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Sep 23rd, 2021
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  1. #include "pch.h"
  2. #include <windows.h>
  3. #include <string>
  4. #include <vector>
  5.  
  6. using namespace std;
  7.  
  8. #pragma once
  9.  
  10. #ifdef MAINTYPES_API_EXPORTS
  11. #define MAINTYPES_API extern "C" __declspec(dllexport)
  12. #else
  13. #define MAINTYPES_API extern "C" __declspec(dllimport)
  14. #endif
  15.  
  16. /*---------------------------------Struct------------------------------------------------*/
  17.  
  18. extern "C" MAINTYPES_API struct Vector2;
  19.  
  20. /*---------------------------------Struct------------------------------------------------*/
  21.  
  22. /*---------------------------------Class------------------------------------------------*/
  23.  
  24. extern "C" MAINTYPES_API class GameObject;
  25.  
  26. /*---------------------------------Class------------------------------------------------*/
  27.  
  28. /*---------------------------------Variables------------------------------------------------*/
  29.  
  30. extern "C" MAINTYPES_API vector<GameObject*> AllGameObjects;
  31.  
  32. /*---------------------------------Variables------------------------------------------------*/
  33.  
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