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  1. File: skillexpbattle
  2. Given filesize: 0xB336 (actual size: 0xC266)
  3. Number of entries: 357
  4.  
  5. -- ID 0 --
  6. ----
  7. [End]
  8.  
  9. -- ID 1 --
  10. ----
  11. [End]
  12.  
  13. -- ID 2 --
  14. Raises the attack power of swords and
  15. changes their damage type to stab.
  16. [End]
  17.  
  18. -- ID 3 --
  19. May counterattack after evading an enemy.
  20. [End]
  21.  
  22. -- ID 4 --
  23. Raises damage dealt with each successive
  24. Chain skill used.
  25. [End]
  26.  
  27. -- ID 5 --
  28. For one turn, raises evade and draws
  29. attacks at the cost of all defense.
  30. [End]
  31.  
  32. -- ID 6 --
  33. For [F85A]| turn(s), 1 line of allies will dodge
  34. the first physical attack targeting them.
  35. [End]
  36.  
  37. -- ID 7 --
  38. Melee stab attack to 1 enemy.
  39. May cause blind.
  40. [End]
  41.  
  42. -- ID 8 --
  43. When an enemy is defeated by a Chain skill,
  44. performs another attack of the same type.
  45. [End]
  46.  
  47. -- ID 9 --
  48. For one turn, performs follow-up
  49. stab/fire attacks to a target enemy.
  50. [End]
  51.  
  52. -- ID 10 --
  53. For one turn, performs follow-up
  54. stab/ice attacks to a target enemy.
  55. [End]
  56.  
  57. -- ID 11 --
  58. For one turn, performs follow-up
  59. stab/volt attacks to a target enemy.
  60. [End]
  61.  
  62. -- ID 12 --
  63. Increases draw rate and all types of DEF
  64. each time you evade an attack.
  65. [End]
  66.  
  67. -- ID 13 --
  68. Increases the number of attacks that may
  69. be triggered by Sylphid.
  70. [End]
  71.  
  72. -- ID 14 --
  73. At the start of battle, Wind Curtain may
  74. automatically be cast on user's line.
  75. [End]
  76.  
  77. -- ID 15 --
  78. For one turn, allies in the same line
  79. will counterattack each time you evade.
  80. [End]
  81.  
  82. -- ID 16 --
  83. Melee stab attack to 1 enemy. Increases
  84. draw rate and evade rate for one turn.
  85. [End]
  86.  
  87. -- ID 17 --
  88. Grants a boost in evasion for each
  89. equipment slot you leave empty.
  90. [End]
  91.  
  92. -- ID 18 --
  93. Melee stab/volt attack to 1 enemy. Damage
  94. increases per number of recent evades.
  95. [End]
  96.  
  97. -- ID 19 --
  98. Greatly raises the party's evasion for
  99. one turn. Does not stack.
  100. [End]
  101.  
  102. -- ID 20 --
  103. Lowers the hit rate of 1 enemy line for
  104. [F85A]| turns.
  105. [End]
  106.  
  107. -- ID 21 --
  108. Each time you evade, your Union Gauge is
  109. increased.
  110. [End]
  111.  
  112. -- ID 22 --
  113. May perform an extra follow-up attack
  114. when using a Chain skill.
  115. [End]
  116.  
  117. -- ID 23 --
  118. For one turn, evade rate and DEF rise
  119. after every attack.
  120. [End]
  121.  
  122. -- ID 24 --
  123. Raises physical ATK.
  124. [End]
  125.  
  126. -- ID 25 --
  127. [F85A]ヌ to [F85A]ネ random melee stab attacks to 1
  128. enemy line.
  129. [End]
  130.  
  131. -- ID 26 --
  132. Increases Chain skill damage and follow-up
  133. rate for [F85A]| turns.
  134. [End]
  135.  
  136. -- ID 27 --
  137. For one turn, follows up when target
  138. is inflicted with a bind/stun/ailment.
  139. [End]
  140.  
  141. -- ID 28 --
  142. Next turn, Chain skills target all enemies
  143. and follow-up rate is increased.
  144. [End]
  145.  
  146. -- ID 29 --
  147. Melee stab to 1 enemy. Damage increases
  148. based on number of attacks last turn.
  149. [End]
  150.  
  151. -- ID 30 --
  152. Raises hit rate, evade rate, and turn
  153. speed.
  154. [End]
  155.  
  156. -- ID 31 --
  157. Regular attack that may result in two hits:
  158. 1 stab and 1 cut.
  159. [End]
  160.  
  161. -- ID 32 --
  162. Raises physical DEF when a shield is
  163. equipped.
  164. [End]
  165.  
  166. -- ID 33 --
  167. Raises physical ATK dealt with firearms.
  168. [End]
  169.  
  170. -- ID 34 --
  171. Raises the party's physical DEF for
  172. [F85A]| turns.
  173. [End]
  174.  
  175. -- ID 35 --
  176. Raises 1 ally's draw rate and DEF for
  177. [F85A]| turns.
  178. [End]
  179.  
  180. -- ID 36 --
  181. Sets a bunker that can draw in attacks.
  182. [End]
  183.  
  184. -- ID 37 --
  185. Reduces physical damage to an ally line
  186. for one turn.
  187. [End]
  188.  
  189. -- ID 38 --
  190. For one turn, user takes less physical
  191. damage and recovers HP when hit.
  192. [End]
  193.  
  194. -- ID 39 --
  195. Reduces elemental damage to the party
  196. for one turn.
  197. [End]
  198.  
  199. -- ID 40 --
  200. Continues last turn's Guard skill, plus
  201. a ranged bash attack to 1 enemy.
  202. [End]
  203.  
  204. -- ID 41 --
  205. Ranged bash attack to all enemies.
  206. Reduces physical ATK for [F85A]| turns.
  207. [End]
  208.  
  209. -- ID 42 --
  210. Raises maximum HP.
  211. [End]
  212.  
  213. -- ID 43 --
  214. May use Decoy Bunker at the start of battle.
  215. [End]
  216.  
  217. -- ID 44 --
  218. May negate damage to the opposite ally
  219. line.
  220. [End]
  221.  
  222. -- ID 45 --
  223. May use Dragon Roar on self at the start
  224. of battle.
  225. [End]
  226.  
  227. -- ID 46 --
  228. For one turn, an ally line takes reduced
  229. phys damage and may endure lethal blows.
  230. [End]
  231.  
  232. -- ID 47 --
  233. For one turn, an ally line takes reduced
  234. phys damage and may recover from binds.
  235. [End]
  236.  
  237. -- ID 48 --
  238. Step in to protect an ally from enemy
  239. attacks for one turn.
  240. [End]
  241.  
  242. -- ID 49 --
  243. Reduces damage taken by the party for
  244. one turn.
  245. [End]
  246.  
  247. -- ID 50 --
  248. For one turn, an ally line takes reduced
  249. phys damage and will counterattack.
  250. [End]
  251.  
  252. -- ID 51 --
  253. Ranged cut attack to 1 enemy line.
  254. [End]
  255.  
  256. -- ID 52 --
  257. When a Guard skill is activated, the next
  258. Cannon skill will gain a boost in power.
  259. [End]
  260.  
  261. -- ID 53 --
  262. Raises maximum TP.
  263. [End]
  264.  
  265. -- ID 54 --
  266. Raises physical ATK.
  267. [End]
  268.  
  269. -- ID 55 --
  270. Raises the ATK, hit rate, and turn speed
  271. of a Cannon skill used next turn.
  272. [End]
  273.  
  274. -- ID 56 --
  275. Ranged bash attack to 1 enemy.
  276. Activates instantly.
  277. [End]
  278.  
  279. -- ID 57 --
  280. Ranged bash attack to 1 enemy.
  281. May curse.
  282. [End]
  283.  
  284. -- ID 58 --
  285. Ranged bash attack to 1 enemy.
  286. May induce sleep.
  287. [End]
  288.  
  289. -- ID 59 --
  290. Next turn, ranged bash/fire attack to
  291. 1 enemy. Closer targets take more damage.
  292. [End]
  293.  
  294. -- ID 60 --
  295. Sets a turret that can draw in attacks
  296. and shoot back.
  297. [End]
  298.  
  299. -- ID 61 --
  300. May use Decoy Turret when guarding or
  301. blocking enemy attacks.
  302. [End]
  303.  
  304. -- ID 62 --
  305. Increases the power of Magi skills.
  306. [End]
  307.  
  308. -- ID 63 --
  309. Raises the elemental ATK of 1 ally line
  310. for [F85A]| turns.
  311. [End]
  312.  
  313. -- ID 64 --
  314. Ranged fire attack to 1 enemy, with
  315. splash damage.
  316. [End]
  317.  
  318. -- ID 65 --
  319. Ranged ice attack that pierces enemy lines.
  320. [End]
  321.  
  322. -- ID 66 --
  323. Ranged volt attack to 1 enemy line.
  324. [End]
  325.  
  326. -- ID 67 --
  327. For one turn, elemental damage to the
  328. party is reduced.
  329. [End]
  330.  
  331. -- ID 68 --
  332. Next Magi skill increases in power, but
  333. can only hit a single target.
  334. [End]
  335.  
  336. -- ID 69 --
  337. Allows the use of Chant skills without
  338. taking up your turn, at extra TP cost.
  339. [End]
  340.  
  341. -- ID 70 --
  342. Prevents floor damage and raises chance of
  343. preemptive strike for a set number of steps.
  344. [End]
  345.  
  346. -- ID 71 --
  347. Lowers encounter rate for a set number
  348. of steps.
  349. [End]
  350.  
  351. -- ID 72 --
  352. May block elemental attacks
  353. on user's line.
  354. [End]
  355.  
  356. -- ID 73 --
  357. Raises your Union Gauge after hitting
  358. an enemy's weakness.
  359. [End]
  360.  
  361. -- ID 74 --
  362. Raises elemental DEF.
  363. [End]
  364.  
  365. -- ID 75 --
  366. Ranged cut attack to all enemies.
  367. May bind the enemy's arms.
  368. [End]
  369.  
  370. -- ID 76 --
  371. Ranged stab attack to all enemies.
  372. Lowers elemental ATK for [F85A]| turns.
  373. [End]
  374.  
  375. -- ID 77 --
  376. Ranged bash attack to all enemies.
  377. May stun.
  378. [End]
  379.  
  380. -- ID 78 --
  381. Next Magi skill hits multiple enemies
  382. randomly, at reduced power.
  383. [End]
  384.  
  385. -- ID 79 --
  386. In 3 turns, will perform a ranged bash
  387. attack to an enemy. May petrify.
  388. [End]
  389.  
  390. -- ID 80 --
  391. Raises maximum TP.
  392. [End]
  393.  
  394. -- ID 81 --
  395. When casting magic, the previous skill's
  396. element is adopted and damage is increased.
  397. [End]
  398.  
  399. -- ID 82 --
  400. Increases damage when attacking after
  401. another ally's INT-based attack.
  402. [End]
  403.  
  404. -- ID 83 --
  405. When casting a skill, its TP cost may
  406. be reduced to 0.
  407. [End]
  408.  
  409. -- ID 84 --
  410. Raises elemental ATK.
  411. [End]
  412.  
  413. -- ID 85 --
  414. For [F85A]| turns, user's spent TP is shared
  415. with the party.
  416. [End]
  417.  
  418. -- ID 86 --
  419. Ranged fire attack to all enemies.
  420. [End]
  421.  
  422. -- ID 87 --
  423. Ranged ice attack to all enemies.
  424. [End]
  425.  
  426. -- ID 88 --
  427. Ranged volt attack to all enemies.
  428. [End]
  429.  
  430. -- ID 89 --
  431. Increases bind/ailment resistance.
  432. [End]
  433.  
  434. -- ID 90 --
  435. Melee attack to 1 enemy with equipped
  436. weapon, utilizing magical strength.
  437. [End]
  438.  
  439. -- ID 91 --
  440. Reduces the TP cost and strength
  441. of a Magi skill used next turn.
  442. [End]
  443.  
  444. -- ID 92 --
  445. Raises physical ATK dealt with bows.
  446. [End]
  447.  
  448. -- ID 93 --
  449. If a Hawk or Hound is in play, the party
  450. recovers HP at the end of the turn.
  451. [End]
  452.  
  453. -- ID 94 --
  454. Restores HP to Hawks and Hounds at
  455. the end of the turn.
  456. [End]
  457.  
  458. -- ID 95 --
  459. Ranged stab attack to 1 enemy. Reduces
  460. physical DEF for [F85A]| turns.
  461. [End]
  462.  
  463. -- ID 96 --
  464. Calls for a Hound.
  465. [End]
  466.  
  467. -- ID 97 --
  468. Calls for a Hawk.
  469. [End]
  470.  
  471. -- ID 98 --
  472. Ranged stab to 1 enemy. Follow-up attack
  473. from Hound, which may bind arms/legs.
  474. [End]
  475.  
  476. -- ID 99 --
  477. Hound heals an ally's HP and removes
  478. ailments.
  479. [End]
  480.  
  481. -- ID 100 --
  482. Ranged stab to 1 enemy. Follow-up attack
  483. from Hawk to adjacent targets.
  484. [End]
  485.  
  486. -- ID 101 --
  487. Instant ranged stab to 1 enemy, followed
  488. by cut attack from Hawk to target's line.
  489. [End]
  490.  
  491. -- ID 102 --
  492. Raises turn speed, hit rate, and evasion.
  493. [End]
  494.  
  495. -- ID 103 --
  496. Raises physical ATK.
  497. [End]
  498.  
  499. -- ID 104 --
  500. When attacking a target below a certain
  501. HP, may follow-up with equipped weapon.
  502. [End]
  503.  
  504. -- ID 105 --
  505. May obtain ingredients while exploring
  506. the labyrinth with a Hawk.
  507. [End]
  508.  
  509. -- ID 106 --
  510. Line-piercing ranged stab attack.
  511. [End]
  512.  
  513. -- ID 107 --
  514. Hawk may blind 1 enemy line.
  515. [End]
  516.  
  517. -- ID 108 --
  518. Ranged stab to all enemies, followed by
  519. ice attack from Hawk to all enemies.
  520. [End]
  521.  
  522. -- ID 109 --
  523. Hawk performs a ranged cut attack to
  524. 1 enemy. May bind target's head.
  525. [End]
  526.  
  527. -- ID 110 --
  528. At the start of next turn, randomly targets
  529. enemies for [F85B]キヌ -[F85B]キネ ranged stab attacks.
  530. [End]
  531.  
  532. -- ID 111 --
  533. Hawk flies up, returning to do a ranged
  534. cut attack to an enemy 3 turns later.
  535. [End]
  536.  
  537. -- ID 112 --
  538. Raises maximum TP.
  539. [End]
  540.  
  541. -- ID 113 --
  542. Increases effect of Hound's healing skills.
  543. [End]
  544.  
  545. -- ID 114 --
  546. Increases bind/ailment success rate.
  547. [End]
  548.  
  549. -- ID 115 --
  550. May obtain materials while exploring the
  551. labyrinth with a Hound.
  552. [End]
  553.  
  554. -- ID 116 --
  555. Ranged stab attack to 1 enemy. Increased
  556. damage if target is in the back line.
  557. [End]
  558.  
  559. -- ID 117 --
  560. Hound may cause panic to 1 enemy line.
  561. [End]
  562.  
  563. -- ID 118 --
  564. Hound protects an ally for 1 turn. At end
  565. of turn, that ally's HP is healed.
  566. [End]
  567.  
  568. -- ID 119 --
  569. Ranged stab attack to 1 enemy. Afterwards,
  570. Hound may stun the target.
  571. [End]
  572.  
  573. -- ID 120 --
  574. Ranged stab to 1 enemy line; may bind legs.
  575. Leg-bound targets then bashed by Hound.
  576. [End]
  577.  
  578. -- ID 121 --
  579. Hound heals random allies' HP [F85B]チヌ times.
  580. [End]
  581.  
  582. -- ID 122 --
  583. Increased damage when attacking the same
  584. target as the previous turn.
  585. [End]
  586.  
  587. -- ID 123 --
  588. Raises physical ATK dealt with katana.
  589. [End]
  590.  
  591. -- ID 124 --
  592. When an attack hits multiple times, the
  593. damage dealt increases per hit.
  594. [End]
  595.  
  596. -- ID 125 --
  597. Melee cut attack [F85A]ヌ -[F85A]ネ times to random
  598. enemies.
  599. [End]
  600.  
  601. -- ID 126 --
  602. Melee cut attack to 1 enemy.
  603. May induce sleep.
  604. [End]
  605.  
  606. -- ID 127 --
  607. Melee stab to 1 enemy, lowering their
  608. physical DEF for [F85A]| turns.
  609. [End]
  610.  
  611. -- ID 128 --
  612. Instant melee cut to 1 enemy. Follows up
  613. again after target takes their turn.
  614. [End]
  615.  
  616. -- ID 129 --
  617. Ranged cut attack to 1 enemy.
  618. [End]
  619.  
  620. -- ID 130 --
  621. Raises physical ATK of user's line
  622. for [F85A]| turns.
  623. [End]
  624.  
  625. -- ID 131 --
  626. Lures enemies into battle, with higher
  627. chance of Rare Breed. May chain encounters.
  628. [End]
  629.  
  630. -- ID 132 --
  631. Equip multiple katana at once. Normal
  632. attacks may hit once per katana.
  633. [End]
  634.  
  635. -- ID 133 --
  636. Raises physical ATK.
  637. [End]
  638.  
  639. -- ID 134 --
  640. Katana skills may activate twice. Chance
  641. increases per katana.
  642. [End]
  643.  
  644. -- ID 135 --
  645. Melee cut to 1 enemy. Hits once per katana.
  646. [End]
  647.  
  648. -- ID 136 --
  649. For one turn, follows up with equipped
  650. weapon after every attack, even on allies.
  651. [End]
  652.  
  653. -- ID 137 --
  654. [F85A]ヌ to [F85A]ネ random cut attacks to 1 enemy line.
  655. [End]
  656.  
  657. -- ID 138 --
  658. Large number of cut attacks to random
  659. enemies. Hits once per katana per enemy.
  660. [End]
  661.  
  662. -- ID 139 --
  663. After being knocked out, may resurrect
  664. at the end of the turn.
  665. [End]
  666.  
  667. -- ID 140 --
  668. Raises maximum HP.
  669. [End]
  670.  
  671. -- ID 141 --
  672. Melee attacks of random type to random
  673. enemies. Hits once per katana.
  674. [End]
  675.  
  676. -- ID 142 --
  677. Increases critical rate of katana skills
  678. and damage dealt by critical hits.
  679. [End]
  680.  
  681. -- ID 143 --
  682. Raises maximum TP.
  683. [End]
  684.  
  685. -- ID 144 --
  686. Reduces damage taken from an enemy hit
  687. by user's single-target attack.
  688. [End]
  689.  
  690. -- ID 145 --
  691. Melee cut/volt attack to 1 enemy.
  692. [End]
  693.  
  694. -- ID 146 --
  695. Melee cut attack to 1 enemy. Ignores
  696. resistances.
  697. [End]
  698.  
  699. -- ID 147 --
  700. May negate enemy physical attack and
  701. counterattack with equipped weapon.
  702. [End]
  703.  
  704. -- ID 148 --
  705. Melee cut attack to 1 enemy line.
  706. Lowers evade rate for [F85A]| turns.
  707. [End]
  708.  
  709. -- ID 149 --
  710. Ranged cut attack to all enemies. Damage
  711. increases with fewer targets.
  712. [End]
  713.  
  714. -- ID 150 --
  715. Raises turn speed, hit rate, and evasion.
  716. [End]
  717.  
  718. -- ID 151 --
  719. Up to 3 melee cut attacks to 1 enemy.
  720. Each hit may bind head/arm/legs.
  721. [End]
  722.  
  723. -- ID 152 --
  724. Raises the speed and lowers the TP cost
  725. of Prayer skills.
  726. [End]
  727.  
  728. -- ID 153 --
  729. Dispels the party's Blaze, Hail, or Bolt
  730. Prayer to attack 5 times with that element.
  731. [End]
  732.  
  733. -- ID 154 --
  734. Adds a healing effect to Prayer buffs.
  735. Allies receiving Prayer recover HP.
  736. [End]
  737.  
  738. -- ID 155 --
  739. For [F85A]| turns, raises fire resistance for
  740. the party and imbues weapons with fire.
  741. [End]
  742.  
  743. -- ID 156 --
  744. For [F85A]| turns, raises ice resistance for
  745. the party and imbues weapons with ice.
  746. [End]
  747.  
  748. -- ID 157 --
  749. For [F85A]| turns, raises volt resistance for
  750. the party and imbues weapons with volt.
  751. [End]
  752.  
  753. -- ID 158 --
  754. Raises the party's ATK for [F85A]| turns.
  755. [End]
  756.  
  757. -- ID 159 --
  758. Raises the party's DEF for [F85A]| turns.
  759. [End]
  760.  
  761. -- ID 160 --
  762. Raises the party's hit rate for [F85A]| turns.
  763. [End]
  764.  
  765. -- ID 161 --
  766. Dispels a buff and/or debuff on 1 ally
  767. to restore HP and raise turn speed.
  768. [End]
  769.  
  770. -- ID 162 --
  771. When a buff is dispelled, it may be cast
  772. again automatically.
  773. [End]
  774.  
  775. -- ID 163 --
  776. Raises elemental ATK.
  777. [End]
  778.  
  779. -- ID 164 --
  780. Dispels a buff and/or debuff from the user
  781. to restore TP of allies in user's line.
  782. [End]
  783.  
  784. -- ID 165 --
  785. Raises maximum TP.
  786. [End]
  787.  
  788. -- ID 166 --
  789. May endure a lethal blow at the cost of
  790. a buff.
  791. [End]
  792.  
  793. -- ID 167 --
  794. Dispels user's Blaze/Hail/Bolt Prayer to
  795. attack w/ that element and lower resistance.
  796. [End]
  797.  
  798. -- ID 168 --
  799. Dispels all buffs/debuffs from both enemies
  800. and allies to restore user's TP.
  801. [End]
  802.  
  803. -- ID 169 --
  804. Dispels user's buff to hit 1 enemy with
  805. weapon, lowering ATK until end of turn.
  806. [End]
  807.  
  808. -- ID 170 --
  809. Raises maximum HP.
  810. [End]
  811.  
  812. -- ID 171 --
  813. Dispels party's Blaze/Hail/Bolt Prayer to
  814. drain that element until end of turn.
  815. [End]
  816.  
  817. -- ID 172 --
  818. While user is alive, all buffed allies
  819. recover HP on their turn.
  820. [End]
  821.  
  822. -- ID 173 --
  823. Increases bind/ailment resistance.
  824. [End]
  825.  
  826. -- ID 174 --
  827. For one turn, buffed allies drain some
  828. of their damage dealt.
  829. [End]
  830.  
  831. -- ID 175 --
  832. Party recovers HP while walking for a set
  833. number of steps.
  834. [End]
  835.  
  836. -- ID 176 --
  837. Raises the party's bind/ailment
  838. resistance for [F85A]| turns.
  839. [End]
  840.  
  841. -- ID 177 --
  842. Raises the party's evasion for [F85A]| turns.
  843. [End]
  844.  
  845. -- ID 178 --
  846. Raises the party's maximum HP for [F85A]| turns.
  847. [End]
  848.  
  849. -- ID 179 --
  850. For one turn, the party may prevent a bind
  851. or ailment at the cost of a buff.
  852. [End]
  853.  
  854. -- ID 180 --
  855. Raises elemental DEF.
  856. [End]
  857.  
  858. -- ID 181 --
  859. While user is alive, all buffed allies
  860. regain HP when taking damage.
  861. [End]
  862.  
  863. -- ID 182 --
  864. Improves the healing of Herb skills in
  865. battle.
  866. [End]
  867.  
  868. -- ID 183 --
  869. Hastens the recovery of binds and ailments.
  870. [End]
  871.  
  872. -- ID 184 --
  873. Restores HP to 1 ally.
  874. [End]
  875.  
  876. -- ID 185 --
  877. Restores HP to 1 line.
  878. [End]
  879.  
  880. -- ID 186 --
  881. Removes ailments from [F85A]Y .
  882. [End]
  883.  
  884. -- ID 187 --
  885. Resurrects an ally.
  886. [End]
  887.  
  888. -- ID 188 --
  889. May poison 1 enemy line. Lowers resistance
  890. to poison for [F85B]・| turns.
  891. [End]
  892.  
  893. -- ID 189 --
  894. May blind 1 enemy line. Lowers resistance
  895. to blind for [F85B]・| turns.
  896. [End]
  897.  
  898. -- ID 190 --
  899. Lowers elemental DEF to 1 line of enemies
  900. for [F85B]・| turns.
  901. [End]
  902.  
  903. -- ID 191 --
  904. Restores HP/TP to party when taking,
  905. chopping, or mining.
  906. [End]
  907.  
  908. -- ID 192 --
  909. When healing with Herb skills in battle,
  910. HP may be restored beyond MAX.
  911. [End]
  912.  
  913. -- ID 193 --
  914. Raises maximum HP.
  915. [End]
  916.  
  917. -- ID 194 --
  918. For [F85A]| turns, extends range of Herb skills
  919. at reduced speed and effectiveness.
  920. [End]
  921.  
  922. -- ID 195 --
  923. Restores HP to the party.
  924. [End]
  925.  
  926. -- ID 196 --
  927. For one turn, allies will recover HP
  928. after being hit by an enemy.
  929. [End]
  930.  
  931. -- ID 197 --
  932. At the start of next turn, restores
  933. HP to the party.
  934. [End]
  935.  
  936. -- ID 198 --
  937. Removes binds for [F85A]Y .
  938. [End]
  939.  
  940. -- ID 199 --
  941. For [F85A]| turns, Herbs used on the party will
  942. activate again at the end of the turn.
  943. [End]
  944.  
  945. -- ID 200 --
  946. May resurrect an ally when KO'd.
  947. [End]
  948.  
  949. -- ID 201 --
  950. Increases bind/ailment resistance.
  951. [End]
  952.  
  953. -- ID 202 --
  954. Increases the turn speed and lowers the
  955. TP cost of Smoke skills.
  956. [End]
  957.  
  958. -- ID 203 --
  959. Increases bind/ailment success rate.
  960. [End]
  961.  
  962. -- ID 204 --
  963. May paralyze 1 enemy line. Lowers paralysis
  964. resistance for [F85B]・| turns.
  965. [End]
  966.  
  967. -- ID 205 --
  968. May panic 1 enemy line. Lowers panic
  969. resistance for [F85B]・| turns.
  970. [End]
  971.  
  972. -- ID 206 --
  973. Ranged fire attack to 1 ailment-inflicted
  974. enemy. Dispels 1 of target's debuffs.
  975. [End]
  976.  
  977. -- ID 207 --
  978. May stun 1 Smoke-debuffed enemy.
  979. [End]
  980.  
  981. -- ID 208 --
  982. May petrify 1 Smoke-debuffed enemy.
  983. [End]
  984.  
  985. -- ID 209 --
  986. For [F85A]| turns, current Smoke may spread
  987. its ailment to all enemies.
  988. [End]
  989.  
  990. -- ID 210 --
  991. May cast a random Smoke skill on enemy
  992. front line at the start of battle.
  993. [End]
  994.  
  995. -- ID 211 --
  996. Raises maximum TP.
  997. [End]
  998.  
  999. -- ID 212 --
  1000. Raises physical ATK.
  1001. [End]
  1002.  
  1003. -- ID 213 --
  1004. When losing HP, may retaliate at a random
  1005. enemy with equipped weapon.
  1006. [End]
  1007.  
  1008. -- ID 214 --
  1009. Raises physical ATK dealt with cesti.
  1010. [End]
  1011.  
  1012. -- ID 215 --
  1013. Melee bash to 1 enemy. May follow up with
  1014. bind skill.
  1015. [End]
  1016.  
  1017. -- ID 216 --
  1018. Melee bash attack to 1 enemy.
  1019. May bind head.
  1020. [End]
  1021.  
  1022. -- ID 217 --
  1023. Melee bash attack to 1 enemy.
  1024. May bind arms.
  1025. [End]
  1026.  
  1027. -- ID 218 --
  1028. Melee bash attack to 1 enemy.
  1029. May bind legs.
  1030. [End]
  1031.  
  1032. -- ID 219 --
  1033. Bash/volt attack to 1 enemy. If target is
  1034. not killed, user is damaged by recoil.
  1035. [End]
  1036.  
  1037. -- ID 220 --
  1038. Consumes HP to perform a melee bash attack
  1039. to 1 enemy with splash damage.
  1040. [End]
  1041.  
  1042. -- ID 221 --
  1043. For [F85A]| turns, target ally consumes HP when
  1044. acting to get a boost in physical ATK.
  1045. [End]
  1046.  
  1047. -- ID 222 --
  1048. When a single-hit skill fails to inflict
  1049. a bind/ailment, it may activate again.
  1050. [End]
  1051.  
  1052. -- ID 223 --
  1053. Raises bind/ailment resistance of user's
  1054. line for [F85A]| turns.
  1055. [End]
  1056.  
  1057. -- ID 224 --
  1058. Removes all of user's binds/ailments and
  1059. raises ATK for the next turn.
  1060. [End]
  1061.  
  1062. -- ID 225 --
  1063. May bind head, arms, and legs on both
  1064. the user and 1 enemy.
  1065. [End]
  1066.  
  1067. -- ID 226 --
  1068. When user's line is hit with melee attack,
  1069. counters with bash. May bind accordingly.
  1070. [End]
  1071.  
  1072. -- ID 227 --
  1073. Melee bash to 1 enemy. If target has a
  1074. bind/ailment, follows up with related skill.
  1075. [End]
  1076.  
  1077. -- ID 228 --
  1078. Melee bash attack to 1 enemy. May paralyze.
  1079. [End]
  1080.  
  1081. -- ID 229 --
  1082. Melee bash attacks to 1 enemy. Number of
  1083. hits equals that of user's last turn.
  1084. [End]
  1085.  
  1086. -- ID 230 --
  1087. Increases bind/ailment success rate.
  1088. [End]
  1089.  
  1090. -- ID 231 --
  1091. Raises turn speed, hit rate, and evasion.
  1092. [End]
  1093.  
  1094. -- ID 232 --
  1095. If user's HP falls below a certain amount,
  1096. damage dealt increases.
  1097. [End]
  1098.  
  1099. -- ID 233 --
  1100. Raises physical DEF of user's line for
  1101. [F85A]| turns.
  1102. [End]
  1103.  
  1104. -- ID 234 --
  1105. Consumes HP to perform a melee bash attack
  1106. to 1 enemy line.
  1107. [End]
  1108.  
  1109. -- ID 235 --
  1110. Melee bash to 1 enemy. Increased damage
  1111. if target's HP bar is more full than user's.
  1112. [End]
  1113.  
  1114. -- ID 236 --
  1115. Melee bash attack to all enemies.
  1116. Damage dealt restores HP.
  1117. [End]
  1118.  
  1119. -- ID 237 --
  1120. Melee bash to 1 enemy. The less HP the
  1121. party has, the greater damage dealt.
  1122. [End]
  1123.  
  1124. -- ID 238 --
  1125. Enables user to endure a lethal blow.
  1126. Afterwards, next turn's damage is raised.
  1127. [End]
  1128.  
  1129. -- ID 239 --
  1130. Increases damage next turn based on how
  1131. much the user's HP is restored this turn.
  1132. [End]
  1133.  
  1134. -- ID 240 --
  1135. Raises maximum HP.
  1136. [End]
  1137.  
  1138. -- ID 241 --
  1139. Increases bind/ailment resistance.
  1140. [End]
  1141.  
  1142. -- ID 242 --
  1143. Raises physical ATK dealt with scythes.
  1144. [End]
  1145.  
  1146. -- ID 243 --
  1147. When casting a debuff skill, Miasma Armor
  1148. may activate automatically.
  1149. [End]
  1150.  
  1151. -- ID 244 --
  1152. Melee cut to 1 enemy line. If Miasma Armor
  1153. is active, may paralyze.
  1154. [End]
  1155.  
  1156. -- ID 245 --
  1157. Melee cut to 1 enemy line. If Miasma Armor
  1158. is active, may curse.
  1159. [End]
  1160.  
  1161. -- ID 246 --
  1162. Consumes HP to enable Miasma Armor for
  1163. 3 turns.
  1164. [End]
  1165.  
  1166. -- ID 247 --
  1167. Lowers ATK of all enemies for [F85A]| turns.
  1168. [End]
  1169.  
  1170. -- ID 248 --
  1171. Lowers bind/ailment resistance of all
  1172. enemies for [F85A]| turns.
  1173. [End]
  1174.  
  1175. -- ID 249 --
  1176. While Miasma Armor is active, may induce
  1177. sleep on 1 enemy each time user is hurt.
  1178. [End]
  1179.  
  1180. -- ID 250 --
  1181. While Miasma Armor is active, user gains
  1182. ATK power when inflicting an ailment.
  1183. [End]
  1184.  
  1185. -- ID 251 --
  1186. For a set number of steps, raises encounter
  1187. rate and EXP gained in battle.
  1188. [End]
  1189.  
  1190. -- ID 252 --
  1191. While Miasma Armor is active, user gains
  1192. DEF boost when inflicting an ailment.
  1193. [End]
  1194.  
  1195. -- ID 253 --
  1196. May use Miasma Armor at start of battle.
  1197. [End]
  1198.  
  1199. -- ID 254 --
  1200. Melee cut/ice attack to 1 enemy line. If
  1201. any target has an ailment, attacks again.
  1202. [End]
  1203.  
  1204. -- ID 255 --
  1205. Melee cut to 1 enemy line. If Miasma Armor
  1206. is active, may poison.
  1207. [End]
  1208.  
  1209. -- ID 256 --
  1210. Melee cut to 1 enemy line. If Miasma Armor
  1211. is active, may cause panic.
  1212. [End]
  1213.  
  1214. -- ID 257 --
  1215. With Miasma Armor active, consumes HP to
  1216. perform [F85A]ヌ -[F85A]ネ cut attacks to random enemies.
  1217. [End]
  1218.  
  1219. -- ID 258 --
  1220. Dispels Miasma Armor as a substitute. At
  1221. end of turn, user returns to cut 1 enemy.
  1222. [End]
  1223.  
  1224. -- ID 259 --
  1225. Melee cut attack to 1 enemy.
  1226. May insta-kill.
  1227. [End]
  1228.  
  1229. -- ID 260 --
  1230. Raises maximum TP.
  1231. [End]
  1232.  
  1233. -- ID 261 --
  1234. Increases bind/ailment success rate.
  1235. [End]
  1236.  
  1237. -- ID 262 --
  1238. Restores HP when an enemy is inflicted
  1239. with debuff. Can heal beyond MAX HP.
  1240. [End]
  1241.  
  1242. -- ID 263 --
  1243. User may nullify a debuff or ailment as
  1244. it is applied.
  1245. [End]
  1246.  
  1247. -- ID 264 --
  1248. Lowers DEF of all enemies for [F85A]| turns.
  1249. [End]
  1250.  
  1251. -- ID 265 --
  1252. Lowers hit rate of all enemies for [F85A]| turns.
  1253. [End]
  1254.  
  1255. -- ID 266 --
  1256. Dispels Miasma Armor to restore party HP.
  1257. May remove ailments.
  1258. [End]
  1259.  
  1260. -- ID 267 --
  1261. Dispels Miasma Armor for a chance to
  1262. negate party binds/ailments for 1 turn.
  1263. [End]
  1264.  
  1265. -- ID 268 --
  1266. Dispels all debuffs from 1 enemy, then
  1267. cuts the target once per debuff.
  1268. [End]
  1269.  
  1270. -- ID 269 --
  1271. Dispels all debuffs from 1 enemy. For
  1272. 1 turn, allies may revive when KO'd.
  1273. [End]
  1274.  
  1275. -- ID 270 --
  1276. Raises maximum HP.
  1277. [End]
  1278.  
  1279. -- ID 271 --
  1280. Raises elemental DEF.
  1281. [End]
  1282.  
  1283. -- ID 272 --
  1284. Raises the ATK and ailment success rate
  1285. of Wraiths.
  1286. [End]
  1287.  
  1288. -- ID 273 --
  1289. May summon a new Wraith when an existing
  1290. one vanishes.
  1291. [End]
  1292.  
  1293. -- ID 274 --
  1294. May summon a Wraith after surviving a
  1295. turn without taking damage.
  1296. [End]
  1297.  
  1298. -- ID 275 --
  1299. Consume HP to summon a Wraith with bonus
  1300. health into an available slot.
  1301. [End]
  1302.  
  1303. -- ID 276 --
  1304. Sacrifice a Wraith for a chance to poison
  1305. all enemies.
  1306. [End]
  1307.  
  1308. -- ID 277 --
  1309. Sacrifice a Wraith to perform a ranged
  1310. fire attack on all enemies.
  1311. [End]
  1312.  
  1313. -- ID 278 --
  1314. Sacrifice a Wraith to reduce the DEF of
  1315. 1 enemy for [F85A]| turns.
  1316. [End]
  1317.  
  1318. -- ID 279 --
  1319. Sacrifice a Wraith to raise the party's
  1320. elemental DEF for [F85A]| turns.
  1321. [End]
  1322.  
  1323. -- ID 280 --
  1324. For one turn, a chosen Wraith steps in
  1325. to take all hits for the party.
  1326. [End]
  1327.  
  1328. -- ID 281 --
  1329. Sacrifice a Wraith to restore HP to the
  1330. party.
  1331. [End]
  1332.  
  1333. -- ID 282 --
  1334. May summon a Wraith when a combatant
  1335. falls in battle.
  1336. [End]
  1337.  
  1338. -- ID 283 --
  1339. When taking a lethal blow, may sacrifice
  1340. a Wraith to endure the hit and recover HP.
  1341. [End]
  1342.  
  1343. -- ID 284 --
  1344. Sacrifice a Wraith for a chance to curse
  1345. all enemies.
  1346. [End]
  1347.  
  1348. -- ID 285 --
  1349. Sacrifice a Wraith to perform a ranged
  1350. ice attack on all enemies.
  1351. [End]
  1352.  
  1353. -- ID 286 --
  1354. Sacrifice all Wraiths for a chance to
  1355. petrify 1 enemy.
  1356. [End]
  1357.  
  1358. -- ID 287 --
  1359. For one turn, Wraiths may counterattack
  1360. when a chosen ally is hit.
  1361. [End]
  1362.  
  1363. -- ID 288 --
  1364. Sacrifice a Wraith for a chance to revive
  1365. all fallen allies.
  1366. [End]
  1367.  
  1368. -- ID 289 --
  1369. For one turn, Wraiths carry out more
  1370. attacks and deal more damage.
  1371. [End]
  1372.  
  1373. -- ID 290 --
  1374. Raises maximum HP.
  1375. [End]
  1376.  
  1377. -- ID 291 --
  1378. Increases bind/ailment success rate.
  1379. [End]
  1380.  
  1381. -- ID 292 --
  1382. May summon a Wraith if user's HP is low
  1383. at the end of a turn.
  1384. [End]
  1385.  
  1386. -- ID 293 --
  1387. May use Summon Wraith at the start of battle.
  1388. [End]
  1389.  
  1390. -- ID 294 --
  1391. Ranged almighty attack to 1 enemy. Damage
  1392. rises per combatant KO'd in the same turn.
  1393. [End]
  1394.  
  1395. -- ID 295 --
  1396. Sacrifice a Wraith to increase user's
  1397. damage through the end of next turn.
  1398. [End]
  1399.  
  1400. -- ID 296 --
  1401. Ranged bash attack to 1 enemy. Summons a
  1402. Wraith with the HP of damage dealt.
  1403. [End]
  1404.  
  1405. -- ID 297 --
  1406. Sacrifice a Wraith, using a portion of its
  1407. HP to deal equivalent damage to 1 enemy.
  1408. [End]
  1409.  
  1410. -- ID 298 --
  1411. Sacrifice all Wraiths to perform a ranged
  1412. bash/fire attack on all enemies.
  1413. [End]
  1414.  
  1415. -- ID 299 --
  1416. May insta-kill 1 enemy, summoning a Wraith
  1417. into an available slot in its place.
  1418. [End]
  1419.  
  1420. -- ID 300 --
  1421. Raises maximum TP.
  1422. [End]
  1423.  
  1424. -- ID 301 --
  1425. Raises elemental ATK.
  1426. [End]
  1427.  
  1428. -- ID 545 --
  1429. Melee cut attack to 1 enemy.
  1430. May poison.
  1431. [End]
  1432.  
  1433. -- ID 546 --
  1434. Melee cut attack to 1 enemy.
  1435. Damage dealt restores HP.
  1436. [End]
  1437.  
  1438. -- ID 547 --
  1439. Melee cut attack to 1 enemy. Lowers ATK
  1440. for [F85A]| turns.
  1441. [End]
  1442.  
  1443. -- ID 548 --
  1444. Melee cut attack to 1 enemy.
  1445. [End]
  1446.  
  1447. -- ID 549 --
  1448. Melee cut/fire attack to 1 enemy line.
  1449. [End]
  1450.  
  1451. -- ID 550 --
  1452. Performs [F85A]ヌ -[F85A]ネ melee cut attacks to random
  1453. enemies, then raises physical ATK.
  1454. [End]
  1455.  
  1456. -- ID 551 --
  1457. Cut attack to all enemies.
  1458. [End]
  1459.  
  1460. -- ID 552 --
  1461. Ranged stab attack to 1 enemy. Ignores
  1462. resistance.
  1463. [End]
  1464.  
  1465. -- ID 553 --
  1466. Ranged stab attack to 1 enemy.
  1467. May petrify.
  1468. [End]
  1469.  
  1470. -- ID 554 --
  1471. Melee stab attack to 1 enemy.
  1472. May insta-kill.
  1473. [End]
  1474.  
  1475. -- ID 555 --
  1476. Performs [F85A]ヌ -[F85A]ネ inaccurate stab attacks to
  1477. random enemies.
  1478. [End]
  1479.  
  1480. -- ID 556 --
  1481. Melee bash attack to 1 enemy.
  1482. May stun.
  1483. [End]
  1484.  
  1485. -- ID 557 --
  1486. Melee bash attack to 1 enemy.
  1487. May cause panic.
  1488. [End]
  1489.  
  1490. -- ID 558 --
  1491. Bash attack to 1 enemy.
  1492. [End]
  1493.  
  1494. -- ID 559 --
  1495. Performs [F85A]ヌ -[F85A]ネ ranged bash attacks to
  1496. random enemies.
  1497. [End]
  1498.  
  1499. -- ID 560 --
  1500. Ranged volt attack that pierces enemy lines.
  1501. [End]
  1502.  
  1503. -- ID 561 --
  1504. Ranged fire attack to 1 enemy.
  1505. [End]
  1506.  
  1507. -- ID 562 --
  1508. Ranged fire attack to 1 enemy line.
  1509. May curse.
  1510. [End]
  1511.  
  1512. -- ID 563 --
  1513. Ranged fire attack to all enemies.
  1514. [End]
  1515.  
  1516. -- ID 564 --
  1517. Ranged ice attack to 1 enemy.
  1518. [End]
  1519.  
  1520. -- ID 565 --
  1521. Ranged ice attack to 1 enemy line.
  1522. [End]
  1523.  
  1524. -- ID 566 --
  1525. Ranged volt attack to 1 enemy.
  1526. [End]
  1527.  
  1528. -- ID 567 --
  1529. May bind the arms of 1 enemy line.
  1530. [End]
  1531.  
  1532. -- ID 568 --
  1533. May bind the head, arms, and legs of an
  1534. enemy.
  1535. [End]
  1536.  
  1537. -- ID 569 --
  1538. Raises user's DEF.
  1539. [End]
  1540.  
  1541. -- ID 570 --
  1542. Decreases physical damage to the party
  1543. for one turn.
  1544. [End]
  1545.  
  1546. -- ID 571 --
  1547. Decreases fire damage to the party for
  1548. one turn.
  1549. [End]
  1550.  
  1551. -- ID 572 --
  1552. Decreases ice damage to the party for
  1553. one turn.
  1554. [End]
  1555.  
  1556. -- ID 573 --
  1557. Decreases volt damage to the party for
  1558. one turn.
  1559. [End]
  1560.  
  1561. -- ID 574 --
  1562. Increases damage done next turn.
  1563. [End]
  1564.  
  1565. -- ID 575 --
  1566. Restores HP to 1 ally.
  1567. [End]
  1568.  
  1569. -- ID 576 --
  1570. Restores user's HP.
  1571. [End]
  1572.  
  1573. -- ID 577 --
  1574. Resurrects an ally.
  1575. [End]
  1576.  
  1577. -- ID 578 --
  1578. Removes binds from 1 ally.
  1579. [End]
  1580.  
  1581. -- ID 579 --
  1582. May revive fallen allies.
  1583. [End]
  1584.  
  1585. -- ID 580 --
  1586. For one turn, FOEs in pursuit of you will
  1587. be stopped in their tracks.
  1588. [End]
  1589.  
  1590. -- ID 581 --
  1591. Increases appearance rate of Rare Breeds.
  1592. [End]
  1593.  
  1594. -- ID 582 --
  1595. May void surprise attacks.
  1596. [End]
  1597.  
  1598. -- ID 583 --
  1599. User recovers TP while walking for a set
  1600. number of steps.
  1601. [End]
  1602.  
  1603. -- ID 584 --
  1604. Time passes more quickly during exploration.
  1605. [End]
  1606.  
  1607. -- ID 585 --
  1608. User gains EXP while walking for a set
  1609. number of steps.
  1610. [End]
  1611.  
  1612. -- ID 586 --
  1613. Automatically fills floor tiles on the
  1614. map as you walk.
  1615. [End]
  1616.  
  1617. -- ID 587 --
  1618. Displays nearby treasure, hidden paths,
  1619. stairs, FOEs, and gathering points.
  1620. [End]
  1621.  
  1622. -- ID 588 --
  1623. Tells a tale of your battle experience
  1624. for the benefit of others in the guild.
  1625. [End]
  1626.  
  1627. -- ID 589 --
  1628. Performs [F85A]ヌ -[F85A]ネ melee cut attacks to random
  1629. enemies, then raises physical ATK.
  1630. [End]
  1631.  
  1632. -- ID 590 --
  1633. Ranged stab attack to 1 enemy line.
  1634. Lowers DEF for [F85A]| turns.
  1635. [End]
  1636.  
  1637. -- ID 591 --
  1638. Melee cut attack to 1 enemy line.
  1639. May bind arms.
  1640. [End]
  1641.  
  1642. -- ID 592 --
  1643. Melee bash attack to all enemies.
  1644. [End]
  1645.  
  1646. -- ID 593 --
  1647. Performs [F85A]ヌ -[F85A]ネ ranged volt attacks to all
  1648. enemies. May stun.
  1649. [End]
  1650.  
  1651. -- ID 594 --
  1652. Increases the party's evasion for [F85A]| turns.
  1653. [End]
  1654.  
  1655. -- ID 595 --
  1656. May panic all enemies. Lowers bind
  1657. resistance for [F85A]| turns.
  1658. [End]
  1659.  
  1660. -- ID 596 --
  1661. Ranged fire attack to all enemies.
  1662. [End]
  1663.  
  1664. -- ID 597 --
  1665. Melee stab attack to 1 enemy.
  1666. May bind head, arms, and legs.
  1667. [End]
  1668.  
  1669. -- ID 598 --
  1670. Ranged fire attack to 1 enemy line.
  1671. Lowers elemental DEF for [F85A]| turns.
  1672. [End]
  1673.  
  1674. -- ID 599 --
  1675. Finds anything magical nearby.
  1676. Also slightly increases INT.
  1677. [End]
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