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- Global Game Jam 2023:
- https://globalgamejam.org/2023
- Houdini Indie License 2 Monate:
- https://globalgamejam.org/news/houdini-indie-ggj-2023
- Lets Gamedev Video zum Thema Queststack:
- https://youtu.be/CXg9BI-Q4tk
- Event Driven Architecture:
- https://youtu.be/STKCRSUsyP0
- Polyhaven:
- https://polyhaven.com/
- Cascadeur:
- https://cascadeur.com/
- Cascadeur Demo:
- https://youtu.be/FEq_PJXTUOM
- HumbleBundle Blender Kurs:
- https://www.humblebundle.com/software/blender-software?partner=eee
- Unreal Intro to Geometry Scripting:
- https://youtu.be/gDso9X4HgLA
- Robert Martin on SOLID-Principles:
- https://youtu.be/zHiWqnTWsn4
- Unreal Engine Verse:
- https://www.sportskeeda.com/fortnite/news-what-verse-fortnite-developer-epic-games-launches-programming-language
- Beyond Functional Programming: The Verse:
- https://youtu.be/832JF1o7Ck8
- The Overwhelming Style of Persona 5's All-Out Attacks:
- https://youtu.be/s2OhQlx4I6o
- Which Dark Souls Has the Best Parry Animation?:
- https://youtu.be/R7GNAaVo9uc
- Mental Checkpoint Video zu VFX: https://youtu.be/gPiRUmVFZ1o
- Unreal Engine EULA:
- https://www.unrealengine.com/en-US/eula/unreal
- Das Lizenzgespräch ist nochmal nachzulesen unter "Royalty Addendum" bei "4. How the Royalty Payment ist Calculated" in Absatz "b. Allowed Exclusions". Dort finden sich auch einige Berechnungsbeispiele. Diese decken die meisten Fälle ab.
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