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FE: Legendary Heroes Debug.err

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  1. DebugMessage: Version 1.10 last updated on: 06-06-2013 10:04
  2. DebugMessage: Entering WinMain
  3. Debug Message: Command Line:
  4. DebugMessage: *********DXDiag info follows.*********
  5. System Info
  6. Time: 6/17/2013, 00:07:58
  7. DirectX Version: DirectX 11
  8. Machine Name: SHANE_HOME
  9. Operating System: Windows 7 Home Premium 64-bit (6.1, Build 7601) Service Pack 1 (7601.win7sp1_gdr.130318-1533)
  10. Languages: English (Regional Setting: English)
  11. System Manufacturer: System manufacturer
  12. System Model: System Product Name
  13. BIOS: BIOS Date: 05/15/12 16:17:52 Ver: 33.02
  14. Processor: Intel(R) Core(TM) i7-2600K CPU @ 3.40GHz (8 CPUs), ~3.4GHz
  15. Physical Memory: 16384MB RAM
  16. Page File: 2525MB used, 30175MB available
  17. Windows Dir: C:\Windows
  18.  
  19.  
  20. Display Info
  21. Display device 1:
  22. Device Name: \\.\DISPLAY1
  23. Card Name: NVIDIA GeForce GTX 570
  24. Manufacturer: NVIDIA
  25. Chip Type: GeForce GTX 570
  26. DAC Type: Integrated RAMDAC
  27. Key Device: Enum\PCI\VEN_10DE&DEV_1086&SUBSYS_15713842&REV_A1
  28. Display Memory: 4049 MB
  29. Current Display Mode: 1920 x 1080 (32 bit) (60Hz)
  30. Monitor Name: Generic PnP Monitor
  31. Monitor Max Resolution:
  32. Driver Name: nvd3dumx.dll,nvwgf2umx.dll,nvwgf2umx.dll,nvd3dum,nvwgf2um,nvwgf2um
  33. Driver Version: 9.18.0013.2018
  34. Driver Date: 5/12/2013 16:42:27
  35. DirectX Acceleration Enabled: Yes
  36.  
  37.  
  38.  
  39. Sound info
  40. Sound device 1:
  41. Description: Speakers (Realtek High Definition Audio)
  42. Default Sound Playback: Yes
  43. Default Voice Playback: Yes
  44. Hardware ID: HDAUDIO\FUNC_01&VEN_10EC&DEV_0892&SUBSYS_10438436&REV_1003
  45. Manufacturer ID: 1
  46. Product ID: 100
  47. Driver Name: RTKVHD64.sys
  48. Provider: Realtek Semiconductor Corp.
  49. Driver Version: 6.00.0001.6526
  50. Driver Date: 12/13/2011 19:27:30
  51. Type: WDM
  52. Other Drivers:
  53. Acceleration Level: 1
  54. Cap Flags: 0
  55. Min/Max Sample Rate: 0, 0
  56.  
  57. Sound device 1:
  58. Description: Realtek Digital Output (Realtek High Definition Audio)
  59. Default Sound Playback: No
  60. Default Voice Playback: No
  61. Hardware ID: HDAUDIO\FUNC_01&VEN_10EC&DEV_0892&SUBSYS_10438436&REV_1003
  62. Manufacturer ID: 1
  63. Product ID: 100
  64. Driver Name: RTKVHD64.sys
  65. Provider: Realtek Semiconductor Corp.
  66. Driver Version: 6.00.0001.6526
  67. Driver Date: 12/13/2011 19:27:30
  68. Type: WDM
  69. Other Drivers:
  70. Acceleration Level: 1
  71. Cap Flags: 0
  72. Min/Max Sample Rate: 0, 0
  73.  
  74. Sound device 1:
  75. Description: Speakers (Logitech G930 Headset)
  76. Default Sound Playback: No
  77. Default Voice Playback: No
  78. Hardware ID: USB\VID_046D&PID_0A1F&REV_0100&MI_00
  79. Manufacturer ID: 65535
  80. Product ID: 65535
  81. Driver Name: USBAUDIO.sys
  82. Provider: Logitech, Inc.
  83. Driver Version: 6.01.7601.17514
  84. Driver Date: 11/20/2010 22:23:47
  85. Type: WDM
  86. Other Drivers:
  87. Acceleration Level: 1
  88. Cap Flags: 0
  89. Min/Max Sample Rate: 0, 0
  90.  
  91. Sound device 1:
  92. Description: Realtek Digital Output(Optical) (Realtek High Definition Audio)
  93. Default Sound Playback: No
  94. Default Voice Playback: No
  95. Hardware ID: HDAUDIO\FUNC_01&VEN_10EC&DEV_0892&SUBSYS_10438436&REV_1003
  96. Manufacturer ID: 1
  97. Product ID: 100
  98. Driver Name: RTKVHD64.sys
  99. Provider: Realtek Semiconductor Corp.
  100. Driver Version: 6.00.0001.6526
  101. Driver Date: 12/13/2011 19:27:30
  102. Type: WDM
  103. Other Drivers:
  104. Acceleration Level: 1
  105. Cap Flags: 0
  106. Min/Max Sample Rate: 0, 0
  107.  
  108.  
  109.  
  110. DebugMessage: *********END dxdiag info.*********
  111. DebugMessage: Using 8 samples for multisampling.
  112. DebugMessage: Game Resolution: 1920 x 1080 (windowed mode)
  113. DebugMessage: HAL (hardware vertex processing)NVIDIA GeForce GTX 570
  114. DebugMessage: Presentation Interval: Immediate.
  115. DebugMessage: Back Buffer Bit Depth: X8R8G8B8.
  116. DebugMessage: 32-bit z-buffer using 24-bits for the depth channel and 8-bits for the stencil channel.
  117. DebugMessage: ** Checking Direct3D 9 Device Capabilities ************************************
  118. DebugMessage: A full-color cursor is supported in hardware at high resolution modes.
  119. DebugMessage: Bump mapping is supported.
  120. Debug Message: Device is now ready
  121. Debug Message: GFX-THREAD: DISABLED
  122. DebugMessage: Border size reported as 6 by 28
  123. DebugMessage: Shell initialization complete
  124. DebugMessage: Elemental: Legendary Heroes is activated.
  125. DebugMessage: ***** Initializing Game *****
  126. DebugMessage: Loaded font Arial-13
  127. DebugMessage: Loaded font Trajan Pro_lu-16
  128. DebugMessage: Loaded font Trajan Pro_lu-13
  129. DebugMessage: Timer Frequency is 0 32d4bb
  130. DebugMessage: Initializing sound card.
  131. DebugMessage: initailizing bink
  132. DebugMessage: No files found matching mask C:\Users\Shane\Documents\My Games\LegendaryHeroes\Mods\Screens\*.dxpack
  133. DebugMessage: No files found matching mask C:\Program Files (x86)\Steam\steamapps\common\FE Legendary Heroes\Data\English\\Scenarios\*.bik
  134. DebugMessage: No files found matching mask C:\Program Files (x86)\Steam\steamapps\common\FE Legendary Heroes\Data\English\\Scenarios\LHScenario\*.bik
  135. DebugMessage: No files found matching mask C:\Program Files (x86)\Steam\steamapps\common\FE Legendary Heroes\Data\English\\Scenarios\LHScenario\Maps\*.bik
  136. DebugMessage: No files found matching mask C:\Program Files (x86)\Steam\steamapps\common\FE Legendary Heroes\Data\English\\Scenarios\LHScenario\Shadows\*.bik
  137. DebugMessage: No files found matching mask C:\Program Files (x86)\Steam\steamapps\common\FE Legendary Heroes\Data\English\\Scenarios\LHTutorial\*.bik
  138. DebugMessage: No files found matching mask C:\Program Files (x86)\Steam\steamapps\common\FE Legendary Heroes\Data\English\\Scenarios\LHTutorial\Maps\*.bik
  139. DebugMessage: Create anchor mwin
  140. DebugMessage: Load texture atlas.
  141. DebugMessage: InitializeWorld
  142. DebugMessage: Loaded font Tahoma-13Bold
  143. DebugMessage: Loaded font Trajan Pro-17Bold
  144. DebugMessage: Loaded font Trajan Pro-21Bold
  145. DebugMessage: Loaded font Trajan Pro-37Bold
  146. DebugMessage: Loaded font Tahoma-32Bold
  147. Debug Message: Attempting to allocate memory of size: 53477376 bytes
  148. Debug Message: Allocation successful
  149. DebugMessage: Create popup manager.
  150. DebugMessage: InitializeMWinStripEngine
  151. DebugMessage: InitializeMWinDeferredTextRenderer
  152. DebugMessage: Initialize effect system.
  153. DebugMessage: InitializeSpellRepository
  154. DebugMessage: InitializeTriggerManager
  155. DebugMessage: InitializeMusicLayerGroupManager
  156. DebugMessage: Loaded font Tahoma-16Bold
  157. DebugMessage: Loaded font Trajan Pro-19Bold
  158. DebugMessage: Loaded font Trajan Pro-16Bold
  159. Debug Message: Total objects deleted: 1
  160. Debug Message: Attempting to allocate memory of size: 53477376 bytes
  161. Debug Message: Allocation successful
  162. Debug Message: UnzipHelper attempting to read file with uncompressed size of 39710245
  163. Debug Message: Total objects deleted: 0
  164. DebugMessage: Begin LoadCoreXMLData3
  165. DebugMessage: No files found matching mask C:\Users\Shane\Documents\My Games\LegendaryHeroes\Items\*.xml
  166. DebugMessage: No files found matching mask C:\Users\Shane\Documents\My Games\LegendaryHeroes\Race\*.xml
  167. DebugMessage: No files found matching mask C:\Users\Shane\Documents\My Games\LegendaryHeroes\Stamps\*.xml
  168. DebugMessage: No files found matching mask C:\Users\Shane\Documents\My Games\LegendaryHeroes\Tiles\*.xml
  169. DebugMessage: No files found matching mask C:\Users\Shane\Documents\My Games\LegendaryHeroes\Tiles\Shadows\*.xml
  170. DebugMessage: No files found matching mask C:\Users\Shane\Documents\My Games\LegendaryHeroes\Units\*.xml
  171. DebugMessage: No files found matching mask C:\Users\Shane\Documents\My Games\LegendaryHeroes\RaceTypes\*.xml
  172. DebugMessage: No files found matching mask C:\Users\Shane\Documents\My Games\LegendaryHeroes\Effects\*.xml
  173. DebugMessage: No files found matching mask C:\Users\Shane\Documents\My Games\LegendaryHeroes\Quests\*.xml
  174. DebugMessage: LoadCoreXMLData finished 3
  175. Debug Message: MapManager registered 6 files on disk
  176. Debug Message: MapManager registered 80 files on disk
  177. DebugMessage: No files found matching mask Data\Maps\Campaigns\*.xml
  178. Debug Message: MapManager registered 0 files on disk
  179. DebugMessage: No files found matching mask C:\Users\Shane\Documents\My Games\LegendaryHeroes\Maps\*.xml
  180. Debug Message: MapManager registered 0 files on disk
  181. DebugMessage: No files found matching mask C:\Users\Shane\Documents\My Games\LegendaryHeroes\Maps\TacticalMaps\*.xml
  182. Debug Message: MapManager registered 0 files on disk
  183. DebugMessage: No files found matching mask C:\Users\Shane\Documents\My Games\LegendaryHeroes\Mods\Data\Maps\*.xml
  184. Debug Message: MapManager registered 0 files on disk
  185. DebugMessage: No files found matching mask C:\Users\Shane\Documents\My Games\LegendaryHeroes\Mods\Data\Maps\Tactical\*.xml
  186. Debug Message: MapManager registered 0 files on disk
  187. DebugMessage: LoadCoreXMLData finished
  188. DebugMessage: Create setup screens.
  189. DebugMessage: Loaded font Segoe UI Semibold-13Bold
  190. DebugMessage: Loaded font Trajan Pro-32Bold
  191. DebugMessage: Loaded font Trajan Pro-24Bold
  192. DebugMessage: Loaded font Tahoma-11Bold
  193. DebugMessage: Loaded font Arial-11
  194. DebugMessage: Loaded font Tahoma-19Bold
  195. DebugMessage: Loaded font Segoe UI Semibold-17Bold
  196. DebugMessage: Loaded font Segoe UI Semibold-16Bold
  197. DebugMessage: Loaded font Segoe UI Semibold-11Bold
  198. DebugMessage: Loaded font Tahoma-15Bold
  199. DebugMessage: Loaded font BankGothic Md BT-12
  200. DebugMessage: No string tables in C:\Program Files (x86)\Steam\steamapps\common\FE Legendary Heroes\Data\English\*.tips
  201. DebugMessage: Set mouse.
  202. DebugMessage: Set update timer.
  203. Debug Message: UnzipHelper attempting to read file with uncompressed size of 178
  204. Debug Message: UnzipHelper attempting to read file with uncompressed size of 12
  205. Debug Message: UnzipHelper attempting to read file with uncompressed size of 4
  206. Debug Message: UnzipHelper attempting to read file with uncompressed size of 178
  207. Debug Message: UnzipHelper attempting to read file with uncompressed size of 12
  208. Debug Message: UnzipHelper attempting to read file with uncompressed size of 4
  209. Debug Message: UnzipHelper attempting to read file with uncompressed size of 178
  210. Debug Message: UnzipHelper attempting to read file with uncompressed size of 12
  211. Debug Message: UnzipHelper attempting to read file with uncompressed size of 4
  212. Debug Message: LOADING GAME: C:\Users\Shane\Documents\My Games\LegendaryHeroes\Saves\First Save.EleSav
  213. Debug Message: UnzipHelper attempting to read file with uncompressed size of 51550637
  214. Debug Message: StopAllXMLDataThreads Called
  215. Debug Message: Stopped CoreXMLDataThread1
  216. Debug Message: Stopped CoreXMLDataThread2
  217. Debug Message: Stopped CoreXMLDataThread3
  218. Debug Message: Stopped CoreXMLDataThread4
  219. Debug Message: Stopped Load Game XML Thread
  220. Debug Message: Stopped Load Game XML Thread #2
  221. Debug Message: LOAD GAME: Loading XML Data (start)
  222. Debug Message: Total objects deleted: 156386
  223. Debug Message: LOAD GAME: Loading XML Data (end)
  224. Debug Message: Loaded saved game with map file:
  225. DebugMessage: LOAD GAME: Loading Quick Data - Complete
  226. DebugMessage: Loaded font Trajan Pro-11Bold
  227. DebugMessage: Loaded font Verdana-13
  228. DebugMessage: Loaded font Tahoma-12Bold
  229. DebugMessage: Loaded font Trajan Pro-15Bold
  230. DebugMessage: Loaded font Tahoma-9
  231. DebugMessage: Loaded font Tahoma-11
  232. Debug Message: InitializeWorld: Map File:
  233. Debug Message: Stamp Quantity: 10
  234. Debug Message: Land Mass Size: 0
  235. Debug Message: Land Mass Min Spawns: 0
  236. Debug Message: Land Mass Max Spawns: 0
  237. Debug Message: Forest Quantity: 2
  238. Debug Message: Mountain Generation Option: 1
  239. Debug Message: Map Random Seed: 1371341371
  240. Debug Message: Map Generation Complete
  241. Debug Message: LOAD GAME: Game Save Version: 12
  242. Debug Message: LOAD GAME: Game Version (at time of save): 1.10
  243. Debug Message: WARNING: Player 0 is founding a city at 79, 79 without any tile yields
  244. Debug Message: WARNING: Player 0 is founding a city at 80, 86 without any tile yields
  245. Debug Message: WARNING: Player 0 is founding a city at 50, 81 without any tile yields
  246. Debug Message: WARNING: Player 0 is founding a city at 82, 72 without any tile yields
  247. Debug Message: Player faction Kingdom of Capitar is set to difficulty Normal
  248. Debug Message: WARNING: Player 1 is founding a city at 83, 48 without any tile yields
  249. Debug Message: WARNING: Player 1 is founding a city at 75, 10 without any tile yields
  250. Debug Message: WARNING: Player 1 is founding a city at 74, 26 without any tile yields
  251. Debug Message: WARNING: Player 1 is founding a city at 76, 50 without any tile yields
  252. Debug Message: WARNING: Player 1 is founding a city at 87, 13 without any tile yields
  253. Debug Message: WARNING: Player 1 is founding a city at 70, 33 without any tile yields
  254. Debug Message: WARNING: Player 1 is founding a city at 79, 40 without any tile yields
  255. Debug Message: WARNING: Player 1 is founding a city at 82, 31 without any tile yields
  256. Debug Message: WARNING: Player 1 is founding a city at 26, 18 without any tile yields
  257. Debug Message: Player faction Kingdom of Pariden is set to difficulty Normal
  258. Debug Message: WARNING: Player 2 is founding a city at 21, 78 without any tile yields
  259. Debug Message: WARNING: Player 2 is founding a city at 27, 79 without any tile yields
  260. Debug Message: WARNING: Player 2 is founding a city at 15, 65 without any tile yields
  261. Debug Message: Player faction Empire of Umber is set to difficulty Normal
  262. Debug Message: WARNING: Player 3 is founding a city at 16, 18 without any tile yields
  263. Debug Message: WARNING: Player 3 is founding a city at 12, 11 without any tile yields
  264. Debug Message: WARNING: Player 3 is founding a city at 22, 42 without any tile yields
  265. Debug Message: Player faction Monsters and Ruffians is set to difficulty Normal
  266. Debug Message: Player faction Denizens of the Wildlands is set to difficulty Normal
  267. Debug Message: Player faction Kingdom NPC Player is set to difficulty Normal
  268. Debug Message: Player faction Empire NPC Player is set to difficulty Normal
  269. DebugMessage: LOAD GAME: Loading World - Complete
  270. DebugMessage: Loaded font Verdana-13Bold
  271. DebugMessage: Error. String Not Found. Table: EmpireTreeCategoryHeaderEntryWnd String Name: Category1
  272. Debug Message: Generating portrait: Portrait_Unit_Spearman_Krax_-1453453611
  273. Debug Message: Generating portrait: Portrait_Champion_Craul_-120593653
  274. Debug Message: Generating portrait: Portrait_Unit_Defender_Krax_-2123362768
  275. Debug Message: Generating portrait: Portrait_Champion_Poena_292599439
  276. Debug Message: Generating portrait: Portrait_Champion_Norak_-858446375
  277. Debug Message: Generating portrait: Portrait_Unit_Defender_Krax_-1850093086
  278. Debug Message: Generating portrait: Portrait_Champion_Rostyra_890773658
  279. Debug Message: Generating portrait: Portrait_Unit_Defender_Krax_-1439271815
  280. Debug Message: Generating portrait: Portrait_Champion_Magush_522380865
  281. Debug Message: Generating portrait: Portrait_Unit_Defender_Krax_-2094714552
  282. Debug Message: CMapViewWindow failed to set DXSAS UI parameter: Threshhold in effect: edgedetect becuase the DXSAS engine was not initialized
  283. DebugMessage: Player_List setting size 181 x 0
  284. Debug Message: InitMapGfx Started...
  285. Debug Message: InitMapGfx finished.
  286. DebugMessage: Loaded font Trajan Pro-13Bold
  287. DebugMessage: Loaded font Tahoma-13
  288. DebugMessage: Loaded font Trajan Pro-13
  289. DebugMessage: Loaded font Tahoma-19
  290. DebugMessage: Loaded font Times New Roman-21Bold
  291. Debug Message: Generating portrait: Portrait_Unit_Light_Krax_-1394529920
  292. Debug Message: Generating portrait: Portrait_Unit_Archer_Krax_-614270989
  293. Debug Message: Generating portrait: Portrait_Unit_Medium_Krax_653321005
  294. Debug Message: Generating portrait: Portrait_Unit_Horseman_Krax_-1608210685
  295. Debug Message: Generating portrait: Portrait_Unit_Crossbowman_Krax_133913481
  296. Debug Message: Generating portrait: Portrait_Unit_Heavy_Krax_-2086997515
  297. Debug Message: Generating portrait: Portrait_Unit_Mage_Krax_959490967
  298. Debug Message: Generating portrait: Portrait_Unit_Magic_Medium_Krax_-823924533
  299. Debug Message: Generating portrait: Portrait_Unit_Sion_-1406469658
  300. Debug Message: Generating portrait: Portrait_Unit_Magic_Heavy_Krax_1103521405
  301. Debug Message: WARNING: CBackgroundNode::Set did not find texture: Gfx/Backdrops/DynastyBackground.png
  302. DebugMessage: Loaded font Segoe UI Semibold-12Bold
  303. Debug Message: Creating terrain gfx...
  304. Debug Message: FinishInitMapGfx started.
  305. Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_hdr_shadow.fxo
  306. Debug Message: CResourceManager::GetEffect found source file for effect: C:\Program Files (x86)\Steam\steamapps\common\FE Legendary Heroes\Gfx\fx\post_hdr_shadow.fx (This will be compiled at run-time and used)
  307. Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_camerashake.fxo
  308. Debug Message: CResourceManager::GetEffect found source file for effect: C:\Program Files (x86)\Steam\steamapps\common\FE Legendary Heroes\Gfx\fx\post_cameraShake.fx (This will be compiled at run-time and used)
  309. Debug Message: CDXSASEngine ERROR: EnableEffect failed to find effect edgedetect
  310. Debug Message: FinishInitMapGfx finished.
  311. DebugMessage: Loaded font Trajan Pro72Bold
  312. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: F_Town_04. Only the first 100 will be displayed.
  313. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_10. Only the first 100 will be displayed.
  314. Debug Message: WARNING: File does not include mesh data
  315. Debug Message: WARNING: FindAnimationIndexByAnimationTypeAndTypeIndex FAILED to find animation of type 0 with type index -1 in list of 0 animations. HKB file: . Check file name spelling in animation XML data
  316. Debug Message: WARNING: FindAnimationIndexByAnimationTypeAndTypeIndex FAILED to find animation of type Idle with type index -1
  317. Debug Message: ActivateAnimation could not find animation with type 0 and index 0
  318. Debug Message: WARNING: File does not include mesh data
  319. Debug Message: WARNING: FindAnimationIndexByAnimationTypeAndTypeIndex FAILED to find animation of type 0 with type index -1 in list of 0 animations. HKB file: . Check file name spelling in animation XML data
  320. Debug Message: WARNING: FindAnimationIndexByAnimationTypeAndTypeIndex FAILED to find animation of type Idle with type index -1
  321. Debug Message: ActivateAnimation could not find animation with type 0 and index 0
  322. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: F_Forest_Full_01. Only the first 100 will be displayed.
  323. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_02. Only the first 100 will be displayed.
  324. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_05. Only the first 100 will be displayed.
  325. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_09. Only the first 100 will be displayed.
  326. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_05. Only the first 100 will be displayed.
  327. Debug Message: WARNING: File does not include mesh data
  328. Debug Message: WARNING: FindAnimationIndexByAnimationTypeAndTypeIndex FAILED to find animation of type 0 with type index -1 in list of 0 animations. HKB file: . Check file name spelling in animation XML data
  329. Debug Message: WARNING: FindAnimationIndexByAnimationTypeAndTypeIndex FAILED to find animation of type Idle with type index -1
  330. Debug Message: ActivateAnimation could not find animation with type 0 and index 0
  331. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: F_Forest_Full_01. Only the first 100 will be displayed.
  332. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: F_Forest_Full_01. Only the first 100 will be displayed.
  333. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: F_Forest_Full_01. Only the first 100 will be displayed.
  334. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: F_Forest_Full_01. Only the first 100 will be displayed.
  335. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: F_Forest_Full_01. Only the first 100 will be displayed.
  336. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: F_Fortress_04. Only the first 100 will be displayed.
  337. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: F_Forest_Full_01. Only the first 100 will be displayed.
  338. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: K_Conclave_04. Only the first 100 will be displayed.
  339. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: K_Conclave_02. Only the first 100 will be displayed.
  340. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_09. Only the first 100 will be displayed.
  341. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_07. Only the first 100 will be displayed.
  342. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_02. Only the first 100 will be displayed.
  343. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_06. Only the first 100 will be displayed.
  344. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_05. Only the first 100 will be displayed.
  345. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_06. Only the first 100 will be displayed.
  346. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_07. Only the first 100 will be displayed.
  347. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_06. Only the first 100 will be displayed.
  348. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_06. Only the first 100 will be displayed.
  349. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_01. Only the first 100 will be displayed.
  350. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_01. Only the first 100 will be displayed.
  351. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: K_Apiary_01. Only the first 100 will be displayed.
  352. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_01. Only the first 100 will be displayed.
  353. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_06. Only the first 100 will be displayed.
  354. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_01. Only the first 100 will be displayed.
  355. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_02. Only the first 100 will be displayed.
  356. Debug Message: WARNING: File does not include mesh data
  357. Debug Message: WARNING: FindAnimationIndexByAnimationTypeAndTypeIndex FAILED to find animation of type 0 with type index -1 in list of 0 animations. HKB file: . Check file name spelling in animation XML data
  358. Debug Message: WARNING: FindAnimationIndexByAnimationTypeAndTypeIndex FAILED to find animation of type Idle with type index -1
  359. Debug Message: ActivateAnimation could not find animation with type 0 and index 0
  360. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: F_Iron_Foundry_01. Only the first 100 will be displayed.
  361. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: F_Death_Shard_01. Only the first 100 will be displayed.
  362. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: F_Town_04. Only the first 100 will be displayed.
  363. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: F_Forest_Full_01. Only the first 100 will be displayed.
  364. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: F_Forest_Full_01. Only the first 100 will be displayed.
  365. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: F_Iron_Foundry_01. Only the first 100 will be displayed.
  366. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: F_Iron_Foundry_01. Only the first 100 will be displayed.
  367. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: F_Iron_Foundry_01. Only the first 100 will be displayed.
  368. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: F_Town_04. Only the first 100 will be displayed.
  369. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: F_Death_Shard_01. Only the first 100 will be displayed.
  370. Debug Message: WARNING: File does not include mesh data
  371. Debug Message: WARNING: FindAnimationIndexByAnimationTypeAndTypeIndex FAILED to find animation of type 0 with type index -1 in list of 0 animations. HKB file: . Check file name spelling in animation XML data
  372. Debug Message: WARNING: FindAnimationIndexByAnimationTypeAndTypeIndex FAILED to find animation of type Idle with type index -1
  373. Debug Message: ActivateAnimation could not find animation with type 0 and index 0
  374. Debug Message: WARNING: File does not include mesh data
  375. Debug Message: WARNING: FindAnimationIndexByAnimationTypeAndTypeIndex FAILED to find animation of type 0 with type index -1 in list of 0 animations. HKB file: . Check file name spelling in animation XML data
  376. Debug Message: WARNING: FindAnimationIndexByAnimationTypeAndTypeIndex FAILED to find animation of type Idle with type index -1
  377. Debug Message: ActivateAnimation could not find animation with type 0 and index 0
  378. Debug Message: WARNING: File does not include mesh data
  379. Debug Message: WARNING: FindAnimationIndexByAnimationTypeAndTypeIndex FAILED to find animation of type 0 with type index -1 in list of 0 animations. HKB file: . Check file name spelling in animation XML data
  380. Debug Message: WARNING: FindAnimationIndexByAnimationTypeAndTypeIndex FAILED to find animation of type Idle with type index -1
  381. Debug Message: ActivateAnimation could not find animation with type 0 and index 0
  382. Debug Message: WARNING: File does not include mesh data
  383. Debug Message: WARNING: FindAnimationIndexByAnimationTypeAndTypeIndex FAILED to find animation of type 0 with type index -1 in list of 0 animations. HKB file: . Check file name spelling in animation XML data
  384. Debug Message: WARNING: FindAnimationIndexByAnimationTypeAndTypeIndex FAILED to find animation of type Idle with type index -1
  385. Debug Message: ActivateAnimation could not find animation with type 0 and index 0
  386. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: F_Forest_Full_01. Only the first 100 will be displayed.
  387. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_07. Only the first 100 will be displayed.
  388. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_06. Only the first 100 will be displayed.
  389. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_10. Only the first 100 will be displayed.
  390. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_07. Only the first 100 will be displayed.
  391. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_01. Only the first 100 will be displayed.
  392. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_07. Only the first 100 will be displayed.
  393. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_05. Only the first 100 will be displayed.
  394. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_10. Only the first 100 will be displayed.
  395. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_02. Only the first 100 will be displayed.
  396. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_09. Only the first 100 will be displayed.
  397. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_09. Only the first 100 will be displayed.
  398. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_10. Only the first 100 will be displayed.
  399. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_02. Only the first 100 will be displayed.
  400. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_02. Only the first 100 will be displayed.
  401. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_09. Only the first 100 will be displayed.
  402. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_09. Only the first 100 will be displayed.
  403. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_06. Only the first 100 will be displayed.
  404. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_02. Only the first 100 will be displayed.
  405. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_06. Only the first 100 will be displayed.
  406. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_02. Only the first 100 will be displayed.
  407. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_01. Only the first 100 will be displayed.
  408. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: K_Conclave_02. Only the first 100 will be displayed.
  409. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_07. Only the first 100 will be displayed.
  410. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_07. Only the first 100 will be displayed.
  411. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_06. Only the first 100 will be displayed.
  412. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: F_Iron_Foundry_01. Only the first 100 will be displayed.
  413. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: F_Town_04. Only the first 100 will be displayed.
  414. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: F_Forest_Full_01. Only the first 100 will be displayed.
  415. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: F_Forest_Full_01. Only the first 100 will be displayed.
  416. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_09. Only the first 100 will be displayed.
  417. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_10. Only the first 100 will be displayed.
  418. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_09. Only the first 100 will be displayed.
  419. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: F_Iron_Foundry_01. Only the first 100 will be displayed.
  420. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: F_Iron_Works_01. Only the first 100 will be displayed.
  421. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: F_Fortress_04. Only the first 100 will be displayed.
  422. Debug Message: Spell cast: Firestorm at 87, 70 by Emperor Karavox (unitID 0).
  423. Debug Message: WARNING: File does not include mesh data
  424. Debug Message: Spell cast: PillarOfFlame at 87, 70 by Emperor Karavox (unitID 0).
  425. Debug Message: Spell cast: PillarOfFlame at 87, 70 by Poena (unitID 1604).
  426. Debug Message: Spell cast: PillarOfFlame at 87, 70 by Magush the Adept (unitID 2623).
  427. Debug Message: -------------------------
  428. Debug Message: - Ending Turn 404 -
  429. Debug Message: Current Memory Usage: 932396 KB
  430. Debug Message: Cities in World: 35
  431. Debug Message: Units in World: 1183
  432. Debug Message: Generating portrait: Portrait_Unit_CityDefender_Krax_1625087176
  433. Debug Message: Generating portrait: Portrait_Unit_CityArcher_Krax_-1284390936
  434. Debug Message: Battle: Emperor Karavox (ID:0) is attacking Troll (ID:2598)
  435. Debug Message: -------------------------
  436. Debug Message: - Ending Turn 405 -
  437. Debug Message: Current Memory Usage: 936972 KB
  438. Debug Message: Cities in World: 35
  439. Debug Message: Units in World: 1185
  440. Debug Message: Battle: General Carrodus (ID:1) is attacking Champion Nochd Nightbringer (ID:674)
  441. Debug Message: Battle: Arcturus (ID:1232) is attacking Forsaken Martyr (ID:1885)
  442. Debug Message: Generating portrait: Portrait_Unit_Spearman_Krax_-1453453611
  443. Debug Message: Generating portrait: Portrait_Unit_Defender_Krax_-1439271815
  444. Debug Message: Generating portrait: Portrait_Champion_Poena_292599439
  445. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: F_Fortress_04. Only the first 100 will be displayed.
  446. Debug Message: Generating portrait: Portrait_Champion_Rostyra_890773658
  447. Debug Message: Generating portrait: Portrait_Unit_Defender_Krax_-2094714552
  448. Debug Message: -------------------------
  449. Debug Message: - Ending Turn 406 -
  450. Debug Message: Current Memory Usage: 949548 KB
  451. Debug Message: Cities in World: 35
  452. Debug Message: Units in World: 1192
  453. Debug Message: Warning, tile design F_Fortress_04 now has 126 objects when it used to have 100
  454. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: K_Conclave_02. Only the first 100 will be displayed.
  455. DebugMessage: AutoSaving - Begin
  456. DebugMessage: AutoSaving - Complete
  457. Debug Message: Battle: Queen Procipinee (ID:2) is attacking Air Shrill (ID:2745)
  458. Debug Message: -------------------------
  459. Debug Message: - Ending Turn 407 -
  460. Debug Message: Current Memory Usage: 952792 KB
  461. Debug Message: Cities in World: 35
  462. Debug Message: Units in World: 1190
  463. Debug Message: Warning, tile design K_Conclave_02 now has 107 objects when it used to have 100
  464. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: K_Conclave_02. Only the first 100 will be displayed.
  465. Debug Message: Battle: Arcturus (ID:1232) is attacking Troll Warrior (ID:2150)
  466. Debug Message: -------------------------
  467. Debug Message: - Ending Turn 408 -
  468. Debug Message: Current Memory Usage: 963128 KB
  469. Debug Message: Cities in World: 35
  470. Debug Message: Units in World: 1184
  471. Debug Message: Warning, tile design K_Conclave_02 now has 107 objects when it used to have 100
  472. Debug Message: Generating portrait: Portrait_Unit_Crossbowman_Krax_91417607
  473. Debug Message: UnzipHelper attempting to read file with uncompressed size of 178
  474. Debug Message: UnzipHelper attempting to read file with uncompressed size of 12
  475. Debug Message: UnzipHelper attempting to read file with uncompressed size of 4
  476. Debug Message: UnzipHelper attempting to read file with uncompressed size of 178
  477. Debug Message: UnzipHelper attempting to read file with uncompressed size of 12
  478. Debug Message: UnzipHelper attempting to read file with uncompressed size of 4
  479. Debug Message: UnzipHelper attempting to read file with uncompressed size of 178
  480. Debug Message: UnzipHelper attempting to read file with uncompressed size of 12
  481. Debug Message: UnzipHelper attempting to read file with uncompressed size of 4
  482. Debug Message: -------------------------
  483. Debug Message: - Ending Turn 409 -
  484. Debug Message: Current Memory Usage: 968952 KB
  485. Debug Message: Cities in World: 35
  486. Debug Message: Units in World: 1183
  487. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: K_Conclave_04. Only the first 100 will be displayed.
  488. Debug Message: WARNING: File does not include mesh data
  489. Debug Message: WARNING: FindAnimationIndexByAnimationTypeAndTypeIndex FAILED to find animation of type 0 with type index -1 in list of 0 animations. HKB file: . Check file name spelling in animation XML data
  490. Debug Message: WARNING: FindAnimationIndexByAnimationTypeAndTypeIndex FAILED to find animation of type Idle with type index -1
  491. Debug Message: ActivateAnimation could not find animation with type 0 and index 0
  492. Debug Message: Generating portrait: Portrait_Unit_CityDefender_Krax_1625087176
  493. Debug Message: Generating portrait: Portrait_Unit_CityArcher_Krax_-1284390936
  494. Debug Message: Battle: Great Wolf (ID:428) is attacking Pioneer (ID:2735)
  495. Debug Message: Stamp Quantity: 3
  496. Debug Message: Land Mass Size: 0
  497. Debug Message: Land Mass Min Spawns: 0
  498. Debug Message: Land Mass Max Spawns: 0
  499. Debug Message: Forest Quantity: 0
  500. Debug Message: Mountain Generation Option: 0
  501. Debug Message: Map Random Seed: 0
  502. Debug Message: ---------------------------------------------
  503. Debug Message: ---------------------------------------------
  504. Debug Message: Sectors: 2 x 2
  505. Debug Message: Tiles: 32 x 32
  506. Debug Message: Tile Vertex Resolution: 5 x 5 vertices
  507. Debug Message: ---------------------------------------------
  508. Debug Message: ---------------------------------------------
  509. Debug Message: ---------------------------------------------
  510. Debug Message: ---------------------------------------------
  511. Debug Message: NOTE: The extra tiles don't appear to be in MapData at this point.
  512. Debug Message: Map Generation Complete
  513. Debug Message: InitMapGfx Started...
  514. Debug Message: InitMapGfx finished.
  515. Debug Message: Creating tactical terrain gfx...
  516. Debug Message: TacticalMapViewWindow::FinishInitMapGfx started.
  517. Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_hdr_shadow.fxo
  518. Debug Message: CResourceManager::GetEffect found source file for effect: C:\Program Files (x86)\Steam\steamapps\common\FE Legendary Heroes\Gfx\fx\post_hdr_shadow.fx (This will be compiled at run-time and used)
  519. Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_camerashake.fxo
  520. Debug Message: CResourceManager::GetEffect found source file for effect: C:\Program Files (x86)\Steam\steamapps\common\FE Legendary Heroes\Gfx\fx\post_cameraShake.fx (This will be compiled at run-time and used)
  521. Debug Message: TacticalMapViewWindow::FinishInitMapGfx finished.
  522. DebugMessage: Loaded font Segoe UI-27BoldItalic
  523. Debug Message: Tactical Spell cast: Embers at 17, 14 by Fire Shrill (unitID 1905).
  524. Debug Message: Tactical Spell cast: Embers at 16, 15 by Fire Shrill (unitID 1904).
  525. Debug Message: Tactical Spell cast: Embers at 16, 15 by Fire Shrill (unitID 1903).
  526. Debug Message: Tactical Spell cast: Embers at 17, 14 by Fire Shrill (unitID 1902).
  527. DebugMessage: Loaded font Tahoma-9Bold
  528. Debug Message: Tactical Spell cast: SpitFire at 14, 15 by Ignys (unitID 1899).
  529. Debug Message: Tactical Spell cast: Embers at 15, 14 by Fire Shrill (unitID 1905).
  530. Debug Message: Tactical Spell cast: Embers at 14, 14 by Fire Shrill (unitID 1904).
  531. Debug Message: Tactical Spell cast: Embers at 15, 14 by Fire Shrill (unitID 1903).
  532. Debug Message: Tactical Spell cast: Embers at 14, 14 by Fire Shrill (unitID 1902).
  533. Debug Message: Tactical Spell cast: Embers at 16, 17 by Fire Shrill (unitID 1905).
  534. Debug Message: Tactical Spell cast: Embers at 16, 17 by Fire Shrill (unitID 1903).
  535. Debug Message: Tactical Spell cast: Embers at 13, 14 by Fire Shrill (unitID 1902).
  536. Debug Message: Tactical Spell cast: Embers at 13, 14 by Fire Shrill (unitID 1903).
  537. DebugMessage: Loaded font Arial-11Bold
  538. Debug Message: Generating portrait: Portrait_Unit_Spearman_Krax_-1453453611
  539. Debug Message: -------------------------
  540. Debug Message: - Ending Turn 410 -
  541. Debug Message: Current Memory Usage: 995344 KB
  542. Debug Message: Cities in World: 35
  543. Debug Message: Units in World: 1189
  544. Debug Message: Warning, tile design K_Conclave_04 now has 122 objects when it used to have 100
  545. Debug Message: Warning, tile design F_Town_04 now has 111 objects when it used to have 100
  546. Debug Message: Battle: Arcturus (ID:1232) is attacking Troll (ID:1161)
  547. DebugMessage: Loaded font Trajan Pro-29Bold
  548. Debug Message: -------------------------
  549. Debug Message: - Ending Turn 411 -
  550. Debug Message: Current Memory Usage: 1010576 KB
  551. Debug Message: Cities in World: 35
  552. Debug Message: Units in World: 1178
  553. Debug Message: AI General Carrodus: Now researching Heavy Armor
  554. DebugMessage: AutoSaving - Begin
  555. DebugMessage: AutoSaving - Complete
  556. Debug Message: Generating portrait: Portrait_Champion_Craul_-120593653
  557. Debug Message: Generating portrait: Portrait_Champion_Norak_-858446375
  558. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: F_Fortress_04. Only the first 100 will be displayed.
  559. Debug Message: -------------------------
  560. Debug Message: - Ending Turn 412 -
  561. Debug Message: Current Memory Usage: 1021084 KB
  562. Debug Message: Cities in World: 35
  563. Debug Message: Units in World: 1180
  564. Debug Message: Warning, tile design F_Fortress_04 now has 126 objects when it used to have 100
  565. Debug Message: Battle: Raza the Wild (ID:1961) is attacking Forsaken Martyr (ID:1852)
  566. Debug Message: -------------------------
  567. Debug Message: - Ending Turn 413 -
  568. Debug Message: Current Memory Usage: 1025008 KB
  569. Debug Message: Cities in World: 35
  570. Debug Message: Units in World: 1185
  571. Debug Message: Battle: Arcturus (ID:1232) is attacking City Militia (ID:2346)
  572. Debug Message: Battle: Great Wolf (ID:781) is attacking Champion Queen Procipinee (ID:2)
  573. Debug Message: Battle: Queen Procipinee (ID:2) is attacking City Militia (ID:2477)
  574. Debug Message: Generating portrait: Portrait_Unit_Spearman_Krax_-1453453611
  575. Debug Message: -------------------------
  576. Debug Message: - Ending Turn 414 -
  577. Debug Message: Current Memory Usage: 1030568 KB
  578. Debug Message: Cities in World: 35
  579. Debug Message: Units in World: 1200
  580. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_05. Only the first 100 will be displayed.
  581. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_01. Only the first 100 will be displayed.
  582. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_09. Only the first 100 will be displayed.
  583. Debug Message: -------------------------
  584. Debug Message: - Ending Turn 415 -
  585. Debug Message: Current Memory Usage: 1031168 KB
  586. Debug Message: Cities in World: 35
  587. Debug Message: Units in World: 1182
  588. Debug Message: -------------------------
  589. Debug Message: - Ending Turn 416 -
  590. Debug Message: Current Memory Usage: 1030468 KB
  591. Debug Message: Cities in World: 35
  592. Debug Message: Units in World: 1186
  593. DebugMessage: AutoSaving - Begin
  594. DebugMessage: AutoSaving - Complete
  595. Debug Message: Generating portrait: Portrait_Unit_CityDefender_Krax_1625087176
  596. Debug Message: Generating portrait: Portrait_Unit_CityArcher_Krax_-1284390936
  597. Debug Message: -------------------------
  598. Debug Message: - Ending Turn 417 -
  599. Debug Message: Current Memory Usage: 1037680 KB
  600. Debug Message: Cities in World: 35
  601. Debug Message: Units in World: 1187
  602. DebugMessage: WARNING: Player - Unit Pioneer is marked as destroyed but still in its list.
  603. Debug Message: Battle: General Carrodus (ID:1) is attacking Champion Nochd Nightbringer (ID:674)
  604. Debug Message: Battle: Initiate (ID:1980) is attacking Pack Drake (ID:607)
  605. Debug Message: Battle: Queen Procipinee (ID:2) is attacking Caravan (ID:1824)
  606. Debug Message: Generating portrait: Portrait_Unit_Amarian_AI8_-575173692
  607. Debug Message: Generating portrait: Portrait_Unit_Archer_Amarian_AI_1365663819
  608. Debug Message: -------------------------
  609. Debug Message: - Ending Turn 418 -
  610. Debug Message: Current Memory Usage: 1042288 KB
  611. Debug Message: Cities in World: 36
  612. Debug Message: Units in World: 1198
  613. Debug Message: Battle: Arcturus (ID:1232) is attacking Bandit Archer (ID:1348)
  614. Debug Message: Battle: Tuatha (ID:1971) is attacking Earth Elemental (ID:200)
  615. Debug Message: UnzipHelper attempting to read file with uncompressed size of 178
  616. Debug Message: UnzipHelper attempting to read file with uncompressed size of 12
  617. Debug Message: UnzipHelper attempting to read file with uncompressed size of 4
  618. Debug Message: UnzipHelper attempting to read file with uncompressed size of 178
  619. Debug Message: UnzipHelper attempting to read file with uncompressed size of 12
  620. Debug Message: UnzipHelper attempting to read file with uncompressed size of 4
  621. Debug Message: UnzipHelper attempting to read file with uncompressed size of 178
  622. Debug Message: UnzipHelper attempting to read file with uncompressed size of 12
  623. Debug Message: UnzipHelper attempting to read file with uncompressed size of 4
  624. Debug Message: Generating portrait: Portrait_Unit_CityDefender_Amarian_902102073
  625. Debug Message: Generating portrait: Portrait_Unit_CityArcher_Amarian_455257561
  626. Debug Message: Battle: Rostyra (ID:2211) is attacking City Militia (ID:2628)
  627. Debug Message: Warning, tile design G_Forest_Full_01 now has 139 objects when it used to have 100
  628. Debug Message: Warning, tile design G_Forest_Full_06 now has 139 objects when it used to have 100
  629. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: F_Forest_Full_01. Only the first 100 will be displayed.
  630. Debug Message: Warning, tile design G_Forest_Full_01 now has 139 objects when it used to have 100
  631. Debug Message: Warning, tile design G_Forest_Full_02 now has 117 objects when it used to have 100
  632. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: F_Forest_Full_01. Only the first 100 will be displayed.
  633. Debug Message: Generating portrait: Portrait_Unit_CityDefender_Krax_1625087176
  634. Debug Message: Generating portrait: Portrait_Unit_CityArcher_Krax_-1284390936
  635. Debug Message: Battle: Rostyra (ID:2211) is attacking Sons of the Edge (ID:2692)
  636. Debug Message: -------------------------
  637. Debug Message: - Ending Turn 419 -
  638. Debug Message: Current Memory Usage: 1055516 KB
  639. Debug Message: Cities in World: 36
  640. Debug Message: Units in World: 1186
  641. Debug Message: AI Kulan: Now researching Weapons of War
  642. Debug Message: -------------------------
  643. Debug Message: - Ending Turn 420 -
  644. Debug Message: Current Memory Usage: 1054696 KB
  645. Debug Message: Cities in World: 36
  646. Debug Message: Units in World: 1180
  647. Debug Message: WARNING: Unit Pioneer failed to start a new city, won't be consumed
  648. DebugMessage: WARNING: Player - Unit Pioneer is marked as destroyed but still in its list.
  649. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: F_Forest_Full_01. Only the first 100 will be displayed.
  650. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: F_Forest_Full_01. Only the first 100 will be displayed.
  651. Debug Message: Battle: Arcturus (ID:1232) is attacking Bandit Archer (ID:1449)
  652. Debug Message: Battle: Ravenous Harridan (ID:1031) is attacking Skirmisher (ID:2559)
  653. Debug Message: Generating portrait: Portrait_Champion_Poena_292599439
  654. Debug Message: Generating portrait: Portrait_Champion_Magush_522380865
  655. Debug Message: Generating portrait: Portrait_Unit_Spearman_Amarian_-1779687312
  656. Debug Message: Spell cast: Firestorm at 42, 77 by Emperor Karavox (unitID 0).
  657. Debug Message: WARNING: File does not include mesh data
  658. Debug Message: Spell cast: PillarOfFlame at 42, 77 by Emperor Karavox (unitID 0).
  659. Debug Message: Spell cast: PillarOfFlame at 42, 77 by Poena (unitID 1604).
  660. Debug Message: Generating portrait: Portrait_Unit_Scout_Amarian_-1150793927
  661. Debug Message: Battle: Rostyra (ID:2211) is attacking Spearmen (ID:563)
  662. Debug Message: -------------------------
  663. Debug Message: - Ending Turn 421 -
  664. Debug Message: Current Memory Usage: 1057444 KB
  665. Debug Message: Cities in World: 37
  666. Debug Message: Units in World: 1187
  667. Debug Message: Warning, tile design F_Forest_Full_01 now has 107 objects when it used to have 100
  668. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_05. Only the first 100 will be displayed.
  669. Debug Message: Warning, tile design F_Forest_Full_01 now has 107 objects when it used to have 100
  670. Debug Message: WARNING: File does not include mesh data
  671. Debug Message: WARNING: FindAnimationIndexByAnimationTypeAndTypeIndex FAILED to find animation of type 0 with type index -1 in list of 0 animations. HKB file: . Check file name spelling in animation XML data
  672. Debug Message: WARNING: FindAnimationIndexByAnimationTypeAndTypeIndex FAILED to find animation of type Idle with type index -1
  673. Debug Message: ActivateAnimation could not find animation with type 0 and index 0
  674. Debug Message: Battle: General Carrodus (ID:1) is attacking Marksmen (ID:2734)
  675. Debug Message: Battle: Queen Procipinee (ID:2) is attacking Wolf (ID:1799)
  676. DebugMessage: AutoSaving - Begin
  677. DebugMessage: AutoSaving - Complete
  678. Debug Message: Generating portrait: Portrait_Champion_Iriel_85397851
  679. Debug Message: Spell cast: Firestorm at 39, 75 by Emperor Karavox (unitID 0).
  680. Debug Message: WARNING: File does not include mesh data
  681. Debug Message: Spell cast: PillarOfFlame at 39, 75 by Emperor Karavox (unitID 0).
  682. Debug Message: Spell cast: PillarOfFlame at 39, 75 by Poena (unitID 1604).
  683. Debug Message: Generating portrait: Portrait_Unit_Amarian_AI3_-1871849856
  684. Debug Message: Battle: Rostyra (ID:2211) is attacking Champion Iriel (ID:1076)
  685. Debug Message: Generating portrait: Portrait_Unit_Archer_Krax_-388639236
  686. Debug Message: Generating portrait: Portrait_Unit_Crossbowman_Krax_91417607
  687. Debug Message: Generating portrait: Portrait_Unit_Light_Krax_-1394529920
  688. Debug Message: Generating portrait: Portrait_Unit_Mage_Krax_959490967
  689. Debug Message: Generating portrait: Portrait_Unit_Magic_Medium_Krax_-823924533
  690. Debug Message: Generating portrait: Portrait_Unit_Medium_Krax_653321005
  691. Debug Message: Generating portrait: Portrait_Unit_Peasant_Krax_113522106
  692. Debug Message: Generating portrait: Portrait_Unit_Pioneer_Krax_425642866
  693. Debug Message: Generating portrait: Portrait_Unit_Scout_Krax_-1171981593
  694. Debug Message: Generating portrait: Portrait_Unit_Spearman_Krax_-974365223
  695. Debug Message: Generating portrait: Portrait_Champion_Craul_-120593653
  696. Debug Message: Generating portrait: Portrait_Champion_Norak_-858446375
  697. Debug Message: Generating portrait: Portrait_Unit_CityDefender_Krax_1625087176
  698. Debug Message: Generating portrait: Portrait_Unit_CityArcher_Krax_-1284390936
  699. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: F_Fortress_04. Only the first 100 will be displayed.
  700. Debug Message: -------------------------
  701. Debug Message: - Ending Turn 422 -
  702. Debug Message: Current Memory Usage: 1066656 KB
  703. Debug Message: Cities in World: 37
  704. Debug Message: Units in World: 1193
  705. Debug Message: Warning, tile design F_Fortress_04 now has 126 objects when it used to have 100
  706. Debug Message: Caravan placed back on trade route path
  707. Debug Message: Battle: Bandit Captain (ID:2524) is attacking Champion Arcturus (ID:1232)
  708. Debug Message: -------------------------
  709. Debug Message: - Ending Turn 423 -
  710. Debug Message: Current Memory Usage: 1068152 KB
  711. Debug Message: Cities in World: 37
  712. Debug Message: Units in World: 1177
  713. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: K_Conclave_02. Only the first 100 will be displayed.
  714. Debug Message: Generating portrait: Portrait_Champion_Magush_522380865
  715. Debug Message: Generating portrait: Portrait_Unit_Defender_Krax_-1850093086
  716. Debug Message: Generating portrait: Portrait_Unit_Spearman_Krax_-1453453611
  717. Debug Message: Generating portrait: Portrait_Champion_Poena_292599439
  718. Debug Message: -------------------------
  719. Debug Message: - Ending Turn 424 -
  720. Debug Message: Current Memory Usage: 1070396 KB
  721. Debug Message: Cities in World: 37
  722. Debug Message: Units in World: 1169
  723. Debug Message: Warning, tile design K_Conclave_02 now has 107 objects when it used to have 100
  724. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: F_Town_04. Only the first 100 will be displayed.
  725. Debug Message: -------------------------
  726. Debug Message: - Ending Turn 425 -
  727. Debug Message: Current Memory Usage: 1069936 KB
  728. Debug Message: Cities in World: 37
  729. Debug Message: Units in World: 1177
  730. Debug Message: Warning, tile design F_Town_04 now has 111 objects when it used to have 100
  731. Debug Message: AI General Carrodus: Now researching Arcane Apparel
  732. Debug Message: Generating portrait: Portrait_Unit_Defender_Krax_-2094714552
  733. Debug Message: Generating portrait: Portrait_Champion_Rostyra_890773658
  734. Debug Message: Generating portrait: Portrait_Unit_CityDefender_Krax_1625087176
  735. Debug Message: Generating portrait: Portrait_Unit_CityArcher_Krax_-1284390936
  736. Debug Message: Generating portrait: Portrait_Unit_Archer_Krax_-388639236
  737. Debug Message: Generating portrait: Portrait_Unit_Crossbowman_Krax_91417607
  738. Debug Message: Generating portrait: Portrait_Unit_Light_Krax_-1394529920
  739. Debug Message: Generating portrait: Portrait_Unit_Mage_Krax_959490967
  740. Debug Message: Generating portrait: Portrait_Unit_Magic_Medium_Krax_-823924533
  741. Debug Message: Generating portrait: Portrait_Unit_Medium_Krax_653321005
  742. Debug Message: Generating portrait: Portrait_Unit_Peasant_Krax_113522106
  743. Debug Message: Generating portrait: Portrait_Unit_Pioneer_Krax_425642866
  744. Debug Message: Generating portrait: Portrait_Unit_Scout_Krax_-1171981593
  745. Debug Message: Generating portrait: Portrait_Unit_Spearman_Krax_-974365223
  746. Debug Message: -------------------------
  747. Debug Message: - Ending Turn 426 -
  748. Debug Message: Current Memory Usage: 1072508 KB
  749. Debug Message: Cities in World: 37
  750. Debug Message: Units in World: 1181
  751. DebugMessage: AutoSaving - Begin
  752. DebugMessage: AutoSaving - Complete
  753. Debug Message: Battle: Ritressa (ID:2447) is attacking Caravan (ID:2838)
  754. Debug Message: -------------------------
  755. Debug Message: - Ending Turn 427 -
  756. Debug Message: Current Memory Usage: 1073368 KB
  757. Debug Message: Cities in World: 37
  758. Debug Message: Units in World: 1184
  759. Debug Message: Generating portrait: Portrait_Unit_Spearman_Krax_-1453453611
  760. Debug Message: Generating portrait: Portrait_Champion_Poena_292599439
  761. Debug Message: UnzipHelper attempting to read file with uncompressed size of 178
  762. Debug Message: UnzipHelper attempting to read file with uncompressed size of 12
  763. Debug Message: UnzipHelper attempting to read file with uncompressed size of 4
  764. Debug Message: UnzipHelper attempting to read file with uncompressed size of 178
  765. Debug Message: UnzipHelper attempting to read file with uncompressed size of 12
  766. Debug Message: UnzipHelper attempting to read file with uncompressed size of 4
  767. Debug Message: UnzipHelper attempting to read file with uncompressed size of 178
  768. Debug Message: UnzipHelper attempting to read file with uncompressed size of 12
  769. Debug Message: UnzipHelper attempting to read file with uncompressed size of 4
  770. Debug Message: Spell cast: Firestorm at 78, 72 by Emperor Karavox (unitID 0).
  771. Debug Message: WARNING: File does not include mesh data
  772. Debug Message: Spell cast: PillarOfFlame at 78, 72 by Emperor Karavox (unitID 0).
  773. Debug Message: Spell cast: PillarOfFlame at 78, 72 by Poena (unitID 1604).
  774. Debug Message: Spell cast: PillarOfFlame at 78, 72 by Magush the Adept (unitID 2623).
  775. Debug Message: Battle: Ogre (ID:2258) is attacking Troll (ID:2209)
  776. Debug Message: -------------------------
  777. Debug Message: - Ending Turn 428 -
  778. Debug Message: Current Memory Usage: 1073756 KB
  779. Debug Message: Cities in World: 37
  780. Debug Message: Units in World: 1185
  781. Debug Message: CWorld::ApplyGameModifier_Player- Adding Research (15.000000)
  782. Debug Message: -------------------------
  783. Debug Message: - Ending Turn 429 -
  784. Debug Message: Current Memory Usage: 1074372 KB
  785. Debug Message: Cities in World: 37
  786. Debug Message: Units in World: 1188
  787. Debug Message: Battle: Arcturus (ID:1232) is attacking Bandit Archer (ID:2664)
  788. Debug Message: Generating portrait: Portrait_Champion_Magush_522380865
  789. Debug Message: Generating portrait: Portrait_Unit_Defender_Krax_-1850093086
  790. Debug Message: Generating portrait: Portrait_Unit_Defender_Krax_-2123362768
  791. Debug Message: Generating portrait: Portrait_Unit_Defender_Krax_-2094714552
  792. Debug Message: UnzipHelper attempting to read file with uncompressed size of 178
  793. Debug Message: UnzipHelper attempting to read file with uncompressed size of 12
  794. Debug Message: UnzipHelper attempting to read file with uncompressed size of 4
  795. Debug Message: UnzipHelper attempting to read file with uncompressed size of 178
  796. Debug Message: UnzipHelper attempting to read file with uncompressed size of 12
  797. Debug Message: UnzipHelper attempting to read file with uncompressed size of 4
  798. Debug Message: UnzipHelper attempting to read file with uncompressed size of 178
  799. Debug Message: UnzipHelper attempting to read file with uncompressed size of 12
  800. Debug Message: UnzipHelper attempting to read file with uncompressed size of 4
  801. Debug Message: Stamp Quantity: 3
  802. Debug Message: Land Mass Size: 0
  803. Debug Message: Land Mass Min Spawns: 0
  804. Debug Message: Land Mass Max Spawns: 0
  805. Debug Message: Forest Quantity: 0
  806. Debug Message: Mountain Generation Option: 0
  807. Debug Message: Map Random Seed: 0
  808. Debug Message: ---------------------------------------------
  809. Debug Message: ---------------------------------------------
  810. Debug Message: Sectors: 2 x 2
  811. Debug Message: Tiles: 32 x 32
  812. Debug Message: Tile Vertex Resolution: 5 x 5 vertices
  813. Debug Message: ---------------------------------------------
  814. Debug Message: ---------------------------------------------
  815. Debug Message: ---------------------------------------------
  816. Debug Message: ---------------------------------------------
  817. Debug Message: NOTE: The extra tiles don't appear to be in MapData at this point.
  818. Debug Message: Map Generation Complete
  819. Debug Message: InitMapGfx Started...
  820. Debug Message: InitMapGfx finished.
  821. Debug Message: Creating tactical terrain gfx...
  822. Debug Message: TacticalMapViewWindow::FinishInitMapGfx started.
  823. Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_hdr_shadow.fxo
  824. Debug Message: CResourceManager::GetEffect found source file for effect: C:\Program Files (x86)\Steam\steamapps\common\FE Legendary Heroes\Gfx\fx\post_hdr_shadow.fx (This will be compiled at run-time and used)
  825. Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_camerashake.fxo
  826. Debug Message: CResourceManager::GetEffect found source file for effect: C:\Program Files (x86)\Steam\steamapps\common\FE Legendary Heroes\Gfx\fx\post_cameraShake.fx (This will be compiled at run-time and used)
  827. Debug Message: TacticalMapViewWindow::FinishInitMapGfx finished.
  828. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: F_Forest_Full_01. Only the first 100 will be displayed.
  829. Debug Message: Tactical Spell cast: Curse_Ability at 10, 23 by Troll Shaman (unitID 2769).
  830. Debug Message: Tactical Spell cast: FlameDart at 17, 19 by Magush the Adept (unitID 2623).
  831. Debug Message: Tactical Spell cast: FlameWave at 10, 23 by Emperor Karavox (unitID 0).
  832. Debug Message: Tactical Spell cast: Slow at 17, 22 by Magush the Adept (unitID 2623).
  833. Debug Message: Tactical Spell cast: FlameDart at 17, 22 by Emperor Karavox (unitID 0).
  834. Debug Message: Tactical Spell cast: Slow at 15, 23 by Magush the Adept (unitID 2623).
  835. Debug Message: Tactical Spell cast: LightningBolt at 15, 23 by Emperor Karavox (unitID 0).
  836. Debug Message: Warning, tile design F_Forest_Full_01 now has 107 objects when it used to have 100
  837. Debug Message: -------------------------
  838. Debug Message: - Ending Turn 430 -
  839. Debug Message: Current Memory Usage: 1080212 KB
  840. Debug Message: Cities in World: 37
  841. Debug Message: Units in World: 1185
  842. Debug Message: AI General Carrodus: Now researching Guilds
  843. Debug Message: -------------------------
  844. Debug Message: - Ending Turn 431 -
  845. Debug Message: Current Memory Usage: 1082692 KB
  846. Debug Message: Cities in World: 37
  847. Debug Message: Units in World: 1183
  848. Debug Message: Caravan placed back on trade route path
  849. DebugMessage: AutoSaving - Begin
  850. DebugMessage: AutoSaving - Complete
  851. Debug Message: Generating portrait: Portrait_Unit_CityDefender_Krax_1625087176
  852. Debug Message: Generating portrait: Portrait_Unit_CityArcher_Krax_-1284390936
  853. Debug Message: Generating portrait: Portrait_Unit_Archer_Krax_-388639236
  854. Debug Message: Generating portrait: Portrait_Unit_Crossbowman_Krax_91417607
  855. Debug Message: Generating portrait: Portrait_Unit_Light_Krax_-1394529920
  856. Debug Message: Generating portrait: Portrait_Unit_Mage_Krax_959490967
  857. Debug Message: Generating portrait: Portrait_Unit_Magic_Medium_Krax_-823924533
  858. Debug Message: Generating portrait: Portrait_Unit_Medium_Krax_653321005
  859. Debug Message: Generating portrait: Portrait_Unit_Peasant_Krax_113522106
  860. Debug Message: Generating portrait: Portrait_Unit_Pioneer_Krax_425642866
  861. Debug Message: Generating portrait: Portrait_Unit_Scout_Krax_-1171981593
  862. Debug Message: Generating portrait: Portrait_Unit_Spearman_Krax_-974365223
  863. Debug Message: Generating portrait: Portrait_Champion_Rostyra_890773658
  864. Debug Message: -------------------------
  865. Debug Message: - Ending Turn 432 -
  866. Debug Message: Current Memory Usage: 1086096 KB
  867. Debug Message: Cities in World: 37
  868. Debug Message: Units in World: 1185
  869. Debug Message: Unit Gwenneth traded from Kingdom NPC Player to Kingdom of Capitar.
  870. Debug Message: -------------------------
  871. Debug Message: - Ending Turn 433 -
  872. Debug Message: Current Memory Usage: 1087580 KB
  873. Debug Message: Cities in World: 37
  874. Debug Message: Units in World: 1191
  875. Debug Message: AI Queen Procipinee: Now researching Ereog's Journal
  876. Debug Message: -------------------------
  877. Debug Message: - Ending Turn 434 -
  878. Debug Message: Current Memory Usage: 1089648 KB
  879. Debug Message: Cities in World: 37
  880. Debug Message: Units in World: 1192
  881. Debug Message: -------------------------
  882. Debug Message: - Ending Turn 435 -
  883. Debug Message: Current Memory Usage: 1090364 KB
  884. Debug Message: Cities in World: 37
  885. Debug Message: Units in World: 1200
  886. DebugMessage: Could not find music file name for layer with index:0 in music group: EvilMapTheme5_Arrangement1
  887. DebugMessage: Could not find music file name for layer with index:0 in music group: EvilMapTheme5_Arrangement1
  888. DebugMessage: Could not find music file name for layer with index:0 in music group: EvilMapTheme5_Arrangement1
  889. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: K_Apiary_01. Only the first 100 will be displayed.
  890. Debug Message: Generating portrait: Portrait_Unit_Magic_Medium_Krax_-823924533
  891. Debug Message: Generating portrait: Portrait_Champion_Craul_-120593653
  892. Debug Message: Generating portrait: Portrait_Champion_Norak_-858446375
  893. Debug Message: Generating portrait: Portrait_Unit_CityDefender_Krax_1625087176
  894. Debug Message: Generating portrait: Portrait_Unit_CityArcher_Krax_-1284390936
  895. DebugMessage: Could not find music file name for layer with index:0 in music group: EvilMapTheme5_Arrangement1
  896. Debug Message: Generating portrait: Portrait_Unit_Archer_Krax_-388639236
  897. Debug Message: Generating portrait: Portrait_Unit_Crossbowman_Krax_91417607
  898. Debug Message: Generating portrait: Portrait_Unit_Light_Krax_-1394529920
  899. Debug Message: Generating portrait: Portrait_Unit_Mage_Krax_959490967
  900. Debug Message: Generating portrait: Portrait_Unit_Medium_Krax_653321005
  901. Debug Message: Generating portrait: Portrait_Unit_Peasant_Krax_113522106
  902. Debug Message: Generating portrait: Portrait_Unit_Pioneer_Krax_425642866
  903. Debug Message: Generating portrait: Portrait_Unit_Scout_Krax_-1171981593
  904. Debug Message: Generating portrait: Portrait_Unit_Spearman_Krax_-974365223
  905. Debug Message: -------------------------
  906. Debug Message: - Ending Turn 436 -
  907. Debug Message: Current Memory Usage: 1092240 KB
  908. Debug Message: Cities in World: 37
  909. Debug Message: Units in World: 1197
  910. DebugMessage: AutoSaving - Begin
  911. DebugMessage: AutoSaving - Complete
  912. Debug Message: -------------------------
  913. Debug Message: - Ending Turn 437 -
  914. Debug Message: Current Memory Usage: 1096524 KB
  915. Debug Message: Cities in World: 37
  916. Debug Message: Units in World: 1202
  917. Debug Message: AI General Carrodus: Now researching Magical Forging
  918. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: K_Conclave_02. Only the first 100 will be displayed.
  919. Debug Message: Generating portrait: Portrait_Unit_Defender_Krax_-1439271815
  920. Debug Message: Generating portrait: Portrait_Champion_Magush_522380865
  921. Debug Message: Generating portrait: Portrait_Unit_Defender_Krax_-1850093086
  922. Debug Message: Generating portrait: Portrait_Unit_Spearman_Krax_-1453453611
  923. Debug Message: -------------------------
  924. Debug Message: - Ending Turn 438 -
  925. Debug Message: Current Memory Usage: 1099272 KB
  926. Debug Message: Cities in World: 37
  927. Debug Message: Units in World: 1216
  928. Debug Message: Generating portrait: Portrait_Unit_Archer_Krax_-388639236
  929. Debug Message: Battle: Marksmen (ID:2606) is attacking Champion Mergil (ID:1599)
  930. Debug Message: Generating portrait: Portrait_Champion_Craul_-120593653
  931. Debug Message: Generating portrait: Portrait_Champion_Norak_-858446375
  932. Debug Message: -------------------------
  933. Debug Message: - Ending Turn 439 -
  934. Debug Message: Current Memory Usage: 1098296 KB
  935. Debug Message: Cities in World: 37
  936. Debug Message: Units in World: 1219
  937. Debug Message: -------------------------
  938. Debug Message: - Ending Turn 440 -
  939. Debug Message: Current Memory Usage: 1100008 KB
  940. Debug Message: Cities in World: 37
  941. Debug Message: Units in World: 1219
  942. Debug Message: Generating portrait: Portrait_Unit_Defender_Krax_-2094714552
  943. Debug Message: City Battle: Raza the Wild (ID:1961) is attacking Champion Kulan (ID:3)
  944. Debug Message: Generating portrait: Portrait_Unit_Spearman_Krax_-1453453611
  945. Debug Message: Generating portrait: Portrait_Unit_Defender_Krax_-1439271815
  946. Debug Message: -------------------------
  947. Debug Message: - Ending Turn 441 -
  948. Debug Message: Current Memory Usage: 1099672 KB
  949. Debug Message: Cities in World: 37
  950. Debug Message: Units in World: 1229
  951. DebugMessage: AutoSaving - Begin
  952. DebugMessage: AutoSaving - Complete
  953. Debug Message: Battle: Craul Gravehands (ID:705) is attacking Bandit Archer (ID:2550)
  954. Debug Message: Generating portrait: Portrait_Unit_CityDefender_Krax_1625087176
  955. Debug Message: Generating portrait: Portrait_Unit_CityArcher_Krax_-1284390936
  956. Debug Message: Generating portrait: Portrait_Unit_Crossbowman_Krax_91417607
  957. Debug Message: Generating portrait: Portrait_Unit_Light_Krax_-1394529920
  958. Debug Message: Generating portrait: Portrait_Unit_Mage_Krax_959490967
  959. Debug Message: Generating portrait: Portrait_Unit_Magic_Medium_Krax_-823924533
  960. Debug Message: Generating portrait: Portrait_Unit_Medium_Krax_653321005
  961. Debug Message: Generating portrait: Portrait_Unit_Peasant_Krax_113522106
  962. Debug Message: Generating portrait: Portrait_Unit_Pioneer_Krax_425642866
  963. Debug Message: Generating portrait: Portrait_Unit_Scout_Krax_-1171981593
  964. Debug Message: Generating portrait: Portrait_Unit_Spearman_Krax_-974365223
  965. Debug Message: -------------------------
  966. Debug Message: - Ending Turn 442 -
  967. Debug Message: Current Memory Usage: 1100840 KB
  968. Debug Message: Cities in World: 37
  969. Debug Message: Units in World: 1227
  970. Debug Message: -------------------------
  971. Debug Message: - Ending Turn 443 -
  972. Debug Message: Current Memory Usage: 1100344 KB
  973. Debug Message: Cities in World: 37
  974. Debug Message: Units in World: 1226
  975. Debug Message: Battle: Arcturus (ID:1232) is attacking City Militia (ID:2244)
  976. Debug Message: Battle: Brood Hunter (ID:1919) is attacking Ravenous Harridan (ID:976)
  977. Debug Message: Generating portrait: Portrait_Unit_Spearman_Krax_-1453453611
  978. Debug Message: Generating portrait: Portrait_Unit_Defender_Krax_-1439271815
  979. Debug Message: Generating portrait: Portrait_Champion_Magush_522380865
  980. Debug Message: Generating portrait: Portrait_Unit_Defender_Krax_-1850093086
  981. Debug Message: UnzipHelper attempting to read file with uncompressed size of 178
  982. Debug Message: UnzipHelper attempting to read file with uncompressed size of 12
  983. Debug Message: UnzipHelper attempting to read file with uncompressed size of 4
  984. Debug Message: UnzipHelper attempting to read file with uncompressed size of 178
  985. Debug Message: UnzipHelper attempting to read file with uncompressed size of 12
  986. Debug Message: UnzipHelper attempting to read file with uncompressed size of 4
  987. Debug Message: UnzipHelper attempting to read file with uncompressed size of 178
  988. Debug Message: UnzipHelper attempting to read file with uncompressed size of 12
  989. Debug Message: UnzipHelper attempting to read file with uncompressed size of 4
  990. Debug Message: Generating portrait: Portrait_Champion_Poena_292599439
  991. Debug Message: Spell cast: Firestorm at 86, 72 by Emperor Karavox (unitID 0).
  992. Debug Message: WARNING: File does not include mesh data
  993. Debug Message: Spell cast: PillarOfFlame at 86, 72 by Emperor Karavox (unitID 0).
  994. Debug Message: Spell cast: PillarOfFlame at 86, 72 by Poena (unitID 1604).
  995. Debug Message: Spell cast: PillarOfFlame at 86, 72 by Magush the Adept (unitID 2623).
  996. Debug Message: Spell cast: Tremor at 86, 72 by Craul Gravehands (unitID 705).
  997. Debug Message: Spell cast: Freeze at 86, 72 by Magush the Adept (unitID 2623).
  998. Debug Message: Spell cast: Wither at 86, 72 by Norak (unitID 1933).
  999. DebugMessage: Loaded font Tahoma-14Bold
  1000. DebugMessage: Loaded font Tahoma-10Bold
  1001. Debug Message: -------------------------
  1002. Debug Message: - Ending Turn 444 -
  1003. Debug Message: Current Memory Usage: 1107032 KB
  1004. Debug Message: Cities in World: 37
  1005. Debug Message: Units in World: 1220
  1006. Debug Message: Battle: Nochd Nightbringer (ID:674) is attacking Champion Gwenneth (ID:2877)
  1007. Debug Message: Spell cast: Firestorm at 86, 72 by Emperor Karavox (unitID 0).
  1008. Debug Message: WARNING: File does not include mesh data
  1009. Debug Message: Spell cast: PillarOfFlame at 86, 72 by Emperor Karavox (unitID 0).
  1010. Debug Message: Spell cast: PillarOfFlame at 86, 72 by Poena (unitID 1604).
  1011. Debug Message: Spell cast: PillarOfFlame at 86, 72 by Magush the Adept (unitID 2623).
  1012. Debug Message: Spell cast: Tremor at 86, 72 by Craul Gravehands (unitID 705).
  1013. Debug Message: Generating portrait: Portrait_Champion_Rostyra_890773658
  1014. Debug Message: Generating portrait: Portrait_Unit_CityDefender_Krax_1625087176
  1015. Debug Message: Generating portrait: Portrait_Unit_CityArcher_Krax_-1284390936
  1016. Debug Message: Warning, tile design F_Forest_Full_01 now has 107 objects when it used to have 100
  1017. Debug Message: -------------------------
  1018. Debug Message: - Ending Turn 445 -
  1019. Debug Message: Current Memory Usage: 1110568 KB
  1020. Debug Message: Cities in World: 37
  1021. Debug Message: Units in World: 1220
  1022. Debug Message: Battle: Ashwake Dragon (ID:440) is attacking Pioneer (ID:2256)
  1023. Debug Message: Spell cast: Firestorm at 86, 72 by Emperor Karavox (unitID 0).
  1024. Debug Message: WARNING: File does not include mesh data
  1025. Debug Message: Spell cast: PillarOfFlame at 86, 72 by Emperor Karavox (unitID 0).
  1026. Debug Message: Spell cast: PillarOfFlame at 86, 72 by Poena (unitID 1604).
  1027. Debug Message: Spell cast: PillarOfFlame at 86, 72 by Magush the Adept (unitID 2623).
  1028. Debug Message: Spell cast: Tremor at 86, 72 by Craul Gravehands (unitID 705).
  1029. Debug Message: Generating portrait: Portrait_Unit_Magic_Medium_Krax_-823924533
  1030. Debug Message: -------------------------
  1031. Debug Message: - Ending Turn 446 -
  1032. Debug Message: Current Memory Usage: 1112152 KB
  1033. Debug Message: Cities in World: 37
  1034. Debug Message: Units in World: 1228
  1035. DebugMessage: AI: Has chosen not to train any units.
  1036. DebugMessage: AI: Has chosen not to train any units.
  1037. DebugMessage: AutoSaving - Begin
  1038. DebugMessage: AutoSaving - Complete
  1039. Debug Message: Generating portrait: Portrait_Unit_Heavy_Krax_-2086997515
  1040. Debug Message: Generating portrait: Portrait_Unit_Archer_Krax_-388639236
  1041. Debug Message: Generating portrait: Portrait_Champion_Norak_-858446375
  1042. Debug Message: Spell cast: Firestorm at 86, 72 by Emperor Karavox (unitID 0).
  1043. Debug Message: WARNING: File does not include mesh data
  1044. Debug Message: Spell cast: PillarOfFlame at 86, 72 by Emperor Karavox (unitID 0).
  1045. Debug Message: Spell cast: PillarOfFlame at 86, 72 by Poena (unitID 1604).
  1046. Debug Message: Spell cast: PillarOfFlame at 86, 72 by Magush the Adept (unitID 2623).
  1047. Debug Message: Spell cast: Wither at 86, 72 by Norak (unitID 1933).
  1048. Debug Message: Spell cast: Tremor at 86, 72 by Craul Gravehands (unitID 705).
  1049. Debug Message: -------------------------
  1050. Debug Message: - Ending Turn 447 -
  1051. Debug Message: Current Memory Usage: 1117500 KB
  1052. Debug Message: Cities in World: 37
  1053. Debug Message: Units in World: 1226
  1054. Debug Message: Generating portrait: Portrait_Unit_Defender_Krax_-1850093086
  1055. Debug Message: Generating portrait: Portrait_Unit_Spearman_Krax_-1453453611
  1056. Debug Message: -------------------------
  1057. Debug Message: - Ending Turn 448 -
  1058. Debug Message: Current Memory Usage: 1117072 KB
  1059. Debug Message: Cities in World: 37
  1060. Debug Message: Units in World: 1228
  1061. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: F_Town_04. Only the first 100 will be displayed.
  1062. Debug Message: Generating portrait: Portrait_Champion_Craul_-120593653
  1063. Debug Message: Spell cast: Firestorm at 86, 72 by Emperor Karavox (unitID 0).
  1064. Debug Message: WARNING: File does not include mesh data
  1065. Debug Message: Generating portrait: Portrait_Champion_Poena_292599439
  1066. Debug Message: Spell cast: PillarOfFlame at 86, 72 by Emperor Karavox (unitID 0).
  1067. Debug Message: Spell cast: PillarOfFlame at 86, 72 by Poena (unitID 1604).
  1068. Debug Message: Spell cast: PillarOfFlame at 86, 72 by Magush the Adept (unitID 2623).
  1069. Debug Message: UnzipHelper attempting to read file with uncompressed size of 178
  1070. Debug Message: UnzipHelper attempting to read file with uncompressed size of 12
  1071. Debug Message: UnzipHelper attempting to read file with uncompressed size of 4
  1072. Debug Message: UnzipHelper attempting to read file with uncompressed size of 178
  1073. Debug Message: UnzipHelper attempting to read file with uncompressed size of 12
  1074. Debug Message: UnzipHelper attempting to read file with uncompressed size of 4
  1075. Debug Message: UnzipHelper attempting to read file with uncompressed size of 178
  1076. Debug Message: UnzipHelper attempting to read file with uncompressed size of 12
  1077. Debug Message: UnzipHelper attempting to read file with uncompressed size of 4
  1078. Debug Message: Warning, tile design F_Town_04 now has 111 objects when it used to have 100
  1079. Debug Message: -------------------------
  1080. Debug Message: - Ending Turn 449 -
  1081. Debug Message: Current Memory Usage: 1119428 KB
  1082. Debug Message: Cities in World: 37
  1083. Debug Message: Units in World: 1231
  1084. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: K_Conclave_02. Only the first 100 will be displayed.
  1085. Debug Message: AI General Carrodus: Now researching Breon's Letters
  1086. Debug Message: Generating portrait: Portrait_Unit_Magic_Medium_Krax_-823924533
  1087. Debug Message: Stamp Quantity: 3
  1088. Debug Message: Land Mass Size: 0
  1089. Debug Message: Land Mass Min Spawns: 0
  1090. Debug Message: Land Mass Max Spawns: 0
  1091. Debug Message: Forest Quantity: 0
  1092. Debug Message: Mountain Generation Option: 0
  1093. Debug Message: Map Random Seed: 0
  1094. Debug Message: ---------------------------------------------
  1095. Debug Message: ---------------------------------------------
  1096. Debug Message: Sectors: 2 x 2
  1097. Debug Message: Tiles: 32 x 32
  1098. Debug Message: Tile Vertex Resolution: 5 x 5 vertices
  1099. Debug Message: ---------------------------------------------
  1100. Debug Message: ---------------------------------------------
  1101. Debug Message: ---------------------------------------------
  1102. Debug Message: ---------------------------------------------
  1103. Debug Message: NOTE: The extra tiles don't appear to be in MapData at this point.
  1104. Debug Message: Map Generation Complete
  1105. Debug Message: InitMapGfx Started...
  1106. Debug Message: InitMapGfx finished.
  1107. Debug Message: Creating tactical terrain gfx...
  1108. Debug Message: TacticalMapViewWindow::FinishInitMapGfx started.
  1109. Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_hdr_shadow.fxo
  1110. Debug Message: CResourceManager::GetEffect found source file for effect: C:\Program Files (x86)\Steam\steamapps\common\FE Legendary Heroes\Gfx\fx\post_hdr_shadow.fx (This will be compiled at run-time and used)
  1111. Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_camerashake.fxo
  1112. Debug Message: CResourceManager::GetEffect found source file for effect: C:\Program Files (x86)\Steam\steamapps\common\FE Legendary Heroes\Gfx\fx\post_cameraShake.fx (This will be compiled at run-time and used)
  1113. Debug Message: TacticalMapViewWindow::FinishInitMapGfx finished.
  1114. Debug Message: Tactical Spell cast: Curse_Ability at 16, 8 by Ghasa Overheart (unitID 2105).
  1115. Debug Message: Spell cast: PillarOfFlame at 86, 72 by Emperor Karavox (unitID 0).
  1116. Debug Message: Spell cast: PillarOfFlame at 86, 72 by Poena (unitID 1604).
  1117. Debug Message: Spell cast: PillarOfFlame at 86, 72 by Magush the Adept (unitID 2623).
  1118. Debug Message: Stamp Quantity: 3
  1119. Debug Message: Land Mass Size: 0
  1120. Debug Message: Land Mass Min Spawns: 0
  1121. Debug Message: Land Mass Max Spawns: 0
  1122. Debug Message: Forest Quantity: 0
  1123. Debug Message: Mountain Generation Option: 0
  1124. Debug Message: Map Random Seed: 0
  1125. Debug Message: ---------------------------------------------
  1126. Debug Message: ---------------------------------------------
  1127. Debug Message: Sectors: 2 x 2
  1128. Debug Message: Tiles: 32 x 32
  1129. Debug Message: Tile Vertex Resolution: 5 x 5 vertices
  1130. Debug Message: ---------------------------------------------
  1131. Debug Message: ---------------------------------------------
  1132. Debug Message: ---------------------------------------------
  1133. Debug Message: ---------------------------------------------
  1134. Debug Message: NOTE: The extra tiles don't appear to be in MapData at this point.
  1135. Debug Message: Map Generation Complete
  1136. Debug Message: InitMapGfx Started...
  1137. Debug Message: InitMapGfx finished.
  1138. Debug Message: Creating tactical terrain gfx...
  1139. Debug Message: TacticalMapViewWindow::FinishInitMapGfx started.
  1140. Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_hdr_shadow.fxo
  1141. Debug Message: CResourceManager::GetEffect found source file for effect: C:\Program Files (x86)\Steam\steamapps\common\FE Legendary Heroes\Gfx\fx\post_hdr_shadow.fx (This will be compiled at run-time and used)
  1142. Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_camerashake.fxo
  1143. Debug Message: CResourceManager::GetEffect found source file for effect: C:\Program Files (x86)\Steam\steamapps\common\FE Legendary Heroes\Gfx\fx\post_cameraShake.fx (This will be compiled at run-time and used)
  1144. Debug Message: TacticalMapViewWindow::FinishInitMapGfx finished.
  1145. Debug Message: Tactical Spell cast: Fear_Ability at 17, 15 by Clambercoil Dragon (unitID 2085).
  1146. Debug Message: Tactical Spell cast: FireBreath at 13, 17 by Clambercoil Dragon (unitID 2085).
  1147. Debug Message: Tactical Spell cast: FlameDart at 16, 16 by Emperor Karavox (unitID 0).
  1148. DebugMessage: Loaded font Tahoma-18Bold
  1149. Debug Message: Generating portrait: Portrait_Unit_Archer_Krax_-388639236
  1150. Debug Message: Generating portrait: Portrait_Unit_Crossbowman_Krax_91417607
  1151. Debug Message: Generating portrait: Portrait_Unit_Light_Krax_-1394529920
  1152. Debug Message: Generating portrait: Portrait_Unit_Mage_Krax_959490967
  1153. Debug Message: Generating portrait: Portrait_Unit_Medium_Krax_653321005
  1154. Debug Message: Generating portrait: Portrait_Unit_Peasant_Krax_113522106
  1155. Debug Message: Generating portrait: Portrait_Unit_Pioneer_Krax_425642866
  1156. Debug Message: Generating portrait: Portrait_Unit_Scout_Krax_-1171981593
  1157. Debug Message: Generating portrait: Portrait_Unit_Spearman_Krax_-974365223
  1158. Debug Message: -------------------------
  1159. Debug Message: - Ending Turn 450 -
  1160. Debug Message: Current Memory Usage: 1133472 KB
  1161. Debug Message: Cities in World: 37
  1162. Debug Message: Units in World: 1233
  1163. Debug Message: Warning, tile design K_Conclave_02 now has 107 objects when it used to have 100
  1164. Debug Message: Battle: Raza the Wild (ID:1961) is attacking Knights of Asok (ID:2960)
  1165. Debug Message: Generating portrait: Portrait_Champion_Norak_-858446375
  1166. Debug Message: Generating portrait: Portrait_Champion_Craul_-120593653
  1167. Debug Message: Generating portrait: Portrait_Unit_CityDefender_Krax_1625087176
  1168. Debug Message: Generating portrait: Portrait_Unit_CityArcher_Krax_-1284390936
  1169. Debug Message: -------------------------
  1170. Debug Message: - Ending Turn 451 -
  1171. Debug Message: Current Memory Usage: 1136648 KB
  1172. Debug Message: Cities in World: 37
  1173. Debug Message: Units in World: 1232
  1174. DebugMessage: AutoSaving - Begin
  1175. DebugMessage: AutoSaving - Complete
  1176. Debug Message: Generating portrait: Portrait_Unit_Spearman_Krax_-1453453611
  1177. Debug Message: Generating portrait: Portrait_Champion_Poena_292599439
  1178. Debug Message: Generating portrait: Portrait_Champion_Rostyra_890773658
  1179. Debug Message: -------------------------
  1180. Debug Message: - Ending Turn 452 -
  1181. Debug Message: Current Memory Usage: 1139292 KB
  1182. Debug Message: Cities in World: 37
  1183. Debug Message: Units in World: 1238
  1184. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_01. Only the first 100 will be displayed.
  1185. Debug Message: Generating portrait: Portrait_Unit_Magic_Medium_Krax_-823924533
  1186. Debug Message: Battle: Raza the Wild (ID:1961) is attacking Champion Mergil (ID:1599)
  1187. Debug Message: -------------------------
  1188. Debug Message: - Ending Turn 453 -
  1189. Debug Message: Current Memory Usage: 1143048 KB
  1190. Debug Message: Cities in World: 37
  1191. Debug Message: Units in World: 1245
  1192. Debug Message: Battle: City custodian (ID:2555) is attacking Pack Drake (ID:2964)
  1193. Debug Message: Battle: Troll Shaman (ID:2053) is attacking Champion Nochd Nightbringer (ID:674)
  1194. Debug Message: Generating portrait: Portrait_Unit_CityDefender_Krax_1625087176
  1195. Debug Message: Generating portrait: Portrait_Unit_CityArcher_Krax_-1284390936
  1196. Debug Message: -------------------------
  1197. Debug Message: - Ending Turn 454 -
  1198. Debug Message: Current Memory Usage: 1152872 KB
  1199. Debug Message: Cities in World: 37
  1200. Debug Message: Units in World: 1251
  1201. Debug Message: Generating portrait: Portrait_Unit_Archer_Krax_-388639236
  1202. Debug Message: Battle: General Carrodus (ID:1) is attacking Marrowguard (ID:2892)
  1203. Debug Message: Battle: Kulan (ID:3) is attacking Marksmen (ID:2606)
  1204. Debug Message: Generating portrait: Portrait_Champion_Norak_-858446375
  1205. Debug Message: Generating portrait: Portrait_Champion_Craul_-120593653
  1206. Debug Message: Generating portrait: Portrait_Unit_Crossbowman_Krax_91417607
  1207. Debug Message: Generating portrait: Portrait_Unit_Light_Krax_-1394529920
  1208. Debug Message: Generating portrait: Portrait_Unit_Mage_Krax_959490967
  1209. Debug Message: Generating portrait: Portrait_Unit_Medium_Krax_653321005
  1210. Debug Message: Generating portrait: Portrait_Unit_Peasant_Krax_113522106
  1211. Debug Message: Generating portrait: Portrait_Unit_Pioneer_Krax_425642866
  1212. Debug Message: Generating portrait: Portrait_Unit_Scout_Krax_-1171981593
  1213. Debug Message: Generating portrait: Portrait_Unit_Spearman_Krax_-974365223
  1214. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: F_Fortress_04. Only the first 100 will be displayed.
  1215. Debug Message: -------------------------
  1216. Debug Message: - Ending Turn 455 -
  1217. Debug Message: Current Memory Usage: 1153972 KB
  1218. Debug Message: Cities in World: 37
  1219. Debug Message: Units in World: 1256
  1220. Debug Message: Warning, tile design F_Fortress_04 now has 126 objects when it used to have 100
  1221. Debug Message: Battle: Storm Dragon (ID:53) is attacking Knights of Calder (ID:2282)
  1222. Debug Message: -------------------------
  1223. Debug Message: - Ending Turn 456 -
  1224. Debug Message: Current Memory Usage: 1157380 KB
  1225. Debug Message: Cities in World: 37
  1226. Debug Message: Units in World: 1251
  1227. Debug Message: AI General Carrodus: Now researching Third Book of the Magi
  1228. DebugMessage: AutoSaving - Begin
  1229. DebugMessage: AutoSaving - Complete
  1230. Debug Message: Battle: Ravenous Harridan (ID:976) is attacking Corpse Spider (ID:928)
  1231. Debug Message: -------------------------
  1232. Debug Message: - Ending Turn 457 -
  1233. Debug Message: Current Memory Usage: 1156584 KB
  1234. Debug Message: Cities in World: 37
  1235. Debug Message: Units in World: 1244
  1236. Debug Message: Battle: Ice Elemental (ID:1071) is attacking Scout (ID:2943)
  1237. Debug Message: Battle: Black Widow (ID:143) is attacking Militia (ID:2579)
  1238. Debug Message: Generating portrait: Portrait_Unit_Defender_Krax_-1439271815
  1239. Debug Message: -------------------------
  1240. Debug Message: - Ending Turn 458 -
  1241. Debug Message: Current Memory Usage: 1157032 KB
  1242. Debug Message: Cities in World: 37
  1243. Debug Message: Units in World: 1242
  1244. Debug Message: Generating portrait: Portrait_Champion_Csilla_-983602579
  1245. Debug Message: Unit Csilla traded from Empire NPC Player to Empire of Kraxis.
  1246. Debug Message: -------------------------
  1247. Debug Message: - Ending Turn 459 -
  1248. Debug Message: Current Memory Usage: 1165348 KB
  1249. Debug Message: Cities in World: 37
  1250. Debug Message: Units in World: 1245
  1251. Debug Message: Battle: Knights of Asok (ID:3002) is attacking Pioneer (ID:2998)
  1252. Debug Message: Battle: Zealot (ID:1716) is attacking Troll (ID:1165)
  1253. Debug Message: Battle: Earth Elemental (ID:200) is attacking City custodian (ID:2555)
  1254. Debug Message: Generating portrait: Portrait_Champion_Poena_292599439
  1255. Debug Message: Generating portrait: Portrait_Unit_Defender_Krax_-1850093086
  1256. Debug Message: Generating portrait: Portrait_Unit_Defender_Krax_-2123362768
  1257. Debug Message: Generating portrait: Portrait_Champion_Magush_522380865
  1258. Debug Message: Generating portrait: Portrait_Unit_Spearman_Krax_-1453453611
  1259. Debug Message: Generating portrait: Portrait_Champion_Norak_-858446375
  1260. Debug Message: Generating portrait: Portrait_Champion_Craul_-120593653
  1261. Debug Message: Generating portrait: Portrait_Unit_Magic_Medium_Krax_-823924533
  1262. Debug Message: Generating portrait: Portrait_Unit_Archer_Krax_-388639236
  1263. Debug Message: Generating portrait: Portrait_Unit_Crossbowman_Krax_91417607
  1264. Debug Message: Generating portrait: Portrait_Unit_Light_Krax_-1394529920
  1265. Debug Message: Generating portrait: Portrait_Unit_Mage_Krax_959490967
  1266. Debug Message: Generating portrait: Portrait_Unit_Medium_Krax_653321005
  1267. Debug Message: Generating portrait: Portrait_Unit_Peasant_Krax_113522106
  1268. Debug Message: Generating portrait: Portrait_Unit_Pioneer_Krax_425642866
  1269. Debug Message: Generating portrait: Portrait_Unit_Scout_Krax_-1171981593
  1270. Debug Message: Generating portrait: Portrait_Unit_Spearman_Krax_-974365223
  1271. Debug Message: Generating portrait: Portrait_Unit_Defender_Krax_1309083705
  1272. Debug Message: -------------------------
  1273. Debug Message: - Ending Turn 460 -
  1274. Debug Message: Current Memory Usage: 1166220 KB
  1275. Debug Message: Cities in World: 37
  1276. Debug Message: Units in World: 1247
  1277. DebugMessage: Could not find music file name for layer with index:0 in music group: EvilMapTheme5_Arrangement1
  1278. Debug Message: Generating portrait: Portrait_Unit_Heavy_Krax_-2086997515
  1279. DebugMessage: Could not find music file name for layer with index:0 in music group: EvilMapTheme5_Arrangement1
  1280. DebugMessage: Could not find music file name for layer with index:0 in music group: EvilMapTheme5_Arrangement1
  1281. DebugMessage: Could not find music file name for layer with index:0 in music group: EvilMapTheme5_Arrangement1
  1282. DebugMessage: Could not find music file name for layer with index:0 in music group: EvilMapTheme5_Arrangement1
  1283. Debug Message: Generating portrait: Portrait_Unit_CityDefender_Krax_1625087176
  1284. Debug Message: Generating portrait: Portrait_Unit_CityArcher_Krax_-1284390936
  1285. Debug Message: Generating portrait: Portrait_Champion_Rostyra_890773658
  1286. Debug Message: -------------------------
  1287. Debug Message: - Ending Turn 461 -
  1288. Debug Message: Current Memory Usage: 1170272 KB
  1289. Debug Message: Cities in World: 37
  1290. Debug Message: Units in World: 1247
  1291. Debug Message: WARNING: Unit Pioneer failed to start a new city, won't be consumed
  1292. DebugMessage: AutoSaving - Begin
  1293. DebugMessage: AutoSaving - Complete
  1294. Debug Message: Battle: Mergil (ID:1599) is attacking Knights of Asok (ID:3002)
  1295. Debug Message: -------------------------
  1296. Debug Message: - Ending Turn 462 -
  1297. Debug Message: Current Memory Usage: 1172020 KB
  1298. Debug Message: Cities in World: 38
  1299. Debug Message: Units in World: 1251
  1300. Debug Message: Generating portrait: Portrait_Unit_Magic_Medium_Krax_-823924533
  1301. Debug Message: Generating portrait: Portrait_Unit_CityDefender_Krax_1625087176
  1302. Debug Message: Generating portrait: Portrait_Unit_CityArcher_Krax_-1284390936
  1303. Debug Message: Generating portrait: Portrait_Unit_Defender_Krax_-2094714552
  1304. Debug Message: Generating portrait: Portrait_Unit_Defender_Krax_-2123362768
  1305. Debug Message: Generating portrait: Portrait_Unit_Defender_Krax_-1439271815
  1306. Debug Message: Generating portrait: Portrait_Champion_Rostyra_890773658
  1307. Debug Message: Generating portrait: Portrait_Unit_Archer_Krax_-388639236
  1308. Debug Message: -------------------------
  1309. Debug Message: - Ending Turn 463 -
  1310. Debug Message: Current Memory Usage: 1173944 KB
  1311. Debug Message: Cities in World: 38
  1312. Debug Message: Units in World: 1258
  1313. DebugMessage: Could not find music file name for layer with index:0 in music group: EvilMapTheme5_Arrangement1
  1314. Debug Message: Generating portrait: Portrait_Unit_Pioneer_Amarian_-1524350965
  1315. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: F_Town_04. Only the first 100 will be displayed.
  1316. DebugMessage: Could not find music file name for layer with index:0 in music group: EvilMapTheme5_Arrangement1
  1317. Debug Message: -------------------------
  1318. Debug Message: - Ending Turn 464 -
  1319. Debug Message: Current Memory Usage: 1174236 KB
  1320. Debug Message: Cities in World: 38
  1321. Debug Message: Units in World: 1256
  1322. Debug Message: Warning, tile design F_Town_04 now has 111 objects when it used to have 100
  1323. DebugMessage: WARNING: Player - Unit Pioneer is marked as destroyed but still in its list.
  1324. Debug Message: Generating portrait: Portrait_Unit_Defender_Krax_-2094714552
  1325. Debug Message: Generating portrait: Portrait_Unit_Defender_Krax_-1439271815
  1326. Debug Message: Generating portrait: Portrait_Champion_Csilla_-983602579
  1327. Debug Message: -------------------------
  1328. Debug Message: - Ending Turn 465 -
  1329. Debug Message: Current Memory Usage: 1174616 KB
  1330. Debug Message: Cities in World: 38
  1331. Debug Message: Units in World: 1258
  1332. Debug Message: AI Queen Procipinee: Now researching Refined Arcana
  1333. Debug Message: Battle: Zealot (ID:1716) is attacking Marrowguard (ID:2702)
  1334. Debug Message: Generating portrait: Portrait_Champion_Norak_-858446375
  1335. Debug Message: Generating portrait: Portrait_Unit_Defender_Krax_1309083705
  1336. Debug Message: Generating portrait: Portrait_Champion_Craul_-120593653
  1337. Debug Message: Generating portrait: Portrait_Unit_Pioneer_Krax_425642866
  1338. Debug Message: Generating portrait: Portrait_Unit_Defender_Krax_-2123362768
  1339. Debug Message: Generating portrait: Portrait_Champion_Rostyra_890773658
  1340. Debug Message: Generating portrait: Portrait_Unit_Crossbowman_Krax_91417607
  1341. Debug Message: Generating portrait: Portrait_Unit_Light_Krax_-1394529920
  1342. Debug Message: Generating portrait: Portrait_Unit_Mage_Krax_959490967
  1343. Debug Message: Generating portrait: Portrait_Unit_Medium_Krax_653321005
  1344. Debug Message: Generating portrait: Portrait_Unit_Peasant_Krax_113522106
  1345. Debug Message: Generating portrait: Portrait_Unit_Scout_Krax_-1171981593
  1346. Debug Message: Generating portrait: Portrait_Unit_Spearman_Krax_-974365223
  1347. Debug Message: -------------------------
  1348. Debug Message: - Ending Turn 466 -
  1349. Debug Message: Current Memory Usage: 1175124 KB
  1350. Debug Message: Cities in World: 38
  1351. Debug Message: Units in World: 1263
  1352. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_06. Only the first 100 will be displayed.
  1353. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_02. Only the first 100 will be displayed.
  1354. DebugMessage: AutoSaving - Begin
  1355. DebugMessage: AutoSaving - Complete
  1356. Debug Message: Generating portrait: Portrait_Unit_Defender_Krax_-1850093086
  1357. Debug Message: Generating portrait: Portrait_Unit_Spearman_Krax_-1453453611
  1358. Debug Message: -------------------------
  1359. Debug Message: - Ending Turn 467 -
  1360. Debug Message: Current Memory Usage: 1176052 KB
  1361. Debug Message: Cities in World: 38
  1362. Debug Message: Units in World: 1255
  1363. Debug Message: AI General Carrodus: Now researching Arcane Armor
  1364. Debug Message: CWorld::ApplyGameModifier_Player- Adding Research (15.000000)
  1365. Debug Message: Generating portrait: Portrait_Champion_Norak_-858446375
  1366. Debug Message: Generating portrait: Portrait_Unit_Defender_Krax_1309083705
  1367. Debug Message: Generating portrait: Portrait_Champion_Craul_-120593653
  1368. Debug Message: Generating portrait: Portrait_Unit_Magic_Medium_Krax_-823924533
  1369. Debug Message: Generating portrait: Portrait_Champion_Poena_292599439
  1370. Debug Message: Generating portrait: Portrait_Champion_Magush_522380865
  1371. Debug Message: Spell cast: PillarOfFlame at 96, 59 by Emperor Karavox (unitID 0).
  1372. Debug Message: Spell cast: PillarOfFlame at 96, 59 by Poena (unitID 1604).
  1373. Debug Message: Spell cast: PillarOfFlame at 96, 59 by Magush the Adept (unitID 2623).
  1374. Debug Message: Battle: Craul Gravehands (ID:705) is attacking Bandit Archer (ID:2843)
  1375. Debug Message: -------------------------
  1376. Debug Message: - Ending Turn 468 -
  1377. Debug Message: Current Memory Usage: 1177096 KB
  1378. Debug Message: Cities in World: 38
  1379. Debug Message: Units in World: 1257
  1380. Debug Message: Warning: Destroyed Unit Pioneer is about to be deselected.
  1381. Debug Message: Generating portrait: Portrait_Unit_CityDefender_Krax_1625087176
  1382. Debug Message: Generating portrait: Portrait_Unit_CityArcher_Krax_-1284390936
  1383. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: F_Fortress_04. Only the first 100 will be displayed.
  1384. Debug Message: -------------------------
  1385. Debug Message: - Ending Turn 469 -
  1386. Debug Message: Current Memory Usage: 1179300 KB
  1387. Debug Message: Cities in World: 38
  1388. Debug Message: Units in World: 1252
  1389. Debug Message: Warning, tile design F_Fortress_04 now has 126 objects when it used to have 100
  1390. Debug Message: Warning, tile design F_Forest_Full_01 now has 107 objects when it used to have 100
  1391. Debug Message: Battle: Ritressa (ID:2447) is attacking Knights of Asok (ID:3050)
  1392. Debug Message: Battle: Tuatha (ID:1971) is attacking Forsaken Martyr (ID:1852)
  1393. DebugMessage: Could not find music file name for layer with index:0 in music group: EvilMapTheme5_Arrangement1
  1394. Debug Message: -------------------------
  1395. Debug Message: - Ending Turn 470 -
  1396. Debug Message: Current Memory Usage: 1179356 KB
  1397. Debug Message: Cities in World: 38
  1398. Debug Message: Units in World: 1254
  1399. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: K_Conclave_02. Only the first 100 will be displayed.
  1400. Debug Message: Battle: Hecatomb (ID:1773) is attacking Caravan (ID:2205)
  1401. Debug Message: -------------------------
  1402. Debug Message: - Ending Turn 471 -
  1403. Debug Message: Current Memory Usage: 1180892 KB
  1404. Debug Message: Cities in World: 38
  1405. Debug Message: Units in World: 1254
  1406. Debug Message: Warning, tile design K_Conclave_02 now has 107 objects when it used to have 100
  1407. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_07. Only the first 100 will be displayed.
  1408. DebugMessage: WARNING: Player - Unit Pioneer is marked as destroyed but still in its list.
  1409. Debug Message: Generating portrait: Portrait_Unit_Defender_Krax_-2094714552
  1410. DebugMessage: AutoSaving - Begin
  1411. DebugMessage: AutoSaving - Complete
  1412. Debug Message: Warning: Destroyed Unit Pioneer is about to be deselected.
  1413. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: F_Forest_Full_01. Only the first 100 will be displayed.
  1414. Debug Message: Generating portrait: Portrait_Unit_Defender_Krax_-1439271815
  1415. Debug Message: Generating portrait: Portrait_Champion_Csilla_-983602579
  1416. Debug Message: Generating portrait: Portrait_Unit_Defender_Krax_-2123362768
  1417. Debug Message: Generating portrait: Portrait_Unit_Defender_Krax_-1850093086
  1418. Debug Message: Generating portrait: Portrait_Unit_Spearman_Krax_-1453453611
  1419. Debug Message: Generating portrait: Portrait_Unit_Defender_Krax_1309083705
  1420. Debug Message: Generating portrait: Portrait_Unit_Magic_Medium_Krax_-823924533
  1421. Debug Message: Generating portrait: Portrait_Champion_Norak_-858446375
  1422. Debug Message: Generating portrait: Portrait_Champion_Craul_-120593653
  1423. Debug Message: Generating portrait: Portrait_Unit_Archer_Krax_-388639236
  1424. Debug Message: Generating portrait: Portrait_Unit_Crossbowman_Krax_91417607
  1425. Debug Message: Generating portrait: Portrait_Unit_Light_Krax_-1394529920
  1426. Debug Message: Generating portrait: Portrait_Unit_Mage_Krax_959490967
  1427. Debug Message: Generating portrait: Portrait_Unit_Medium_Krax_653321005
  1428. Debug Message: Generating portrait: Portrait_Unit_Peasant_Krax_113522106
  1429. Debug Message: Generating portrait: Portrait_Unit_Scout_Krax_-1171981593
  1430. Debug Message: Generating portrait: Portrait_Unit_Spearman_Krax_-974365223
  1431. Debug Message: Generating portrait: Portrait_Unit_CityDefender_Krax_1625087176
  1432. Debug Message: Generating portrait: Portrait_Unit_CityArcher_Krax_-1284390936
  1433. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: F_Iron_Foundry_01. Only the first 100 will be displayed.
  1434. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: F_Iron_Foundry_01. Only the first 100 will be displayed.
  1435. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: F_Iron_Foundry_01. Only the first 100 will be displayed.
  1436. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: F_Iron_Foundry_01. Only the first 100 will be displayed.
  1437. Debug Message: -------------------------
  1438. Debug Message: - Ending Turn 472 -
  1439. Debug Message: Current Memory Usage: 1181312 KB
  1440. Debug Message: Cities in World: 38
  1441. Debug Message: Units in World: 1261
  1442. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: F_Iron_Foundry_01. Only the first 100 will be displayed.
  1443. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: F_Iron_Foundry_01. Only the first 100 will be displayed.
  1444. DebugMessage: WARNING: Player - Unit Caravan is marked as destroyed but still in its list.
  1445. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: F_Iron_Foundry_01. Only the first 100 will be displayed.
  1446. Debug Message: -------------------------
  1447. Debug Message: - Ending Turn 473 -
  1448. Debug Message: Current Memory Usage: 1181104 KB
  1449. Debug Message: Cities in World: 38
  1450. Debug Message: Units in World: 1264
  1451. Debug Message: Warning, tile design F_Iron_Foundry_01 now has 102 objects when it used to have 100
  1452. Debug Message: Warning, tile design F_Iron_Foundry_01 now has 102 objects when it used to have 100
  1453. Debug Message: UnzipHelper attempting to read file with uncompressed size of 178
  1454. Debug Message: UnzipHelper attempting to read file with uncompressed size of 12
  1455. Debug Message: UnzipHelper attempting to read file with uncompressed size of 4
  1456. Debug Message: UnzipHelper attempting to read file with uncompressed size of 178
  1457. Debug Message: UnzipHelper attempting to read file with uncompressed size of 12
  1458. Debug Message: UnzipHelper attempting to read file with uncompressed size of 4
  1459. Debug Message: UnzipHelper attempting to read file with uncompressed size of 178
  1460. Debug Message: UnzipHelper attempting to read file with uncompressed size of 12
  1461. Debug Message: UnzipHelper attempting to read file with uncompressed size of 4
  1462. Debug Message: Warning, tile design F_Iron_Foundry_01 now has 102 objects when it used to have 100
  1463. Debug Message: Warning, tile design F_Iron_Foundry_01 now has 102 objects when it used to have 100
  1464. Debug Message: Warning, tile design F_Iron_Foundry_01 now has 102 objects when it used to have 100
  1465. Debug Message: Warning, tile design F_Iron_Foundry_01 now has 102 objects when it used to have 100
  1466. Debug Message: Could not find tech category with name Domination
  1467. Debug Message: Generating portrait: Portrait_Champion_Rostyra_890773658
  1468. Debug Message: UnzipHelper attempting to read file with uncompressed size of 178
  1469. Debug Message: UnzipHelper attempting to read file with uncompressed size of 12
  1470. Debug Message: UnzipHelper attempting to read file with uncompressed size of 4
  1471. Debug Message: UnzipHelper attempting to read file with uncompressed size of 178
  1472. Debug Message: UnzipHelper attempting to read file with uncompressed size of 12
  1473. Debug Message: UnzipHelper attempting to read file with uncompressed size of 4
  1474. Debug Message: UnzipHelper attempting to read file with uncompressed size of 178
  1475. Debug Message: UnzipHelper attempting to read file with uncompressed size of 12
  1476. Debug Message: UnzipHelper attempting to read file with uncompressed size of 4
  1477. Debug Message: Generating portrait: Portrait_Champion_Poena_292599439
  1478. Debug Message: Generating portrait: Portrait_Unit_Archer_Krax_-388639236
  1479. Debug Message: Generating portrait: Portrait_Unit_Crossbowman_Krax_91417607
  1480. Debug Message: Generating portrait: Portrait_Unit_Light_Krax_-1394529920
  1481. Debug Message: Generating portrait: Portrait_Unit_Mage_Krax_959490967
  1482. Debug Message: Generating portrait: Portrait_Unit_Magic_Medium_Krax_-823924533
  1483. Debug Message: Generating portrait: Portrait_Unit_Medium_Krax_653321005
  1484. Debug Message: Generating portrait: Portrait_Unit_Peasant_Krax_113522106
  1485. Debug Message: Generating portrait: Portrait_Unit_Pioneer_Krax_425642866
  1486. Debug Message: Generating portrait: Portrait_Unit_Scout_Krax_-1171981593
  1487. Debug Message: Generating portrait: Portrait_Unit_Spearman_Krax_-974365223
  1488. Debug Message: -------------------------
  1489. Debug Message: - Ending Turn 474 -
  1490. Debug Message: Current Memory Usage: 1184776 KB
  1491. Debug Message: Cities in World: 38
  1492. Debug Message: Units in World: 1260
  1493. Debug Message: Generating portrait: Portrait_Champion_Magush_522380865
  1494. Debug Message: Spell cast: Firestorm at 86, 67 by Emperor Karavox (unitID 0).
  1495. Debug Message: WARNING: File does not include mesh data
  1496. Debug Message: Spell cast: PillarOfFlame at 86, 67 by Emperor Karavox (unitID 0).
  1497. Debug Message: Spell cast: PillarOfFlame at 86, 67 by Poena (unitID 1604).
  1498. Debug Message: Spell cast: PillarOfFlame at 86, 67 by Magush the Adept (unitID 2623).
  1499. Debug Message: Spell cast: Freeze at 86, 67 by Magush the Adept (unitID 2623).
  1500. Debug Message: Generating portrait: Portrait_Champion_Craul_-120593653
  1501. Debug Message: -------------------------
  1502. Debug Message: - Ending Turn 475 -
  1503. Debug Message: Current Memory Usage: 1186024 KB
  1504. Debug Message: Cities in World: 38
  1505. Debug Message: Units in World: 1265
  1506. Debug Message: GFX-THREAD WARNING: Function marked as gfx thread only is being used in a different thread in file: e:\lh-elemental\Kumquat3D\Source\Renderer\Direct3D9\D3D9Renderer.cpp line: 862.
  1507. Debug Message: GFX-THREAD WARNING: Function marked as gfx thread only is being used in a different thread in file: e:\lh-elemental\Kumquat3D\Source\Renderer\Direct3D9\D3D9Renderer.cpp line: 3570.
  1508. Debug Message: GFX-THREAD WARNING: Function marked as gfx thread only is being used in a different thread in file: e:\lh-elemental\Kumquat3D\Source\Renderer\Direct3D9\D3D9GFXBuffer.cpp line: 140.
  1509. Debug Message: GFX-THREAD WARNING: Function marked as gfx thread only is being used in a different thread in file: e:\lh-elemental\Kumquat3D\Source\Renderer\Direct3D9\D3D9GFXBuffer.cpp line: 189.
  1510. Debug Message: GFX-THREAD WARNING: Function marked as gfx thread only is being used in a different thread in file: e:\lh-elemental\Kumquat3D\Source\Renderer\Direct3D9\D3D9GFXEffect.cpp line: 264.
  1511. Debug Message: GFX-THREAD WARNING: Function marked as gfx thread only is being used in a different thread in file: e:\lh-elemental\Kumquat3D\Source\Renderer\Direct3D9\D3D9GFXEffect.cpp line: 264.
  1512. Debug Message: GFX-THREAD WARNING: Function marked as gfx thread only is being used in a different thread in file: e:\lh-elemental\Kumquat3D\Source\Renderer\Direct3D9\D3D9GFXEffect.cpp line: 264.
  1513. Debug Message: GFX-THREAD WARNING: Function marked as gfx thread only is being used in a different thread in file: e:\lh-elemental\Kumquat3D\Source\Renderer\Direct3D9\D3D9GFXEffect.cpp line: 264.
  1514. Debug Message: GFX-THREAD WARNING: Function marked as gfx thread only is being used in a different thread in file: e:\lh-elemental\Kumquat3D\Source\Renderer\Direct3D9\D3D9GFXEffect.cpp line: 264.
  1515. Debug Message: GFX-THREAD WARNING: Function marked as gfx thread only is being used in a different thread in file: e:\lh-elemental\Kumquat3D\Source\Renderer\Direct3D9\D3D9GFXEffect.cpp line: 264.
  1516. Debug Message: GFX-THREAD WARNING: Function marked as gfx thread only is being used in a different thread in file: e:\lh-elemental\Kumquat3D\Source\Renderer\Direct3D9\D3D9GFXEffect.cpp line: 264.
  1517. Debug Message: GFX-THREAD WARNING: Function marked as gfx thread only is being used in a different thread in file: e:\lh-elemental\Kumquat3D\Source\Renderer\Direct3D9\D3D9GFXEffect.cpp line: 264.
  1518. Debug Message: GFX-THREAD WARNING: Function marked as gfx thread only is being used in a different thread in file: e:\lh-elemental\Kumquat3D\Source\Renderer\Direct3D9\D3D9Renderer.cpp line: 862.
  1519. Debug Message: GFX-THREAD WARNING: Function marked as gfx thread only is being used in a different thread in file: e:\lh-elemental\Kumquat3D\Source\Renderer\Direct3D9\D3D9Renderer.cpp line: 3570.
  1520. Debug Message: GFX-THREAD WARNING: Function marked as gfx thread only is being used in a different thread in file: e:\lh-elemental\Kumquat3D\Source\Renderer\Direct3D9\D3D9GFXBuffer.cpp line: 140.
  1521. Debug Message: GFX-THREAD WARNING: Function marked as gfx thread only is being used in a different thread in file: e:\lh-elemental\Kumquat3D\Source\Renderer\Direct3D9\D3D9GFXBuffer.cpp line: 189.
  1522. Debug Message: GFX-THREAD WARNING: Function marked as gfx thread only is being used in a different thread in file: e:\lh-elemental\Kumquat3D\Source\Renderer\Direct3D9\D3D9Renderer.cpp line: 962.
  1523. Debug Message: GFX-THREAD WARNING: Function marked as gfx thread only is being used in a different thread in file: e:\lh-elemental\Kumquat3D\Source\Renderer\Direct3D9\D3D9Renderer.cpp line: 3570.
  1524. Debug Message: GFX-THREAD WARNING: Function marked as gfx thread only is being used in a different thread in file: e:\lh-elemental\Kumquat3D\Source\Renderer\Direct3D9\D3D9GFXBuffer.cpp line: 140.
  1525. Debug Message: GFX-THREAD WARNING: Function marked as gfx thread only is being used in a different thread in file: e:\lh-elemental\Kumquat3D\Source\Renderer\Direct3D9\D3D9GFXBuffer.cpp line: 189.
  1526. Debug Message: GFX-THREAD WARNING: Function marked as gfx thread only is being used in a different thread in file: e:\lh-elemental\Kumquat3D\Source\Renderer\Direct3D9\D3D9Renderer.cpp line: 862.
  1527. Debug Message: GFX-THREAD WARNING: Function marked as gfx thread only is being used in a different thread in file: e:\lh-elemental\Kumquat3D\Source\Renderer\Direct3D9\D3D9Renderer.cpp line: 3570.
  1528. Debug Message: GFX-THREAD WARNING: Function marked as gfx thread only is being used in a different thread in file: e:\lh-elemental\Kumquat3D\Source\Renderer\Direct3D9\D3D9GFXBuffer.cpp line: 140.
  1529. Debug Message: GFX-THREAD WARNING: Function marked as gfx thread only is being used in a different thread in file: e:\lh-elemental\Kumquat3D\Source\Renderer\Direct3D9\D3D9GFXBuffer.cpp line: 189.
  1530. Debug Message: GFX-THREAD WARNING: Function marked as gfx thread only is being used in a different thread in file: e:\lh-elemental\Kumquat3D\Source\Renderer\Direct3D9\D3D9Renderer.cpp line: 962.
  1531. Debug Message: GFX-THREAD WARNING: Function marked as gfx thread only is being used in a different thread in file: e:\lh-elemental\Kumquat3D\Source\Renderer\Direct3D9\D3D9Renderer.cpp line: 3570.
  1532. Debug Message: GFX-THREAD WARNING: Function marked as gfx thread only is being used in a different thread in file: e:\lh-elemental\Kumquat3D\Source\Renderer\Direct3D9\D3D9GFXBuffer.cpp line: 140.
  1533. Debug Message: GFX-THREAD WARNING: Function marked as gfx thread only is being used in a different thread in file: e:\lh-elemental\Kumquat3D\Source\Renderer\Direct3D9\D3D9GFXBuffer.cpp line: 189.
  1534. Debug Message: GFX-THREAD WARNING: Function marked as gfx thread only is being used in a different thread in file: e:\lh-elemental\Kumquat3D\Source\Renderer\Direct3D9\D3D9Renderer.cpp line: 862.
  1535. Debug Message: GFX-THREAD WARNING: Function marked as gfx thread only is being used in a different thread in file: e:\lh-elemental\Kumquat3D\Source\Renderer\Direct3D9\D3D9Renderer.cpp line: 3570.
  1536. Debug Message: GFX-THREAD WARNING: Function marked as gfx thread only is being used in a different thread in file: e:\lh-elemental\Kumquat3D\Source\Renderer\Direct3D9\D3D9GFXBuffer.cpp line: 140.
  1537. Debug Message: GFX-THREAD WARNING: Function marked as gfx thread only is being used in a different thread in file: e:\lh-elemental\Kumquat3D\Source\Renderer\Direct3D9\D3D9GFXBuffer.cpp line: 189.
  1538. Debug Message: GFX-THREAD WARNING: Function marked as gfx thread only is being used in a different thread in file: e:\lh-elemental\Kumquat3D\Source\Renderer\Direct3D9\D3D9Renderer.cpp line: 962.
  1539. Debug Message: GFX-THREAD WARNING: Function marked as gfx thread only is being used in a different thread in file: e:\lh-elemental\Kumquat3D\Source\Renderer\Direct3D9\D3D9Renderer.cpp line: 3570.
  1540. Debug Message: GFX-THREAD WARNING: Function marked as gfx thread only is being used in a different thread in file: e:\lh-elemental\Kumquat3D\Source\Renderer\Direct3D9\D3D9GFXBuffer.cpp line: 140.
  1541. Debug Message: GFX-THREAD WARNING: Function marked as gfx thread only is being used in a different thread in file: e:\lh-elemental\Kumquat3D\Source\Renderer\Direct3D9\D3D9GFXBuffer.cpp line: 189.
  1542. Debug Message: GFX-THREAD WARNING: Function marked as gfx thread only is being used in a different thread in file: e:\lh-elemental\Kumquat3D\Source\Renderer\Direct3D9\D3D9Renderer.cpp line: 862.
  1543. Debug Message: GFX-THREAD WARNING: Function marked as gfx thread only is being used in a different thread in file: e:\lh-elemental\Kumquat3D\Source\Renderer\Direct3D9\D3D9Renderer.cpp line: 3570.
  1544. Debug Message: GFX-THREAD WARNING: Function marked as gfx thread only is being used in a different thread in file: e:\lh-elemental\Kumquat3D\Source\Renderer\Direct3D9\D3D9GFXBuffer.cpp line: 140.
  1545. Debug Message: GFX-THREAD WARNING: Function marked as gfx thread only is being used in a different thread in file: e:\lh-elemental\Kumquat3D\Source\Renderer\Direct3D9\D3D9GFXBuffer.cpp line: 189.
  1546. Debug Message: GFX-THREAD WARNING: Function marked as gfx thread only is being used in a different thread in file: e:\lh-elemental\Kumquat3D\Source\Renderer\Direct3D9\D3D9Renderer.cpp line: 962.
  1547. Debug Message: GFX-THREAD WARNING: Function marked as gfx thread only is being used in a different thread in file: e:\lh-elemental\Kumquat3D\Source\Renderer\Direct3D9\D3D9Renderer.cpp line: 3570.
  1548. Debug Message: GFX-THREAD WARNING: Function marked as gfx thread only is being used in a different thread in file: e:\lh-elemental\Kumquat3D\Source\Renderer\Direct3D9\D3D9GFXBuffer.cpp line: 140.
  1549. Debug Message: GFX-THREAD WARNING: Function marked as gfx thread only is being used in a different thread in file: e:\lh-elemental\Kumquat3D\Source\Renderer\Direct3D9\D3D9GFXBuffer.cpp line: 189.
  1550. Debug Message: GFX-THREAD WARNING: Function marked as gfx thread only is being used in a different thread in file: e:\lh-elemental\Kumquat3D\Source\Renderer\Direct3D9\D3D9Renderer.cpp line: 862.
  1551. Debug Message: GFX-THREAD WARNING: Function marked as gfx thread only is being used in a different thread in file: e:\lh-elemental\Kumquat3D\Source\Renderer\Direct3D9\D3D9Renderer.cpp line: 3570.
  1552. Debug Message: GFX-THREAD WARNING: Function marked as gfx thread only is being used in a different thread in file: e:\lh-elemental\Kumquat3D\Source\Renderer\Direct3D9\D3D9GFXBuffer.cpp line: 140.
  1553. Debug Message: GFX-THREAD WARNING: Function marked as gfx thread only is being used in a different thread in file: e:\lh-elemental\Kumquat3D\Source\Renderer\Direct3D9\D3D9GFXBuffer.cpp line: 189.
  1554. Debug Message: GFX-THREAD WARNING: Function marked as gfx thread only is being used in a different thread in file: e:\lh-elemental\Kumquat3D\Source\Renderer\Direct3D9\D3D9GFXEffect.cpp line: 264.
  1555. Debug Message: GFX-THREAD WARNING: Function marked as gfx thread only is being used in a different thread in file: e:\lh-elemental\Kumquat3D\Source\Renderer\Direct3D9\D3D9GFXEffect.cpp line: 264.
  1556. Debug Message: GFX-THREAD WARNING: Function marked as gfx thread only is being used in a different thread in file: e:\lh-elemental\Kumquat3D\Source\Renderer\Direct3D9\D3D9GFXEffect.cpp line: 264.
  1557. Debug Message: GFX-THREAD WARNING: Function marked as gfx thread only is being used in a different thread in file: e:\lh-elemental\Kumquat3D\Source\Renderer\Direct3D9\D3D9GFXEffect.cpp line: 264.
  1558. Debug Message: GFX-THREAD WARNING: Function marked as gfx thread only is being used in a different thread in file: e:\lh-elemental\Kumquat3D\Source\Renderer\Direct3D9\D3D9GFXEffect.cpp line: 264.
  1559. Debug Message: GFX-THREAD WARNING: Function marked as gfx thread only is being used in a different thread in file: e:\lh-elemental\Kumquat3D\Source\Renderer\Direct3D9\D3D9GFXEffect.cpp line: 264.
  1560. Debug Message: GFX-THREAD WARNING: Function marked as gfx thread only is being used in a different thread in file: e:\lh-elemental\Kumquat3D\Source\Renderer\Direct3D9\D3D9GFXEffect.cpp line: 264.
  1561. Debug Message: GFX-THREAD WARNING: Function marked as gfx thread only is being used in a different thread in file: e:\lh-elemental\Kumquat3D\Source\Renderer\Direct3D9\D3D9GFXEffect.cpp line: 264.
  1562. Debug Message: GFX-THREAD WARNING: Function marked as gfx thread only is being used in a different thread in file: e:\lh-elemental\Kumquat3D\Source\Renderer\Direct3D9\D3D9Renderer.cpp line: 862.
  1563. Debug Message: GFX-THREAD WARNING: Function marked as gfx thread only is being used in a different thread in file: e:\lh-elemental\Kumquat3D\Source\Renderer\Direct3D9\D3D9Renderer.cpp line: 3570.
  1564. Debug Message: GFX-THREAD WARNING: Function marked as gfx thread only is being used in a different thread in file: e:\lh-elemental\Kumquat3D\Source\Renderer\Direct3D9\D3D9GFXBuffer.cpp line: 140.
  1565. Debug Message: GFX-THREAD WARNING: Function marked as gfx thread only is being used in a different thread in file: e:\lh-elemental\Kumquat3D\Source\Renderer\Direct3D9\D3D9GFXBuffer.cpp line: 189.
  1566. Debug Message: GFX-THREAD WARNING: Function marked as gfx thread only is being used in a different thread in file: e:\lh-elemental\Kumquat3D\Source\Renderer\Direct3D9\D3D9Renderer.cpp line: 962.
  1567. Debug Message: GFX-THREAD WARNING: Function marked as gfx thread only is being used in a different thread in file: e:\lh-elemental\Kumquat3D\Source\Renderer\Direct3D9\D3D9Renderer.cpp line: 3570.
  1568. Debug Message: GFX-THREAD WARNING: Function marked as gfx thread only is being used in a different thread in file: e:\lh-elemental\Kumquat3D\Source\Renderer\Direct3D9\D3D9GFXBuffer.cpp line: 140.
  1569. Debug Message: GFX-THREAD WARNING: Function marked as gfx thread only is being used in a different thread in file: e:\lh-elemental\Kumquat3D\Source\Renderer\Direct3D9\D3D9GFXBuffer.cpp line: 189.
  1570. Debug Message: GFX-THREAD WARNING: Function marked as gfx thread only is being used in a different thread in file: e:\lh-elemental\Kumquat3D\Source\Renderer\Direct3D9\D3D9Renderer.cpp line: 862.
  1571. Debug Message: GFX-THREAD WARNING: Function marked as gfx thread only is being used in a different thread in file: e:\lh-elemental\Kumquat3D\Source\Renderer\Direct3D9\D3D9Renderer.cpp line: 3570.
  1572. Debug Message: GFX-THREAD WARNING: Function marked as gfx thread only is being used in a different thread in file: e:\lh-elemental\Kumquat3D\Source\Renderer\Direct3D9\D3D9GFXBuffer.cpp line: 140.
  1573. Debug Message: GFX-THREAD WARNING: Function marked as gfx thread only is being used in a different thread in file: e:\lh-elemental\Kumquat3D\Source\Renderer\Direct3D9\D3D9GFXBuffer.cpp line: 189.
  1574. Debug Message: GFX-THREAD WARNING: Function marked as gfx thread only is being used in a different thread in file: e:\lh-elemental\Kumquat3D\Source\Renderer\Direct3D9\D3D9Renderer.cpp line: 962.
  1575. Debug Message: GFX-THREAD WARNING: Function marked as gfx thread only is being used in a different thread in file: e:\lh-elemental\Kumquat3D\Source\Renderer\Direct3D9\D3D9Renderer.cpp line: 3570.
  1576. Debug Message: GFX-THREAD WARNING: Function marked as gfx thread only is being used in a different thread in file: e:\lh-elemental\Kumquat3D\Source\Renderer\Direct3D9\D3D9GFXBuffer.cpp line: 140.
  1577. Debug Message: GFX-THREAD WARNING: Function marked as gfx thread only is being used in a different thread in file: e:\lh-elemental\Kumquat3D\Source\Renderer\Direct3D9\D3D9GFXBuffer.cpp line: 189.
  1578. Debug Message: GFX-THREAD WARNING: Function marked as gfx thread only is being used in a different thread in file: e:\lh-elemental\Kumquat3D\Source\Renderer\Direct3D9\D3D9Renderer.cpp line: 862.
  1579. Debug Message: GFX-THREAD WARNING: Function marked as gfx thread only is being used in a different thread in file: e:\lh-elemental\Kumquat3D\Source\Renderer\Direct3D9\D3D9Renderer.cpp line: 3570.
  1580. Debug Message: GFX-THREAD WARNING: Function marked as gfx thread only is being used in a different thread in file: e:\lh-elemental\Kumquat3D\Source\Renderer\Direct3D9\D3D9GFXBuffer.cpp line: 140.
  1581. Debug Message: GFX-THREAD WARNING: Function marked as gfx thread only is being used in a different thread in file: e:\lh-elemental\Kumquat3D\Source\Renderer\Direct3D9\D3D9GFXBuffer.cpp line: 189.
  1582. Debug Message: GFX-THREAD WARNING: Function marked as gfx thread only is being used in a different thread in file: e:\lh-elemental\Kumquat3D\Source\Renderer\Direct3D9\D3D9Renderer.cpp line: 962.
  1583. Debug Message: GFX-THREAD WARNING: Function marked as gfx thread only is being used in a different thread in file: e:\lh-elemental\Kumquat3D\Source\Renderer\Direct3D9\D3D9Renderer.cpp line: 3570.
  1584. Debug Message: GFX-THREAD WARNING: Function marked as gfx thread only is being used in a different thread in file: e:\lh-elemental\Kumquat3D\Source\Renderer\Direct3D9\D3D9GFXBuffer.cpp line: 140.
  1585. Debug Message: GFX-THREAD WARNING: Function marked as gfx thread only is being used in a different thread in file: e:\lh-elemental\Kumquat3D\Source\Renderer\Direct3D9\D3D9GFXBuffer.cpp line: 189.
  1586. Debug Message: GFX-THREAD WARNING: Function marked as gfx thread only is being used in a different thread in file: e:\lh-elemental\Kumquat3D\Source\Renderer\Direct3D9\D3D9Renderer.cpp line: 862.
  1587. Debug Message: GFX-THREAD WARNING: Function marked as gfx thread only is being used in a different thread in file: e:\lh-elemental\Kumquat3D\Source\Renderer\Direct3D9\D3D9Renderer.cpp line: 3570.
  1588. Debug Message: GFX-THREAD WARNING: Function marked as gfx thread only is being used in a different thread in file: e:\lh-elemental\Kumquat3D\Source\Renderer\Direct3D9\D3D9GFXBuffer.cpp line: 140.
  1589. Debug Message: GFX-THREAD WARNING: Function marked as gfx thread only is being used in a different thread in file: e:\lh-elemental\Kumquat3D\Source\Renderer\Direct3D9\D3D9GFXBuffer.cpp line: 189.
  1590. Debug Message: GFX-THREAD WARNING: Function marked as gfx thread only is being used in a different thread in file: e:\lh-elemental\Kumquat3D\Source\Renderer\Direct3D9\D3D9Renderer.cpp line: 962.
  1591. Debug Message: GFX-THREAD WARNING: Function marked as gfx thread only is being used in a different thread in file: e:\lh-elemental\Kumquat3D\Source\Renderer\Direct3D9\D3D9Renderer.cpp line: 3570.
  1592. Debug Message: GFX-THREAD WARNING: Function marked as gfx thread only is being used in a different thread in file: e:\lh-elemental\Kumquat3D\Source\Renderer\Direct3D9\D3D9GFXBuffer.cpp line: 140.
  1593. Debug Message: GFX-THREAD WARNING: Function marked as gfx thread only is being used in a different thread in file: e:\lh-elemental\Kumquat3D\Source\Renderer\Direct3D9\D3D9GFXBuffer.cpp line: 189.
  1594. Debug Message: GFX-THREAD WARNING: Function marked as gfx thread only is being used in a different thread in file: e:\lh-elemental\Kumquat3D\Source\Renderer\Direct3D9\D3D9Renderer.cpp line: 862.
  1595. Debug Message: GFX-THREAD WARNING: Function marked as gfx thread only is being used in a different thread in file: e:\lh-elemental\Kumquat3D\Source\Renderer\Direct3D9\D3D9Renderer.cpp line: 3570.
  1596. Debug Message: GFX-THREAD WARNING: Function marked as gfx thread only is being used in a different thread in file: e:\lh-elemental\Kumquat3D\Source\Renderer\Direct3D9\D3D9GFXBuffer.cpp line: 140.
  1597. Debug Message: GFX-THREAD WARNING: Function marked as gfx thread only is being used in a different thread in file: e:\lh-elemental\Kumquat3D\Source\Renderer\Direct3D9\D3D9GFXBuffer.cpp line: 189.
  1598. Debug Message: GFX-THREAD WARNING: Function marked as gfx thread only is being used in a different thread in file: e:\lh-elemental\Kumquat3D\Source\Renderer\Direct3D9\D3D9GFXEffect.cpp line: 264.
  1599. Debug Message: GFX-THREAD WARNING: Function marked as gfx thread only is being used in a different thread in file: e:\lh-elemental\Kumquat3D\Source\Renderer\Direct3D9\D3D9GFXEffect.cpp line: 264.
  1600. Debug Message: GFX-THREAD WARNING: Function marked as gfx thread only is being used in a different thread in file: e:\lh-elemental\Kumquat3D\Source\Renderer\Direct3D9\D3D9GFXEffect.cpp line: 264.
  1601. Debug Message: GFX-THREAD WARNING: Function marked as gfx thread only is being used in a different thread in file: e:\lh-elemental\Kumquat3D\Source\Renderer\Direct3D9\D3D9GFXEffect.cpp line: 264.
  1602. Debug Message: GFX-THREAD WARNING: Function marked as gfx thread only is being used in a different thread in file: e:\lh-elemental\Kumquat3D\Source\Renderer\Direct3D9\D3D9GFXEffect.cpp line: 264.
  1603. Debug Message: GFX-THREAD WARNING: Function marked as gfx thread only is being used in a different thread in file: e:\lh-elemental\Kumquat3D\Source\Renderer\Direct3D9\D3D9GFXEffect.cpp line: 264.
  1604. Debug Message: GFX-THREAD WARNING: Function marked as gfx thread only is being used in a different thread in file: e:\lh-elemental\Kumquat3D\Source\Renderer\Direct3D9\D3D9GFXEffect.cpp line: 264.
  1605. Debug Message: GFX-THREAD WARNING: Function marked as gfx thread only is being used in a different thread in file: e:\lh-elemental\Kumquat3D\Source\Renderer\Direct3D9\D3D9GFXEffect.cpp line: 264.
  1606. Debug Message: GFX-THREAD WARNING: Function marked as gfx thread only is being used in a different thread in file: e:\lh-elemental\Kumquat3D\Source\Renderer\Direct3D9\D3D9Renderer.cpp line: 862.
  1607. Debug Message: GFX-THREAD WARNING: Function marked as gfx thread only is being used in a different thread in file: e:\lh-elemental\Kumquat3D\Source\Renderer\Direct3D9\D3D9Renderer.cpp line: 3570.
  1608. Debug Message: GFX-THREAD WARNING: Function marked as gfx thread only is being used in a different thread in file: e:\lh-elemental\Kumquat3D\Source\Renderer\Direct3D9\D3D9GFXBuffer.cpp line: 140.
  1609. Debug Message: GFX-THREAD WARNING: Function marked as gfx thread only is being used in a different thread in file: e:\lh-elemental\Kumquat3D\Source\Renderer\Direct3D9\D3D9GFXBuffer.cpp line: 189.
  1610. Debug Message: GFX-THREAD WARNING: Function marked as gfx thread only is being used in a different thread in file: e:\lh-elemental\Kumquat3D\Source\Renderer\Direct3D9\D3D9Renderer.cpp line: 962.
  1611. Debug Message: GFX-THREAD WARNING: Function marked as gfx thread only is being used in a different thread in file: e:\lh-elemental\Kumquat3D\Source\Renderer\Direct3D9\D3D9Renderer.cpp line: 3570.
  1612. Debug Message: GFX-THREAD WARNING: Function marked as gfx thread only is being used in a different thread in file: e:\lh-elemental\Kumquat3D\Source\Renderer\Direct3D9\D3D9GFXBuffer.cpp line: 140.
  1613. Debug Message: GFX-THREAD WARNING: Function marked as gfx thread only is being used in a different thread in file: e:\lh-elemental\Kumquat3D\Source\Renderer\Direct3D9\D3D9GFXBuffer.cpp line: 189.
  1614. Debug Message: GFX-THREAD WARNING: Function marked as gfx thread only is being used in a different thread in file: e:\lh-elemental\Kumquat3D\Source\Renderer\Direct3D9\D3D9Renderer.cpp line: 862.
  1615. Debug Message: GFX-THREAD WARNING: Function marked as gfx thread only is being used in a different thread in file: e:\lh-elemental\Kumquat3D\Source\Renderer\Direct3D9\D3D9Renderer.cpp line: 3570.
  1616. Debug Message: GFX-THREAD WARNING: Function marked as gfx thread only is being used in a different thread in file: e:\lh-elemental\Kumquat3D\Source\Renderer\Direct3D9\D3D9GFXBuffer.cpp line: 140.
  1617. Debug Message: GFX-THREAD WARNING: Function marked as gfx thread only is being used in a different thread in file: e:\lh-elemental\Kumquat3D\Source\Renderer\Direct3D9\D3D9GFXBuffer.cpp line: 189.
  1618. Debug Message: GFX-THREAD WARNING: Function marked as gfx thread only is being used in a different thread in file: e:\lh-elemental\Kumquat3D\Source\Renderer\Direct3D9\D3D9Renderer.cpp line: 962.
  1619. Debug Message: GFX-THREAD WARNING: Function marked as gfx thread only is being used in a different thread in file: e:\lh-elemental\Kumquat3D\Source\Renderer\Direct3D9\D3D9Renderer.cpp line: 3570.
  1620. Debug Message: GFX-THREAD WARNING: Function marked as gfx thread only is being used in a different thread in file: e:\lh-elemental\Kumquat3D\Source\Renderer\Direct3D9\D3D9GFXBuffer.cpp line: 140.
  1621. Debug Message: GFX-THREAD WARNING: Function marked as gfx thread only is being used in a different thread in file: e:\lh-elemental\Kumquat3D\Source\Renderer\Direct3D9\D3D9GFXBuffer.cpp line: 189.
  1622. Debug Message: GFX-THREAD WARNING: Function marked as gfx thread only is being used in a different thread in file: e:\lh-elemental\Kumquat3D\Source\Renderer\Direct3D9\D3D9Renderer.cpp line: 862.
  1623. Debug Message: GFX-THREAD WARNING: Function marked as gfx thread only is being used in a different thread in file: e:\lh-elemental\Kumquat3D\Source\Renderer\Direct3D9\D3D9Renderer.cpp line: 3570.
  1624. Debug Message: GFX-THREAD WARNING: Function marked as gfx thread only is being used in a different thread in file: e:\lh-elemental\Kumquat3D\Source\Renderer\Direct3D9\D3D9GFXBuffer.cpp line: 140.
  1625. Debug Message: GFX-THREAD WARNING: Function marked as gfx thread only is being used in a different thread in file: e:\lh-elemental\Kumquat3D\Source\Renderer\Direct3D9\D3D9GFXBuffer.cpp line: 189.
  1626. Debug Message: GFX-THREAD WARNING: Function marked as gfx thread only is being used in a different thread in file: e:\lh-elemental\Kumquat3D\Source\Renderer\Direct3D9\D3D9Renderer.cpp line: 962.
  1627. Debug Message: GFX-THREAD WARNING: Function marked as gfx thread only is being used in a different thread in file: e:\lh-elemental\Kumquat3D\Source\Renderer\Direct3D9\D3D9Renderer.cpp line: 3570.
  1628. Debug Message: GFX-THREAD WARNING: Function marked as gfx thread only is being used in a different thread in file: e:\lh-elemental\Kumquat3D\Source\Renderer\Direct3D9\D3D9GFXBuffer.cpp line: 140.
  1629. Debug Message: GFX-THREAD WARNING: Function marked as gfx thread only is being used in a different thread in file: e:\lh-elemental\Kumquat3D\Source\Renderer\Direct3D9\D3D9GFXBuffer.cpp line: 189.
  1630. Debug Message: GFX-THREAD WARNING: Function marked as gfx thread only is being used in a different thread in file: e:\lh-elemental\Kumquat3D\Source\Renderer\Direct3D9\D3D9Renderer.cpp line: 862.
  1631. Debug Message: GFX-THREAD WARNING: Function marked as gfx thread only is being used in a different thread in file: e:\lh-elemental\Kumquat3D\Source\Renderer\Direct3D9\D3D9Renderer.cpp line: 3570.
  1632. Debug Message: GFX-THREAD WARNING: Function marked as gfx thread only is being used in a different thread in file: e:\lh-elemental\Kumquat3D\Source\Renderer\Direct3D9\D3D9GFXBuffer.cpp line: 140.
  1633. Debug Message: GFX-THREAD WARNING: Function marked as gfx thread only is being used in a different thread in file: e:\lh-elemental\Kumquat3D\Source\Renderer\Direct3D9\D3D9GFXBuffer.cpp line: 189.
  1634. Debug Message: GFX-THREAD WARNING: Function marked as gfx thread only is being used in a different thread in file: e:\lh-elemental\Kumquat3D\Source\Renderer\Direct3D9\D3D9Renderer.cpp line: 962.
  1635. Debug Message: GFX-THREAD WARNING: Function marked as gfx thread only is being used in a different thread in file: e:\lh-elemental\Kumquat3D\Source\Renderer\Direct3D9\D3D9Renderer.cpp line: 3570.
  1636. Debug Message: GFX-THREAD WARNING: Function marked as gfx thread only is being used in a different thread in file: e:\lh-elemental\Kumquat3D\Source\Renderer\Direct3D9\D3D9GFXBuffer.cpp line: 140.
  1637. Debug Message: GFX-THREAD WARNING: Function marked as gfx thread only is being used in a different thread in file: e:\lh-elemental\Kumquat3D\Source\Renderer\Direct3D9\D3D9GFXBuffer.cpp line: 189.
  1638. Debug Message: GFX-THREAD WARNING: Function marked as gfx thread only is being used in a different thread in file: e:\lh-elemental\Kumquat3D\Source\Renderer\Direct3D9\D3D9Renderer.cpp line: 862.
  1639. Debug Message: GFX-THREAD WARNING: Function marked as gfx thread only is being used in a different thread in file: e:\lh-elemental\Kumquat3D\Source\Renderer\Direct3D9\D3D9Renderer.cpp line: 3570.
  1640. Debug Message: GFX-THREAD WARNING: Function marked as gfx thread only is being used in a different thread in file: e:\lh-elemental\Kumquat3D\Source\Renderer\Direct3D9\D3D9GFXBuffer.cpp line: 140.
  1641. Debug Message: GFX-THREAD WARNING: Function marked as gfx thread only is being used in a different thread in file: e:\lh-elemental\Kumquat3D\Source\Renderer\Direct3D9\D3D9GFXBuffer.cpp line: 189.
  1642. Debug Message: GFX-THREAD WARNING: Function marked as gfx thread only is being used in a different thread in file: e:\lh-elemental\Kumquat3D\Source\Renderer\Direct3D9\D3D9GFXEffect.cpp line: 264.
  1643. Debug Message: GFX-THREAD WARNING: Function marked as gfx thread only is being used in a different thread in file: e:\lh-elemental\Kumquat3D\Source\Renderer\Direct3D9\D3D9GFXEffect.cpp line: 264.
  1644. Debug Message: GFX-THREAD WARNING: Function marked as gfx thread only is being used in a different thread in file: e:\lh-elemental\Kumquat3D\Source\Renderer\Direct3D9\D3D9GFXEffect.cpp line: 264.
  1645. Debug Message: GFX-THREAD WARNING: Function marked as gfx thread only is being used in a different thread in file: e:\lh-elemental\Kumquat3D\Source\Renderer\Direct3D9\D3D9GFXEffect.cpp line: 264.
  1646. Debug Message: GFX-THREAD WARNING: Function marked as gfx thread only is being used in a different thread in file: e:\lh-elemental\Kumquat3D\Source\Renderer\Direct3D9\D3D9GFXEffect.cpp line: 264.
  1647. Debug Message: GFX-THREAD WARNING: Function marked as gfx thread only is being used in a different thread in file: e:\lh-elemental\Kumquat3D\Source\Renderer\Direct3D9\D3D9GFXEffect.cpp line: 264.
  1648. Debug Message: GFX-THREAD WARNING: Function marked as gfx thread only is being used in a different thread in file: e:\lh-elemental\Kumquat3D\Source\Renderer\Direct3D9\D3D9GFXEffect.cpp line: 264.
  1649. Debug Message: GFX-THREAD WARNING: Function marked as gfx thread only is being used in a different thread in file: e:\lh-elemental\Kumquat3D\Source\Renderer\Direct3D9\D3D9GFXEffect.cpp line: 264.
  1650. Debug Message: GFX-THREAD WARNING: Function marked as gfx thread only is being used in a different thread in file: e:\lh-elemental\Kumquat3D\Source\Renderer\Direct3D9\D3D9Renderer.cpp line: 862.
  1651. Debug Message: GFX-THREAD WARNING: Function marked as gfx thread only is being used in a different thread in file: e:\lh-elemental\Kumquat3D\Source\Renderer\Direct3D9\D3D9Renderer.cpp line: 3570.
  1652. Debug Message: GFX-THREAD WARNING: Function marked as gfx thread only is being used in a different thread in file: e:\lh-elemental\Kumquat3D\Source\Renderer\Direct3D9\D3D9GFXBuffer.cpp line: 140.
  1653. Debug Message: GFX-THREAD WARNING: Function marked as gfx thread only is being used in a different thread in file: e:\lh-elemental\Kumquat3D\Source\Renderer\Direct3D9\D3D9GFXBuffer.cpp line: 189.
  1654. Debug Message: GFX-THREAD WARNING: Function marked as gfx thread only is being used in a different thread in file: e:\lh-elemental\Kumquat3D\Source\Renderer\Direct3D9\D3D9Renderer.cpp line: 962.
  1655. Debug Message: GFX-THREAD WARNING: Function marked as gfx thread only is being used in a different thread in file: e:\lh-elemental\Kumquat3D\Source\Renderer\Direct3D9\D3D9Renderer.cpp line: 3570.
  1656. Debug Message: GFX-THREAD WARNING: Function marked as gfx thread only is being used in a different thread in file: e:\lh-elemental\Kumquat3D\Source\Renderer\Direct3D9\D3D9GFXBuffer.cpp line: 140.
  1657. Debug Message: GFX-THREAD WARNING: Function marked as gfx thread only is being used in a different thread in file: e:\lh-elemental\Kumquat3D\Source\Renderer\Direct3D9\D3D9GFXBuffer.cpp line: 189.
  1658. Debug Message: GFX-THREAD WARNING: Function marked as gfx thread only is being used in a different thread in file: e:\lh-elemental\Kumquat3D\Source\Renderer\Direct3D9\D3D9Renderer.cpp line: 862.
  1659. Debug Message: GFX-THREAD WARNING: Function marked as gfx thread only is being used in a different thread in file: e:\lh-elemental\Kumquat3D\Source\Renderer\Direct3D9\D3D9Renderer.cpp line: 3570.
  1660. Debug Message: GFX-THREAD WARNING: Function marked as gfx thread only is being used in a different thread in file: e:\lh-elemental\Kumquat3D\Source\Renderer\Direct3D9\D3D9GFXBuffer.cpp line: 140.
  1661. Debug Message: GFX-THREAD WARNING: Function marked as gfx thread only is being used in a different thread in file: e:\lh-elemental\Kumquat3D\Source\Renderer\Direct3D9\D3D9GFXBuffer.cpp line: 189.
  1662. Debug Message: GFX-THREAD WARNING: Function marked as gfx thread only is being used in a different thread in file: e:\lh-elemental\Kumquat3D\Source\Renderer\Direct3D9\D3D9Renderer.cpp line: 962.
  1663. Debug Message: GFX-THREAD WARNING: Function marked as gfx thread only is being used in a different thread in file: e:\lh-elemental\Kumquat3D\Source\Renderer\Direct3D9\D3D9Renderer.cpp line: 3570.
  1664. Debug Message: GFX-THREAD WARNING: Function marked as gfx thread only is being used in a different thread in file: e:\lh-elemental\Kumquat3D\Source\Renderer\Direct3D9\D3D9GFXBuffer.cpp line: 140.
  1665. Debug Message: GFX-THREAD WARNING: Function marked as gfx thread only is being used in a different thread in file: e:\lh-elemental\Kumquat3D\Source\Renderer\Direct3D9\D3D9GFXBuffer.cpp line: 189.
  1666. Debug Message: GFX-THREAD WARNING: Function marked as gfx thread only is being used in a different thread in file: e:\lh-elemental\Kumquat3D\Source\Renderer\Direct3D9\D3D9Renderer.cpp line: 862.
  1667. Debug Message: GFX-THREAD WARNING: Function marked as gfx thread only is being used in a different thread in file: e:\lh-elemental\Kumquat3D\Source\Renderer\Direct3D9\D3D9Renderer.cpp line: 3570.
  1668. Debug Message: GFX-THREAD WARNING: Function marked as gfx thread only is being used in a different thread in file: e:\lh-elemental\Kumquat3D\Source\Renderer\Direct3D9\D3D9GFXBuffer.cpp line: 140.
  1669. Debug Message: GFX-THREAD WARNING: Function marked as gfx thread only is being used in a different thread in file: e:\lh-elemental\Kumquat3D\Source\Renderer\Direct3D9\D3D9GFXBuffer.cpp line: 189.
  1670. Debug Message: GFX-THREAD WARNING: Function marked as gfx thread only is being used in a different thread in file: e:\lh-elemental\Kumquat3D\Source\Renderer\Direct3D9\D3D9Renderer.cpp line: 962.
  1671. Debug Message: GFX-THREAD WARNING: Function marked as gfx thread only is being used in a different thread in file: e:\lh-elemental\Kumquat3D\Source\Renderer\Direct3D9\D3D9Renderer.cpp line: 3570.
  1672. Debug Message: GFX-THREAD WARNING: Function marked as gfx thread only is being used in a different thread in file: e:\lh-elemental\Kumquat3D\Source\Renderer\Direct3D9\D3D9GFXBuffer.cpp line: 140.
  1673. Debug Message: GFX-THREAD WARNING: Function marked as gfx thread only is being used in a different thread in file: e:\lh-elemental\Kumquat3D\Source\Renderer\Direct3D9\D3D9GFXBuffer.cpp line: 189.
  1674. Debug Message: GFX-THREAD WARNING: Function marked as gfx thread only is being used in a different thread in file: e:\lh-elemental\Kumquat3D\Source\Renderer\Direct3D9\D3D9Renderer.cpp line: 862.
  1675. Debug Message: GFX-THREAD WARNING: Function marked as gfx thread only is being used in a different thread in file: e:\lh-elemental\Kumquat3D\Source\Renderer\Direct3D9\D3D9Renderer.cpp line: 3570.
  1676. Debug Message: GFX-THREAD WARNING: Function marked as gfx thread only is being used in a different thread in file: e:\lh-elemental\Kumquat3D\Source\Renderer\Direct3D9\D3D9GFXBuffer.cpp line: 140.
  1677. Debug Message: GFX-THREAD WARNING: Function marked as gfx thread only is being used in a different thread in file: e:\lh-elemental\Kumquat3D\Source\Renderer\Direct3D9\D3D9GFXBuffer.cpp line: 189.
  1678. Debug Message: GFX-THREAD WARNING: Function marked as gfx thread only is being used in a different thread in file: e:\lh-elemental\Kumquat3D\Source\Renderer\Direct3D9\D3D9Renderer.cpp line: 962.
  1679. Debug Message: GFX-THREAD WARNING: Function marked as gfx thread only is being used in a different thread in file: e:\lh-elemental\Kumquat3D\Source\Renderer\Direct3D9\D3D9Renderer.cpp line: 3570.
  1680. Debug Message: GFX-THREAD WARNING: Function marked as gfx thread only is being used in a different thread in file: e:\lh-elemental\Kumquat3D\Source\Renderer\Direct3D9\D3D9GFXBuffer.cpp line: 140.
  1681. Debug Message: GFX-THREAD WARNING: Function marked as gfx thread only is being used in a different thread in file: e:\lh-elemental\Kumquat3D\Source\Renderer\Direct3D9\D3D9GFXBuffer.cpp line: 189.
  1682. Debug Message: GFX-THREAD WARNING: Function marked as gfx thread only is being used in a different thread in file: e:\lh-elemental\Kumquat3D\Source\Renderer\Direct3D9\D3D9GFXBuffer.cpp line: 140.
  1683. Debug Message: GFX-THREAD WARNING: Function marked as gfx thread only is being used in a different thread in file: e:\lh-elemental\Kumquat3D\Source\Renderer\Direct3D9\D3D9GFXBuffer.cpp line: 189.
  1684. Debug Message: GFX-THREAD WARNING: Function marked as gfx thread only is being used in a different thread in file: e:\lh-elemental\Kumquat3D\Source\Renderer\Direct3D9\D3D9GFXBuffer.cpp line: 140.
  1685. Debug Message: GFX-THREAD WARNING: Function marked as gfx thread only is being used in a different thread in file: e:\lh-elemental\Kumquat3D\Source\Renderer\Direct3D9\D3D9GFXBuffer.cpp line: 189.
  1686. Debug Message: GFX-THREAD WARNING: Function marked as gfx thread only is being used in a different thread in file: e:\lh-elemental\Kumquat3D\Source\Renderer\Direct3D9\D3D9GFXBuffer.cpp line: 140.
  1687. Debug Message: GFX-THREAD WARNING: Function marked as gfx thread only is being used in a different thread in file: e:\lh-elemental\Kumquat3D\Source\Renderer\Direct3D9\D3D9GFXBuffer.cpp line: 189.
  1688. Debug Message: GFX-THREAD WARNING: Function marked as gfx thread only is being used in a different thread in file: e:\lh-elemental\Kumquat3D\Source\Renderer\Direct3D9\D3D9GFXBuffer.cpp line: 140.
  1689. Debug Message: GFX-THREAD WARNING: Function marked as gfx thread only is being used in a different thread in file: e:\lh-elemental\Kumquat3D\Source\Renderer\Direct3D9\D3D9GFXBuffer.cpp line: 189.
  1690. DebugMessage: Error flipping back buffer to primary buffer.
  1691. DebugMessage: An invalid parameter was passed to the returning function
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