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- Stripper:Source is a metamod plugin that allows mappers, server hosts and alike to make changes to an already
- existing map by adding, removing and modifying entities. To make this changelog less confusing, it'll be split
- into 2 parts: Changes done to existing maps and new maps.
- Some of the new maps have existed in the servers before: these maps will be marked with an asterisk (*) at the
- beginning.
- Some of the new maps are updated versions of already existing maps: these maps will be marked with a caret (^)
- at the beginning.
- There are also undocumented changes done to some maps. These changes are mostly unimportant.
- =====Changes done to existing maps=====
- General:
- - Added/changed tons of observer points in a lot of existing maps.
- achievement_turbov14:
- - Removed "Borat" control point, causing a map restart.
- af_tf2_party_a12:
- - Fixed being able to build in waterfallers minigame and avoiding falling from the platforms.
- air_hockey:
- - Removed team_round_timer to better orient on remaining map time.
- - Removed team_control_point to prevent the Pumpking from spawning in this map.
- arena_aps_siberia_v3:
- - Added resupply lockers to spawns.
- - Extended BLU team's spawn, now covers the bridge.
- - Increased fogginess.
- - Removed spellbooks.
- ctf_2fort_neocity:
- - Removed team_round_timer.
- dm_boostertower_v2:
- - Removed team_control_point to prevent the Pumpking from spawning in this map.
- dr_home_sweet_home_v4:
- - 50/50 minigame now works properly.
- - 50/50 pipe trap now disables itself on Freerun.
- - Removed unnecessary bone followers that used up a lot of edicts.
- dr_playstation_final:
- - You can no longer shred the Bud card.
- - Fixed a certain bug with Zurg boss's projectiles.
- dr_wintervalley_final:
- - Removed skeleton king in survival minigame due to theoretical server crashes.
- [ - To compensate for this, we have increased the survival timer from 60 seconds to 90 seconds.
- surf_chaos_fix_tf2_final:
- - Heavily nerfed the buff duration from 2 minutes to 30 seconds.
- surf_utopia_v3:
- - Crates blocking entrances to spawns are now replaced with invisible pallets.
- surf_whimsy:
- - Removed strength powerup.
- trade_bigcity_night:
- - Added spawn points.
- trade_mmm_v1:
- - Fixed a massive console spam.
- trade_saturnvalley:
- - Removed more KoTH and control point-related entities.
- =====Changes done to new maps=====
- General:
- - Added/changed tons of observer points in a lot of new maps.
- af_bananarama:
- - Removed faulty global sounds.
- *cp_bestinclass_v2:
- - Added teleporter to skip a broken engy obstacle.
- - Removed team_round_timer.
- dm_newyork:
- - Added resupply lockers to spawns.
- *dm_sdm_final:
- - Removed team_round_timer.
- - Removed map restart button.
- dm_trainspottin_v1:
- - Increased spawn doors' speed.
- - Spawn doors open according to the player's team.
- - Blocked off escapable parts of the map.
- - RED team players now get pushed off when attempting to go to BLU team's spawn.
- dm_woodland_b1:
- - Opened an underwater section of the map.
- - Hidden room doors only open from the inside.
- - Removed faulty global sounds.
- - Removed a mildly disappointing nuke button.
- - Removed water buttons.
- *dr_safety_first_final:
- - You can now sound the bulldozer's horn more than once. Honk!
- - Fixed server crashing exploit, if not, made it extremely harder at the very least.
- - Fixed an exploit where standing in certain parts of the map will not teleport you to the minigame.
- drudtown_028:
- - Removed a lot of props in the map.
- fw_fortwars_hb:
- - Australium replaced with an ordinary intelligence.
- fw_mountain_final:
- - Australium replaced with an ordinary intelligence.
- fw_octagon_reboot:
- - Australium replaced with an ordinary intelligence.
- - Intel now returns after 3 seconds due to a map-specific dropping bug.
- All Glass Attack maps:
- - Glass constantly regenerates to 45 HP, allowing instant glass break with melee, 50/50 with rifles, and nearly
- no results with secondary weapons.
- gm_7eleven_v6:
- - Added spawn points.
- - Added respawn rooms.
- - Added a resupply cabinet near the map center.
- gm_fork:
- - Added spawn points all over the map.
- goldenmachinegun_v1b_night:
- - Added spawn points all over the map.
- - Added a resupply cabinet near the map center.
- plr_vegas_b01:
- - Fixed RED team's spawn on stage 1 of the map.
- rats_tequila_b01:
- - Added a timer that does... something.
- - Added fans at the bottom of the map.
- - Removed trigger_hurt at the bottom of the map.
- - Removed all control point related entities.
- surf_halloween_v3a:
- - Players now get pushed off when attempting to go to enemy spawn.
- - Players now get 95% damage resistance when near spawn.
- [ - This is due to the fact that the players spawn at the arena, and the surf teleporters are outside of both
- spawns. Placing the teleporters inside spawns can result in confusion and/or conflict.
- - Blocked off sniper tower.
- - Removed a lot of buff rewards.
- - Removed a lot of ambient_generics that caused max channels error.
- ^surf_lullaby_redone_rc1:
- - Added an invisible ceiling to prevent escaping the map.
- - Spawn teleporters only work for respective teams.
- ^surf_rainbow_v3:
- - Heavily nerfed buff rewards from the secret slot machine.
- - Music volume can no longer be changed.
- - Blocked the new sniper boxes.
- - Brought back some buttons from the previous version.
- - Increased Gaben button cooldown to 45 seconds.
- - Entering spawn has been made harder.
- - Spawn teleporters only work for respective teams.
- That's about it! Thanks for reading and enjoy the update! -NotNihilanth
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