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Mar 9th, 2017
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  1. TEAM_Citizen1 = DarkRP.createJob("Citizen", {
  2. color = Color(0, 0, 0, 255),
  3. model = {"models/humans/group02/player/tale_04.mdl"},
  4. description = [[You are just a Citizen ( ?� ?? ?�)]],
  5. weapons = {"Keys", "pocket", "weapon_fists"},
  6. command = "Citizen",
  7. max = 0,
  8. salary = 250,
  9. admin = 0,
  10. vote = false,
  11. hasLicense = false,
  12. candemote = false,
  13. category = "Citizens",
  14. ammo = {
  15. ["pistol"] = 100
  16. },
  17. PlayerSpawn = function(ply)
  18. ply:SetMaxHealth(100)
  19. ply:SetHealth(100)
  20. end
  21. })
  22.  
  23. TEAM_Thief = DarkRP.createJob("Thief", {
  24. color = Color(0, 0, 0, 255),
  25. model = {"models/player/robber.mdl"},
  26. description = [[Required Level: 0]],
  27. weapons = {"keys", "pocket", "lockpick"},
  28. command = "Thief",
  29. max = 5,
  30. salary = 250,
  31. admin = 0,
  32. vote = false,
  33. hasLicense = false,
  34. candemote = false,
  35. category = "Citizens",
  36. level = 0,
  37. ammo = {
  38. ["pistol"] = 100
  39. },
  40. PlayerSpawn = function(ply)
  41. ply:SetMaxHealth(250)
  42. ply:SetHealth(250)
  43. end
  44. })
  45.  
  46. TEAM_VIPThief = DarkRP.createJob("Thief [VIP]", {
  47. color = Color(255, 36, 0, 255),
  48. model = {"models/vinrax/player/scp049_player.mdl"},
  49. description = [[Required Level: VIP]],
  50. weapons = {"Keys","fas2_ragingbull", "pocket", "lockpick"},
  51. command = "VIPThief",
  52. max = 0,
  53. salary = 250,
  54. admin = 0,
  55. vote = false,
  56. hasLicense = true,
  57. candemote = false,
  58. category = "Citizens",
  59. customCheck = function(ply) return CLIENT or ply:IsUserGroup("VIP") or ply:IsUserGroup("Co-Owner") or ply:IsUserGroup("Owner") or ply:IsUserGroup("Head-Administrator") or ply:IsUserGroup("Head-Staff") end,
  60. CustomCheckFailMsg = "This job is VIP Only!",
  61. ammo = {
  62. ["pistol"] = 100
  63. },
  64. PlayerSpawn = function(ply)
  65. ply:SetMaxHealth(500)
  66. ply:SetHealth(500)
  67. end
  68. })
  69.  
  70. TEAM_Hitman = DarkRP.createJob("Hitman ", {
  71. color = Color(255, 36, 0, 255),
  72. model = {"models/agent_47/agent_47.mdl"},
  73. description = [[Required Level: 15]],
  74. weapons = {"Keys","pocket", "weapon_752_enfield_2"},
  75. command = "Hitman",
  76. max = 1,
  77. salary = 250,
  78. admin = 0,
  79. vote = false,
  80. hasLicense = true,
  81. candemote = false,
  82. category = "Citizens",
  83. level = 15,
  84. ammo = {
  85. ["pistol"] = 100
  86. },
  87. PlayerSpawn = function(ply)
  88. ply:SetMaxHealth(250)
  89. ply:SetHealth(250)
  90. end
  91. })
  92.  
  93. TEAM_VIPHitman = DarkRP.createJob("Hitman [VIP]", {
  94. color = Color(255, 36, 0, 255),
  95. model = {"models/player/rorschach.mdl"},
  96. description = [[Required Level: VIP]],
  97. weapons = {"Keys","pocket", "weapon_752_enfield_4", "weapon_752_enfield_2"},
  98. command = "VIPHitman",
  99. max = 0,
  100. salary = 250,
  101. admin = 0,
  102. vote = false,
  103. hasLicense = true,
  104. candemote = false,
  105. category = "Citizens",
  106. customCheck = function(ply) return CLIENT or ply:IsUserGroup("VIP") or ply:IsUserGroup("Co-Owner") or ply:IsUserGroup("Owner") or ply:IsUserGroup("Head-Administrator") or ply:IsUserGroup("Head-Staff") end,
  107. CustomCheckFailMsg = "This job is VIP Only!",
  108. ammo = {
  109. ["pistol"] = 100
  110. },
  111. PlayerSpawn = function(ply)
  112. ply:SetMaxHealth(500)
  113. ply:SetHealth(500)
  114. end
  115. })
  116.  
  117. TEAM_CommunistSupporter = DarkRP.createJob("Communist Supporter", {
  118. color = Color(255, 36, 0, 255),
  119. model = {"models/player/comradebear/comradebear_sovietse2.mdl"},
  120. description = [[Required Level: 0]],
  121. weapons = {"Keys", "pocket", "weapon_fists"},
  122. command = "CommunistSupporter",
  123. max = 0,
  124. salary = 250,
  125. admin = 0,
  126. vote = false,
  127. hasLicense = false,
  128. candemote = false,
  129. category = "Citizens",
  130. ammo = {
  131. ["pistol"] = 100
  132. },
  133. PlayerSpawn = function(ply)
  134. ply:SetMaxHealth(250)
  135. ply:SetHealth(250)
  136. end
  137. })
  138.  
  139. TEAM_CapitalistSupporter = DarkRP.createJob("Capitalist Supporter", {
  140. color = Color(255, 36, 0, 255),
  141. model = {"models/player/voikanaa/snoop_dogg.mdl"},
  142. description = [[Required Level: 0]],
  143. weapons = {"Keys", "pocket", "weapon_fists"},
  144. command = "CapitalistSupporter",
  145. max = 0,
  146. salary = 250,
  147. admin = 0,
  148. vote = false,
  149. hasLicense = false,
  150. candemote = false,
  151. category = "Citizens",
  152. ammo = {
  153. ["pistol"] = 100
  154. },
  155. PlayerSpawn = function(ply)
  156. ply:SetMaxHealth(250)
  157. ply:SetHealth(250)
  158. end
  159. })
  160.  
  161. TEAM_MafiaMem = DarkRP.createJob("Mafia Member", {
  162. color = Color(255, 36, 0, 255),
  163. model = {"models/humans/mafia/male_09.mdl"},
  164. description = [[Required Level: 0]],
  165. weapons = {"Keys","weapon_752_thompson1921", "pocket", "lockpick"},
  166. command = "MafiaMem",
  167. max = 0,
  168. salary = 250,
  169. admin = 0,
  170. vote = false,
  171. hasLicense = true,
  172. candemote = false,
  173. category = "The Mafia",
  174. level = 0,
  175. ammo = {
  176. ["pistol"] = 100
  177. },
  178. PlayerSpawn = function(ply)
  179. ply:SetMaxHealth(250)
  180. ply:SetHealth(250)
  181. end
  182. })
  183.  
  184. TEAM_MafiaEnforcer = DarkRP.createJob("Mafia Enforcer", {
  185. color = Color(255, 36, 0, 255),
  186. model = {"models/humans/mafia/male_07.mdl"},
  187. description = [[Required Level: 5]],
  188. weapons = {"Keys","weapon_752_thompson1921", "pocket", "lockpick"},
  189. command = "Mafiaenforcer",
  190. max = 0,
  191. salary = 250,
  192. admin = 0,
  193. vote = false,
  194. hasLicense = true,
  195. candemote = false,
  196. category = "The Mafia",
  197. level = 5,
  198. ammo = {
  199. ["pistol"] = 100
  200. },
  201. PlayerSpawn = function(ply)
  202. ply:SetMaxHealth(300)
  203. ply:SetHealth(300)
  204. end
  205. })
  206.  
  207. TEAM_MafiaBoss = DarkRP.createJob("Mafia Street Boss", {
  208. color = Color(255, 36, 0, 255),
  209. model = {"models/humans/mafia/male_04.mdl"},
  210. description = [[Required Level: 10]],
  211. weapons = {"Keys","weapon_752_thompson1921", "pocket", "lockpick"},
  212. command = "Mafiaboss",
  213. max = 0,
  214. salary = 250,
  215. admin = 0,
  216. vote = false,
  217. hasLicense = true,
  218. candemote = false,
  219. category = "The Mafia",
  220. level = 10,
  221. ammo = {
  222. ["pistol"] = 100
  223. },
  224. PlayerSpawn = function(ply)
  225. ply:SetMaxHealth(350)
  226. ply:SetHealth(350)
  227. end
  228. })
  229.  
  230. TEAM_MafiaKingpin = DarkRP.createJob("Mafia Kingpin", {
  231. color = Color(255, 36, 0, 255),
  232. model = {"models/humans/mafia/male_08.mdl"},
  233. description = [[Required Level: 15]],
  234. weapons = {"Keys","weapon_752_thompson1921", "pocket", "lockpick"},
  235. command = "Mafiaking",
  236. max = 0,
  237. salary = 250,
  238. admin = 0,
  239. vote = false,
  240. hasLicense = true,
  241. candemote = false,
  242. category = "The Mafia",
  243. level = 15,
  244. ammo = {
  245. ["pistol"] = 100
  246. },
  247. PlayerSpawn = function(ply)
  248. ply:SetMaxHealth(300)
  249. ply:SetHealth(300)
  250. end
  251. })
  252.  
  253. TEAM_STALIN = DarkRP.createJob("Joseph Stalin", {
  254. color = Color(255, 36, 0, 255),
  255. model = {"models/suka_player.mdl"},
  256. description = [[Required Level:35]],
  257. weapons = {"Keys","fas2_ragingbull"},
  258. command = "Stalin",
  259. max = 1,
  260. salary = 250,
  261. admin = 0,
  262. vote = true,
  263. hasLicense = true,
  264. candemote = true,
  265. category = "Communist Leaders",
  266. level = 35,
  267. ammo = {
  268. ["pistol"] = 100
  269. },
  270. PlayerSpawn = function(ply)
  271. ply:SetMaxHealth(700)
  272. ply:SetHealth(700)
  273. end
  274. })
  275.  
  276. TEAM_LENIN = DarkRP.createJob("Vladimir Lenin", {
  277. color = Color(255, 36, 0, 255),
  278. model = {"models/ful76/player/vladimir_lenin.mdl"},
  279. description = [[Required Level:20]],
  280. weapons = {"Keys","fas2_ragingbull"},
  281. command = "Lenin",
  282. max = 1,
  283. salary = 250,
  284. admin = 0,
  285. vote = true,
  286. hasLicense = true,
  287. candemote = true,
  288. category = "Communist Leaders",
  289. level = 20,
  290. ammo = {
  291. ["pistol"] = 100
  292. },
  293. PlayerSpawn = function(ply)
  294. ply:SetMaxHealth(500)
  295. ply:SetHealth(500)
  296. end
  297. })
  298.  
  299. TEAM_NKVD = DarkRP.createJob("NKVD Intelligence", {
  300. color = Color(255, 36, 0, 255),
  301. model = {"models/player/gru.mdl"},
  302. description = [[Required Level: 5]],
  303. weapons = {"Keys","gdcw_mp40","gdcw_p38", "door_ram"},
  304. command = "NKVDintel",
  305. max = 0,
  306. salary = 250,
  307. admin = 0,
  308. vote = false,
  309. hasLicense = true,
  310. candemote = false,
  311. category = "NKVD",
  312. level = 5,
  313. ammo = {
  314. ["pistol"] = 100
  315. },
  316. PlayerSpawn = function(ply)
  317. ply:SetMaxHealth(250)
  318. ply:SetHealth(250)
  319. end
  320. })
  321.  
  322. TEAM_NKVD = DarkRP.createJob("NKVD Heavy", {
  323. color = Color(255, 36, 0, 255),
  324. model = {"models/player/cccp/cccp_05.mdl", "door_ram"},
  325. description = [[Required Level: 5]],
  326. weapons = {"Keys","m9k_m1918bar"},
  327. command = "NKVDTrp",
  328. max = 0,
  329. salary = 250,
  330. admin = 0,
  331. vote = false,
  332. hasLicense = true,
  333. candemote = false,
  334. category = "NKVD",
  335. level = 5,
  336. ammo = {
  337. ["pistol"] = 100
  338. },
  339. PlayerSpawn = function(ply)
  340. ply:SetMaxHealth(250)
  341. ply:SetHealth(250)
  342. end
  343. })
  344.  
  345. TEAM_NKVD = DarkRP.createJob("NKVD Trooper", {
  346. color = Color(255, 36, 0, 255),
  347. model = {"models/player/cccp/cccp_01.mdl"},
  348. description = [[Required Level: 5]],
  349. weapons = {"Keys","gdcw_mp40","gdcw_p38", "door_ram"},
  350. command = "NKVDtrp",
  351. max = 0,
  352. salary = 250,
  353. admin = 0,
  354. vote = false,
  355. hasLicense = true,
  356. candemote = false,
  357. category = "NKVD",
  358. level = 5,
  359. ammo = {
  360. ["pistol"] = 100
  361. },
  362. PlayerSpawn = function(ply)
  363. ply:SetMaxHealth(250)
  364. ply:SetHealth(250)
  365. end
  366. })
  367.  
  368. TEAM_KGB = DarkRP.createJob("KGB Rifleman", {
  369. color = Color(255, 36, 0, 255),
  370. model = {"models/player/kgb.mdl"},
  371. description = [[Required Level: 0]],
  372. weapons = {"Keys","weapon_752_thompson"},
  373. command = "kgbrifle",
  374. max = 0,
  375. salary = 250,
  376. admin = 0,
  377. vote = false,
  378. hasLicense = true,
  379. candemote = false,
  380. category = "KGB Unit",
  381. level = 0,
  382. ammo = {
  383. ["pistol"] = 100
  384. },
  385. PlayerSpawn = function(ply)
  386. ply:SetMaxHealth(250)
  387. ply:SetHealth(250)
  388. end
  389. })
  390.  
  391. TEAM_KGB = DarkRP.createJob("KGB Heavy Weapons", {
  392. color = Color(255, 36, 0, 255),
  393. model = {"models/player/mgstps_sovietsoldier.mdl"},
  394. description = [[Required Level: 5]],
  395. weapons = {"Keys","fas2_m67","weapon_752_mg34"},
  396. command = "kgbheavy",
  397. max = 0,
  398. salary = 250,
  399. admin = 0,
  400. vote = false,
  401. hasLicense = true,
  402. candemote = false,
  403. category = "KGB Unit",
  404. level = 5,
  405. ammo = {
  406. ["pistol"] = 100
  407. },
  408. PlayerSpawn = function(ply)
  409. ply:SetMaxHealth(250)
  410. ply:SetHealth(250)
  411. end
  412. })
  413.  
  414. TEAM_KGB = DarkRP.createJob("KGB Bodyguard", {
  415. color = Color(255, 36, 0, 255),
  416. model = {"models/player/kerry/policeru_15_armor.mdl"},
  417. description = [[Required Level: 5]],
  418. weapons = {"Keys","weapon_752_winchester","fas2_p226"},
  419. command = "kgbbody",
  420. max = 0,
  421. salary = 250,
  422. admin = 0,
  423. vote = false,
  424. hasLicense = true,
  425. candemote = false,
  426. category = "KGB Unit",
  427. level = 5,
  428. ammo = {
  429. ["pistol"] = 100
  430. },
  431. PlayerSpawn = function(ply)
  432. ply:SetMaxHealth(250)
  433. ply:SetHealth(250)
  434. end
  435. })
  436.  
  437. TEAM_KGB = DarkRP.createJob("KGB Officer", {
  438. color = Color(255, 36, 0, 255),
  439. model = {"models/player/kerry/policeru_05.mdl"},
  440. description = [[Required Level: 5]],
  441. weapons = {"Keys","weapon_752_m1garand"},
  442. command = "kgboff",
  443. max = 0,
  444. salary = 250,
  445. admin = 0,
  446. vote = false,
  447. hasLicense = true,
  448. candemote = false,
  449. category = "KGB Unit",
  450. level = 5,
  451. ammo = {
  452. ["pistol"] = 100
  453. },
  454. PlayerSpawn = function(ply)
  455. ply:SetMaxHealth(250)
  456. ply:SetHealth(250)
  457. ply:SetBodygroup(1,1)
  458. end
  459. })
  460.  
  461.  
  462. TEAM_Spetsnaz = DarkRP.createJob("Spetsnaz Rifleman", {
  463. color = Color(255, 36, 0, 255),
  464. model = {"models/player/ocelot.mdl"},
  465. description = [[Required Level: VIP]],
  466. weapons = {"Keys","weapon_752_mp44","weapon_752_ssdagger","weapon_752_colt"},
  467. command = "Spetsnaz",
  468. max = 0,
  469. salary = 250,
  470. admin = 0,
  471. vote = false,
  472. hasLicense = true,
  473. customCheck = function(ply) return CLIENT or ply:IsUserGroup("VIP") or ply:IsUserGroup("Co-Owner") or ply:IsUserGroup("Owner") or ply:IsUserGroup("Head-Administrator") or ply:IsUserGroup("Head-Staff") end,
  474. CustomCheckFailMsg = "This job is VIP Only!",
  475. candemote = false,
  476. category = "Spetsnaz (VIP)",
  477. ammo = {
  478. ["pistol"] = 100
  479. },
  480. PlayerSpawn = function(ply)
  481. ply:SetMaxHealth(500)
  482. ply:SetHealth(500)
  483. end
  484. })
  485.  
  486. TEAM_Spetsnaz = DarkRP.createJob("Spetsnaz Officer", {
  487. color = Color(255, 36, 0, 255),
  488. model = {"models/soviet/commisar_playermodel.mdl"},
  489. description = [[Required Level: VIP]],
  490. weapons = {"Keys","weapon_752_mp41","weapon_752_nagantrevolver","weapon_752_ssdagger"},
  491. command = "Spetsnazoff",
  492. max = 0,
  493. salary = 250,
  494. admin = 0,
  495. vote = false,
  496. hasLicense = true,
  497. customCheck = function(ply) return CLIENT or ply:IsUserGroup("VIP") or ply:IsUserGroup("Co-Owner") or ply:IsUserGroup("Owner") or ply:IsUserGroup("Head-Administrator") or ply:IsUserGroup("Head-Staff") end,
  498. CustomCheckFailMsg = "This job is VIP Only!",
  499. candemote = false,
  500. category = "Spetsnaz (VIP)",
  501. ammo = {
  502. ["pistol"] = 100
  503. },
  504. PlayerSpawn = function(ply)
  505. ply:SetMaxHealth(500)
  506. ply:SetHealth(500)
  507. end
  508. })
  509.  
  510. TEAM_Spetsnaz = DarkRP.createJob("Spetsnaz Sniper", {
  511. color = Color(255, 36, 0, 255),
  512. model = {"models/soviet/sniper_playermodel.mdl"},
  513. description = [[Required Level: VIP]],
  514. weapons = {"Keys","fas2_m24","weapon_752_colt","weapon_752_ssdagger"},
  515. command = "Spetsnazsnip",
  516. max = 0,
  517. salary = 250,
  518. admin = 0,
  519. vote = false,
  520. hasLicense = true,
  521. customCheck = function(ply) return CLIENT or ply:IsUserGroup("VIP") or ply:IsUserGroup("Co-Owner") or ply:IsUserGroup("Owner") or ply:IsUserGroup("Head-Administrator") or ply:IsUserGroup("Head-Staff") end,
  522. CustomCheckFailMsg = "This job is VIP Only!",
  523. candemote = false,
  524. category = "Spetsnaz (VIP)",
  525. ammo = {
  526. ["pistol"] = 100
  527. },
  528. PlayerSpawn = function(ply)
  529. ply:SetMaxHealth(500)
  530. ply:SetHealth(500)
  531. end
  532. })
  533.  
  534. TEAM_SovietRifleman = DarkRP.createJob("Red Army Rifleman", {
  535. color = Color(255, 36, 0, 255),
  536. model = {"models/player/soviet/russian_04.mdl"},
  537. description = [[Required Level: 0]],
  538. weapons = {"Keys","weapon_752_m1garand"},
  539. command = "SovietRifleman",
  540. max = 0,
  541. salary = 250,
  542. admin = 0,
  543. vote = false,
  544. hasLicense = true,
  545. candemote = false,
  546. category = "Red Army Infantry",
  547. level = 0,
  548. ammo = {
  549. ["pistol"] = 100
  550. },
  551. PlayerSpawn = function(ply)
  552. ply:SetMaxHealth(250)
  553. ply:SetHealth(250)
  554. end
  555. })
  556.  
  557. TEAM_SovietMedic = DarkRP.createJob("Red Army Medic", {
  558. color = Color(255, 36, 0, 255),
  559. model = {"models/soviet/medic_playermodel.mdl"},
  560. description = [[Required Level: 5]],
  561. weapons = {"Keys","weapon_752_m1garand","fas2_ifak"},
  562. command = "SovietMedic",
  563. max = 0,
  564. salary = 250,
  565. admin = 0,
  566. vote = false,
  567. hasLicense = true,
  568. candemote = false,
  569. category = "Red Army Infantry",
  570. level = 5,
  571. ammo = {
  572. ["pistol"] = 100
  573. },
  574. PlayerSpawn = function(ply)
  575. ply:SetMaxHealth(250)
  576. ply:SetHealth(250)
  577. end
  578. })
  579.  
  580. TEAM_SovietCommissar = DarkRP.createJob("Red Army Commissar", {
  581. color = Color(255, 36, 0, 255),
  582. model = {"models/player/sev2/russian_soldier_3.mdl"},
  583. description = [[Required Level: 10]],
  584. weapons = {"Keys","weapon_752_m1garand"},
  585. command = "SovietCommissar",
  586. max = 0,
  587. salary = 250,
  588. admin = 0,
  589. vote = false,
  590. hasLicense = true,
  591. candemote = false,
  592. category = "Red Army Infantry",
  593. level = 10,
  594. ammo = {
  595. ["pistol"] = 100
  596. },
  597. PlayerSpawn = function(ply)
  598. ply:SetMaxHealth(250)
  599. ply:SetHealth(250)
  600. end
  601. })
  602.  
  603. TEAM_JFK = DarkRP.createJob("George W Bush", {
  604. color = Color(129, 216, 208, 255),
  605. model = {"models/gdub.mdl"},
  606. description = [[Required Level: 35]],
  607. weapons = {"Keys","fas2_ragingbull"},
  608. command = "JFK",
  609. max = 1,
  610. salary = 250,
  611. admin = 0,
  612. vote = true,
  613. hasLicense = true,
  614. candemote = true,
  615. category = "Capitalist Leaders",
  616. level = 35,
  617. ammo = {
  618. ["pistol"] = 100
  619. },
  620. PlayerSpawn = function(ply)
  621. ply:SetMaxHealth(700)
  622. ply:SetHealth(700)
  623. ply:SetBodygroup(1,1)
  624. end
  625. })
  626.  
  627. TEAM_USGENERAL = DarkRP.createJob("United States Military General", {
  628. color = Color(129, 216, 208, 255),
  629. model = {"models/blackops/suitguys/suit_general.mdl"},
  630. description = [[Required Level: 20]],
  631. weapons = {"Keys","fas2_ragingbull"},
  632. command = "USGen",
  633. max = 1,
  634. salary = 250,
  635. admin = 0,
  636. vote = true,
  637. hasLicense = true,
  638. candemote = false,
  639. category = "Capitalist Leaders",
  640. level = 20,
  641. ammo = {
  642. ["pistol"] = 100
  643. },
  644. PlayerSpawn = function(ply)
  645. ply:SetMaxHealth(500)
  646. ply:SetHealth(500)
  647. end
  648. })
  649.  
  650. TEAM_USINFANTRY = DarkRP.createJob("US Infantry Rifleman", {
  651. color = Color(129, 216, 208,255),
  652. model = {"models/american/rifleman_playermodel.mdl"},
  653. description = [[Required Level: 0]],
  654. weapons = {"Keys","weapon_752_m1garand"},
  655. command = "usrifle",
  656. max = 0,
  657. salary = 250,
  658. admin = 0,
  659. vote = false,
  660. hasLicense = true,
  661. candemote = false,
  662. category = "United States Infantry",
  663. level = 0,
  664. ammo = {
  665. ["pistol"] = 100
  666. },
  667. PlayerSpawn = function(ply)
  668. ply:SetMaxHealth(250)
  669. ply:SetHealth(250)
  670. end
  671. })
  672.  
  673. TEAM_USINFANTRY = DarkRP.createJob("US Infantry Medic", {
  674. color = Color(129, 216, 208,255),
  675. model = {"models/american/medic_playermodel.mdl"},
  676. description = [[Required Level: 5]],
  677. weapons = {"Keys","weapon_752_m1garand","fas2_ifak"},
  678. command = "usmedic",
  679. max = 0,
  680. salary = 250,
  681. admin = 0,
  682. vote = false,
  683. hasLicense = true,
  684. candemote = false,
  685. category = "United States Infantry",
  686. level = 5,
  687. ammo = {
  688. ["pistol"] = 100
  689. },
  690. PlayerSpawn = function(ply)
  691. ply:SetMaxHealth(250)
  692. ply:SetHealth(250)
  693. end
  694. })
  695.  
  696. TEAM_USINFANTRY = DarkRP.createJob("US Infantry Support Machine Gunner", {
  697. color = Color(129, 216, 208,255),
  698. model = {"models/american/airborne_playermodel.mdl"},
  699. description = [[Required Level: 10]],
  700. weapons = {"Keys","fas2_m14","weapon_752_colt"},
  701. command = "usgunner",
  702. max = 0,
  703. salary = 250,
  704. admin = 0,
  705. vote = false,
  706. hasLicense = true,
  707. candemote = false,
  708. category = "United States Infantry",
  709. level = 10,
  710. ammo = {
  711. ["pistol"] = 100
  712. },
  713. PlayerSpawn = function(ply)
  714. ply:SetMaxHealth(500)
  715. ply:SetHealth(500)
  716. end
  717. })
  718.  
  719. TEAM_USINFANTRY = DarkRP.createJob("US Infantry Officer", {
  720. color = Color(129, 216, 208,255),
  721. model = {"models/american/officer_playermodel.mdl"},
  722. description = [[Required Level: 10]],
  723. weapons = {"Keys","weapon_752_m1garand"},
  724. command = "usoff",
  725. max = 0,
  726. salary = 250,
  727. admin = 0,
  728. vote = false,
  729. hasLicense = true,
  730. candemote = false,
  731. category = "United States Infantry",
  732. level = 10,
  733. ammo = {
  734. ["pistol"] = 100
  735. },
  736. PlayerSpawn = function(ply)
  737. ply:SetMaxHealth(250)
  738. ply:SetHealth(250)
  739. end
  740. })
  741.  
  742. TEAM_SWATLEADER = DarkRP.createJob("US S.W.A.T Leader", {
  743. color = Color(129, 216, 208,255),
  744. model = {"models/codmw2/codmw2hexe.mdl"},
  745. description = [[Required Level: 10]],
  746. weapons = {"Keys","fas2_m4a1","weapon_752_colt", "door_ram"},
  747. command = "usswatldr",
  748. max = 1,
  749. salary = 250,
  750. admin = 0,
  751. vote = false,
  752. hasLicense = true,
  753. candemote = false,
  754. category = "United States S.W.A.T",
  755. level = 10,
  756. ammo = {
  757. ["pistol"] = 100
  758. },
  759. PlayerSpawn = function(ply)
  760. ply:SetMaxHealth(1000)
  761. ply:SetHealth(1000)
  762. end
  763. })
  764.  
  765. TEAM_SWATHEAVY = DarkRP.createJob("US S.W.A.T Heavy Gunner", {
  766. color = Color(129, 216, 208,255),
  767. model = {"models/codmw2/codmw2.mdl"},
  768. description = [[Required Level: 5]],
  769. weapons = {"Keys","weapon_752_30cal","weapon_752_colt", "door_ram"},
  770. command = "usswatheavy",
  771. max = 0,
  772. salary = 250,
  773. admin = 0,
  774. vote = false,
  775. hasLicense = true,
  776. candemote = false,
  777. category = "United States S.W.A.T",
  778. level = 5,
  779. ammo = {
  780. ["pistol"] = 100
  781. },
  782. PlayerSpawn = function(ply)
  783. ply:SetMaxHealth(500)
  784. ply:SetHealth(500)
  785. end
  786. })
  787.  
  788. TEAM_SWATSNIP = DarkRP.createJob("US S.W.A.T Sniper", {
  789. color = Color(129, 216, 208,255),
  790. model = {"models/codmw2/codmw2m.mdl"},
  791. description = [[Required Level: 5]],
  792. weapons = {"Keys","fas2_m24", "door_ram"},
  793. command = "usswatsnip",
  794. max = 0,
  795. salary = 250,
  796. admin = 0,
  797. vote = false,
  798. hasLicense = true,
  799. candemote = false,
  800. category = "United States S.W.A.T",
  801. level = 5,
  802. ammo = {
  803. ["pistol"] = 100
  804. },
  805. PlayerSpawn = function(ply)
  806. ply:SetMaxHealth(500)
  807. ply:SetHealth(500)
  808. end
  809. })
  810.  
  811. TEAM_SWATTRP = DarkRP.createJob("US S.W.A.T Trooper", {
  812. color = Color(129, 216, 208,255),
  813. model = {"models/codmw2/codmw2h.mdl"},
  814. description = [[Required Level: 5]],
  815. weapons = {"Keys","fas2_m4a1", "door_ram"},
  816. command = "usswattrp",
  817. max = 0,
  818. salary = 250,
  819. admin = 0,
  820. vote = false,
  821. hasLicense = true,
  822. candemote = false,
  823. category = "United States S.W.A.T",
  824. level = 5,
  825. ammo = {
  826. ["pistol"] = 100
  827. },
  828. PlayerSpawn = function(ply)
  829. ply:SetMaxHealth(500)
  830. ply:SetHealth(500)
  831. end
  832. })
  833.  
  834. TEAM_FBICADET = DarkRP.createJob("FBI Cadet", {
  835. color = Color(129, 216, 208,255),
  836. model = {"models/fbi_pack/fbi_01.mdl"},
  837. description = [[Required Level: 5]],
  838. weapons = {"Keys"},
  839. command = "fbicadet",
  840. max = 0,
  841. salary = 250,
  842. admin = 0,
  843. vote = false,
  844. hasLicense = true,
  845. candemote = false,
  846. category = "FBI",
  847. level = 5,
  848. ammo = {
  849. ["pistol"] = 100
  850. },
  851. PlayerSpawn = function(ply)
  852. ply:SetMaxHealth(200)
  853. ply:SetHealth(200)
  854. end
  855. })
  856.  
  857. TEAM_FBIOfficer = DarkRP.createJob("FBI Officer", {
  858. color = Color(129, 216, 208,255),
  859. model = {"models/fbi_pack/fbi_02.mdl"},
  860. description = [[Required Level: 10]],
  861. weapons = {"Keys"},
  862. command = "fbioff",
  863. max = 0,
  864. salary = 250,
  865. admin = 0,
  866. vote = false,
  867. hasLicense = true,
  868. candemote = false,
  869. category = "FBI",
  870. level = 10,
  871. ammo = {
  872. ["pistol"] = 100
  873. },
  874. PlayerSpawn = function(ply)
  875. ply:SetMaxHealth(200)
  876. ply:SetHealth(200)
  877. end
  878. })
  879.  
  880. TEAM_FBIEnforcer = DarkRP.createJob("FBI Enforcer", {
  881. color = Color(129, 216, 208,255),
  882. model = {"models/fbi_pack/fbi_05.mdl"},
  883. description = [[Required Level: 5]],
  884. weapons = {"Keys"},
  885. command = "fbienf",
  886. max = 0,
  887. salary = 250,
  888. admin = 0,
  889. vote = false,
  890. hasLicense = true,
  891. candemote = false,
  892. category = "FBI",
  893. level = 5,
  894. ammo = {
  895. ["pistol"] = 100
  896. },
  897. PlayerSpawn = function(ply)
  898. ply:SetMaxHealth(200)
  899. ply:SetHealth(200)
  900. end
  901. })
  902.  
  903. TEAM_FBIcovert = DarkRP.createJob("FBI Covert", {
  904. color = Color(129, 216, 208,255),
  905. model = {"models/fbi_pack/fbi_08.mdl"},
  906. description = [[Required Level: 5]],
  907. weapons = {"Keys"},
  908. command = "fbicovert",
  909. max = 0,
  910. salary = 250,
  911. admin = 0,
  912. vote = false,
  913. hasLicense = true,
  914. candemote = false,
  915. category = "FBI",
  916. level = 5,
  917. ammo = {
  918. ["pistol"] = 100
  919. },
  920. PlayerSpawn = function(ply)
  921. ply:SetMaxHealth(200)
  922. ply:SetHealth(200)
  923. end
  924. })
  925.  
  926. TEAM_NSACADET = DarkRP.createJob("NSA Cadet", {
  927. color = Color(129, 216, 208,255),
  928. model = {"models/joshers/badasses/playermodels/barney_closed.mdl"},
  929. description = [[Required Level: 5]],
  930. weapons = {"Keys"},
  931. command = "nsacadet",
  932. max = 0,
  933. salary = 250,
  934. admin = 0,
  935. vote = false,
  936. hasLicense = true,
  937. candemote = false,
  938. category = "National Security Agency",
  939. level = 5,
  940. ammo = {
  941. ["pistol"] = 100
  942. },
  943. PlayerSpawn = function(ply)
  944. ply:SetMaxHealth(200)
  945. ply:SetHealth(200)
  946. end
  947. })
  948.  
  949. TEAM_NSAOFF = DarkRP.createJob("NSA Officer", {
  950. color = Color(129, 216, 208,255),
  951. model = {"models/joshers/badasses/playermodels/grigori_closed.mdl"},
  952. description = [[Required Level: 10]],
  953. weapons = {"Keys"},
  954. command = "nsaoff",
  955. max = 0,
  956. salary = 250,
  957. admin = 0,
  958. vote = false,
  959. hasLicense = true,
  960. candemote = false,
  961. category = "National Security Agency",
  962. level = 10,
  963. ammo = {
  964. ["pistol"] = 100
  965. },
  966. PlayerSpawn = function(ply)
  967. ply:SetMaxHealth(200)
  968. ply:SetHealth(200)
  969. end
  970. })
  971.  
  972. TEAM_NSAINTEL = DarkRP.createJob("NSA Intelligence Officer", {
  973. color = Color(129, 216, 208,255),
  974. model = {"models/joshers/badasses/playermodels/magnusson_closed.mdl"},
  975. description = [[Required Level: 5]],
  976. weapons = {"Keys"},
  977. command = "nsainteloff",
  978. max = 0,
  979. salary = 250,
  980. admin = 0,
  981. vote = false,
  982. hasLicense = true,
  983. candemote = false,
  984. category = "National Security Agency",
  985. level = 5,
  986. ammo = {
  987. ["pistol"] = 100
  988. },
  989. PlayerSpawn = function(ply)
  990. ply:SetMaxHealth(200)
  991. ply:SetHealth(200)
  992. end
  993. })
  994.  
  995. TEAM_NSABODYGUARD = DarkRP.createJob("NSA Body Guard", {
  996. color = Color(129, 216, 208,255),
  997. model = {"models/joshers/badasses/playermodels/gordon.mdl"},
  998. description = [[Required Level: 10]],
  999. weapons = {"Keys"},
  1000. command = "nsabg",
  1001. max = 0,
  1002. salary = 250,
  1003. admin = 0,
  1004. vote = false,
  1005. hasLicense = true,
  1006. candemote = false,
  1007. category = "National Security Agency",
  1008. level = 10,
  1009. ammo = {
  1010. ["pistol"] = 100
  1011. },
  1012. PlayerSpawn = function(ply)
  1013. ply:SetMaxHealth(200)
  1014. ply:SetHealth(200)
  1015. end
  1016. })
  1017.  
  1018. TEAM_USMARINESTRP = DarkRP.createJob("US Marine Trooper", {
  1019. color = Color(129, 216, 208,255),
  1020. model = {"models/player/sanic/marinedvbfp.mdl"},
  1021. description = [[Required Level: VIP]],
  1022. weapons = {"Keys"},
  1023. command = "marinetrp",
  1024. max = 0,
  1025. salary = 250,
  1026. admin = 0,
  1027. vote = false,
  1028. hasLicense = true,
  1029. customCheck = function(ply) return CLIENT or ply:IsUserGroup("VIP") or ply:IsUserGroup("Co-Owner") or ply:IsUserGroup("Owner") or ply:IsUserGroup("Head-Administrator") or ply:IsUserGroup("Head-Staff") end,
  1030. CustomCheckFailMsg = "This job is VIP Only!",
  1031. candemote = false,
  1032. category = "US Marines (VIP)",
  1033. ammo = {
  1034. ["pistol"] = 100
  1035. },
  1036. PlayerSpawn = function(ply)
  1037. ply:SetMaxHealth(500)
  1038. ply:SetHealth(500)
  1039. end
  1040. })
  1041.  
  1042. TEAM_USMARINESMED = DarkRP.createJob("US Marines Medic", {
  1043. color = Color(129, 216, 208,255),
  1044. model = {"models/player/sanic/marinedvp.mdl"},
  1045. description = [[Required Level: VIP]],
  1046. weapons = {"Keys"},
  1047. command = "marinemed",
  1048. max = 0,
  1049. salary = 250,
  1050. admin = 0,
  1051. vote = false,
  1052. hasLicense = true,
  1053. customCheck = function(ply) return CLIENT or ply:IsUserGroup("VIP") or ply:IsUserGroup("Co-Owner") or ply:IsUserGroup("Owner") or ply:IsUserGroup("Head-Administrator") or ply:IsUserGroup("Head-Staff") end,
  1054. CustomCheckFailMsg = "This job is VIP Only!",
  1055. candemote = false,
  1056. category = "US Marines (VIP)",
  1057. ammo = {
  1058. ["pistol"] = 100
  1059. },
  1060. PlayerSpawn = function(ply)
  1061. ply:SetMaxHealth(500)
  1062. ply:SetHealth(500)
  1063. end
  1064. })
  1065.  
  1066. TEAM_USMARINESLDR = DarkRP.createJob("US Marine Leader", {
  1067. color = Color(129, 216, 208,255),
  1068. model = {"models/player/sanic/marinewvbfp.mdl"},
  1069. description = [[Required Level: VIP]],
  1070. weapons = {"Keys"},
  1071. command = "marinleader",
  1072. max = 0,
  1073. salary = 250,
  1074. admin = 0,
  1075. vote = false,
  1076. hasLicense = true,
  1077. customCheck = function(ply) return CLIENT or ply:IsUserGroup("VIP") or ply:IsUserGroup("Co-Owner") or ply:IsUserGroup("Owner") or ply:IsUserGroup("Head-Administrator") or ply:IsUserGroup("Head-Staff") end,
  1078. CustomCheckFailMsg = "This job is VIP Only!",
  1079. candemote = false,
  1080. category = "US Marines (VIP)",
  1081. ammo = {
  1082. ["pistol"] = 100
  1083. },
  1084. PlayerSpawn = function(ply)
  1085. ply:SetMaxHealth(500)
  1086. ply:SetHealth(500)
  1087. end
  1088. })
  1089.  
  1090. TEAM_USMARINESNIPER = DarkRP.createJob("US Marine Sniper", {
  1091. color = Color(129, 216, 208,255),
  1092. model = {"models/player/sanic/marinewv2p.mdl"},
  1093. description = [[Required Level: VIP]],
  1094. weapons = {"Keys"},
  1095. command = "marinessnip",
  1096. max = 0,
  1097. salary = 250,
  1098. admin = 0,
  1099. vote = false,
  1100. hasLicense = true,
  1101. customCheck = function(ply) return CLIENT or ply:IsUserGroup("VIP") or ply:IsUserGroup("Co-Owner") or ply:IsUserGroup("Owner") or ply:IsUserGroup("Head-Administrator") or ply:IsUserGroup("Head-Staff") end,
  1102. CustomCheckFailMsg = "This job is VIP Only!",
  1103. candemote = false,
  1104. category = "US Marines (VIP)",
  1105. ammo = {
  1106. ["pistol"] = 100
  1107. },
  1108. PlayerSpawn = function(ply)
  1109. ply:SetMaxHealth(69696969)
  1110. ply:SetHealth(69696969)
  1111. end
  1112. })
  1113.  
  1114. TEAM_OWNERONDUTY = DarkRP.createJob("Owner On-Duty", {
  1115. color = Color(129, 216, 208,255),
  1116. model = {"models/dpfilms/metropolice/playermodels/pm_steampunk_police.mdl", "models/player/racisanic.mdl", "models/player/sanic.jpeg.mdl", "models/player/sanic.mdl", "models/player/shadough.mdl", "models/player/moonmankkk.mdl", "models/player/meeseeks/meeseeks.mdl", "models/ronald_mcdonald.mdl"},
  1117. description = [[Piss Off Up Stairs.]],
  1118. weapons = {"weapon_physgun", "weapon_physcannon", "Keys"},
  1119. command = "owneronduty",
  1120. max = 2,
  1121. salary = 250,
  1122. admin = 0,
  1123. vote = false,
  1124. hasLicense = true,
  1125. candemote = false,
  1126. customCheck = function(ply) return CLIENT or ply:IsUserGroup("Co-Owner") or ply:IsUserGroup("Owner") end,
  1127. CustomCheckFailMsg = "Piss Off Up Stairs.",
  1128. category = "Staff",
  1129. ammo = {
  1130. ["pistol"] = 100
  1131. },
  1132. PlayerSpawn = function(ply)
  1133. ply:SetMaxHealth(6969696969)
  1134. ply:SetHealth(6969696969)
  1135. end
  1136. })
  1137.  
  1138. TEAM_HeadAdminONDUTY = DarkRP.createJob("Head-Administrator On-Duty", {
  1139. color = Color(129, 216, 208,255),
  1140. model = {"models/dpfilms/metropolice/playermodels/pm_tron_police_or.mdl"},
  1141. description = [[This Job Is For The Head Administrators.]],
  1142. weapons = {"weapon_physgun", "weapon_physcannon", "Keys"},
  1143. command = "headadminonduty",
  1144. max = 0,
  1145. salary = 250,
  1146. admin = 0,
  1147. vote = false,
  1148. hasLicense = true,
  1149. candemote = false,
  1150. customCheck = function(ply) return CLIENT or ply:IsUserGroup("Owner") or ply:IsUserGroup("Co-Owner") or ply:IsUserGroup("Head-Administrator") or ply:IsUserGroup("Administrator") end,
  1151. CustomCheckFailMsg = "You Need To Be Staff For This Job.",
  1152. category = "Staff",
  1153. ammo = {
  1154. ["pistol"] = 100
  1155. },
  1156. PlayerSpawn = function(ply)
  1157. ply:SetMaxHealth(6969696969)
  1158. ply:SetHealth(6969696969)
  1159. end
  1160. })
  1161.  
  1162. TEAM_AdminONDUTY = DarkRP.createJob("Administrator On-Duty", {
  1163. color = Color(129, 216, 208,255),
  1164. model = {"models/combine_soldier_aperture_player2.mdl"},
  1165. description = [[This Job Is For Administrators.]],
  1166. weapons = {"weapon_physgun", "weapon_physcannon", "Keys"},
  1167. command = "adminonduty",
  1168. max = 0,
  1169. salary = 250,
  1170. admin = 0,
  1171. vote = false,
  1172. hasLicense = true,
  1173. candemote = false,
  1174. customCheck = function(ply) return CLIENT or ply:IsUserGroup("Owner") or ply:IsUserGroup("Co-Owner") or ply:IsUserGroup("Administrator") end,
  1175. CustomCheckFailMsg = "You Need To Be Staff For This Job.",
  1176. category = "Staff",
  1177. ammo = {
  1178. ["pistol"] = 100
  1179. },
  1180. PlayerSpawn = function(ply)
  1181. ply:SetMaxHealth(6969696969)
  1182. ply:SetHealth(6969696969)
  1183. end
  1184. })
  1185.  
  1186. TEAM_HeadModetatorONDUTY = DarkRP.createJob("Head-Moderator On-Duty", {
  1187. color = Color(129, 216, 208,255),
  1188. model = {"models/dpfilms/metropolice/playermodels/pm_police_fragger.mdl"},
  1189. description = [[This Job Is For Trial-Moderators, Moderators.]],
  1190. weapons = {"weapon_physgun", "weapon_physcannon", "Keys"},
  1191. command = "headmodonduty",
  1192. max = 0,
  1193. salary = 250,
  1194. admin = 0,
  1195. vote = false,
  1196. hasLicense = true,
  1197. candemote = false,
  1198. customCheck = function(ply) return CLIENT or ply:IsUserGroup("Owner") or ply:IsUserGroup("Co-Owner") or ply:IsUserGroup("Head-Moderator") end,
  1199. CustomCheckFailMsg = "You Need To Be Staff For This Job.",
  1200. category = "Staff",
  1201. ammo = {
  1202. ["pistol"] = 100
  1203. },
  1204. PlayerSpawn = function(ply)
  1205. ply:SetMaxHealth(6969696969)
  1206. ply:SetHealth(6969696969)
  1207. end
  1208. })
  1209.  
  1210. TEAM_ModetatorONDUTY = DarkRP.createJob("Moderator On-Duty", {
  1211. color = Color(129, 216, 208,255),
  1212. model = {"models/combine_soldier_aperture_player1.mdl"},
  1213. description = [[This Job Is For; Trial-Moderators, Moderators And The Head Moderator.]],
  1214. weapons = {"weapon_physgun", "weapon_physcannon", "Keys"},
  1215. command = "modonduty",
  1216. max = 0,
  1217. salary = 250,
  1218. admin = 0,
  1219. vote = false,
  1220. hasLicense = true,
  1221. candemote = false,
  1222. customCheck = function(ply) return CLIENT or ply:IsUserGroup("Owner") or ply:IsUserGroup("Co-Owner") or ply:IsUserGroup("Moderator") or ply:IsUserGroup("Trial-Moderator") end,
  1223. CustomCheckFailMsg = "You Need To Be Staff For This Job.",
  1224. category = "Staff",
  1225. ammo = {
  1226. ["pistol"] = 100
  1227. },
  1228. PlayerSpawn = function(ply)
  1229. ply:SetMaxHealth(6969696969)
  1230. ply:SetHealth(6969696969)
  1231. end
  1232. })
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