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- #include "pch.h"
- #include <windows.h>
- #include <string>
- #include <vector>
- using namespace std;
- #pragma once
- #ifdef MAINTYPES_API_EXPORTS
- #define MAINTYPES_API extern "C" __declspec(dllexport)
- #else
- #define MAINTYPES_API extern "C" __declspec(dllimport)
- #endif
- /*---------------------------------Struct------------------------------------------------*/
- extern "C" MAINTYPES_API struct Vector2;
- /*---------------------------------Struct------------------------------------------------*/
- /*---------------------------------Class------------------------------------------------*/
- extern "C" MAINTYPES_API class GameObject;
- /*---------------------------------Class------------------------------------------------*/
- /*---------------------------------Variables------------------------------------------------*/
- extern "C" MAINTYPES_API vector<GameObject*> AllGameObjects;
- /*---------------------------------Variables------------------------------------------------*/
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