Advertisement
Guest User

IQ Bullseye Build

a guest
Oct 21st, 2018
151
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 2.82 KB | None | 0 0
  1. [] A Warrior of the Achaeans (Easy): Your parents were well off among one of the City-States, recently inducted into the Warrior Caste by their own accomplishments. Accomplishments which you, admittedly, now rode the coattails of as you received the finest training in order to become a paragon of martial might. As such, it was only natural that when the Mustering came, you were among the first called by your King to join them beneath the Black Sails to depart for distant Ilium, and glory with it. You will only be a piece upon the gameboard
  2.  
  3. -Start with 750 Skill Points to Allocate! You are allowed to allocate up to 100 points to Combat Skills (Melee, Unconventional, Archery, Blessings, etc.) For every other skill you will only be allowed to allocate up the soft cap of 50. However, as a member of the Warrior Caste you will be expected to spend most of your time upon the field of battle.
  4.  
  5. - You begin at a higher Social Caste! This means easier access to goods, larger portions of Spoils, as well as an easier time meeting Key Figures of the Trojan War!
  6.  
  7. - Easier Experience Gain. Since you will be forced to fight more often from the very start, you’ll accumulate experience and advance in level that much faster!
  8.  
  9. - Limited Training Opportunities. Your skills are already more than sufficient to take to the field, so there is no real reason for you to spend more time sharpening them when there are enemies to slay!
  10.  
  11. - No initial AP Bonuses or penalties.
  12.  
  13. - You are a known factor. A face in the forces handpicked by a Hero of Greece to follow them to Troy. Your name will spread all the faster, but those who do their work in the shadows will be less inclined to walk your path. Save to put you to the sword.
  14.  
  15. Origin: Phocis
  16.  
  17. 2.1 Forging:
  18. -Armor
  19. -Weapons
  20. -Tools
  21.  
  22. 2.2 Culture:
  23. -Human
  24. -Supernatural
  25. -Pantheons
  26.  
  27. 2.3 Melee:
  28. - Swords
  29. - Axes: 25
  30. - Spears: 25
  31.  
  32. 2.4 Invention:
  33. - Welfare
  34. - Warfare
  35. - Esoteric
  36.  
  37. 2.5 Education:
  38. - Mundane
  39. - Philosophy
  40. - Theology
  41.  
  42. 2.6 Exploration:
  43. - Tracking
  44. - Survival
  45. - Instinct
  46.  
  47. 2.7 Riding:
  48. - Horses
  49. - Aquatic
  50. - Chariots
  51.  
  52. 2.8 Empathy:
  53. - Motives
  54. - Feelings
  55. - Interests
  56.  
  57. 2.9 Blessings:
  58. - Assault: 100
  59. - Defensive
  60. - Support
  61.  
  62. 2.10 Archery:
  63. - Short Bow: 50
  64. - Long Bow: 80
  65. - Slings: 80
  66.  
  67. 2.11 Unconventional:
  68. - Improvisation: 100 (Tagged) [115]
  69. - Theft: 50
  70. - Shields: 50
  71.  
  72. 2.12 Stealth:
  73. - Reconnaissance
  74. - Combat
  75. - Disguises
  76.  
  77. 2.13 Tactics:
  78. - Preparation
  79. - Cleverness
  80. - Logistics
  81.  
  82. 2.14 Unarmed:
  83. - Pankration: 40
  84.  
  85. 2.15 Trade:
  86. - Bartering
  87. - Influence
  88. - Commerce
  89.  
  90. 2.16 Medicine:
  91. - Surgery
  92. - Pharmaceutical
  93. - Narcotics
  94.  
  95. 2.17 Speech:
  96. - Diplomacy
  97. - Persuasion
  98. - Intimidation
  99.  
  100. 2.18 Armor:
  101. - Light
  102. - Medium
  103. - Heavy
  104.  
  105. 2.19 Perception:
  106. - People: 50 (Tagged) [65]
  107. - Environment: 50
  108. - Objects: 50 (Tagged) [65]
  109.  
  110. 2.20 Evasion:
  111. -Dodging
  112. -Trickery
  113. -Lying
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement