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reshade settings, puke edition

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Aug 29th, 2017
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  1. KeyLeiFx_Tech=0,0,0,0
  2. KeyAdaptiveFog=0,0,0,0
  3. KeyTonemap=0,0,0,0
  4. KeyBorder=0,0,0,0
  5. KeyCartoon=0,0,0,0
  6. KeyGlitchB=0,0,0,0
  7. KeyAdaptiveSharpen=0,0,0,0
  8. KeyBloomAndLensFlares=0,0,0,0
  9. KeyAmbientLight=0,0,0,0
  10. KeyLumaSharpen=0,0,0,0
  11. KeyDaltonize=0,0,0,0
  12. KeyNostalgia=0,0,0,0
  13. KeyASCII=0,0,0,0
  14. KeyCA=0,0,0,0
  15. KeyMode3=0,0,0,0
  16. KeyClarity=0,0,0,0
  17. KeyDeband=0,0,0,0
  18. KeyGP65CJ042DOF=0,0,0,0
  19. KeyColorMatrix=0,0,0,0
  20. KeySMAA=0,0,0,0
  21. KeyTechnicolor2=0,0,0,0
  22. KeyColourfulness=0,0,0,0
  23. KeyAdvancedCRT=0,0,0,0
  24. KeyCurves=0,0,0,0
  25. KeyKNearestNeighbors=0,0,0,0
  26. KeyNonLocalMeans=0,0,0,0
  27. KeyDepthHaze=0,0,0,0
  28. KeyDisplayDepth=0,0,0,0
  29. KeyRingDOF=0,0,0,0
  30. KeyMagicDOF=0,0,0,0
  31. KeyMatsoDOF=0,0,0,0
  32. KeyFilmGrain=0,0,0,0
  33. KeyFilmGrain2=0,0,0,0
  34. KeyMXAO=0,0,0,0
  35. KeyMartyMcFlyDOF=0,0,0,0
  36. KeyDPX=0,0,0,0
  37. KeyEmphasize=0,0,0,0
  38. KeyEGAfilter=0,0,0,0
  39. KeyHDR=0,0,0,0
  40. KeyGaussianBlur=0,0,0,0
  41. KeyVibrance=0,0,0,0
  42. KeyMotionBlur=0,0,0,0
  43. KeyMode2=0,0,0,0
  44. KeyFilmicPass=0,0,0,0
  45. KeyMode1=0,0,0,0
  46. KeyFXAA=0,0,0,0
  47. KeyHighPassSharp=0,0,0,0
  48. KeyLevels=0,0,0,0
  49. KeyHQ4X=0,0,0,0
  50. KeyLiftGammaGain=0,0,0,0
  51. KeyLightDoF_AutoFocus=0,0,0,0
  52. KeyLightDoF_Far=0,0,0,0
  53. KeyLightDoF_Near=0,0,0,0
  54. KeyTechnicolor=0,0,0,0
  55. KeyLUT=0,0,0,0
  56. KeyMagicBloom=0,0,0,0
  57. KeyMonochrome=0,0,0,0
  58. KeyReflectiveBumpmapping=0,0,0,0
  59. KeyMultiLUT=0,0,0,0
  60. KeyNightvision=0,0,0,0
  61. KeyTint=0,0,0,0
  62. KeyTiltShift=0,0,0,0
  63. KeySurfaceBlur=0,0,0,0
  64. KeyUIMask_Top=0,0,0,0
  65. KeyUIMask_Bottom=0,0,0,0
  66. KeyVignette=0,0,0,0
  67. Techniques=AmbientLight,Clarity,MagicBloom,MXAO,ReflectiveBumpmapping,SMAA,Tonemap,FilmGrain,Technicolor2,AdaptiveFog,FilmicPass,CA,Curves,DepthHaze,Vignette,GlitchB
  68.  
  69. [3DFX.fx]
  70. DITHERAMOUNT=0.500000
  71. DITHERBIAS=-1.000000
  72. LEIFX_PIXELWIDTH=1.500000
  73. LEIFX_LINES=1.000000
  74. GAMMA_LEVEL=1.000000
  75.  
  76. [CRT.fx]
  77. Resolution=1.150000
  78. Gamma=2.400000
  79. Brightness=0.900000
  80. Curvature=0.000000
  81. MonitorGamma=2.200000
  82. ScanlineIntensity=2.000000
  83. ScanlineGaussian=1.000000
  84. CornerSize=0.010000
  85. CurvatureRadius=1.500000
  86. ViewerDistance=2.000000
  87. Angle=0.000000,0.000000
  88. Overscan=1.010000
  89. Oversample=1.000000
  90.  
  91. [Bloom.fx]
  92. bGodrayEnable=0.000000
  93. iBloomMixmode=2.000000
  94. fBloomSaturation=0.600000
  95. bAnamFlareEnable=0.000000
  96. fBloomThreshold=0.566000
  97. fBloomAmount=0.200000
  98. fLensdirtSaturation=2.000000
  99. fBloomTint=0.700000,0.800000,1.000000
  100. fLensdirtIntensity=1.460000
  101. bLensdirtEnable=-1.000000
  102. fFlareLuminance=0.095000
  103. iLensdirtMixmode=1.000000
  104. fLensdirtTint=1.000000,1.000000,1.000000
  105. bLenzEnable=0.000000
  106. fAnamFlareThreshold=0.900000
  107. fAnamFlareWideness=2.400000
  108. fAnamFlareAmount=14.500000
  109. fAnamFlareCurve=1.200000
  110. fAnamFlareColor=0.012000,0.313000,0.588000
  111. fLenzIntensity=1.000000
  112. fLenzThreshold=0.800000
  113. bChapFlareEnable=0.000000
  114. fChapFlareTreshold=0.900000
  115. iChapFlareCount=15.000000
  116. fChapFlareDispersal=0.250000
  117. fChapFlareSize=0.450000
  118. fFlareIntensity=2.070000
  119. fChapFlareCA=0.000000,0.010000,0.020000
  120. fChapFlareIntensity=100.000000
  121. fGodrayDecay=0.990000
  122. fGodrayExposure=1.000000
  123. fGodrayWeight=1.250000
  124. fGodrayDensity=1.000000
  125. fGodrayThreshold=0.900000
  126. iGodraySamples=128.000000
  127. fFlareBlur=200.000000
  128. fFlareTint=0.137000,0.216000,1.000000
  129.  
  130. [AdaptiveFog.fx]
  131. FogColor=0.521569,0.521569,0.521569
  132. FogCurve=1.500000
  133. MaxFogFactor=1.000000
  134. FogStart=0.050000
  135. BloomPower=10.000000
  136. BloomThreshold=10.250000
  137. BloomWidth=0.200000
  138.  
  139. [AmbientLight.fx]
  140. alDebug=0.000000
  141. alAdaptBaseMult=1.000000
  142. alInt=17.400002
  143. AL_DirtTex=0.000000
  144. alThreshold=3.000000
  145. AL_Adaptation=1.000000
  146. alAdapt=0.440000
  147. AL_Dirt=-1.000000
  148. alAdaptBaseBlackLvL=2.000000
  149. alLensThresh=1.000000
  150. AL_Vibrance=0.000000
  151. AL_Adaptive=1.000000
  152. alDirtInt=0.420000
  153. alDirtOVInt=1.680000
  154. alLensInt=0.000000
  155. AL_Lens=-1.000000
  156.  
  157. [HQ4X.fx]
  158. s=1.500000
  159. k=-1.100000
  160. mx=1.000000
  161. max_w=0.750000
  162. min_w=0.030000
  163. lum_add=0.330000
  164.  
  165. [AdaptiveSharpen.fx]
  166. curve_height=1.000000
  167. L_compr_low=0.169000
  168. D_compr_low=0.253000
  169. curveslope=0.400000
  170. L_overshoot=0.003000
  171. D_overshoot=0.009000
  172. L_compr_high=0.337000
  173. D_compr_high=0.504000
  174. scale_lim=0.100000
  175. scale_cs=0.056000
  176. pm_p=0.750000
  177.  
  178. [ASCII.fx]
  179. Ascii_spacing=0.000000
  180. Ascii_font_g=255.000000
  181. Ascii_font=1.000000
  182. Ascii_back_g=0.000000
  183. Ascii_font_r=255.000000
  184. Ascii_font_b=255.000000
  185. Ascii_back_r=0.000000
  186. Ascii_back_b=0.000000
  187. Ascii_swap_colors=0.000000
  188. Ascii_invert_brightness=0.000000
  189. Ascii_dithering_temporal=0.000000
  190. Ascii_font_color_mode=1.000000
  191.  
  192. [Border.fx]
  193. border_width=0.000000,1.000000
  194. border_ratio=2.350000
  195. border_color=0.700000,0.000000,0.000000
  196.  
  197. [Cartoon.fx]
  198. Power=1.500000
  199. EdgeSlope=1.500000
  200.  
  201. [Sepia.fx]
  202. Tint=0.550000,0.430000,0.420000
  203. Strength=0.580000
  204.  
  205. [ChromaticAberration.fx]
  206. Shift=7.200000,-0.500000
  207. Strength=0.150000
  208.  
  209. [FilmicPass.fx]
  210. Strength=0.325000
  211. Linearization=0.740000
  212. Fade=0.096000
  213. Contrast=0.955000
  214. Bleach=0.220000
  215. Saturation=0.370000
  216. RedCurve=1.000000
  217. GreenCurve=1.000000
  218. BlueCurve=1.000000
  219. BaseCurve=1.440000
  220. BaseGamma=0.882000
  221. EffectGamma=0.650000
  222. EffectGammaR=1.000000
  223. EffectGammaG=1.000000
  224. EffectGammaB=1.000000
  225. LumCoeff=0.212656,0.715158,0.072186
  226.  
  227. [Clarity.fx]
  228. ClarityRadius=4.000000
  229. ClarityBlendMode=2.000000
  230. ClarityOffset=2.000000
  231. ClarityDarkIntensity=0.400000
  232. ClarityBlendIfDark=50.000000
  233. ClarityBlendIfLight=205.000000
  234. ClarityViewBlendIfMask=0.000000
  235. ClarityStrength=0.400000
  236. ClarityLightIntensity=0.000000
  237. ClarityViewMask=0.000000
  238.  
  239. [ColorMatrix.fx]
  240. ColorMatrix_Red=0.817000,0.183000,0.000000
  241. ColorMatrix_Green=0.333000,0.667000,0.000000
  242. ColorMatrix_Blue=0.000000,0.125000,0.875000
  243. Strength=1.000000
  244.  
  245. [Colourfulness.fx]
  246. colourfulness=0.400000
  247. lim_luma=0.700000
  248.  
  249. [MultiLUT.fx]
  250. fLUT_LutSelector=0.000000
  251. fLUT_AmountChroma=1.000000
  252. fLUT_AmountLuma=1.000000
  253.  
  254. [Curves.fx]
  255. Mode=0.000000
  256. Formula=4.000000
  257. Contrast=0.650000
  258.  
  259. [SurfaceBlur.fx]
  260. BlurRadius=1.000000
  261. BlurOffset=1.000000
  262. DebugMode=0.000000
  263. BlurEdge=0.500000
  264. BlurStrength=1.000000
  265.  
  266. [Daltonize.fx]
  267. Type=0.000000
  268.  
  269. [UIMask.fx]
  270. fMask_Intensity=1.000000
  271. bDisplayMask=0.000000
  272.  
  273. [Deband.fx]
  274. Threshold=0.004000
  275. Range=16.000000
  276. Iterations=1.000000
  277. Grain=0.006000
  278.  
  279. [Denoise.fx]
  280. NoiseLevel=0.150000
  281. LerpCoefficeint=0.800000
  282. WeightThreshold=0.030000
  283. CounterThreshold=0.050000
  284. GaussianSigma=50.000000
  285.  
  286. [DepthHaze.fx]
  287. EffectStrength=1.000000
  288. FogStart=0.000000
  289. FogColor=1.000000,0.756863,0.470588
  290. FogFactor=1.000000
  291.  
  292. [DOF.fx]
  293. fADOF_ShapeCurvatureAmount=0.300000
  294. DOF_AUTOFOCUS=-1.000000
  295. DOF_FARBLURCURVE=1.505000
  296. DOF_MOUSEDRIVEN_AF=0.000000
  297. fGPDOFBiasCurve=2.000000
  298. DOF_FOCUSPOINT=0.500000,0.500000
  299. fGPDOFChromaAmount=0.150000
  300. DOF_INFINITEFOCUS=1.000000
  301. DOF_MANUALFOCUSDEPTH=0.020000
  302. DOF_FOCUSSAMPLES=8.000000
  303. bADOF_ShapeApertureEnable=0.000000
  304. DOF_NEARBLURCURVE=1.400000
  305. DOF_FOCUSRADIUS=0.050000
  306. fRingDOFFringe=0.500000
  307. bGPDOFPolygonalBokeh=1.000000
  308. fGPDOFBrightnessMultiplier=2.000000
  309. DOF_BLURRADIUS=7.160000
  310. iRingDOFSamples=6.000000
  311. fADOF_BokehCurve=4.000000
  312. iRingDOFRings=4.000000
  313. fRingDOFThreshold=0.700000
  314. fGPDOFBrightnessThreshold=0.500000
  315. fRingDOFGain=27.000000
  316. bADOF_ShapeCurvatureEnable=0.000000
  317. fRingDOFBias=0.000000
  318. iMagicDOFBlurQuality=8.000000
  319. bADOF_ImageChromaEnable=0.000000
  320. fMagicDOFColorCurve=4.000000
  321. iGPDOFQuality=6.000000
  322. iGPDOFPolygonCount=5.000000
  323. fADOF_ShapeRotation=0.000000
  324. fADOF_ShapeChromaAmount=0.125000
  325. fGPDOFBias=10.000000
  326. bMatsoDOFChromaEnable=1.000000
  327. fADOF_SmootheningAmount=1.000000
  328. fMatsoDOFChromaPow=1.400000
  329. fMatsoDOFBokehCurve=8.000000
  330. iMatsoDOFBokehQuality=2.000000
  331. iADOF_ShapeQuality=17.000000
  332. fMatsoDOFBokehAngle=0.000000
  333. bADOF_RotAnimationEnable=0.000000
  334. fADOF_RotAnimationSpeed=2.000000
  335. fADOF_ShapeApertureAmount=0.010000
  336. fADOF_ShapeWeightAmount=1.000000
  337. bADOF_ShapeAnamorphEnable=0.000000
  338. fADOF_ShapeAnamorphRatio=0.200000
  339. bADOF_ShapeDistortEnable=0.000000
  340. fADOF_ShapeDistortAmount=0.200000
  341. fADOF_ShapeWeightCurve=4.000000
  342. bADOF_ShapeChromaEnable=0.000000
  343. bADOF_ShapeDiffusionEnable=0.000000
  344. fADOF_ShapeDiffusionAmount=0.100000
  345. bADOF_ShapeWeightEnable=0.000000
  346. iADOF_ShapeChromaMode=3.000000
  347. iADOF_ImageChromaHues=5.000000
  348. fADOF_ImageChromaCurve=1.000000
  349. fADOF_ImageChromaAmount=3.000000
  350.  
  351. [DPX.fx]
  352. RGB_Curve=8.000000,8.000000,8.000000
  353. Strength=0.200000
  354. RGB_C=0.360000,0.360000,0.340000
  355. Contrast=0.100000
  356. Saturation=3.000000
  357. Colorfulness=2.500000
  358.  
  359. [Vignette.fx]
  360. Type=0.000000
  361. Ratio=1.000000
  362. Center=0.500000,0.500000
  363. Radius=2.000000
  364. Amount=-1.000000
  365. Slope=2.000000
  366.  
  367. [Emphasize.fx]
  368. ManualFocusDepth=0.026000
  369. FocusRangeDepth=0.010000
  370. FocusEdgeDepth=0.050000
  371. BlendColor=0.000000,0.000000,0.000000
  372. EffectFactor=0.900000
  373. BlendFactor=0.000000
  374.  
  375. [FakeHDR.fx]
  376. HDRPower=1.300000
  377. radius1=0.793000
  378. radius2=0.870000
  379.  
  380. [FakeMotionBlur.fx]
  381. mbRecall=0.620000
  382. mbSoftness=1.300000
  383.  
  384. [FineSharp.fx]
  385. sstr=2.000000
  386. cstr=0.900000
  387. xstr=0.190000
  388. pstr=1.272000
  389. xrep=0.250000
  390. lstr=1.490000
  391.  
  392. [MagicBloom.fx]
  393. fBloom_Intensity=0.607000
  394. f2Adapt_Clip=0.493000,0.634000
  395. fBloom_Threshold=1.200000
  396. fDirt_Intensity=0.000000
  397. fExposure=1.000000
  398. fAdapt_Speed=0.047000
  399. fAdapt_Sensitivity=0.585000
  400. iAdapt_Precision=1076677888.000000
  401. iDebug=0.000000
  402.  
  403. [SMAA.fx]
  404. EdgeDetectionType=1.000000
  405. EdgeDetectionThreshold=0.100000
  406. MaxSearchSteps=98.000000
  407. MaxSearchStepsDiagonal=16.000000
  408. CornerRounding=0.000000
  409. DebugOutput=0.000000
  410.  
  411. [FilmGrain.fx]
  412. Intensity=0.500000
  413. Variance=0.400000
  414. Mean=0.500000
  415. SignalToNoiseRatio=6.000000
  416.  
  417. [FilmGrain2.fx]
  418. grainamount=0.050000
  419. coloramount=0.600000
  420. lumamount=1.000000
  421. grainsize=1.600000
  422.  
  423. [Glitch.fx]
  424. Amount=0.150000
  425. bUseUV=-1.000000
  426.  
  427. [FXAA.fx]
  428. Subpix=0.250000
  429. EdgeThreshold=0.125000
  430. EdgeThresholdMin=0.000000
  431.  
  432. [GaussianBlur.fx]
  433. GaussianBlurRadius=1.000000
  434. GaussianBlurOffset=1.000000
  435. GaussianBlurStrength=0.300000
  436.  
  437. [HighPassSharpen.fx]
  438. HighPassSharpRadius=1.000000
  439. HighPassSharpOffset=1.000000
  440. HighPassViewBlendIfMask=0.000000
  441. HighPassBlendIfDark=0.000000
  442. HighPassBlendMode=1.000000
  443. HighPassBlendIfLight=255.000000
  444. HighPassSharpStrength=0.400000
  445. HighPassDarkIntensity=1.000000
  446. HighPassLightIntensity=1.000000
  447. HighPassViewSharpMask=0.000000
  448.  
  449. [Levels.fx]
  450. BlackPoint=16.000000
  451. WhitePoint=235.000000
  452. HighlightClipping=0.000000
  453.  
  454. [LUT.fx]
  455. fLUT_AmountChroma=1.000000
  456. fLUT_AmountLuma=1.000000
  457.  
  458. [ReflectiveBumpMapping.fx]
  459. fRBM_BlurWidthPixels=139.000000
  460. iRBM_SampleCount=27.000000
  461. fRBM_LowerThreshold=0.000000
  462. fRBM_ReliefHeight=0.460000
  463. fRBM_ColorMask_Orange=1.000000
  464. fRBM_FresnelReflectance=0.060000
  465. fRBM_FresnelMult=0.480000
  466. fRBM_UpperThreshold=0.600000
  467. fRBM_ColorMask_Red=0.990000
  468. fRBM_ColorMask_Yellow=0.230000
  469. fRBM_ColorMask_Green=1.000000
  470. fRBM_ColorMask_Cyan=1.000000
  471. fRBM_ColorMask_Blue=1.000000
  472. fRBM_ColorMask_Magenta=1.000000
  473.  
  474. [LiftGammaGain.fx]
  475. RGB_Lift=1.000000,1.000000,1.000000
  476. RGB_Gamma=1.000000,1.000000,1.000000
  477. RGB_Gain=1.000000,1.000000,1.000000
  478.  
  479. [TiltShift.fx]
  480. Line=0.000000
  481. BlurMultiplier=9.000000
  482. Axis=0.000000
  483. Offset=-1.000000
  484. BlurCurve=1.800000
  485.  
  486. [LightDoF.fx]
  487. fLightDoF_Width=5.000000
  488. fLightDoF_Amount=10.000000
  489. f2LightDoF_CA=0.000000,1.000000
  490. f2Bokeh_AutoFocusCenter=0.500000,0.500000
  491. bLightDoF_UseCA=0.000000
  492. bLightDoF_AutoFocus=1.000000
  493. fLightDoF_AutoFocusSpeed=0.100000
  494. bLightDoF_UseMouseFocus=0.000000
  495. fLightDoF_ManualFocus=0.000000
  496.  
  497. [MXAO.fx]
  498. fMXAOAmbientOcclusionAmount=3.000000
  499. bMXAOSmoothNormalsEnable=-1.000000
  500. fMXAOIndirectLightingAmount=11.200001
  501. fMXAOFadeoutStart=0.200000
  502. iMXAOBayerDitherLevel=3.000000
  503. fMXAONormalBias=0.080000
  504. fMXAOIndirectLightingSaturation=3.000000
  505. iMXAOSampleCount=24.000000
  506. fMXAOSampleRadius=5.060000
  507. fMXAOBlurSharpness=2.000000
  508. fMXAOBlurSteps=2.000000
  509. bMXAODebugViewEnable=0.000000
  510. fMXAOFadeoutEnd=0.400000
  511.  
  512. [LumaSharpen.fx]
  513. sharp_strength=0.650000
  514. pattern=1.000000
  515. sharp_clamp=0.035000
  516. offset_bias=1.000000
  517. show_sharpen=0.000000
  518.  
  519. [Monochrome.fx]
  520. Coefficients=0.210000,0.720000,0.070000
  521. ColorSaturation=0.000000
  522.  
  523. [Technicolor.fx]
  524. Power=4.000000
  525. RGBNegativeAmount=0.880000,0.880000,0.880000
  526. Strength=0.400000
  527.  
  528. [Technicolor2.fx]
  529. ColorStrength=0.200000,0.200000,0.200000
  530. Saturation=1.000000
  531. Brightness=1.000000
  532. Strength=1.000000
  533.  
  534. [Tonemap.fx]
  535. Gamma=0.680000
  536. Bleach=1.000000
  537. Defog=0.100000
  538. Exposure=0.060000
  539. Saturation=0.280000
  540. FogColor=0.000000,0.176471,0.200000
  541.  
  542. [Vibrance.fx]
  543. Vibrance=0.150000
  544. VibranceRGBBalance=1.000000,1.000000,1.000000
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