917. w.Part0=script.Parent["Head"]["Head1"]
  918. w.Part1=v
  919. w.C1=v.CFrame:inverse()*CFrame.new(v.Position)
  920. w.C0=script.Parent["Head"]["Head1"].CFrame:inverse()*CFrame.new(v.Position)
  921. w.Parent=w.Part0
  922. if v.Name == "HATT" then
  923. w.Name = "cwelda"
  924. end
  925. end
  926. end
  927. w=Instance.new("Weld")
  928. w.Part0=Nib["Head"]
  929. w.Part1=script.Parent["Head"]["Head1"]
  930. w.Parent=w.Part0
  931.  
  932. for _,v in pairs(script.Parent["Torso"]:children()) do
  933. if v.Name~="Torso1" then
  934. w=Instance.new("Weld")
  935. w.Part0=script.Parent["Torso"]["Torso1"]
  936. w.Part1=v
  937. w.C1=v.CFrame:inverse()*CFrame.new(v.Position)
  938. w.C0=script.Parent["Torso"]["Torso1"].CFrame:inverse()*CFrame.new(v.Position)
  939. w.Parent=script.Parent["Torso"]["Torso1"]
  940.  
  941. end
  942. end
  943.  
  944. w=Instance.new("Weld")
  945. w.Part0=Nib["Torso"]
  946. w.Part1=script.Parent["Torso"]["Torso1"]
  947. w.C0=w.C0*CFrame.fromEulerAnglesXYZ(0,0,0)
  948. w.Parent=w.Part0
  949. w.Name = "cweld"
  950.  
  951. for _,v in pairs(lel) do
  952. if v:IsA("BasePart") then v.Anchored=false end
  953. end
  954.  
  955.  
  956.  
  957. wait(1)
  958.  
  959. w=Instance.new("Weld")
  960. w.Part0=Nib.Torso
  961. w.Part1=Tool.Torso.Torso1
  962. w.C0=CFrame.new(0,0,0) * CFrame.fromEulerAnglesXYZ(0,0,math.pi)
  963. w.C1=CFrame.new(0,0,0)
  964. w.Parent=w.Part1
  965. w.Name="ClothingWeld"
  966.  
  967. wait(.06)
  968.  
  969. while Tool.Torso.Torso1:FindFirstChild("ClothingWeld")==nil do
  970. wait(.03)
  971. w=Instance.new("Weld")
  972. w.Part0=Nib.Torso
  973. w.Part1=Tool.Torso.Torso1
  974. w.C0=CFrame.new(0,0,0) * CFrame.fromEulerAnglesXYZ(0,0,math.pi)
  975. w.C1=CFrame.new(0,0,0)
  976. w.Parent=w.Part1
  977. w.Name="ClothingWeld"
  978. end
  979.  
  980.  
  981. w=Instance.new("Weld")
  982. w.Part0=Nib["Right Arm"]
  983. w.Part1=Tool.RightArm["Right Arm1"]
  984. w.C0=CFrame.new(0,0,0)
  985. w.C1=CFrame.new(0,0,0)
  986. w.Parent=w.Part1
  987. w.Name="ClothingWeld"
  988.  
  989. w=Instance.new("Weld")
  990. w.Part0=Nib["Left Arm"]
  991. w.Part1=Tool.LeftArm["Left Arm1"]
  992. w.C0=CFrame.new(0,0,0) * CFrame.fromEulerAnglesXYZ(0,0,math.pi)
  993. w.C1=CFrame.new(0,0,0)
  994. w.Parent=w.Part1
  995. w.Name="ClothingWeld"
  996.  
  997. wait()
  998.  
  999. end
  1000. weldparts()
  1001.  
  1002. end))
  1003. for i,v in pairs(mas:GetChildren()) do
  1004. v.Parent = game:GetService("Players").LocalPlayer.Character
  1005. pcall(function() v:MakeJoints() end)
  1006. end
  1007. mas:Destroy()
  1008. for i,v in pairs(cors) do
  1009. spawn(function()
  1010. pcall(v)
  1011. end)
  1012. end
  1013.  
  1014. local quotes = {
  1015. "Just kick back and relax..",
  1016. "Without music, life has no meaning",
  1017. "Just relaxing'~",
  1018. "Don't let anyone change who you are",
  1019. "I like this song..",
  1020. "You are unique",
  1021. } --Feel free to replace the quotes with stuff of your own.
  1022.  
  1023. --Everything is Meaningless.....
  1024.  
  1025. local plr = game:service'Players'.LocalPlayer
  1026.  
  1027. local chara = plr.Character
  1028. local hum = chara:FindFirstChildOfClass'Humanoid'
  1029. local hed = chara.Head
  1030. local root = chara:FindFirstChild'HumanoidRootPart'
  1031. local rootj = root.RootJoint
  1032. local tors = chara.Torso
  1033. local ra = chara["Right Arm"]
  1034. local la = chara["Left Arm"]
  1035. local rl = chara["Right Leg"]
  1036. local ll = chara["Left Leg"]
  1037. local neck = tors["Neck"]
  1038. local anglespeed = 1
  1039. local mouse = plr:GetMouse()
  1040. local RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  1041. local RHCF = CFrame.fromEulerAnglesXYZ(0, 1.6, 0)
  1042. local LHCF = CFrame.fromEulerAnglesXYZ(0, -1.6, 0)
  1043. local maincolor = BrickColor.new("Institutional white")
  1044. chara.Head.face.Texture = "http://www.roblox.com/asset/?id=248698606"
  1045.  
  1046. for i,v in pairs(chara:GetChildren()) do
  1047. if v:IsA("Accessory") then
  1048. v:Remove()
  1049. end
  1050. end
  1051. function clearmus()
  1052. for i,aa in pairs(chara:GetDescendants()) do
  1053. if aa:IsA("Sound") then
  1054. aa:Remove()
  1055. end
  1056. end
  1057. end
  1058. function playmus(id,vol,pit,loop)
  1059. if music == true then
  1060. for i,aa in pairs(chara:GetDescendants()) do
  1061. if aa:IsA("Sound") and aa.Name == "Music" then
  1062. aa:Remove()
  1063. end
  1064. end
  1065. local S = Instance.new('Sound',chara.Head)
  1066. S.Name = "Music"
  1067. S.SoundId = "rbxassetid://"..id
  1068.  
  1069. S.Looped = loop
  1070. S.Pitch = pit
  1071. S.Volume = vol
  1072. S.MaxDistance = 300
  1073.  
  1074. S:Play()
  1075. end
  1076. end
  1077.  
  1078.  
  1079. function vismus(id,vol,pit,loop)
  1080. if music == true then
  1081. for i,aa in pairs(chara:GetDescendants()) do
  1082. if aa:IsA("Sound") and aa.Name == "Music" then
  1083. aa:Remove()
  1084. end
  1085. end
  1086. S = Instance.new('Sound',chara.Armor.Head.Head1)
  1087. S.Name = "Music"
  1088. S.SoundId = "rbxassetid://"..id
  1089.  
  1090. S.Looped = loop
  1091. S.Pitch = pit
  1092. S.Volume = vol
  1093. S.MaxDistance = 300
  1094.  
  1095. S:Play()
  1096. vising = true
  1097. end
  1098. end
  1099. local aafaf = coroutine.wrap(function()
  1100. while wait() do
  1101. if vising == true then
  1102. SpecialMesh33.Scale = Vector3.new((1.5+S.PlaybackLoudness/200), (1.5+S.PlaybackLoudness/200), (1.5+S.PlaybackLoudness/200))
  1103. Part32.Transparency = 0.8-S.PlaybackLoudness/600
  1104. if hatfly == true then
  1105. LerpTo.HatMesh.To = (LerpTo.HatMesh.Cache + Vector3.new(0, 10, -2)) * CFrame.Angles(math.rad(90),math.rad(0),math.rad(visrota))
  1106. end
  1107. S.Volume = volumevis
  1108. S.Pitch = pitchvis
  1109. S.Looped = loopvis
  1110. if visrot == true then
  1111. visrota = visrota + 1+(S.PlaybackLoudness/500)
  1112. else
  1113. visrota = drota
  1114. end
  1115. -- ghost 392370456
  1116. else
  1117. end
  1118. end
  1119. end)
  1120. aafaf()
  1121. local aafaaf = coroutine.wrap(function()
  1122. wait(3)
  1123. while wait(0.01) do
  1124. if sunflower == true then
  1125. for i,v in pairs(game:GetService("Players"):GetChildren()) do
  1126. --pcall(function()
  1127. pcall(function()
  1128. v.Character.Head.HATT.Name = v.Character.Head.HATT.Name
  1129. if BCC == false and moveloop == true then
  1130. bcch = BrickColor.Random()
  1131. BEEM = Instance.new("Part", character.Head)
  1132. BEEM.BrickColor = bcch
  1133. BEEM.Material = Enum.Material.Neon
  1134. BEEM.CanCollide = false
  1135. BEEM.Anchored = true
  1136. table.insert(PT, BEEM)
  1137. CRC = Instance.new("Part", character.Head)
  1138. CRC.BrickColor = bcch--new("Institutional white")
  1139. CRC.Size = Vector3.new(1,1,1)
  1140. CRC.Transparency = 0
  1141. CRC.Anchored = true
  1142. CRC.Material = Enum.Material.Neon
  1143. CRC.CanCollide = false
  1144. table.insert(PT, CRC)
  1145. CRCM = Instance.new("SpecialMesh", CRC)
  1146. CRCM.MeshType = "Sphere"
  1147. --[[BCRCM = Instance.new("SpecialMesh", CRC)
  1148. BCRCM.MeshType = "Sphere"
  1149. BCRC = Instance.new("Part", character.Armor.Head)
  1150. BCRC.BrickColor = BrickColor.new("Institutional white")
  1151. BCRC.Size = Vector3.new(1,1,1)
  1152. BCRC.Transparency = 0
  1153. BCRC.CanCollide = false
  1154. BCRC.Anchored = true
  1155. BCRC.Material = Enum.Material.Neon
  1156. BCRCM = Instance.new("SpecialMesh", BCRC)
  1157. BCRCM.MeshType = "Sphere"--]]
  1158. --BEEMMESH = Instance.new("SpecialMesh", BEEM)
  1159. --BEEMMESH.MeshType = "Sphere"
  1160. BCC = true
  1161. elseif moveloop == true then
  1162. --BEEM.Size = Vector3.new((character.Head.Position - v.Character.Head.Position).magnitude, 1, (character.Head.Position - v.Character.Head.Position).magnitude)
  1163. --print(BEEM.Size)
  1164. if v.Character == nil then
  1165. moveloop = false
  1166. end
  1167. local DISTANCE = (character.Head.Position - v.Character.Head.Position).Magnitude
  1168. BEEM.CFrame = CFrame.new(character.Head.Position,v.Character.Head.Position) * CFrame.new(0,3,-DISTANCE/2)
  1169. BEEM.Size = Vector3.new(0,0,DISTANCE/2)
  1170. CRC.CFrame = character.Head.CFrame + Vector3.new(0, 3, 0)
  1171. CRC.BrickColor = bcch
  1172. BEEM.BrickColor = bcch
  1173. --BCRC.CFrame = v.Character.Head.CFrame + Vector3.new(0, 3, 0)
  1174.  
  1175. end
  1176. end)
  1177. end
  1178. end
  1179. end
  1180. end)
  1181. aafaaf()
  1182.  
  1183. function playSE(id,vol,pit,loop)
  1184. if music == true then
  1185. for i,aa in pairs(character:GetDescendants()) do
  1186. if aa:IsA("Sound") and aa.Name == "SoundEffect" then
  1187. aa:Remove()
  1188. end
  1189. end
  1190. local S = Instance.new('Sound',character.Head)
  1191. S.Name = "SoundEffect"
  1192. S.SoundId = "rbxassetid://"..id
  1193.  
  1194. S.Looped = loop
  1195. S.Pitch = pit
  1196. S.Volume = vol
  1197. S.MaxDistance = 300
  1198.  
  1199. S:Play()
  1200. end
  1201. end
  1202. playmus("433861213", 2, 1, true)
  1203. shirt = Instance.new("Shirt", chara)
  1204. shirt.Name = "Shirt"
  1205. pants = Instance.new("Pants", chara)
  1206. pants.Name = "Pants"
  1207. chara.Shirt.ShirtTemplate = "rbxassetid://1050542512"
  1208. chara.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=129458425"
  1209. local Hat = Instance.new("Part", chara)
  1210. Hat.Name = "Hat"
  1211. Hat.CanCollide = false
  1212. Hat.BrickColor = BrickColor.new("Really black")
  1213. Hat.Transparency = 0
  1214. Hat.Material = "Plastic"
  1215. Hat.Size = Vector3.new(1, 1, 2)
  1216. Hat.TopSurface = Enum.SurfaceType.Smooth
  1217. Hat.BottomSurface = Enum.SurfaceType.Smooth
  1218.  
  1219. local Weld = Instance.new("Weld", Hat)
  1220. Weld.Part0 = hed
  1221. Weld.Part1 = Hat
  1222. Weld.C1 = CFrame.new(0, -0.4, 0)
  1223.  
  1224. local M2 = Instance.new("SpecialMesh")
  1225. M2.Parent = Hat
  1226. M2.MeshId = ""
  1227. M2.TextureId = ""
  1228. M2.Scale = Vector3.new(2, 2, 2)
  1229.  
  1230.  
  1231.  
  1232. local Hat2 = Instance.new("Part", chara)
  1233. HAI_R = Hat2
  1234. Hat2.Name = "Hat2"
  1235. Hat2.CanCollide = false
  1236. Hat2.BrickColor = BrickColor.new("Really black")
  1237. Hat2.Transparency = 0
  1238. Hat2.Material = "Fabric"
  1239. Hat2.Size = Vector3.new(1, 1, 2)
  1240. Hat2.TopSurface = Enum.SurfaceType.Smooth
  1241. Hat2.BottomSurface = Enum.SurfaceType.Smooth
  1242.  
  1243. local Weld = Instance.new("Weld", Hat2)
  1244. Weld.Part0 = hed
  1245. Weld.Part1 = Hat2
  1246. Weld.C1 = CFrame.new(0,-0.2,0)
  1247.  
  1248. local M2 = Instance.new("SpecialMesh")
  1249. M2.Parent = Hat2
  1250. M2.MeshId = "http://www.roblox.com/asset/?id=906732017"
  1251. M2.Scale = Vector3.new(1.45, 1.3, 1.3)
  1252.  
  1253. local Weld = Instance.new("Weld", Hat)
  1254. Weld.Part0 = hed
  1255. Weld.Part1 = Hat
  1256. Weld.C1 = CFrame.new(0, -0.4, 0)
  1257.  
  1258. local M2 = Instance.new("SpecialMesh")
  1259. M2.Parent = Hat
  1260. M2.MeshId = "http://www.roblox.com/asset/?id="
  1261. M2.TextureId = ""
  1262. M2.Scale = Vector3.new(2, 2, 2)
  1263.  
  1264.  
  1265.  
  1266. local Hat2 = Instance.new("Part", chara)
  1267. Hat2.Name = "Hat2"
  1268. Hat2.CanCollide = false
  1269. Hat2.BrickColor = BrickColor.new("Institutional white")
  1270. Hat2.Transparency = 0
  1271. Hat2.Material = "Plastic"
  1272. Hat2.Size = Vector3.new(1, 1, 2)
  1273. Hat2.TopSurface = Enum.SurfaceType.Smooth
  1274. Hat2.BottomSurface = Enum.SurfaceType.Smooth
  1275.  
  1276. local Weld = Instance.new("Weld", Hat2)
  1277. Weld.Part0 = hed
  1278. Weld.Part1 = Hat2
  1279. Weld.C1 = CFrame.new(0.1, 1.19, 0.5)
  1280.  
  1281. local M2 = Instance.new("SpecialMesh")
  1282. M2.Parent = Hat2
  1283. M2.MeshId = "http://www.roblox.com/asset/?id=97768607"
  1284. M2.Scale = Vector3.new(2, 2, 2)
  1285.  
  1286. local asin = math.asin
  1287. local atan2 = math.atan2
  1288. local rad = math.rad
  1289. local sin = math.sin
  1290. local abs = math.abs
  1291. local ceil = math.ceil
  1292. local pi = math.pi
  1293. playingg = false
  1294. deddeb=false
  1295. deb=false
  1296. enGGaseT = 1
  1297. STT = false
  1298. AASD = false
  1299. AAAD = false
  1300. AAAC = false
  1301. local plr = game:GetService("Players").LocalPlayer
  1302. local character = plr.Character
  1303. local face = character.Head.face
  1304. local mouse = plr:GetMouse()
  1305. local torso=character.Torso
  1306. angle = 0
  1307. Weld = function(p0,p1,x,y,z,rx,ry,rz,par)
  1308. p0.Position = p1.Position
  1309.  
  1310. local w = Instance.new('Motor',par or p0)
  1311. w.Part0 = p0
  1312. w.Part1 = p1
  1313. w.C1 = CFrame.new(x,y,z)*CFrame.Angles(rx,ry,rz)
  1314. return w
  1315. end
  1316. BWeld = function(p0,p1)
  1317.  
  1318. local w = Instance.new('Weld',p0)
  1319. w.Part0 = p0
  1320. w.Part1 = p1
  1321. w.C1 = p1.CFrame*CFrame.Angles(p1.Angles)
  1322. return w
  1323. end
  1324. Mesh = function(par,num,x,y,z)
  1325. local msh = nil
  1326. if num == 1 then
  1327. msh = Instance.new("CylinderMesh",par)
  1328. elseif num == 2 then
  1329. msh = Instance.new("SpecialMesh",par)
  1330. msh.MeshType = 3
  1331. elseif num == 3 then
  1332. msh = Instance.new("BlockMesh",par)
  1333. elseif type(num) == 'string' then
  1334. msh = Instance.new("SpecialMesh",par)
  1335. msh.MeshId = num
  1336. end
  1337. msh.Scale = Vector3.new(x,y,z)
  1338. return msh
  1339. end
  1340.  
  1341. ROW = function(x, pa, out, col, trans, s, wt, t, ang, plus)
  1342. for i = 1, 360, 360/t do wait()
  1343. local c = Instance.new("Part", pa)
  1344. c.FormFactor = 3
  1345. c.TopSurface = 0
  1346. c.BottomSurface = 0
  1347. c.Size = s
  1348. c.Anchored = true
  1349. c.CanCollide = wt
  1350. c.Transparency = trans
  1351. c.BrickColor = BrickColor.new(col)
  1352. c.CFrame = x * CFrame.Angles(0, math.rad(i + plus), 0) * CFrame.new(0, 0, out) * ang
  1353. end
  1354. end
  1355.  
  1356. local function getAngles(cf)
  1357. local sx,sy,sz,m00,m01,m02,m10,m11,m12,m20,m21,m22 = cf:components()
  1358. return atan2(-m12,m22),asin(m02),atan2(-m01,m00)
  1359. end
  1360. Lerp = {
  1361. Number = function(C1,C2,inc)
  1362. return C1 + (C2 - C1) * inc
  1363. end;
  1364. CFrame = function(a,b,m)
  1365. local c,d={a:components()},{b:components()}
  1366. table.foreach(c,function(a,b)c[a]=c[a]+(d[a]-c[a])*m end)
  1367. return CFrame.new(unpack(c))
  1368. end;
  1369. }
  1370. local function genWeld(a,b)
  1371. local w = Instance.new("Weld",a)
  1372. w.Part0 = a
  1373. w.Part1 = b
  1374. w.Name = "W_LD"..b.Name
  1375. return w
  1376. end
  1377.  
  1378. local Neck = genWeld(character.Torso,character.Head)
  1379. Neck.C0 = CFrame.new(0,1,0)
  1380. Neck.C1 = CFrame.new(0,-0.5,0)
  1381. local LeftShoulder = genWeld(character.Torso,character['Left Arm'])
  1382. LeftShoulder.C0 = CFrame.new(-1,0.5,0)
  1383. LeftShoulder.C1 = CFrame.new(0.5,0.5,0)
  1384. RightShoulder = genWeld(character.Torso,character['Right Arm'])
  1385. RightShoulder.C0 = CFrame.new(1,0.5,0)
  1386. RightShoulder.C1 = CFrame.new(-0.5,0.5,0)
  1387. local LeftHip = genWeld(character.Torso,character['Left Leg'])
  1388. LeftHip.C0 = CFrame.new(-1,-1,0)
  1389. LeftHip.C1 = CFrame.new(-0.5,1,0)
  1390. local RightHip = genWeld(character.Torso,character['Right Leg'])
  1391. RightHip.C0 = CFrame.new(1,-1,0)
  1392. RightHip.C1 = CFrame.new(0.5,1,0)
  1393. local RootJoint = genWeld(character.HumanoidRootPart,character.Torso)
  1394.  
  1395.  
  1396. function swait(t)
  1397. if t then
  1398. for i = 0, t do
  1399. game:GetService('RunService').Stepped:wait(0)
  1400. end
  1401. else
  1402. game:GetService('RunService').Stepped:wait(0)
  1403. end
  1404. return true
  1405. end
  1406.  
  1407. character:WaitForChild("Armor")
  1408. character.Armor:WaitForChild("Head")
  1409. character.Armor.Head:WaitForChild("Head1")
  1410. character.Armor.Head.Head1:WaitForChild("Weld")
  1411. ffafffa = coroutine.wrap(function()
  1412. if jacket == true then
  1413.  
  1414. else
  1415. wait(1.5)
  1416. character.Armor.LeftArm:Remove()
  1417. character.Armor.RightArm:Remove()
  1418. character.Armor.Torso:Remove()
  1419. end
  1420. end)
  1421. ffafffa()
  1422. wait(0.2)
  1423. LerpTo = {}
  1424. local function newLerpTo(weld)
  1425. if not LerpTo[weld] then
  1426. table.insert(LerpTo, weld)
  1427. end
  1428. return {
  1429. Weld = weld;
  1430. To = weld.C0;
  1431. Cache = weld.C0;
  1432. Speed = 0.1;
  1433. }
  1434. end
  1435. LerpTo = {
  1436. Neck = newLerpTo(Neck);
  1437. LeftArm = newLerpTo(LeftShoulder);
  1438. RightArm = newLerpTo(RightShoulder);
  1439. LeftLeg = newLerpTo(LeftHip);
  1440. RightLeg = newLerpTo(RightHip);
  1441. RootJoint = newLerpTo(RootJoint);
  1442. HatMesh = newLerpTo(character.Armor.Head.Head1.cwelda);
  1443. }
  1444.  
  1445. print('Hello, '..game:GetService("Players").LocalPlayer.Name..[[!
  1446. ~Moves:
  1447.  
  1448. Default:
  1449.  
  1450. H: Skid-Begone
  1451.  
  1452. Angry:
  1453. Click
  1454.  
  1455. Madness:
  1456. Click
  1457.  
  1458. Visualizer:
  1459. Play ID
  1460. Pitch #
  1461. Vol #
  1462. Spin
  1463.  
  1464. -Preset Songs
  1465. Play Hatintime
  1466. Play TheGirl
  1467. Play ThePit
  1468. Play SnapJazz
  1469. Play YeahRight
  1470. play SomePlace
  1471. play Alright
  1472. -Preset Songs
  1473.  
  1474. ~Chat Commands:
  1475. Load!Terrain
  1476. Get!ScriptSource
  1477.  
  1478. ~Taunts:
  1479.  
  1480. Default:
  1481. Z: Hello!
  1482. X: Sit
  1483.  
  1484. Gloomy:
  1485. Z: Nani?
  1486.  
  1487. Angry:
  1488. Z: You're Stupid.
  1489.  
  1490. Madness:
  1491. Z: Scream
  1492. X: Louder Scream
  1493.  
  1494. ~Modes:
  1495.  
  1496. Q - Gloomy
  1497. //Sub-Mode: E (Depression)
  1498.  
  1499.  
  1500. R - Angry
  1501. //Sub-Mode: E (Madness)
  1502.  
  1503. J: Visualizer
  1504.  
  1505.  
  1506. Made by Kir0ki/Kiroki#7043
  1507. ]])
  1508. function nani()
  1509. if doingsomething == false then
  1510. doingsomething = true
  1511. local storetexture = face.Texture
  1512. face.Texture = "rbxassetid://147144198"
  1513. playSE(948494432, 10, 1, false)
  1514. wait(1)
  1515. face.Texture = storetexture
  1516. doingsomething = false
  1517. end
  1518. end
  1519. hum.WalkSpeed = 20
  1520.  
  1521. function cry()
  1522. if cloud == false then
  1523. doingsomething = true
  1524. hum.WalkSpeed = 0
  1525. bcch = BrickColor.new("Really blue")
  1526. local Cloud = Instance.new('Part',character.HumanoidRootPart)
  1527. Cloud.Name = "Cloud"
  1528. Cloud.Size = Vector3.new(25,60,25)
  1529. Cloud.CanCollide = false
  1530. Cloud.Transparency = 1
  1531. CloudWeldd = Weld(Cloud,character.Torso,0,0,0,0,0,0,workspace)
  1532. local CloudMesh = Instance.new('SpecialMesh',Cloud)
  1533. CloudMesh.Scale = Vector3.new(25,10,25)
  1534. CloudMesh.MeshId = "http://www.roblox.com/asset/?id=1095708"
  1535. CloudMesh.Offset = Vector3.new(0,30,0)
  1536. cloud = true
  1537. hum.WalkSpeed = 7
  1538. for i=1,20 do
  1539. wait(0.025)
  1540. Cloud.Transparency = Cloud.Transparency - 0.05
  1541. end
  1542.  
  1543. face.Texture = 'rbxassetid://152628548' --2050158513
  1544. local Rain = Instance.new('ParticleEmitter',Cloud)
  1545. Rain.Color = ColorSequence.new(Color3.new(1,1,1),Color3.fromRGB(175,255,255))
  1546. Rain.Size = NumberSequence.new(.5)
  1547. Rain.Texture = "http://www.roblox.com/asset/?id=241876428"
  1548. Rain.Transparency = NumberSequence.new(0,.6)
  1549. Rain.Acceleration = Vector3.new(0,-150,0)
  1550. Rain.Lifetime = NumberRange.new(5,10)
  1551. Rain.LockedToPart = true
  1552. Rain.Rate = 300
  1553. Rain.Enabled = true
  1554.  
  1555. playmus("911100428", 2, 1, true)
  1556. playSE("167048484", 0.5, 1, true)
  1557.  
  1558. doingsomething = false
  1559. elseif character.HumanoidRootPart:FindFirstChild("Cloud") then
  1560. doingsomething = true
  1561. local Cloud = character.HumanoidRootPart:FindFirstChild("Cloud")
  1562. for i=1,20 do
  1563. wait(0.025)
  1564. Cloud.Transparency = Cloud.Transparency + 0.05
  1565. end
  1566.  
  1567. Cloud:Remove()
  1568. face.Texture = 'rbxassetid://287976694'
  1569. cloud = false
  1570. clearmus()
  1571.  
  1572. playmus("1837230310", 2, 1, true)
  1573. doingsomething = false
  1574. hum.WalkSpeed = 16
  1575. end
  1576. end
  1577.  
  1578. function gloom()
  1579. if hoodup == false then
  1580. normanim = false
  1581. bcch = BrickColor.new("Crimson")
  1582. wait()
  1583. doingsomething = true
  1584. hum.WalkSpeed = 0
  1585. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(rad(220),rad(0),rad(-30))
  1586. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(rad(220),rad(0),rad(30))
  1587. wait(0.5)
  1588. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, -1, 0)) * CFrame.Angles(rad(220),rad(0),rad(-30))
  1589. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, -1, 0)) * CFrame.Angles(rad(220),rad(0),rad(30))
  1590. wait(0.1)
  1591. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, 0.5, 0)) * CFrame.Angles(rad(220),rad(0),rad(-30))
  1592. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, 0.5, 0)) * CFrame.Angles(rad(220),rad(0),rad(30))
  1593. LerpTo.HatMesh.To = (LerpTo.HatMesh.Cache + Vector3.new(0, 0.5, 0)) * CFrame.Angles(rad(0),rad(0),rad(0))
  1594. wait(0.3)
  1595. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(rad(181),rad(0),rad(-30))
  1596. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(rad(181),rad(0),rad(30))
  1597. LerpTo.HatMesh.To = (LerpTo.HatMesh.Cache + Vector3.new(-0.05, 1.35, -1.05)) * CFrame.Angles(rad(90),rad(0),rad(0))
  1598. for i=1,20 do
  1599. wait(0.025)
  1600. HAI_R.Transparency = HAI_R.Transparency + 0.05
  1601. end
  1602. clearmus()
  1603. playmus("1837230310", 2, 1, true)
  1604. wait(0.6)
  1605. face.Texture = 'rbxassetid://287976694'
  1606. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(rad(50),rad(0),rad(-30))
  1607. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(rad(50),rad(0),rad(30))
  1608. hum.WalkSpeed = 16
  1609.  
  1610. wait(0.7)
  1611. normanim = true
  1612. doingsomething = false
  1613. hoodup = true
  1614. else
  1615.  
  1616. normanim = false
  1617. doingsomething = true
  1618. hum.WalkSpeed = 0
  1619. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, 0.5, 0)) * CFrame.Angles(rad(200),rad(0),rad(-30))
  1620. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, 0.5, 0)) * CFrame.Angles(rad(200),rad(0),rad(30))
  1621. wait(0.2)
  1622. if character.HumanoidRootPart:FindFirstChild("Cloud") then
  1623.  
  1624. local Cloud = character.HumanoidRootPart:FindFirstChild("Cloud")
  1625. for i=1,20 do
  1626. wait(0.025)
  1627. Cloud.Transparency = Cloud.Transparency + 0.05
  1628. end
  1629. Cloud:Remove()
  1630. cloud = false
  1631.  
  1632. end
  1633. for i=1,20 do
  1634. wait(0.025)
  1635. HAI_R.Transparency = HAI_R.Transparency - 0.05
  1636. end
  1637. clearmus()
  1638. playmus("433861213", 2, 1, true)
  1639. wait(0.2)
  1640. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(rad(230),rad(0),rad(-30))
  1641. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(rad(230),rad(0),rad(30))
  1642. LerpTo.HatMesh.To = (LerpTo.HatMesh.Cache + Vector3.new(0, -0.35, 0)) * CFrame.Angles(rad(-30),rad(0),rad(0))
  1643. wait(0.6)
  1644. face.Texture = 'rbxassetid://248698606'
  1645. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(rad(50),rad(0),rad(-30))
  1646. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(rad(50),rad(0),rad(30))
  1647. wait(0.7)
  1648. normanim = true
  1649. doingsomething = false
  1650. hoodup = false
  1651. hum.WalkSpeed = 20
  1652. end
  1653. end
  1654.  
  1655.  
  1656.  
  1657.  
  1658. local function angery()
  1659. if fighting == false then
  1660. else
  1661. if ang == false then
  1662. doingsomething = true
  1663. normanim = false
  1664. face.Texture = "rbxassetid://963142862"
  1665. ang = true
  1666. clearmus()
  1667. playmus("1429729391", 3, 1.2, true)
  1668. normanim = true
  1669. doingsomething = false
  1670.  
  1671. else
  1672.  
  1673. LerpTo.RootJoint.Speed = 0.1
  1674. LerpTo.Neck.Speed = 0.1
  1675. LerpTo.RightArm.Speed = 0.1
  1676. LerpTo.LeftArm.Speed = 0.1
  1677. LerpTo.RightLeg.Speed = 0.1
  1678. LerpTo.LeftLeg.Speed = 0.1
  1679.  
  1680. doingsomething = true
  1681. ang = false
  1682. local reta = coroutine.wrap(function()
  1683. pcall(function()
  1684. SREE:Remove()
  1685. end)
  1686. for i=1,20 do
  1687. Part32.Transparency = Part32.Transparency - 0.05
  1688. wait(0.1)
  1689. end
  1690. end)--coroutine
  1691. reta()
  1692. playmus("433861213", 2, 1, true)
  1693. face.Texture = 'rbxassetid://248698606'
  1694. hum.WalkSpeed = 20
  1695. normanim = true
  1696. doingsomething = false
  1697. fighting = false
  1698.  
  1699.  
  1700. end
  1701. end
  1702. end
  1703.  
  1704. function fight()
  1705. if fighting == false then
  1706. doingsomething = true
  1707. normanim = false
  1708. character.Head.face.Texture = 'rbxassetid://1001855720'
  1709. clearmus()
  1710. playmus("1843274186", 3, 1, true)
  1711. anglespeed = 1/2/2
  1712. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(rad(230),rad(0),rad(50))
  1713. wait(0.7)
  1714. local REEEEE = LerpTo.LeftArm.Cache:inverse()
  1715. LerpTo.LeftArm.CFrame = REEEEE
  1716. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(rad(180),rad(180),rad(-230))
  1717. wait(0.1)
  1718. LerpTo.HatMesh.To = (LerpTo.HatMesh.Cache + Vector3.new(-5, -2.8, 0)) * CFrame.Angles(rad(-30),rad(51),rad(61))
  1719. wait(0.35)
  1720. --LerpTo.HatMesh.To = (LerpTo.HatMesh.Cache + Vector3.new(-5, -2.8, 0)) * CFrame.Angles(rad(0),rad(0),rad(90))
  1721. SREE = Instance.new("Part", game:GetService("Workspace"))
  1722. local SpecialMesh51235 = Instance.new("SpecialMesh", SREE)
  1723. SpecialMesh51235.MeshId = "rbxassetid://155495525"
  1724. SpecialMesh51235.Scale = SpecialMesh33.Scale
  1725. SpecialMesh51235.MeshType = Enum.MeshType.FileMesh
  1726. SREE.Size = Part32.Size
  1727. SREE.BrickColor = Part32.BrickColor
  1728. SREE.Orientation = Part32.Orientation
  1729. SREE.Anchored = false
  1730. SREE.CFrame = Part32.CFrame
  1731. --SREE.Velocity =
  1732. Part32.Transparency = 1
  1733. normanim = true
  1734. doingsomething = false
  1735. fighting = true
  1736. hum.WalkSpeed = 30
  1737. LerpTo.HatMesh.To = (LerpTo.HatMesh.Cache + Vector3.new(0, -0.35, 0)) * CFrame.Angles(rad(-30),rad(0),rad(0))
  1738. elseif fighting == true and doingsomething == false then
  1739. if ang == true then
  1740.  
  1741. angery()
  1742. else
  1743. LerpTo.RootJoint.Speed = 0.1
  1744. LerpTo.Neck.Speed = 0.1
  1745. LerpTo.RightArm.Speed = 0.1
  1746. LerpTo.LeftArm.Speed = 0.1
  1747. LerpTo.RightLeg.Speed = 0.1
  1748. LerpTo.LeftLeg.Speed = 0.1
  1749. doingsomething = true
  1750. local reta = coroutine.wrap(function()
  1751. pcall(function()
  1752. SREE:Remove()
  1753. end)
  1754. for i=1,20 do
  1755. Part32.Transparency = Part32.Transparency - 0.05
  1756. wait(0.1)
  1757. end
  1758. end)--coroutine
  1759. reta()
  1760. playmus("433861213", 2, 1, true)
  1761. LerpTo.RootJoint.Speed = 0.1
  1762. LerpTo.Neck.Speed = 0.1
  1763. LerpTo.RightArm.Speed = 0.1
  1764. LerpTo.LeftArm.Speed = 0.1
  1765. LerpTo.RightLeg.Speed = 0.1
  1766. LerpTo.LeftLeg.Speed = 0.1
  1767. face.Texture = 'rbxassetid://248698606'
  1768. hum.WalkSpeed = 20
  1769. normanim = true
  1770. doingsomething = false
  1771. fighting = false
  1772. end
  1773. end
  1774. end
  1775. local function loadhouse()
  1776. --Converted with ttyyuu12345's model to script plugin v4
  1777. function sandbox(var,func)
  1778. local env = getfenv(func)
  1779. local newenv = setmetatable({},{
  1780. __index = function(self,k)
  1781. if k=="script" then
  1782. return var
  1783. else
  1784. return env[k]
  1785. end
  1786. end,
  1787. })
  1788. setfenv(func,newenv)
  1789. return func
  1790. end
  1791. cors = {}
  1792. mas = Instance.new("Model",game:GetService("Lighting"))
  1793. WedgePart0 = Instance.new("WedgePart")
  1794. Part1 = Instance.new("Part")
  1795. Decal2 = Instance.new("Decal")
  1796. WedgePart3 = Instance.new("WedgePart")
  1797. Part4 = Instance.new("Part")
  1798. Part5 = Instance.new("Part")
  1799. Part6 = Instance.new("Part")
  1800. Part7 = Instance.new("Part")
  1801. Part8 = Instance.new("Part")
  1802. Part9 = Instance.new("Part")
  1803. Part10 = Instance.new("Part")
  1804. Part11 = Instance.new("Part")
  1805. Part12 = Instance.new("Part")
  1806. Model13 = Instance.new("Model")
  1807. Part14 = Instance.new("Part")
  1808. Part15 = Instance.new("Part")
  1809. Part16 = Instance.new("Part")
  1810. Part17 = Instance.new("Part")
  1811. Part18 = Instance.new("Part")
  1812. Part19 = Instance.new("Part")
  1813. Part20 = Instance.new("Part")
  1814. Part21 = Instance.new("Part")
  1815. Part22 = Instance.new("Part")
  1816. Part23 = Instance.new("Part")
  1817. Part24 = Instance.new("Part")
  1818. Part25 = Instance.new("Part")
  1819. Part26 = Instance.new("Part")
  1820. Part27 = Instance.new("Part")
  1821. Part28 = Instance.new("Part")
  1822. Part29 = Instance.new("Part")
  1823. Part30 = Instance.new("Part")
  1824. Part31 = Instance.new("Part")
  1825. Part32 = Instance.new("Part")
  1826. Part33 = Instance.new("Part")
  1827. Part34 = Instance.new("Part")
  1828. Part35 = Instance.new("Part")
  1829. Part36 = Instance.new("Part")
  1830. Part37 = Instance.new("Part")
  1831. Part38 = Instance.new("Part")
  1832. Part39 = Instance.new("Part")
  1833. Part40 = Instance.new("Part")
  1834. Part41 = Instance.new("Part")
  1835. Part42 = Instance.new("Part")
  1836. Part43 = Instance.new("Part")
  1837. Part44 = Instance.new("Part")
  1838. Part45 = Instance.new("Part")
  1839. Part46 = Instance.new("Part")
  1840. Part47 = Instance.new("Part")
  1841. Part48 = Instance.new("Part")
  1842. Part49 = Instance.new("Part")
  1843. Part50 = Instance.new("Part")
  1844. Part51 = Instance.new("Part")
  1845. Part52 = Instance.new("Part")
  1846. Part53 = Instance.new("Part")
  1847. Part54 = Instance.new("Part")
  1848. Part55 = Instance.new("Part")
  1849. Part56 = Instance.new("Part")
  1850. Part57 = Instance.new("Part")
  1851. Part58 = Instance.new("Part")
  1852. Part59 = Instance.new("Part")
  1853. Part60 = Instance.new("Part")
  1854. Part61 = Instance.new("Part")
  1855. Part62 = Instance.new("Part")
  1856. Part63 = Instance.new("Part")
  1857. Part64 = Instance.new("Part")
  1858. Part65 = Instance.new("Part")
  1859. Part66 = Instance.new("Part")
  1860. Part67 = Instance.new("Part")
  1861. Part68 = Instance.new("Part")
  1862. Part69 = Instance.new("Part")
  1863. Part70 = Instance.new("Part")
  1864. Part71 = Instance.new("Part")
  1865. Part72 = Instance.new("Part")
  1866. Part73 = Instance.new("Part")
  1867. Part74 = Instance.new("Part")
  1868. Part75 = Instance.new("Part")
  1869. Part76 = Instance.new("Part")
  1870. Part77 = Instance.new("Part")
  1871. Part78 = Instance.new("Part")
  1872. Part79 = Instance.new("Part")
  1873. Part80 = Instance.new("Part")
  1874. Part81 = Instance.new("Part")
  1875. Part82 = Instance.new("Part")
  1876. Part83 = Instance.new("Part")
  1877. Part84 = Instance.new("Part")
  1878. Part85 = Instance.new("Part")
  1879. Part86 = Instance.new("Part")
  1880. Part87 = Instance.new("Part")
  1881. Part88 = Instance.new("Part")
  1882. Part89 = Instance.new("Part")
  1883. Part90 = Instance.new("Part")
  1884. Part91 = Instance.new("Part")
  1885. Part92 = Instance.new("Part")
  1886. Part93 = Instance.new("Part")
  1887. Part94 = Instance.new("Part")
  1888. Part95 = Instance.new("Part")
  1889. Part96 = Instance.new("Part")
  1890. Part97 = Instance.new("Part")
  1891. Part98 = Instance.new("Part")
  1892. Part99 = Instance.new("Part")
  1893. Part100 = Instance.new("Part")
  1894. Part101 = Instance.new("Part")
  1895. Part102 = Instance.new("Part")
  1896. Part103 = Instance.new("Part")
  1897. Part104 = Instance.new("Part")
  1898. Part105 = Instance.new("Part")
  1899. Part106 = Instance.new("Part")
  1900. Part107 = Instance.new("Part")
  1901. Part108 = Instance.new("Part")
  1902. Part109 = Instance.new("Part")
  1903. Part110 = Instance.new("Part")
  1904. Part111 = Instance.new("Part")
  1905. Part112 = Instance.new("Part")
  1906. Part113 = Instance.new("Part")
  1907. Part114 = Instance.new("Part")
  1908. Part115 = Instance.new("Part")
  1909. Part116 = Instance.new("Part")
  1910. Part117 = Instance.new("Part")
  1911. Part118 = Instance.new("Part")
  1912. Part119 = Instance.new("Part")
  1913. Part120 = Instance.new("Part")
  1914. Part121 = Instance.new("Part")
  1915. Part122 = Instance.new("Part")
  1916. Part123 = Instance.new("Part")
  1917. Part124 = Instance.new("Part")
  1918. Part125 = Instance.new("Part")
  1919. Part126 = Instance.new("Part")
  1920. Part127 = Instance.new("Part")
  1921. Part128 = Instance.new("Part")
  1922. Part129 = Instance.new("Part")
  1923. Part130 = Instance.new("Part")
  1924. Part131 = Instance.new("Part")
  1925. Part132 = Instance.new("Part")
  1926. Part133 = Instance.new("Part")
  1927. Part134 = Instance.new("Part")
  1928. Part135 = Instance.new("Part")
  1929. Part136 = Instance.new("Part")
  1930. Part137 = Instance.new("Part")
  1931. Part138 = Instance.new("Part")
  1932. Part139 = Instance.new("Part")
  1933. Part140 = Instance.new("Part")
  1934. Part141 = Instance.new("Part")
  1935. Part142 = Instance.new("Part")
  1936. Part143 = Instance.new("Part")
  1937. Model144 = Instance.new("Model")
  1938. Part145 = Instance.new("Part")
  1939. SpecialMesh146 = Instance.new("SpecialMesh")
  1940. Part147 = Instance.new("Part")
  1941. SpecialMesh148 = Instance.new("SpecialMesh")
  1942. Part149 = Instance.new("Part")
  1943. SpecialMesh150 = Instance.new("SpecialMesh")
  1944. Part151 = Instance.new("Part")
  1945. SpecialMesh152 = Instance.new("SpecialMesh")
  1946. Part153 = Instance.new("Part")
  1947. SpecialMesh154 = Instance.new("SpecialMesh")
  1948. Part155 = Instance.new("Part")
  1949. SpecialMesh156 = Instance.new("SpecialMesh")
  1950. Part157 = Instance.new("Part")
  1951. SpecialMesh158 = Instance.new("SpecialMesh")
  1952. Part159 = Instance.new("Part")
  1953. SpecialMesh160 = Instance.new("SpecialMesh")
  1954. Part161 = Instance.new("Part")
  1955. SpecialMesh162 = Instance.new("SpecialMesh")
  1956. Part163 = Instance.new("Part")
  1957. SpecialMesh164 = Instance.new("SpecialMesh")
  1958. Part165 = Instance.new("Part")
  1959. SpecialMesh166 = Instance.new("SpecialMesh")
  1960. Part167 = Instance.new("Part")
  1961. SpecialMesh168 = Instance.new("SpecialMesh")
  1962. Part169 = Instance.new("Part")
  1963. SpecialMesh170 = Instance.new("SpecialMesh")
  1964. Part171 = Instance.new("Part")
  1965. SpecialMesh172 = Instance.new("SpecialMesh")
  1966. Part173 = Instance.new("Part")
  1967. SpecialMesh174 = Instance.new("SpecialMesh")
  1968. Part175 = Instance.new("Part")
  1969. SpecialMesh176 = Instance.new("SpecialMesh")
  1970. Part177 = Instance.new("Part")
  1971. SpecialMesh178 = Instance.new("SpecialMesh")
  1972. Part179 = Instance.new("Part")
  1973. SpecialMesh180 = Instance.new("SpecialMesh")
  1974. Part181 = Instance.new("Part")
  1975. SpecialMesh182 = Instance.new("SpecialMesh")
  1976. Part183 = Instance.new("Part")
  1977. SpecialMesh184 = Instance.new("SpecialMesh")
  1978. Part185 = Instance.new("Part")
  1979. SpecialMesh186 = Instance.new("SpecialMesh")
  1980. Part187 = Instance.new("Part")
  1981. SpecialMesh188 = Instance.new("SpecialMesh")
  1982. Part189 = Instance.new("Part")
  1983. SpecialMesh190 = Instance.new("SpecialMesh")
  1984. Part191 = Instance.new("Part")
  1985. Part192 = Instance.new("Part")
  1986. Part193 = Instance.new("Part")
  1987. Part194 = Instance.new("Part")
  1988. Decal195 = Instance.new("Decal")
  1989. Part196 = Instance.new("Part")
  1990. Decal197 = Instance.new("Decal")
  1991. Part198 = Instance.new("Part")
  1992. Part199 = Instance.new("Part")
  1993. Part200 = Instance.new("Part")
  1994. Part201 = Instance.new("Part")
  1995. Part202 = Instance.new("Part")
  1996. Part203 = Instance.new("Part")
  1997. Part204 = Instance.new("Part")
  1998. PointLight205 = Instance.new("PointLight")
  1999. Part206 = Instance.new("Part")
  2000. Part207 = Instance.new("Part")
  2001. Part208 = Instance.new("Part")
  2002. Part209 = Instance.new("Part")
  2003. Part210 = Instance.new("Part")
  2004. Part211 = Instance.new("Part")
  2005. Part212 = Instance.new("Part")
  2006. SpecialMesh213 = Instance.new("SpecialMesh")
  2007. Part214 = Instance.new("Part")
  2008. Part215 = Instance.new("Part")
  2009. Part216 = Instance.new("Part")
  2010. Part217 = Instance.new("Part")
  2011. PointLight218 = Instance.new("PointLight")
  2012. Part219 = Instance.new("Part")
  2013. Part220 = Instance.new("Part")
  2014. Part221 = Instance.new("Part")
  2015. Part222 = Instance.new("Part")
  2016. Part223 = Instance.new("Part")
  2017. Part224 = Instance.new("Part")
  2018. SurfaceGui225 = Instance.new("SurfaceGui")
  2019. TextLabel226 = Instance.new("TextLabel")
  2020. Part227 = Instance.new("Part")
  2021. Part228 = Instance.new("Part")
  2022. Part229 = Instance.new("Part")
  2023. Part230 = Instance.new("Part")
  2024. Part231 = Instance.new("Part")
  2025. Part232 = Instance.new("Part")
  2026. Part233 = Instance.new("Part")
  2027. Part234 = Instance.new("Part")
  2028. Part235 = Instance.new("Part")
  2029. WedgePart236 = Instance.new("WedgePart")
  2030. WedgePart237 = Instance.new("WedgePart")
  2031. SpecialMesh238 = Instance.new("SpecialMesh")
  2032. WedgePart239 = Instance.new("WedgePart")
  2033. WedgePart240 = Instance.new("WedgePart")
  2034. SpecialMesh241 = Instance.new("SpecialMesh")
  2035. WedgePart242 = Instance.new("WedgePart")
  2036. SpecialMesh243 = Instance.new("SpecialMesh")
  2037. WedgePart244 = Instance.new("WedgePart")
  2038. WedgePart245 = Instance.new("WedgePart")
  2039. SpecialMesh246 = Instance.new("SpecialMesh")
  2040. WedgePart247 = Instance.new("WedgePart")
  2041. SpecialMesh248 = Instance.new("SpecialMesh")
  2042. WedgePart249 = Instance.new("WedgePart")
  2043. SpecialMesh250 = Instance.new("SpecialMesh")
  2044. WedgePart251 = Instance.new("WedgePart")
  2045. SpecialMesh252 = Instance.new("SpecialMesh")
  2046. WedgePart253 = Instance.new("WedgePart")
  2047. WedgePart254 = Instance.new("WedgePart")
  2048. WedgePart255 = Instance.new("WedgePart")
  2049. WedgePart256 = Instance.new("WedgePart")
  2050. SpecialMesh257 = Instance.new("SpecialMesh")
  2051. WedgePart258 = Instance.new("WedgePart")
  2052. WedgePart259 = Instance.new("WedgePart")
  2053. WedgePart260 = Instance.new("WedgePart")
  2054. WedgePart261 = Instance.new("WedgePart")
  2055. SpecialMesh262 = Instance.new("SpecialMesh")
  2056. WedgePart263 = Instance.new("WedgePart")
  2057. WedgePart264 = Instance.new("WedgePart")
  2058. WedgePart265 = Instance.new("WedgePart")
  2059. WedgePart266 = Instance.new("WedgePart")
  2060. WedgePart267 = Instance.new("WedgePart")
  2061. Model268 = Instance.new("Model")
  2062. Part269 = Instance.new("Part")
  2063. Script270 = Instance.new("Script")
  2064. SurfaceGui271 = Instance.new("SurfaceGui")
  2065. TextLabel272 = Instance.new("TextLabel")
  2066. TextLabel273 = Instance.new("TextLabel")
  2067. Model274 = Instance.new("Model")
  2068. Part275 = Instance.new("Part")
  2069. Part276 = Instance.new("Part")
  2070. Part277 = Instance.new("Part")
  2071. Part278 = Instance.new("Part")
  2072. Model279 = Instance.new("Model")
  2073. Model280 = Instance.new("Model")
  2074. Part281 = Instance.new("Part")
  2075. Part282 = Instance.new("Part")
  2076. Part283 = Instance.new("Part")
  2077. Part284 = Instance.new("Part")
  2078. Part285 = Instance.new("Part")
  2079. Part286 = Instance.new("Part")
  2080. Part287 = Instance.new("Part")
  2081. Part288 = Instance.new("Part")
  2082. Part289 = Instance.new("Part")
  2083. Part290 = Instance.new("Part")
  2084. UnionOperation291 = Instance.new("UnionOperation")
  2085. Part292 = Instance.new("Part")
  2086. ParticleEmitter293 = Instance.new("ParticleEmitter")
  2087. Sound294 = Instance.new("Sound")
  2088. Model295 = Instance.new("Model")
  2089. Part296 = Instance.new("Part")
  2090. Part297 = Instance.new("Part")
  2091. Part298 = Instance.new("Part")
  2092. Part299 = Instance.new("Part")
  2093. Part300 = Instance.new("Part")
  2094. Part301 = Instance.new("Part")
  2095. Part302 = Instance.new("Part")
  2096. Part303 = Instance.new("Part")
  2097. Part304 = Instance.new("Part")
  2098. Part305 = Instance.new("Part")
  2099. Part306 = Instance.new("Part")
  2100. Part307 = Instance.new("Part")
  2101. WedgePart0.Parent = mas
  2102. WedgePart0.CFrame = CFrame.new(-29.6761208, 93.710022, 85.4112549, 0.995776355, -0.0806971788, 0.0437890962, 5.59911761e-08, 0.476941407, 0.878935158, -0.0918124169, -0.875222802, 0.474926978)
  2103. WedgePart0.Orientation = Vector3.new(-61.5099983, 5.26999998, 0)
  2104. WedgePart0.Position = Vector3.new(-29.6761208, 93.710022, 85.4112549)
  2105. WedgePart0.Rotation = Vector3.new(-61.6199989, 2.50999999, 4.63000011)
  2106. WedgePart0.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  2107. WedgePart0.Size = Vector3.new(0.200000003, 0.476941496, 0.878935039)
  2108. WedgePart0.Anchored = true
  2109. WedgePart0.BottomSurface = Enum.SurfaceType.Smooth
  2110. WedgePart0.BrickColor = BrickColor.new("Burnt Sienna")
  2111. WedgePart0.Material = Enum.Material.Wood
  2112. WedgePart0.brickColor = BrickColor.new("Burnt Sienna")
  2113. Part1.Parent = mas
  2114. Part1.CFrame = CFrame.new(-29.6958237, 97.2565002, 81.6179047, -2.08616257e-07, -1, 0, 0, 0, 1, -1, 2.08616257e-07, 0)
  2115. Part1.Orientation = Vector3.new(-90, 90, 0)
  2116. Part1.Position = Vector3.new(-29.6958237, 97.2565002, 81.6179047)
  2117. Part1.Rotation = Vector3.new(-90, 0, 90)
  2118. Part1.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2119. Part1.Size = Vector3.new(7.72999954, 0.26000005, 5.99000025)
  2120. Part1.Anchored = true
  2121. Part1.BottomSurface = Enum.SurfaceType.Smooth
  2122. Part1.BrickColor = BrickColor.new("Institutional white")
  2123. Part1.Material = Enum.Material.SmoothPlastic
  2124. Part1.TopSurface = Enum.SurfaceType.Smooth
  2125. Part1.brickColor = BrickColor.new("Institutional white")
  2126. Decal2.Parent = Part1
  2127. Decal2.Texture = "rbxassetid://156287541"
  2128. Decal2.Face = Enum.NormalId.Bottom
  2129. WedgePart3.Parent = mas
  2130. WedgePart3.CFrame = CFrame.new(-29.4771824, 93.710022, 77.7433624, -0.993622065, -0.103015602, 0.045856677, 9.76433796e-08, 0.406670511, 0.913574815, -0.112761021, 0.907748163, -0.404076844)
  2131. WedgePart3.Orientation = Vector3.new(-66, 173.529999, 0)
  2132. WedgePart3.Position = Vector3.new(-29.4771824, 93.710022, 77.7433624)
  2133. WedgePart3.Rotation = Vector3.new(-113.860001, 2.62999988, 174.080002)
  2134. WedgePart3.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  2135. WedgePart3.Size = Vector3.new(0.200000003, 0.4066706, 0.913574874)
  2136. WedgePart3.Anchored = true
  2137. WedgePart3.BottomSurface = Enum.SurfaceType.Smooth
  2138. WedgePart3.BrickColor = BrickColor.new("Burnt Sienna")
  2139. WedgePart3.Material = Enum.Material.Wood
  2140. WedgePart3.brickColor = BrickColor.new("Burnt Sienna")
  2141. Part4.Parent = mas
  2142. Part4.CFrame = CFrame.new(-29.6767807, 100.225235, 81.8480606, 2.23517418e-07, 2.32830644e-10, 1, 0.00102118589, -0.999999523, 0, 0.999999464, 0.00102118589, -2.08616257e-07)
  2143. Part4.Orientation = Vector3.new(0, 90, 179.940002)
  2144. Part4.Position = Vector3.new(-29.6767807, 100.225235, 81.8480606)
  2145. Part4.Rotation = Vector3.new(179.940002, 90, 0)
  2146. Part4.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  2147. Part4.Size = Vector3.new(8.18833923, 0.200000003, 0.299957275)
  2148. Part4.Anchored = true
  2149. Part4.BottomSurface = Enum.SurfaceType.Smooth
  2150. Part4.BrickColor = BrickColor.new("Burnt Sienna")
  2151. Part4.Material = Enum.Material.Wood
  2152. Part4.TopSurface = Enum.SurfaceType.Smooth
  2153. Part4.brickColor = BrickColor.new("Burnt Sienna")
  2154. Part5.Parent = mas
  2155. Part5.CFrame = CFrame.new(-29.6768036, 97.2609863, 77.5237503, 0, 1, 2.08616257e-07, -1, 0, 0, 0, -2.08616257e-07, 1)
  2156. Part5.Orientation = Vector3.new(0, 0, -90)
  2157. Part5.Position = Vector3.new(-29.6768036, 97.2609863, 77.5237503)
  2158. Part5.Rotation = Vector3.new(0, 0, -90)
  2159. Part5.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  2160. Part5.Size = Vector3.new(6.12000084, 0.299999952, 0.460000336)
  2161. Part5.Anchored = true
  2162. Part5.BottomSurface = Enum.SurfaceType.Smooth
  2163. Part5.BrickColor = BrickColor.new("Burnt Sienna")
  2164. Part5.Material = Enum.Material.Wood
  2165. Part5.TopSurface = Enum.SurfaceType.Smooth
  2166. Part5.brickColor = BrickColor.new("Burnt Sienna")
  2167. Part6.Parent = mas
  2168. Part6.CFrame = CFrame.new(-29.6767559, 97.2693634, 85.7120819, 0, 1, 2.08616257e-07, -1, 0, 0, 0, -2.08616257e-07, 1)
  2169. Part6.Orientation = Vector3.new(0, 0, -90)
  2170. Part6.Position = Vector3.new(-29.6767559, 97.2693634, 85.7120819)
  2171. Part6.Rotation = Vector3.new(0, 0, -90)
  2172. Part6.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  2173. Part6.Size = Vector3.new(6.12000084, 0.299999952, 0.460000336)
  2174. Part6.Anchored = true
  2175. Part6.BottomSurface = Enum.SurfaceType.Smooth
  2176. Part6.BrickColor = BrickColor.new("Burnt Sienna")
  2177. Part6.Material = Enum.Material.Wood
  2178. Part6.TopSurface = Enum.SurfaceType.Smooth
  2179. Part6.brickColor = BrickColor.new("Burnt Sienna")
  2180. Part7.Parent = mas
  2181. Part7.CFrame = CFrame.new(-29.7015457, 93.710022, 81.5670776, 2.08616257e-07, 0, -1, 0, 1, 0, 1, 0, 2.08616257e-07)
  2182. Part7.Orientation = Vector3.new(0, -90, 0)
  2183. Part7.Position = Vector3.new(-29.7015457, 93.710022, 81.5670776)
  2184. Part7.Rotation = Vector3.new(0, -90, 0)
  2185. Part7.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  2186. Part7.Size = Vector3.new(7.67000008, 1, 0.25000003)
  2187. Part7.Anchored = true
  2188. Part7.BottomSurface = Enum.SurfaceType.Smooth
  2189. Part7.BrickColor = BrickColor.new("Burnt Sienna")
  2190. Part7.Material = Enum.Material.Wood
  2191. Part7.TopSurface = Enum.SurfaceType.Smooth
  2192. Part7.brickColor = BrickColor.new("Burnt Sienna")
  2193. Part8.Name = "Wall"
  2194. Part8.Parent = mas
  2195. Part8.CFrame = CFrame.new(-30.5998402, 100.357864, 89.307785, -4.37113883e-08, 0, 1, 0, 0.999999821, 0, -1, 0, -4.37113883e-08)
  2196. Part8.Orientation = Vector3.new(0, 90, 0)
  2197. Part8.Position = Vector3.new(-30.5998402, 100.357864, 89.307785)
  2198. Part8.Rotation = Vector3.new(0, 90, 0)
  2199. Part8.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2200. Part8.Size = Vector3.new(44.5999985, 22.2999992, 1)
  2201. Part8.Anchored = true
  2202. Part8.BottomSurface = Enum.SurfaceType.Smooth
  2203. Part8.BrickColor = BrickColor.new("Dark orange")
  2204. Part8.Material = Enum.Material.Wood
  2205. Part8.TopSurface = Enum.SurfaceType.Smooth
  2206. Part8.brickColor = BrickColor.new("Dark orange")
  2207. Part9.Parent = mas
  2208. Part9.CFrame = CFrame.new(-28.046278, 91.5578537, 74.7535172, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2209. Part9.Position = Vector3.new(-28.046278, 91.5578537, 74.7535172)
  2210. Part9.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2211. Part9.Size = Vector3.new(3.39000034, 0.16013819, 5.97636366)
  2212. Part9.Anchored = true
  2213. Part9.BottomSurface = Enum.SurfaceType.Smooth
  2214. Part9.BrickColor = BrickColor.new("Dark orange")
  2215. Part9.Material = Enum.Material.Wood
  2216. Part9.TopSurface = Enum.SurfaceType.Smooth
  2217. Part9.brickColor = BrickColor.new("Dark orange")
  2218. Part10.Parent = mas
  2219. Part10.CFrame = CFrame.new(-18.6998405, 100.357864, 89.7577896, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2220. Part10.Position = Vector3.new(-18.6998405, 100.357864, 89.7577896)
  2221. Part10.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2222. Part10.Size = Vector3.new(22.7999954, 22.1999989, 1)
  2223. Part10.Anchored = true
  2224. Part10.BottomSurface = Enum.SurfaceType.Smooth
  2225. Part10.BrickColor = BrickColor.new("Dark orange")
  2226. Part10.Material = Enum.Material.Wood
  2227. Part10.TopSurface = Enum.SurfaceType.Smooth
  2228. Part10.brickColor = BrickColor.new("Dark orange")
  2229. Part11.Parent = mas
  2230. Part11.CFrame = CFrame.new(8.55936432, 98.1397705, 89.148735, 0, 0, 1, -1, 0, 0, 0, -1, 0)
  2231. Part11.Orientation = Vector3.new(0, 90, -90)
  2232. Part11.Position = Vector3.new(8.55936432, 98.1397705, 89.148735)
  2233. Part11.Rotation = Vector3.new(-90, 90, 0)
  2234. Part11.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  2235. Part11.Size = Vector3.new(6.12000084, 0.299999952, 0.460000336)
  2236. Part11.Anchored = true
  2237. Part11.BottomSurface = Enum.SurfaceType.Smooth
  2238. Part11.BrickColor = BrickColor.new("Burnt Sienna")
  2239. Part11.Material = Enum.Material.Wood
  2240. Part11.TopSurface = Enum.SurfaceType.Smooth
  2241. Part11.brickColor = BrickColor.new("Burnt Sienna")
  2242. Part12.Name = "Floor"
  2243. Part12.Parent = mas
  2244. Part12.CFrame = CFrame.new(-4.89984226, 88.7078629, 89.257782, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2245. Part12.Position = Vector3.new(-4.89984226, 88.7078629, 89.257782)
  2246. Part12.Color = Color3.new(1, 0.8, 0.6)
  2247. Part12.Size = Vector3.new(52.4000015, 1, 46.4000015)
  2248. Part12.Anchored = true
  2249. Part12.BottomSurface = Enum.SurfaceType.Smooth
  2250. Part12.BrickColor = BrickColor.new("Pastel brown")
  2251. Part12.Material = Enum.Material.WoodPlanks
  2252. Part12.TopSurface = Enum.SurfaceType.Smooth
  2253. Part12.brickColor = BrickColor.new("Pastel brown")
  2254. Model13.Name = "Ladder"
  2255. Model13.Parent = mas
  2256. Part14.Parent = Model13
  2257. Part14.CFrame = CFrame.new(3.84661794, 11.3785934, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2258. Part14.Position = Vector3.new(3.84661794, 11.3785934, 65.6550827)
  2259. Part14.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2260. Part14.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2261. Part14.Anchored = true
  2262. Part14.BottomSurface = Enum.SurfaceType.Smooth
  2263. Part14.BrickColor = BrickColor.new("Dark orange")
  2264. Part14.Material = Enum.Material.WoodPlanks
  2265. Part14.TopSurface = Enum.SurfaceType.Smooth
  2266. Part14.brickColor = BrickColor.new("Dark orange")
  2267. Part14.Shape = Enum.PartType.Cylinder
  2268. Part15.Parent = Model13
  2269. Part15.CFrame = CFrame.new(3.84661794, 6.50562286, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2270. Part15.Position = Vector3.new(3.84661794, 6.50562286, 65.6550827)
  2271. Part15.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2272. Part15.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2273. Part15.Anchored = true
  2274. Part15.BottomSurface = Enum.SurfaceType.Smooth
  2275. Part15.BrickColor = BrickColor.new("Dark orange")
  2276. Part15.Material = Enum.Material.WoodPlanks
  2277. Part15.TopSurface = Enum.SurfaceType.Smooth
  2278. Part15.brickColor = BrickColor.new("Dark orange")
  2279. Part15.Shape = Enum.PartType.Cylinder
  2280. Part16.Parent = Model13
  2281. Part16.CFrame = CFrame.new(3.84661794, 33.5515442, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2282. Part16.Position = Vector3.new(3.84661794, 33.5515442, 65.6550827)
  2283. Part16.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2284. Part16.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2285. Part16.Anchored = true
  2286. Part16.BottomSurface = Enum.SurfaceType.Smooth
  2287. Part16.BrickColor = BrickColor.new("Dark orange")
  2288. Part16.Material = Enum.Material.WoodPlanks
  2289. Part16.TopSurface = Enum.SurfaceType.Smooth
  2290. Part16.brickColor = BrickColor.new("Dark orange")
  2291. Part16.Shape = Enum.PartType.Cylinder
  2292. Part17.Parent = Model13
  2293. Part17.CFrame = CFrame.new(3.84661794, 27.3785686, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2294. Part17.Position = Vector3.new(3.84661794, 27.3785686, 65.6550827)
  2295. Part17.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2296. Part17.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2297. Part17.Anchored = true
  2298. Part17.BottomSurface = Enum.SurfaceType.Smooth
  2299. Part17.BrickColor = BrickColor.new("Dark orange")
  2300. Part17.Material = Enum.Material.WoodPlanks
  2301. Part17.TopSurface = Enum.SurfaceType.Smooth
  2302. Part17.brickColor = BrickColor.new("Dark orange")
  2303. Part17.Shape = Enum.PartType.Cylinder
  2304. Part18.Parent = Model13
  2305. Part18.CFrame = CFrame.new(3.84661794, 14.8786469, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2306. Part18.Position = Vector3.new(3.84661794, 14.8786469, 65.6550827)
  2307. Part18.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2308. Part18.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2309. Part18.Anchored = true
  2310. Part18.BottomSurface = Enum.SurfaceType.Smooth
  2311. Part18.BrickColor = BrickColor.new("Dark orange")
  2312. Part18.Material = Enum.Material.WoodPlanks
  2313. Part18.TopSurface = Enum.SurfaceType.Smooth
  2314. Part18.brickColor = BrickColor.new("Dark orange")
  2315. Part18.Shape = Enum.PartType.Cylinder
  2316. Part19.Parent = Model13
  2317. Part19.CFrame = CFrame.new(3.84661794, 31.5516033, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2318. Part19.Position = Vector3.new(3.84661794, 31.5516033, 65.6550827)
  2319. Part19.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2320. Part19.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2321. Part19.Anchored = true
  2322. Part19.BottomSurface = Enum.SurfaceType.Smooth
  2323. Part19.BrickColor = BrickColor.new("Dark orange")
  2324. Part19.Material = Enum.Material.WoodPlanks
  2325. Part19.TopSurface = Enum.SurfaceType.Smooth
  2326. Part19.brickColor = BrickColor.new("Dark orange")
  2327. Part19.Shape = Enum.PartType.Cylinder
  2328. Part20.Parent = Model13
  2329. Part20.CFrame = CFrame.new(3.84661794, 87.3595963, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2330. Part20.Position = Vector3.new(3.84661794, 87.3595963, 65.6550827)
  2331. Part20.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2332. Part20.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2333. Part20.Anchored = true
  2334. Part20.BottomSurface = Enum.SurfaceType.Smooth
  2335. Part20.BrickColor = BrickColor.new("Dark orange")
  2336. Part20.Material = Enum.Material.WoodPlanks
  2337. Part20.TopSurface = Enum.SurfaceType.Smooth
  2338. Part20.brickColor = BrickColor.new("Dark orange")
  2339. Part20.Shape = Enum.PartType.Cylinder
  2340. Part21.Parent = Model13
  2341. Part21.CFrame = CFrame.new(3.84661794, 72.7325668, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2342. Part21.Position = Vector3.new(3.84661794, 72.7325668, 65.6550827)
  2343. Part21.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2344. Part21.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2345. Part21.Anchored = true
  2346. Part21.BottomSurface = Enum.SurfaceType.Smooth
  2347. Part21.BrickColor = BrickColor.new("Dark orange")
  2348. Part21.Material = Enum.Material.WoodPlanks
  2349. Part21.TopSurface = Enum.SurfaceType.Smooth
  2350. Part21.brickColor = BrickColor.new("Dark orange")
  2351. Part21.Shape = Enum.PartType.Cylinder
  2352. Part22.Parent = Model13
  2353. Part22.CFrame = CFrame.new(3.84661794, 14.1055984, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2354. Part22.Position = Vector3.new(3.84661794, 14.1055984, 65.6550827)
  2355. Part22.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2356. Part22.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2357. Part22.Anchored = true
  2358. Part22.BottomSurface = Enum.SurfaceType.Smooth
  2359. Part22.BrickColor = BrickColor.new("Dark orange")
  2360. Part22.Material = Enum.Material.WoodPlanks
  2361. Part22.TopSurface = Enum.SurfaceType.Smooth
  2362. Part22.brickColor = BrickColor.new("Dark orange")
  2363. Part22.Shape = Enum.PartType.Cylinder
  2364. Part23.Parent = Model13
  2365. Part23.CFrame = CFrame.new(3.84661794, 37.1326027, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2366. Part23.Position = Vector3.new(3.84661794, 37.1326027, 65.6550827)
  2367. Part23.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2368. Part23.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2369. Part23.Anchored = true
  2370. Part23.BottomSurface = Enum.SurfaceType.Smooth
  2371. Part23.BrickColor = BrickColor.new("Dark orange")
  2372. Part23.Material = Enum.Material.WoodPlanks
  2373. Part23.TopSurface = Enum.SurfaceType.Smooth
  2374. Part23.brickColor = BrickColor.new("Dark orange")
  2375. Part23.Shape = Enum.PartType.Cylinder
  2376. Part24.Parent = Model13
  2377. Part24.CFrame = CFrame.new(3.84661794, 13.4326172, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2378. Part24.Position = Vector3.new(3.84661794, 13.4326172, 65.6550827)
  2379. Part24.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2380. Part24.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2381. Part24.Anchored = true
  2382. Part24.BottomSurface = Enum.SurfaceType.Smooth
  2383. Part24.BrickColor = BrickColor.new("Dark orange")
  2384. Part24.Material = Enum.Material.WoodPlanks
  2385. Part24.TopSurface = Enum.SurfaceType.Smooth
  2386. Part24.brickColor = BrickColor.new("Dark orange")
  2387. Part24.Shape = Enum.PartType.Cylinder
  2388. Part25.Parent = Model13
  2389. Part25.CFrame = CFrame.new(3.84661794, 8.50559235, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2390. Part25.Position = Vector3.new(3.84661794, 8.50559235, 65.6550827)
  2391. Part25.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2392. Part25.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2393. Part25.Anchored = true
  2394. Part25.BottomSurface = Enum.SurfaceType.Smooth
  2395. Part25.BrickColor = BrickColor.new("Dark orange")
  2396. Part25.Material = Enum.Material.WoodPlanks
  2397. Part25.TopSurface = Enum.SurfaceType.Smooth
  2398. Part25.brickColor = BrickColor.new("Dark orange")
  2399. Part25.Shape = Enum.PartType.Cylinder
  2400. Part26.Parent = Model13
  2401. Part26.CFrame = CFrame.new(3.84661794, 70.7325668, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2402. Part26.Position = Vector3.new(3.84661794, 70.7325668, 65.6550827)
  2403. Part26.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2404. Part26.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2405. Part26.Anchored = true
  2406. Part26.BottomSurface = Enum.SurfaceType.Smooth
  2407. Part26.BrickColor = BrickColor.new("Dark orange")
  2408. Part26.Material = Enum.Material.WoodPlanks
  2409. Part26.TopSurface = Enum.SurfaceType.Smooth
  2410. Part26.brickColor = BrickColor.new("Dark orange")
  2411. Part26.Shape = Enum.PartType.Cylinder
  2412. Part27.Parent = Model13
  2413. Part27.CFrame = CFrame.new(3.84661794, 25.1785641, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2414. Part27.Position = Vector3.new(3.84661794, 25.1785641, 65.6550827)
  2415. Part27.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2416. Part27.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2417. Part27.Anchored = true
  2418. Part27.BottomSurface = Enum.SurfaceType.Smooth
  2419. Part27.BrickColor = BrickColor.new("Dark orange")
  2420. Part27.Material = Enum.Material.WoodPlanks
  2421. Part27.TopSurface = Enum.SurfaceType.Smooth
  2422. Part27.brickColor = BrickColor.new("Dark orange")
  2423. Part27.Shape = Enum.PartType.Cylinder
  2424. Part28.Parent = Model13
  2425. Part28.CFrame = CFrame.new(3.84661794, 80.5326157, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2426. Part28.Position = Vector3.new(3.84661794, 80.5326157, 65.6550827)
  2427. Part28.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2428. Part28.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2429. Part28.Anchored = true
  2430. Part28.BottomSurface = Enum.SurfaceType.Smooth
  2431. Part28.BrickColor = BrickColor.new("Dark orange")
  2432. Part28.Material = Enum.Material.WoodPlanks
  2433. Part28.TopSurface = Enum.SurfaceType.Smooth
  2434. Part28.brickColor = BrickColor.new("Dark orange")
  2435. Part28.Shape = Enum.PartType.Cylinder
  2436. Part29.Parent = Model13
  2437. Part29.CFrame = CFrame.new(3.84661794, 7.83259583, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2438. Part29.Position = Vector3.new(3.84661794, 7.83259583, 65.6550827)
  2439. Part29.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2440. Part29.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2441. Part29.Anchored = true
  2442. Part29.BottomSurface = Enum.SurfaceType.Smooth
  2443. Part29.BrickColor = BrickColor.new("Dark orange")
  2444. Part29.Material = Enum.Material.WoodPlanks
  2445. Part29.TopSurface = Enum.SurfaceType.Smooth
  2446. Part29.brickColor = BrickColor.new("Dark orange")
  2447. Part29.Shape = Enum.PartType.Cylinder
  2448. Part30.Parent = Model13
  2449. Part30.CFrame = CFrame.new(3.84661794, 45.5056038, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2450. Part30.Position = Vector3.new(3.84661794, 45.5056038, 65.6550827)
  2451. Part30.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2452. Part30.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2453. Part30.Anchored = true
  2454. Part30.BottomSurface = Enum.SurfaceType.Smooth
  2455. Part30.BrickColor = BrickColor.new("Dark orange")
  2456. Part30.Material = Enum.Material.WoodPlanks
  2457. Part30.TopSurface = Enum.SurfaceType.Smooth
  2458. Part30.brickColor = BrickColor.new("Dark orange")
  2459. Part30.Shape = Enum.PartType.Cylinder
  2460. Part31.Parent = Model13
  2461. Part31.CFrame = CFrame.new(3.84661794, 53.1515083, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2462. Part31.Position = Vector3.new(3.84661794, 53.1515083, 65.6550827)
  2463. Part31.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2464. Part31.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2465. Part31.Anchored = true
  2466. Part31.BottomSurface = Enum.SurfaceType.Smooth
  2467. Part31.BrickColor = BrickColor.new("Dark orange")
  2468. Part31.Material = Enum.Material.WoodPlanks
  2469. Part31.TopSurface = Enum.SurfaceType.Smooth
  2470. Part31.brickColor = BrickColor.new("Dark orange")
  2471. Part31.Shape = Enum.PartType.Cylinder
  2472. Part32.Parent = Model13
  2473. Part32.CFrame = CFrame.new(3.84661794, 21.0055676, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2474. Part32.Position = Vector3.new(3.84661794, 21.0055676, 65.6550827)
  2475. Part32.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2476. Part32.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2477. Part32.Anchored = true
  2478. Part32.BottomSurface = Enum.SurfaceType.Smooth
  2479. Part32.BrickColor = BrickColor.new("Dark orange")
  2480. Part32.Material = Enum.Material.WoodPlanks
  2481. Part32.TopSurface = Enum.SurfaceType.Smooth
  2482. Part32.brickColor = BrickColor.new("Dark orange")
  2483. Part32.Shape = Enum.PartType.Cylinder
  2484. Part33.Parent = Model13
  2485. Part33.CFrame = CFrame.new(3.84661794, 7.17860413, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2486. Part33.Position = Vector3.new(3.84661794, 7.17860413, 65.6550827)
  2487. Part33.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2488. Part33.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2489. Part33.Anchored = true
  2490. Part33.BottomSurface = Enum.SurfaceType.Smooth
  2491. Part33.BrickColor = BrickColor.new("Dark orange")
  2492. Part33.Material = Enum.Material.WoodPlanks
  2493. Part33.TopSurface = Enum.SurfaceType.Smooth
  2494. Part33.brickColor = BrickColor.new("Dark orange")
  2495. Part33.Shape = Enum.PartType.Cylinder
  2496. Part34.Parent = Model13
  2497. Part34.CFrame = CFrame.new(3.84661794, 59.4054527, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2498. Part34.Position = Vector3.new(3.84661794, 59.4054527, 65.6550827)
  2499. Part34.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2500. Part34.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2501. Part34.Anchored = true
  2502. Part34.BottomSurface = Enum.SurfaceType.Smooth
  2503. Part34.BrickColor = BrickColor.new("Dark orange")
  2504. Part34.Material = Enum.Material.WoodPlanks
  2505. Part34.TopSurface = Enum.SurfaceType.Smooth
  2506. Part34.brickColor = BrickColor.new("Dark orange")
  2507. Part34.Shape = Enum.PartType.Cylinder
  2508. Part35.Parent = Model13
  2509. Part35.CFrame = CFrame.new(3.84661794, 83.9325867, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2510. Part35.Position = Vector3.new(3.84661794, 83.9325867, 65.6550827)
  2511. Part35.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2512. Part35.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2513. Part35.Anchored = true
  2514. Part35.BottomSurface = Enum.SurfaceType.Smooth
  2515. Part35.BrickColor = BrickColor.new("Dark orange")
  2516. Part35.Material = Enum.Material.WoodPlanks
  2517. Part35.TopSurface = Enum.SurfaceType.Smooth
  2518. Part35.brickColor = BrickColor.new("Dark orange")
  2519. Part35.Shape = Enum.PartType.Cylinder
  2520. Part36.Parent = Model13
  2521. Part36.CFrame = CFrame.new(3.84661794, 85.3786392, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2522. Part36.Position = Vector3.new(3.84661794, 85.3786392, 65.6550827)
  2523. Part36.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2524. Part36.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2525. Part36.Anchored = true
  2526. Part36.BottomSurface = Enum.SurfaceType.Smooth
  2527. Part36.BrickColor = BrickColor.new("Dark orange")
  2528. Part36.Material = Enum.Material.WoodPlanks
  2529. Part36.TopSurface = Enum.SurfaceType.Smooth
  2530. Part36.brickColor = BrickColor.new("Dark orange")
  2531. Part36.Shape = Enum.PartType.Cylinder
  2532. Part37.Parent = Model13
  2533. Part37.CFrame = CFrame.new(3.84661794, 36.4785728, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2534. Part37.Position = Vector3.new(3.84661794, 36.4785728, 65.6550827)
  2535. Part37.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2536. Part37.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2537. Part37.Anchored = true
  2538. Part37.BottomSurface = Enum.SurfaceType.Smooth
  2539. Part37.BrickColor = BrickColor.new("Dark orange")
  2540. Part37.Material = Enum.Material.WoodPlanks
  2541. Part37.TopSurface = Enum.SurfaceType.Smooth
  2542. Part37.brickColor = BrickColor.new("Dark orange")
  2543. Part37.Shape = Enum.PartType.Cylinder
  2544. Part38.Parent = Model13
  2545. Part38.CFrame = CFrame.new(3.84661794, 9.25959778, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2546. Part38.Position = Vector3.new(3.84661794, 9.25959778, 65.6550827)
  2547. Part38.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2548. Part38.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2549. Part38.Anchored = true
  2550. Part38.BottomSurface = Enum.SurfaceType.Smooth
  2551. Part38.BrickColor = BrickColor.new("Dark orange")
  2552. Part38.Material = Enum.Material.WoodPlanks
  2553. Part38.TopSurface = Enum.SurfaceType.Smooth
  2554. Part38.brickColor = BrickColor.new("Dark orange")
  2555. Part38.Shape = Enum.PartType.Cylinder
  2556. Part39.Parent = Model13
  2557. Part39.CFrame = CFrame.new(3.84661794, 23.8515835, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2558. Part39.Position = Vector3.new(3.84661794, 23.8515835, 65.6550827)
  2559. Part39.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2560. Part39.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2561. Part39.Anchored = true
  2562. Part39.BottomSurface = Enum.SurfaceType.Smooth
  2563. Part39.BrickColor = BrickColor.new("Dark orange")
  2564. Part39.Material = Enum.Material.WoodPlanks
  2565. Part39.TopSurface = Enum.SurfaceType.Smooth
  2566. Part39.brickColor = BrickColor.new("Dark orange")
  2567. Part39.Shape = Enum.PartType.Cylinder
  2568. Part40.Parent = Model13
  2569. Part40.CFrame = CFrame.new(3.84661794, 63.578434, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2570. Part40.Position = Vector3.new(3.84661794, 63.578434, 65.6550827)
  2571. Part40.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2572. Part40.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2573. Part40.Anchored = true
  2574. Part40.BottomSurface = Enum.SurfaceType.Smooth
  2575. Part40.BrickColor = BrickColor.new("Dark orange")
  2576. Part40.Material = Enum.Material.WoodPlanks
  2577. Part40.TopSurface = Enum.SurfaceType.Smooth
  2578. Part40.brickColor = BrickColor.new("Dark orange")
  2579. Part40.Shape = Enum.PartType.Cylinder
  2580. Part41.Parent = Model13
  2581. Part41.CFrame = CFrame.new(3.84661794, 18.2325802, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2582. Part41.Position = Vector3.new(3.84661794, 18.2325802, 65.6550827)
  2583. Part41.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2584. Part41.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2585. Part41.Anchored = true
  2586. Part41.BottomSurface = Enum.SurfaceType.Smooth
  2587. Part41.BrickColor = BrickColor.new("Dark orange")
  2588. Part41.Material = Enum.Material.WoodPlanks
  2589. Part41.TopSurface = Enum.SurfaceType.Smooth
  2590. Part41.brickColor = BrickColor.new("Dark orange")
  2591. Part41.Shape = Enum.PartType.Cylinder
  2592. Part42.Parent = Model13
  2593. Part42.CFrame = CFrame.new(3.84661794, 54.4784737, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2594. Part42.Position = Vector3.new(3.84661794, 54.4784737, 65.6550827)
  2595. Part42.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2596. Part42.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2597. Part42.Anchored = true
  2598. Part42.BottomSurface = Enum.SurfaceType.Smooth
  2599. Part42.BrickColor = BrickColor.new("Dark orange")
  2600. Part42.Material = Enum.Material.WoodPlanks
  2601. Part42.TopSurface = Enum.SurfaceType.Smooth
  2602. Part42.brickColor = BrickColor.new("Dark orange")
  2603. Part42.Shape = Enum.PartType.Cylinder
  2604. Part43.Parent = Model13
  2605. Part43.CFrame = CFrame.new(3.84661794, 43.4056129, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2606. Part43.Position = Vector3.new(3.84661794, 43.4056129, 65.6550827)
  2607. Part43.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2608. Part43.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2609. Part43.Anchored = true
  2610. Part43.BottomSurface = Enum.SurfaceType.Smooth
  2611. Part43.BrickColor = BrickColor.new("Dark orange")
  2612. Part43.Material = Enum.Material.WoodPlanks
  2613. Part43.TopSurface = Enum.SurfaceType.Smooth
  2614. Part43.brickColor = BrickColor.new("Dark orange")
  2615. Part43.Shape = Enum.PartType.Cylinder
  2616. Part44.Parent = Model13
  2617. Part44.CFrame = CFrame.new(3.84661794, 84.7056427, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2618. Part44.Position = Vector3.new(3.84661794, 84.7056427, 65.6550827)
  2619. Part44.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2620. Part44.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2621. Part44.Anchored = true
  2622. Part44.BottomSurface = Enum.SurfaceType.Smooth
  2623. Part44.BrickColor = BrickColor.new("Dark orange")
  2624. Part44.Material = Enum.Material.WoodPlanks
  2625. Part44.TopSurface = Enum.SurfaceType.Smooth
  2626. Part44.brickColor = BrickColor.new("Dark orange")
  2627. Part44.Shape = Enum.PartType.Cylinder
  2628. Part45.Parent = Model13
  2629. Part45.CFrame = CFrame.new(3.84661794, 29.3785534, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2630. Part45.Position = Vector3.new(3.84661794, 29.3785534, 65.6550827)
  2631. Part45.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2632. Part45.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2633. Part45.Anchored = true
  2634. Part45.BottomSurface = Enum.SurfaceType.Smooth
  2635. Part45.BrickColor = BrickColor.new("Dark orange")
  2636. Part45.Material = Enum.Material.WoodPlanks
  2637. Part45.TopSurface = Enum.SurfaceType.Smooth
  2638. Part45.brickColor = BrickColor.new("Dark orange")
  2639. Part45.Shape = Enum.PartType.Cylinder
  2640. Part46.Parent = Model13
  2641. Part46.CFrame = CFrame.new(3.84661794, 69.9595566, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2642. Part46.Position = Vector3.new(3.84661794, 69.9595566, 65.6550827)
  2643. Part46.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2644. Part46.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2645. Part46.Anchored = true
  2646. Part46.BottomSurface = Enum.SurfaceType.Smooth
  2647. Part46.BrickColor = BrickColor.new("Dark orange")
  2648. Part46.Material = Enum.Material.WoodPlanks
  2649. Part46.TopSurface = Enum.SurfaceType.Smooth
  2650. Part46.brickColor = BrickColor.new("Dark orange")
  2651. Part46.Shape = Enum.PartType.Cylinder
  2652. Part47.Parent = Model13
  2653. Part47.CFrame = CFrame.new(3.84661794, 88.0135269, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2654. Part47.Position = Vector3.new(3.84661794, 88.0135269, 65.6550827)
  2655. Part47.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2656. Part47.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2657. Part47.Anchored = true
  2658. Part47.BottomSurface = Enum.SurfaceType.Smooth
  2659. Part47.BrickColor = BrickColor.new("Dark orange")
  2660. Part47.Material = Enum.Material.WoodPlanks
  2661. Part47.TopSurface = Enum.SurfaceType.Smooth
  2662. Part47.brickColor = BrickColor.new("Dark orange")
  2663. Part47.Shape = Enum.PartType.Cylinder
  2664. Part48.Parent = Model13
  2665. Part48.CFrame = CFrame.new(3.84661794, 48.3515816, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2666. Part48.Position = Vector3.new(3.84661794, 48.3515816, 65.6550827)
  2667. Part48.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2668. Part48.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2669. Part48.Anchored = true
  2670. Part48.BottomSurface = Enum.SurfaceType.Smooth
  2671. Part48.BrickColor = BrickColor.new("Dark orange")
  2672. Part48.Material = Enum.Material.WoodPlanks
  2673. Part48.TopSurface = Enum.SurfaceType.Smooth
  2674. Part48.brickColor = BrickColor.new("Dark orange")
  2675. Part48.Shape = Enum.PartType.Cylinder
  2676. Part49.Parent = Model13
  2677. Part49.CFrame = CFrame.new(3.84661794, 44.8515282, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2678. Part49.Position = Vector3.new(3.84661794, 44.8515282, 65.6550827)
  2679. Part49.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2680. Part49.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2681. Part49.Anchored = true
  2682. Part49.BottomSurface = Enum.SurfaceType.Smooth
  2683. Part49.BrickColor = BrickColor.new("Dark orange")
  2684. Part49.Material = Enum.Material.WoodPlanks
  2685. Part49.TopSurface = Enum.SurfaceType.Smooth
  2686. Part49.brickColor = BrickColor.new("Dark orange")
  2687. Part49.Shape = Enum.PartType.Cylinder
  2688. Part50.Parent = Model13
  2689. Part50.CFrame = CFrame.new(3.84661794, 62.8514671, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2690. Part50.Position = Vector3.new(3.84661794, 62.8514671, 65.6550827)
  2691. Part50.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2692. Part50.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2693. Part50.Anchored = true
  2694. Part50.BottomSurface = Enum.SurfaceType.Smooth
  2695. Part50.BrickColor = BrickColor.new("Dark orange")
  2696. Part50.Material = Enum.Material.WoodPlanks
  2697. Part50.TopSurface = Enum.SurfaceType.Smooth
  2698. Part50.brickColor = BrickColor.new("Dark orange")
  2699. Part50.Shape = Enum.PartType.Cylinder
  2700. Part51.Parent = Model13
  2701. Part51.CFrame = CFrame.new(3.84661794, 12.0326309, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2702. Part51.Position = Vector3.new(3.84661794, 12.0326309, 65.6550827)
  2703. Part51.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2704. Part51.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2705. Part51.Anchored = true
  2706. Part51.BottomSurface = Enum.SurfaceType.Smooth
  2707. Part51.BrickColor = BrickColor.new("Dark orange")
  2708. Part51.Material = Enum.Material.WoodPlanks
  2709. Part51.TopSurface = Enum.SurfaceType.Smooth
  2710. Part51.brickColor = BrickColor.new("Dark orange")
  2711. Part51.Shape = Enum.PartType.Cylinder
  2712. Part52.Parent = Model13
  2713. Part52.CFrame = CFrame.new(3.8466177, 0.886582196, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2714. Part52.Position = Vector3.new(3.8466177, 0.886582196, 65.6550827)
  2715. Part52.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2716. Part52.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2717. Part52.Anchored = true
  2718. Part52.BottomSurface = Enum.SurfaceType.Smooth
  2719. Part52.BrickColor = BrickColor.new("Dark orange")
  2720. Part52.Material = Enum.Material.WoodPlanks
  2721. Part52.TopSurface = Enum.SurfaceType.Smooth
  2722. Part52.brickColor = BrickColor.new("Dark orange")
  2723. Part52.Shape = Enum.PartType.Cylinder
  2724. Part53.Parent = Model13
  2725. Part53.CFrame = CFrame.new(3.84661794, 68.5325851, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2726. Part53.Position = Vector3.new(3.84661794, 68.5325851, 65.6550827)
  2727. Part53.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2728. Part53.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2729. Part53.Anchored = true
  2730. Part53.BottomSurface = Enum.SurfaceType.Smooth
  2731. Part53.BrickColor = BrickColor.new("Dark orange")
  2732. Part53.Material = Enum.Material.WoodPlanks
  2733. Part53.TopSurface = Enum.SurfaceType.Smooth
  2734. Part53.brickColor = BrickColor.new("Dark orange")
  2735. Part53.Shape = Enum.PartType.Cylinder
  2736. Part54.Parent = Model13
  2737. Part54.CFrame = CFrame.new(3.84661794, 3.00558162, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2738. Part54.Position = Vector3.new(3.84661794, 3.00558162, 65.6550827)
  2739. Part54.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2740. Part54.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2741. Part54.Anchored = true
  2742. Part54.BottomSurface = Enum.SurfaceType.Smooth
  2743. Part54.BrickColor = BrickColor.new("Dark orange")
  2744. Part54.Material = Enum.Material.WoodPlanks
  2745. Part54.TopSurface = Enum.SurfaceType.Smooth
  2746. Part54.brickColor = BrickColor.new("Dark orange")
  2747. Part54.Shape = Enum.PartType.Cylinder
  2748. Part55.Parent = Model13
  2749. Part55.CFrame = CFrame.new(3.84661794, 49.6785622, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2750. Part55.Position = Vector3.new(3.84661794, 49.6785622, 65.6550827)
  2751. Part55.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2752. Part55.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2753. Part55.Anchored = true
  2754. Part55.BottomSurface = Enum.SurfaceType.Smooth
  2755. Part55.BrickColor = BrickColor.new("Dark orange")
  2756. Part55.Material = Enum.Material.WoodPlanks
  2757. Part55.TopSurface = Enum.SurfaceType.Smooth
  2758. Part55.brickColor = BrickColor.new("Dark orange")
  2759. Part55.Shape = Enum.PartType.Cylinder
  2760. Part56.Parent = Model13
  2761. Part56.CFrame = CFrame.new(3.84661794, 60.0784569, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2762. Part56.Position = Vector3.new(3.84661794, 60.0784569, 65.6550827)
  2763. Part56.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2764. Part56.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2765. Part56.Anchored = true
  2766. Part56.BottomSurface = Enum.SurfaceType.Smooth
  2767. Part56.BrickColor = BrickColor.new("Dark orange")
  2768. Part56.Material = Enum.Material.WoodPlanks
  2769. Part56.TopSurface = Enum.SurfaceType.Smooth
  2770. Part56.brickColor = BrickColor.new("Dark orange")
  2771. Part56.Shape = Enum.PartType.Cylinder
  2772. Part57.Parent = Model13
  2773. Part57.CFrame = CFrame.new(3.84661794, 74.1325455, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2774. Part57.Position = Vector3.new(3.84661794, 74.1325455, 65.6550827)
  2775. Part57.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2776. Part57.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2777. Part57.Anchored = true
  2778. Part57.BottomSurface = Enum.SurfaceType.Smooth
  2779. Part57.BrickColor = BrickColor.new("Dark orange")
  2780. Part57.Material = Enum.Material.WoodPlanks
  2781. Part57.TopSurface = Enum.SurfaceType.Smooth
  2782. Part57.brickColor = BrickColor.new("Dark orange")
  2783. Part57.Shape = Enum.PartType.Cylinder
  2784. Part58.Parent = Model13
  2785. Part58.CFrame = CFrame.new(3.84661794, 5.73260498, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2786. Part58.Position = Vector3.new(3.84661794, 5.73260498, 65.6550827)
  2787. Part58.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2788. Part58.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2789. Part58.Anchored = true
  2790. Part58.BottomSurface = Enum.SurfaceType.Smooth
  2791. Part58.BrickColor = BrickColor.new("Dark orange")
  2792. Part58.Material = Enum.Material.WoodPlanks
  2793. Part58.TopSurface = Enum.SurfaceType.Smooth
  2794. Part58.brickColor = BrickColor.new("Dark orange")
  2795. Part58.Shape = Enum.PartType.Cylinder
  2796. Part59.Parent = Model13
  2797. Part59.CFrame = CFrame.new(3.84661794, 79.086586, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2798. Part59.Position = Vector3.new(3.84661794, 79.086586, 65.6550827)
  2799. Part59.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2800. Part59.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2801. Part59.Anchored = true
  2802. Part59.BottomSurface = Enum.SurfaceType.Smooth
  2803. Part59.BrickColor = BrickColor.new("Dark orange")
  2804. Part59.Material = Enum.Material.WoodPlanks
  2805. Part59.TopSurface = Enum.SurfaceType.Smooth
  2806. Part59.brickColor = BrickColor.new("Dark orange")
  2807. Part59.Shape = Enum.PartType.Cylinder
  2808. Part60.Parent = Model13
  2809. Part60.CFrame = CFrame.new(3.84661794, 89.3595886, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2810. Part60.Position = Vector3.new(3.84661794, 89.3595886, 65.6550827)
  2811. Part60.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2812. Part60.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2813. Part60.Anchored = true
  2814. Part60.BottomSurface = Enum.SurfaceType.Smooth
  2815. Part60.BrickColor = BrickColor.new("Dark orange")
  2816. Part60.Material = Enum.Material.WoodPlanks
  2817. Part60.TopSurface = Enum.SurfaceType.Smooth
  2818. Part60.brickColor = BrickColor.new("Dark orange")
  2819. Part60.Shape = Enum.PartType.Cylinder
  2820. Part61.Parent = Model13
  2821. Part61.CFrame = CFrame.new(3.84661794, 88.686554, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2822. Part61.Position = Vector3.new(3.84661794, 88.686554, 65.6550827)
  2823. Part61.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2824. Part61.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2825. Part61.Anchored = true
  2826. Part61.BottomSurface = Enum.SurfaceType.Smooth
  2827. Part61.BrickColor = BrickColor.new("Dark orange")
  2828. Part61.Material = Enum.Material.WoodPlanks
  2829. Part61.TopSurface = Enum.SurfaceType.Smooth
  2830. Part61.brickColor = BrickColor.new("Dark orange")
  2831. Part61.Shape = Enum.PartType.Cylinder
  2832. Part62.Parent = Model13
  2833. Part62.CFrame = CFrame.new(3.84661794, 25.9325542, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2834. Part62.Position = Vector3.new(3.84661794, 25.9325542, 65.6550827)
  2835. Part62.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2836. Part62.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2837. Part62.Anchored = true
  2838. Part62.BottomSurface = Enum.SurfaceType.Smooth
  2839. Part62.BrickColor = BrickColor.new("Dark orange")
  2840. Part62.Material = Enum.Material.WoodPlanks
  2841. Part62.TopSurface = Enum.SurfaceType.Smooth
  2842. Part62.brickColor = BrickColor.new("Dark orange")
  2843. Part62.Shape = Enum.PartType.Cylinder
  2844. Part63.Parent = Model13
  2845. Part63.CFrame = CFrame.new(3.84661794, 58.6514778, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2846. Part63.Position = Vector3.new(3.84661794, 58.6514778, 65.6550827)
  2847. Part63.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2848. Part63.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2849. Part63.Anchored = true
  2850. Part63.BottomSurface = Enum.SurfaceType.Smooth
  2851. Part63.BrickColor = BrickColor.new("Dark orange")
  2852. Part63.Material = Enum.Material.WoodPlanks
  2853. Part63.TopSurface = Enum.SurfaceType.Smooth
  2854. Part63.brickColor = BrickColor.new("Dark orange")
  2855. Part63.Shape = Enum.PartType.Cylinder
  2856. Part64.Parent = Model13
  2857. Part64.CFrame = CFrame.new(3.84661794, 74.9056015, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2858. Part64.Position = Vector3.new(3.84661794, 74.9056015, 65.6550827)
  2859. Part64.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2860. Part64.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2861. Part64.Anchored = true
  2862. Part64.BottomSurface = Enum.SurfaceType.Smooth
  2863. Part64.BrickColor = BrickColor.new("Dark orange")
  2864. Part64.Material = Enum.Material.WoodPlanks
  2865. Part64.TopSurface = Enum.SurfaceType.Smooth
  2866. Part64.brickColor = BrickColor.new("Dark orange")
  2867. Part64.Shape = Enum.PartType.Cylinder
  2868. Part65.Parent = Model13
  2869. Part65.CFrame = CFrame.new(3.84661794, 12.705574, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2870. Part65.Position = Vector3.new(3.84661794, 12.705574, 65.6550827)
  2871. Part65.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2872. Part65.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2873. Part65.Anchored = true
  2874. Part65.BottomSurface = Enum.SurfaceType.Smooth
  2875. Part65.BrickColor = BrickColor.new("Dark orange")
  2876. Part65.Material = Enum.Material.WoodPlanks
  2877. Part65.TopSurface = Enum.SurfaceType.Smooth
  2878. Part65.brickColor = BrickColor.new("Dark orange")
  2879. Part65.Shape = Enum.PartType.Cylinder
  2880. Part66.Parent = Model13
  2881. Part66.CFrame = CFrame.new(3.84661794, 81.2056198, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2882. Part66.Position = Vector3.new(3.84661794, 81.2056198, 65.6550827)
  2883. Part66.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2884. Part66.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2885. Part66.Anchored = true
  2886. Part66.BottomSurface = Enum.SurfaceType.Smooth
  2887. Part66.BrickColor = BrickColor.new("Dark orange")
  2888. Part66.Material = Enum.Material.WoodPlanks
  2889. Part66.TopSurface = Enum.SurfaceType.Smooth
  2890. Part66.brickColor = BrickColor.new("Dark orange")
  2891. Part66.Shape = Enum.PartType.Cylinder
  2892. Part67.Parent = Model13
  2893. Part67.CFrame = CFrame.new(3.84661794, 10.7056198, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2894. Part67.Position = Vector3.new(3.84661794, 10.7056198, 65.6550827)
  2895. Part67.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2896. Part67.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2897. Part67.Anchored = true
  2898. Part67.BottomSurface = Enum.SurfaceType.Smooth
  2899. Part67.BrickColor = BrickColor.new("Dark orange")
  2900. Part67.Material = Enum.Material.WoodPlanks
  2901. Part67.TopSurface = Enum.SurfaceType.Smooth
  2902. Part67.brickColor = BrickColor.new("Dark orange")
  2903. Part67.Shape = Enum.PartType.Cylinder
  2904. Part68.Parent = Model13
  2905. Part68.CFrame = CFrame.new(3.84661794, 47.5785408, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2906. Part68.Position = Vector3.new(3.84661794, 47.5785408, 65.6550827)
  2907. Part68.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2908. Part68.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2909. Part68.Anchored = true
  2910. Part68.BottomSurface = Enum.SurfaceType.Smooth
  2911. Part68.BrickColor = BrickColor.new("Dark orange")
  2912. Part68.Material = Enum.Material.WoodPlanks
  2913. Part68.TopSurface = Enum.SurfaceType.Smooth
  2914. Part68.brickColor = BrickColor.new("Dark orange")
  2915. Part68.Shape = Enum.PartType.Cylinder
  2916. Part69.Parent = Model13
  2917. Part69.CFrame = CFrame.new(3.84661794, 79.7595901, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2918. Part69.Position = Vector3.new(3.84661794, 79.7595901, 65.6550827)
  2919. Part69.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2920. Part69.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2921. Part69.Anchored = true
  2922. Part69.BottomSurface = Enum.SurfaceType.Smooth
  2923. Part69.BrickColor = BrickColor.new("Dark orange")
  2924. Part69.Material = Enum.Material.WoodPlanks
  2925. Part69.TopSurface = Enum.SurfaceType.Smooth
  2926. Part69.brickColor = BrickColor.new("Dark orange")
  2927. Part69.Shape = Enum.PartType.Cylinder
  2928. Part70.Parent = Model13
  2929. Part70.CFrame = CFrame.new(3.84661794, 30.1055355, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2930. Part70.Position = Vector3.new(3.84661794, 30.1055355, 65.6550827)
  2931. Part70.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2932. Part70.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2933. Part70.Anchored = true
  2934. Part70.BottomSurface = Enum.SurfaceType.Smooth
  2935. Part70.BrickColor = BrickColor.new("Dark orange")
  2936. Part70.Material = Enum.Material.WoodPlanks
  2937. Part70.TopSurface = Enum.SurfaceType.Smooth
  2938. Part70.brickColor = BrickColor.new("Dark orange")
  2939. Part70.Shape = Enum.PartType.Cylinder
  2940. Part71.Parent = Model13
  2941. Part71.CFrame = CFrame.new(1.90999985, 45.0055695, 65.7699966, 1.19248806e-08, 1, 0, -1, 1.19248806e-08, 0, 0, 0, 1)
  2942. Part71.Orientation = Vector3.new(0, 0, -90)
  2943. Part71.Position = Vector3.new(1.90999985, 45.0055695, 65.7699966)
  2944. Part71.Rotation = Vector3.new(0, 0, -90)
  2945. Part71.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2946. Part71.Size = Vector3.new(90, 1, 1)
  2947. Part71.Anchored = true
  2948. Part71.BottomSurface = Enum.SurfaceType.Smooth
  2949. Part71.BrickColor = BrickColor.new("Dark orange")
  2950. Part71.Material = Enum.Material.Wood
  2951. Part71.TopSurface = Enum.SurfaceType.Smooth
  2952. Part71.brickColor = BrickColor.new("Dark orange")
  2953. Part71.Shape = Enum.PartType.Cylinder
  2954. Part72.Parent = Model13
  2955. Part72.CFrame = CFrame.new(3.84661794, 57.3245201, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2956. Part72.Position = Vector3.new(3.84661794, 57.3245201, 65.6550827)
  2957. Part72.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2958. Part72.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2959. Part72.Anchored = true
  2960. Part72.BottomSurface = Enum.SurfaceType.Smooth
  2961. Part72.BrickColor = BrickColor.new("Dark orange")
  2962. Part72.Material = Enum.Material.WoodPlanks
  2963. Part72.TopSurface = Enum.SurfaceType.Smooth
  2964. Part72.brickColor = BrickColor.new("Dark orange")
  2965. Part72.Shape = Enum.PartType.Cylinder
  2966. Part73.Parent = Model13
  2967. Part73.CFrame = CFrame.new(3.84661794, 16.8786087, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2968. Part73.Position = Vector3.new(3.84661794, 16.8786087, 65.6550827)
  2969. Part73.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2970. Part73.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2971. Part73.Anchored = true
  2972. Part73.BottomSurface = Enum.SurfaceType.Smooth
  2973. Part73.BrickColor = BrickColor.new("Dark orange")
  2974. Part73.Material = Enum.Material.WoodPlanks
  2975. Part73.TopSurface = Enum.SurfaceType.Smooth
  2976. Part73.brickColor = BrickColor.new("Dark orange")
  2977. Part73.Shape = Enum.PartType.Cylinder
  2978. Part74.Parent = Model13
  2979. Part74.CFrame = CFrame.new(3.84661794, 22.4055767, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2980. Part74.Position = Vector3.new(3.84661794, 22.4055767, 65.6550827)
  2981. Part74.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2982. Part74.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2983. Part74.Anchored = true
  2984. Part74.BottomSurface = Enum.SurfaceType.Smooth
  2985. Part74.BrickColor = BrickColor.new("Dark orange")
  2986. Part74.Material = Enum.Material.WoodPlanks
  2987. Part74.TopSurface = Enum.SurfaceType.Smooth
  2988. Part74.brickColor = BrickColor.new("Dark orange")
  2989. Part74.Shape = Enum.PartType.Cylinder
  2990. Part75.Parent = Model13
  2991. Part75.CFrame = CFrame.new(3.84661794, 51.7055016, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2992. Part75.Position = Vector3.new(3.84661794, 51.7055016, 65.6550827)
  2993. Part75.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2994. Part75.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2995. Part75.Anchored = true
  2996. Part75.BottomSurface = Enum.SurfaceType.Smooth
  2997. Part75.BrickColor = BrickColor.new("Dark orange")
  2998. Part75.Material = Enum.Material.WoodPlanks
  2999. Part75.TopSurface = Enum.SurfaceType.Smooth
  3000. Part75.brickColor = BrickColor.new("Dark orange")
  3001. Part75.Shape = Enum.PartType.Cylinder
  3002. Part76.Parent = Model13
  3003. Part76.CFrame = CFrame.new(3.84661794, 38.5326042, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3004. Part76.Position = Vector3.new(3.84661794, 38.5326042, 65.6550827)
  3005. Part76.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3006. Part76.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3007. Part76.Anchored = true
  3008. Part76.BottomSurface = Enum.SurfaceType.Smooth
  3009. Part76.BrickColor = BrickColor.new("Dark orange")
  3010. Part76.Material = Enum.Material.WoodPlanks
  3011. Part76.TopSurface = Enum.SurfaceType.Smooth
  3012. Part76.brickColor = BrickColor.new("Dark orange")
  3013. Part76.Shape = Enum.PartType.Cylinder
  3014. Part77.Parent = Model13
  3015. Part77.CFrame = CFrame.new(3.84661794, 53.8054848, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3016. Part77.Position = Vector3.new(3.84661794, 53.8054848, 65.6550827)
  3017. Part77.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3018. Part77.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3019. Part77.Anchored = true
  3020. Part77.BottomSurface = Enum.SurfaceType.Smooth
  3021. Part77.BrickColor = BrickColor.new("Dark orange")
  3022. Part77.Material = Enum.Material.WoodPlanks
  3023. Part77.TopSurface = Enum.SurfaceType.Smooth
  3024. Part77.brickColor = BrickColor.new("Dark orange")
  3025. Part77.Shape = Enum.PartType.Cylinder
  3026. Part78.Parent = Model13
  3027. Part78.CFrame = CFrame.new(3.84661794, 52.4785042, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3028. Part78.Position = Vector3.new(3.84661794, 52.4785042, 65.6550827)
  3029. Part78.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3030. Part78.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3031. Part78.Anchored = true
  3032. Part78.BottomSurface = Enum.SurfaceType.Smooth
  3033. Part78.BrickColor = BrickColor.new("Dark orange")
  3034. Part78.Material = Enum.Material.WoodPlanks
  3035. Part78.TopSurface = Enum.SurfaceType.Smooth
  3036. Part78.brickColor = BrickColor.new("Dark orange")
  3037. Part78.Shape = Enum.PartType.Cylinder
  3038. Part79.Parent = Model13
  3039. Part79.CFrame = CFrame.new(3.84661794, 17.5595913, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3040. Part79.Position = Vector3.new(3.84661794, 17.5595913, 65.6550827)
  3041. Part79.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3042. Part79.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3043. Part79.Anchored = true
  3044. Part79.BottomSurface = Enum.SurfaceType.Smooth
  3045. Part79.BrickColor = BrickColor.new("Dark orange")
  3046. Part79.Material = Enum.Material.WoodPlanks
  3047. Part79.TopSurface = Enum.SurfaceType.Smooth
  3048. Part79.brickColor = BrickColor.new("Dark orange")
  3049. Part79.Shape = Enum.PartType.Cylinder
  3050. Part80.Parent = Model13
  3051. Part80.CFrame = CFrame.new(3.84661794, 41.9785576, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3052. Part80.Position = Vector3.new(3.84661794, 41.9785576, 65.6550827)
  3053. Part80.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3054. Part80.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3055. Part80.Anchored = true
  3056. Part80.BottomSurface = Enum.SurfaceType.Smooth
  3057. Part80.BrickColor = BrickColor.new("Dark orange")
  3058. Part80.Material = Enum.Material.WoodPlanks
  3059. Part80.TopSurface = Enum.SurfaceType.Smooth
  3060. Part80.brickColor = BrickColor.new("Dark orange")
  3061. Part80.Shape = Enum.PartType.Cylinder
  3062. Part81.Parent = Model13
  3063. Part81.CFrame = CFrame.new(3.84661794, 55.2054787, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3064. Part81.Position = Vector3.new(3.84661794, 55.2054787, 65.6550827)
  3065. Part81.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3066. Part81.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3067. Part81.Anchored = true
  3068. Part81.BottomSurface = Enum.SurfaceType.Smooth
  3069. Part81.BrickColor = BrickColor.new("Dark orange")
  3070. Part81.Material = Enum.Material.WoodPlanks
  3071. Part81.TopSurface = Enum.SurfaceType.Smooth
  3072. Part81.brickColor = BrickColor.new("Dark orange")
  3073. Part81.Shape = Enum.PartType.Cylinder
  3074. Part82.Parent = Model13
  3075. Part82.CFrame = CFrame.new(3.84661794, 1.55958712, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3076. Part82.Position = Vector3.new(3.84661794, 1.55958712, 65.6550827)
  3077. Part82.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3078. Part82.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3079. Part82.Anchored = true
  3080. Part82.BottomSurface = Enum.SurfaceType.Smooth
  3081. Part82.BrickColor = BrickColor.new("Dark orange")
  3082. Part82.Material = Enum.Material.WoodPlanks
  3083. Part82.TopSurface = Enum.SurfaceType.Smooth
  3084. Part82.brickColor = BrickColor.new("Dark orange")
  3085. Part82.Shape = Enum.PartType.Cylinder
  3086. Part83.Parent = Model13
  3087. Part83.CFrame = CFrame.new(3.84661794, 73.4595413, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3088. Part83.Position = Vector3.new(3.84661794, 73.4595413, 65.6550827)
  3089. Part83.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3090. Part83.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3091. Part83.Anchored = true
  3092. Part83.BottomSurface = Enum.SurfaceType.Smooth
  3093. Part83.BrickColor = BrickColor.new("Dark orange")
  3094. Part83.Material = Enum.Material.WoodPlanks
  3095. Part83.TopSurface = Enum.SurfaceType.Smooth
  3096. Part83.brickColor = BrickColor.new("Dark orange")
  3097. Part83.Shape = Enum.PartType.Cylinder
  3098. Part84.Parent = Model13
  3099. Part84.CFrame = CFrame.new(3.84661794, 50.3515282, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3100. Part84.Position = Vector3.new(3.84661794, 50.3515282, 65.6550827)
  3101. Part84.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3102. Part84.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3103. Part84.Anchored = true
  3104. Part84.BottomSurface = Enum.SurfaceType.Smooth
  3105. Part84.BrickColor = BrickColor.new("Dark orange")
  3106. Part84.Material = Enum.Material.WoodPlanks
  3107. Part84.TopSurface = Enum.SurfaceType.Smooth
  3108. Part84.brickColor = BrickColor.new("Dark orange")
  3109. Part84.Shape = Enum.PartType.Cylinder
  3110. Part85.Parent = Model13
  3111. Part85.CFrame = CFrame.new(3.84661794, 39.9785957, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3112. Part85.Position = Vector3.new(3.84661794, 39.9785957, 65.6550827)
  3113. Part85.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3114. Part85.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3115. Part85.Anchored = true
  3116. Part85.BottomSurface = Enum.SurfaceType.Smooth
  3117. Part85.BrickColor = BrickColor.new("Dark orange")
  3118. Part85.Material = Enum.Material.WoodPlanks
  3119. Part85.TopSurface = Enum.SurfaceType.Smooth
  3120. Part85.brickColor = BrickColor.new("Dark orange")
  3121. Part85.Shape = Enum.PartType.Cylinder
  3122. Part86.Parent = Model13
  3123. Part86.CFrame = CFrame.new(3.84661794, 46.9055977, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3124. Part86.Position = Vector3.new(3.84661794, 46.9055977, 65.6550827)
  3125. Part86.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3126. Part86.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3127. Part86.Anchored = true
  3128. Part86.BottomSurface = Enum.SurfaceType.Smooth
  3129. Part86.BrickColor = BrickColor.new("Dark orange")
  3130. Part86.Material = Enum.Material.WoodPlanks
  3131. Part86.TopSurface = Enum.SurfaceType.Smooth
  3132. Part86.brickColor = BrickColor.new("Dark orange")
  3133. Part86.Shape = Enum.PartType.Cylinder
  3134. Part87.Parent = Model13
  3135. Part87.CFrame = CFrame.new(3.84661794, 51.0325203, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3136. Part87.Position = Vector3.new(3.84661794, 51.0325203, 65.6550827)
  3137. Part87.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3138. Part87.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3139. Part87.Anchored = true
  3140. Part87.BottomSurface = Enum.SurfaceType.Smooth
  3141. Part87.BrickColor = BrickColor.new("Dark orange")
  3142. Part87.Material = Enum.Material.WoodPlanks
  3143. Part87.TopSurface = Enum.SurfaceType.Smooth
  3144. Part87.brickColor = BrickColor.new("Dark orange")
  3145. Part87.Shape = Enum.PartType.Cylinder
  3146. Part88.Parent = Model13
  3147. Part88.CFrame = CFrame.new(3.84661794, 75.5785904, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3148. Part88.Position = Vector3.new(3.84661794, 75.5785904, 65.6550827)
  3149. Part88.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3150. Part88.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3151. Part88.Anchored = true
  3152. Part88.BottomSurface = Enum.SurfaceType.Smooth
  3153. Part88.BrickColor = BrickColor.new("Dark orange")
  3154. Part88.Material = Enum.Material.WoodPlanks
  3155. Part88.TopSurface = Enum.SurfaceType.Smooth
  3156. Part88.brickColor = BrickColor.new("Dark orange")
  3157. Part88.Shape = Enum.PartType.Cylinder
  3158. Part89.Parent = Model13
  3159. Part89.CFrame = CFrame.new(3.84661794, 72.0595627, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3160. Part89.Position = Vector3.new(3.84661794, 72.0595627, 65.6550827)
  3161. Part89.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3162. Part89.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3163. Part89.Anchored = true
  3164. Part89.BottomSurface = Enum.SurfaceType.Smooth
  3165. Part89.BrickColor = BrickColor.new("Dark orange")
  3166. Part89.Material = Enum.Material.WoodPlanks
  3167. Part89.TopSurface = Enum.SurfaceType.Smooth
  3168. Part89.brickColor = BrickColor.new("Dark orange")
  3169. Part89.Shape = Enum.PartType.Cylinder
  3170. Part90.Parent = Model13
  3171. Part90.CFrame = CFrame.new(3.84661794, 86.7056046, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3172. Part90.Position = Vector3.new(3.84661794, 86.7056046, 65.6550827)
  3173. Part90.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3174. Part90.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3175. Part90.Anchored = true
  3176. Part90.BottomSurface = Enum.SurfaceType.Smooth
  3177. Part90.BrickColor = BrickColor.new("Dark orange")
  3178. Part90.Material = Enum.Material.WoodPlanks
  3179. Part90.TopSurface = Enum.SurfaceType.Smooth
  3180. Part90.brickColor = BrickColor.new("Dark orange")
  3181. Part90.Shape = Enum.PartType.Cylinder
  3182. Part91.Parent = Model13
  3183. Part91.CFrame = CFrame.new(3.84661794, 86.0325775, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3184. Part91.Position = Vector3.new(3.84661794, 86.0325775, 65.6550827)
  3185. Part91.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3186. Part91.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3187. Part91.Anchored = true
  3188. Part91.BottomSurface = Enum.SurfaceType.Smooth
  3189. Part91.BrickColor = BrickColor.new("Dark orange")
  3190. Part91.Material = Enum.Material.WoodPlanks
  3191. Part91.TopSurface = Enum.SurfaceType.Smooth
  3192. Part91.brickColor = BrickColor.new("Dark orange")
  3193. Part91.Shape = Enum.PartType.Cylinder
  3194. Part92.Parent = Model13
  3195. Part92.CFrame = CFrame.new(3.84661794, 41.3055458, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3196. Part92.Position = Vector3.new(3.84661794, 41.3055458, 65.6550827)
  3197. Part92.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3198. Part92.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3199. Part92.Anchored = true
  3200. Part92.BottomSurface = Enum.SurfaceType.Smooth
  3201. Part92.BrickColor = BrickColor.new("Dark orange")
  3202. Part92.Material = Enum.Material.WoodPlanks
  3203. Part92.TopSurface = Enum.SurfaceType.Smooth
  3204. Part92.brickColor = BrickColor.new("Dark orange")
  3205. Part92.Shape = Enum.PartType.Cylinder
  3206. Part93.Parent = Model13
  3207. Part93.CFrame = CFrame.new(3.84661794, 5.0595932, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3208. Part93.Position = Vector3.new(3.84661794, 5.0595932, 65.6550827)
  3209. Part93.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3210. Part93.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3211. Part93.Anchored = true
  3212. Part93.BottomSurface = Enum.SurfaceType.Smooth
  3213. Part93.BrickColor = BrickColor.new("Dark orange")
  3214. Part93.Material = Enum.Material.WoodPlanks
  3215. Part93.TopSurface = Enum.SurfaceType.Smooth
  3216. Part93.brickColor = BrickColor.new("Dark orange")
  3217. Part93.Shape = Enum.PartType.Cylinder
  3218. Part94.Parent = Model13
  3219. Part94.CFrame = CFrame.new(3.84661794, 82.5326157, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3220. Part94.Position = Vector3.new(3.84661794, 82.5326157, 65.6550827)
  3221. Part94.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3222. Part94.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3223. Part94.Anchored = true
  3224. Part94.BottomSurface = Enum.SurfaceType.Smooth
  3225. Part94.BrickColor = BrickColor.new("Dark orange")
  3226. Part94.Material = Enum.Material.WoodPlanks
  3227. Part94.TopSurface = Enum.SurfaceType.Smooth
  3228. Part94.brickColor = BrickColor.new("Dark orange")
  3229. Part94.Shape = Enum.PartType.Cylinder
  3230. Part95.Parent = Model13
  3231. Part95.CFrame = CFrame.new(3.84661794, 28.7055721, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3232. Part95.Position = Vector3.new(3.84661794, 28.7055721, 65.6550827)
  3233. Part95.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3234. Part95.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3235. Part95.Anchored = true
  3236. Part95.BottomSurface = Enum.SurfaceType.Smooth
  3237. Part95.BrickColor = BrickColor.new("Dark orange")
  3238. Part95.Material = Enum.Material.WoodPlanks
  3239. Part95.TopSurface = Enum.SurfaceType.Smooth
  3240. Part95.brickColor = BrickColor.new("Dark orange")
  3241. Part95.Shape = Enum.PartType.Cylinder
  3242. Part96.Parent = Model13
  3243. Part96.CFrame = CFrame.new(3.84661794, 2.3325851, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3244. Part96.Position = Vector3.new(3.84661794, 2.3325851, 65.6550827)
  3245. Part96.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3246. Part96.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3247. Part96.Anchored = true
  3248. Part96.BottomSurface = Enum.SurfaceType.Smooth
  3249. Part96.BrickColor = BrickColor.new("Dark orange")
  3250. Part96.Material = Enum.Material.WoodPlanks
  3251. Part96.TopSurface = Enum.SurfaceType.Smooth
  3252. Part96.brickColor = BrickColor.new("Dark orange")
  3253. Part96.Shape = Enum.PartType.Cylinder
  3254. Part97.Parent = Model13
  3255. Part97.CFrame = CFrame.new(3.84661794, 16.2056198, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3256. Part97.Position = Vector3.new(3.84661794, 16.2056198, 65.6550827)
  3257. Part97.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3258. Part97.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3259. Part97.Anchored = true
  3260. Part97.BottomSurface = Enum.SurfaceType.Smooth
  3261. Part97.BrickColor = BrickColor.new("Dark orange")
  3262. Part97.Material = Enum.Material.WoodPlanks
  3263. Part97.TopSurface = Enum.SurfaceType.Smooth
  3264. Part97.brickColor = BrickColor.new("Dark orange")
  3265. Part97.Shape = Enum.PartType.Cylinder
  3266. Part98.Parent = Model13
  3267. Part98.CFrame = CFrame.new(3.84661794, 23.178587, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3268. Part98.Position = Vector3.new(3.84661794, 23.178587, 65.6550827)
  3269. Part98.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3270. Part98.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3271. Part98.Anchored = true
  3272. Part98.BottomSurface = Enum.SurfaceType.Smooth
  3273. Part98.BrickColor = BrickColor.new("Dark orange")
  3274. Part98.Material = Enum.Material.WoodPlanks
  3275. Part98.TopSurface = Enum.SurfaceType.Smooth
  3276. Part98.brickColor = BrickColor.new("Dark orange")
  3277. Part98.Shape = Enum.PartType.Cylinder
  3278. Part99.Parent = Model13
  3279. Part99.CFrame = CFrame.new(3.84661794, 78.3326187, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3280. Part99.Position = Vector3.new(3.84661794, 78.3326187, 65.6550827)
  3281. Part99.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3282. Part99.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3283. Part99.Anchored = true
  3284. Part99.BottomSurface = Enum.SurfaceType.Smooth
  3285. Part99.BrickColor = BrickColor.new("Dark orange")
  3286. Part99.Material = Enum.Material.WoodPlanks
  3287. Part99.TopSurface = Enum.SurfaceType.Smooth
  3288. Part99.brickColor = BrickColor.new("Dark orange")
  3289. Part99.Shape = Enum.PartType.Cylinder
  3290. Part100.Parent = Model13
  3291. Part100.CFrame = CFrame.new(3.84661794, 65.024498, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3292. Part100.Position = Vector3.new(3.84661794, 65.024498, 65.6550827)
  3293. Part100.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3294. Part100.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3295. Part100.Anchored = true
  3296. Part100.BottomSurface = Enum.SurfaceType.Smooth
  3297. Part100.BrickColor = BrickColor.new("Dark orange")
  3298. Part100.Material = Enum.Material.WoodPlanks
  3299. Part100.TopSurface = Enum.SurfaceType.Smooth
  3300. Part100.brickColor = BrickColor.new("Dark orange")
  3301. Part100.Shape = Enum.PartType.Cylinder
  3302. Part101.Parent = Model13
  3303. Part101.CFrame = CFrame.new(3.84661794, 69.2865829, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3304. Part101.Position = Vector3.new(3.84661794, 69.2865829, 65.6550827)
  3305. Part101.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3306. Part101.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3307. Part101.Anchored = true
  3308. Part101.BottomSurface = Enum.SurfaceType.Smooth
  3309. Part101.BrickColor = BrickColor.new("Dark orange")
  3310. Part101.Material = Enum.Material.WoodPlanks
  3311. Part101.TopSurface = Enum.SurfaceType.Smooth
  3312. Part101.brickColor = BrickColor.new("Dark orange")
  3313. Part101.Shape = Enum.PartType.Cylinder
  3314. Part102.Parent = Model13
  3315. Part102.CFrame = CFrame.new(3.84661794, 32.8785553, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3316. Part102.Position = Vector3.new(3.84661794, 32.8785553, 65.6550827)
  3317. Part102.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3318. Part102.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3319. Part102.Anchored = true
  3320. Part102.BottomSurface = Enum.SurfaceType.Smooth
  3321. Part102.BrickColor = BrickColor.new("Dark orange")
  3322. Part102.Material = Enum.Material.WoodPlanks
  3323. Part102.TopSurface = Enum.SurfaceType.Smooth
  3324. Part102.brickColor = BrickColor.new("Dark orange")
  3325. Part102.Shape = Enum.PartType.Cylinder
  3326. Part103.Parent = Model13
  3327. Part103.CFrame = CFrame.new(3.84661794, 67.0244675, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3328. Part103.Position = Vector3.new(3.84661794, 67.0244675, 65.6550827)
  3329. Part103.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3330. Part103.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3331. Part103.Anchored = true
  3332. Part103.BottomSurface = Enum.SurfaceType.Smooth
  3333. Part103.BrickColor = BrickColor.new("Dark orange")
  3334. Part103.Material = Enum.Material.WoodPlanks
  3335. Part103.TopSurface = Enum.SurfaceType.Smooth
  3336. Part103.brickColor = BrickColor.new("Dark orange")
  3337. Part103.Shape = Enum.PartType.Cylinder
  3338. Part104.Parent = Model13
  3339. Part104.CFrame = CFrame.new(3.84661794, 76.9055557, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3340. Part104.Position = Vector3.new(3.84661794, 76.9055557, 65.6550827)
  3341. Part104.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3342. Part104.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3343. Part104.Anchored = true
  3344. Part104.BottomSurface = Enum.SurfaceType.Smooth
  3345. Part104.BrickColor = BrickColor.new("Dark orange")
  3346. Part104.Material = Enum.Material.WoodPlanks
  3347. Part104.TopSurface = Enum.SurfaceType.Smooth
  3348. Part104.brickColor = BrickColor.new("Dark orange")
  3349. Part104.Shape = Enum.PartType.Cylinder
  3350. Part105.Parent = Model13
  3351. Part105.CFrame = CFrame.new(3.84661794, 77.6595917, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3352. Part105.Position = Vector3.new(3.84661794, 77.6595917, 65.6550827)
  3353. Part105.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3354. Part105.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3355. Part105.Anchored = true
  3356. Part105.BottomSurface = Enum.SurfaceType.Smooth
  3357. Part105.BrickColor = BrickColor.new("Dark orange")
  3358. Part105.Material = Enum.Material.WoodPlanks
  3359. Part105.TopSurface = Enum.SurfaceType.Smooth
  3360. Part105.brickColor = BrickColor.new("Dark orange")
  3361. Part105.Shape = Enum.PartType.Cylinder
  3362. Part106.Parent = Model13
  3363. Part106.CFrame = CFrame.new(3.84661794, 81.8595963, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3364. Part106.Position = Vector3.new(3.84661794, 81.8595963, 65.6550827)
  3365. Part106.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3366. Part106.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3367. Part106.Anchored = true
  3368. Part106.BottomSurface = Enum.SurfaceType.Smooth
  3369. Part106.BrickColor = BrickColor.new("Dark orange")
  3370. Part106.Material = Enum.Material.WoodPlanks
  3371. Part106.TopSurface = Enum.SurfaceType.Smooth
  3372. Part106.brickColor = BrickColor.new("Dark orange")
  3373. Part106.Shape = Enum.PartType.Cylinder
  3374. Part107.Parent = Model13
  3375. Part107.CFrame = CFrame.new(3.84661794, 28.0515423, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3376. Part107.Position = Vector3.new(3.84661794, 28.0515423, 65.6550827)
  3377. Part107.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3378. Part107.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3379. Part107.Anchored = true
  3380. Part107.BottomSurface = Enum.SurfaceType.Smooth
  3381. Part107.BrickColor = BrickColor.new("Dark orange")
  3382. Part107.Material = Enum.Material.WoodPlanks
  3383. Part107.TopSurface = Enum.SurfaceType.Smooth
  3384. Part107.brickColor = BrickColor.new("Dark orange")
  3385. Part107.Shape = Enum.PartType.Cylinder
  3386. Part108.Parent = Model13
  3387. Part108.CFrame = CFrame.new(3.84661794, 65.6974869, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3388. Part108.Position = Vector3.new(3.84661794, 65.6974869, 65.6550827)
  3389. Part108.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3390. Part108.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3391. Part108.Anchored = true
  3392. Part108.BottomSurface = Enum.SurfaceType.Smooth
  3393. Part108.BrickColor = BrickColor.new("Dark orange")
  3394. Part108.Material = Enum.Material.WoodPlanks
  3395. Part108.TopSurface = Enum.SurfaceType.Smooth
  3396. Part108.brickColor = BrickColor.new("Dark orange")
  3397. Part108.Shape = Enum.PartType.Cylinder
  3398. Part109.Parent = Model13
  3399. Part109.CFrame = CFrame.new(3.84661794, 57.978466, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3400. Part109.Position = Vector3.new(3.84661794, 57.978466, 65.6550827)
  3401. Part109.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3402. Part109.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3403. Part109.Anchored = true
  3404. Part109.BottomSurface = Enum.SurfaceType.Smooth
  3405. Part109.BrickColor = BrickColor.new("Dark orange")
  3406. Part109.Material = Enum.Material.WoodPlanks
  3407. Part109.TopSurface = Enum.SurfaceType.Smooth
  3408. Part109.brickColor = BrickColor.new("Dark orange")
  3409. Part109.Shape = Enum.PartType.Cylinder
  3410. Part110.Parent = Model13
  3411. Part110.CFrame = CFrame.new(3.84661794, 21.7325802, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3412. Part110.Position = Vector3.new(3.84661794, 21.7325802, 65.6550827)
  3413. Part110.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3414. Part110.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3415. Part110.Anchored = true
  3416. Part110.BottomSurface = Enum.SurfaceType.Smooth
  3417. Part110.BrickColor = BrickColor.new("Dark orange")
  3418. Part110.Material = Enum.Material.WoodPlanks
  3419. Part110.TopSurface = Enum.SurfaceType.Smooth
  3420. Part110.brickColor = BrickColor.new("Dark orange")
  3421. Part110.Shape = Enum.PartType.Cylinder
  3422. Part111.Parent = Model13
  3423. Part111.CFrame = CFrame.new(3.84661794, 62.1784554, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3424. Part111.Position = Vector3.new(3.84661794, 62.1784554, 65.6550827)
  3425. Part111.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3426. Part111.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3427. Part111.Anchored = true
  3428. Part111.BottomSurface = Enum.SurfaceType.Smooth
  3429. Part111.BrickColor = BrickColor.new("Dark orange")
  3430. Part111.Material = Enum.Material.WoodPlanks
  3431. Part111.TopSurface = Enum.SurfaceType.Smooth
  3432. Part111.brickColor = BrickColor.new("Dark orange")
  3433. Part111.Shape = Enum.PartType.Cylinder
  3434. Part112.Parent = Model13
  3435. Part112.CFrame = CFrame.new(3.84661794, 44.1785698, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3436. Part112.Position = Vector3.new(3.84661794, 44.1785698, 65.6550827)
  3437. Part112.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3438. Part112.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3439. Part112.Anchored = true
  3440. Part112.BottomSurface = Enum.SurfaceType.Smooth
  3441. Part112.BrickColor = BrickColor.new("Dark orange")
  3442. Part112.Material = Enum.Material.WoodPlanks
  3443. Part112.TopSurface = Enum.SurfaceType.Smooth
  3444. Part112.brickColor = BrickColor.new("Dark orange")
  3445. Part112.Shape = Enum.PartType.Cylinder
  3446. Part113.Parent = Model13
  3447. Part113.CFrame = CFrame.new(3.84661794, 19.0055828, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3448. Part113.Position = Vector3.new(3.84661794, 19.0055828, 65.6550827)
  3449. Part113.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3450. Part113.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3451. Part113.Anchored = true
  3452. Part113.BottomSurface = Enum.SurfaceType.Smooth
  3453. Part113.BrickColor = BrickColor.new("Dark orange")
  3454. Part113.Material = Enum.Material.WoodPlanks
  3455. Part113.TopSurface = Enum.SurfaceType.Smooth
  3456. Part113.brickColor = BrickColor.new("Dark orange")
  3457. Part113.Shape = Enum.PartType.Cylinder
  3458. Part114.Parent = Model13
  3459. Part114.CFrame = CFrame.new(3.84661794, 30.7785473, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3460. Part114.Position = Vector3.new(3.84661794, 30.7785473, 65.6550827)
  3461. Part114.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3462. Part114.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3463. Part114.Anchored = true
  3464. Part114.BottomSurface = Enum.SurfaceType.Smooth
  3465. Part114.BrickColor = BrickColor.new("Dark orange")
  3466. Part114.Material = Enum.Material.WoodPlanks
  3467. Part114.TopSurface = Enum.SurfaceType.Smooth
  3468. Part114.brickColor = BrickColor.new("Dark orange")
  3469. Part114.Shape = Enum.PartType.Cylinder
  3470. Part115.Parent = Model13
  3471. Part115.CFrame = CFrame.new(3.84661794, 55.8784981, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3472. Part115.Position = Vector3.new(3.84661794, 55.8784981, 65.6550827)
  3473. Part115.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3474. Part115.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3475. Part115.Anchored = true
  3476. Part115.BottomSurface = Enum.SurfaceType.Smooth
  3477. Part115.BrickColor = BrickColor.new("Dark orange")
  3478. Part115.Material = Enum.Material.WoodPlanks
  3479. Part115.TopSurface = Enum.SurfaceType.Smooth
  3480. Part115.brickColor = BrickColor.new("Dark orange")
  3481. Part115.Shape = Enum.PartType.Cylinder
  3482. Part116.Parent = Model13
  3483. Part116.CFrame = CFrame.new(3.84661794, 4.33257771, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3484. Part116.Position = Vector3.new(3.84661794, 4.33257771, 65.6550827)
  3485. Part116.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3486. Part116.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3487. Part116.Anchored = true
  3488. Part116.BottomSurface = Enum.SurfaceType.Smooth
  3489. Part116.BrickColor = BrickColor.new("Dark orange")
  3490. Part116.Material = Enum.Material.WoodPlanks
  3491. Part116.TopSurface = Enum.SurfaceType.Smooth
  3492. Part116.brickColor = BrickColor.new("Dark orange")
  3493. Part116.Shape = Enum.PartType.Cylinder
  3494. Part117.Parent = Model13
  3495. Part117.CFrame = CFrame.new(3.84661794, 71.4055557, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3496. Part117.Position = Vector3.new(3.84661794, 71.4055557, 65.6550827)
  3497. Part117.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3498. Part117.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3499. Part117.Anchored = true
  3500. Part117.BottomSurface = Enum.SurfaceType.Smooth
  3501. Part117.BrickColor = BrickColor.new("Dark orange")
  3502. Part117.Material = Enum.Material.WoodPlanks
  3503. Part117.TopSurface = Enum.SurfaceType.Smooth
  3504. Part117.brickColor = BrickColor.new("Dark orange")
  3505. Part117.Shape = Enum.PartType.Cylinder
  3506. Part118.Parent = Model13
  3507. Part118.CFrame = CFrame.new(3.84661794, 9.93261719, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3508. Part118.Position = Vector3.new(3.84661794, 9.93261719, 65.6550827)
  3509. Part118.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3510. Part118.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3511. Part118.Anchored = true
  3512. Part118.BottomSurface = Enum.SurfaceType.Smooth
  3513. Part118.BrickColor = BrickColor.new("Dark orange")
  3514. Part118.Material = Enum.Material.WoodPlanks
  3515. Part118.TopSurface = Enum.SurfaceType.Smooth
  3516. Part118.brickColor = BrickColor.new("Dark orange")
  3517. Part118.Shape = Enum.PartType.Cylinder
  3518. Part119.Parent = Model13
  3519. Part119.CFrame = CFrame.new(3.84661794, 39.2056007, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3520. Part119.Position = Vector3.new(3.84661794, 39.2056007, 65.6550827)
  3521. Part119.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3522. Part119.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3523. Part119.Anchored = true
  3524. Part119.BottomSurface = Enum.SurfaceType.Smooth
  3525. Part119.BrickColor = BrickColor.new("Dark orange")
  3526. Part119.Material = Enum.Material.WoodPlanks
  3527. Part119.TopSurface = Enum.SurfaceType.Smooth
  3528. Part119.brickColor = BrickColor.new("Dark orange")
  3529. Part119.Shape = Enum.PartType.Cylinder
  3530. Part120.Parent = Model13
  3531. Part120.CFrame = CFrame.new(3.84661794, 15.5516205, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3532. Part120.Position = Vector3.new(3.84661794, 15.5516205, 65.6550827)
  3533. Part120.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3534. Part120.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3535. Part120.Anchored = true
  3536. Part120.BottomSurface = Enum.SurfaceType.Smooth
  3537. Part120.BrickColor = BrickColor.new("Dark orange")
  3538. Part120.Material = Enum.Material.WoodPlanks
  3539. Part120.TopSurface = Enum.SurfaceType.Smooth
  3540. Part120.brickColor = BrickColor.new("Dark orange")
  3541. Part120.Shape = Enum.PartType.Cylinder
  3542. Part121.Parent = Model13
  3543. Part121.CFrame = CFrame.new(3.84661794, 24.5055676, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3544. Part121.Position = Vector3.new(3.84661794, 24.5055676, 65.6550827)
  3545. Part121.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3546. Part121.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3547. Part121.Anchored = true
  3548. Part121.BottomSurface = Enum.SurfaceType.Smooth
  3549. Part121.BrickColor = BrickColor.new("Dark orange")
  3550. Part121.Material = Enum.Material.WoodPlanks
  3551. Part121.TopSurface = Enum.SurfaceType.Smooth
  3552. Part121.brickColor = BrickColor.new("Dark orange")
  3553. Part121.Shape = Enum.PartType.Cylinder
  3554. Part122.Parent = Model13
  3555. Part122.CFrame = CFrame.new(3.84661794, 83.2595673, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3556. Part122.Position = Vector3.new(3.84661794, 83.2595673, 65.6550827)
  3557. Part122.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3558. Part122.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3559. Part122.Anchored = true
  3560. Part122.BottomSurface = Enum.SurfaceType.Smooth
  3561. Part122.BrickColor = BrickColor.new("Dark orange")
  3562. Part122.Material = Enum.Material.WoodPlanks
  3563. Part122.TopSurface = Enum.SurfaceType.Smooth
  3564. Part122.brickColor = BrickColor.new("Dark orange")
  3565. Part122.Shape = Enum.PartType.Cylinder
  3566. Part123.Parent = Model13
  3567. Part123.CFrame = CFrame.new(3.84661794, 67.8595963, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3568. Part123.Position = Vector3.new(3.84661794, 67.8595963, 65.6550827)
  3569. Part123.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3570. Part123.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3571. Part123.Anchored = true
  3572. Part123.BottomSurface = Enum.SurfaceType.Smooth
  3573. Part123.BrickColor = BrickColor.new("Dark orange")
  3574. Part123.Material = Enum.Material.WoodPlanks
  3575. Part123.TopSurface = Enum.SurfaceType.Smooth
  3576. Part123.brickColor = BrickColor.new("Dark orange")
  3577. Part123.Shape = Enum.PartType.Cylinder
  3578. Part124.Parent = Model13
  3579. Part124.CFrame = CFrame.new(3.84661794, 37.8055458, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3580. Part124.Position = Vector3.new(3.84661794, 37.8055458, 65.6550827)
  3581. Part124.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3582. Part124.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3583. Part124.Anchored = true
  3584. Part124.BottomSurface = Enum.SurfaceType.Smooth
  3585. Part124.BrickColor = BrickColor.new("Dark orange")
  3586. Part124.Material = Enum.Material.WoodPlanks
  3587. Part124.TopSurface = Enum.SurfaceType.Smooth
  3588. Part124.brickColor = BrickColor.new("Dark orange")
  3589. Part124.Shape = Enum.PartType.Cylinder
  3590. Part125.Parent = Model13
  3591. Part125.CFrame = CFrame.new(3.84661794, 64.251442, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3592. Part125.Position = Vector3.new(3.84661794, 64.251442, 65.6550827)
  3593. Part125.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3594. Part125.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3595. Part125.Anchored = true
  3596. Part125.BottomSurface = Enum.SurfaceType.Smooth
  3597. Part125.BrickColor = BrickColor.new("Dark orange")
  3598. Part125.Material = Enum.Material.WoodPlanks
  3599. Part125.TopSurface = Enum.SurfaceType.Smooth
  3600. Part125.brickColor = BrickColor.new("Dark orange")
  3601. Part125.Shape = Enum.PartType.Cylinder
  3602. Part126.Parent = Model13
  3603. Part126.CFrame = CFrame.new(3.84661794, 76.2325363, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3604. Part126.Position = Vector3.new(3.84661794, 76.2325363, 65.6550827)
  3605. Part126.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3606. Part126.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3607. Part126.Anchored = true
  3608. Part126.BottomSurface = Enum.SurfaceType.Smooth
  3609. Part126.BrickColor = BrickColor.new("Dark orange")
  3610. Part126.Material = Enum.Material.WoodPlanks
  3611. Part126.TopSurface = Enum.SurfaceType.Smooth
  3612. Part126.brickColor = BrickColor.new("Dark orange")
  3613. Part126.Shape = Enum.PartType.Cylinder
  3614. Part127.Parent = Model13
  3615. Part127.CFrame = CFrame.new(5.71000004, 45.0100021, 65.7699966, 1.19248806e-08, 1, 0, -1, 1.19248806e-08, 0, 0, 0, 1)
  3616. Part127.Orientation = Vector3.new(0, 0, -90)
  3617. Part127.Position = Vector3.new(5.71000004, 45.0100021, 65.7699966)
  3618. Part127.Rotation = Vector3.new(0, 0, -90)
  3619. Part127.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3620. Part127.Size = Vector3.new(90, 1, 1)
  3621. Part127.Anchored = true
  3622. Part127.BottomSurface = Enum.SurfaceType.Smooth
  3623. Part127.BrickColor = BrickColor.new("Dark orange")
  3624. Part127.Material = Enum.Material.Wood
  3625. Part127.TopSurface = Enum.SurfaceType.Smooth
  3626. Part127.brickColor = BrickColor.new("Dark orange")
  3627. Part127.Shape = Enum.PartType.Cylinder
  3628. Part128.Parent = Model13
  3629. Part128.CFrame = CFrame.new(3.84661794, 35.8055763, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3630. Part128.Position = Vector3.new(3.84661794, 35.8055763, 65.6550827)
  3631. Part128.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3632. Part128.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3633. Part128.Anchored = true
  3634. Part128.BottomSurface = Enum.SurfaceType.Smooth
  3635. Part128.BrickColor = BrickColor.new("Dark orange")
  3636. Part128.Material = Enum.Material.WoodPlanks
  3637. Part128.TopSurface = Enum.SurfaceType.Smooth
  3638. Part128.brickColor = BrickColor.new("Dark orange")
  3639. Part128.Shape = Enum.PartType.Cylinder
  3640. Part129.Parent = Model13
  3641. Part129.CFrame = CFrame.new(3.84661794, 61.5244713, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3642. Part129.Position = Vector3.new(3.84661794, 61.5244713, 65.6550827)
  3643. Part129.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3644. Part129.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3645. Part129.Anchored = true
  3646. Part129.BottomSurface = Enum.SurfaceType.Smooth
  3647. Part129.BrickColor = BrickColor.new("Dark orange")
  3648. Part129.Material = Enum.Material.WoodPlanks
  3649. Part129.TopSurface = Enum.SurfaceType.Smooth
  3650. Part129.brickColor = BrickColor.new("Dark orange")
  3651. Part129.Shape = Enum.PartType.Cylinder
  3652. Part130.Parent = Model13
  3653. Part130.CFrame = CFrame.new(3.84661794, 35.032589, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3654. Part130.Position = Vector3.new(3.84661794, 35.032589, 65.6550827)
  3655. Part130.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3656. Part130.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3657. Part130.Anchored = true
  3658. Part130.BottomSurface = Enum.SurfaceType.Smooth
  3659. Part130.BrickColor = BrickColor.new("Dark orange")
  3660. Part130.Material = Enum.Material.WoodPlanks
  3661. Part130.TopSurface = Enum.SurfaceType.Smooth
  3662. Part130.brickColor = BrickColor.new("Dark orange")
  3663. Part130.Shape = Enum.PartType.Cylinder
  3664. Part131.Parent = Model13
  3665. Part131.CFrame = CFrame.new(3.84661794, 40.6515923, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3666. Part131.Position = Vector3.new(3.84661794, 40.6515923, 65.6550827)
  3667. Part131.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3668. Part131.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3669. Part131.Anchored = true
  3670. Part131.BottomSurface = Enum.SurfaceType.Smooth
  3671. Part131.BrickColor = BrickColor.new("Dark orange")
  3672. Part131.Material = Enum.Material.WoodPlanks
  3673. Part131.TopSurface = Enum.SurfaceType.Smooth
  3674. Part131.brickColor = BrickColor.new("Dark orange")
  3675. Part131.Shape = Enum.PartType.Cylinder
  3676. Part132.Parent = Model13
  3677. Part132.CFrame = CFrame.new(3.84661794, 42.7325859, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3678. Part132.Position = Vector3.new(3.84661794, 42.7325859, 65.6550827)
  3679. Part132.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3680. Part132.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3681. Part132.Anchored = true
  3682. Part132.BottomSurface = Enum.SurfaceType.Smooth
  3683. Part132.BrickColor = BrickColor.new("Dark orange")
  3684. Part132.Material = Enum.Material.WoodPlanks
  3685. Part132.TopSurface = Enum.SurfaceType.Smooth
  3686. Part132.brickColor = BrickColor.new("Dark orange")
  3687. Part132.Shape = Enum.PartType.Cylinder
  3688. Part133.Parent = Model13
  3689. Part133.CFrame = CFrame.new(3.84661794, 20.332571, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3690. Part133.Position = Vector3.new(3.84661794, 20.332571, 65.6550827)
  3691. Part133.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3692. Part133.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3693. Part133.Anchored = true
  3694. Part133.BottomSurface = Enum.SurfaceType.Smooth
  3695. Part133.BrickColor = BrickColor.new("Dark orange")
  3696. Part133.Material = Enum.Material.WoodPlanks
  3697. Part133.TopSurface = Enum.SurfaceType.Smooth
  3698. Part133.brickColor = BrickColor.new("Dark orange")
  3699. Part133.Shape = Enum.PartType.Cylinder
  3700. Part134.Parent = Model13
  3701. Part134.CFrame = CFrame.new(3.84661794, 66.3514404, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3702. Part134.Position = Vector3.new(3.84661794, 66.3514404, 65.6550827)
  3703. Part134.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3704. Part134.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3705. Part134.Anchored = true
  3706. Part134.BottomSurface = Enum.SurfaceType.Smooth
  3707. Part134.BrickColor = BrickColor.new("Dark orange")
  3708. Part134.Material = Enum.Material.WoodPlanks
  3709. Part134.TopSurface = Enum.SurfaceType.Smooth
  3710. Part134.brickColor = BrickColor.new("Dark orange")
  3711. Part134.Shape = Enum.PartType.Cylinder
  3712. Part135.Parent = Model13
  3713. Part135.CFrame = CFrame.new(3.84661794, 49.0245552, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3714. Part135.Position = Vector3.new(3.84661794, 49.0245552, 65.6550827)
  3715. Part135.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3716. Part135.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3717. Part135.Anchored = true
  3718. Part135.BottomSurface = Enum.SurfaceType.Smooth
  3719. Part135.BrickColor = BrickColor.new("Dark orange")
  3720. Part135.Material = Enum.Material.WoodPlanks
  3721. Part135.TopSurface = Enum.SurfaceType.Smooth
  3722. Part135.brickColor = BrickColor.new("Dark orange")
  3723. Part135.Shape = Enum.PartType.Cylinder
  3724. Part136.Parent = Model13
  3725. Part136.CFrame = CFrame.new(3.84661794, 56.6515007, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3726. Part136.Position = Vector3.new(3.84661794, 56.6515007, 65.6550827)
  3727. Part136.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3728. Part136.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3729. Part136.Anchored = true
  3730. Part136.BottomSurface = Enum.SurfaceType.Smooth
  3731. Part136.BrickColor = BrickColor.new("Dark orange")
  3732. Part136.Material = Enum.Material.WoodPlanks
  3733. Part136.TopSurface = Enum.SurfaceType.Smooth
  3734. Part136.brickColor = BrickColor.new("Dark orange")
  3735. Part136.Shape = Enum.PartType.Cylinder
  3736. Part137.Parent = Model13
  3737. Part137.CFrame = CFrame.new(3.84661794, 3.6595962, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3738. Part137.Position = Vector3.new(3.84661794, 3.6595962, 65.6550827)
  3739. Part137.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3740. Part137.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3741. Part137.Anchored = true
  3742. Part137.BottomSurface = Enum.SurfaceType.Smooth
  3743. Part137.BrickColor = BrickColor.new("Dark orange")
  3744. Part137.Material = Enum.Material.WoodPlanks
  3745. Part137.TopSurface = Enum.SurfaceType.Smooth
  3746. Part137.brickColor = BrickColor.new("Dark orange")
  3747. Part137.Shape = Enum.PartType.Cylinder
  3748. Part138.Parent = Model13
  3749. Part138.CFrame = CFrame.new(3.84661794, 60.8514671, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3750. Part138.Position = Vector3.new(3.84661794, 60.8514671, 65.6550827)
  3751. Part138.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3752. Part138.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3753. Part138.Anchored = true
  3754. Part138.BottomSurface = Enum.SurfaceType.Smooth
  3755. Part138.BrickColor = BrickColor.new("Dark orange")
  3756. Part138.Material = Enum.Material.WoodPlanks
  3757. Part138.TopSurface = Enum.SurfaceType.Smooth
  3758. Part138.brickColor = BrickColor.new("Dark orange")
  3759. Part138.Shape = Enum.PartType.Cylinder
  3760. Part139.Parent = Model13
  3761. Part139.CFrame = CFrame.new(3.84661794, 26.6055508, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3762. Part139.Position = Vector3.new(3.84661794, 26.6055508, 65.6550827)
  3763. Part139.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3764. Part139.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3765. Part139.Anchored = true
  3766. Part139.BottomSurface = Enum.SurfaceType.Smooth
  3767. Part139.BrickColor = BrickColor.new("Dark orange")
  3768. Part139.Material = Enum.Material.WoodPlanks
  3769. Part139.TopSurface = Enum.SurfaceType.Smooth
  3770. Part139.brickColor = BrickColor.new("Dark orange")
  3771. Part139.Shape = Enum.PartType.Cylinder
  3772. Part140.Parent = Model13
  3773. Part140.CFrame = CFrame.new(3.84661794, 19.6785793, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3774. Part140.Position = Vector3.new(3.84661794, 19.6785793, 65.6550827)
  3775. Part140.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3776. Part140.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3777. Part140.Anchored = true
  3778. Part140.BottomSurface = Enum.SurfaceType.Smooth
  3779. Part140.BrickColor = BrickColor.new("Dark orange")
  3780. Part140.Material = Enum.Material.WoodPlanks
  3781. Part140.TopSurface = Enum.SurfaceType.Smooth
  3782. Part140.brickColor = BrickColor.new("Dark orange")
  3783. Part140.Shape = Enum.PartType.Cylinder
  3784. Part141.Parent = Model13
  3785. Part141.CFrame = CFrame.new(3.84661794, 32.2245712, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3786. Part141.Position = Vector3.new(3.84661794, 32.2245712, 65.6550827)
  3787. Part141.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3788. Part141.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3789. Part141.Anchored = true
  3790. Part141.BottomSurface = Enum.SurfaceType.Smooth
  3791. Part141.BrickColor = BrickColor.new("Dark orange")
  3792. Part141.Material = Enum.Material.WoodPlanks
  3793. Part141.TopSurface = Enum.SurfaceType.Smooth
  3794. Part141.brickColor = BrickColor.new("Dark orange")
  3795. Part141.Shape = Enum.PartType.Cylinder
  3796. Part142.Parent = Model13
  3797. Part142.CFrame = CFrame.new(3.84661794, 46.1785088, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3798. Part142.Position = Vector3.new(3.84661794, 46.1785088, 65.6550827)
  3799. Part142.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3800. Part142.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3801. Part142.Anchored = true
  3802. Part142.BottomSurface = Enum.SurfaceType.Smooth
  3803. Part142.BrickColor = BrickColor.new("Dark orange")
  3804. Part142.Material = Enum.Material.WoodPlanks
  3805. Part142.TopSurface = Enum.SurfaceType.Smooth
  3806. Part142.brickColor = BrickColor.new("Dark orange")
  3807. Part142.Shape = Enum.PartType.Cylinder
  3808. Part143.Parent = Model13
  3809. Part143.CFrame = CFrame.new(3.84661794, 34.3596077, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3810. Part143.Position = Vector3.new(3.84661794, 34.3596077, 65.6550827)
  3811. Part143.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3812. Part143.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3813. Part143.Anchored = true
  3814. Part143.BottomSurface = Enum.SurfaceType.Smooth
  3815. Part143.BrickColor = BrickColor.new("Dark orange")
  3816. Part143.Material = Enum.Material.WoodPlanks
  3817. Part143.TopSurface = Enum.SurfaceType.Smooth
  3818. Part143.brickColor = BrickColor.new("Dark orange")
  3819. Part143.Shape = Enum.PartType.Cylinder
  3820. Model144.Name = "Armory room"
  3821. Model144.Parent = mas
  3822. Part145.Parent = Model144
  3823. Part145.CFrame = CFrame.new(-6.89653587, 90.4401703, 111.122116, -0.642126083, 0.766044438, 0.0291568376, 0.765256166, 0.642787695, -0.0347477607, -0.0453599952, -1.35183298e-09, -0.998970866)
  3824. Part145.Orientation = Vector3.new(1.99000001, 178.330002, 49.9699974)
  3825. Part145.Position = Vector3.new(-6.89653587, 90.4401703, 111.122116)
  3826. Part145.Rotation = Vector3.new(178.009995, 1.66999996, -129.970001)
  3827. Part145.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3828. Part145.Size = Vector3.new(0.710000336, 1, 0.840000391)
  3829. Part145.Anchored = true
  3830. Part145.BottomSurface = Enum.SurfaceType.Smooth
  3831. Part145.BrickColor = BrickColor.new("Institutional white")
  3832. Part145.Material = Enum.Material.SmoothPlastic
  3833. Part145.TopSurface = Enum.SurfaceType.Smooth
  3834. Part145.brickColor = BrickColor.new("Institutional white")
  3835. SpecialMesh146.Parent = Part145
  3836. SpecialMesh146.MeshId = "rbxassetid://1553262626"
  3837. SpecialMesh146.TextureId = "rbxassetid://1553262651"
  3838. SpecialMesh146.MeshType = Enum.MeshType.FileMesh
  3839. Part147.Parent = Model144
  3840. Part147.CFrame = CFrame.new(-6.11470461, 89.697464, 111.222115, -0.701959968, 0.603366613, 0.37841922, 0.696336985, 0.469846338, 0.542549193, 0.149557203, 0.644354939, -0.749959826)
  3841. Part147.Orientation = Vector3.new(-32.8600006, 153.229996, 55.9899979)
  3842. Part147.Position = Vector3.new(-6.11470461, 89.697464, 111.222115)
  3843. Part147.Rotation = Vector3.new(-144.119995, 22.2399998, -139.319992)
  3844. Part147.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3845. Part147.Size = Vector3.new(0.710000336, 1, 0.840000391)
  3846. Part147.Anchored = true
  3847. Part147.BottomSurface = Enum.SurfaceType.Smooth
  3848. Part147.BrickColor = BrickColor.new("Institutional white")
  3849. Part147.Material = Enum.Material.SmoothPlastic
  3850. Part147.TopSurface = Enum.SurfaceType.Smooth
  3851. Part147.brickColor = BrickColor.new("Institutional white")
  3852. SpecialMesh148.Parent = Part147
  3853. SpecialMesh148.MeshId = "rbxassetid://1553262626"
  3854. SpecialMesh148.TextureId = "rbxassetid://1553262651"
  3855. SpecialMesh148.MeshType = Enum.MeshType.FileMesh
  3856. Part149.Parent = Model144
  3857. Part149.CFrame = CFrame.new(-5.56786346, 90.6198502, 111.122116, -0.237811595, -0.791240096, -0.563369513, -0.964932084, 0.258818954, 0.0438143909, 0.111143105, 0.554032326, -0.825043082)
  3858. Part149.Orientation = Vector3.new(-2.50999999, -145.669998, -74.9899979)
  3859. Part149.Position = Vector3.new(-5.56786346, 90.6198502, 111.122116)
  3860. Part149.Rotation = Vector3.new(-176.959991, -34.2900009, 106.729996)
  3861. Part149.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3862. Part149.Size = Vector3.new(0.710000336, 1, 0.840000391)
  3863. Part149.Anchored = true
  3864. Part149.BottomSurface = Enum.SurfaceType.Smooth
  3865. Part149.BrickColor = BrickColor.new("Institutional white")
  3866. Part149.Material = Enum.Material.SmoothPlastic
  3867. Part149.TopSurface = Enum.SurfaceType.Smooth
  3868. Part149.brickColor = BrickColor.new("Institutional white")
  3869. SpecialMesh150.Parent = Part149
  3870. SpecialMesh150.MeshId = "rbxassetid://1553262626"
  3871. SpecialMesh150.TextureId = "rbxassetid://1553262651"
  3872. SpecialMesh150.MeshType = Enum.MeshType.FileMesh
  3873. Part151.Parent = Model144
  3874. Part151.CFrame = CFrame.new(-4.89564943, 89.7007523, 111.066437, -0.258552432, 0.965925872, 0.0117400251, 0.964932263, 0.258818895, -0.0438143909, -0.0453600176, -7.26806082e-09, -0.998971224)
  3875. Part151.Orientation = Vector3.new(2.50999999, 179.330002, 74.9899979)
  3876. Part151.Position = Vector3.new(-4.89564943, 89.7007523, 111.066437)
  3877. Part151.Rotation = Vector3.new(177.48999, 0.669999957, -104.989998)
  3878. Part151.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3879. Part151.Size = Vector3.new(0.710000336, 1, 0.840000391)
  3880. Part151.Anchored = true
  3881. Part151.BottomSurface = Enum.SurfaceType.Smooth
  3882. Part151.BrickColor = BrickColor.new("Institutional white")
  3883. Part151.Material = Enum.Material.SmoothPlastic
  3884. Part151.TopSurface = Enum.SurfaceType.Smooth
  3885. Part151.brickColor = BrickColor.new("Institutional white")
  3886. SpecialMesh152.Parent = Part151
  3887. SpecialMesh152.MeshId = "rbxassetid://1553262626"
  3888. SpecialMesh152.TextureId = "rbxassetid://1553262651"
  3889. SpecialMesh152.MeshType = Enum.MeshType.FileMesh
  3890. Part153.Parent = Model144
  3891. Part153.CFrame = CFrame.new(-9.3347044, 89.4331284, 111.222115, 0.252065599, 0.708582163, 0.659070969, 0.956083655, -0.287607729, -0.056446135, 0.149557203, 0.644354939, -0.749959826)
  3892. Part153.Orientation = Vector3.new(3.24000001, 138.690002, 106.739998)
  3893. Part153.Position = Vector3.new(-9.3347044, 89.4331284, 111.222115)
  3894. Part153.Rotation = Vector3.new(175.699997, 41.2299995, -70.4199982)
  3895. Part153.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3896. Part153.Size = Vector3.new(0.710000336, 1, 0.840000391)
  3897. Part153.Anchored = true
  3898. Part153.BottomSurface = Enum.SurfaceType.Smooth
  3899. Part153.BrickColor = BrickColor.new("Institutional white")
  3900. Part153.Material = Enum.Material.SmoothPlastic
  3901. Part153.TopSurface = Enum.SurfaceType.Smooth
  3902. Part153.brickColor = BrickColor.new("Institutional white")
  3903. SpecialMesh154.Parent = Part153
  3904. SpecialMesh154.MeshId = "rbxassetid://1553262626"
  3905. SpecialMesh154.TextureId = "rbxassetid://1553262651"
  3906. SpecialMesh154.MeshType = Enum.MeshType.FileMesh
  3907. Part155.Parent = Model144
  3908. Part155.CFrame = CFrame.new(-10.1165361, 90.4758301, 111.122124, 0.0291570313, 0.766044319, 0.642126262, 0.998970926, -1.1920929e-07, -0.045359984, -0.0347476155, 0.642787755, -0.765255928)
  3909. Part155.Orientation = Vector3.new(2.5999999, 140, 90)
  3910. Part155.Position = Vector3.new(-10.1165361, 90.4758301, 111.122124)
  3911. Part155.Rotation = Vector3.new(176.610001, 39.9500008, -87.8199997)
  3912. Part155.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3913. Part155.Size = Vector3.new(0.710000336, 1, 0.840000391)
  3914. Part155.Anchored = true
  3915. Part155.BottomSurface = Enum.SurfaceType.Smooth
  3916. Part155.BrickColor = BrickColor.new("Institutional white")
  3917. Part155.Material = Enum.Material.SmoothPlastic
  3918. Part155.TopSurface = Enum.SurfaceType.Smooth
  3919. Part155.brickColor = BrickColor.new("Institutional white")
  3920. SpecialMesh156.Parent = Part155
  3921. SpecialMesh156.MeshId = "rbxassetid://1553262626"
  3922. SpecialMesh156.TextureId = "rbxassetid://1553262651"
  3923. SpecialMesh156.MeshType = Enum.MeshType.FileMesh
  3924. Part157.Parent = Model144
  3925. Part157.CFrame = CFrame.new(-8.88786316, 90.4555435, 111.122124, -0.237811595, -0.791240096, -0.563369513, -0.964932084, 0.258818954, 0.0438143909, 0.111143105, 0.554032326, -0.825043082)
  3926. Part157.Orientation = Vector3.new(-2.50999999, -145.669998, -74.9899979)
  3927. Part157.Position = Vector3.new(-8.88786316, 90.4555435, 111.122124)
  3928. Part157.Rotation = Vector3.new(-176.959991, -34.2900009, 106.729996)
  3929. Part157.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3930. Part157.Size = Vector3.new(0.710000336, 1, 0.840000391)
  3931. Part157.Anchored = true
  3932. Part157.BottomSurface = Enum.SurfaceType.Smooth
  3933. Part157.BrickColor = BrickColor.new("Institutional white")
  3934. Part157.Material = Enum.Material.SmoothPlastic
  3935. Part157.TopSurface = Enum.SurfaceType.Smooth
  3936. Part157.brickColor = BrickColor.new("Institutional white")
  3937. SpecialMesh158.Parent = Part157
  3938. SpecialMesh158.MeshId = "rbxassetid://1553262626"
  3939. SpecialMesh158.TextureId = "rbxassetid://1553262651"
  3940. SpecialMesh158.MeshType = Enum.MeshType.FileMesh
  3941. Part159.Parent = Model144
  3942. Part159.CFrame = CFrame.new(-10.5749998, 89.5435333, 110.97998, -0.499485373, 0.866025448, 0.0226799939, 0.338517755, 0.171010092, 0.925289869, 0.797446132, 0.469846368, -0.378581971)
  3943. Part159.Orientation = Vector3.new(-67.7099991, 176.569992, 63.1999969)
  3944. Part159.Position = Vector3.new(-10.5749998, 89.5435333, 110.97998)
  3945. Part159.Rotation = Vector3.new(-112.25, 1.29999995, -119.969994)
  3946. Part159.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3947. Part159.Size = Vector3.new(0.710000336, 1, 0.840000391)
  3948. Part159.Anchored = true
  3949. Part159.BottomSurface = Enum.SurfaceType.Smooth
  3950. Part159.BrickColor = BrickColor.new("Institutional white")
  3951. Part159.Material = Enum.Material.SmoothPlastic
  3952. Part159.TopSurface = Enum.SurfaceType.Smooth
  3953. Part159.brickColor = BrickColor.new("Institutional white")
  3954. SpecialMesh160.Parent = Part159
  3955. SpecialMesh160.MeshId = "rbxassetid://1553262626"
  3956. SpecialMesh160.TextureId = "rbxassetid://1553262651"
  3957. SpecialMesh160.MeshType = Enum.MeshType.FileMesh
  3958. Part161.Parent = Model144
  3959. Part161.CFrame = CFrame.new(-8.11564922, 90.0364456, 111.066437, -0.258552432, 0.965925872, 0.0117400251, 0.964932263, 0.258818895, -0.0438143909, -0.0453600176, -7.26806082e-09, -0.998971224)
  3960. Part161.Orientation = Vector3.new(2.50999999, 179.330002, 74.9899979)
  3961. Part161.Position = Vector3.new(-8.11564922, 90.0364456, 111.066437)
  3962. Part161.Rotation = Vector3.new(177.48999, 0.669999957, -104.989998)
  3963. Part161.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3964. Part161.Size = Vector3.new(0.710000336, 1, 0.840000391)
  3965. Part161.Anchored = true
  3966. Part161.BottomSurface = Enum.SurfaceType.Smooth
  3967. Part161.BrickColor = BrickColor.new("Institutional white")
  3968. Part161.Material = Enum.Material.SmoothPlastic
  3969. Part161.TopSurface = Enum.SurfaceType.Smooth
  3970. Part161.brickColor = BrickColor.new("Institutional white")
  3971. SpecialMesh162.Parent = Part161
  3972. SpecialMesh162.MeshId = "rbxassetid://1553262626"
  3973. SpecialMesh162.TextureId = "rbxassetid://1553262651"
  3974. SpecialMesh162.MeshType = Enum.MeshType.FileMesh
  3975. Part163.Parent = Model144
  3976. Part163.CFrame = CFrame.new(-7.45499992, 89.5078735, 110.97998, -0.818308949, -0.57357645, 0.0371567234, -0.572986066, 0.819152057, 0.0260174181, -0.0453599878, 0, -0.998970747)
  3977. Part163.Orientation = Vector3.new(-1.49000001, 177.869995, -34.9699974)
  3978. Part163.Position = Vector3.new(-7.45499992, 89.5078735, 110.97998)
  3979. Part163.Rotation = Vector3.new(-178.509995, 2.12999988, 144.970001)
  3980. Part163.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3981. Part163.Size = Vector3.new(0.710000336, 1, 0.840000391)
  3982. Part163.Anchored = true
  3983. Part163.BottomSurface = Enum.SurfaceType.Smooth
  3984. Part163.BrickColor = BrickColor.new("Institutional white")
  3985. Part163.Material = Enum.Material.SmoothPlastic
  3986. Part163.TopSurface = Enum.SurfaceType.Smooth
  3987. Part163.brickColor = BrickColor.new("Institutional white")
  3988. SpecialMesh164.Parent = Part163
  3989. SpecialMesh164.MeshId = "rbxassetid://1553262626"
  3990. SpecialMesh164.TextureId = "rbxassetid://1553262651"
  3991. SpecialMesh164.MeshType = Enum.MeshType.FileMesh
  3992. Part165.Parent = Model144
  3993. Part165.CFrame = CFrame.new(20.1356392, 95.0665054, 109.525101, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3994. Part165.Position = Vector3.new(20.1356392, 95.0665054, 109.525101)
  3995. Part165.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3996. Part165.Size = Vector3.new(0.114300743, 0.635000169, 0.590000629)
  3997. Part165.Anchored = true
  3998. Part165.BottomSurface = Enum.SurfaceType.Smooth
  3999. Part165.BrickColor = BrickColor.new("Institutional white")
  4000. Part165.Material = Enum.Material.SmoothPlastic
  4001. Part165.TopSurface = Enum.SurfaceType.Smooth
  4002. Part165.brickColor = BrickColor.new("Institutional white")
  4003. SpecialMesh166.Parent = Part165
  4004. SpecialMesh166.MeshId = "rbxassetid://432161173"
  4005. SpecialMesh166.Scale = Vector3.new(0.0399999991, 0.0399999991, 0.0399999991)
  4006. SpecialMesh166.TextureId = "rbxassetid://432161246"
  4007. SpecialMesh166.MeshType = Enum.MeshType.FileMesh
  4008. Part167.Parent = Model144
  4009. Part167.CFrame = CFrame.new(20.1356392, 95.0625534, 107.063255, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4010. Part167.Position = Vector3.new(20.1356392, 95.0625534, 107.063255)
  4011. Part167.Color = Color3.new(0.972549, 0.972549, 0.972549)
  4012. Part167.Size = Vector3.new(0.114300743, 0.635000169, 0.590000629)
  4013. Part167.Anchored = true
  4014. Part167.BottomSurface = Enum.SurfaceType.Smooth
  4015. Part167.BrickColor = BrickColor.new("Institutional white")
  4016. Part167.Material = Enum.Material.SmoothPlastic
  4017. Part167.TopSurface = Enum.SurfaceType.Smooth
  4018. Part167.brickColor = BrickColor.new("Institutional white")
  4019. SpecialMesh168.Parent = Part167
  4020. SpecialMesh168.MeshId = "rbxassetid://432161173"
  4021. SpecialMesh168.Scale = Vector3.new(0.0399999991, 0.0399999991, 0.0399999991)
  4022. SpecialMesh168.TextureId = "rbxassetid://432161246"
  4023. SpecialMesh168.MeshType = Enum.MeshType.FileMesh
  4024. Part169.Parent = Model144
  4025. Part169.CFrame = CFrame.new(20.1356392, 94.9495392, 104.057114, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4026. Part169.Position = Vector3.new(20.1356392, 94.9495392, 104.057114)
  4027. Part169.Color = Color3.new(0.972549, 0.972549, 0.972549)
  4028. Part169.Size = Vector3.new(0.114300743, 0.635000169, 0.590000629)
  4029. Part169.Anchored = true
  4030. Part169.BottomSurface = Enum.SurfaceType.Smooth
  4031. Part169.BrickColor = BrickColor.new("Institutional white")
  4032. Part169.Material = Enum.Material.SmoothPlastic
  4033. Part169.TopSurface = Enum.SurfaceType.Smooth
  4034. Part169.brickColor = BrickColor.new("Institutional white")
  4035. SpecialMesh170.Parent = Part169
  4036. SpecialMesh170.MeshId = "rbxassetid://432161173"
  4037. SpecialMesh170.Scale = Vector3.new(0.0399999991, 0.0399999991, 0.0399999991)
  4038. SpecialMesh170.TextureId = "rbxassetid://432161246"
  4039. SpecialMesh170.MeshType = Enum.MeshType.FileMesh
  4040. Part171.Parent = Model144
  4041. Part171.CFrame = CFrame.new(20.1356392, 94.9054794, 101.104477, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4042. Part171.Position = Vector3.new(20.1356392, 94.9054794, 101.104477)
  4043. Part171.Color = Color3.new(0.972549, 0.972549, 0.972549)
  4044. Part171.Size = Vector3.new(0.114300743, 0.635000169, 0.590000629)
  4045. Part171.Anchored = true
  4046. Part171.BottomSurface = Enum.SurfaceType.Smooth
  4047. Part171.BrickColor = BrickColor.new("Institutional white")
  4048. Part171.Material = Enum.Material.SmoothPlastic
  4049. Part171.TopSurface = Enum.SurfaceType.Smooth
  4050. Part171.brickColor = BrickColor.new("Institutional white")
  4051. SpecialMesh172.Parent = Part171
  4052. SpecialMesh172.MeshId = "rbxassetid://432161173"
  4053. SpecialMesh172.Scale = Vector3.new(0.0399999991, 0.0399999991, 0.0399999991)
  4054. SpecialMesh172.TextureId = "rbxassetid://432161246"
  4055. SpecialMesh172.MeshType = Enum.MeshType.FileMesh
  4056. Part173.Parent = Model144
  4057. Part173.CFrame = CFrame.new(20.1356392, 94.8332443, 98.36483, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4058. Part173.Position = Vector3.new(20.1356392, 94.8332443, 98.36483)
  4059. Part173.Color = Color3.new(0.972549, 0.972549, 0.972549)
  4060. Part173.Size = Vector3.new(0.114300743, 0.635000169, 0.590000629)
  4061. Part173.Anchored = true
  4062. Part173.BottomSurface = Enum.SurfaceType.Smooth
  4063. Part173.BrickColor = BrickColor.new("Institutional white")
  4064. Part173.Material = Enum.Material.SmoothPlastic
  4065. Part173.TopSurface = Enum.SurfaceType.Smooth
  4066. Part173.brickColor = BrickColor.new("Institutional white")
  4067. SpecialMesh174.Parent = Part173
  4068. SpecialMesh174.MeshId = "rbxassetid://432161173"
  4069. SpecialMesh174.Scale = Vector3.new(0.0399999991, 0.0399999991, 0.0399999991)
  4070. SpecialMesh174.TextureId = "rbxassetid://432161246"
  4071. SpecialMesh174.MeshType = Enum.MeshType.FileMesh
  4072. Part175.Parent = Model144
  4073. Part175.CFrame = CFrame.new(20.1356392, 94.7842026, 95.5967484, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4074. Part175.Position = Vector3.new(20.1356392, 94.7842026, 95.5967484)
  4075. Part175.Color = Color3.new(0.972549, 0.972549, 0.972549)
  4076. Part175.Size = Vector3.new(0.114300743, 0.635000169, 0.590000629)
  4077. Part175.Anchored = true
  4078. Part175.BottomSurface = Enum.SurfaceType.Smooth
  4079. Part175.BrickColor = BrickColor.new("Institutional white")
  4080. Part175.Material = Enum.Material.SmoothPlastic
  4081. Part175.TopSurface = Enum.SurfaceType.Smooth
  4082. Part175.brickColor = BrickColor.new("Institutional white")
  4083. SpecialMesh176.Parent = Part175
  4084. SpecialMesh176.MeshId = "rbxassetid://432161173"
  4085. SpecialMesh176.Scale = Vector3.new(0.0399999991, 0.0399999991, 0.0399999991)
  4086. SpecialMesh176.TextureId = "rbxassetid://432161246"
  4087. SpecialMesh176.MeshType = Enum.MeshType.FileMesh
  4088. Part177.Parent = Model144
  4089. Part177.CFrame = CFrame.new(20.199791, 97.5242004, 102.482239, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4090. Part177.Position = Vector3.new(20.199791, 97.5242004, 102.482239)
  4091. Part177.Color = Color3.new(0.972549, 0.972549, 0.972549)
  4092. Part177.Size = Vector3.new(0.0500000007, 1, 2)
  4093. Part177.Anchored = true
  4094. Part177.BottomSurface = Enum.SurfaceType.Smooth
  4095. Part177.BrickColor = BrickColor.new("Institutional white")
  4096. Part177.Material = Enum.Material.SmoothPlastic
  4097. Part177.TopSurface = Enum.SurfaceType.Smooth
  4098. Part177.brickColor = BrickColor.new("Institutional white")
  4099. SpecialMesh178.Parent = Part177
  4100. SpecialMesh178.MeshId = "rbxassetid://437258769"
  4101. SpecialMesh178.Scale = Vector3.new(0.00200000009, 0.00200000009, 0.00200000009)
  4102. SpecialMesh178.TextureId = "rbxassetid://437258775"
  4103. SpecialMesh178.MeshType = Enum.MeshType.FileMesh
  4104. Part179.Parent = Model144
  4105. Part179.CFrame = CFrame.new(20.199791, 97.6641998, 108.20224, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4106. Part179.Position = Vector3.new(20.199791, 97.6641998, 108.20224)
  4107. Part179.Color = Color3.new(0.972549, 0.972549, 0.972549)
  4108. Part179.Size = Vector3.new(0.0500000007, 1, 2)
  4109. Part179.Anchored = true
  4110. Part179.BottomSurface = Enum.SurfaceType.Smooth
  4111. Part179.BrickColor = BrickColor.new("Institutional white")
  4112. Part179.Material = Enum.Material.SmoothPlastic
  4113. Part179.TopSurface = Enum.SurfaceType.Smooth
  4114. Part179.brickColor = BrickColor.new("Institutional white")
  4115. SpecialMesh180.Parent = Part179
  4116. SpecialMesh180.MeshId = "rbxassetid://437258769"
  4117. SpecialMesh180.Scale = Vector3.new(0.00200000009, 0.00200000009, 0.00200000009)
  4118. SpecialMesh180.TextureId = "rbxassetid://437258775"
  4119. SpecialMesh180.MeshType = Enum.MeshType.FileMesh
  4120. Part181.Parent = Model144
  4121. Part181.CFrame = CFrame.new(20.1997929, 97.5006256, 96.4135742, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4122. Part181.Position = Vector3.new(20.1997929, 97.5006256, 96.4135742)
  4123. Part181.Color = Color3.new(0.972549, 0.972549, 0.972549)
  4124. Part181.Size = Vector3.new(0.0500000007, 1, 2)
  4125. Part181.Anchored = true
  4126. Part181.BottomSurface = Enum.SurfaceType.Smooth
  4127. Part181.BrickColor = BrickColor.new("Institutional white")
  4128. Part181.Material = Enum.Material.SmoothPlastic
  4129. Part181.TopSurface = Enum.SurfaceType.Smooth
  4130. Part181.brickColor = BrickColor.new("Institutional white")
  4131. SpecialMesh182.Parent = Part181
  4132. SpecialMesh182.MeshId = "rbxassetid://437258769"
  4133. SpecialMesh182.Scale = Vector3.new(0.00200000009, 0.00200000009, 0.00200000009)
  4134. SpecialMesh182.TextureId = "rbxassetid://437258775"
  4135. SpecialMesh182.MeshType = Enum.MeshType.FileMesh
  4136. Part183.Parent = Model144
  4137. Part183.CFrame = CFrame.new(20.1614437, 104.796516, 103.365181, 0.000218999921, 0.00697900169, -0.999975622, 0.999506652, -0.0314097479, -3.1686244e-07, -0.0314089879, -0.999482214, -0.00698243733)
  4138. Part183.Orientation = Vector3.new(0, -90.4000015, 91.7999954)
  4139. Part183.Position = Vector3.new(20.1614437, 104.796516, 103.365181)
  4140. Part183.Rotation = Vector3.new(180, -89.5999985, -88.1999969)
  4141. Part183.Color = Color3.new(0.972549, 0.972549, 0.972549)
  4142. Part183.Size = Vector3.new(4, 1, 0.119999997)
  4143. Part183.Anchored = true
  4144. Part183.BottomSurface = Enum.SurfaceType.Smooth
  4145. Part183.BrickColor = BrickColor.new("Institutional white")
  4146. Part183.Material = Enum.Material.SmoothPlastic
  4147. Part183.TopSurface = Enum.SurfaceType.Smooth
  4148. Part183.brickColor = BrickColor.new("Institutional white")
  4149. SpecialMesh184.Parent = Part183
  4150. SpecialMesh184.MeshId = "rbxassetid://442337985"
  4151. SpecialMesh184.TextureId = "rbxassetid://442337993"
  4152. SpecialMesh184.MeshType = Enum.MeshType.FileMesh
  4153. Part185.Parent = Model144
  4154. Part185.CFrame = CFrame.new(20.1647911, 104.897217, 107.57547, 5.27349995e-12, -1.13211549e-07, -1, 1, -4.84287739e-08, -4.49605388e-11, -5.21540642e-08, -1, 1.13155856e-07)
  4155. Part185.Orientation = Vector3.new(0, -90, 90)
  4156. Part185.Position = Vector3.new(20.1647911, 104.897217, 107.57547)
  4157. Part185.Rotation = Vector3.new(-90, -90, 0)
  4158. Part185.Color = Color3.new(0.972549, 0.972549, 0.972549)
  4159. Part185.Size = Vector3.new(4, 1, 0.119999997)
  4160. Part185.Anchored = true
  4161. Part185.BottomSurface = Enum.SurfaceType.Smooth
  4162. Part185.BrickColor = BrickColor.new("Institutional white")
  4163. Part185.Material = Enum.Material.SmoothPlastic
  4164. Part185.TopSurface = Enum.SurfaceType.Smooth
  4165. Part185.brickColor = BrickColor.new("Institutional white")
  4166. SpecialMesh186.Parent = Part185
  4167. SpecialMesh186.MeshId = "rbxassetid://442337985"
  4168. SpecialMesh186.TextureId = "rbxassetid://442337993"
  4169. SpecialMesh186.MeshType = Enum.MeshType.FileMesh
  4170. Part187.Parent = Model144
  4171. Part187.CFrame = CFrame.new(20.1647911, 104.714203, 99.7122345, 5.27349995e-12, -1.13211549e-07, -1, 1, -4.84287739e-08, -4.49605388e-11, -5.21540642e-08, -1, 1.13155856e-07)
  4172. Part187.Orientation = Vector3.new(0, -90, 90)
  4173. Part187.Position = Vector3.new(20.1647911, 104.714203, 99.7122345)
  4174. Part187.Rotation = Vector3.new(-90, -90, 0)
  4175. Part187.Color = Color3.new(0.972549, 0.972549, 0.972549)
  4176. Part187.Size = Vector3.new(4, 1, 0.119999997)
  4177. Part187.Anchored = true
  4178. Part187.BottomSurface = Enum.SurfaceType.Smooth
  4179. Part187.BrickColor = BrickColor.new("Institutional white")
  4180. Part187.Material = Enum.Material.SmoothPlastic
  4181. Part187.TopSurface = Enum.SurfaceType.Smooth
  4182. Part187.brickColor = BrickColor.new("Institutional white")
  4183. SpecialMesh188.Parent = Part187
  4184. SpecialMesh188.MeshId = "rbxassetid://442337985"
  4185. SpecialMesh188.TextureId = "rbxassetid://442337993"
  4186. SpecialMesh188.MeshType = Enum.MeshType.FileMesh
  4187. Part189.Parent = Model144
  4188. Part189.CFrame = CFrame.new(20.1614437, 104.613472, 95.5019608, 0.000218999921, 0.00697900169, -0.999975622, 0.999506652, -0.0314097479, -3.1686244e-07, -0.0314089879, -0.999482214, -0.00698243733)
  4189. Part189.Orientation = Vector3.new(0, -90.4000015, 91.7999954)
  4190. Part189.Position = Vector3.new(20.1614437, 104.613472, 95.5019608)
  4191. Part189.Rotation = Vector3.new(180, -89.5999985, -88.1999969)
  4192. Part189.Color = Color3.new(0.972549, 0.972549, 0.972549)
  4193. Part189.Size = Vector3.new(4, 1, 0.119999997)
  4194. Part189.Anchored = true
  4195. Part189.BottomSurface = Enum.SurfaceType.Smooth
  4196. Part189.BrickColor = BrickColor.new("Institutional white")
  4197. Part189.Material = Enum.Material.SmoothPlastic
  4198. Part189.TopSurface = Enum.SurfaceType.Smooth
  4199. Part189.brickColor = BrickColor.new("Institutional white")
  4200. SpecialMesh190.Parent = Part189
  4201. SpecialMesh190.MeshId = "rbxassetid://442337985"
  4202. SpecialMesh190.TextureId = "rbxassetid://442337993"
  4203. SpecialMesh190.MeshType = Enum.MeshType.FileMesh
  4204. Part191.Parent = mas
  4205. Part191.CFrame = CFrame.new(8.92479038, 100.264168, 89.7362366, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4206. Part191.Position = Vector3.new(8.92479038, 100.264168, 89.7362366)
  4207. Part191.Color = Color3.new(0.627451, 0.372549, 0.207843)
  4208. Part191.Size = Vector3.new(22.7999973, 22.2999992, 1)
  4209. Part191.Anchored = true
  4210. Part191.BottomSurface = Enum.SurfaceType.Smooth
  4211. Part191.BrickColor = BrickColor.new("Dark orange")
  4212. Part191.Material = Enum.Material.Wood
  4213. Part191.TopSurface = Enum.SurfaceType.Smooth
  4214. Part191.brickColor = BrickColor.new("Dark orange")
  4215. Part192.Name = "Wall"
  4216. Part192.Parent = mas
  4217. Part192.CFrame = CFrame.new(13.2706184, 99.8578568, 66.5658493, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4218. Part192.Position = Vector3.new(13.2706184, 99.8578568, 66.5658493)
  4219. Part192.Color = Color3.new(0.627451, 0.372549, 0.207843)
  4220. Part192.Size = Vector3.new(14.2000008, 22.2999992, 1)
  4221. Part192.Anchored = true
  4222. Part192.BottomSurface = Enum.SurfaceType.Smooth
  4223. Part192.BrickColor = BrickColor.new("Dark orange")
  4224. Part192.Material = Enum.Material.Wood
  4225. Part192.TopSurface = Enum.SurfaceType.Smooth
  4226. Part192.brickColor = BrickColor.new("Dark orange")
  4227. Part193.Parent = mas
  4228. Part193.CFrame = CFrame.new(-29.5018597, 90.3528748, 72.214592, 0, 0, 1, -1, 0, 0, 0, -1, 0)
  4229. Part193.Orientation = Vector3.new(0, 90, -90)
  4230. Part193.Position = Vector3.new(-29.5018597, 90.3528748, 72.214592)
  4231. Part193.Rotation = Vector3.new(-90, 90, 0)
  4232. Part193.Color = Color3.new(0.627451, 0.372549, 0.207843)
  4233. Part193.Size = Vector3.new(2.29000163, 0.440000176, 1)
  4234. Part193.Anchored = true
  4235. Part193.BottomSurface = Enum.SurfaceType.Smooth
  4236. Part193.BrickColor = BrickColor.new("Dark orange")
  4237. Part193.Material = Enum.Material.Wood
  4238. Part193.TopSurface = Enum.SurfaceType.Smooth
  4239. Part193.brickColor = BrickColor.new("Dark orange")
  4240. Part193.Shape = Enum.PartType.Cylinder
  4241. Part194.Parent = mas
  4242. Part194.CFrame = CFrame.new(4.46517992, 98.1268921, 89.1678009, -1, 0, 0, 0, 0, 1, 0, 1, -0)
  4243. Part194.Orientation = Vector3.new(-90, -180, 0)
  4244. Part194.Position = Vector3.new(4.46517992, 98.1268921, 89.1678009)
  4245. Part194.Rotation = Vector3.new(-90, 0, -180)
  4246. Part194.Color = Color3.new(0.972549, 0.972549, 0.972549)
  4247. Part194.Size = Vector3.new(7.72999954, 0.26000005, 5.99000025)
  4248. Part194.Anchored = true
  4249. Part194.BottomSurface = Enum.SurfaceType.Smooth
  4250. Part194.BrickColor = BrickColor.new("Institutional white")
  4251. Part194.Material = Enum.Material.SmoothPlastic
  4252. Part194.TopSurface = Enum.SurfaceType.Smooth
  4253. Part194.brickColor = BrickColor.new("Institutional white")
  4254. Decal195.Parent = Part194
  4255. Decal195.Texture = "rbxassetid://636768448"
  4256. Decal195.Face = Enum.NormalId.Bottom
  4257. Part196.Parent = mas
  4258. Part196.CFrame = CFrame.new(-16.8648415, 97.7129288, 89.1277924, -1, 0, 0, 0, 0, 1, 0, 1, -0)
  4259. Part196.Orientation = Vector3.new(-90, -180, 0)
  4260. Part196.Position = Vector3.new(-16.8648415, 97.7129288, 89.1277924)
  4261. Part196.Rotation = Vector3.new(-90, 0, -180)
  4262. Part196.Color = Color3.new(0.972549, 0.972549, 0.972549)
  4263. Part196.Size = Vector3.new(7.72999954, 0.26000005, 5.99000025)
  4264. Part196.Anchored = true
  4265. Part196.BottomSurface = Enum.SurfaceType.Smooth
  4266. Part196.BrickColor = BrickColor.new("Institutional white")
  4267. Part196.Material = Enum.Material.SmoothPlastic
  4268. Part196.TopSurface = Enum.SurfaceType.Smooth
  4269. Part196.brickColor = BrickColor.new("Institutional white")
  4270. Decal197.Parent = Part196
  4271. Decal197.Texture = "rbxassetid://1664931187"
  4272. Decal197.Face = Enum.NormalId.Bottom
  4273. Part198.Parent = mas
  4274. Part198.CFrame = CFrame.new(-4.84984303, 103.291275, 89.7587585, 1, 0, 0, 0, 1.19248806e-08, 1, 0, -1, 1.19248806e-08)
  4275. Part198.Orientation = Vector3.new(-90, 0, 0)
  4276. Part198.Position = Vector3.new(-4.84984303, 103.291275, 89.7587585)
  4277. Part198.Rotation = Vector3.new(-90, 0, 0)
  4278. Part198.Color = Color3.new(0.627451, 0.372549, 0.207843)
  4279. Part198.Size = Vector3.new(4.9000001, 1, 16.2999992)
  4280. Part198.Anchored = true
  4281. Part198.BottomSurface = Enum.SurfaceType.Smooth
  4282. Part198.BrickColor = BrickColor.new("Dark orange")
  4283. Part198.Material = Enum.Material.Wood
  4284. Part198.TopSurface = Enum.SurfaceType.Smooth
  4285. Part198.brickColor = BrickColor.new("Dark orange")
  4286. Part199.Name = "Wall"
  4287. Part199.Parent = mas
  4288. Part199.CFrame = CFrame.new(20.8141994, 99.8578644, 66.5967636, 0.997752488, -0.0670062751, 0, 0, -0, -1, 0.0670062751, 0.997752488, 0)
  4289. Part199.Orientation = Vector3.new(90, -3.83999991, 0)
  4290. Part199.Position = Vector3.new(20.8141994, 99.8578644, 66.5967636)
  4291. Part199.Rotation = Vector3.new(90, 0, 3.83999991)
  4292. Part199.Color = Color3.new(0.627451, 0.372549, 0.207843)
  4293. Part199.Size = Vector3.new(0.956317604, 1, 22.2999954)
  4294. Part199.Anchored = true
  4295. Part199.BottomSurface = Enum.SurfaceType.Smooth
  4296. Part199.BrickColor = BrickColor.new("Dark orange")
  4297. Part199.Material = Enum.Material.Wood
  4298. Part199.TopSurface = Enum.SurfaceType.Smooth
  4299. Part199.brickColor = BrickColor.new("Dark orange")
  4300. Part200.Parent = mas
  4301. Part200.CFrame = CFrame.new(20.2747898, 100.674202, 102.042236, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4302. Part200.Position = Vector3.new(20.2747898, 100.674202, 102.042236)
  4303. Part200.Size = Vector3.new(0.0999999642, 17, 17.2000008)
  4304. Part200.Anchored = true
  4305. Part200.BottomSurface = Enum.SurfaceType.Smooth
  4306. Part200.Material = Enum.Material.DiamondPlate
  4307. Part200.TopSurface = Enum.SurfaceType.Smooth
  4308. Part201.Name = "Wall"
  4309. Part201.Parent = mas
  4310. Part201.CFrame = CFrame.new(20.4630585, 100.107864, 111.643074, -0.601555467, -0.798831046, 0, 0, -0, -1, 0.798831046, -0.601555467, 0)
  4311. Part201.Orientation = Vector3.new(90, -126.979996, 0)
  4312. Part201.Position = Vector3.new(20.4630585, 100.107864, 111.643074)
  4313. Part201.Rotation = Vector3.new(90, 0, 126.979996)
  4314. Part201.Color = Color3.new(0.627451, 0.372549, 0.207843)
  4315. Part201.Size = Vector3.new(1.53707027, 1, 21.7999954)
  4316. Part201.Anchored = true
  4317. Part201.BottomSurface = Enum.SurfaceType.Smooth
  4318. Part201.BrickColor = BrickColor.new("Dark orange")
  4319. Part201.Material = Enum.Material.Wood
  4320. Part201.TopSurface = Enum.SurfaceType.Smooth
  4321. Part201.brickColor = BrickColor.new("Dark orange")
  4322. Part202.Parent = mas
  4323. Part202.CFrame = CFrame.new(-16.8655357, 100.696869, 89.1277924, 0.999996006, -0.00286254776, -0, -0.00286254776, -0.999996006, -0, 0, 0, -1)
  4324. Part202.Orientation = Vector3.new(0, -180, -179.839996)
  4325. Part202.Position = Vector3.new(-16.8655357, 100.696869, 89.1277924)
  4326. Part202.Rotation = Vector3.new(180, 0, 0.159999996)
  4327. Part202.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  4328. Part202.Size = Vector3.new(7.72921467, 0.200000003, 0.259994507)
  4329. Part202.Anchored = true
  4330. Part202.BottomSurface = Enum.SurfaceType.Smooth
  4331. Part202.BrickColor = BrickColor.new("Burnt Sienna")
  4332. Part202.Material = Enum.Material.Wood
  4333. Part202.TopSurface = Enum.SurfaceType.Smooth
  4334. Part202.brickColor = BrickColor.new("Burnt Sienna")
  4335. Part203.Name = "Tree"
  4336. Part203.Parent = mas
  4337. Part203.CFrame = CFrame.new(-5.69999027, 44.1499977, 89, -4.37113883e-08, -1, 0, 1, -4.37113883e-08, 0, 0, 0, 0.99999994)
  4338. Part203.Orientation = Vector3.new(0, 0, 90)
  4339. Part203.Position = Vector3.new(-5.69999027, 44.1499977, 89)
  4340. Part203.Rotation = Vector3.new(0, 0, 90)
  4341. Part203.Color = Color3.new(0.411765, 0.25098, 0.156863)
  4342. Part203.Size = Vector3.new(88.2999954, 28.6000004, 28.6000004)
  4343. Part203.Anchored = true
  4344. Part203.BottomSurface = Enum.SurfaceType.Smooth
  4345. Part203.BrickColor = BrickColor.new("Reddish brown")
  4346. Part203.Material = Enum.Material.Wood
  4347. Part203.TopSurface = Enum.SurfaceType.Smooth
  4348. Part203.brickColor = BrickColor.new("Reddish brown")
  4349. Part203.Shape = Enum.PartType.Cylinder
  4350. Part204.Parent = mas
  4351. Part204.CFrame = CFrame.new(-2.41479611, 105.322823, 101.187675, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4352. Part204.Position = Vector3.new(-2.41479611, 105.322823, 101.187675)
  4353. Part204.Color = Color3.new(1, 0.690196, 0)
  4354. Part204.Size = Vector3.new(3.5, 3.5, 3.5)
  4355. Part204.Anchored = true
  4356. Part204.BottomSurface = Enum.SurfaceType.Smooth
  4357. Part204.BrickColor = BrickColor.new("Deep orange")
  4358. Part204.Material = Enum.Material.Neon
  4359. Part204.TopSurface = Enum.SurfaceType.Smooth
  4360. Part204.brickColor = BrickColor.new("Deep orange")
  4361. Part204.Shape = Enum.PartType.Ball
  4362. PointLight205.Parent = Part204
  4363. PointLight205.Color = Color3.new(0.746411, 0.75, 0)
  4364. PointLight205.Range = 25
  4365. PointLight205.Brightness = 10
  4366. PointLight205.Shadows = true
  4367. Part206.Parent = mas
  4368. Part206.CFrame = CFrame.new(-4.10105419, 109.201424, 76.4896164, -4.22219593e-08, -1, -1.13133396e-08, 0.99999994, -4.22219593e-08, 1.49011612e-08, 2.98023224e-08, -1.13133396e-08, 0.999999881)
  4369. Part206.Orientation = Vector3.new(0, 0, 90)
  4370. Part206.Position = Vector3.new(-4.10105419, 109.201424, 76.4896164)
  4371. Part206.Rotation = Vector3.new(0, 0, 90)
  4372. Part206.Size = Vector3.new(4, 0.300000012, 0.300000012)
  4373. Part206.Anchored = true
  4374. Part206.BottomSurface = Enum.SurfaceType.Smooth
  4375. Part206.TopSurface = Enum.SurfaceType.Smooth
  4376. Part207.Name = "Wall"
  4377. Part207.Parent = mas
  4378. Part207.CFrame = CFrame.new(-18.7561378, 90.4078598, 66.5392151, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4379. Part207.Position = Vector3.new(-18.7561378, 90.4078598, 66.5392151)
  4380. Part207.Color = Color3.new(0.627451, 0.372549, 0.207843)
  4381. Part207.Size = Vector3.new(22.5, 3.4000001, 0.899999976)
  4382. Part207.Anchored = true
  4383. Part207.BottomSurface = Enum.SurfaceType.Smooth
  4384. Part207.BrickColor = BrickColor.new("Dark orange")
  4385. Part207.Material = Enum.Material.Wood
  4386. Part207.TopSurface = Enum.SurfaceType.Smooth
  4387. Part207.brickColor = BrickColor.new("Dark orange")
  4388. Part208.Parent = mas
  4389. Part208.CFrame = CFrame.new(-16.9156628, 94.1664352, 89.1335144, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4390. Part208.Position = Vector3.new(-16.9156628, 94.1664352, 89.1335144)
  4391. Part208.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  4392. Part208.Size = Vector3.new(7.67000008, 1, 0.25000003)
  4393. Part208.Anchored = true
  4394. Part208.BottomSurface = Enum.SurfaceType.Smooth
  4395. Part208.BrickColor = BrickColor.new("Burnt Sienna")
  4396. Part208.Material = Enum.Material.Wood
  4397. Part208.TopSurface = Enum.SurfaceType.Smooth
  4398. Part208.brickColor = BrickColor.new("Burnt Sienna")
  4399. Part209.Parent = mas
  4400. Part209.CFrame = CFrame.new(-16.6346855, 100.681648, 89.1087494, 0.999999523, 0.00102118589, -0, 0.00102118589, -0.999999523, -0, -0, -0, -1)
  4401. Part209.Orientation = Vector3.new(0, -180, 179.940002)
  4402. Part209.Position = Vector3.new(-16.6346855, 100.681648, 89.1087494)
  4403. Part209.Rotation = Vector3.new(180, 0, -0.0599999987)
  4404. Part209.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  4405. Part209.Size = Vector3.new(8.18833923, 0.200000003, 0.299957275)
  4406. Part209.Anchored = true
  4407. Part209.BottomSurface = Enum.SurfaceType.Smooth
  4408. Part209.BrickColor = BrickColor.new("Burnt Sienna")
  4409. Part209.Material = Enum.Material.Wood
  4410. Part209.TopSurface = Enum.SurfaceType.Smooth
  4411. Part209.brickColor = BrickColor.new("Burnt Sienna")
  4412. Part210.Name = "Wall"
  4413. Part210.Parent = mas
  4414. Part210.CFrame = CFrame.new(-30.2450943, 105.157852, 66.8476563, -0.698316276, 0.715789318, -0, 0, 0, 1, 0.715789318, 0.698316276, -0)
  4415. Part210.Orientation = Vector3.new(-90, -134.289993, 0)
  4416. Part210.Position = Vector3.new(-30.2450943, 105.157852, 66.8476563)
  4417. Part210.Rotation = Vector3.new(-90, 0, -134.289993)
  4418. Part210.Color = Color3.new(0.627451, 0.372549, 0.207843)
  4419. Part210.Size = Vector3.new(1.42300248, 1, 12.5)
  4420. Part210.Anchored = true
  4421. Part210.BottomSurface = Enum.SurfaceType.Smooth
  4422. Part210.BrickColor = BrickColor.new("Dark orange")
  4423. Part210.Material = Enum.Material.Wood
  4424. Part210.TopSurface = Enum.SurfaceType.Smooth
  4425. Part210.brickColor = BrickColor.new("Dark orange")
  4426. Part211.Name = "Wall"
  4427. Part211.Parent = mas
  4428. Part211.CFrame = CFrame.new(-30.2314243, 90.6578598, 66.9313812, -0.765755713, 0.643131435, -0, 0, 0, 0.99999994, 0.643131375, 0.765755773, -0)
  4429. Part211.Orientation = Vector3.new(-89.9799957, -180, 0)
  4430. Part211.Position = Vector3.new(-30.2314243, 90.6578598, 66.9313812)
  4431. Part211.Rotation = Vector3.new(-90, 0, -139.970001)
  4432. Part211.Color = Color3.new(0.627451, 0.372549, 0.207843)
  4433. Part211.Size = Vector3.new(1.4282676, 1, 2.89998627)
  4434. Part211.Anchored = true
  4435. Part211.BottomSurface = Enum.SurfaceType.Smooth
  4436. Part211.BrickColor = BrickColor.new("Dark orange")
  4437. Part211.Material = Enum.Material.Wood
  4438. Part211.TopSurface = Enum.SurfaceType.Smooth
  4439. Part211.brickColor = BrickColor.new("Dark orange")
  4440. Part212.Parent = mas
  4441. Part212.CFrame = CFrame.new(-27.8712769, 93.4779358, 74.111702, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  4442. Part212.Orientation = Vector3.new(0, -90, 0)
  4443. Part212.Position = Vector3.new(-27.8712769, 93.4779358, 74.111702)
  4444. Part212.Rotation = Vector3.new(0, -90, 0)
  4445. Part212.Color = Color3.new(0.972549, 0.972549, 0.972549)
  4446. Part212.Size = Vector3.new(1.19999981, 3.57999921, 1.07999992)
  4447. Part212.Anchored = true
  4448. Part212.BottomSurface = Enum.SurfaceType.Smooth
  4449. Part212.BrickColor = BrickColor.new("Institutional white")
  4450. Part212.Material = Enum.Material.SmoothPlastic
  4451. Part212.TopSurface = Enum.SurfaceType.Smooth
  4452. Part212.brickColor = BrickColor.new("Institutional white")
  4453. SpecialMesh213.Parent = Part212
  4454. SpecialMesh213.MeshId = "rbxassetid://1086413449"
  4455. SpecialMesh213.Scale = Vector3.new(2, 2, 2)
  4456. SpecialMesh213.TextureId = "rbxassetid://1461576423"
  4457. SpecialMesh213.MeshType = Enum.MeshType.FileMesh
  4458. Part214.Name = "Wall"
  4459. Part214.Parent = mas
  4460. Part214.CFrame = CFrame.new(-18.8061371, 105.157852, 66.489212, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4461. Part214.Position = Vector3.new(-18.8061371, 105.157852, 66.489212)
  4462. Part214.Color = Color3.new(0.627451, 0.372549, 0.207843)
  4463. Part214.Size = Vector3.new(22.6000004, 12.499999, 1)
  4464. Part214.Anchored = true
  4465. Part214.BottomSurface = Enum.SurfaceType.Smooth
  4466. Part214.BrickColor = BrickColor.new("Dark orange")
  4467. Part214.Material = Enum.Material.Wood
  4468. Part214.TopSurface = Enum.SurfaceType.Smooth
  4469. Part214.brickColor = BrickColor.new("Dark orange")
  4470. Part215.Parent = mas
  4471. Part215.CFrame = CFrame.new(-29.5021305, 90.3528442, 77.3611221, 0, 0, 1, -1, 0, 0, 0, -1, 0)
  4472. Part215.Orientation = Vector3.new(0, 90, -90)
  4473. Part215.Position = Vector3.new(-29.5021305, 90.3528442, 77.3611221)
  4474. Part215.Rotation = Vector3.new(-90, 90, 0)
  4475. Part215.Color = Color3.new(0.627451, 0.372549, 0.207843)
  4476. Part215.Size = Vector3.new(2.29000163, 0.440000176, 1)
  4477. Part215.Anchored = true
  4478. Part215.BottomSurface = Enum.SurfaceType.Smooth
  4479. Part215.BrickColor = BrickColor.new("Dark orange")
  4480. Part215.Material = Enum.Material.Wood
  4481. Part215.TopSurface = Enum.SurfaceType.Smooth
  4482. Part215.brickColor = BrickColor.new("Dark orange")
  4483. Part215.Shape = Enum.PartType.Cylinder
  4484. Part216.Parent = mas
  4485. Part216.CFrame = CFrame.new(-4.90984154, 111.201424, 89.2674484, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4486. Part216.Position = Vector3.new(-4.90984154, 111.201424, 89.2674484)
  4487. Part216.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  4488. Part216.Size = Vector3.new(50.9000015, 0.399999976, 44.5999985)
  4489. Part216.Anchored = true
  4490. Part216.BottomSurface = Enum.SurfaceType.Smooth
  4491. Part216.BrickColor = BrickColor.new("Burnt Sienna")
  4492. Part216.Material = Enum.Material.Wood
  4493. Part216.TopSurface = Enum.SurfaceType.Smooth
  4494. Part216.brickColor = BrickColor.new("Burnt Sienna")
  4495. Part217.Parent = mas
  4496. Part217.CFrame = CFrame.new(-4.1447916, 105.557869, 76.2676239, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4497. Part217.Position = Vector3.new(-4.1447916, 105.557869, 76.2676239)
  4498. Part217.Color = Color3.new(1, 0.690196, 0)
  4499. Part217.Size = Vector3.new(3.5, 3.5, 3.5)
  4500. Part217.Anchored = true
  4501. Part217.BottomSurface = Enum.SurfaceType.Smooth
  4502. Part217.BrickColor = BrickColor.new("Deep orange")
  4503. Part217.Material = Enum.Material.Neon
  4504. Part217.TopSurface = Enum.SurfaceType.Smooth
  4505. Part217.brickColor = BrickColor.new("Deep orange")
  4506. Part217.Shape = Enum.PartType.Ball
  4507. PointLight218.Parent = Part217
  4508. PointLight218.Color = Color3.new(0.746411, 0.75, 0)
  4509. PointLight218.Range = 25
  4510. PointLight218.Brightness = 10
  4511. PointLight218.Shadows = true
  4512. Part219.Parent = mas
  4513. Part219.CFrame = CFrame.new(-0.654851973, 89.1835861, 70.1627884, 1, -1.74845553e-07, 0, 1.74845553e-07, 1, 0, 0, 0, 1)
  4514. Part219.Position = Vector3.new(-0.654851973, 89.1835861, 70.1627884)
  4515. Part219.Color = Color3.new(1, 0.34902, 0.34902)
  4516. Part219.Size = Vector3.new(13.7099991, 0.0500000007, 7.47000027)
  4517. Part219.Anchored = true
  4518. Part219.BottomSurface = Enum.SurfaceType.Smooth
  4519. Part219.BrickColor = BrickColor.new("Persimmon")
  4520. Part219.Material = Enum.Material.Fabric
  4521. Part219.TopSurface = Enum.SurfaceType.Smooth
  4522. Part219.brickColor = BrickColor.new("Persimmon")
  4523. Part220.Parent = mas
  4524. Part220.CFrame = CFrame.new(0.371029377, 98.1313934, 89.1487808, 0, 0, 1, -1, 0, 0, 0, -1, 0)
  4525. Part220.Orientation = Vector3.new(0, 90, -90)
  4526. Part220.Position = Vector3.new(0.371029377, 98.1313934, 89.1487808)
  4527. Part220.Rotation = Vector3.new(-90, 90, 0)
  4528. Part220.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  4529. Part220.Size = Vector3.new(6.12000084, 0.299999952, 0.460000336)
  4530. Part220.Anchored = true
  4531. Part220.BottomSurface = Enum.SurfaceType.Smooth
  4532. Part220.BrickColor = BrickColor.new("Burnt Sienna")
  4533. Part220.Material = Enum.Material.Wood
  4534. Part220.TopSurface = Enum.SurfaceType.Smooth
  4535. Part220.brickColor = BrickColor.new("Burnt Sienna")
  4536. Part221.Parent = mas
  4537. Part221.CFrame = CFrame.new(-20.958992, 97.7174454, 89.1087723, 0, 0, 1, -1, 0, 0, 0, -1, 0)
  4538. Part221.Orientation = Vector3.new(0, 90, -90)
  4539. Part221.Position = Vector3.new(-20.958992, 97.7174454, 89.1087723)
  4540. Part221.Rotation = Vector3.new(-90, 90, 0)
  4541. Part221.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  4542. Part221.Size = Vector3.new(6.12000084, 0.299999952, 0.460000336)
  4543. Part221.Anchored = true
  4544. Part221.BottomSurface = Enum.SurfaceType.Smooth
  4545. Part221.BrickColor = BrickColor.new("Burnt Sienna")
  4546. Part221.Material = Enum.Material.Wood
  4547. Part221.TopSurface = Enum.SurfaceType.Smooth
  4548. Part221.brickColor = BrickColor.new("Burnt Sienna")
  4549. Part222.Parent = mas
  4550. Part222.CFrame = CFrame.new(-12.7706575, 97.7258072, 89.1087265, 0, 0, 1, -1, 0, 0, 0, -1, 0)
  4551. Part222.Orientation = Vector3.new(0, 90, -90)
  4552. Part222.Position = Vector3.new(-12.7706575, 97.7258072, 89.1087265)
  4553. Part222.Rotation = Vector3.new(-90, 90, 0)
  4554. Part222.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  4555. Part222.Size = Vector3.new(6.12000084, 0.299999952, 0.460000336)
  4556. Part222.Anchored = true
  4557. Part222.BottomSurface = Enum.SurfaceType.Smooth
  4558. Part222.BrickColor = BrickColor.new("Burnt Sienna")
  4559. Part222.Material = Enum.Material.Wood
  4560. Part222.TopSurface = Enum.SurfaceType.Smooth
  4561. Part222.brickColor = BrickColor.new("Burnt Sienna")
  4562. Part223.Parent = mas
  4563. Part223.CFrame = CFrame.new(-26.5612717, 90.3528671, 77.3835373, 0, 0, 1, -1, 0, 0, 0, -1, 0)
  4564. Part223.Orientation = Vector3.new(0, 90, -90)
  4565. Part223.Position = Vector3.new(-26.5612717, 90.3528671, 77.3835373)
  4566. Part223.Rotation = Vector3.new(-90, 90, 0)
  4567. Part223.Color = Color3.new(0.627451, 0.372549, 0.207843)
  4568. Part223.Size = Vector3.new(2.29000163, 0.440000176, 1)
  4569. Part223.Anchored = true
  4570. Part223.BottomSurface = Enum.SurfaceType.Smooth
  4571. Part223.BrickColor = BrickColor.new("Dark orange")
  4572. Part223.Material = Enum.Material.Wood
  4573. Part223.TopSurface = Enum.SurfaceType.Smooth
  4574. Part223.brickColor = BrickColor.new("Dark orange")
  4575. Part223.Shape = Enum.PartType.Cylinder
  4576. Part224.Parent = mas
  4577. Part224.CFrame = CFrame.new(-4.92984104, 99.4362793, 89.288765, 1, -8.74227837e-08, -9.93476519e-08, 8.74227766e-08, 1, -8.74227837e-08, 9.9347659e-08, 8.74227766e-08, 1)
  4578. Part224.Position = Vector3.new(-4.92984104, 99.4362793, 89.288765)
  4579. Part224.Color = Color3.new(0.972549, 0.972549, 0.972549)
  4580. Part224.Size = Vector3.new(8.74000263, 4.73999977, 0.469998956)
  4581. Part224.Anchored = true
  4582. Part224.BottomSurface = Enum.SurfaceType.Smooth
  4583. Part224.BrickColor = BrickColor.new("Institutional white")
  4584. Part224.Material = Enum.Material.DiamondPlate
  4585. Part224.TopSurface = Enum.SurfaceType.Smooth
  4586. Part224.brickColor = BrickColor.new("Institutional white")
  4587. SurfaceGui225.Parent = Part224
  4588. SurfaceGui225.LightInfluence = 1
  4589. SurfaceGui225.ClipsDescendants = true
  4590. TextLabel226.Parent = SurfaceGui225
  4591. TextLabel226.Size = UDim2.new(0, 800, 0, 600)
  4592. TextLabel226.BackgroundColor = BrickColor.new("Institutional white")
  4593. TextLabel226.BackgroundColor3 = Color3.new(1, 1, 1)
  4594. TextLabel226.BackgroundTransparency = 1
  4595. TextLabel226.Font = Enum.Font.Arcade
  4596. TextLabel226.FontSize = Enum.FontSize.Size96
  4597. TextLabel226.Text = "ARMORY ROOM"
  4598. TextLabel226.TextColor = BrickColor.new("Really black")
  4599. TextLabel226.TextColor3 = Color3.new(0, 0, 0)
  4600. TextLabel226.TextSize = 100
  4601. TextLabel226.TextWrap = true
  4602. TextLabel226.TextWrapped = true
  4603. Part227.Name = "Wall"
  4604. Part227.Parent = mas
  4605. Part227.CFrame = CFrame.new(-4.84984112, 100.357872, 112.057785, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4606. Part227.Position = Vector3.new(-4.84984112, 100.357872, 112.057785)
  4607. Part227.Color = Color3.new(0.627451, 0.372549, 0.207843)
  4608. Part227.Size = Vector3.new(50.5, 22.2999992, 1)
  4609. Part227.Anchored = true
  4610. Part227.BottomSurface = Enum.SurfaceType.Smooth
  4611. Part227.BrickColor = BrickColor.new("Dark orange")
  4612. Part227.Material = Enum.Material.Wood
  4613. Part227.TopSurface = Enum.SurfaceType.Smooth
  4614. Part227.brickColor = BrickColor.new("Dark orange")
  4615. Part228.Parent = mas
  4616. Part228.CFrame = CFrame.new(4.69533587, 101.095596, 89.1487579, 0.999999523, 0.00102118589, 0, 0.00102118589, -0.999999523, 0, 0, 0, -1)
  4617. Part228.Orientation = Vector3.new(0, 180, 179.940002)
  4618. Part228.Position = Vector3.new(4.69533587, 101.095596, 89.1487579)
  4619. Part228.Rotation = Vector3.new(-180, 0, -0.0599999987)
  4620. Part228.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  4621. Part228.Size = Vector3.new(8.18833923, 0.200000003, 0.299957275)
  4622. Part228.Anchored = true
  4623. Part228.BottomSurface = Enum.SurfaceType.Smooth
  4624. Part228.BrickColor = BrickColor.new("Burnt Sienna")
  4625. Part228.Material = Enum.Material.Wood
  4626. Part228.TopSurface = Enum.SurfaceType.Smooth
  4627. Part228.brickColor = BrickColor.new("Burnt Sienna")
  4628. Part229.Parent = mas
  4629. Part229.CFrame = CFrame.new(4.41435862, 94.5804062, 89.1735229, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4630. Part229.Position = Vector3.new(4.41435862, 94.5804062, 89.1735229)
  4631. Part229.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  4632. Part229.Size = Vector3.new(7.67000008, 1, 0.25000003)
  4633. Part229.Anchored = true
  4634. Part229.BottomSurface = Enum.SurfaceType.Smooth
  4635. Part229.BrickColor = BrickColor.new("Burnt Sienna")
  4636. Part229.Material = Enum.Material.Wood
  4637. Part229.TopSurface = Enum.SurfaceType.Smooth
  4638. Part229.brickColor = BrickColor.new("Burnt Sienna")
  4639. Part230.Name = "Wall"
  4640. Part230.Parent = mas
  4641. Part230.CFrame = CFrame.new(20.824789, 99.8578644, 88.7299271, -4.37113883e-08, 0, 1, 0, 0.99999994, 0, -1, 0, -4.37113883e-08)
  4642. Part230.Orientation = Vector3.new(0, 90, 0)
  4643. Part230.Position = Vector3.new(20.824789, 99.8578644, 88.7299271)
  4644. Part230.Rotation = Vector3.new(0, 90, 0)
  4645. Part230.Color = Color3.new(0.627451, 0.372549, 0.207843)
  4646. Part230.Size = Vector3.new(45.2000008, 22.2999992, 1)
  4647. Part230.Anchored = true
  4648. Part230.BottomSurface = Enum.SurfaceType.Smooth
  4649. Part230.BrickColor = BrickColor.new("Dark orange")
  4650. Part230.Material = Enum.Material.Wood
  4651. Part230.TopSurface = Enum.SurfaceType.Smooth
  4652. Part230.brickColor = BrickColor.new("Dark orange")
  4653. Part231.Parent = mas
  4654. Part231.CFrame = CFrame.new(-2.37105918, 108.966362, 101.409668, -4.22219593e-08, -1, -1.13133396e-08, 0.99999994, -4.22219593e-08, 1.49011612e-08, 2.98023224e-08, -1.13133396e-08, 0.999999881)
  4655. Part231.Orientation = Vector3.new(0, 0, 90)
  4656. Part231.Position = Vector3.new(-2.37105918, 108.966362, 101.409668)
  4657. Part231.Rotation = Vector3.new(0, 0, 90)
  4658. Part231.Size = Vector3.new(4, 0.300000012, 0.300000012)
  4659. Part231.Anchored = true
  4660. Part231.BottomSurface = Enum.SurfaceType.Smooth
  4661. Part231.TopSurface = Enum.SurfaceType.Smooth
  4662. Part232.Parent = mas
  4663. Part232.CFrame = CFrame.new(-8.00613785, 95.5078583, 66.5392151, 1.40246314e-07, -1, -0, 1, 1.40246314e-07, -0, 0, 0, 1)
  4664. Part232.Orientation = Vector3.new(0, 0, 90)
  4665. Part232.Position = Vector3.new(-8.00613785, 95.5078583, 66.5392151)
  4666. Part232.Rotation = Vector3.new(0, 0, 90)
  4667. Part232.Color = Color3.new(0.627451, 0.372549, 0.207843)
  4668. Part232.Size = Vector3.new(6.79999542, 1, 0.899993896)
  4669. Part232.Anchored = true
  4670. Part232.BottomSurface = Enum.SurfaceType.Smooth
  4671. Part232.BrickColor = BrickColor.new("Dark orange")
  4672. Part232.Material = Enum.Material.Wood
  4673. Part232.TopSurface = Enum.SurfaceType.Smooth
  4674. Part232.brickColor = BrickColor.new("Dark orange")
  4675. Part233.Parent = mas
  4676. Part233.CFrame = CFrame.new(-26.5610008, 90.3529053, 72.2369995, 0, 0, 1, -1, 0, 0, 0, -1, 0)
  4677. Part233.Orientation = Vector3.new(0, 90, -90)
  4678. Part233.Position = Vector3.new(-26.5610008, 90.3529053, 72.2369995)
  4679. Part233.Rotation = Vector3.new(-90, 90, 0)
  4680. Part233.Color = Color3.new(0.627451, 0.372549, 0.207843)
  4681. Part233.Size = Vector3.new(2.29000163, 0.440000176, 1)
  4682. Part233.Anchored = true
  4683. Part233.BottomSurface = Enum.SurfaceType.Smooth
  4684. Part233.BrickColor = BrickColor.new("Dark orange")
  4685. Part233.Material = Enum.Material.Wood
  4686. Part233.TopSurface = Enum.SurfaceType.Smooth
  4687. Part233.brickColor = BrickColor.new("Dark orange")
  4688. Part233.Shape = Enum.PartType.Cylinder
  4689. Part234.Parent = mas
  4690. Part234.CFrame = CFrame.new(-16.8655357, 100.696869, 89.1277924, 0.999996006, -0.00286254776, -0, -0.00286254776, -0.999996006, -0, 0, 0, -1)
  4691. Part234.Orientation = Vector3.new(0, -180, -179.839996)
  4692. Part234.Position = Vector3.new(-16.8655357, 100.696869, 89.1277924)
  4693. Part234.Rotation = Vector3.new(180, 0, 0.159999996)
  4694. Part234.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  4695. Part234.Size = Vector3.new(7.72921467, 0.200000003, 0.259994507)
  4696. Part234.Anchored = true
  4697. Part234.BottomSurface = Enum.SurfaceType.Smooth
  4698. Part234.BrickColor = BrickColor.new("Burnt Sienna")
  4699. Part234.Material = Enum.Material.Wood
  4700. Part234.TopSurface = Enum.SurfaceType.Smooth
  4701. Part234.brickColor = BrickColor.new("Burnt Sienna")
  4702. Part235.Name = "Wall"
  4703. Part235.Parent = mas
  4704. Part235.CFrame = CFrame.new(-30.2554646, 100.357864, 111.720284, -0.724999249, 0.688749671, 0, -0, -0, -1, -0.688749671, -0.724999249, 0)
  4705. Part235.Orientation = Vector3.new(90, 136.470001, 0)
  4706. Part235.Position = Vector3.new(-30.2554646, 100.357864, 111.720284)
  4707. Part235.Rotation = Vector3.new(90, 0, -136.470001)
  4708. Part235.Color = Color3.new(0.627451, 0.372549, 0.207843)
  4709. Part235.Size = Vector3.new(1.37930655, 1, 22.2999878)
  4710. Part235.Anchored = true
  4711. Part235.BottomSurface = Enum.SurfaceType.Smooth
  4712. Part235.BrickColor = BrickColor.new("Dark orange")
  4713. Part235.Material = Enum.Material.Wood
  4714. Part235.TopSurface = Enum.SurfaceType.Smooth
  4715. Part235.brickColor = BrickColor.new("Dark orange")
  4716. WedgePart236.Parent = mas
  4717. WedgePart236.CFrame = CFrame.new(-12.8014784, 94.6661224, 89.0831985, 0.0918121636, -0.875222802, -0.474927068, -5.5991169e-08, 0.476941496, -0.878935099, 0.995776355, 0.0806969628, 0.0437889844)
  4718. WedgePart236.Orientation = Vector3.new(61.5099983, -84.7299957, 0)
  4719. WedgePart236.Position = Vector3.new(-12.8014784, 94.6661224, 89.0831985)
  4720. WedgePart236.Rotation = Vector3.new(87.1500015, -28.3499985, 84.0099945)
  4721. WedgePart236.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  4722. WedgePart236.Size = Vector3.new(0.200000003, 0.476941496, 0.258093655)
  4723. WedgePart236.Anchored = true
  4724. WedgePart236.BottomSurface = Enum.SurfaceType.Smooth
  4725. WedgePart236.BrickColor = BrickColor.new("Burnt Sienna")
  4726. WedgePart236.Material = Enum.Material.Wood
  4727. WedgePart236.brickColor = BrickColor.new("Burnt Sienna")
  4728. WedgePart237.Parent = mas
  4729. WedgePart237.CFrame = CFrame.new(-21.1869411, 94.5574722, 89.1087723, 0.0204996839, -0.495637178, 0.868287683, -0.999789834, -0.0101625361, 0.0178033672, -5.37704281e-09, -0.868470132, -0.495741367)
  4730. WedgePart237.Orientation = Vector3.new(-1.01999998, 119.719994, -90.5799942)
  4731. WedgePart237.Position = Vector3.new(-21.1869411, 94.5574722, 89.1087723)
  4732. WedgePart237.Rotation = Vector3.new(-177.940002, 60.2599983, 87.6299973)
  4733. WedgePart237.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  4734. WedgePart237.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  4735. WedgePart237.Anchored = true
  4736. WedgePart237.BottomSurface = Enum.SurfaceType.Smooth
  4737. WedgePart237.BrickColor = BrickColor.new("Burnt Sienna")
  4738. WedgePart237.Material = Enum.Material.Wood
  4739. WedgePart237.brickColor = BrickColor.new("Burnt Sienna")
  4740. SpecialMesh238.Parent = WedgePart237
  4741. SpecialMesh238.Scale = Vector3.new(1, 1.30271864, 0.743619323)
  4742. SpecialMesh238.MeshType = Enum.MeshType.Wedge
  4743. WedgePart239.Parent = mas
  4744. WedgePart239.CFrame = CFrame.new(-12.810544, 94.7661209, 88.9836197, -0.00115846377, 0.420414895, 0.907331228, -0.999999344, -0.000487105048, -0.0010510789, 7.64146009e-08, -0.907331824, 0.420415163)
  4745. WedgePart239.Orientation = Vector3.new(0.0599999987, 65.1399994, -90.0299988)
  4746. WedgePart239.Position = Vector3.new(-12.810544, 94.7661209, 88.9836197)
  4747. WedgePart239.Rotation = Vector3.new(0.140000001, 65.1399994, -90.159996)
  4748. WedgePart239.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  4749. WedgePart239.Size = Vector3.new(0.200000003, 0.272202313, 0.469032407)
  4750. WedgePart239.Anchored = true
  4751. WedgePart239.BottomSurface = Enum.SurfaceType.Smooth
  4752. WedgePart239.BrickColor = BrickColor.new("Burnt Sienna")
  4753. WedgePart239.Material = Enum.Material.Wood
  4754. WedgePart239.brickColor = BrickColor.new("Burnt Sienna")
  4755. WedgePart240.Parent = mas
  4756. WedgePart240.CFrame = CFrame.new(-16.8655357, 100.696869, 88.9782562, 0.00286259106, -0.999995947, -8.76726745e-08, 0.999995947, 0.00286259106, -8.71721682e-08, 8.74227837e-08, -8.74227695e-08, 1)
  4757. WedgePart240.Orientation = Vector3.new(0, 0, 89.8399963)
  4758. WedgePart240.Position = Vector3.new(-16.8655357, 100.696869, 88.9782562)
  4759. WedgePart240.Rotation = Vector3.new(0, 0, 89.8399963)
  4760. WedgePart240.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  4761. WedgePart240.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  4762. WedgePart240.Anchored = true
  4763. WedgePart240.BottomSurface = Enum.SurfaceType.Smooth
  4764. WedgePart240.BrickColor = BrickColor.new("Burnt Sienna")
  4765. WedgePart240.Material = Enum.Material.Wood
  4766. WedgePart240.brickColor = BrickColor.new("Burnt Sienna")
  4767. SpecialMesh241.Parent = WedgePart240
  4768. SpecialMesh241.Scale = Vector3.new(1, 38.6460724, 0.195350647)
  4769. SpecialMesh241.MeshType = Enum.MeshType.Wedge
  4770. WedgePart242.Parent = mas
  4771. WedgePart242.CFrame = CFrame.new(-16.8655357, 100.696869, 88.9782562, 0.00286259106, -0.999995947, -8.76726745e-08, 0.999995947, 0.00286259106, -8.71721682e-08, 8.74227837e-08, -8.74227695e-08, 1)
  4772. WedgePart242.Orientation = Vector3.new(0, 0, 89.8399963)
  4773. WedgePart242.Position = Vector3.new(-16.8655357, 100.696869, 88.9782562)
  4774. WedgePart242.Rotation = Vector3.new(0, 0, 89.8399963)
  4775. WedgePart242.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  4776. WedgePart242.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  4777. WedgePart242.Anchored = true
  4778. WedgePart242.BottomSurface = Enum.SurfaceType.Smooth
  4779. WedgePart242.BrickColor = BrickColor.new("Burnt Sienna")
  4780. WedgePart242.Material = Enum.Material.Wood
  4781. WedgePart242.brickColor = BrickColor.new("Burnt Sienna")
  4782. SpecialMesh243.Parent = WedgePart242
  4783. SpecialMesh243.Scale = Vector3.new(1, 38.6460724, 0.195350647)
  4784. SpecialMesh243.MeshType = Enum.MeshType.Wedge
  4785. WedgePart244.Parent = mas
  4786. WedgePart244.CFrame = CFrame.new(7.60715103, 118.601425, 89.3009949, 1.19248806e-08, 0, -1, 0, 1, 0, 1, 0, 1.19248806e-08)
  4787. WedgePart244.Orientation = Vector3.new(0, -90, 0)
  4788. WedgePart244.Position = Vector3.new(7.60715103, 118.601425, 89.3009949)
  4789. WedgePart244.Rotation = Vector3.new(0, -90, 0)
  4790. WedgePart244.Color = Color3.new(0.768628, 0.156863, 0.109804)
  4791. WedgePart244.Size = Vector3.new(44.5999985, 14.4000006, 25.7000008)
  4792. WedgePart244.Anchored = true
  4793. WedgePart244.BottomSurface = Enum.SurfaceType.Smooth
  4794. WedgePart244.BrickColor = BrickColor.new("Bright red")
  4795. WedgePart244.brickColor = BrickColor.new("Bright red")
  4796. WedgePart245.Parent = mas
  4797. WedgePart245.CFrame = CFrame.new(-16.8655357, 100.696869, 89.258255, 0.0028626346, -8.72972947e-08, 0.999996006, 0.999995887, 4.39614674e-08, -0.00286263507, -4.37113918e-08, 1.00000012, 8.74227837e-08)
  4798. WedgePart245.Orientation = Vector3.new(0.159999996, 90, 90)
  4799. WedgePart245.Position = Vector3.new(-16.8655357, 100.696869, 89.258255)
  4800. WedgePart245.Rotation = Vector3.new(90, 89.8399963, 0)
  4801. WedgePart245.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  4802. WedgePart245.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  4803. WedgePart245.Anchored = true
  4804. WedgePart245.BottomSurface = Enum.SurfaceType.Smooth
  4805. WedgePart245.BrickColor = BrickColor.new("Burnt Sienna")
  4806. WedgePart245.Material = Enum.Material.Wood
  4807. WedgePart245.brickColor = BrickColor.new("Burnt Sienna")
  4808. SpecialMesh246.Parent = WedgePart245
  4809. SpecialMesh246.Scale = Vector3.new(1, 0.00469207764, 38.6460724)
  4810. SpecialMesh246.MeshType = Enum.MeshType.Wedge
  4811. WedgePart247.Parent = mas
  4812. WedgePart247.CFrame = CFrame.new(-12.5405416, 94.7658081, 89.1087265, 0.00115846377, 0.420414984, -0.907331169, 0.999999344, -0.000487105135, 0.0010510789, -7.64145938e-08, -0.907331765, -0.420415252)
  4813. WedgePart247.Orientation = Vector3.new(-0.0599999987, -114.860001, 90.0299988)
  4814. WedgePart247.Position = Vector3.new(-12.5405416, 94.7658081, 89.1087265)
  4815. WedgePart247.Rotation = Vector3.new(-179.860001, -65.1399994, -89.8399963)
  4816. WedgePart247.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  4817. WedgePart247.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  4818. WedgePart247.Anchored = true
  4819. WedgePart247.BottomSurface = Enum.SurfaceType.Smooth
  4820. WedgePart247.BrickColor = BrickColor.new("Burnt Sienna")
  4821. WedgePart247.Material = Enum.Material.Wood
  4822. WedgePart247.brickColor = BrickColor.new("Burnt Sienna")
  4823. SpecialMesh248.Parent = WedgePart247
  4824. SpecialMesh248.Scale = Vector3.new(1, 1.36101151, 0.630629301)
  4825. SpecialMesh248.MeshType = Enum.MeshType.Wedge
  4826. WedgePart249.Parent = mas
  4827. WedgePart249.CFrame = CFrame.new(-8.00613689, 95.5078583, 66.0392151, 1, 4.37113847e-08, 5.28235375e-08, -5.28235304e-08, -8.74227766e-08, 1, 4.37113883e-08, -1, -8.74227766e-08)
  4828. WedgePart249.Orientation = Vector3.new(-90, 0, 0)
  4829. WedgePart249.Position = Vector3.new(-8.00613689, 95.5078583, 66.0392151)
  4830. WedgePart249.Rotation = Vector3.new(-90, 0, 0)
  4831. WedgePart249.Color = Color3.new(0.627451, 0.372549, 0.207843)
  4832. WedgePart249.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  4833. WedgePart249.Anchored = true
  4834. WedgePart249.BottomSurface = Enum.SurfaceType.Smooth
  4835. WedgePart249.BrickColor = BrickColor.new("Dark orange")
  4836. WedgePart249.Material = Enum.Material.Wood
  4837. WedgePart249.brickColor = BrickColor.new("Dark orange")
  4838. SpecialMesh250.Parent = WedgePart249
  4839. SpecialMesh250.Scale = Vector3.new(5, 0.500030518, 33.9999771)
  4840. SpecialMesh250.MeshType = Enum.MeshType.Wedge
  4841. WedgePart251.Parent = mas
  4842. WedgePart251.CFrame = CFrame.new(-30.2450943, 111.457855, 66.8476563, -0.715789378, 0.698316157, 1.23625028e-07, -8.74227837e-08, 8.74227695e-08, -1, -0.698316157, -0.715789378, -1.52754609e-09)
  4843. WedgePart251.Orientation = Vector3.new(90, 135.709991, 0)
  4844. WedgePart251.Position = Vector3.new(-30.2450943, 111.457855, 66.8476563)
  4845. WedgePart251.Rotation = Vector3.new(90, 0, -135.709991)
  4846. WedgePart251.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  4847. WedgePart251.Anchored = true
  4848. WedgePart251.BottomSurface = Enum.SurfaceType.Smooth
  4849. SpecialMesh252.Parent = WedgePart251
  4850. SpecialMesh252.Scale = Vector3.new(5, 7.11501217, 0.500030518)
  4851. SpecialMesh252.MeshType = Enum.MeshType.Wedge
  4852. WedgePart253.Parent = mas
  4853. WedgePart253.CFrame = CFrame.new(-13.0714817, 94.1664352, 89.1080933, -0.0918121636, -0.875222862, 0.474927008, 5.59911761e-08, 0.476941407, 0.878935158, -0.995776355, 0.0806969702, -0.043788977)
  4854. WedgePart253.Orientation = Vector3.new(-61.5099983, 95.2699966, 0)
  4855. WedgePart253.Position = Vector3.new(-13.0714817, 94.1664352, 89.1080933)
  4856. WedgePart253.Rotation = Vector3.new(-92.8499985, 28.3499985, 95.9899979)
  4857. WedgePart253.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  4858. WedgePart253.Size = Vector3.new(0.200000003, 0.476941496, 0.878935039)
  4859. WedgePart253.Anchored = true
  4860. WedgePart253.BottomSurface = Enum.SurfaceType.Smooth
  4861. WedgePart253.BrickColor = BrickColor.new("Burnt Sienna")
  4862. WedgePart253.Material = Enum.Material.Wood
  4863. WedgePart253.brickColor = BrickColor.new("Burnt Sienna")
  4864. WedgePart254.Parent = mas
  4865. WedgePart254.CFrame = CFrame.new(20.4630585, 111.257866, 111.643074, 0.798830986, 8.75076651e-08, -0.601555526, -4.37113883e-08, 1, 8.74227766e-08, 0.601555526, -4.3541192e-08, 0.798830986)
  4866. WedgePart254.Orientation = Vector3.new(0, -36.9799995, 0)
  4867. WedgePart254.Position = Vector3.new(20.4630585, 111.257866, 111.643074)
  4868. WedgePart254.Rotation = Vector3.new(0, -36.9799995, 0)
  4869. WedgePart254.Color = Color3.new(0.627451, 0.372549, 0.207843)
  4870. WedgePart254.Size = Vector3.new(1, 0.500007629, 1.53707027)
  4871. WedgePart254.Anchored = true
  4872. WedgePart254.BottomSurface = Enum.SurfaceType.Smooth
  4873. WedgePart254.BrickColor = BrickColor.new("Dark orange")
  4874. WedgePart254.Material = Enum.Material.Wood
  4875. WedgePart254.brickColor = BrickColor.new("Dark orange")
  4876. WedgePart255.Parent = mas
  4877. WedgePart255.CFrame = CFrame.new(0.590633869, 94.5804062, 88.9491577, -0.112761259, 0.907748103, -0.404076844, 9.76433796e-08, 0.406670511, 0.913574815, 0.993622065, 0.103015803, -0.0458567664)
  4878. WedgePart255.Orientation = Vector3.new(-66, -96.4700012, 0)
  4879. WedgePart255.Position = Vector3.new(0.590633869, 94.5804062, 88.9491577)
  4880. WedgePart255.Rotation = Vector3.new(-92.8699951, -23.8299999, -97.0799942)
  4881. WedgePart255.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  4882. WedgePart255.Size = Vector3.new(0.200000003, 0.4066706, 0.913574874)
  4883. WedgePart255.Anchored = true
  4884. WedgePart255.BottomSurface = Enum.SurfaceType.Smooth
  4885. WedgePart255.BrickColor = BrickColor.new("Burnt Sienna")
  4886. WedgePart255.Material = Enum.Material.Wood
  4887. WedgePart255.brickColor = BrickColor.new("Burnt Sienna")
  4888. WedgePart256.Parent = mas
  4889. WedgePart256.CFrame = CFrame.new(-16.8655357, 100.696869, 89.258255, 0.0028626346, -8.72972947e-08, 0.999996006, 0.999995887, 4.39614674e-08, -0.00286263507, -4.37113918e-08, 1.00000012, 8.74227837e-08)
  4890. WedgePart256.Orientation = Vector3.new(0.159999996, 90, 90)
  4891. WedgePart256.Position = Vector3.new(-16.8655357, 100.696869, 89.258255)
  4892. WedgePart256.Rotation = Vector3.new(90, 89.8399963, 0)
  4893. WedgePart256.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  4894. WedgePart256.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  4895. WedgePart256.Anchored = true
  4896. WedgePart256.BottomSurface = Enum.SurfaceType.Smooth
  4897. WedgePart256.BrickColor = BrickColor.new("Burnt Sienna")
  4898. WedgePart256.Material = Enum.Material.Wood
  4899. WedgePart256.brickColor = BrickColor.new("Burnt Sienna")
  4900. SpecialMesh257.Parent = WedgePart256
  4901. SpecialMesh257.Scale = Vector3.new(1, 0.00469207764, 38.6460724)
  4902. SpecialMesh257.MeshType = Enum.MeshType.Wedge
  4903. WedgePart258.Parent = mas
  4904. WedgePart258.CFrame = CFrame.new(20.4630585, 88.9578629, 111.643074, -0.798831046, -0.601555526, 1.72463785e-08, 8.74227837e-08, -8.74227695e-08, 1, -0.601555526, 0.798831046, 1.22425675e-07)
  4905. WedgePart258.Orientation = Vector3.new(-90, 143.020004, 0)
  4906. WedgePart258.Position = Vector3.new(20.4630585, 88.9578629, 111.643074)
  4907. WedgePart258.Rotation = Vector3.new(-90, 0, 143.020004)
  4908. WedgePart258.Size = Vector3.new(1, 1.53707027, 0.500007629)
  4909. WedgePart258.Anchored = true
  4910. WedgePart258.BottomSurface = Enum.SurfaceType.Smooth
  4911. WedgePart259.Name = "Wall"
  4912. WedgePart259.Parent = mas
  4913. WedgePart259.CFrame = CFrame.new(-30.2450943, 94.0578613, 66.8476563, -0.715789378, 2.97605958e-08, -0.698316216, 4.37113883e-08, -1, -8.74227766e-08, -0.698316216, -9.31006667e-08, 0.715789378)
  4914. WedgePart259.Orientation = Vector3.new(0, -44.2900009, 180)
  4915. WedgePart259.Position = Vector3.new(-30.2450943, 94.0578613, 66.8476563)
  4916. WedgePart259.Rotation = Vector3.new(0, -44.2900009, -180)
  4917. WedgePart259.Color = Color3.new(0.627451, 0.372549, 0.207843)
  4918. WedgePart259.Size = Vector3.new(1, 9.69998169, 1.42300248)
  4919. WedgePart259.Anchored = true
  4920. WedgePart259.BottomSurface = Enum.SurfaceType.Smooth
  4921. WedgePart259.BrickColor = BrickColor.new("Dark orange")
  4922. WedgePart259.Material = Enum.Material.Wood
  4923. WedgePart259.brickColor = BrickColor.new("Dark orange")
  4924. WedgePart260.Parent = mas
  4925. WedgePart260.CFrame = CFrame.new(-20.7393875, 94.1664352, 88.9091492, -0.112761259, 0.907748103, -0.404076844, 9.76433796e-08, 0.406670511, 0.913574815, 0.993622065, 0.103015803, -0.0458567664)
  4926. WedgePart260.Orientation = Vector3.new(-66, -96.4700012, 0)
  4927. WedgePart260.Position = Vector3.new(-20.7393875, 94.1664352, 88.9091492)
  4928. WedgePart260.Rotation = Vector3.new(-92.8699951, -23.8299999, -97.0799942)
  4929. WedgePart260.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  4930. WedgePart260.Size = Vector3.new(0.200000003, 0.4066706, 0.913574874)
  4931. WedgePart260.Anchored = true
  4932. WedgePart260.BottomSurface = Enum.SurfaceType.Smooth
  4933. WedgePart260.BrickColor = BrickColor.new("Burnt Sienna")
  4934. WedgePart260.Material = Enum.Material.Wood
  4935. WedgePart260.brickColor = BrickColor.new("Burnt Sienna")
  4936. WedgePart261.Parent = mas
  4937. WedgePart261.CFrame = CFrame.new(-20.9585514, 94.6619415, 88.8842773, 0.112761259, 0.907748044, 0.404076904, -9.76433867e-08, 0.4066706, -0.913574755, -0.993622065, 0.103015795, 0.0458567776)
  4938. WedgePart261.Orientation = Vector3.new(66, 83.5299988, 0)
  4939. WedgePart261.Position = Vector3.new(-20.9585514, 94.6619415, 88.8842773)
  4940. WedgePart261.Rotation = Vector3.new(87.1299973, 23.8299999, -82.9199982)
  4941. WedgePart261.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  4942. WedgePart261.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  4943. WedgePart261.Anchored = true
  4944. WedgePart261.BottomSurface = Enum.SurfaceType.Smooth
  4945. WedgePart261.BrickColor = BrickColor.new("Burnt Sienna")
  4946. WedgePart261.Material = Enum.Material.Wood
  4947. WedgePart261.brickColor = BrickColor.new("Burnt Sienna")
  4948. SpecialMesh262.Parent = WedgePart261
  4949. SpecialMesh262.Scale = Vector3.new(1, 2.03335309, 0.855942786)
  4950. SpecialMesh262.MeshType = Enum.MeshType.Wedge
  4951. WedgePart263.Name = "Wall"
  4952. WedgePart263.Parent = mas
  4953. WedgePart263.CFrame = CFrame.new(-30.2314262, 101.807861, 66.9313812, -0.643131554, 0.765755773, 1.23168832e-07, -8.74227837e-08, 8.74227695e-08, -1, -0.765755773, -0.643131554, 1.07201537e-08)
  4954. WedgePart263.Orientation = Vector3.new(90, 130.029999, 0)
  4955. WedgePart263.Position = Vector3.new(-30.2314262, 101.807861, 66.9313812)
  4956. WedgePart263.Rotation = Vector3.new(90, 0, -130.029999)
  4957. WedgePart263.Color = Color3.new(0.627451, 0.372549, 0.207843)
  4958. WedgePart263.Size = Vector3.new(1, 1.4282676, 19.4000015)
  4959. WedgePart263.Anchored = true
  4960. WedgePart263.BottomSurface = Enum.SurfaceType.Smooth
  4961. WedgePart263.BrickColor = BrickColor.new("Dark orange")
  4962. WedgePart263.Material = Enum.Material.Wood
  4963. WedgePart263.brickColor = BrickColor.new("Dark orange")
  4964. WedgePart264.Parent = mas
  4965. WedgePart264.CFrame = CFrame.new(-30.2314243, 88.9578705, 66.9313812, 0.643131495, -3.88323151e-08, 0.765755713, 4.37113883e-08, -1, -8.74227766e-08, 0.765755773, 8.96965844e-08, -0.643131495)
  4966. WedgePart264.Orientation = Vector3.new(0, 130.029999, 180)
  4967. WedgePart264.Position = Vector3.new(-30.2314243, 88.9578705, 66.9313812)
  4968. WedgePart264.Rotation = Vector3.new(180, 49.9699974, 0)
  4969. WedgePart264.Size = Vector3.new(1, 0.500007629, 1.4282676)
  4970. WedgePart264.Anchored = true
  4971. WedgePart264.BottomSurface = Enum.SurfaceType.Smooth
  4972. WedgePart265.Parent = mas
  4973. WedgePart265.CFrame = CFrame.new(8.2585392, 94.5804062, 89.1481018, -0.0918121636, -0.875222862, 0.474927008, 5.59911761e-08, 0.476941407, 0.878935158, -0.995776355, 0.0806969702, -0.043788977)
  4974. WedgePart265.Orientation = Vector3.new(-61.5099983, 95.2699966, 0)
  4975. WedgePart265.Position = Vector3.new(8.2585392, 94.5804062, 89.1481018)
  4976. WedgePart265.Rotation = Vector3.new(-92.8499985, 28.3499985, 95.9899979)
  4977. WedgePart265.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  4978. WedgePart265.Size = Vector3.new(0.200000003, 0.476941496, 0.878935039)
  4979. WedgePart265.Anchored = true
  4980. WedgePart265.BottomSurface = Enum.SurfaceType.Smooth
  4981. WedgePart265.BrickColor = BrickColor.new("Burnt Sienna")
  4982. WedgePart265.Material = Enum.Material.Wood
  4983. WedgePart265.brickColor = BrickColor.new("Burnt Sienna")
  4984. WedgePart266.Parent = mas
  4985. WedgePart266.CFrame = CFrame.new(-18.0098438, 118.601425, 89.0674438, -9.9347659e-08, 0, 1, 0, 1, 0, -1, 0, -9.9347659e-08)
  4986. WedgePart266.Orientation = Vector3.new(0, 90, 0)
  4987. WedgePart266.Position = Vector3.new(-18.0098438, 118.601425, 89.0674438)
  4988. WedgePart266.Rotation = Vector3.new(0, 90, 0)
  4989. WedgePart266.Color = Color3.new(0.768628, 0.156863, 0.109804)
  4990. WedgePart266.Size = Vector3.new(44, 14.4000006, 25.7000008)
  4991. WedgePart266.Anchored = true
  4992. WedgePart266.BottomSurface = Enum.SurfaceType.Smooth
  4993. WedgePart266.BrickColor = BrickColor.new("Bright red")
  4994. WedgePart266.brickColor = BrickColor.new("Bright red")
  4995. WedgePart267.Parent = mas
  4996. WedgePart267.CFrame = CFrame.new(-20.9677773, 94.5619659, 88.9836426, -0.0204996839, -0.495637089, -0.868287742, 0.999789834, -0.0101625342, -0.0178033691, 5.37703926e-09, -0.868470192, 0.495741278)
  4997. WedgePart267.Orientation = Vector3.new(1.01999998, -60.2799988, 90.5799942)
  4998. WedgePart267.Position = Vector3.new(-20.9677773, 94.5619659, 88.9836426)
  4999. WedgePart267.Rotation = Vector3.new(2.05999994, -60.2599983, 92.3699951)
  5000. WedgePart267.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  5001. WedgePart267.Size = Vector3.new(0.200000003, 0.260543734, 0.356094688)
  5002. WedgePart267.Anchored = true
  5003. WedgePart267.BottomSurface = Enum.SurfaceType.Smooth
  5004. WedgePart267.BrickColor = BrickColor.new("Burnt Sienna")
  5005. WedgePart267.Material = Enum.Material.Wood
  5006. WedgePart267.brickColor = BrickColor.new("Burnt Sienna")
  5007. Model268.Parent = mas
  5008. Part269.Name = "MusicPlayer"
  5009. Part269.Parent = Model268
  5010. Part269.CFrame = CFrame.new(-28.1713047, 92.7015991, 76.3726654, 1, 2.37560016e-09, -5.39922585e-05, 0, 1, 4.40000003e-05, 5.39922585e-05, -4.40000003e-05, 1)
  5011. Part269.Position = Vector3.new(-28.1713047, 92.7015991, 76.3726654)
  5012. Part269.Color = Color3.new(0.972549, 0.972549, 0.972549)
  5013. Part269.Transparency = 1
  5014. Part269.Size = Vector3.new(0.500000477, 0.0999992117, 0.100000001)
  5015. Part269.Anchored = true
  5016. Part269.BrickColor = BrickColor.new("Institutional white")
  5017. Part269.CanCollide = false
  5018. Part269.Material = Enum.Material.SmoothPlastic
  5019. Part269.brickColor = BrickColor.new("Institutional white")
  5020. Part269.FormFactor = Enum.FormFactor.Custom
  5021. Part269.formFactor = Enum.FormFactor.Custom
  5022. Script270.Parent = Part269
  5023. SurfaceGui271.Parent = Part269
  5024. SurfaceGui271.Face = Enum.NormalId.Back
  5025. SurfaceGui271.CanvasSize = Vector2.new(500, 50)
  5026. TextLabel272.Parent = SurfaceGui271
  5027. TextLabel272.Size = UDim2.new(0, 161, 1, 0)
  5028. TextLabel272.BackgroundColor = BrickColor.new("Institutional white")
  5029. TextLabel272.BackgroundColor3 = Color3.new(1, 1, 1)
  5030. TextLabel272.BackgroundTransparency = 1
  5031. TextLabel272.BorderColor = BrickColor.new("Really black")
  5032. TextLabel272.BorderColor3 = Color3.new(0, 0, 0)
  5033. TextLabel272.Font = Enum.Font.SourceSans
  5034. TextLabel272.FontSize = Enum.FontSize.Size36
  5035. TextLabel272.Text = "Now Playing:"
  5036. TextLabel272.TextColor = BrickColor.new("Really black")
  5037. TextLabel272.TextColor3 = Color3.new(0, 0, 0)
  5038. TextLabel272.TextSize = 36
  5039. TextLabel272.TextXAlignment = Enum.TextXAlignment.Left
  5040. TextLabel273.Name = "currentsong"
  5041. TextLabel273.Parent = SurfaceGui271
  5042. TextLabel273.Position = UDim2.new(0, 170, 0, 0)
  5043. TextLabel273.Size = UDim2.new(1, -170, 1, 0)
  5044. TextLabel273.BackgroundColor = BrickColor.new("Institutional white")
  5045. TextLabel273.BackgroundColor3 = Color3.new(1, 1, 1)
  5046. TextLabel273.BackgroundTransparency = 1
  5047. TextLabel273.BorderColor = BrickColor.new("Really black")
  5048. TextLabel273.BorderColor3 = Color3.new(0, 0, 0)
  5049. TextLabel273.Font = Enum.Font.SourceSans
  5050. TextLabel273.FontSize = Enum.FontSize.Size36
  5051. TextLabel273.Text = "Nothing"
  5052. TextLabel273.TextColor = BrickColor.new("Really black")
  5053. TextLabel273.TextColor3 = Color3.new(0, 0, 0)
  5054. TextLabel273.TextScaled = true
  5055. TextLabel273.TextSize = 36
  5056. TextLabel273.TextWrap = true
  5057. TextLabel273.TextWrapped = true
  5058. TextLabel273.TextXAlignment = Enum.TextXAlignment.Left
  5059. Model274.Name = "Radio"
  5060. Model274.Parent = Model268
  5061. Part275.Parent = Model274
  5062. Part275.CFrame = CFrame.new(-27.6298618, 92.1943741, 75.818718, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  5063. Part275.Position = Vector3.new(-27.6298618, 92.1943741, 75.818718)
  5064. Part275.Color = Color3.new(0.972549, 0.972549, 0.972549)
  5065. Part275.Size = Vector3.new(0.400003791, 0.0750016496, 0.225001648)
  5066. Part275.Anchored = true
  5067. Part275.BottomSurface = Enum.SurfaceType.Smooth
  5068. Part275.BrickColor = BrickColor.new("Institutional white")
  5069. Part275.CanCollide = false
  5070. Part275.Material = Enum.Material.Metal
  5071. Part275.TopSurface = Enum.SurfaceType.Smooth
  5072. Part275.brickColor = BrickColor.new("Institutional white")
  5073. Part275.Shape = Enum.PartType.Cylinder
  5074. Part276.Parent = Model274
  5075. Part276.CFrame = CFrame.new(-27.3885899, 91.9193726, 75.4437485, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  5076. Part276.Position = Vector3.new(-27.3885899, 91.9193726, 75.4437485)
  5077. Part276.Color = Color3.new(0.972549, 0.972549, 0.972549)
  5078. Part276.Size = Vector3.new(0.100003757, 0.175001651, 0.225001648)
  5079. Part276.Anchored = true
  5080. Part276.BottomSurface = Enum.SurfaceType.Smooth
  5081. Part276.BrickColor = BrickColor.new("Institutional white")
  5082. Part276.CanCollide = false
  5083. Part276.Material = Enum.Material.Metal
  5084. Part276.TopSurface = Enum.SurfaceType.Smooth
  5085. Part276.brickColor = BrickColor.new("Institutional white")
  5086. Part276.Shape = Enum.PartType.Cylinder
  5087. Part277.Parent = Model274
  5088. Part277.CFrame = CFrame.new(-27.6298618, 92.1943741, 75.4187088, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  5089. Part277.Position = Vector3.new(-27.6298618, 92.1943741, 75.4187088)
  5090. Part277.Color = Color3.new(0.972549, 0.972549, 0.972549)
  5091. Part277.Size = Vector3.new(0.400003791, 0.0750016496, 0.225001648)
  5092. Part277.Anchored = true
  5093. Part277.BottomSurface = Enum.SurfaceType.Smooth
  5094. Part277.BrickColor = BrickColor.new("Institutional white")
  5095. Part277.CanCollide = false
  5096. Part277.Material = Enum.Material.Metal
  5097. Part277.TopSurface = Enum.SurfaceType.Smooth
  5098. Part277.brickColor = BrickColor.new("Institutional white")
  5099. Part277.Shape = Enum.PartType.Cylinder
  5100. Part278.Parent = Model274
  5101. Part278.CFrame = CFrame.new(-27.6298618, 92.1943741, 76.0187454, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  5102. Part278.Position = Vector3.new(-27.6298618, 92.1943741, 76.0187454)
  5103. Part278.Color = Color3.new(0.972549, 0.972549, 0.972549)
  5104. Part278.Size = Vector3.new(0.400003791, 0.0750016496, 0.225001648)
  5105. Part278.Anchored = true
  5106. Part278.BottomSurface = Enum.SurfaceType.Smooth
  5107. Part278.BrickColor = BrickColor.new("Institutional white")
  5108. Part278.CanCollide = false
  5109. Part278.Material = Enum.Material.Metal
  5110. Part278.TopSurface = Enum.SurfaceType.Smooth
  5111. Part278.brickColor = BrickColor.new("Institutional white")
  5112. Part278.Shape = Enum.PartType.Cylinder
  5113. Model279.Parent = Model274
  5114. Model280.Parent = Model279
  5115. Part281.Parent = Model280
  5116. Part281.CFrame = CFrame.new(-27.5511875, 92.5931168, 75.9649582, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  5117. Part281.Position = Vector3.new(-27.5511875, 92.5931168, 75.9649582)
  5118. Part281.Size = Vector3.new(0.300016165, 0.150008008, 0.150008008)
  5119. Part281.Anchored = true
  5120. Part281.BottomSurface = Enum.SurfaceType.Smooth
  5121. Part281.CanCollide = false
  5122. Part281.Material = Enum.Material.Metal
  5123. Part281.TopSurface = Enum.SurfaceType.Smooth
  5124. Part281.Shape = Enum.PartType.Cylinder
  5125. Part282.Parent = Model280
  5126. Part282.CFrame = CFrame.new(-27.5511875, 92.6306381, 75.7174454, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  5127. Part282.Orientation = Vector3.new(0, -90, 0)
  5128. Part282.Position = Vector3.new(-27.5511875, 92.6306381, 75.7174454)
  5129. Part282.Rotation = Vector3.new(0, -90, 0)
  5130. Part282.Size = Vector3.new(0.495026499, 0.075003989, 0.300016016)
  5131. Part282.Anchored = true
  5132. Part282.BottomSurface = Enum.SurfaceType.Smooth
  5133. Part282.CanCollide = false
  5134. Part282.Material = Enum.Material.Metal
  5135. Part282.TopSurface = Enum.SurfaceType.Smooth
  5136. Part283.Parent = Model280
  5137. Part283.CFrame = CFrame.new(-27.5511875, 92.3981247, 75.9649582, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  5138. Part283.Position = Vector3.new(-27.5511875, 92.3981247, 75.9649582)
  5139. Part283.Size = Vector3.new(0.300016165, 0.150008008, 0.150008008)
  5140. Part283.Anchored = true
  5141. Part283.BottomSurface = Enum.SurfaceType.Smooth
  5142. Part283.CanCollide = false
  5143. Part283.Material = Enum.Material.Metal
  5144. Part283.TopSurface = Enum.SurfaceType.Smooth
  5145. Part283.Shape = Enum.PartType.Cylinder
  5146. Part284.Parent = Model280
  5147. Part284.CFrame = CFrame.new(-27.5511875, 92.4956207, 75.7174454, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  5148. Part284.Orientation = Vector3.new(0, -90, 0)
  5149. Part284.Position = Vector3.new(-27.5511875, 92.4956207, 75.7174454)
  5150. Part284.Rotation = Vector3.new(0, -90, 0)
  5151. Part284.Size = Vector3.new(0.645034373, 0.195010409, 0.300016016)
  5152. Part284.Anchored = true
  5153. Part284.BottomSurface = Enum.SurfaceType.Smooth
  5154. Part284.CanCollide = false
  5155. Part284.Material = Enum.Material.Metal
  5156. Part284.TopSurface = Enum.SurfaceType.Smooth
  5157. Part285.Parent = Model280
  5158. Part285.CFrame = CFrame.new(-27.5511875, 92.3606033, 75.7174454, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  5159. Part285.Orientation = Vector3.new(0, -90, 0)
  5160. Part285.Position = Vector3.new(-27.5511875, 92.3606033, 75.7174454)
  5161. Part285.Rotation = Vector3.new(0, -90, 0)
  5162. Part285.Size = Vector3.new(0.495026499, 0.075003989, 0.300016016)
  5163. Part285.Anchored = true
  5164. Part285.BottomSurface = Enum.SurfaceType.Smooth
  5165. Part285.CanCollide = false
  5166. Part285.Material = Enum.Material.Metal
  5167. Part285.TopSurface = Enum.SurfaceType.Smooth
  5168. Part286.Parent = Model280
  5169. Part286.CFrame = CFrame.new(-27.5511875, 92.5931168, 75.4699173, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  5170. Part286.Position = Vector3.new(-27.5511875, 92.5931168, 75.4699173)
  5171. Part286.Size = Vector3.new(0.300016165, 0.150008008, 0.150008008)
  5172. Part286.Anchored = true
  5173. Part286.BottomSurface = Enum.SurfaceType.Smooth
  5174. Part286.CanCollide = false
  5175. Part286.Material = Enum.Material.Metal
  5176. Part286.TopSurface = Enum.SurfaceType.Smooth
  5177. Part286.Shape = Enum.PartType.Cylinder
  5178. Part287.Parent = Model280
  5179. Part287.CFrame = CFrame.new(-27.5511875, 92.3981247, 75.4699173, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  5180. Part287.Position = Vector3.new(-27.5511875, 92.3981247, 75.4699173)
  5181. Part287.Size = Vector3.new(0.300016165, 0.150008008, 0.150008008)
  5182. Part287.Anchored = true
  5183. Part287.BottomSurface = Enum.SurfaceType.Smooth
  5184. Part287.CanCollide = false
  5185. Part287.Material = Enum.Material.Metal
  5186. Part287.TopSurface = Enum.SurfaceType.Smooth
  5187. Part287.Shape = Enum.PartType.Cylinder
  5188. Part288.Parent = Model279
  5189. Part288.CFrame = CFrame.new(-27.4250278, 92.4956207, 75.7174454, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  5190. Part288.Orientation = Vector3.new(0, -90, 0)
  5191. Part288.Position = Vector3.new(-27.4250278, 92.4956207, 75.7174454)
  5192. Part288.Rotation = Vector3.new(0, -90, 0)
  5193. Part288.Color = Color3.new(0.929412, 0.917647, 0.917647)
  5194. Part288.Size = Vector3.new(0.445034295, 0.195010409, 0.0500000007)
  5195. Part288.Anchored = true
  5196. Part288.BottomSurface = Enum.SurfaceType.Smooth
  5197. Part288.BrickColor = BrickColor.new("Lily white")
  5198. Part288.CanCollide = false
  5199. Part288.Material = Enum.Material.Neon
  5200. Part288.TopSurface = Enum.SurfaceType.Smooth
  5201. Part288.brickColor = BrickColor.new("Lily white")
  5202. Part289.Parent = Model274
  5203. Part289.CFrame = CFrame.new(-27.3885899, 91.9193726, 75.9937515, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  5204. Part289.Position = Vector3.new(-27.3885899, 91.9193726, 75.9937515)
  5205. Part289.Color = Color3.new(0.972549, 0.972549, 0.972549)
  5206. Part289.Size = Vector3.new(0.100003757, 0.175001651, 0.225001648)
  5207. Part289.Anchored = true
  5208. Part289.BottomSurface = Enum.SurfaceType.Smooth
  5209. Part289.BrickColor = BrickColor.new("Institutional white")
  5210. Part289.CanCollide = false
  5211. Part289.Material = Enum.Material.Metal
  5212. Part289.TopSurface = Enum.SurfaceType.Smooth
  5213. Part289.brickColor = BrickColor.new("Institutional white")
  5214. Part289.Shape = Enum.PartType.Cylinder
  5215. Part290.Parent = Model274
  5216. Part290.CFrame = CFrame.new(-28.2636814, 92.8706207, 75.4549789, 0, -0.999999523, 0, 0.999999404, 0, 0, 0, 0, 0.999999166)
  5217. Part290.Orientation = Vector3.new(0, 0, 90)
  5218. Part290.Position = Vector3.new(-28.2636814, 92.8706207, 75.4549789)
  5219. Part290.Rotation = Vector3.new(0, 0, 90)
  5220. Part290.Color = Color3.new(0.388235, 0.372549, 0.384314)
  5221. Part290.Size = Vector3.new(0.100003757, 0.175001651, 0.225001648)
  5222. Part290.Anchored = true
  5223. Part290.BottomSurface = Enum.SurfaceType.Smooth
  5224. Part290.BrickColor = BrickColor.new("Dark stone grey")
  5225. Part290.CanCollide = false
  5226. Part290.Material = Enum.Material.DiamondPlate
  5227. Part290.TopSurface = Enum.SurfaceType.Smooth
  5228. Part290.brickColor = BrickColor.new("Dark stone grey")
  5229. Part290.Shape = Enum.PartType.Cylinder
  5230. UnionOperation291.Parent = Model274
  5231. UnionOperation291.CFrame = CFrame.new(-27.8636112, 92.2456207, 76.1174698, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  5232. UnionOperation291.Position = Vector3.new(-27.8636112, 92.2456207, 76.1174698)
  5233. UnionOperation291.Color = Color3.new(0.929412, 0.917647, 0.917647)
  5234. UnionOperation291.Size = Vector3.new(0.850028992, 0.977504432, 1.82757568)
  5235. UnionOperation291.Anchored = true
  5236. UnionOperation291.BrickColor = BrickColor.new("Lily white")
  5237. UnionOperation291.CanCollide = false
  5238. UnionOperation291.Material = Enum.Material.Metal
  5239. UnionOperation291.brickColor = BrickColor.new("Lily white")
  5240. Part292.Parent = Model274
  5241. Part292.CFrame = CFrame.new(-27.6147099, 92.2443695, 76.4686813, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  5242. Part292.Position = Vector3.new(-27.6147099, 92.2443695, 76.4686813)
  5243. Part292.Size = Vector3.new(0.400003791, 0.575001717, 0.525001705)
  5244. Part292.Anchored = true
  5245. Part292.BottomSurface = Enum.SurfaceType.Smooth
  5246. Part292.CanCollide = false
  5247. Part292.Material = Enum.Material.DiamondPlate
  5248. Part292.TopSurface = Enum.SurfaceType.Smooth
  5249. Part292.Shape = Enum.PartType.Cylinder
  5250. ParticleEmitter293.Parent = Part292
  5251. ParticleEmitter293.Speed = NumberRange.new(7, 7)
  5252. ParticleEmitter293.Rotation = NumberRange.new(10, 10)
  5253. ParticleEmitter293.Color = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0, 0, 0))
  5254. ParticleEmitter293.LightEmission = 0.5
  5255. ParticleEmitter293.LightInfluence = 1
  5256. ParticleEmitter293.Texture = "rbxassetid://1164475845"
  5257. ParticleEmitter293.Size = NumberSequence.new(0.20000000298023,1.1250001192093,0.3125,0.375,0.50000011920929,0.74999988079071,0.43749988079071,1.1250001192093,0.18750011920929,1.0624998807907,0.3125,1.0624998807907,0,0.20000000298023)
  5258. ParticleEmitter293.Acceleration = Vector3.new(0, -6, 0)
  5259. ParticleEmitter293.Lifetime = NumberRange.new(1.25, 1.25)
  5260. ParticleEmitter293.Rate = 3
  5261. ParticleEmitter293.RotSpeed = NumberRange.new(-150, 150)
  5262. ParticleEmitter293.SpreadAngle = Vector2.new(35, 0)
  5263. ParticleEmitter293.VelocityInheritance = 50
  5264. ParticleEmitter293.VelocitySpread = 35
  5265. Sound294.Parent = Part292
  5266. Sound294.Looped = true
  5267. Sound294.MaxDistance = 60
  5268. Sound294.Playing = true
  5269. Sound294.SoundId = "rbxassetid://167689675"
  5270. Sound294.Volume = 3
  5271. Model295.Parent = Model274
  5272. Part296.Parent = Model295
  5273. Part296.CFrame = CFrame.new(-27.9511662, 92.5706329, 76.9424362, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  5274. Part296.Position = Vector3.new(-27.9511662, 92.5706329, 76.9424362)
  5275. Part296.Color = Color3.new(0.423529, 0.345098, 0.294118)
  5276. Part296.Size = Vector3.new(1.00000048, 0.5, 0.5)
  5277. Part296.Anchored = true
  5278. Part296.BottomSurface = Enum.SurfaceType.Smooth
  5279. Part296.BrickColor = BrickColor.new("Pine Cone")
  5280. Part296.CanCollide = false
  5281. Part296.Material = Enum.Material.Wood
  5282. Part296.TopSurface = Enum.SurfaceType.Smooth
  5283. Part296.brickColor = BrickColor.new("Pine Cone")
  5284. Part296.Shape = Enum.PartType.Cylinder
  5285. Part297.Parent = Model295
  5286. Part297.CFrame = CFrame.new(-27.9511967, 92.6956329, 76.1175003, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  5287. Part297.Orientation = Vector3.new(0, -90, 0)
  5288. Part297.Position = Vector3.new(-27.9511967, 92.6956329, 76.1175003)
  5289. Part297.Rotation = Vector3.new(0, -90, 0)
  5290. Part297.Color = Color3.new(0.423529, 0.345098, 0.294118)
  5291. Part297.Size = Vector3.new(1.65000021, 0.24999994, 1)
  5292. Part297.Anchored = true
  5293. Part297.BottomSurface = Enum.SurfaceType.Smooth
  5294. Part297.BrickColor = BrickColor.new("Pine Cone")
  5295. Part297.CanCollide = false
  5296. Part297.Material = Enum.Material.Wood
  5297. Part297.TopSurface = Enum.SurfaceType.Smooth
  5298. Part297.brickColor = BrickColor.new("Pine Cone")
  5299. Part298.Parent = Model295
  5300. Part298.CFrame = CFrame.new(-27.9511662, 91.9206314, 76.9424362, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  5301. Part298.Position = Vector3.new(-27.9511662, 91.9206314, 76.9424362)
  5302. Part298.Color = Color3.new(0.423529, 0.345098, 0.294118)
  5303. Part298.Size = Vector3.new(1.00000048, 0.5, 0.5)
  5304. Part298.Anchored = true
  5305. Part298.BottomSurface = Enum.SurfaceType.Smooth
  5306. Part298.BrickColor = BrickColor.new("Pine Cone")
  5307. Part298.CanCollide = false
  5308. Part298.Material = Enum.Material.Wood
  5309. Part298.TopSurface = Enum.SurfaceType.Smooth
  5310. Part298.brickColor = BrickColor.new("Pine Cone")
  5311. Part298.Shape = Enum.PartType.Cylinder
  5312. Part299.Parent = Model295
  5313. Part299.CFrame = CFrame.new(-27.9511967, 92.2456207, 76.1175003, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  5314. Part299.Orientation = Vector3.new(0, -90, 0)
  5315. Part299.Position = Vector3.new(-27.9511967, 92.2456207, 76.1175003)
  5316. Part299.Rotation = Vector3.new(0, -90, 0)
  5317. Part299.Color = Color3.new(0.423529, 0.345098, 0.294118)
  5318. Part299.Size = Vector3.new(2.14999986, 0.650000036, 1)
  5319. Part299.Anchored = true
  5320. Part299.BottomSurface = Enum.SurfaceType.Smooth
  5321. Part299.BrickColor = BrickColor.new("Pine Cone")
  5322. Part299.CanCollide = false
  5323. Part299.Material = Enum.Material.Wood
  5324. Part299.TopSurface = Enum.SurfaceType.Smooth
  5325. Part299.brickColor = BrickColor.new("Pine Cone")
  5326. Part300.Parent = Model295
  5327. Part300.CFrame = CFrame.new(-27.9511967, 91.7956314, 76.1175003, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  5328. Part300.Orientation = Vector3.new(0, -90, 0)
  5329. Part300.Position = Vector3.new(-27.9511967, 91.7956314, 76.1175003)
  5330. Part300.Rotation = Vector3.new(0, -90, 0)
  5331. Part300.Color = Color3.new(0.423529, 0.345098, 0.294118)
  5332. Part300.Size = Vector3.new(1.65000021, 0.24999994, 1)
  5333. Part300.Anchored = true
  5334. Part300.BottomSurface = Enum.SurfaceType.Smooth
  5335. Part300.BrickColor = BrickColor.new("Pine Cone")
  5336. Part300.CanCollide = false
  5337. Part300.Material = Enum.Material.Wood
  5338. Part300.TopSurface = Enum.SurfaceType.Smooth
  5339. Part300.brickColor = BrickColor.new("Pine Cone")
  5340. Part301.Parent = Model295
  5341. Part301.CFrame = CFrame.new(-27.9511662, 92.5706329, 75.2924271, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  5342. Part301.Position = Vector3.new(-27.9511662, 92.5706329, 75.2924271)
  5343. Part301.Color = Color3.new(0.423529, 0.345098, 0.294118)
  5344. Part301.Size = Vector3.new(1.00000048, 0.5, 0.5)
  5345. Part301.Anchored = true
  5346. Part301.BottomSurface = Enum.SurfaceType.Smooth
  5347. Part301.BrickColor = BrickColor.new("Pine Cone")
  5348. Part301.CanCollide = false
  5349. Part301.Material = Enum.Material.Wood
  5350. Part301.TopSurface = Enum.SurfaceType.Smooth
  5351. Part301.brickColor = BrickColor.new("Pine Cone")
  5352. Part301.Shape = Enum.PartType.Cylinder
  5353. Part302.Parent = Model295
  5354. Part302.CFrame = CFrame.new(-27.9511662, 91.9206314, 75.2924271, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  5355. Part302.Position = Vector3.new(-27.9511662, 91.9206314, 75.2924271)
  5356. Part302.Color = Color3.new(0.423529, 0.345098, 0.294118)
  5357. Part302.Size = Vector3.new(1.00000048, 0.5, 0.5)
  5358. Part302.Anchored = true
  5359. Part302.BottomSurface = Enum.SurfaceType.Smooth
  5360. Part302.BrickColor = BrickColor.new("Pine Cone")
  5361. Part302.CanCollide = false
  5362. Part302.Material = Enum.Material.Wood
  5363. Part302.TopSurface = Enum.SurfaceType.Smooth
  5364. Part302.brickColor = BrickColor.new("Pine Cone")
  5365. Part302.Shape = Enum.PartType.Cylinder
  5366. Part303.Parent = Model274
  5367. Part303.CFrame = CFrame.new(-27.6240177, 92.2443695, 76.4686813, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  5368. Part303.Position = Vector3.new(-27.6240177, 92.2443695, 76.4686813)
  5369. Part303.Size = Vector3.new(0.400003791, 0.575001717, 0.625001729)
  5370. Part303.Anchored = true
  5371. Part303.BottomSurface = Enum.SurfaceType.Smooth
  5372. Part303.CanCollide = false
  5373. Part303.Material = Enum.Material.Metal
  5374. Part303.TopSurface = Enum.SurfaceType.Smooth
  5375. Part303.Shape = Enum.PartType.Cylinder
  5376. Part304.Parent = Model274
  5377. Part304.CFrame = CFrame.new(-27.6560307, 91.8943634, 75.6187057, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  5378. Part304.Position = Vector3.new(-27.6560307, 91.8943634, 75.6187057)
  5379. Part304.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5380. Part304.Size = Vector3.new(0.400003791, 0.0750016496, 0.225001648)
  5381. Part304.Anchored = true
  5382. Part304.BottomSurface = Enum.SurfaceType.Smooth
  5383. Part304.BrickColor = BrickColor.new("Really black")
  5384. Part304.CanCollide = false
  5385. Part304.Material = Enum.Material.Metal
  5386. Part304.TopSurface = Enum.SurfaceType.Smooth
  5387. Part304.brickColor = BrickColor.new("Really black")
  5388. Part304.Shape = Enum.PartType.Cylinder
  5389. Part305.Parent = Model274
  5390. Part305.CFrame = CFrame.new(-28.2636967, 93.5956268, 75.4549789, 0, -0.999999523, 0, 0.999999404, 0, 0, 0, 0, 0.999999166)
  5391. Part305.Orientation = Vector3.new(0, 0, 90)
  5392. Part305.Position = Vector3.new(-28.2636967, 93.5956268, 75.4549789)
  5393. Part305.Rotation = Vector3.new(0, 0, 90)
  5394. Part305.Color = Color3.new(0.388235, 0.372549, 0.384314)
  5395. Part305.Size = Vector3.new(1.55000329, 0.0750016496, 0.225001648)
  5396. Part305.Anchored = true
  5397. Part305.BottomSurface = Enum.SurfaceType.Smooth
  5398. Part305.BrickColor = BrickColor.new("Dark stone grey")
  5399. Part305.CanCollide = false
  5400. Part305.Material = Enum.Material.DiamondPlate
  5401. Part305.TopSurface = Enum.SurfaceType.Smooth
  5402. Part305.brickColor = BrickColor.new("Dark stone grey")
  5403. Part305.Shape = Enum.PartType.Cylinder
  5404. Part306.Parent = Model274
  5405. Part306.CFrame = CFrame.new(-27.6298618, 92.1943741, 75.6187057, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  5406. Part306.Position = Vector3.new(-27.6298618, 92.1943741, 75.6187057)
  5407. Part306.Color = Color3.new(0.972549, 0.972549, 0.972549)
  5408. Part306.Size = Vector3.new(0.400003791, 0.0750016496, 0.225001648)
  5409. Part306.Anchored = true
  5410. Part306.BottomSurface = Enum.SurfaceType.Smooth
  5411. Part306.BrickColor = BrickColor.new("Institutional white")
  5412. Part306.CanCollide = false
  5413. Part306.Material = Enum.Material.Metal
  5414. Part306.TopSurface = Enum.SurfaceType.Smooth
  5415. Part306.brickColor = BrickColor.new("Institutional white")
  5416. Part306.Shape = Enum.PartType.Cylinder
  5417. Part307.Parent = Model274
  5418. Part307.CFrame = CFrame.new(-27.6560307, 91.8943634, 75.8187332, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  5419. Part307.Position = Vector3.new(-27.6560307, 91.8943634, 75.8187332)
  5420. Part307.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5421. Part307.Size = Vector3.new(0.400003791, 0.0750016496, 0.225001648)
  5422. Part307.Anchored = true
  5423. Part307.BottomSurface = Enum.SurfaceType.Smooth
  5424. Part307.BrickColor = BrickColor.new("Really black")
  5425. Part307.CanCollide = false
  5426. Part307.Material = Enum.Material.Metal
  5427. Part307.TopSurface = Enum.SurfaceType.Smooth
  5428. Part307.brickColor = BrickColor.new("Really black")
  5429. Part307.Shape = Enum.PartType.Cylinder
  5430. for i,v in pairs(mas:GetChildren()) do
  5431. v.Parent = workspace
  5432. pcall(function() v:MakeJoints() end)
  5433. end
  5434. mas:Destroy()
  5435. for i,v in pairs(cors) do
  5436. spawn(function()
  5437. pcall(v)
  5438. end)
  5439. end
  5440. end
  5441.  
  5442. local function wave()
  5443. if doingsomething == false then
  5444. doingsomething = true
  5445. normanim = false
  5446. local savws = hum.WalkSpeed
  5447. hum.WalkSpeed = 0
  5448. wait(0.2)
  5449. LerpTo.RightArm.Speed = 0.2
  5450. LerpTo.LeftArm.Speed = 0.2
  5451. LerpTo.RootJoint.Speed = 0.2
  5452. LerpTo.RootJoint.To = LerpTo.RootJoint.Cache * CFrame.new(0,math.sin(angle)*-0.05,0)
  5453. LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles(math.sin(angle)*-0.05,0,0)
  5454. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles(0,0,-math.sin(angle)*-.05)
  5455. LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,0.06)
  5456. LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,-0.06)
  5457.  
  5458. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache:inverse() + Vector3.new(-2.7, 1.5, 0)) * CFrame.Angles(0,-0.1,-3.5)
  5459. playSE("659669306", 7, 1, false)
  5460. wait(0.3)
  5461. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache:inverse() + Vector3.new(-2.7, 1.5, 0)) * CFrame.Angles(0,-0.1,-2.5)
  5462. wait(0.3)
  5463. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache:inverse() + Vector3.new(-2.7, 1.5, 0)) * CFrame.Angles(0,-0.1,-3.5)
  5464. wait(0.3)
  5465. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache:inverse() + Vector3.new(-2.7, 1.5, 0)) * CFrame.Angles(0,-0.1,-2.5)
  5466. wait()
  5467. normanim = true
  5468. doingsomething = false
  5469. --clearmus()
  5470. --playmus("433861213", 2, 1, true)
  5471. hum.WalkSpeed = savws
  5472. end
  5473. end
  5474.  
  5475.  
  5476.  
  5477. local function stoopid()
  5478. if doingsomething == false then
  5479.  
  5480. normanim = false
  5481. doingsomething = true
  5482. wait(0.2)
  5483. playSE("148869648", 10, 1, false)
  5484. LerpTo.RootJoint.To = LerpTo.RootJoint.Cache * CFrame.new(0,math.sin(angle)*-0.05,0)
  5485. LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles(math.sin(angle)*-0.05,0,0)
  5486. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles(0.065,0,(-math.sin(angle)*-.05)+0.1)
  5487. LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,0.06)
  5488. LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,-0.2)
  5489. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache:inverse() + Vector3.new(-2.7, 1.5, 0)) * CFrame.Angles(0,-0.1,-2.5)
  5490. wait(1.7)
  5491. normanim = true
  5492. doingsomething = false
  5493. --clearmus()
  5494. --playmus("1843274186", 3, 1, true)
  5495. end
  5496.  
  5497. end
  5498.  
  5499. local function cyka()
  5500. if doingsomething == false then
  5501. normanim = false
  5502. doingsomething = true
  5503. wait(0.2)
  5504. playSE("572840337", 10, 1, false)
  5505. LerpTo.RootJoint.To = LerpTo.RootJoint.Cache * CFrame.new(0,0,0)
  5506. LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles(0,0,0)
  5507. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(0,0.5,0)
  5508. LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(0,0,0)
  5509. LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(0,0,0)
  5510. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(0,-0.5,0)
  5511. wait(1.7)
  5512.  
  5513. normanim = true
  5514. doingsomething = false
  5515. --clearmus()
  5516. --playmus("1843274186", 3, 1, true)
  5517. end
  5518.  
  5519. end
  5520.  
  5521. local function yeetle() local char = game:GetService("Players").LocalPlayer.Character local xsi,ysi,zsi = 20,3,20 local xs,ys,zs = -xsi*25,4.1,-xsi*25 local rows = 50 local columns = 50 local intensity = 15 --[[ Lower = More intense = Looks crap ]] local rand = math.random(0,10000) local lowest = nil for i=0,rows*xsi,xsi do for o=0,columns*zsi,zsi do local p = Instance.new("Part") p.Size = Vector3.new(xsi,ysi,zsi) p.Anchored = true p.TopSurface = "Smooth" p.BottomSurface = "Smooth" p.Locked = true if math.noise(i/(intensity*xsi),ys + rand,o/(intensity*zsi))*(ys*4) <= -0.3*intensity then p.BrickColor = BrickColor.new("Bright blue") p.Reflectance = 0.3 p.Material = "SmoothPlastic" p.CFrame = CFrame.new(Vector3.new(xs,ys,zs) + Vector3.new(i,-84.5,o)) else p.BrickColor = BrickColor.new("Bright green") p.Material = "Grass" p.CFrame = CFrame.new(Vector3.new(xs,ys,zs) + Vector3.new(i,math.noise(i/(intensity*xsi),ys + rand,o/(intensity*zsi))*(ys*4),o) + Vector3.new(0,-80,0)) end if lowest == nil or p.Position.Y < lowest then lowest = p.Position.Y print("Lowest updated: "..lowest) end p.Parent = workspace["Base"] or workspace local randomchance = math.random(1,400) if math.noise(i/(intensity*xsi),ys + rand,o/(intensity*zsi))*(ys*4) > -0.3*intensity then if randomchance <= 20 then local th = math.random(7,20) local tw = math.random(2,8) local lh = math.random(th/2,th) local lw = math.random(tw*1.5,tw*2.5) local b = Instance.new("Part") b.Size = Vector3.new(th,tw,tw) b.Shape = "Cylinder" b.Anchored = true b.TopSurface = "Smooth" b.Name = "Base" b.BottomSurface = "Smooth" b.BrickColor = BrickColor.new("Brown") b.Material = "Wood" b.CFrame = CFrame.new(p.Position + Vector3.new(0,th/2 + ysi/2,0))*CFrame.Angles(math.rad(0),math.rad(0),math.rad(90)) b.Parent = p local l1 = Instance.new("Part") l1.Size = Vector3.new(lh,lw,lw) l1.Shape = "Cylinder" l1.Anchored = true l1.TopSurface = "Smooth" l1.BottomSurface = "Smooth" l1.BrickColor = BrickColor.new("Camo") l1.Material = "Grass" l1.CFrame = CFrame.new(b.Position + Vector3.new(0,th/2 + lh/2,0))*CFrame.Angles(math.rad(0),math.rad(0),math.rad(90)) l1.Parent = b local l2 = Instance.new("Part") l2.Size = Vector3.new(lw,lw,lw) l2.Shape = "Ball" l2.Anchored = true l2.TopSurface = "Smooth" l2.BottomSurface = "Smooth" l2.BrickColor = BrickColor.new("Camo") l2.Material = "Grass" l2.CFrame = CFrame.new(l1.Position + Vector3.new(0,lh/2,0))*CFrame.Angles(math.rad(0),math.rad(0),math.rad(90)) l2.Parent = b local l3 = Instance.new("Part") l3.Size = Vector3.new(lw,lw,lw) l3.Shape = "Ball" l3.Anchored = true l3.TopSurface = "Smooth" l3.BottomSurface = "Smooth" l3.BrickColor = BrickColor.new("Camo") l3.Material = "Grass" l3.CFrame = CFrame.new(l1.Position + Vector3.new(0,-lh/2,0))*CFrame.Angles(math.rad(0),math.rad(0),math.rad(90)) l3.Parent = b elseif randomchance > 20 and randomchance <= 25 then for i=1,math.random(4,8) do local rh = math.random(3,6) local rl = math.random(3,6) local rw = math.random(3,6) local r = Instance.new("Part") r.Size = Vector3.new(rl,rh,rw) r.Anchored = true r.TopSurface = "Smooth" r.BottomSurface = "Smooth" r.Material = "Slate" r.CFrame = CFrame.new(p.Position + Vector3.new(math.random(-1,1),1,math.random(-1,1))) * CFrame.Angles(math.rad(math.random(0,359)),math.rad(math.random(0,359)),math.rad(math.random(0,359))) r.Parent = p end elseif randomchance > 25 and randomchance <= 35 then for i=1,math.random(4,8) do local rh = math.random(5,8) local rl = math.random(5,8) local rw = math.random(5,8) local r = Instance.new("Part") r.Size = Vector3.new(rl,rh,rw) r.Anchored = true r.TopSurface = "Smooth" r.BottomSurface = "Smooth" r.CanCollide = false r.Material = "Grass" r.BrickColor = BrickColor.new("Camo") r.CFrame = CFrame.new(p.Position + Vector3.new(math.random(-1,1),1,math.random(-1,1))) * CFrame.Angles(math.rad(math.random(0,359)),math.rad(math.random(0,359)),math.rad(math.random(0,359))) r.Parent = p end elseif randomchance == 36 then for i=1,math.random(8,16) do local rh = math.random(8,16) local rl = math.random(8,16) local rw = math.random(8,16) local r = Instance.new("Part") r.Size = Vector3.new(rl,rh,rw) r.Anchored = true r.TopSurface = "Smooth" r.BottomSurface = "Smooth" r.Material = "Slate" r.CFrame = CFrame.new(p.Position + Vector3.new(math.random(-1,1),1,math.random(-1,1))) * CFrame.Angles(math.rad(math.random(0,359)),math.rad(math.random(0,359)),math.rad(math.random(0,359))) r.Parent = p end elseif randomchance == 37 then for i=1,math.random(8,16) do local rh = math.random(10,18) local rl = math.random(10,18) local rw = math.random(10,18) local r = Instance.new("Part") r.Size = Vector3.new(rl,rh,rw) r.CanCollide = false r.Anchored = true r.TopSurface = "Smooth" r.BottomSurface = "Smooth" r.Material = "Grass" r.BrickColor = BrickColor.new("Camo") r.CFrame = CFrame.new(p.Position + Vector3.new(math.random(-1,1),1,math.random(-1,1))) * CFrame.Angles(math.rad(math.random(0,359)),math.rad(math.random(0,359)),math.rad(math.random(0,359))) r.Parent = p end end else --[[ Water Generation ]] end end wait(0.001) end workspace["Base"].Transparency = 1 workspace["Base"].CanCollide = false end
  5522. local afaa = player.Chatted:connect(function(faggot)
  5523. if faggot:lower()=='load!terrain' then
  5524. yeetle()
  5525. elseif faggot:lower()=='load!house' then
  5526. loadhouse()
  5527. elseif faggot:lower()=='get!scriptsource' then
  5528.  
  5529. player:Kick("LOL DONT TRY TO GET THE SOURCE LEECHY WANNABE")
  5530. elseif faggot:sub(1,4):lower()=='spin' and vismode == true and doingsomething == false and vising == true then
  5531. if visrot == false then
  5532. visrot = true
  5533. else--rbxassetid://0&hash=321cbdd6373839a3101bee7ff241fb23
  5534. --rbxassetid://0&hash=ffe4d11709359b09a4f85de0d2e8f36b
  5535. visrot = false
  5536. end
  5537. elseif faggot:sub(1,3):lower()=='vol' and vismode == true and doingsomething == false then
  5538. if tonumber(faggot:sub(4)) then
  5539. if tonumber(faggot:sub(4))>9 then
  5540. volumevis = 9
  5541. else
  5542. volumevis = faggot:sub(4)
  5543. end
  5544. end
  5545. elseif faggot:sub(1,4):lower()=='loop' and vismode == true and doingsomething == false then
  5546. if loopvis == false then
  5547. loopvis = true
  5548. else
  5549. loopvis = false
  5550. end
  5551. elseif faggot:sub(1,5):lower()=='pitch' and vismode == true and doingsomething == false then
  5552. if tonumber(faggot:sub(6)) then
  5553. if tonumber(faggot:sub(6))>5 then
  5554. pitchvis = 5
  5555. else
  5556. pitchvis = faggot:sub(6)
  5557. end
  5558. end
  5559. if visrot == false then
  5560. visrot = true
  5561. else
  5562. visrot = false
  5563. end
  5564. elseif faggot:sub(1,5):lower()=='play ' and vismode == true and doingsomething == false then
  5565. normanim = false
  5566. doingsomething = true
  5567.  
  5568. if alrup == false then
  5569. alrup = true
  5570. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles(-0.76,0,-math.sin(angle)*-.05)
  5571. LerpTo.RootJoint.To = (LerpTo.RootJoint.Cache + Vector3.new(0, -1.8, 0)) * CFrame.Angles((math.sin(angle)*-0.05)+0.7,0,0)
  5572. LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles((math.sin(angle)*-0.05)-0.5,0,0)
  5573. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles(2.2,-0.2,2.1)
  5574. LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles((-math.sin(angle)*-.06)+0.8,0,0.25)
  5575. LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles((-math.sin(angle)*-.06)+0.8,0,-0.25)
  5576. wait(1)
  5577. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles(-0.76,0,-math.sin(angle)*-.05)
  5578. LerpTo.RootJoint.To = (LerpTo.RootJoint.Cache + Vector3.new(0, -1.8, 0)) * CFrame.Angles((math.sin(angle)*-0.05)+0.7,0,0)
  5579. LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles((math.sin(angle)*-0.05)-0.5,0,0)
  5580. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles(1.8,-0.5,-math.sin(angle)*.05)
  5581. LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles((-math.sin(angle)*-.06)+0.8,0,0.25)
  5582. LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles((-math.sin(angle)*-.06)+0.8,0,-0.25)
  5583. LerpTo.HatMesh.To = (LerpTo.HatMesh.Cache + Vector3.new(0, 10, -2)) * CFrame.Angles(rad(90),rad(0),rad(0))
  5584. hatfly = true
  5585. wait(1) -- ghost 392370456
  5586. end
  5587. clearmus()
  5588. LerpTo.RootJoint.To = (LerpTo.RootJoint.Cache + Vector3.new(0, -1.8, 0)) * CFrame.Angles((math.sin(angle)*-0.05)+0.7,0,0)
  5589. LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles((math.sin(angle)*-0.05)-0.5,0,0)
  5590. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles(1.8,0,-math.sin(angle)*-.05)
  5591. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles(-0.86,0,-math.sin(angle)*.05)
  5592. LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles((-math.sin(angle)*-.06)+0.8,0,0.25)
  5593. LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles((-math.sin(angle)*-.06)+0.8,0,-0.25)
  5594. wait(1)
  5595. playSE("670796769", 5, 1, false)
  5596. LerpTo.RootJoint.To = (LerpTo.RootJoint.Cache + Vector3.new(0, -1.8, 0)) * CFrame.Angles((math.sin(angle)*-0.05)+0.7,0,0)
  5597. LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles((math.sin(angle)*-0.05)-0.5,0,0)
  5598. local rass = LerpTo.RightArm.Speed
  5599. LerpTo.RightArm.Speed = 0.2
  5600. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, -0.2, 0)) * CFrame.Angles(1.8,0,-math.sin(angle)*-.05)
  5601. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles(-0.86,0,-math.sin(angle)*.05)
  5602. LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles((-math.sin(angle)*-.06)+0.8,0,0.25)
  5603. LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles((-math.sin(angle)*-.06)+0.8,0,-0.25)
  5604. wait(0.5)
  5605. normanim = true
  5606. doingsomething = false
  5607. if faggot:sub(6):lower()=='hatintime' then
  5608. vismus("1176829437", volumevis, pitchvis, loopvis)
  5609. elseif faggot:sub(6):lower()=='snapjazz' then
  5610. vismus("1836901409", volumevis, pitchvis, loopvis)
  5611. elseif faggot:sub(6):lower()=='getdie' then
  5612. vismus("1161853563", volumevis, pitchvis, loopvis)
  5613. elseif faggot:sub(6):lower()=='thegirl' then
  5614. vismus("1633667634", volumevis, pitchvis, loopvis)
  5615. elseif faggot:sub(6):lower()=='yeahright' then
  5616. vismus("1750854877", volumevis, pitchvis, loopvis)
  5617. elseif faggot:sub(6):lower()=='thepit' then
  5618. vismus("1252866137", volumevis, pitchvis, loopvis)
  5619. elseif faggot:sub(6):lower()=='someplace' then
  5620. vismus("rbxassetid://0&hash=321cbdd6373839a3101bee7ff241fb23", volumevis, pitchvis, loopvis)
  5621. elseif faggot:sub(6):lower()=='alright' then
  5622. vismus("1393453021", volumevis, pitchvis, loopvis)
  5623. elseif faggot:sub(6):lower()=='ninja' then
  5624. vismus("772468305", volumevis, pitchvis, loopvis)
  5625. else
  5626. vismus(tostring(faggot:sub(6)), volumevis, pitchvis, loopvis)
  5627. end
  5628.  
  5629. end
  5630. end)
  5631. local function screame()
  5632. if doingsomething == false then
  5633.  
  5634. normanim = false
  5635. doingsomething = true
  5636. wait(0.1)
  5637. playSE("1422881019", 5, 0.7, false)
  5638. LerpTo.RootJoint.To = (LerpTo.RootJoint.Cache + Vector3.new(0, -math.sin(angle)*.05, 0)) * CFrame.Angles(0.2,0,0)
  5639. LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles((math.sin(angle)*-0.05)+0.1,0,0)
  5640. --LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles(0.065,0,(-math.sin(angle)*-.05)+0.1)
  5641. LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(-0.2,0,0.06)
  5642. LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(-0.2,0,-0.2)
  5643. for i=1,20 do
  5644. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache:inverse() + Vector3.new(-2.7, 1.5, 0)) * CFrame.Angles(0,-0.5,3.5)
  5645. LerpTo.RightArm.To = (LerpTo.RightArm.Cache:inverse() + Vector3.new(2.7, 1.5, 0)) * CFrame.Angles(0,-0.5,3.5)
  5646. wait(0.06)
  5647. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache:inverse() + Vector3.new(-2.7, 1.5, 0)) * CFrame.Angles(0,-0.5,3)
  5648. LerpTo.RightArm.To = (LerpTo.RightArm.Cache:inverse() + Vector3.new(2.7, 1.5, 0)) * CFrame.Angles(0,-0.5,3)
  5649. wait(0.06)
  5650. end
  5651.  
  5652. --clearmus()
  5653. --playmus("1843274186", 3, 1, true)
  5654. end
  5655.  
  5656. end
  5657.  
  5658.  
  5659. local function omegascreame()
  5660. if doingsomething == false then
  5661.  
  5662. normanim = false
  5663. doingsomething = true
  5664. wait(0.1)
  5665. playSE("1422881019", 10, 1, false)
  5666. LerpTo.RootJoint.To = (LerpTo.RootJoint.Cache + Vector3.new(0, -math.sin(angle)*.05, 0)) * CFrame.Angles(0.2,0,0)
  5667. LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles((math.sin(angle)*-0.05)+0.1,0,0)
  5668. --LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles(0.065,0,(-math.sin(angle)*-.05)+0.1)
  5669. LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(-0.2,0,0.06)
  5670. LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(-0.2,0,-0.2)
  5671. for i=1,20 do
  5672. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache:inverse() + Vector3.new(-2.7, 1.5, 0)) * CFrame.Angles(0,-0.5,3.5)
  5673. LerpTo.RightArm.To = (LerpTo.RightArm.Cache:inverse() + Vector3.new(2.7, 1.5, 0)) * CFrame.Angles(0,-0.5,3.5)
  5674. wait(0.05)
  5675. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache:inverse() + Vector3.new(-2.7, 1.5, 0)) * CFrame.Angles(0,-0.5,3)
  5676. LerpTo.RightArm.To = (LerpTo.RightArm.Cache:inverse() + Vector3.new(2.7, 1.5, 0)) * CFrame.Angles(0,-0.5,3)
  5677. wait(0.05)
  5678. end
  5679. normanim = true
  5680. doingsomething = false
  5681. --clearmus()
  5682. --playmus("1843274186", 3, 1, true)
  5683. end
  5684.  
  5685. end
  5686. --392370456
  5687. local function skiddie()
  5688. if doingsomething == false then
  5689. normanim = false
  5690. doingsomething = true
  5691. swait(0.2)
  5692. local FTEX = face.Texture
  5693. face.Texture = "rbxassetid://15637705"
  5694. doingsomething = true
  5695. local ffafd = anglespeed
  5696. anglespeed = 1/2/2
  5697. local ras = LerpTo.RightArm.Speed
  5698. local las = LerpTo.LeftArm.Speed
  5699. local rjs = LerpTo.RootJoint.Speed
  5700. LerpTo.RightArm.Speed = 0.05
  5701. LerpTo.LeftArm.Speed = 0.05
  5702. LerpTo.RootJoint.Speed = 0.05
  5703. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, 0, -.2)) * CFrame.Angles(rad(75),rad(45),rad(90))
  5704. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles((-math.sin(angle)*-.05)-1.25,-0.2,(-math.sin(angle)*-.05)+0.55)
  5705. LerpTo.RootJoint.To = LerpTo.RootJoint.Cache * CFrame.Angles(0.1,-0.2,0)
  5706. LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,0.06)
  5707. LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(0,0,-0.06)
  5708. wait(0.3)
  5709.  
  5710. anglespeed = 9
  5711. LerpTo.RightArm.Speed = 0.5
  5712. LerpTo.LeftArm.Speed = 0.5
  5713. LerpTo.RootJoint.Speed = 0.5
  5714. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, 0, -.2)) * CFrame.Angles(rad(75),rad(45),rad(90))
  5715. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles((-math.sin(angle)*-.05)-0.75,-0.2,(-math.sin(angle)*-.05)+0.55)
  5716. LerpTo.RootJoint.To = LerpTo.RootJoint.Cache * CFrame.Angles(0.1,-0.2,0)
  5717. LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,0.06)
  5718. LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(0,0,-0.06)
  5719. local FA = mouse.Hit
  5720. for i=1,5 do
  5721. local yelsp = Instance.new("Part", game.Workspace)
  5722. yelsp.Anchored = true
  5723. yelsp.CanCollide = false
  5724. yelsp.Size = Vector3.new(20,20,20)
  5725. yelsp.CFrame = FA
  5726. yelsp.BottomSurface = Enum.SurfaceType.Smooth
  5727. yelsp.TopSurface = Enum.SurfaceType.Smooth
  5728. local yelm = Instance.new("SpecialMesh", yelsp)
  5729. yelm.MeshType = "Sphere"
  5730. yelm.Scale = Vector3.new(1-(i/100), 1-(i/100), 1-(i/100))
  5731. yelsp.BrickColor = BrickColor.new("New Yeller")
  5732. local afafa = yelsp.Touched:connect(function(obj)
  5733. if game:GetService("Players"):FindFirstChild(obj.Parent.Name) then
  5734. if not whtl[obj.Parent.Name] and obj.Parent.Name ~= game:GetService("Players").LocalPlayer.Name then
  5735. obj.Parent:BreakJoints()
  5736. wait(0.3)
  5737. obj.Parent:Remove()
  5738.  
  5739. end
  5740. end
  5741. end)
  5742. local growup = coroutine.wrap(function()
  5743. for a=1,50 do
  5744. yelm.Scale = yelm.Scale + Vector3.new(0.3, 0.3, 0.3)
  5745. yelsp.Transparency = yelsp.Transparency + 0.022
  5746. swait(a/100)
  5747. if a == 50 then
  5748. yelsp:Remove()
  5749. end
  5750. end
  5751. end)
  5752. growup()
  5753. end
  5754. wait(1)
  5755. face.Texture = FTEX
  5756. LerpTo.RightArm.Speed = ras
  5757. LerpTo.LeftArm.Speed = las
  5758. LerpTo.RootJoint.Speed = rjs
  5759. wait(0.5)
  5760. normanim = true
  5761. doingsomething = false
  5762. end
  5763. end
  5764.  
  5765. function visualizer()
  5766. if doingsomething == false then
  5767. if vismode == false then
  5768. alrup = false
  5769. face.Texture = "rbxassetid://1600005376"
  5770. vismode = true
  5771. clearmus()
  5772. else
  5773. vismode = false
  5774. playmus("433861213", 2, 1, true)
  5775. vising = false
  5776. face.Texture = 'rbxassetid://248698606'
  5777. for i=1,10 do
  5778. Part32.Transparency = Part32.Transparency + 0.1
  5779. wait()
  5780. end
  5781. hatfly = false
  5782. Part32.Transparency = 1
  5783. LerpTo.HatMesh.To = (LerpTo.HatMesh.Cache + Vector3.new(0, -0.35, 0)) * CFrame.Angles(rad(-30),rad(0),rad(0))
  5784. wait(1)
  5785. wait()
  5786. SpecialMesh33.Scale = Vector3.new(1, 1, 1.100000001)
  5787. for i=1,10 do
  5788. Part32.Transparency = Part32.Transparency - 0.1
  5789. wait()
  5790. end
  5791. Part32.Transparency = 0
  5792. end
  5793. end
  5794. end
  5795. function sit()
  5796. if doingsomething == false and sitting == false then
  5797. sitting = true
  5798. hum.JumpPower = 0
  5799. else
  5800. sitting = false
  5801. hum.JumpPower = 60
  5802. end
  5803. end
  5804. local adaaa = mouse.KeyDown:connect(function(key)
  5805. if key == 'q' and doingsomething == false and fighting == false and ang == false and cloud == false then
  5806. gloom()
  5807. elseif key == 'h' and doingsomething == false and hoodup == false and fighting == false and fighting == false then
  5808. skiddie()
  5809. elseif key == 'e' and doingsomething == false and hoodup == true and fighting == false then
  5810. cry()
  5811. elseif key == 'e' and doingsomething == false and hoodup == false and fighting == true and cloud == false then
  5812. angery()
  5813. elseif key == 'j' and doingsomething == false and hoodup == false and fighting == false and cloud == false then
  5814. visualizer()
  5815. elseif key == 'x' and doingsomething == false and hoodup == false and fighting == false and cloud == false and vismode == false and ang == false then
  5816. sit()
  5817. elseif key == 'c' and doingsomething == false and hoodup == false and fighting == false and cloud == false and vismode == false and ang == false then
  5818. cyka()
  5819. elseif key == 'z' and doingsomething == false and hoodup == true and fighting == false and cloud == false and vismode == false and ang == false then
  5820. nani()
  5821. elseif key == 'r' and doingsomething == false and hoodup == false and cloud == false then
  5822. fight()
  5823. elseif key == 'z' and doingsomething == false and hoodup == false and cloud == false and fighting == false then
  5824. wave()
  5825. elseif key == 'z' and doingsomething == false and hoodup == false and cloud == false and fighting == true and ang == false then
  5826. stoopid()
  5827. elseif key == 'z' and doingsomething == false and hoodup == false and cloud == false and fighting == true and ang == true then
  5828. screame()
  5829. elseif key == 'x' and doingsomething == false and hoodup == false and cloud == false and fighting == true and ang == true then
  5830. omegascreame()
  5831. end
  5832. end)
  5833. local function ponch()
  5834. normanim = false
  5835. doingsomething = true
  5836. swait(0.2)
  5837. meeka = 'ra'
  5838. doingsomething = true
  5839. local ffafd = anglespeed
  5840. anglespeed = 1/2/2
  5841. local ras = LerpTo.RightArm.Speed
  5842. local las = LerpTo.LeftArm.Speed
  5843. local rjs = LerpTo.RootJoint.Speed
  5844. LerpTo.RightArm.Speed = 0.2
  5845. LerpTo.LeftArm.Speed = 0.2
  5846. LerpTo.RootJoint.Speed = 0.2
  5847. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, 0, -.2)) * CFrame.Angles(rad(75),rad(45),rad(90))
  5848. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles((-math.sin(angle)*-.05)+1.25,-0.2,(-math.sin(angle)*-.05)+0.55)
  5849. LerpTo.RootJoint.To = LerpTo.RootJoint.Cache * CFrame.Angles(0.1,-0.2,0)
  5850. LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,0.06)
  5851. LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(0,0,-0.06)
  5852. wait(0.3)
  5853.  
  5854. anglespeed = 9
  5855. LerpTo.RightArm.Speed = 0.5
  5856. LerpTo.LeftArm.Speed = 0.5
  5857. LerpTo.RootJoint.Speed = 0.5
  5858. fenkedded = false
  5859. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, 0, -.2)) * CFrame.Angles(rad(75),rad(-40),rad(-90))
  5860. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles((-math.sin(angle)*-.05)+1.25,-0.2,(-math.sin(angle)*-.05)+0.55)
  5861. LerpTo.RootJoint.To = LerpTo.RootJoint.Cache * CFrame.Angles(-0.1,0.2,0)
  5862. wait(0.35)
  5863. LerpTo.RightArm.Speed = ras
  5864. LerpTo.LeftArm.Speed = las
  5865. LerpTo.RootJoint.Speed = rjs
  5866. normanim = true
  5867. doingsomething = false
  5868. fenkedded = true
  5869. rapparip = rapparip + 1
  5870. end
  5871.  
  5872.  
  5873. function kicc()
  5874. normanim = false
  5875. doingsomething = true
  5876. swait(0.2)
  5877. doingsomething = true
  5878. rapparip = 0
  5879. local ffafd = anglespeed
  5880. anglespeed = 1/2/2
  5881. local rls = LerpTo.RightLeg.Speed
  5882. local lls = LerpTo.LeftLeg.Speed
  5883. local rjs = LerpTo.RootJoint.Speed
  5884. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0.2, 0.25, -0.2)) * CFrame.Angles(rad(0),rad(45),rad(-45))
  5885. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0.2, 0.25, -0.2)) * CFrame.Angles(rad(0),rad(-45),rad(45))
  5886. LerpTo.RootJoint.To = (LerpTo.RootJoint.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(0,0.4,-0.3)
  5887. LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,0.2)
  5888. LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(0,0,-0.06)
  5889. wait(0.3)
  5890. asda = true
  5891. fenkedded = false
  5892. meeka = 'll'
  5893. LerpTo.RootJoint.Speed = 0.2
  5894. LerpTo.LeftLeg.Speed = 0.4
  5895. LerpTo.RightLeg.Speed = 0.2
  5896. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0.2, 0.26, -0.2)) * CFrame.Angles(rad(0),rad(45),rad(-45))
  5897. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0.2, 0.26, -0.2)) * CFrame.Angles(rad(0),rad(-45),rad(45))
  5898. LerpTo.RootJoint.To = (LerpTo.RootJoint.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(-0.1,0.4,-0.3)
  5899. LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(1.5,0,-0.06)
  5900. wait(0.1)
  5901. LerpTo.RootJoint.Speed = rjs
  5902. LerpTo.LeftLeg.Speed = lls
  5903. LerpTo.RightLeg.Speed = rls
  5904. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0.2, 0.24, -0.2)) * CFrame.Angles(rad(0),rad(45),rad(-45))
  5905. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0.2, 0.24, -0.2)) * CFrame.Angles(rad(0),rad(-45),rad(45))
  5906. LerpTo.RootJoint.To = (LerpTo.RootJoint.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(0,0.4,-0.3)
  5907. LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,0.2)
  5908. LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(1,0,-0.06)
  5909. wait(0.2)
  5910. fenkedded = false
  5911. meeka = 'll'
  5912. LerpTo.RootJoint.Speed = 0.23
  5913. LerpTo.LeftLeg.Speed = 0.45
  5914. LerpTo.RightLeg.Speed = 0.2
  5915. LerpTo.RootJoint.To = (LerpTo.RootJoint.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(-0.1,0.4,-0.3)
  5916. LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(2,0,-0.06)
  5917. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(-0.2, 0.27, -0.2)) * CFrame.Angles(rad(0),rad(45),rad(-45))
  5918. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(-0.2, 0.27, -0.2)) * CFrame.Angles(rad(0),rad(-45),rad(45))
  5919. wait(0.2)
  5920. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0.2, 0.25, -0.2)) * CFrame.Angles(rad(0),rad(45),rad(-45))
  5921. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0.2, 0.25, -0.2)) * CFrame.Angles(rad(0),rad(-45),rad(45))
  5922. LerpTo.RootJoint.To = (LerpTo.RootJoint.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(0,0.4,-0.3)
  5923. LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,0.2)
  5924. LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(0,0,-0.06)
  5925. wait(0.15)
  5926. LerpTo.RootJoint.Speed = rjs
  5927. LerpTo.LeftLeg.Speed = lls
  5928. LerpTo.RightLeg.Speed = rls
  5929. normanim = true
  5930. doingsomething = false
  5931. if fenkedded == false then
  5932. fenkedded = true
  5933. end
  5934. end
  5935.  
  5936.  
  5937.  
  5938. local bdaaa = mouse.Button1Down:connect(function()
  5939. if fighting == true and doingsomething == false then
  5940. if rapparip <= 1 then
  5941. ponch()
  5942. elseif fighting == true and doingsomething == false then
  5943. kicc()
  5944. end
  5945. end
  5946.  
  5947. end)
  5948.  
  5949. ree = character["Right Arm"].Touched:connect(function(sup)
  5950. if sup.Parent:IsA("Model") and meeka == 'ra' then
  5951. if fighting == true then
  5952. if doingsomething == true then
  5953. if sup.Parent:FindFirstChild("Humanoid") then
  5954. if fenkedded == false then
  5955. fenkedded = true
  5956. meeka = 'n'
  5957. if ang == false then
  5958. sup.Parent.Humanoid.Health = sup.Parent.Humanoid.Health - math.random(3,8)
  5959. else
  5960. sup.Parent.Humanoid.Health = sup.Parent.Humanoid.Health - math.random(10,20)
  5961. end
  5962. local soundsp = coroutine.wrap(function()
  5963. local screet = Instance.new("Sound", sup.Parent:FindFirstChild("Humanoid"))
  5964. screet.SoundId = "rbxassetid://743886825"
  5965. screet.Volume = 3
  5966. screet.Pitch = 1
  5967. screet.Looped = true
  5968. screet:Play()
  5969. wait(1)
  5970. screet:Remove()
  5971. end)
  5972. soundsp()
  5973. end
  5974. end
  5975. end
  5976. end
  5977. end
  5978. end)
  5979.  
  5980. reee = character["Left Leg"].Touched:connect(function(sup)
  5981. if sup.Parent:IsA("Model") and meeka == 'll' then
  5982. if fighting == true then
  5983. if doingsomething == true then
  5984. if sup.Parent:FindFirstChild("Humanoid") then
  5985. if fenkedded == false then
  5986. fenkedded = true
  5987. meeka = 'n'
  5988. if ang == false then
  5989. sup.Parent.Humanoid.Health = sup.Parent.Humanoid.Health - math.random(8,15)
  5990. else
  5991. sup.Parent.Humanoid.Health = sup.Parent.Humanoid.Health - math.random(20,30)
  5992. end
  5993. local frze = coroutine.wrap(function()
  5994. if asda == true then
  5995. local storews = sup.Parent.Humanoid.WalkSpeed
  5996. swait(1)
  5997. sup.Parent.Humanoid.WalkSpeed = 0
  5998. wait(1)
  5999. sup.Parent.Humanoid.WalkSpeed = 16
  6000. asda = false
  6001. end
  6002. end)
  6003. frze()
  6004. local soundsp = coroutine.wrap(function()
  6005. local screet = Instance.new("Sound", sup.Parent:FindFirstChild("Humanoid"))
  6006. screet.SoundId = "rbxassetid://743886825"
  6007. screet.Volume = 3
  6008. screet.Pitch = 1
  6009. screet.Looped = true
  6010. screet:Play()
  6011. wait(1)
  6012. screet:Remove()
  6013. end)
  6014. soundsp()
  6015. end
  6016. end
  6017. end
  6018. end
  6019. end
  6020. end)
  6021.  
  6022.  
  6023.  
  6024.  
  6025.  
  6026.  
  6027.  
  6028.  
  6029.  
  6030.  
  6031.  
  6032.  
  6033.  
  6034.  
  6035. local function sitanim()
  6036. anglespeed = 1/2/2
  6037. LerpTo.RootJoint.To = (LerpTo.RootJoint.Cache + Vector3.new(0, -1.8, 0)) * CFrame.Angles((math.sin(angle)*-0.05)+0.7,0,0)
  6038. LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles((math.sin(angle)*-0.05)-0.5,0,0)
  6039. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, (-math.sin(angle)*-.05)-0.05, 0)) * CFrame.Angles(-0.76,0,-math.sin(angle)*-.05)
  6040. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, (-math.sin(angle)*-.05)-0.05, 0)) * CFrame.Angles(-0.76,0,-math.sin(angle)*.05)
  6041. LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles((-math.sin(angle)*-.06)+0.8,0,0.25)
  6042. LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles((-math.sin(angle)*-.06)+0.8,0,-0.25)
  6043. end
  6044. local function visidle()
  6045. anglespeed = 1/2/2
  6046. LerpTo.RootJoint.To = (LerpTo.RootJoint.Cache + Vector3.new(0, -1.8, 0)) * CFrame.Angles((math.sin(angle)*-0.05)+0.7,0,0)
  6047. --LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles((math.sin(angle)*-0.05)-0.5,0,0)
  6048. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles(-0.76,0,-math.sin(angle)*-.05)
  6049. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles(-0.76,0,-math.sin(angle)*.05)
  6050. LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles((-math.sin(angle)*-.06)+0.8,0,0.25)
  6051. LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles((-math.sin(angle)*-.06)+0.8,0,-0.25)
  6052. end
  6053. local function idle()
  6054. anglespeed = 1/2/2
  6055. LerpTo.RootJoint.To = LerpTo.RootJoint.Cache * CFrame.new(0,math.sin(angle)*-0.05,0)
  6056. LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles(math.sin(angle)*-0.05,0,0)
  6057. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles(0,0,-math.sin(angle)*-.05)
  6058. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles(0,0,-math.sin(angle)*.05)
  6059. LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,0.06)
  6060. LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,-0.06)
  6061.  
  6062. end
  6063. local function madidle()
  6064. anglespeed = 1/2/1
  6065. LerpTo.RootJoint.To = LerpTo.RootJoint.Cache * CFrame.new(0,math.sin(angle)*-0.05,0)
  6066. LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles(math.sin(angle)*-0.05,0,0)
  6067. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(-0.3, -math.sin(angle)*-.05, 0)) * CFrame.Angles((-math.sin(angle)*-.05)+1.3,0,(-math.sin(angle)*-.05)-0.5)
  6068. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles((-math.sin(angle)*-.05)+1.25,0,(-math.sin(angle)*-.05)+0.65)
  6069. LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,0.06)
  6070. LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,-0.06)
  6071. end
  6072. local function angidle()
  6073. anglespeed = 1/3/1
  6074. LerpTo.RootJoint.To = LerpTo.RootJoint.Cache * CFrame.new(0,math.sin(angle)*-0.05,0)
  6075. LerpTo.Neck.Speed = 1
  6076. LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles(math.sin(angle)*-0.05,math.sin(angle)*-0.05,math.sin(angle)*-0.05)
  6077. LerpTo.RightArm.Speed = 1
  6078. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles(0,0,-math.sin(angle)*-.05)
  6079. LerpTo.LeftArm.Speed = 1
  6080. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(-math.sin(angle)*-.05, -math.sin(angle)*.05, -math.sin(angle)*-.05)) * CFrame.Angles((-math.sin(angle)*-.05)+1.3,0,(-math.sin(angle)*-.05)+0)
  6081. LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,0.06)
  6082. LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,-0.06)
  6083. end
  6084. local function walk()
  6085. idletimer = 0
  6086. anglespeed = 4/2/1.3
  6087. LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles(0,0,0)
  6088. LerpTo.RootJoint.To = LerpTo.RootJoint.Cache * CFrame.new(0, math.sin(angle)*-0.05, 0)
  6089. LerpTo.RightArm.To = LerpTo.RightArm.Cache * CFrame.Angles(math.sin(angle)*1,0,-math.sin(angle)*-0.2)
  6090. LerpTo.LeftArm.To = LerpTo.LeftArm.Cache * CFrame.Angles(-math.sin(angle)*1,0,math.sin(angle)*0.2)
  6091. LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache) * CFrame.Angles(-math.sin(angle)*0.6,-math.sin(angle)*0.05,math.sin(angle)*-0.1)
  6092. LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache) * CFrame.Angles(math.sin(angle)*0.6,math.sin(angle)*-0.05,-math.sin(angle)*0.1)
  6093.  
  6094. end
  6095. local function madrun()
  6096. anglespeed = 4/2/0.7
  6097. LerpTo.Neck.To = (LerpTo.Neck.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(math.sin(angle)*0.15+0.35,0,0)
  6098. LerpTo.RootJoint.To = (LerpTo.RootJoint.Cache + Vector3.new(0, math.sin(angle)*-0.1, 0)) * CFrame.Angles((-math.sin(angle)*-.1)-0.3,0,0)
  6099. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(-0.3, -math.sin(angle)*-.05, 0)) * CFrame.Angles((-math.sin(angle)*-.05)+1.3,0,(-math.sin(angle)*-.05)-0.5)
  6100. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles((-math.sin(angle)*-.05)+1.25,0,(-math.sin(angle)*-.05)+0.65)
  6101. LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache) * CFrame.Angles(-math.sin(angle)*1,-math.sin(angle)*0.1,math.sin(angle)*-0.2)
  6102. LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache) * CFrame.Angles(math.sin(angle)*1,math.sin(angle)*-0.1,-math.sin(angle)*0.2)
  6103.  
  6104. end
  6105. local function angrun()
  6106. anglespeed = 4/2/0.7
  6107. LerpTo.Neck.To = (LerpTo.Neck.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(math.sin(angle)*0.15+0.35,0,math.sin(angle)*0.03)
  6108. LerpTo.RootJoint.To = (LerpTo.RootJoint.Cache + Vector3.new(0, math.sin(angle)*-0.1, 0)) * CFrame.Angles((-math.sin(angle)*-.1)-0.3,0,0)
  6109. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(-0.3, -math.sin(angle)*-.05, 0)) * CFrame.Angles((-math.sin(angle)*-.05)+1.3,0,(-math.sin(angle)*-.05)-0.5)
  6110. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles((-math.sin(angle)*-.05)+1.25,0,(-math.sin(angle)*-.05)+0.65)
  6111. LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache) * CFrame.Angles(-math.sin(angle)*1,-math.sin(angle)*0.1,math.sin(angle)*-0.2)
  6112. LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache) * CFrame.Angles(math.sin(angle)*1,math.sin(angle)*-0.1,-math.sin(angle)*0.2)
  6113.  
  6114. end
  6115. local function gloomidle()
  6116.  
  6117. anglespeed = 1/2/2
  6118. LerpTo.RootJoint.To = LerpTo.RootJoint.Cache * CFrame.new(0,math.sin(angle)*-0.05,0)
  6119. LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles((math.sin(angle)*-0.01)+-0.3,0,0)
  6120. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(-0.2, (math.sin(angle)*-0.05)+0.2, -0.2)) * CFrame.Angles(rad(0),rad(45),rad(-45))
  6121. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(-0.2, (math.sin(angle)*-0.05)+0.2, -0.2)) * CFrame.Angles(rad(0),rad(-45),rad(45))
  6122. LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,0.06)
  6123. LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,-0.06)
  6124. end
  6125. local function gloomidle()
  6126.  
  6127. anglespeed = 1/2/2
  6128. LerpTo.RootJoint.To = LerpTo.RootJoint.Cache * CFrame.new(0,math.sin(angle)*-0.05,0)
  6129. LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles((math.sin(angle)*-0.01)+-0.015,0,0)
  6130. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, (math.sin(angle)*-0.05)+0.2, 0.5)) * CFrame.Angles(rad(0),rad(60),rad(-45))
  6131. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, (math.sin(angle)*-0.05)+0.2, 0.5)) * CFrame.Angles(rad(0),rad(-60),rad(45))
  6132. LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,0.06)
  6133. LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,-0.06)
  6134. end
  6135. local function cryidle()
  6136.  
  6137. anglespeed = 1/2/2
  6138. LerpTo.RootJoint.To = LerpTo.RootJoint.Cache * CFrame.new(0,math.sin(angle)*-0.05,0)
  6139. LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles((math.sin(angle)*-0.01)+-0.3,0,0)
  6140. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(-0.2, (math.sin(angle)*-0.05)-0.1, 0)) * CFrame.Angles(rad(0),rad(3),rad(-30))
  6141. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0.2, (math.sin(angle)*-0.05)-0.1, 0)) * CFrame.Angles(rad(0),rad(3),rad(30))
  6142. LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,0.06)
  6143. LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,-0.06)
  6144. end
  6145. local function gloomwalk()
  6146. anglespeed = 4/2/1
  6147. LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles((math.sin(angle)*-0.05)+-0.2,0,0)
  6148. LerpTo.RootJoint.To = LerpTo.RootJoint.Cache * CFrame.new(0, math.sin(angle)*-0.05, 0)
  6149. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(-0.2, (math.sin(angle)*-0.09)+0.45, -0.2)) * CFrame.Angles(rad(0),rad(0),rad(-75))
  6150. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0.2, (math.sin(angle)*-0.09)+0.45, -0.2)) * CFrame.Angles(rad(0),rad(1),rad(75))
  6151. LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache) * CFrame.Angles(-math.sin(angle)*0.6,-math.sin(angle)*0.05,math.sin(angle)*-0.1)
  6152. LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache) * CFrame.Angles(math.sin(angle)*0.6,math.sin(angle)*-0.05,-math.sin(angle)*0.1)
  6153.  
  6154. end
  6155. local function crywalk()
  6156. anglespeed = 4/2/2
  6157. LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles((math.sin(angle)*-0.05)+-0.2,0,0)
  6158. LerpTo.RootJoint.To = LerpTo.RootJoint.Cache * CFrame.new(0, math.sin(angle)*-0.05, 0)
  6159. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(-0.2, (math.sin(angle)*-0.05)-0.1, 0)) * CFrame.Angles(rad(0),rad(3),rad(-30))
  6160. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0.2, (math.sin(angle)*-0.05)-0.1, 0)) * CFrame.Angles(rad(0),rad(3),rad(30))
  6161. LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache) * CFrame.Angles(-math.sin(angle)*0.6,-math.sin(angle)*0.05,math.sin(angle)*-0.1)
  6162. LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache) * CFrame.Angles(math.sin(angle)*0.6,math.sin(angle)*-0.05,-math.sin(angle)*0.1)
  6163.  
  6164. end
  6165.  
  6166.  
  6167. Part32.Parent = character.Head
  6168. makbag = 0
  6169. game:GetService("RunService"):BindToRenderStep("Player",Enum.RenderPriority.Character.Value,function()
  6170. angle = (angle % 100) + anglespeed/10
  6171. if normanim==true then
  6172. if Vector3.new(torso.Velocity.x, torso.Velocity.y, torso.Velocity.z).magnitude < 2 and hoodup == false and fighting == false and cloud == false and vismode == false and sitting == false then
  6173. idle()
  6174. elseif Vector3.new(torso.Velocity.x, torso.Velocity.y, torso.Velocity.z).magnitude < 2 and hoodup == false and fighting == false and cloud == false and vismode == false and sitting == true then
  6175. sitanim()
  6176. elseif Vector3.new(torso.Velocity.x, torso.Velocity.y, torso.Velocity.z).magnitude < 2 and hoodup == false and fighting == false and ang == false and cloud == false and vismode == true and sitting == false then
  6177. visidle()
  6178. elseif Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude > 2 and hoodup == false and jumpd == false and fighting == false then
  6179. walk()
  6180. elseif Vector3.new(torso.Velocity.x, torso.Velocity.y, torso.Velocity.z).magnitude < 2 and hoodup == true and cloud == false and fighting == false then
  6181. gloomidle()
  6182. elseif Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude > 2 and hoodup == true and jumpd == false and cloud == false and fighting == false then
  6183. gloomwalk()
  6184. elseif Vector3.new(torso.Velocity.x, torso.Velocity.y, torso.Velocity.z).magnitude < 2 and hoodup == true and cloud == true and fighting == false then
  6185. cryidle()
  6186. elseif Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude > 2 and hoodup == true and jumpd == false and cloud == true and fighting == false then
  6187. crywalk()
  6188. elseif Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude > 3 and hoodup == false and jumpd == false and fighting == true then
  6189. madrun()
  6190. elseif Vector3.new(torso.Velocity.x, torso.Velocity.y, torso.Velocity.z).magnitude < 2 and hoodup == false and fighting == true and ang == false then
  6191. madidle()
  6192. elseif Vector3.new(torso.Velocity.x, torso.Velocity.y, torso.Velocity.z).magnitude < 2 and hoodup == false and fighting == true and ang == true then
  6193. angidle()
  6194. elseif Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude > 3 and hoodup == false and jumpd == false and fighting == true and ang == true then
  6195. angrun()
  6196. end
  6197.  
  6198.  
  6199. else
  6200.  
  6201. end
  6202.  
  6203. for _,v in pairs(LerpTo) do
  6204. v.Weld.C0 = Lerp.CFrame(v.Weld.C0,v.To,v.Speed)
  6205. end
  6206. hum.MaxHealth = math.huge
  6207. hum.Health = math.huge
  6208. for i,gbag in pairs(character:GetDescendants()) do
  6209. makbag = makbag + 0.1
  6210. if makbag > 2.5 then
  6211. pcall(function()
  6212. gbag.Locked = true
  6213. end)
  6214. makbag = 0
  6215. end
  6216. end
  6217.  
  6218. end)
  6219.  
  6220. local function jumpe()
  6221. if hoodup == false then
  6222. normanim = false
  6223. jumpd = true
  6224. anglespeed = 4/2/0.3
  6225. LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles((math.sin(angle)*-0.05)+-0.2,0,0)
  6226. LerpTo.RootJoint.To = LerpTo.RootJoint.Cache * CFrame.new(0, math.sin(angle)*-0.05, 0)
  6227. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new((-math.sin(angle)*-0.09)-0.3, 0, 0)) * CFrame.Angles(rad(0),rad(3),rad(30))
  6228. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new((-math.sin(angle)*-0.09)+0.3, 0, 0)) * CFrame.Angles(rad(0),rad(3),rad(-30))
  6229. LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, 0.2, 0)) * CFrame.Angles(0,0,0.1)
  6230. LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, 0.2, 0)) * CFrame.Angles(0,0,-0.1)
  6231. normanim = true
  6232. wait(0.5)
  6233. jumpd = false
  6234. else
  6235. normanim = false
  6236. jumpd = true
  6237. anglespeed = 4/2/0.3
  6238. LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles((math.sin(angle)*-0.05)+-0.2,0,0)
  6239. LerpTo.RootJoint.To = LerpTo.RootJoint.Cache * CFrame.new(0, math.sin(angle)*-0.05, 0)
  6240. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(-0.2, 0.2, 0)) * CFrame.Angles(rad(0),rad(3),rad(-30))
  6241. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0.2, 0.2, 0)) * CFrame.Angles(rad(0),rad(3),rad(30))
  6242. LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, 0.2, 0)) * CFrame.Angles(0,0,0.06)
  6243. LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, 0.2, 0)) * CFrame.Angles(0,0,-0.06)
  6244. normanim = true
  6245. wait(0.5)
  6246. jumpd = false
  6247.  
  6248. end
  6249. end
  6250. table.insert(PT, Part32)
  6251. colors = coroutine.wrap(function()
  6252. i = 1
  6253. while wait(0.01) do
  6254. if i >= 1 then
  6255. i = 0
  6256. else
  6257. i = i + 0.005
  6258. end
  6259. local color1 = Color3.fromHSV(i,1,1)
  6260. local color2 = Color3.fromHSV(i,1,1)
  6261. for i=1,#PT do
  6262. if vising == true then
  6263. PT[i].Color = color1
  6264. else
  6265. PT[i].BrickColor = BrickColor.new("Really black")
  6266. end
  6267. end
  6268. end
  6269. end)
  6270. colors()
  6271. colorss = coroutine.wrap(function()
  6272. i = 1
  6273. while wait(0.01) do
  6274. if i >= 1 then
  6275. i = 0
  6276. else
  6277. i = i + 0.005
  6278. end
  6279. local color1 = Color3.fromHSV(i,1,1)
  6280. local color2 = Color3.fromHSV(i,1,1)
  6281. if rainbow == true then
  6282. CRC.Color = color1
  6283. else
  6284. end
  6285. end
  6286. end)
  6287. aa = coroutine.wrap(function()
  6288. wait(4)
  6289. colorss()
  6290. end)
  6291. gui = Instance.new("BillboardGui", character.Head)
  6292. gui.Size = UDim2.new(0,200,0,50)
  6293. gui.StudsOffset = Vector3.new(0, 1.5, 0)
  6294.  
  6295. text = Instance.new("TextLabel", gui)
  6296. text.BackgroundTransparency = 1
  6297. text.Size = UDim2.new(10,0,1,0)
  6298. text.Position = UDim2.new(-4.5,0,0,0)
  6299. text.Font = "SciFi"
  6300. text.TextColor3 = Color3.new(1, 1, 1)
  6301. text.TextStrokeColor3 = Color3.new(1, 1, 1)
  6302. text.TextSize = 20
  6303. text.TextStrokeTransparency = 0.8
  6304. text.TextWrapped = true
  6305. text.Text = ' '
  6306.  
  6307. namejump = coroutine.wrap(function()
  6308. local FA = game:GetService("Players").LocalPlayer.Character.Name
  6309. local F = game:GetService("Players").LocalPlayer.Character.Name
  6310. while wait(0.1) do
  6311. if F == "Kir0ki" then
  6312. bcch = BrickColor.new("Institutional white")
  6313. text.Text = "Creator, "..F
  6314. elseif F == "kermat161" then
  6315. bcch = BrickColor.new("Lime green")
  6316. end
  6317. end
  6318. end)
  6319. namejump()
  6320. aaga = hum.Jumping:connect(function()
  6321. jumpe()
  6322. end)
  6323. nopersistance = coroutine.wrap(function() --darn persistance fix
  6324. while wait() do
  6325. if not game:GetService("Workspace"):FindFirstChild(game:GetService("Players").LocalPlayer.Name) then
  6326. print'removed persistance, you will see an error below this line its supposed to happen'
  6327. adaaa:Disconnect()
  6328. function fight()
  6329. end
  6330. function gloom()
  6331. end
  6332. function cry()
  6333. end
  6334. afaa:Disconnect()
  6335. bdaaa:Disconnect()
  6336. ree:Disconnect()
  6337. reee:Disconnect()
  6338. INTENTIONALERROR:Disconnect()
  6339. end
  6340. end
  6341. end)
  6342. nopersistance()
  6343. end
Advertisement
Add Comment
Please, Sign In to add comment