rules54

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Jul 17th, 2013
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  1. --Where 'Creepers' is one of many other spawners with identical tables
  2.  
  3. spawners.Creepers.name = "Creepers"
  4. spawner.Creepers.toggle = function()
  5.     button.toggleButton(tostring(spawners[Creepers].name))
  6.     spawners[Creepers].status = not spawners[Creepers].status
  7. end  
  8.  
  9. for k,v in pairs(spawners) do
  10.     table.insert(buttonDraw, buttonCurrent, function()
  11.         button.setTable(v.name, v.toggle, math.floor(xmin), math.floor(xmax), math.floor(ymin), math.floor(ymax)) print("debug") end)
  12. end
  13.  
  14. for i=1, #buttonDraw do
  15.     buttonDraw[i]
  16. end
  17.  
  18. --the button.setTable(args) functionality isn't fired, but the print() is.
  19. --using the same button.setTable() works fine when not called upon like this
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