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- The ICO File
- An Icon file, which usually has the ICO extension, contains one icon resource. Given that an icon resource can contain multiple images, it is no surprise that the file begins with an icon directory:
- typedef struct
- {
- WORD idReserved; // Reserved (must be 0)
- WORD idType; // Resource Type (1 for icons)
- WORD idCount; // How many images?
- ICONDIRENTRY idEntries[1]; // An entry for each image (idCount of 'em)
- } ICONDIR, *LPICONDIR;
- The idCount member indicates how many images are present in the icon resource. The size of the idEntries array is determined by idCount. There exists one ICONDIRENTRY for each icon image in the file, providing details about its location in the file, size and color depth. The ICONDIRENTRY structure is defined as:
- typedef struct
- {
- BYTE bWidth; // Width, in pixels, of the image
- BYTE bHeight; // Height, in pixels, of the image
- BYTE bColorCount; // Number of colors in image (0 if >=8bpp)
- BYTE bReserved; // Reserved ( must be 0)
- WORD wPlanes; // Color Planes
- WORD wBitCount; // Bits per pixel
- DWORD dwBytesInRes; // How many bytes in this resource?
- DWORD dwImageOffset; // Where in the file is this image?
- } ICONDIRENTRY, *LPICONDIRENTRY;
- For each ICONDIRENTRY, the file contains an icon image. The dwBytesInRes member indicates the size of the image data. This image data can be found dwImageOffset bytes from the beginning of the file, and is stored in the following format:
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