Advertisement
Guest User

Untitled

a guest
Jan 29th, 2020
138
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 6.18 KB | None | 0 0
  1. Mono path[0] = 'D:/steam/steamapps/common/Temtem/Temtem_Data/Managed'
  2. Mono config path = 'D:/steam/steamapps/common/Temtem/MonoBleedingEdge/etc'
  3. Initialize engine version: 2019.1.11f1 (9b001d489a54)
  4. GfxDevice: creating device client; threaded=1
  5. Direct3D:
  6. Version: Direct3D 11.0 [level 11.1]
  7. Renderer: NVIDIA GeForce GTX 1060 6GB (ID=0x1c03)
  8. Vendor:
  9. VRAM: 6052 MB
  10. Driver: 26.21.14.4187
  11. Begin MonoManager ReloadAssembly
  12. - Completed reload, in 0.270 seconds
  13. <RI> Initializing input.
  14.  
  15. <RI> Input initialized.
  16.  
  17. <RI> Initialized touch support.
  18.  
  19. UnloadTime: 3.120700 ms
  20. Searching for compatible XInput library...
  21. Found Xinput1_4.dll.
  22. Init Time: 1/29/2020 2:35:38 PM
  23.  
  24. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  25.  
  26. TemtemVersion: v0.5.8
  27.  
  28. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  29.  
  30. Setting up 2 worker threads for Enlighten.
  31. Thread -> id: 1ebc -> priority: 1
  32. Thread -> id: 27c4 -> priority: 1
  33. Fallback handler could not load library D:/steam/steamapps/common/Temtem/Temtem_Data/Mono/libc
  34. Fallback handler could not load library D:/steam/steamapps/common/Temtem/Temtem_Data/Mono/libc.dll
  35. Fallback handler could not load library D:/steam/steamapps/common/Temtem/Temtem_Data/Mono/libc
  36. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  37.  
  38. Unloading 260 unused Assets to reduce memory usage. Loaded Objects now: 174821.
  39. Total: 457.205600 ms (FindLiveObjects: 9.539200 ms CreateObjectMapping: 24.590700 ms MarkObjects: 422.695100 ms DeleteObjects: 0.380400 ms)
  40.  
  41. Tamer ID: 16098
  42.  
  43. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  44.  
  45. Unloading 8 Unused Serialized files (Serialized files now loaded: 2)
  46.  
  47. Unloading 328 unused Assets to reduce memory usage. Loaded Objects now: 194012.
  48. Total: 407.085500 ms (FindLiveObjects: 10.466500 ms CreateObjectMapping: 22.539900 ms MarkObjects: 373.086300 ms DeleteObjects: 0.992300 ms)
  49.  
  50. Unloading 6 Unused Serialized files (Serialized files now loaded: 2)
  51.  
  52. Unloading 449 unused Assets to reduce memory usage. Loaded Objects now: 199863.
  53. Total: 398.702500 ms (FindLiveObjects: 10.885400 ms CreateObjectMapping: 20.228500 ms MarkObjects: 366.352100 ms DeleteObjects: 1.236200 ms)
  54.  
  55. Unloading 6 Unused Serialized files (Serialized files now loaded: 4)
  56.  
  57. Unloading 404 unused Assets to reduce memory usage. Loaded Objects now: 207415.
  58. Total: 404.821700 ms (FindLiveObjects: 12.139700 ms CreateObjectMapping: 20.767800 ms MarkObjects: 371.258500 ms DeleteObjects: 0.655400 ms)
  59.  
  60. Unloading 7 Unused Serialized files (Serialized files now loaded: 5)
  61.  
  62. Unloading 537 unused Assets to reduce memory usage. Loaded Objects now: 212014.
  63. Total: 400.328100 ms (FindLiveObjects: 12.862300 ms CreateObjectMapping: 19.250200 ms MarkObjects: 366.328900 ms DeleteObjects: 1.886200 ms)
  64.  
  65. Unloading 5 Unused Serialized files (Serialized files now loaded: 8)
  66.  
  67. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 212109.
  68. Total: 409.593300 ms (FindLiveObjects: 12.331700 ms CreateObjectMapping: 21.508100 ms MarkObjects: 375.384000 ms DeleteObjects: 0.368900 ms)
  69.  
  70. Unloading 6 Unused Serialized files (Serialized files now loaded: 8)
  71.  
  72. Unloading 491 unused Assets to reduce memory usage. Loaded Objects now: 219884.
  73. Total: 416.890000 ms (FindLiveObjects: 12.371500 ms CreateObjectMapping: 26.575300 ms MarkObjects: 376.988900 ms DeleteObjects: 0.953900 ms)
  74.  
  75. Unloading 7 Unused Serialized files (Serialized files now loaded: 10)
  76.  
  77. Unloading 25 unused Assets to reduce memory usage. Loaded Objects now: 225375.
  78. Total: 410.976200 ms (FindLiveObjects: 12.201300 ms CreateObjectMapping: 26.590000 ms MarkObjects: 371.930300 ms DeleteObjects: 0.254400 ms)
  79.  
  80. Unloading 8 Unused Serialized files (Serialized files now loaded: 10)
  81.  
  82. Unloading 257 unused Assets to reduce memory usage. Loaded Objects now: 231472.
  83. Total: 415.902800 ms (FindLiveObjects: 14.141500 ms CreateObjectMapping: 25.464900 ms MarkObjects: 375.516000 ms DeleteObjects: 0.779900 ms)
  84.  
  85. Unloading 7 Unused Serialized files (Serialized files now loaded: 11)
  86.  
  87. Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 238090.
  88. Total: 428.635200 ms (FindLiveObjects: 14.923400 ms CreateObjectMapping: 27.905600 ms MarkObjects: 385.533300 ms DeleteObjects: 0.272500 ms)
  89.  
  90. Unloading 0 Unused Serialized files (Serialized files now loaded: 11)
  91.  
  92. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 238090.
  93. Total: 412.901200 ms (FindLiveObjects: 13.330800 ms CreateObjectMapping: 24.679500 ms MarkObjects: 374.605600 ms DeleteObjects: 0.284400 ms)
  94.  
  95. Unloading 0 Unused Serialized files (Serialized files now loaded: 11)
  96.  
  97. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 238090.
  98. Total: 410.158900 ms (FindLiveObjects: 13.489700 ms CreateObjectMapping: 24.726600 ms MarkObjects: 371.709200 ms DeleteObjects: 0.232700 ms)
  99.  
  100. Unloading 3 Unused Serialized files (Serialized files now loaded: 11)
  101.  
  102. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 238114.
  103. Total: 418.614500 ms (FindLiveObjects: 14.594400 ms CreateObjectMapping: 25.680800 ms MarkObjects: 377.489200 ms DeleteObjects: 0.849700 ms)
  104.  
  105. Unloading 6 Unused Serialized files (Serialized files now loaded: 17)
  106.  
  107. Unloading 1408 unused Assets to reduce memory usage. Loaded Objects now: 241248.
  108. Total: 434.296600 ms (FindLiveObjects: 15.329600 ms CreateObjectMapping: 28.375600 ms MarkObjects: 387.846800 ms DeleteObjects: 2.744100 ms)
  109.  
  110. Unloading 5 Unused Serialized files (Serialized files now loaded: 17)
  111.  
  112. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 241274.
  113. Total: 443.712100 ms (FindLiveObjects: 17.637100 ms CreateObjectMapping: 28.200600 ms MarkObjects: 397.394900 ms DeleteObjects: 0.479100 ms)
  114.  
  115. Unloading 0 Unused Serialized files (Serialized files now loaded: 17)
  116.  
  117. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 241274.
  118. Total: 419.323500 ms (FindLiveObjects: 14.914600 ms CreateObjectMapping: 25.507500 ms MarkObjects: 378.615600 ms DeleteObjects: 0.285300 ms)
  119.  
  120. Close Time: 1/29/2020 2:37:44 PM
  121.  
  122. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement