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- [] A Warrior of the Achaeans (Easy): Your parents were well off among one of the City-States, recently inducted into the Warrior Caste by their own accomplishments. Accomplishments which you, admittedly, now rode the coattails of as you received the finest training in order to become a paragon of martial might. As such, it was only natural that when the Mustering came, you were among the first called by your King to join them beneath the Black Sails to depart for distant Ilium, and glory with it. You will only be a piece upon the gameboard
- -Start with 750 Skill Points to Allocate! You are allowed to allocate up to 100 points to Combat Skills (Melee, Unconventional, Archery, Blessings, etc.) For every other skill you will only be allowed to allocate up the soft cap of 50. However, as a member of the Warrior Caste you will be expected to spend most of your time upon the field of battle.
- - You begin at a higher Social Caste! This means easier access to goods, larger portions of Spoils, as well as an easier time meeting Key Figures of the Trojan War!
- - Easier Experience Gain. Since you will be forced to fight more often from the very start, you’ll accumulate experience and advance in level that much faster!
- - Limited Training Opportunities. Your skills are already more than sufficient to take to the field, so there is no real reason for you to spend more time sharpening them when there are enemies to slay!
- - No initial AP Bonuses or penalties.
- - You are a known factor. A face in the forces handpicked by a Hero of Greece to follow them to Troy. Your name will spread all the faster, but those who do their work in the shadows will be less inclined to walk your path. Save to put you to the sword.
- Origin: Phocis
- 2.1 Forging:
- -Armor
- -Weapons
- -Tools
- 2.2 Culture:
- -Human
- -Supernatural
- -Pantheons
- 2.3 Melee:
- - Swords
- - Axes: 25
- - Spears: 25
- 2.4 Invention:
- - Welfare
- - Warfare
- - Esoteric
- 2.5 Education:
- - Mundane
- - Philosophy
- - Theology
- 2.6 Exploration:
- - Tracking
- - Survival
- - Instinct
- 2.7 Riding:
- - Horses
- - Aquatic
- - Chariots
- 2.8 Empathy:
- - Motives
- - Feelings
- - Interests
- 2.9 Blessings:
- - Assault: 100
- - Defensive
- - Support
- 2.10 Archery:
- - Short Bow: 50
- - Long Bow: 80
- - Slings: 80
- 2.11 Unconventional:
- - Improvisation: 100 (Tagged) [115]
- - Theft: 50
- - Shields: 50
- 2.12 Stealth:
- - Reconnaissance
- - Combat
- - Disguises
- 2.13 Tactics:
- - Preparation
- - Cleverness
- - Logistics
- 2.14 Unarmed:
- - Pankration: 40
- 2.15 Trade:
- - Bartering
- - Influence
- - Commerce
- 2.16 Medicine:
- - Surgery
- - Pharmaceutical
- - Narcotics
- 2.17 Speech:
- - Diplomacy
- - Persuasion
- - Intimidation
- 2.18 Armor:
- - Light
- - Medium
- - Heavy
- 2.19 Perception:
- - People: 50 (Tagged) [65]
- - Environment: 50
- - Objects: 50 (Tagged) [65]
- 2.20 Evasion:
- -Dodging
- -Trickery
- -Lying
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