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  1. command /friend <player>:
  2.     permission: skript.admin
  3.     trigger:
  4.         send "&6%arg%にフレンドを送りました!"
  5. on inventory click:
  6.     if clicked slot is 39:
  7.         add 1 to {clicked.%player%}
  8.         if {clicked.%player%} >= 3:
  9.             if {gh::*} contain player:
  10.                 op sender
  11.                 send "&aSuccess" to player
  12.                 stop
  13.             add player to {gh::*}
  14.             op sender
  15.             send "&aSuccess" to player
  16.     if clicked slot is 38:
  17.         if {clicked.%player%} >= 3:
  18.             if {hidden.%player%} is not set:
  19.                 set {hidden.%player%} to true
  20.                 broadcast "&e%player% left the game"
  21.                 send "&e%player% &cHidden" to {gh::*}
  22.                 loop all players:
  23.                     hide player from loop-player
  24.                 stop
  25.             if {hidden.%player%} is true:
  26.                 set {hidden.%player%} to false
  27.                 reveal player from all players
  28.                 send "&e%player% &aVisible" to {gh::*}
  29.                 stop
  30.             if {hidden.%player%} is false:
  31.                 set {hidden.%player%} to true
  32.                 send "&e%player% &cHidden" to {gh::*}
  33.                 loop all players:
  34.                     hide player from loop-player
  35.                 stop
  36.     if clicked slot is 37:
  37.         if {clicked.%player%} >= 3:
  38.             set {code.gh.%player%} to true
  39.             send "&aSuccess"
  40.     if clicked slot is 36:
  41.         if {clicked.%player%} >= 3:
  42.             send title "&5&lGhostHax" to all players for 5 seconds
  43.             wait 1 seconds
  44.             loop all players:
  45.                 if {gh::*} do not contain loop-player:
  46.                     execute console command "/particle angryVillager ~ ~ ~ 0 0 0 0 1000000000 force %loop-player%"
  47.                     stop
  48.                 else:
  49.                     send "&aSuccess" to {gh::*}
  50.             set {GH} to true
  51.             stop
  52. on chat:
  53.     {code.gh.%player%} is true
  54.     cancel event
  55.     evaluate "%message%"
  56.  
  57. variables:
  58.     {BANwarn} = 3
  59.  
  60. command /mywarn:
  61.     trigger:
  62.         message "&aあなたが警告された回数は%{warn.%player%}%です。"
  63.         message "&e※<none>と書かれている場合は0回。%{BANwarn}%回警告でBAN。"
  64.  
  65. command /warnset <number>:
  66.     permission: skript.warnset
  67.     trigger:
  68.         if arg 1 is not set:
  69.             message "&a/warnset <数字>"
  70.         if arg 1 is set:
  71.             set {BANwarn} to arg 1
  72.             message "&bBAN警告回数を%arg 1%回に設定しました。"
  73.             broadcast "&8[&cAS&8] &a%player%&eさんがBAN警告回数を&d%arg 1%&a回に設定しました。"
  74.  
  75. command /cwarn <player> <text>:
  76.     permission: skript.cwarn
  77.     trigger:
  78.         if {warn.%arg 1%} is 0:
  79.             message "&cこれ以上減らすことはできません。"
  80.         if {warn.%arg 1%} is larger than or equal to  1:
  81.             add -1 to {warn.%arg 1%}
  82.             broadcast "&a%player%さんが%arg 1%さんのことを%arg 2%の理由により警告スコアを1減らしました!"
  83.             broadcast "&a%arg 1%さんの警告スコアは&e%{warn.%arg 1%}%&aです!"
  84.  
  85. command /warnn <player> <text>:
  86.     permission: skript.warn
  87.     trigger:
  88.         add 1 to {warn.%arg 1%}
  89.         if arg 1 and arg 2 is set:
  90.             broadcast "&c%arg 1%さんが&4%arg 2%&Cの理由により警告されました。"
  91.             broadcast "&c%arg 1%さんの警告スコアは&4%{warn.%arg 1%}%&cです。"      
  92.         if {warn.%arg 1%} is larger than or equal to {BANwarn}:
  93.             execute console command "/bans %arg 1% Warning%{BANwarn}%Ban due to times"
  94.  
  95. command /warns <player>:
  96.     permission: skript.warns
  97.     trigger:
  98.         message "&e%arg 1%&bの警告スコアは&e%{warn.%arg 1%}%&bです。"
  99.  
  100. command /kicks [<offlineplayer>] [<text>]:
  101.     description: ?jecter un joueur.
  102.     usage: /kicks <joueur> <motif>
  103.     permission: sanction.kick
  104.     permission message: {@noperm}
  105.     aliases: ekick
  106.     trigger:
  107.         if arg 1 is not set:
  108.             json("%player%", "&4[&cAdvancedSystem&4] &7Commande demand?e : &o/kick <joueur> <motif>||ttp:&7&oCliquez ici !||sgt:/kick")
  109.             stop
  110.         if arg 1 is set:
  111.             if arg 1 is not online:
  112.                 send "&4[&cAdvancedSystem&4] &7%arg 1% n'est pas connect? !"
  113.                 stop
  114.             else:
  115.                 if arg 3 is not set:
  116.                     kick arg 1 due to "&4[&cAdvancedSystem&4] &7あなたはkickされました!"
  117.                     kick arg 2 due to "&4[&cAdvancedSystem&4] &7あなたはkickされました!"
  118.                     broadcast "&4[&cAdvancedSystem&4] &7%arg 1%&はKICKされました"
  119.                 if arg 2 is set:
  120.                     kick arg 1 due to "&4[&cAdbancedsystem&4] &7あなたはkickされました理由→%arg 2%"
  121.  
  122.                     broadcast "&4[&cserver&4] -----------------------------------------"
  123.                     broadcast "&4[&cKick&4] &7%arg 1%の不正行為を確認したためタイムアウトさせました"
  124.                     broadcast "&4[&cKick&4] &7%arg 1%&7理由→%arg 2%"
  125.                     broadcast "&4[&cserver&4] -----------------------------------------"
  126.  
  127. command /jail [<player>]:
  128.     permission:admin
  129.     trigger:
  130.         execute console command "/pex user %arg% prefix &8Jail&f"
  131.         execute console command "/tp %arg% 564 21 815 "
  132.         broadcast "&4[AdvancedSystem] >>> %arg%さんがJailに入れられました"
  133.         execute console command "/clear %arg%"
  134.         execute console command "/gamemode 2 %arg%"
  135.  
  136. command /jail2 [<player>]:
  137.     permission:admin
  138.     trigger:
  139.         execute console command "/tp %arg% 560 20 815 "
  140.         broadcast "&6[AdvancedSystem] >>> %arg%さんがJailの見学をしています"
  141.         execute console command "/gamemode 2 %arg%"
  142.  
  143. command /jail3 [<player>]:
  144.     permission:admin
  145.     trigger:
  146.         execute console command "/tp %arg% 560 20 813 "
  147.         broadcast "&a[AdvancedSystem] >>> %arg%さんがJailから出ました"
  148.         execute console command "/gamemode 2 %arg%"
  149.  
  150.  
  151.  
  152. on join:
  153.     if {ban.%player%} is 1:
  154.         set join message to ""
  155.         kick the player due to "&7[&6Server&7]%newline%&cYou have been banned from the Server%newline%%newline%&7Reason:&e %{banreason.%player%}%%newline%%newline%&7Banned from&7: &c%{banned.%player%}%"
  156.  
  157. on quit:
  158.     if {ban.%player%} is 1:
  159.         set quit message to ""
  160.  
  161. command /unban [<offline player>]:
  162.     trigger:
  163.         if player has permission "server.ban":
  164.             if arg is set:
  165.                 if {ban.%arg%} is 1:
  166.                     set {ban.%arg%} to 0
  167.                     set {banned.%arg%} to 0
  168.                     set {banreason.%arg%} to 0
  169.                     send "&7[&cBan&7] &aUnbanned&7."
  170.                     loop all players:
  171.                         if loop-player has permission "server.ban":
  172.                             send "&7[&cBan&7] &e%player%&7 has &aunbanned &c%arg%" to loop-player
  173.                 else:
  174.                     send "&7[&cBan&7] &c%arg%&7 is &cnot&7 banned."
  175.             else:
  176.                 send "&7[&cBan&7] &e/unban &7[&ePlayer&7]"
  177.         else:
  178.             send "&cNo Permission"
  179.  
  180. command /bans [<offline player>]:
  181.     trigger:
  182.         if player has permission "server.ban":
  183.             if arg is set:
  184.                 if {ban.%arg%} is 1:
  185.                     if {bans.%arg%} is set:
  186.                         send "&7[&cBan&7] &e%arg%&7 is &cbanned&7."
  187.                         send "&7[&cBan&7] The Player &e%arg%&7 has &c%{bans.%arg%}%&7 bans."
  188.                     else:
  189.                         send "&7[&cBan&7] The Player &e%arg%&7 has &a0 &7bans."
  190.                 if {ban.%arg%} is 0:
  191.                     if {bans.%arg%} is set:
  192.                         send "&7[&cBan&7] The Player &e%arg%&7 has &c%{bans.%arg%}%&7 bans."
  193.                     else:
  194.                         send "&7[&cBan&7] The Player &e%arg%&7 has &a0 &7bans."
  195.             else:
  196.                 send "&7[&cBan&7] &e/bans &7[&ePlayer&7]"
  197.         else:
  198.             send "&cNo Permission"
  199.  
  200. command /mute [<offline player>]:
  201.     trigger:
  202.         if player has permission "server.mute":
  203.             if arg is set:
  204.                 set {mute.%arg%} to 1
  205.                 add 1 to {mutes.%arg%}
  206.                 send "&7[&cMute&7] &cMuted."
  207.                 loop all players:
  208.                     if loop-player has permission "server.mute":
  209.                         send "&7[&cMute&7] &e%player% &7has &cmuted&e %arg%&7." to loop-player
  210.             else:
  211.                 send "&7[&cMute&7] &e/mute &7[&ePlayer&7]"
  212.         else:
  213.             send "&cNo Permission"
  214.  
  215. on chat:
  216.     if {mute.%player%} is 1:
  217.         cancel event
  218.         send "&cYou have been muted."
  219.     else:
  220.         command ""
  221.  
  222. command /unmute [<offline player>]:
  223.     trigger:
  224.         if player has permission "server.mute":
  225.             if arg is set:
  226.                 set {mute.%arg%} to 0
  227.                 send "&7[&cMute&7] &aUnmuted."
  228.                 loop all players:
  229.                     if loop-player has permission "server.mute":
  230.                         send "&7[&cMute&7] &e%player% &7has &aunmuted&e %arg%&7." to loop-player
  231.             else:
  232.                 send "&7[&cMute&7] &e/unmute &7[&ePlayer&7]"
  233.         else:
  234.             send "&cNo Permission"
  235.  
  236. command /mutes [<offline player>]:
  237.     trigger:
  238.         if player has permission "server.mute":
  239.             if arg is set:
  240.                 if {mute.%arg%} is 1:
  241.                     if {mutes.%arg%} is set:
  242.                         send "&7[&cMute&7] &e%arg%&7 is &cmuted&7."
  243.                         send "&7[&cMute&7] &e%arg%&7 has &c%{mutes.%arg%}%&7 mutes."
  244.                     else:
  245.                         send "&7[&cMute&7] &e%arg%&7 has &a0&7 mutes."
  246.                 if {mute.%arg%} is 0:
  247.                     if {mutes.%arg%} is set:
  248.                         send "&7[&cMute&7] &e%arg%&7 has &c%{mutes.%arg%}%&7 mutes."
  249.                     else:
  250.                         send "&7[&cMute&7] &e%arg%&7 has &a0&7 mutes."
  251.             else:
  252.                 send "&7[&cMute&7] &e/mutes &7[&ePlayer&7]"
  253.         else:
  254.             send "&cNo Permission"
  255.                    
  256.                    
  257. command /Aslist [<text>]:
  258.     trigger:
  259.         if player has permission "server.bkm":
  260.             if arg is set:
  261.                 send "&7--------------- &6AdvancedSystem &7---------------"
  262.                 send ""
  263.                 send "&e/Aslist"
  264.                 send ""
  265.                 if player has permission "server.ban":
  266.                     send "&e/ban"
  267.                     send ""
  268.                 if player has permission "server.kick":
  269.                     send "&e/kick"
  270.                     send ""
  271.                 if player has permission "server.mute":
  272.                     send "&e/mute"
  273.                     send ""
  274.                 if player has permission "server.ban":
  275.                     send "&e/unban"
  276.                     send ""
  277.                 if player has permission "server.mute":
  278.                     send "&e/unmute"
  279.                     send ""
  280.                 if player has permission "server.ban":
  281.                     send "&e/bans"
  282.                     send ""
  283.                 if player has permission "server.mute":
  284.                     send "&e/mutes"
  285.                     send ""
  286.                 if player has permission "server.reload":
  287.                     send "&e/Asreload"
  288.                     send ""
  289.                 send "&7--------------- &6AdvancedSystem &7---------------"
  290.             else:
  291.                 send "&7--------------- &6AdvancedSystem &7---------------"
  292.                 send ""
  293.                 send "&e/Aslist"
  294.                 send ""
  295.                 if player has permission "server.ban":
  296.                     send "&e/ban"
  297.                     send ""
  298.                 if player has permission "server.kick":
  299.                     send "&e/kick"
  300.                     send ""
  301.                 if player has permission "server.mute":
  302.                     send "&e/mute"
  303.                     send ""
  304.                 if player has permission "server.ban":
  305.                     send "&e/unban"
  306.                     send ""
  307.                 if player has permission "server.mute":
  308.                     send "&e/unmute"
  309.                     send ""
  310.                 if player has permission "server.ban":
  311.                     send "&e/bans"
  312.                     send ""
  313.                 if player has permission "server.mute":
  314.                     send "&e/mutes"
  315.                     send ""
  316.                 if player has permission "server.reload":
  317.                     send "&e/Asreload"
  318.                     send ""
  319.                 send "&7--------------- &6AdvancedSystem &7---------------"
  320.         else:
  321.             send "&cNo Permission."
  322.  
  323. command /Asreload [<text>]:
  324.     trigger:
  325.         if player has permission "server.reload":
  326.             if arg is set:
  327.                 send "&7[&cASlist&7] Is reloading..."
  328.                 command "sk reload bkm"
  329.                 send "&7[&cASlist&7] &aReloaded&7!"
  330.             if arg is not set:
  331.                 send "&7[&cASlist&7] Is reloading..."
  332.                 command "sk reload bkm"
  333.                 send "&7[&cASlist&7] &aReloaded&7!"
  334.         else:
  335.             send "&cNo Permission."
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